/*
	Sega System16 Hardware
	major cleanup in progress - still a lot to do!

	see vidhrdw/system16.c for more information
*/

/***************************************************************************/
/*
  ASTORMBL
          3. In the ending, the 3 heroes are floating into a half bubble. (see picture).
          Also colour problems during ending as well.
          4. In the later Shooting gallery stage (like inside the car shop and the factory (mission 3)),
		  there is some garbage graphics (sprite of death monsters that appear where they should not)

	working:
		Alex Kidd
		Alien Storm (bootleg)
		Alien Syndrome
		Altered Beast (Ver 1)
		Altered Beast (Ver 2)	(No Sound)
		Atomic Point			(No Sound)
		Aurail					(Speech quality sounds poor)
		Aurail (317-0168)
		Bay Route
		Body Slam
	    Dump Matsumoto (Japan, Body Slam)
		Dynamite Dux (bootleg)
		Enduro Racer (bootleg)
		Enduro Racer (custom bootleg)
		E-Swat (bootleg)
		Fantasy Zone (Old Ver.)
		Fantasy Zone (New Ver.)
		Flash Point  (bootleg)
		Golden Axe (Ver 1)
		Golden Axe (Ver 2)
		Hang-on
		Heavyweight Champ: some minor graphics glitches
		Major League: No game over.
		Moonwalker (bootleg): Music Speed varies
		Outrun (set 1)
		Outrun (set 2)
		Outrun (custom bootleg)
		Passing Shot (bootleg)
		Passing Shot (4 player bootleg)
		Quartet: Glitch on highscore list
		Quartet (Japan): Glitch on highscore list
		Quartet 2: Glitch on highscore list
		Riot City
		SDI
		Shadow Dancer
		Shadow Dancer (Japan)
		Shinobi
		Shinobi (Sys16A Bootleg?)
		Space Harrier
		Super Hangon (bootleg)
		Tetris (bootleg)
		Time Scanner
		Toryumon
		Tough Turf (Japan)			(No Sound)
		Tough Turf (US)				(No Sound)
		Tough Turf (bootleg)	(No Speech Roms)
		Wonderboy 3 - Monster Lair
		Wonderboy 3 - Monster Lair (bootleg)
		Wrestle War

	not really working:
		Shadow Dancer (bootleg)

	protected:
		Alex Kidd (jpn?)
		Alien Syndrome
		Alien Syndrome
		Alien Syndrome (Japan)
		Alien Storm
		Alien Storm (2 Player)
		Bay Route (317-0116)
		Bay Route (protected bootleg 1)
		Bay Route (protected bootleg 2)
		Enduro Racer
		E-Swat
		Flash Point
		Golden Axe (Ver 1 317-0121 Japan)
		Golden Axe (Ver 2 317-0110)
		Golden Axe (Ver 2 317-0122)
		Golden Axe (protected bootleg)
		Jyuohki (Japan, altered beast)
		Moonwalker (317-0158)
		Moonwalker (317-0159)
		Passing Shot (317-0080)
		Shinobi (Sys16B 317-0049)
		Shinobi (Sys16A 317-0050)
		SDI (Japan, old version)
		Super Hangon
		Tetris (Type A)
		Tetris (Type B 317-0092)
		Wonderboy 3 - Monster Lair (317-0089)

	protected (No driver):
		Ace Attacker
		Action Fighter
		Bloxeed
		Clutch Hitter
		Cotton (Japan)
		Cotton
		DD Crew
		Dunk Shot
		Excite League
		Laser Ghost
		MVP
		Ryukyu
		Super Leagu
		Turbo Outrun
		Turbo Outrun (Set 2)
*/

#include "driver.h"
#include "vidhrdw/generic.h"
#include "cpu/z80/z80.h"
#include "cpu/i8039/i8039.h"
#include "system16.h"

/***************************************************************************/

// 7751 emulation
WRITE_HANDLER( sys16_7751_audio_8255_w );
 READ_HANDLER( sys16_7751_audio_8255_r );
 READ_HANDLER( sys16_7751_sh_rom_r );
 READ_HANDLER( sys16_7751_sh_t1_r );
 READ_HANDLER( sys16_7751_sh_command_r );
WRITE_HANDLER( sys16_7751_sh_dac_w );
WRITE_HANDLER( sys16_7751_sh_busy_w );
WRITE_HANDLER( sys16_7751_sh_offset_a0_a3_w );
WRITE_HANDLER( sys16_7751_sh_offset_a4_a7_w );
WRITE_HANDLER( sys16_7751_sh_offset_a8_a11_w );
WRITE_HANDLER( sys16_7751_sh_rom_select_w );

/***************************************************************************/

int sys16_wwfix=0, sys16_alienfix=0; //*

static data16_t coinctrl;

static WRITE16_HANDLER( sys16_3d_coinctrl_w )
{
	if( ACCESSING_LSB ){
		coinctrl = data&0xff;
		sys16_refreshenable = coinctrl & 0x10;
		coin_counter_w(0,coinctrl & 0x01);
		/* bit 6 is also used (0 in fantzone) */

		/* Hang-On, Super Hang-On, Space Harrier, Enduro Racer */
		set_led_status(0,coinctrl & 0x04);

		/* Space Harrier */
		set_led_status(1,coinctrl & 0x08);
	}
}

static INTERRUPT_GEN( sys16_interrupt )
{
	if(sys16_custom_irq) sys16_custom_irq();
	cpu_set_irq_line(0, 4, HOLD_LINE); /* Interrupt vector 4, used by VBlank */
}



/***************************************************************************/

static MEMORY_READ_START( sound_readmem )
	{ 0x0000, 0x7fff, MRA_ROM },
	{ 0xe800, 0xe800, soundlatch_r },
	{ 0xf800, 0xffff, MRA_RAM },
MEMORY_END

static MEMORY_WRITE_START( sound_writemem )
	{ 0x0000, 0x7fff, MWA_ROM },
	{ 0xf800, 0xffff, MWA_RAM },
MEMORY_END

static PORT_READ_START( sound_readport )
	{ 0x01, 0x01, YM2151_status_port_0_r },
	{ 0xc0, 0xc0, soundlatch_r },
PORT_END

static PORT_WRITE_START( sound_writeport )
	{ 0x00, 0x00, YM2151_register_port_0_w },
	{ 0x01, 0x01, YM2151_data_port_0_w },
PORT_END

// 7751 Sound
static MEMORY_READ_START( sound_readmem_7751 )
	{ 0x0000, 0x7fff, MRA_ROM },
	{ 0xe800, 0xe800, soundlatch_r },
	{ 0xf800, 0xffff, MRA_RAM },
MEMORY_END

static PORT_READ_START( sound_readport_7751 )
	{ 0x01, 0x01, YM2151_status_port_0_r },
//    { 0x0e, 0x0e, sys16_7751_audio_8255_r },
	{ 0xc0, 0xc0, soundlatch_r },
PORT_END

static PORT_WRITE_START( sound_writeport_7751 )
	{ 0x00, 0x00, YM2151_register_port_0_w },
	{ 0x01, 0x01, YM2151_data_port_0_w },
	{ 0x80, 0x80, sys16_7751_audio_8255_w },
PORT_END

static MEMORY_READ_START( readmem_7751 )
	{ 0x0000, 0x03ff, MRA_ROM },
MEMORY_END

static MEMORY_WRITE_START( writemem_7751 )
	{ 0x0000, 0x03ff, MWA_ROM },
MEMORY_END

static PORT_READ_START( readport_7751 )
	{ I8039_t1,  I8039_t1,  sys16_7751_sh_t1_r },
	{ I8039_p2,  I8039_p2,  sys16_7751_sh_command_r },
	{ I8039_bus, I8039_bus, sys16_7751_sh_rom_r },
PORT_END

static PORT_WRITE_START( writeport_7751 )
	{ I8039_p1, I8039_p1, sys16_7751_sh_dac_w },
	{ I8039_p2, I8039_p2, sys16_7751_sh_busy_w },
	{ I8039_p4, I8039_p4, sys16_7751_sh_offset_a0_a3_w },
	{ I8039_p5, I8039_p5, sys16_7751_sh_offset_a4_a7_w },
	{ I8039_p6, I8039_p6, sys16_7751_sh_offset_a8_a11_w },
	{ I8039_p7, I8039_p7, sys16_7751_sh_rom_select_w },
PORT_END

// 7759
static MEMORY_READ_START( sound_readmem_7759 )
	{ 0x0000, 0x7fff, MRA_ROM },
	{ 0x8000, 0xdfff, MRA_BANK1 },
	{ 0xe800, 0xe800, soundlatch_r },
	{ 0xf800, 0xffff, MRA_RAM },
MEMORY_END


static WRITE_HANDLER( UPD7759_bank_w ) //*
{
	int offs, size = memory_region_length(REGION_CPU2) - 0x10000;

	UPD7759_reset_w(0, data & 0x40);
	if (sys16_alienfix && (data&0x30)==0x20) data-=2;
	offs = 0x10000 + (data * 0x4000) % size;
	cpu_setbank(1, memory_region(REGION_CPU2) + offs);
}


static PORT_WRITE_START( sound_writeport_7759 )
	{ 0x00, 0x00, YM2151_register_port_0_w },
	{ 0x01, 0x01, YM2151_data_port_0_w },
	{ 0x40, 0x40, UPD7759_bank_w },
	{ 0x80, 0x80, UPD7759_0_port_w },
PORT_END


static WRITE16_HANDLER( sound_command_w ){
	if( ACCESSING_LSB ){
		soundlatch_w( 0,data&0xff );
		cpu_set_irq_line( 1, 0, HOLD_LINE );
	}
}

static WRITE16_HANDLER( sound_command_nmi_w ){
	if( ACCESSING_LSB ){
		soundlatch_w( 0,data&0xff );
		cpu_set_nmi_line(1, PULSE_LINE);
	}
}

//static data16_t coinctrl;

static READ16_HANDLER( sys16_coinctrl_r ){
	return coinctrl;
}

static WRITE16_HANDLER( sys16_coinctrl_w )
{
	if( ACCESSING_LSB ){
		coinctrl = data&0xff;
		sys16_refreshenable = coinctrl & 0x20;
		coin_counter_w(0,coinctrl & 0x01);
		set_led_status(0,coinctrl & 0x04);
		set_led_status(1,coinctrl & 0x08);
		/* bit 6 is also used (1 most of the time; 0 in dduxbl, sdi, wb3;
		   tturf has it normally 1 but 0 after coin insertion) */
		/* eswat sets bit 4 */
	}
}

/***************************************************************************/

static MACHINE_DRIVER_START( system16 )

	/* basic machine hardware */
	MDRV_CPU_ADD_TAG("main", M68000, 10000000)
	MDRV_CPU_VBLANK_INT(sys16_interrupt,1)

	MDRV_CPU_ADD_TAG("sound", Z80, 4096000)
	MDRV_CPU_FLAGS(CPU_AUDIO_CPU)
	MDRV_CPU_MEMORY(sound_readmem,sound_writemem)
	MDRV_CPU_PORTS(sound_readport,sound_writeport)

	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(DEFAULT_60HZ_VBLANK_DURATION)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_SIZE(40*8, 28*8)
	MDRV_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1)
	MDRV_GFXDECODE(sys16_gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(2048*ShadowColorsMultiplier)

	MDRV_VIDEO_START(system16)
	MDRV_VIDEO_UPDATE(system16)

	/* sound hardware */
	MDRV_SOUND_ATTRIBUTES(SOUND_SUPPORTS_STEREO)
	MDRV_SOUND_ADD_TAG("2151", YM2151, sys16_ym2151_interface)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( system16_7759 )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16)

	MDRV_CPU_MODIFY("sound")
	MDRV_CPU_MEMORY(sound_readmem_7759,sound_writemem)
	MDRV_CPU_PORTS(sound_readport,sound_writeport_7759)

	/* sound hardware */
	MDRV_SOUND_ADD_TAG("7759", UPD7759, sys16_upd7759_interface)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( system16_7751 )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16)

	MDRV_CPU_MODIFY("sound")
	MDRV_CPU_MEMORY(sound_readmem_7751,sound_writemem)
	MDRV_CPU_PORTS(sound_readport_7751,sound_writeport_7751)

	MDRV_CPU_ADD(N7751, 6000000/15)
	MDRV_CPU_FLAGS(CPU_AUDIO_CPU)
	MDRV_CPU_MEMORY(readmem_7751,writemem_7751)
	MDRV_CPU_PORTS(readport_7751,writeport_7751)

	/* sound hardware */
	MDRV_SOUND_ADD(DAC, sys16_7751_dac_interface)
MACHINE_DRIVER_END

/***************************************************************************/

static void set_tile_bank( int data ){
	sys16_tile_bank1 = data&0xf;
	sys16_tile_bank0 = (data>>4)&0xf;
}

#if 0
static void set_tile_bank18( int data ){
	sys16_tile_bank0 = data&0xf;
	sys16_tile_bank1 = (data>>4)&0xf;
}
#endif

static void set_fg_page( int data ){
	sys16_fg_page[0] = data>>12;
	sys16_fg_page[1] = (data>>8)&0xf;
	sys16_fg_page[2] = (data>>4)&0xf;
	sys16_fg_page[3] = data&0xf;
}

static void set_bg_page( int data ){
	sys16_bg_page[0] = data>>12;
	sys16_bg_page[1] = (data>>8)&0xf;
	sys16_bg_page[2] = (data>>4)&0xf;
	sys16_bg_page[3] = data&0xf;
}

static void set_fg_page1( int data ){
	sys16_fg_page[1] = data>>12;
	sys16_fg_page[0] = (data>>8)&0xf;
	sys16_fg_page[3] = (data>>4)&0xf;
	sys16_fg_page[2] = data&0xf;
}

static void set_bg_page1( int data ){
	sys16_bg_page[1] = data>>12;
	sys16_bg_page[0] = (data>>8)&0xf;
	sys16_bg_page[3] = (data>>4)&0xf;
	sys16_bg_page[2] = data&0xf;
}

#if 0
static void set_fg2_page( int data ){
	sys16_fg2_page[0] = data>>12;
	sys16_fg2_page[1] = (data>>8)&0xf;
	sys16_fg2_page[2] = (data>>4)&0xf;
	sys16_fg2_page[3] = data&0xf;
}

static void set_bg2_page( int data ){
	sys16_bg2_page[0] = data>>12;
	sys16_bg2_page[1] = (data>>8)&0xf;
	sys16_bg2_page[2] = (data>>4)&0xf;
	sys16_bg2_page[3] = data&0xf;
}
#endif

/***************************************************************************/
// sys16A
ROM_START( alexkidd )
	ROM_REGION( 0x040000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr10429.42", 0x000000, 0x10000, 0xbdf49eca )
	ROM_LOAD16_BYTE( "epr10427.26", 0x000001, 0x10000, 0xf6e3dd29 )
	ROM_LOAD16_BYTE( "epr10430.43", 0x020000, 0x10000, 0x89e3439f )
	ROM_LOAD16_BYTE( "epr10428.25", 0x020001, 0x10000, 0xdbed3210 )

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "10431.95", 0x00000, 0x08000, 0xa7962c39 )
	ROM_LOAD( "10432.94", 0x08000, 0x08000, 0xdb8cd24e )
	ROM_LOAD( "10433.93", 0x10000, 0x08000, 0xe163c8c2 )

	ROM_REGION( 0x040000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "10437.10", 0x000001, 0x8000, 0x522f7618 )
	ROM_LOAD16_BYTE( "10441.11", 0x000000, 0x8000, 0x74e3a35c )
	ROM_LOAD16_BYTE( "10438.17", 0x010001, 0x8000, 0x738a6362 )
	ROM_LOAD16_BYTE( "10442.18", 0x010000, 0x8000, 0x86cb9c14 )
	ROM_LOAD16_BYTE( "10439.23", 0x020001, 0x8000, 0xb391aca7 )
	ROM_LOAD16_BYTE( "10443.24", 0x020000, 0x8000, 0x95d32635 )
	ROM_LOAD16_BYTE( "10440.29", 0x030001, 0x8000, 0x23939508 )
	ROM_LOAD16_BYTE( "10444.30", 0x030000, 0x8000, 0x82115823 )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "10434.12", 0x0000, 0x8000, 0x77141cce )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )      /* 4k for 7751 onboard ROM */
	ROM_LOAD( "7751.bin",     0x0000, 0x0400, 0x6a9534fc ) /* 7751 - U34 */

	ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 7751 sound data (not used yet) */
	ROM_LOAD( "10435.1", 0x0000, 0x8000, 0xad89f6e3 )
	ROM_LOAD( "10436.2", 0x8000, 0x8000, 0x96c76613 )
ROM_END

ROM_START( alexkida )
	ROM_REGION( 0x040000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "10447.43", 0x000000, 0x10000, 0x29e87f71 )
	ROM_LOAD16_BYTE( "10445.26", 0x000001, 0x10000, 0x25ce5b6f )
	ROM_LOAD16_BYTE( "10448.42", 0x020000, 0x10000, 0x05baedb5 )
	ROM_LOAD16_BYTE( "10446.25", 0x020001, 0x10000, 0xcd61d23c )

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "10431.95", 0x00000, 0x08000, 0xa7962c39 )
	ROM_LOAD( "10432.94", 0x08000, 0x08000, 0xdb8cd24e )
	ROM_LOAD( "10433.93", 0x10000, 0x08000, 0xe163c8c2 )

	ROM_REGION( 0x040000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "10437.10", 0x000001, 0x8000, 0x522f7618 )
	ROM_LOAD16_BYTE( "10441.11", 0x000000, 0x8000, 0x74e3a35c )
	ROM_LOAD16_BYTE( "10438.17", 0x010001, 0x8000, 0x738a6362 )
	ROM_LOAD16_BYTE( "10442.18", 0x010000, 0x8000, 0x86cb9c14 )
	ROM_LOAD16_BYTE( "10439.23", 0x020001, 0x8000, 0xb391aca7 )
	ROM_LOAD16_BYTE( "10443.24", 0x020000, 0x8000, 0x95d32635 )
	ROM_LOAD16_BYTE( "10440.29", 0x030001, 0x8000, 0x23939508 )
	ROM_LOAD16_BYTE( "10444.30", 0x030000, 0x8000, 0x82115823 )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "10434.12", 0x0000, 0x8000, 0x77141cce )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )      /* 4k for 7751 onboard ROM */
	ROM_LOAD( "7751.bin",     0x0000, 0x0400, 0x6a9534fc ) /* 7751 - U34 */

	ROM_REGION( 0x10000, REGION_SOUND1, 0 ) /* 7751 sound data */
	ROM_LOAD( "10435.1", 0x0000, 0x8000, 0xad89f6e3 )
	ROM_LOAD( "10436.2", 0x8000, 0x8000, 0x96c76613 )
ROM_END

/***************************************************************************/

static READ16_HANDLER( alexkidd_skip_r ){
	if (activecpu_get_pc()==0x242c) {cpu_spinuntil_int(); return 0xffff;}
	return sys16_workingram[0x3108/2];
}

static MEMORY_READ16_START( alexkidd_readmem )
	{ 0x000000, 0x03ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc40002, 0xc40005, MRA16_NOP },		//??
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42000, 0xc42001, input_port_3_word_r }, // dip1
	{ 0xc42002, 0xc42003, input_port_4_word_r }, // dip2
	{ 0xc60000, 0xc60001, MRA16_NOP },
	{ 0xfff108, 0xfff109, alexkidd_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( alexkidd_writemem )
	{ 0x000000, 0x03ffff, MWA16_ROM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sound_command_nmi_w },
	{ 0xc40002, 0xc40005, MWA16_NOP },		//??
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void alexkidd_update_proc( void ){
	set_bg_page1( sys16_textram[0x74e] );
	set_fg_page1( sys16_textram[0x74f] );
	sys16_fg_scrollx = sys16_textram[0x7fc] & 0x01ff;
	sys16_bg_scrollx = sys16_textram[0x7fd] & 0x01ff;
	sys16_fg_scrolly = sys16_textram[0x792] & 0x00ff;
	sys16_bg_scrolly = sys16_textram[0x793] & 0x01ff;
}

static MACHINE_INIT( alexkidd ){
	sys16_textmode=1;
	sys16_spritesystem = sys16_sprite_quartet2;
	sys16_sprxoffset = -0xbc;
	sys16_fgxoffset = sys16_bgxoffset = 7;
	sys16_bg_priority_mode=1;

	sys16_update_proc = alexkidd_update_proc;
}

static DRIVER_INIT( alexkidd )
{
	machine_init_sys16_onetime();
}
/***************************************************************************/

INPUT_PORTS_START( alexkidd )
	SYS16_JOY1_SWAPPEDBUTTONS
	SYS16_JOY2_SWAPPEDBUTTONS
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x00, "Continues" )
	PORT_DIPSETTING(    0x01, "Only before level 5" )
	PORT_DIPSETTING(    0x00, "Unlimited" )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x08, "4" )
	PORT_DIPSETTING(    0x04, "5" )
	PORT_BITX( 0,       0x00, IPT_DIPSWITCH_SETTING | IPF_CHEAT, "240", IP_KEY_NONE, IP_JOY_NONE )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x20, "10000" )
	PORT_DIPSETTING(    0x30, "20000" )
	PORT_DIPSETTING(    0x10, "40000" )
	PORT_DIPSETTING(    0x00, "None" )
	PORT_DIPNAME( 0xc0, 0xc0, "Time Adjust" )
	PORT_DIPSETTING(    0x80, "70" )
	PORT_DIPSETTING(    0xc0, "60" )
	PORT_DIPSETTING(    0x40, "50" )
	PORT_DIPSETTING(    0x00, "40" )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( alexkidd )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7751)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(alexkidd_readmem,alexkidd_writemem)

	MDRV_MACHINE_INIT(alexkidd)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( aliensyn )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "11083.a4", 0x00000, 0x8000, 0xcb2ad9b3 )
	ROM_LOAD16_BYTE( "11080.a1", 0x00001, 0x8000, 0xfe7378d9 )
	ROM_LOAD16_BYTE( "11084.a5", 0x10000, 0x8000, 0x2e1ec7b1 )
	ROM_LOAD16_BYTE( "11081.a2", 0x10001, 0x8000, 0x1308ee63 )
	ROM_LOAD16_BYTE( "11085.a6", 0x20000, 0x8000, 0xcff78f39 )
	ROM_LOAD16_BYTE( "11082.a3", 0x20001, 0x8000, 0x9cdc2a14 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "10702.b9",  0x00000, 0x10000, 0x393bc813 )
	ROM_LOAD( "10703.b10", 0x10000, 0x10000, 0x6b6dd9f5 )
	ROM_LOAD( "10704.b11", 0x20000, 0x10000, 0x911e7ebc )

	ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "10709.b1", 0x00001, 0x10000, 0xaddf0a90 )
	ROM_LOAD16_BYTE( "10713.b5", 0x00000, 0x10000, 0xececde3a )
	ROM_LOAD16_BYTE( "10710.b2", 0x20001, 0x10000, 0x992369eb )
	ROM_LOAD16_BYTE( "10714.b6", 0x20000, 0x10000, 0x91bf42fb )
	ROM_LOAD16_BYTE( "10711.b3", 0x40001, 0x10000, 0x29166ef6 )
	ROM_LOAD16_BYTE( "10715.b7", 0x40000, 0x10000, 0xa7c57384 )
	ROM_LOAD16_BYTE( "10712.b4", 0x60001, 0x10000, 0x876ad019 )
	ROM_LOAD16_BYTE( "10716.b8", 0x60000, 0x10000, 0x40ba1d48 )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) //* sound CPU */
	ROM_LOAD( "10723.a7", 0x00000, 0x8000, 0x99953526 )
	ROM_LOAD( "10724.a8", 0x10000, 0x8000, 0xf971a817 )
	ROM_LOAD( "10726.a10",0x18000, 0x8000, 0xd50b7736 ) //*
	ROM_LOAD( "10725.a9", 0x20000, 0x8000, 0x6a50e08f )
ROM_END

// sys16A - use a different sound chip?
ROM_START( aliensya )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* 68000 code. I guessing the order a bit here */
	ROM_LOAD16_BYTE( "10808", 0x00000, 0x8000, 0xe669929f )
	ROM_LOAD16_BYTE( "10806", 0x00001, 0x8000, 0x9f7f8fdd )
	ROM_LOAD16_BYTE( "10809", 0x10000, 0x8000, 0x9a424919 )
	ROM_LOAD16_BYTE( "10807", 0x10001, 0x8000, 0x3d2c3530 )
	ROM_LOAD16_BYTE( "10701", 0x20000, 0x8000, 0x92171751 )
	ROM_LOAD16_BYTE( "10698", 0x20001, 0x8000, 0xc1e4fdc0 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "10739", 0x00000, 0x10000, 0xa29ec207 )
	ROM_LOAD( "10740", 0x10000, 0x10000, 0x47f93015 )
	ROM_LOAD( "10741", 0x20000, 0x10000, 0x4970739c )

	ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "10709.b1", 0x00001, 0x10000, 0xaddf0a90 )
	ROM_LOAD16_BYTE( "10713.b5", 0x00000, 0x10000, 0xececde3a )
	ROM_LOAD16_BYTE( "10710.b2", 0x20001, 0x10000, 0x992369eb )
	ROM_LOAD16_BYTE( "10714.b6", 0x20000, 0x10000, 0x91bf42fb )
	ROM_LOAD16_BYTE( "10711.b3", 0x40001, 0x10000, 0x29166ef6 )
	ROM_LOAD16_BYTE( "10715.b7", 0x40000, 0x10000, 0xa7c57384 )
	ROM_LOAD16_BYTE( "10712.b4", 0x60001, 0x10000, 0x876ad019 )
	ROM_LOAD16_BYTE( "10716.b8", 0x60000, 0x10000, 0x40ba1d48 )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) //* sound CPU */
	ROM_LOAD( "10705", 0x00000, 0x8000, 0x777b749e )
	ROM_LOAD( "10706", 0x10000, 0x8000, 0xaa114acc )
	ROM_LOAD( "10707", 0x18000, 0x8000, 0x800c1d82 )
	ROM_LOAD( "10708", 0x20000, 0x8000, 0x5921ef52 )
ROM_END

ROM_START( aliensyj )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* Custom 68000 code . I guessing the order a bit here */
// custom cpu 317-0033
	ROM_LOAD16_BYTE( "epr10699.43", 0x00000, 0x8000, 0x3fd38d17 )
	ROM_LOAD16_BYTE( "epr10696.26", 0x00001, 0x8000, 0xd734f19f )
	ROM_LOAD16_BYTE( "epr10700.42", 0x10000, 0x8000, 0x3b04b252 )
	ROM_LOAD16_BYTE( "epr10697.25", 0x10001, 0x8000, 0xf2bc123d )
	ROM_LOAD16_BYTE( "10701", 0x20000, 0x8000, 0x92171751 )
	ROM_LOAD16_BYTE( "10698", 0x20001, 0x8000, 0xc1e4fdc0 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "10739", 0x00000, 0x10000, 0xa29ec207 )
	ROM_LOAD( "10740", 0x10000, 0x10000, 0x47f93015 )
	ROM_LOAD( "10741", 0x20000, 0x10000, 0x4970739c )

	ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "10709.b1", 0x00001, 0x10000, 0xaddf0a90 )
	ROM_LOAD16_BYTE( "10713.b5", 0x00000, 0x10000, 0xececde3a )
	ROM_LOAD16_BYTE( "10710.b2", 0x20001, 0x10000, 0x992369eb )
	ROM_LOAD16_BYTE( "10714.b6", 0x20000, 0x10000, 0x91bf42fb )
	ROM_LOAD16_BYTE( "10711.b3", 0x40001, 0x10000, 0x29166ef6 )
	ROM_LOAD16_BYTE( "10715.b7", 0x40000, 0x10000, 0xa7c57384 )
	ROM_LOAD16_BYTE( "10712.b4", 0x60001, 0x10000, 0x876ad019 )
	ROM_LOAD16_BYTE( "10716.b8", 0x60000, 0x10000, 0x40ba1d48 )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) //* sound CPU */
	ROM_LOAD( "10705", 0x00000, 0x8000, 0x777b749e )
	ROM_LOAD( "10706", 0x10000, 0x8000, 0xaa114acc )
	ROM_LOAD( "10707", 0x18000, 0x8000, 0x800c1d82 )
	ROM_LOAD( "10708", 0x20000, 0x8000, 0x5921ef52 )
ROM_END


ROM_START( aliensyb )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "as_typeb.a4", 0x00000, 0x8000, 0x17bf5304 )
	ROM_LOAD16_BYTE( "as_typeb.a1", 0x00001, 0x8000, 0x4cd134df )
	ROM_LOAD16_BYTE( "as_typeb.a5", 0x10000, 0x8000, 0xc8b791b0 )
	ROM_LOAD16_BYTE( "as_typeb.a2", 0x10001, 0x8000, 0xbdcf4a30 )
	ROM_LOAD16_BYTE( "as_typeb.a6", 0x20000, 0x8000, 0x1d0790aa )
	ROM_LOAD16_BYTE( "as_typeb.a3", 0x20001, 0x8000, 0x1e7586b7 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "10702.b9",  0x00000, 0x10000, 0x393bc813 )
	ROM_LOAD( "10703.b10", 0x10000, 0x10000, 0x6b6dd9f5 )
	ROM_LOAD( "10704.b11", 0x20000, 0x10000, 0x911e7ebc )

	ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "10709.b1", 0x00001, 0x10000, 0xaddf0a90 )
	ROM_LOAD16_BYTE( "10713.b5", 0x00000, 0x10000, 0xececde3a )
	ROM_LOAD16_BYTE( "10710.b2", 0x20001, 0x10000, 0x992369eb )
	ROM_LOAD16_BYTE( "10714.b6", 0x20000, 0x10000, 0x91bf42fb )
	ROM_LOAD16_BYTE( "10711.b3", 0x40001, 0x10000, 0x29166ef6 )
	ROM_LOAD16_BYTE( "10715.b7", 0x40000, 0x10000, 0xa7c57384 )
	ROM_LOAD16_BYTE( "10712.b4", 0x60001, 0x10000, 0x876ad019 )
	ROM_LOAD16_BYTE( "10716.b8", 0x60000, 0x10000, 0x40ba1d48 )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) //* sound CPU */
	ROM_LOAD( "10723.a7", 0x0000, 0x8000, 0x99953526 )
	ROM_LOAD( "10724.a8", 0x10000, 0x8000, 0xf971a817 )
	ROM_LOAD( "10725.a9", 0x18000, 0x8000, 0x6a50e08f )
	ROM_LOAD( "10726.a10",0x20000, 0x8000, 0xd50b7736 )
ROM_END

/***************************************************************************/

static MEMORY_READ16_START( aliensyn_readmem )
	{ 0x000000, 0x02ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( aliensyn_writemem )
	{ 0x000000, 0x02ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc00006, 0xc00007, sound_command_w },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void aliensyn_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];
}

static MACHINE_INIT( aliensyn ){
	static int bank[16] = {
		0,0,0,0,
		0,0,0,3,
		0,0,0,2,
		0,1,0,0
	};
	sys16_obj_bank = bank;

	sys16_bg_priority_mode=1;
	sys16_fg_priority_mode=1;

	sys16_update_proc = aliensyn_update_proc;

	sys16_alienfix = 1; //*
}

static DRIVER_INIT( aliensyn )
{
	machine_init_sys16_onetime();
	sys16_bg1_trans=1;
}

/***************************************************************************/

INPUT_PORTS_START( aliensyn )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x08, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x04, "4" )
	PORT_BITX( 0,       0x00, IPT_DIPSWITCH_SETTING | IPF_CHEAT, "127", IP_KEY_NONE, IP_JOY_NONE )
	PORT_DIPNAME( 0x30, 0x30, "Timer" )
	PORT_DIPSETTING(    0x00, "120" )
	PORT_DIPSETTING(    0x10, "130" )
	PORT_DIPSETTING(    0x20, "140" )
	PORT_DIPSETTING(    0x30, "150" )
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x80, "Easy" )
	PORT_DIPSETTING(    0xc0, "Normal" )
	PORT_DIPSETTING(    0x40, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
INPUT_PORTS_END

/****************************************************************************/

static MACHINE_DRIVER_START( aliensyn )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(aliensyn_readmem,aliensyn_writemem)

	MDRV_MACHINE_INIT(aliensyn)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( altbeast )
	ROM_REGION( 0x040000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "11705", 0x000000, 0x20000, 0x57dc5c7a )
	ROM_LOAD16_BYTE( "11704", 0x000001, 0x20000, 0x33bbcf07 )

	ROM_REGION( 0x60000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "11674", 0x00000, 0x20000, 0xa57a66d5 )
	ROM_LOAD( "11675", 0x20000, 0x20000, 0x2ef2f144 )
	ROM_LOAD( "11676", 0x40000, 0x20000, 0x0c04acac )

	ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr11677.b1", 0x00001, 0x20000, 0xa01425cd )
	ROM_LOAD16_BYTE( "epr11681.b5", 0x00000, 0x20000, 0xd9e03363 )
	ROM_LOAD16_BYTE( "epr11678.b2", 0x40001, 0x20000, 0x17a9fc53 )
	ROM_LOAD16_BYTE( "epr11682.b6", 0x40000, 0x20000, 0xe3f77c5e )
	ROM_LOAD16_BYTE( "epr11679.b3", 0x80001, 0x20000, 0x14dcc245 )
	ROM_LOAD16_BYTE( "epr11683.b7", 0x80000, 0x20000, 0xf9a60f06 )
	ROM_LOAD16_BYTE( "epr11680.b4", 0xc0001, 0x20000, 0xf43dcdec )
	ROM_LOAD16_BYTE( "epr11684.b8", 0xc0000, 0x20000, 0xb20c0edb )

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "11671",		 0x00000, 0x08000, 0x2b71343b )
	ROM_LOAD( "opr11672",    0x10000, 0x20000, 0xbbd7f460 )
	ROM_LOAD( "opr11673",    0x30000, 0x20000, 0x400c4a36 )
ROM_END

ROM_START( jyuohki )
	ROM_REGION( 0x040000, REGION_CPU1, 0 ) /* Custom 68000 code. */
// custom cpu 317-0065
	ROM_LOAD16_BYTE( "epr11670.a7", 0x000000, 0x20000, 0xb748eb07 )
	ROM_LOAD16_BYTE( "epr11669.a5", 0x000001, 0x20000, 0x005ecd11 )

	ROM_REGION( 0x60000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "11674", 0x00000, 0x20000, 0xa57a66d5 )
	ROM_LOAD( "11675", 0x20000, 0x20000, 0x2ef2f144 )
	ROM_LOAD( "11676", 0x40000, 0x20000, 0x0c04acac )

	ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr11677.b1", 0x00001, 0x20000, 0xa01425cd )
	ROM_LOAD16_BYTE( "epr11681.b5", 0x00000, 0x20000, 0xd9e03363 )
	ROM_LOAD16_BYTE( "epr11678.b2", 0x40001, 0x20000, 0x17a9fc53 )
	ROM_LOAD16_BYTE( "epr11682.b6", 0x40000, 0x20000, 0xe3f77c5e )
	ROM_LOAD16_BYTE( "epr11679.b3", 0x80001, 0x20000, 0x14dcc245 )
	ROM_LOAD16_BYTE( "epr11683.b7", 0x80000, 0x20000, 0xf9a60f06 )
	ROM_LOAD16_BYTE( "epr11680.b4", 0xc0001, 0x20000, 0xf43dcdec )
	ROM_LOAD16_BYTE( "epr11684.b8", 0xc0000, 0x20000, 0xb20c0edb )

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "11671",		 0x00000, 0x08000, 0x2b71343b )
	ROM_LOAD( "opr11672",    0x10000, 0x20000, 0xbbd7f460 )
	ROM_LOAD( "opr11673",    0x30000, 0x20000, 0x400c4a36 )
ROM_END

// sys16B
ROM_START( altbeas2 )
	ROM_REGION( 0x040000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr11740", 0x000000, 0x20000, 0xce227542 )
	ROM_LOAD16_BYTE( "epr11739", 0x000001, 0x20000, 0xe466eb65 )

	ROM_REGION( 0x60000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "11674", 0x00000, 0x20000, 0xa57a66d5 )
	ROM_LOAD( "11675", 0x20000, 0x20000, 0x2ef2f144 )
	ROM_LOAD( "11676", 0x40000, 0x20000, 0x0c04acac )

	ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr11677.b1", 0x00001, 0x20000, 0xa01425cd )
	ROM_LOAD16_BYTE( "epr11681.b5", 0x00000, 0x20000, 0xd9e03363 )
	ROM_LOAD16_BYTE( "epr11678.b2", 0x40001, 0x20000, 0x17a9fc53 )
	ROM_LOAD16_BYTE( "epr11682.b6", 0x40000, 0x20000, 0xe3f77c5e )
	ROM_LOAD16_BYTE( "epr11679.b3", 0x80001, 0x20000, 0x14dcc245 )
	ROM_LOAD16_BYTE( "epr11683.b7", 0x80000, 0x20000, 0xf9a60f06 )
	ROM_LOAD16_BYTE( "epr11680.b4", 0xc0001, 0x20000, 0xf43dcdec )
	ROM_LOAD16_BYTE( "epr11684.b8", 0xc0000, 0x20000, 0xb20c0edb )

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "opr11686",	 0x00000, 0x08000, 0x828a45b3 )	// ???
	ROM_LOAD( "opr11672",    0x10000, 0x20000, 0xbbd7f460 )
	ROM_LOAD( "opr11673",    0x30000, 0x20000, 0x400c4a36 )
ROM_END

/***************************************************************************/

static READ16_HANDLER( altbeast_skip_r )
{
	if (activecpu_get_pc()==0x3994) {cpu_spinuntil_int(); return 1<<8;}
	return sys16_workingram[0x301c/2];
}

// ??? What is this, input test shows 4 bits to each player, but what does it do?
static READ16_HANDLER( altbeast_io_r )
{
	return 0xff;
}

static MEMORY_READ16_START( altbeast_readmem )
	{ 0x000000, 0x03ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41004, 0xc41005, altbeast_io_r },
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xfff01c, 0xfff01d, altbeast_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( altbeast_writemem )
	{ 0x000000, 0x03ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xfe0006, 0xfe0007, sound_command_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void altbeast_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];

	set_tile_bank( sys16_workingram[0x3094/2] );
}

static MACHINE_INIT( altbeast ){
	sys16_update_proc = altbeast_update_proc;
}

static MACHINE_INIT( altbeas2 ){
	static int bank[16] = {
		0x00,0x00,
		0x01,0x00,
		0x02,0x00,
		0x03,0x00,
		0x04,0x00,
		0x05,0x00,
		0x06,0x00,
		0x07,0x00
	};
	sys16_obj_bank = bank;
	sys16_update_proc = altbeast_update_proc;
}

static DRIVER_INIT( altbeast )
{
	machine_init_sys16_onetime();
}

/***************************************************************************/

INPUT_PORTS_START( altbeast )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, "Credits needed" )
	PORT_DIPSETTING(    0x01, "1 to start, 1 to continue" )
	PORT_DIPSETTING(    0x00, "2 to start, 1 to continue" )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x08, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x04, "4" )
	PORT_BITX( 0,       0x00, IPT_DIPSWITCH_SETTING | IPF_CHEAT, "240", IP_KEY_NONE, IP_JOY_NONE )
	PORT_DIPNAME( 0x30, 0x30, "Energy Meter" )
	PORT_DIPSETTING(    0x20, "2" )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x80, "Easy" )
	PORT_DIPSETTING(    0xc0, "Normal" )
	PORT_DIPSETTING(    0x40, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( altbeast )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(altbeast_readmem,altbeast_writemem)

	MDRV_MACHINE_INIT(altbeast)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( altbeas2 )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(altbeast_readmem,altbeast_writemem)

	MDRV_MACHINE_INIT(altbeas2)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( atomicp )
	ROM_REGION( 0x020000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "ap-t2.bin", 0x000000, 0x10000, 0x97421047 )
	ROM_LOAD16_BYTE( "ap-t1.bin", 0x000001, 0x10000, 0x5c65fe56 )

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "ap-t4.bin",  0x00000, 0x8000, 0x332e58f4 )
	ROM_LOAD( "ap-t3.bin",  0x08000, 0x8000, 0xdddc122c )
	ROM_LOAD( "ap-t5.bin",  0x10000, 0x8000, 0xef5ecd6b )

	ROM_REGION( 0x1, REGION_GFX2, 0 ) /* sprites */
ROM_END

/***************************************************************************/

#if 0
static READ16_HANDLER( atomicp_skip_r ){
	if (activecpu_get_pc()==0x7fc) {cpu_spinuntil_int(); return 0xffff;}
	return sys16_workingram[0x0902/2];
}
#endif

static MEMORY_READ16_START( atomicp_readmem )
	{ 0x000000, 0x01ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41000, 0xc41001, input_port_0_word_r }, // player1
	{ 0xc41002, 0xc41003, input_port_1_word_r }, // player2
	{ 0xc41004, 0xc41005, input_port_3_word_r }, // dip1
	{ 0xc41006, 0xc41007, input_port_4_word_r }, // dip2
//	{ 0xffc902, 0xffc903, atomicp_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static WRITE16_HANDLER( atomicp_sound_w ){
	if( ACCESSING_MSB ){
		if(offset==0)
			YM2413_register_port_0_w(0,(data>>8)&0xff);
		else
			YM2413_data_port_0_w(0,(data>>8)&0xff);
	}
}

static MEMORY_WRITE16_START( atomicp_writemem )
	{ 0x000000, 0x01ffff, MWA16_ROM },
	{ 0x080000, 0x080003, atomicp_sound_w },
	{ 0x3f0000, 0x3f0003, MWA16_NOP },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x44ffff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, SYS16_MWA16_EXTRAM2 },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

//	{ 0x0a, 0x0a, YM2413_register_port_0_w },
//	{ 0x0b, 0x0b, YM2413_data_port_0_w },

/***************************************************************************/

static void atomicp_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];
}

static MACHINE_INIT( atomicp ){
	sys16_update_proc = atomicp_update_proc;
}

static DRIVER_INIT( atomicp )
{
	machine_init_sys16_onetime();
}

/***************************************************************************/

INPUT_PORTS_START( atomicp )

PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )

PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY | IPF_PLAYER2 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY | IPF_PLAYER2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY | IPF_PLAYER2 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )

PORT_START	// dummy

PORT_START	// dip1
	PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 1C_5C ) )

	PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x18, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x38, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x28, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 1C_5C ) )

	PORT_DIPNAME( 0xC0, 0xC0, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0xC0, "1" )
	PORT_DIPSETTING(    0x80, "2" )
	PORT_DIPSETTING(    0x40, "3" )
	PORT_DIPSETTING(    0x00, "5" )

PORT_START  //dip2
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, "Instructions" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, "Continuation" )
	PORT_DIPSETTING(    0x20, "Continue" )
	PORT_DIPSETTING(    0x00, "No Continue" )
	PORT_DIPNAME( 0x40, 0x00, "Level Select" )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
INPUT_PORTS_END

/***************************************************************************/
static INTERRUPT_GEN( ap_interrupt )
{
	int intleft=cpu_getiloops();
	if(intleft!=0) cpu_set_irq_line(0, 2, HOLD_LINE);
	else cpu_set_irq_line(0, 4, HOLD_LINE);
}


static MACHINE_DRIVER_START( atomicp )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(atomicp_readmem,atomicp_writemem)
	MDRV_CPU_VBLANK_INT(ap_interrupt,2)

	MDRV_CPU_REMOVE("sound")

	MDRV_MACHINE_INIT(atomicp)

	/* sound hardware */
	MDRV_SOUND_ATTRIBUTES(0)
	MDRV_SOUND_REPLACE("2151", YM2413, sys16_ym2413_interface)
MACHINE_DRIVER_END


/***************************************************************************

   Aurail

***************************************************************************/
// sys16B
ROM_START( aurail )
	ROM_REGION( 0xc0000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "13577", 0x000000, 0x20000, 0x6701b686 )
	ROM_LOAD16_BYTE( "13576", 0x000001, 0x20000, 0x1e428d94 )
	/* empty 0x40000 - 0x80000 */
	ROM_LOAD16_BYTE( "13447", 0x080000, 0x20000, 0x70a52167 )
	ROM_LOAD16_BYTE( "13445", 0x080001, 0x20000, 0x28dfc3dd )

	ROM_REGION( 0xc0000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "aurail.a14", 0x00000, 0x20000, 0x0fc4a7a8 ) /* plane 1 */
	ROM_LOAD( "aurail.b14", 0x20000, 0x20000, 0xe08135e0 )
	ROM_LOAD( "aurail.a15", 0x40000, 0x20000, 0x1c49852f ) /* plane 2 */
	ROM_LOAD( "aurail.b15", 0x60000, 0x20000, 0xe14c6684 )
	ROM_LOAD( "aurail.a16", 0x80000, 0x20000, 0x047bde5e ) /* plane 3 */
	ROM_LOAD( "aurail.b16", 0xa0000, 0x20000, 0x6309fec4 )

	ROM_REGION( 0x200000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "aurail.b1",  0x000001, 0x020000, 0x5fa0a9f8 )
	ROM_LOAD16_BYTE( "aurail.b5",  0x000000, 0x020000, 0x0d1b54da )
	ROM_LOAD16_BYTE( "aurail.b2",  0x040001, 0x020000, 0x5f6b33b1 )
	ROM_LOAD16_BYTE( "aurail.b6",  0x040000, 0x020000, 0xbad340c3 )
	ROM_LOAD16_BYTE( "aurail.b3",  0x080001, 0x020000, 0x4e80520b )
	ROM_LOAD16_BYTE( "aurail.b7",  0x080000, 0x020000, 0x7e9165ac )
	ROM_LOAD16_BYTE( "aurail.b4",  0x0c0001, 0x020000, 0x5733c428 )
	ROM_LOAD16_BYTE( "aurail.b8",  0x0c0000, 0x020000, 0x66b8f9b3 )
	ROM_LOAD16_BYTE( "aurail.a1",  0x100001, 0x020000, 0x4f370b2b )
	ROM_LOAD16_BYTE( "aurail.b10", 0x100000, 0x020000, 0xf76014bf )
	ROM_LOAD16_BYTE( "aurail.a2",  0x140001, 0x020000, 0x37cf9cb4 )
	ROM_LOAD16_BYTE( "aurail.b11", 0x140000, 0x020000, 0x1061e7da )
	ROM_LOAD16_BYTE( "aurail.a3",  0x180001, 0x020000, 0x049698ef )
	ROM_LOAD16_BYTE( "aurail.b12", 0x180000, 0x020000, 0x7dbcfbf1 )
	ROM_LOAD16_BYTE( "aurail.a4",  0x1c0001, 0x020000, 0x77a8989e )
	ROM_LOAD16_BYTE( "aurail.b13", 0x1c0000, 0x020000, 0x551df422 )

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "13448",      0x0000, 0x8000, 0xb5183fb9 )
	ROM_LOAD( "aurail.a12", 0x10000,0x20000, 0xd3d9aaf9 )
	ROM_RELOAD(             0x30000,0x20000 )
ROM_END

ROM_START( auraila )
	ROM_REGION( 0xc0000, REGION_CPU1, 0 ) /* 68000 code */
// custom cpu 317-0168
	ROM_LOAD16_BYTE( "epr13469.a7", 0x000000, 0x20000, 0xc628b69d )
	ROM_LOAD16_BYTE( "epr13468.a5", 0x000001, 0x20000, 0xce092218 )
	/* 0x40000 - 0x80000 is empty, I will place decrypted opcodes here */
	ROM_LOAD16_BYTE( "13447", 0x080000, 0x20000, 0x70a52167 )
	ROM_LOAD16_BYTE( "13445", 0x080001, 0x20000, 0x28dfc3dd )

	ROM_REGION( 0xc0000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "aurail.a14", 0x00000, 0x20000, 0x0fc4a7a8 ) /* plane 1 */
	ROM_LOAD( "aurail.b14", 0x20000, 0x20000, 0xe08135e0 )
	ROM_LOAD( "aurail.a15", 0x40000, 0x20000, 0x1c49852f ) /* plane 2 */
	ROM_LOAD( "aurail.b15", 0x60000, 0x20000, 0xe14c6684 )
	ROM_LOAD( "aurail.a16", 0x80000, 0x20000, 0x047bde5e ) /* plane 3 */
	ROM_LOAD( "aurail.b16", 0xa0000, 0x20000, 0x6309fec4 )

	ROM_REGION( 0x200000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "aurail.b1",  0x000001, 0x020000, 0x5fa0a9f8 )
	ROM_LOAD16_BYTE( "aurail.b5",  0x000000, 0x020000, 0x0d1b54da )
	ROM_LOAD16_BYTE( "aurail.b2",  0x040001, 0x020000, 0x5f6b33b1 )
	ROM_LOAD16_BYTE( "aurail.b6",  0x040000, 0x020000, 0xbad340c3 )
	ROM_LOAD16_BYTE( "aurail.b3",  0x080001, 0x020000, 0x4e80520b )
	ROM_LOAD16_BYTE( "aurail.b7",  0x080000, 0x020000, 0x7e9165ac )
	ROM_LOAD16_BYTE( "aurail.b4",  0x0c0001, 0x020000, 0x5733c428 )
	ROM_LOAD16_BYTE( "aurail.b8",  0x0c0000, 0x020000, 0x66b8f9b3 )
	ROM_LOAD16_BYTE( "aurail.a1",  0x100001, 0x020000, 0x4f370b2b )
	ROM_LOAD16_BYTE( "aurail.b10", 0x100000, 0x020000, 0xf76014bf )
	ROM_LOAD16_BYTE( "aurail.a2",  0x140001, 0x020000, 0x37cf9cb4 )
	ROM_LOAD16_BYTE( "aurail.b11", 0x140000, 0x020000, 0x1061e7da )
	ROM_LOAD16_BYTE( "aurail.a3",  0x180001, 0x020000, 0x049698ef )
	ROM_LOAD16_BYTE( "aurail.b12", 0x180000, 0x020000, 0x7dbcfbf1 )
	ROM_LOAD16_BYTE( "aurail.a4",  0x1c0001, 0x020000, 0x77a8989e )
	ROM_LOAD16_BYTE( "aurail.b13", 0x1c0000, 0x020000, 0x551df422 )

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "13448",      0x0000, 0x8000, 0xb5183fb9 )
	ROM_LOAD( "aurail.a12", 0x10000,0x20000, 0xd3d9aaf9 )
	ROM_RELOAD(             0x30000,0x20000 )
ROM_END


/***************************************************************************/

static READ16_HANDLER( aurail_skip_r )
{
	if (activecpu_get_pc()==0xe4e) {cpu_spinuntil_int(); return 0;}
	return sys16_workingram[0x274e/2];
}

static MEMORY_READ16_START( aurail_readmem )
	{ 0x000000, 0x0bffff, MRA16_ROM },
	{ 0x3f0000, 0x3fffff, SYS16_MRA16_EXTRAM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xfc0000, 0xfc0fff, SYS16_MRA16_EXTRAM3 },
	{ 0xffe74e, 0xffe74f, aurail_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( aurail_writemem )
	{ 0x000000, 0x0bffff, MWA16_ROM },
	{ 0x3f0000, 0x3fffff, SYS16_MWA16_EXTRAM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xfc0000, 0xfc0fff, SYS16_MWA16_EXTRAM3 },
	{ 0xfe0006, 0xfe0007, sound_command_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void aurail_update_proc (void){
	sys16_fg_scrollx = sys16_textram[0x0e98/2];
	sys16_bg_scrollx = sys16_textram[0x0e9a/2];
	sys16_fg_scrolly = sys16_textram[0x0e90/2];
	sys16_bg_scrolly = sys16_textram[0x0e92/2];

	set_fg_page( sys16_textram[0x0e80/2] );
	set_bg_page( sys16_textram[0x0e82/2] );

	set_tile_bank( sys16_extraram3[0x0002/2] );
}

static MACHINE_INIT( aurail ){
	sys16_spritesystem = sys16_sprite_aurail;
	sys16_spritelist_end=0x8000;
	sys16_bg_priority_mode=1;

	sys16_update_proc = aurail_update_proc;
}

static DRIVER_INIT( aurail )
{
	machine_init_sys16_onetime();
}

static DRIVER_INIT( auraila )
{
	data16_t *rom = (data16_t *)memory_region(REGION_CPU1);
	int diff = 0x40000;	/* place decrypted opcodes in a empty hole */

	init_aurail();

	memory_set_opcode_base(0,rom+diff/2);

	memcpy(rom+diff/2,rom,0x40000);

	aurail_decode_data(rom,rom,0x10000);
	aurail_decode_opcode1(rom+diff/2,rom+diff/2,0x10000);
	aurail_decode_opcode2(rom+(diff+0x10000)/2,rom+(diff+0x10000)/2,0x10000);
}

/***************************************************************************/

INPUT_PORTS_START( aurail )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x08, "4" )
	PORT_DIPSETTING(    0x04, "5" )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x10, "Normal" )
	PORT_DIPSETTING(    0x00, "Hard" )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x20, "Normal" )
	PORT_DIPSETTING(    0x00, "Hard" )
	PORT_DIPNAME( 0x40, 0x40, "Controller select" )
	PORT_DIPSETTING(    0x40, "1 Player side" )
	PORT_DIPSETTING(    0x00, "2 Players side" )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( aurail )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(aurail_readmem,aurail_writemem)

	MDRV_MACHINE_INIT(aurail)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( bayroute )
	ROM_REGION( 0xc0000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "br.4a", 0x000000, 0x10000, 0x91c6424b )
	ROM_LOAD16_BYTE( "br.1a", 0x000001, 0x10000, 0x76954bf3 )
	/* empty 0x20000-0x80000*/
	ROM_LOAD16_BYTE( "br.5a", 0x080000, 0x10000, 0x9d6fd183 )
	ROM_LOAD16_BYTE( "br.2a", 0x080001, 0x10000, 0x5ca1e3d2 )
	ROM_LOAD16_BYTE( "br.6a", 0x0a0000, 0x10000, 0xed97ad4c )
	ROM_LOAD16_BYTE( "br.3a", 0x0a0001, 0x10000, 0x0d362905 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "opr12462.a14", 0x00000, 0x10000, 0xa19943b5 )
	ROM_LOAD( "opr12463.a15", 0x10000, 0x10000, 0x62f8200d )
	ROM_LOAD( "opr12464.a16", 0x20000, 0x10000, 0xc8c59703 )

	ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "br_obj0o.1b", 0x00001, 0x10000, 0x098a5e82 )
	ROM_LOAD16_BYTE( "br_obj0e.5b", 0x00000, 0x10000, 0x85238af9 )
	ROM_LOAD16_BYTE( "br_obj1o.2b", 0x20001, 0x10000, 0xcc641da1 )
	ROM_LOAD16_BYTE( "br_obj1e.6b", 0x20000, 0x10000, 0xd3123315 )
	ROM_LOAD16_BYTE( "br_obj2o.3b", 0x40001, 0x10000, 0x84efac1f )
	ROM_LOAD16_BYTE( "br_obj2e.7b", 0x40000, 0x10000, 0xb73b12cb )
	ROM_LOAD16_BYTE( "br_obj3o.4b", 0x60001, 0x10000, 0xa2e238ac )
	ROM_LOAD16_BYTE( "br.8b",		  0x60000, 0x10000, 0xd8de78ff )

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12459.a10", 0x00000, 0x08000, 0x3e1d29d0 )
	ROM_LOAD( "mpr12460.a11", 0x10000, 0x20000, 0x0bae570d )
	ROM_LOAD( "mpr12461.a12", 0x30000, 0x20000, 0xb03b8b46 )
ROM_END

ROM_START( bayrouta )
	ROM_REGION( 0xc0000, REGION_CPU1, 0 ) /* 68000 code */
// custom cpu 317-0116
	ROM_LOAD16_BYTE( "epr12517.a7", 0x000000, 0x20000, 0x436728a9 )
	ROM_LOAD16_BYTE( "epr12516.a5", 0x000001, 0x20000, 0x4ff0353f )
	/* empty 0x40000-0x80000*/
	ROM_LOAD16_BYTE( "epr12458.a8", 0x080000, 0x20000, 0xe7c7476a )
	ROM_LOAD16_BYTE( "epr12456.a6", 0x080001, 0x20000, 0x25dc2eaf )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "opr12462.a14", 0x00000, 0x10000, 0xa19943b5 )
	ROM_LOAD( "opr12463.a15", 0x10000, 0x10000, 0x62f8200d )
	ROM_LOAD( "opr12464.a16", 0x20000, 0x10000, 0xc8c59703 )

	ROM_REGION( 0x80000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "mpr12465.b1", 0x00001, 0x20000, 0x11d61b45 )
	ROM_LOAD16_BYTE( "mpr12467.b5", 0x00000, 0x20000, 0xc3b4e4c0 )
	ROM_LOAD16_BYTE( "mpr12466.b2", 0x40001, 0x20000, 0xa57f236f )
	ROM_LOAD16_BYTE( "mpr12468.b6", 0x40000, 0x20000, 0xd89c77de )

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12459.a10", 0x00000, 0x08000, 0x3e1d29d0 )
	ROM_LOAD( "mpr12460.a11", 0x10000, 0x20000, 0x0bae570d )
	ROM_LOAD( "mpr12461.a12", 0x30000, 0x20000, 0xb03b8b46 )
ROM_END

ROM_START( bayrtbl1 )
	ROM_REGION( 0xc0000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "b4.bin", 0x000000, 0x10000, 0xeb6646ae )
	ROM_LOAD16_BYTE( "b2.bin", 0x000001, 0x10000, 0xecd9cd0e )
	/* empty 0x20000-0x80000*/
	ROM_LOAD16_BYTE( "br.5a",  0x080000, 0x10000, 0x9d6fd183 )
	ROM_LOAD16_BYTE( "br.2a",  0x080001, 0x10000, 0x5ca1e3d2 )
	ROM_LOAD16_BYTE( "b8.bin", 0x0a0000, 0x10000, 0xe7ca0331 )
	ROM_LOAD16_BYTE( "b6.bin", 0x0a0001, 0x10000, 0x2bc748a6 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "bs16.bin", 0x00000, 0x10000, 0xa8a5b310 )
	ROM_LOAD( "bs14.bin", 0x10000, 0x10000, 0x6bc4d0a8 )
	ROM_LOAD( "bs12.bin", 0x20000, 0x10000, 0xc1f967a6 )

	ROM_REGION( 0x80000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "br_obj0o.1b", 0x00001, 0x10000, 0x098a5e82 )
	ROM_LOAD16_BYTE( "br_obj0e.5b", 0x00000, 0x10000, 0x85238af9 )
	ROM_LOAD16_BYTE( "br_obj1o.2b", 0x20001, 0x10000, 0xcc641da1 )
	ROM_LOAD16_BYTE( "br_obj1e.6b", 0x20000, 0x10000, 0xd3123315 )
	ROM_LOAD16_BYTE( "br_obj2o.3b", 0x40001, 0x10000, 0x84efac1f )
	ROM_LOAD16_BYTE( "br_obj2e.7b", 0x40000, 0x10000, 0xb73b12cb )
	ROM_LOAD16_BYTE( "br_obj3o.4b", 0x60001, 0x10000, 0xa2e238ac )
	ROM_LOAD16_BYTE( "bs7.bin",     0x60000, 0x10000, 0x0c91abcc )

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12459.a10", 0x00000, 0x08000, 0x3e1d29d0 )
	ROM_LOAD( "mpr12460.a11", 0x10000, 0x20000, 0x0bae570d )
	ROM_LOAD( "mpr12461.a12", 0x30000, 0x20000, 0xb03b8b46 )
ROM_END

ROM_START( bayrtbl2 )
	ROM_REGION( 0xc0000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "br_04", 0x000000, 0x10000, 0x2e33ebfc )
	ROM_LOAD16_BYTE( "br_06", 0x000001, 0x10000, 0x3db42313 )
	/* empty 0x20000-0x80000*/
	ROM_LOAD16_BYTE( "br_03", 0x080000, 0x20000, 0x285d256b )
	ROM_LOAD16_BYTE( "br_05", 0x080001, 0x20000, 0x552e6384 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "br_15",    0x00000, 0x10000, 0x050079a9 )
	ROM_LOAD( "br_16",    0x10000, 0x10000, 0xfc371928 )
	ROM_LOAD( "bs12.bin", 0x20000, 0x10000, 0xc1f967a6 )

	ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "br_11",       0x00001, 0x10000, 0x65232905 )
	ROM_LOAD16_BYTE( "br_obj0e.5b", 0x00000, 0x10000, 0x85238af9 )
	ROM_LOAD16_BYTE( "br_obj1o.2b", 0x20001, 0x10000, 0xcc641da1 )
	ROM_LOAD16_BYTE( "br_obj1e.6b", 0x20000, 0x10000, 0xd3123315 )
	ROM_LOAD16_BYTE( "br_obj2o.3b", 0x40001, 0x10000, 0x84efac1f )
	ROM_LOAD16_BYTE( "br_09",       0x40000, 0x10000, 0x05e9b840 )
	ROM_LOAD16_BYTE( "br_14",       0x60001, 0x10000, 0x4c4a177b )
	ROM_LOAD16_BYTE( "bs7.bin",     0x60000, 0x10000, 0x0c91abcc )

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "br_01", 0x00000, 0x10000, 0xb87156ec )
	ROM_LOAD( "br_02", 0x10000, 0x10000, 0xef63991b )
ROM_END

/***************************************************************************/

static MEMORY_READ16_START( bayroute_readmem )
	{ 0x000000, 0x0bffff, MRA16_ROM },
	{ 0x500000, 0x503fff, SYS16_MRA16_EXTRAM3 },
	{ 0x600000, 0x600fff, SYS16_MRA16_SPRITERAM },
	{ 0x700000, 0x70ffff, SYS16_MRA16_TILERAM },
	{ 0x710000, 0x710fff, SYS16_MRA16_TEXTRAM },
	{ 0x800000, 0x800fff, SYS16_MRA16_PALETTERAM },
	{ 0x901002, 0x901003, input_port_0_word_r }, // player1
	{ 0x901006, 0x901007, input_port_1_word_r }, // player2
	{ 0x901000, 0x901001, input_port_2_word_r }, // service
	{ 0x902002, 0x902003, input_port_3_word_r }, // dip1
	{ 0x902000, 0x902001, input_port_4_word_r }, // dip2
MEMORY_END

static MEMORY_WRITE16_START( bayroute_writemem )
	{ 0x000000, 0x0bffff, MWA16_ROM },
	{ 0x500000, 0x503fff, SYS16_MWA16_EXTRAM3 },
	{ 0x600000, 0x600fff, SYS16_MWA16_SPRITERAM },
	{ 0x700000, 0x70ffff, SYS16_MWA16_TILERAM },
	{ 0x710000, 0x710fff, SYS16_MWA16_TEXTRAM },
	{ 0x800000, 0x800fff, SYS16_MWA16_PALETTERAM },
	{ 0x900000, 0x900001, sys16_coinctrl_w },
	{ 0xff0006, 0xff0007, sound_command_w },
MEMORY_END

/***************************************************************************/

static void bayroute_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];
}

static MACHINE_INIT( bayroute ){
	static int bank[16] = {
		0,0,0,0,
		0,0,0,3,
		0,0,0,2,
		0,1,0,0
	};
	sys16_obj_bank = bank;
	sys16_update_proc = bayroute_update_proc;
	sys16_spritesystem = sys16_sprite_aurail;
	sys16_spritelist_end=0xc000;
}

static DRIVER_INIT( bayroute ){
	machine_init_sys16_onetime();
}

static DRIVER_INIT( bayrouta ){
	machine_init_sys16_onetime();
}

static DRIVER_INIT( bayrtbl1 ){
	int i;
	machine_init_sys16_onetime();
	/* invert the graphics bits on the tiles */
	for (i = 0; i < 0x30000; i++)
		memory_region(REGION_GFX1)[i] ^= 0xff;
}
/***************************************************************************/

INPUT_PORTS_START( bayroute )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x04, "1" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x08, "5" )
	PORT_BITX( 0,       0x00, IPT_DIPSWITCH_SETTING | IPF_CHEAT, "Unlimited", IP_KEY_NONE, IP_JOY_NONE )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x30, "10000" )
	PORT_DIPSETTING(    0x20, "15000" )
	PORT_DIPSETTING(    0x10, "20000" )
	PORT_DIPSETTING(    0x00, "None" )
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0xc0, "A" )
	PORT_DIPSETTING(    0x80, "B" )
	PORT_DIPSETTING(    0x40, "C" )
	PORT_DIPSETTING(    0x00, "D" )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( bayroute )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(bayroute_readmem,bayroute_writemem)

	MDRV_MACHINE_INIT(bayroute)
MACHINE_DRIVER_END

/***************************************************************************

   Body Slam

***************************************************************************/
// pre16
ROM_START( bodyslam )
	ROM_REGION( 0x30000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr10066.b9", 0x000000, 0x8000, 0x6cd53290 )
	ROM_LOAD16_BYTE( "epr10063.b6", 0x000001, 0x8000, 0xdd849a16 )
	ROM_LOAD16_BYTE( "epr10067.b10",0x010000, 0x8000, 0xdb22a5ce )
	ROM_LOAD16_BYTE( "epr10064.b7", 0x010001, 0x8000, 0x53d6b7e0 )
	ROM_LOAD16_BYTE( "epr10068.b11",0x020000, 0x8000, 0x15ccc665 )
	ROM_LOAD16_BYTE( "epr10065.b8", 0x020001, 0x8000, 0x0e5fa314 )

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr10321.c9",  0x00000, 0x8000, 0xcd3e7cba ) /* plane 1 */
	ROM_LOAD( "epr10322.c10", 0x08000, 0x8000, 0xb53d3217 ) /* plane 2 */
	ROM_LOAD( "epr10323.c11", 0x10000, 0x8000, 0x915a3e61 ) /* plane 3 */

	ROM_REGION( 0x40000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr10012.c5",  0x00001, 0x08000, 0x990824e8 )
	ROM_LOAD16_BYTE( "epr10016.b2",  0x00000, 0x08000, 0xaf5dc72f )
	ROM_LOAD16_BYTE( "epr10013.c6",  0x10001, 0x08000, 0x9a0919c5 )
	ROM_LOAD16_BYTE( "epr10017.b3",  0x10000, 0x08000, 0x62aafd95 )
	ROM_LOAD16_BYTE( "epr10027.c7",  0x20001, 0x08000, 0x3f1c57c7 )
	ROM_LOAD16_BYTE( "epr10028.b4",  0x20000, 0x08000, 0x80d4946d )
	ROM_LOAD16_BYTE( "epr10015.c8",  0x30001, 0x08000, 0x582d3b6a )
	ROM_LOAD16_BYTE( "epr10019.b5",  0x30000, 0x08000, 0xe020c38b )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr10026.b1", 0x00000, 0x8000, 0x123b69b8 )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )      /* 4k for 7751 onboard ROM */
	ROM_LOAD( "7751.bin",     0x0000, 0x0400, 0x6a9534fc ) /* 7751 - U34 */

	ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
	ROM_LOAD( "epr10029.c1", 0x00000, 0x8000, 0x7e4aca83 )
	ROM_LOAD( "epr10030.c2", 0x08000, 0x8000, 0xdcc1df0b )
	ROM_LOAD( "epr10031.c3", 0x10000, 0x8000, 0xea3c4472 )
	ROM_LOAD( "epr10032.c4", 0x18000, 0x8000, 0x0aabebce )

ROM_END

ROM_START( dumpmtmt )
	ROM_REGION( 0x30000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "7704a.bin", 0x000000, 0x8000, 0x96de6c7b )
	ROM_LOAD16_BYTE( "7701a.bin", 0x000001, 0x8000, 0x786d1009 )
	ROM_LOAD16_BYTE( "7705a.bin", 0x010000, 0x8000, 0xfc584391 )
	ROM_LOAD16_BYTE( "7702a.bin", 0x010001, 0x8000, 0x2241a8fd )
	ROM_LOAD16_BYTE( "7706a.bin", 0x020000, 0x8000, 0x6bbcc9d0 )
	ROM_LOAD16_BYTE( "7703a.bin", 0x020001, 0x8000, 0xfcb0cd40 )

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "7707a.bin",  0x00000, 0x8000, 0x45318738 ) /* plane 1 */
	ROM_LOAD( "7708a.bin",  0x08000, 0x8000, 0x411be9a4 ) /* plane 2 */
	ROM_LOAD( "7709a.bin",  0x10000, 0x8000, 0x74ceb5a8 ) /* plane 3 */

	ROM_REGION( 0x40000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "7715.bin",  	0x000001, 0x08000, 0xbf47e040 )
	ROM_LOAD16_BYTE( "7719.bin",  	0x000000, 0x08000, 0xfa5c5d6c )
	ROM_LOAD16_BYTE( "epr10013.c6",	0x010001, 0x08000, 0x9a0919c5 )	/* 7716 */
	ROM_LOAD16_BYTE( "epr10017.b3",	0x010000, 0x08000, 0x62aafd95 )	/* 7720 */
	ROM_LOAD16_BYTE( "7717.bin",  	0x020001, 0x08000, 0xfa64c86d )
	ROM_LOAD16_BYTE( "7721.bin",  	0x020000, 0x08000, 0x62a9143e )
	ROM_LOAD16_BYTE( "epr10015.c8",	0x030001, 0x08000, 0x582d3b6a )	/* 7718 */
	ROM_LOAD16_BYTE( "epr10019.b5",	0x030000, 0x08000, 0xe020c38b )	/* 7722 */

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "7710a.bin", 0x00000, 0x8000, 0xa19b8ba8 )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )      /* 4k for 7751 onboard ROM */
	ROM_LOAD( "7751.bin",     0x0000, 0x0400, 0x6a9534fc ) /* 7751 - U34 */

	ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
	ROM_LOAD( "7711.bin", 0x00000, 0x8000, 0xefa9aabd )
	ROM_LOAD( "7712.bin", 0x08000, 0x8000, 0x7bcd85cf )
	ROM_LOAD( "7713.bin", 0x10000, 0x8000, 0x33f292e7 )
	ROM_LOAD( "7714.bin", 0x18000, 0x8000, 0x8fd48c47 )

ROM_END

/***************************************************************************/

static MEMORY_READ16_START( bodyslam_readmem )
	{ 0x000000, 0x02ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42000, 0xc42001, input_port_3_word_r }, // dip1
	{ 0xc42002, 0xc42003, input_port_4_word_r }, // dip2
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( bodyslam_writemem )
	{ 0x000000, 0x02ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sound_command_nmi_w },
	{ 0xc40002, 0xc40003, sys16_3d_coinctrl_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void bodyslam_update_proc (void){
	sys16_fg_scrollx = sys16_textram[0x0ffa/2] & 0x01ff;
	sys16_bg_scrollx = sys16_textram[0x0ff8/2] & 0x01ff;
	sys16_fg_scrolly = sys16_textram[0x0f26/2] & 0x00ff;
	sys16_bg_scrolly = sys16_textram[0x0f24/2] & 0x01ff;

	set_fg_page1( sys16_textram[0x0e9e/2] );
	set_bg_page1( sys16_textram[0x0e9c/2] );
}

static MACHINE_INIT( bodyslam ){
	sys16_textmode=1;
	sys16_spritesystem = sys16_sprite_quartet2;
	sys16_sprxoffset = -0xbc;
	sys16_fgxoffset = sys16_bgxoffset = 7;
	sys16_bg_priority_mode = 2;
	sys16_bg_priority_value=0x0e00;

	sys16_textlayer_lo_min=0;
	sys16_textlayer_lo_max=0x1f;
	sys16_textlayer_hi_min=0x20;
	sys16_textlayer_hi_max=0xff;

	sys16_update_proc = bodyslam_update_proc;
}

// I have no idea if this is needed, but I cannot find any code for the countdown
// timer in the code and this seems to work ok.
static void bodyslam_irq_timer(void)
{
	int flag=(*(UINT16 *)(&sys16_workingram[0x200/2]))>>8;
	int tick=(*(UINT16 *)(&sys16_workingram[0x200/2]))&0xff;
	int sec=(*(UINT16 *)(&sys16_workingram[0x202/2]))>>8;
	int min=(*(UINT16 *)(&sys16_workingram[0x202/2]))&0xff;

	if(tick == 0 && sec == 0 && min == 0)
		flag=1;
	else
	{
		if(tick==0)
		{
			tick=0x40;	// The game initialise this to 0x40
			if(sec==0)
			{
				sec=0x59;
				if(min==0)
				{
					flag=1;
					tick=sec=min=0;
				}
				else
					min--;
			}
			else
			{
				if((sec&0xf)==0)
				{
					sec-=0x10;
					sec|=9;
				}
				else
					sec--;

			}
		}
		else
			tick--;
	}
	sys16_workingram[0x200/2] = (flag<<8)+tick;
	sys16_workingram[0x202/2] = (sec<<8)+min;
}

static DRIVER_INIT( bodyslam ){
	machine_init_sys16_onetime();
	sys16_bg1_trans=1;
	sys16_custom_irq=bodyslam_irq_timer;
}

/***************************************************************************/

INPUT_PORTS_START( bodyslam )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( bodyslam )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7751)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(bodyslam_readmem,bodyslam_writemem)

	MDRV_MACHINE_INIT(bodyslam)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( dduxbl )
	ROM_REGION( 0x0c0000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "dduxb03.bin", 0x000000, 0x20000, 0xe7526012 )
	ROM_LOAD16_BYTE( "dduxb05.bin", 0x000001, 0x20000, 0x459d1237 )
	/* empty 0x40000 - 0x80000 */
	ROM_LOAD16_BYTE( "dduxb02.bin", 0x080000, 0x20000, 0xd8ed3132 )
	ROM_LOAD16_BYTE( "dduxb04.bin", 0x080001, 0x20000, 0x30c6cb92 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "dduxb14.bin", 0x00000, 0x10000, 0x664bd135 )
	ROM_LOAD( "dduxb15.bin", 0x10000, 0x10000, 0xce0d2b30 )
	ROM_LOAD( "dduxb16.bin", 0x20000, 0x10000, 0x6de95434 )

	ROM_REGION( 0xa0000, REGION_GFX2, 0 ) //* sprites */
	ROM_LOAD16_BYTE( "dduxb10.bin", 0x00001, 0x010000, 0x0be3aee5 )
	ROM_RELOAD( 0x20001, 0x010000 )
	ROM_LOAD16_BYTE( "dduxb06.bin", 0x00000, 0x010000, 0xb0079e99 )
	ROM_RELOAD( 0x20000, 0x010000 )
	ROM_LOAD16_BYTE( "dduxb11.bin", 0x40001, 0x010000, 0xcfb2af18 )
	ROM_LOAD16_BYTE( "dduxb07.bin", 0x40000, 0x010000, 0x0217369c )
	ROM_LOAD16_BYTE( "dduxb12.bin", 0x60001, 0x010000, 0x28ce9b15 )
	ROM_LOAD16_BYTE( "dduxb08.bin", 0x60000, 0x010000, 0x8844f336 )
	ROM_LOAD16_BYTE( "dduxb13.bin", 0x80001, 0x010000, 0xefe57759 )
	ROM_LOAD16_BYTE( "dduxb09.bin", 0x80000, 0x010000, 0x6b64f665 )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "dduxb01.bin", 0x0000, 0x8000, 0x0dbef0d7 )
ROM_END

/***************************************************************************/
static READ16_HANDLER( dduxbl_skip_r ){
	if (activecpu_get_pc()==0x502) {cpu_spinuntil_int(); return 0xffff;}
	return sys16_workingram[0x36e0/2];
}

static MEMORY_READ16_START( dduxbl_readmem )
	{ 0x000000, 0x0bffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41004, 0xc41005, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xfff6e0, 0xfff6e1, dduxbl_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( dduxbl_writemem )
	{ 0x000000, 0x0bffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xc40006, 0xc40007, sound_command_w },
	{ 0xc46000, 0xc4603f, SYS16_MWA16_EXTRAM2 },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void dduxbl_update_proc( void ){
	sys16_fg_scrollx = (sys16_extraram2[0x0018/2] ^ 0xffff) & 0x01ff;
	sys16_bg_scrollx = (sys16_extraram2[0x0008/2] ^ 0xffff) & 0x01ff;
	sys16_fg_scrolly = sys16_extraram2[0x0010/2] & 0x00ff;
	sys16_bg_scrolly = sys16_extraram2[0x0000/2];

	{
		unsigned char lu = sys16_extraram2[0x0020/2] & 0xff;
		unsigned char ru = sys16_extraram2[0x0022/2] & 0xff;
		unsigned char ld = sys16_extraram2[0x0024/2] & 0xff;
		unsigned char rd = sys16_extraram2[0x0026/2] & 0xff;

		if (lu==4 && ld==4 && ru==5 && rd==5)
		{ // fix a bug in chicago round (un-tested in MAME)
			int vs=(*(UINT16 *)(&sys16_workingram[0x36ec]));
			sys16_bg_scrolly = vs & 0xff;
			sys16_fg_scrolly = vs & 0xff;
			if (vs >= 0x100)
			{
				lu=0x26; ru=0x37;
				ld=0x04; rd=0x15;
			} else {
				ld=0x26; rd=0x37;
				lu=0x04; ru=0x15;
			}
		}
		sys16_fg_page[0] = ld&0xf;
		sys16_fg_page[1] = rd&0xf;
		sys16_fg_page[2] = lu&0xf;
		sys16_fg_page[3] = ru&0xf;

		sys16_bg_page[0] = ld>>4;
		sys16_bg_page[1] = rd>>4;
		sys16_bg_page[2] = lu>>4;
		sys16_bg_page[3] = ru>>4;
	}
}

static MACHINE_INIT( dduxbl ){
	static int bank[16] = { //*
		0,0,0,0,
		0,0,0,4,
		0,0,0,3,
		0,2,0,0
	};
	sys16_obj_bank = bank;

	sys16_patch_code( 0x1eb2e, 0x01 );
	sys16_patch_code( 0x1eb2f, 0x01 );
	sys16_patch_code( 0x1eb3c, 0x00 );
	sys16_patch_code( 0x1eb3d, 0x00 );
	sys16_patch_code( 0x23132, 0x01 );
	sys16_patch_code( 0x23133, 0x01 );
	sys16_patch_code( 0x23140, 0x00 );
	sys16_patch_code( 0x23141, 0x00 );
	sys16_patch_code( 0x24a9a, 0x01 );
	sys16_patch_code( 0x24a9b, 0x01 );
	sys16_patch_code( 0x24aa8, 0x00 );
	sys16_patch_code( 0x24aa9, 0x00 );

	sys16_update_proc = dduxbl_update_proc;
	sys16_sprxoffset = -0x48;
}

static DRIVER_INIT( dduxbl )
{
	int i;

	machine_init_sys16_onetime();

	/* invert the graphics bits on the tiles */
	for (i = 0; i < 0x30000; i++)
		memory_region(REGION_GFX1)[i] ^= 0xff;
}
/***************************************************************************/

INPUT_PORTS_START( dduxbl )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x04, "Easy" )
	PORT_DIPSETTING(    0x06, "Normal" )
	PORT_DIPSETTING(    0x02, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x10, "2" )
	PORT_DIPSETTING(    0x18, "3" )
	PORT_DIPSETTING(    0x08, "4" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x40, "150000" )
	PORT_DIPSETTING(    0x60, "200000" )
	PORT_DIPSETTING(    0x20, "300000" )
	PORT_DIPSETTING(    0x00, "400000" )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( dduxbl )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(dduxbl_readmem,dduxbl_writemem)

	MDRV_MACHINE_INIT(dduxbl)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( eswat )
	ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "12657", 0x000000, 0x40000, 0xcfb935e9 )
	ROM_LOAD16_BYTE( "12656", 0x000001, 0x40000, 0xbe3f9d28 )

	ROM_REGION( 0xc0000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "e12624r", 0x00000, 0x40000, 0xe7b8545e )
	ROM_LOAD( "e12625r", 0x40000, 0x40000, 0xb418582c )
	ROM_LOAD( "e12626r", 0x80000, 0x40000, 0xba65789b )

	ROM_REGION( 0x180000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "e12618r", 0x000001, 0x40000, 0x2d9ae975 )
	ROM_LOAD16_BYTE( "e12621r", 0x000000, 0x40000, 0x1e6c4cf7 )
	ROM_LOAD16_BYTE( "e12619r", 0x080001, 0x40000, 0x5f7ee6f6 )
	ROM_LOAD16_BYTE( "e12622r", 0x080000, 0x40000, 0x33251fde )
	ROM_LOAD16_BYTE( "e12620r", 0x100001, 0x40000, 0x905f9be2 )
	ROM_LOAD16_BYTE( "e12623r", 0x100000, 0x40000, 0xa25ea1fc )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "e12617", 0x00000, 0x08000, 0x537930cb )
	ROM_LOAD( "e12616r",0x10000, 0x20000, 0xf213fa4a )
ROM_END

ROM_START( eswatbl )
	ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "eswat_c.rom", 0x000000, 0x10000, 0x1028cc81 )
	ROM_LOAD16_BYTE( "eswat_f.rom", 0x000001, 0x10000, 0xf7b2d388 )
	ROM_LOAD16_BYTE( "eswat_b.rom", 0x020000, 0x10000, 0x87c6b1b5 )
	ROM_LOAD16_BYTE( "eswat_e.rom", 0x020001, 0x10000, 0x937ddf9a )
	ROM_LOAD16_BYTE( "eswat_a.rom", 0x040000, 0x08000, 0x2af4fc62 )
	ROM_LOAD16_BYTE( "eswat_d.rom", 0x040001, 0x08000, 0xb4751e19 )

	ROM_REGION( 0xc0000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "ic19.bin", 0x00000, 0x40000, 0x375a5ec4 )
	ROM_LOAD( "ic20.bin", 0x40000, 0x40000, 0x3b8c757e )
	ROM_LOAD( "ic21.bin", 0x80000, 0x40000, 0x3efca25c )

	ROM_REGION( 0x180000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "ic9.bin",  0x000001, 0x040000, 0x0d1530bf )
	ROM_LOAD16_BYTE( "ic12.bin", 0x000000, 0x040000, 0x18ff0799 )
	ROM_LOAD16_BYTE( "ic10.bin", 0x080001, 0x040000, 0x32069246 )
	ROM_LOAD16_BYTE( "ic13.bin", 0x080000, 0x040000, 0xa3dfe436 )
	ROM_LOAD16_BYTE( "ic11.bin", 0x100001, 0x040000, 0xf6b096e0 )
	ROM_LOAD16_BYTE( "ic14.bin", 0x100000, 0x040000, 0x6773fef6 )

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "ic8.bin", 0x0000, 0x8000, 0x7efecf23 )
	ROM_LOAD( "ic6.bin", 0x10000, 0x40000, 0x254347c2 )
ROM_END
/***************************************************************************/

static READ16_HANDLER( eswatbl_skip_r ){
	if (activecpu_get_pc()==0x65c) {cpu_spinuntil_int(); return 0xffff;}
	return sys16_workingram[0x0454/2];
}

static MEMORY_READ16_START( eswat_readmem )
	{ 0x000000, 0x07ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x418fff, SYS16_MRA16_TEXTRAM }, //*
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xffc454, 0xffc455, eswatbl_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static int eswat_tilebank0;

static WRITE16_HANDLER( eswat_tilebank0_w ){
	if( ACCESSING_LSB ){
		eswat_tilebank0 = data&0xff;
	}
}

static MEMORY_WRITE16_START( eswat_writemem )
	{ 0x000000, 0x07ffff, MWA16_ROM },
	{ 0x3e2000, 0x3e2001, eswat_tilebank0_w },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x418fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc42006, 0xc42007, sound_command_w },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xc80000, 0xc80001, MWA16_NOP },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void eswat_update_proc( void ){
	sys16_fg_scrollx = sys16_textram[0x8008/2] ^ 0xffff;
	sys16_bg_scrollx = sys16_textram[0x8018/2] ^ 0xffff;
	sys16_fg_scrolly = sys16_textram[0x8000/2];
	sys16_bg_scrolly = sys16_textram[0x8010/2];

	set_fg_page( sys16_textram[0x8020/2] );
	set_bg_page( sys16_textram[0x8028/2] );

	sys16_tile_bank1 = (sys16_textram[0x8030/2])&0xf;
	sys16_tile_bank0 = eswat_tilebank0;
}

static MACHINE_INIT( eswat ){
	static int bank[] = {
		0,1,	4,5,
		8,9,	12,13,
		2,3,	6,7,
		10,11,	14,15
	};
	sys16_obj_bank = bank;
	sys16_sprxoffset = -0x23c;

	sys16_patch_code( 0x3897, 0x11 );

	sys16_update_proc = eswat_update_proc;
}

static DRIVER_INIT( eswat ){
	machine_init_sys16_onetime();
	sys16_rowscroll_scroll=0x8000;
	sys18_splittab_fg_x=&sys16_textram[0x0f80];
}

/***************************************************************************/

INPUT_PORTS_START( eswat )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, "2 Credits to Start" )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, "Display Flip" )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, "Time" )
	PORT_DIPSETTING(    0x08, "Normal" )
	PORT_DIPSETTING(    0x00, "Hard" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x20, "Easy" )
	PORT_DIPSETTING(    0x30, "Normal" )
	PORT_DIPSETTING(    0x10, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x40, "2" )
	PORT_DIPSETTING(    0xc0, "3" )
	PORT_DIPSETTING(    0x80, "4" )
INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( eswat )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(eswat_readmem,eswat_writemem)

	MDRV_MACHINE_INIT(eswat)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16A
ROM_START( fantzono )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "7385.43", 0x000000, 0x8000, 0x5cb64450 )
	ROM_LOAD16_BYTE( "7382.26", 0x000001, 0x8000, 0x3fda7416 )
	ROM_LOAD16_BYTE( "7386.42", 0x010000, 0x8000, 0x15810ace )
	ROM_LOAD16_BYTE( "7383.25", 0x010001, 0x8000, 0xa001e10a )
	ROM_LOAD16_BYTE( "7387.41", 0x020000, 0x8000, 0x0acd335d )
	ROM_LOAD16_BYTE( "7384.24", 0x020001, 0x8000, 0xfd909341 )

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "7388.95", 0x00000, 0x08000, 0x8eb02f6b )
	ROM_LOAD( "7389.94", 0x08000, 0x08000, 0x2f4f71b8 )
	ROM_LOAD( "7390.93", 0x10000, 0x08000, 0xd90609c6 )

	ROM_REGION( 0x30000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "7392.10", 0x00001, 0x8000, 0x5bb7c8b6 )
	ROM_LOAD16_BYTE( "7396.11", 0x00000, 0x8000, 0x74ae4b57 )
	ROM_LOAD16_BYTE( "7393.17", 0x10001, 0x8000, 0x14fc7e82 )
	ROM_LOAD16_BYTE( "7397.18", 0x10000, 0x8000, 0xe05a1e25 )
	ROM_LOAD16_BYTE( "7394.23", 0x20001, 0x8000, 0x531ca13f )
	ROM_LOAD16_BYTE( "7398.24", 0x20000, 0x8000, 0x68807b49 )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "7535.12", 0x0000, 0x8000, 0x0cb2126a )
ROM_END

ROM_START( fantzone )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr7385a.43", 0x000000, 0x8000, 0x4091af42 )
	ROM_LOAD16_BYTE( "epr7382a.26", 0x000001, 0x8000, 0x77d67bfd )
	ROM_LOAD16_BYTE( "epr7386a.42", 0x010000, 0x8000, 0xb0a67cd0 )
	ROM_LOAD16_BYTE( "epr7383a.25", 0x010001, 0x8000, 0x5f79b2a9 )
	ROM_LOAD16_BYTE( "7387.41", 0x020000, 0x8000, 0x0acd335d )
	ROM_LOAD16_BYTE( "7384.24", 0x020001, 0x8000, 0xfd909341 )

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "7388.95", 0x00000, 0x08000, 0x8eb02f6b )
	ROM_LOAD( "7389.94", 0x08000, 0x08000, 0x2f4f71b8 )
	ROM_LOAD( "7390.93", 0x10000, 0x08000, 0xd90609c6 )

	ROM_REGION( 0x30000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "7392.10", 0x00001, 0x8000, 0x5bb7c8b6 )
	ROM_LOAD16_BYTE( "7396.11", 0x00000, 0x8000, 0x74ae4b57 )
	ROM_LOAD16_BYTE( "7393.17", 0x10001, 0x8000, 0x14fc7e82 )
	ROM_LOAD16_BYTE( "7397.18", 0x10000, 0x8000, 0xe05a1e25 )
	ROM_LOAD16_BYTE( "7394.23", 0x20001, 0x8000, 0x531ca13f )
	ROM_LOAD16_BYTE( "7398.24", 0x20000, 0x8000, 0x68807b49 )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr7535a.12", 0x0000, 0x8000, 0xbc1374fa )
ROM_END


/***************************************************************************/

static READ16_HANDLER( fantzone_skip_r ){
	if (activecpu_get_pc()==0x91b2) {cpu_spinuntil_int(); return 0xffff;}
	return sys16_workingram[0x022a/2];
}

static MEMORY_READ16_START( fantzono_readmem )
	{ 0x000000, 0x02ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42000, 0xc42001, input_port_3_word_r }, // dip1
	{ 0xc42002, 0xc42003, input_port_4_word_r }, // dip2
	{ 0xc40000, 0xc40003, SYS16_MRA16_EXTRAM2 },
	{ 0xffc22a, 0xffc22b, fantzone_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( fantzono_writemem )
	{ 0x000000, 0x02ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sound_command_nmi_w },
	{ 0xc40000, 0xc40003, SYS16_MWA16_EXTRAM2 },
	{ 0xc60000, 0xc60003, MWA16_NOP },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

static MEMORY_READ16_START( fantzone_readmem )
	{ 0x000000, 0x02ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42000, 0xc42001, input_port_3_word_r }, // dip1
	{ 0xc42002, 0xc42003, input_port_4_word_r }, // dip2
	{ 0xffc22a, 0xffc22b, fantzone_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( fantzone_writemem )
	{ 0x000000, 0x02ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sound_command_nmi_w },
	{ 0xc40002, 0xc40003, sys16_3d_coinctrl_w },
	{ 0xc60000, 0xc60003, MWA16_NOP },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void fantzone_update_proc( void ){
	set_bg_page1( sys16_textram[0x74e] );
	set_fg_page1( sys16_textram[0x74f] );
	sys16_fg_scrollx = sys16_textram[0x7fc] & 0x01ff;
	sys16_bg_scrollx = sys16_textram[0x7fd] & 0x01ff;
	sys16_fg_scrolly = sys16_textram[0x792] & 0x00ff;
	sys16_bg_scrolly = sys16_textram[0x793] & 0x01ff;
}

static MACHINE_INIT( fantzono ){
	sys16_textmode=1;
	sys16_spritesystem = sys16_sprite_fantzone;
	sys16_sprxoffset = -0xbe;
//	sys16_fgxoffset = sys16_bgxoffset = 8;
	sys16_fg_priority_mode=3;				// fixes end of game priority
	sys16_fg_priority_value=0xd000;

	sys16_patch_code( 0x20e7, 0x16 );
	sys16_patch_code( 0x30ef, 0x16 );

	// solving Fantasy Zone scrolling bug
	sys16_patch_code(0x308f,0x00);

	// invincible
/*	sys16_patch_code(0x224e,0x4e);
	sys16_patch_code(0x224f,0x71);
	sys16_patch_code(0x2250,0x4e);
	sys16_patch_code(0x2251,0x71);

	sys16_patch_code(0x2666,0x4e);
	sys16_patch_code(0x2667,0x71);
	sys16_patch_code(0x2668,0x4e);
	sys16_patch_code(0x2669,0x71);

	sys16_patch_code(0x25c0,0x4e);
	sys16_patch_code(0x25c1,0x71);
	sys16_patch_code(0x25c2,0x4e);
	sys16_patch_code(0x25c3,0x71);
*/

	sys16_update_proc = fantzone_update_proc;
}

static MACHINE_INIT( fantzone ){
	sys16_textmode=1;
	sys16_spritesystem = sys16_sprite_fantzone;
	sys16_sprxoffset = -0xbe;
	sys16_fg_priority_mode=3;				// fixes end of game priority
	sys16_fg_priority_value=0xd000;

	sys16_patch_code( 0x2135, 0x16 );
	sys16_patch_code( 0x3649, 0x16 );

	// hack? solving Fantasy Zone scrolling bug
	sys16_patch_code(0x35e9,0x00);

	sys16_update_proc = fantzone_update_proc;
}

static DRIVER_INIT( fantzone )
{
	machine_init_sys16_onetime();
}
/***************************************************************************/

INPUT_PORTS_START( fantzone )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x08, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x04, "4" )
	PORT_BITX( 0,       0x00, IPT_DIPSWITCH_SETTING | IPF_CHEAT, "240", IP_KEY_NONE, IP_JOY_NONE )
	PORT_DIPNAME( 0x30, 0x30, "Extra Ship Cost" )
	PORT_DIPSETTING(    0x30, "5000" )
	PORT_DIPSETTING(    0x20, "10000" )
	PORT_DIPSETTING(    0x10, "15000" )
	PORT_DIPSETTING(    0x00, "20000" )
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x80, "Easy" )
	PORT_DIPSETTING(    0xc0, "Normal" )
	PORT_DIPSETTING(    0x40, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( fantzono )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(fantzono_readmem,fantzono_writemem)

	MDRV_MACHINE_INIT(fantzono)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( fantzone )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(fantzone_readmem,fantzone_writemem)

	MDRV_MACHINE_INIT(fantzone)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( fpoint )
	ROM_REGION( 0x020000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "12591b.bin", 0x000000, 0x10000, 0x248b3e1b )
	ROM_LOAD16_BYTE( "12590b.bin", 0x000001, 0x10000, 0x75256e3d )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "12595.bin", 0x00000, 0x10000, 0x5b18d60b )
	ROM_LOAD( "12594.bin", 0x10000, 0x10000, 0x8bfc4815 )
	ROM_LOAD( "12593.bin", 0x20000, 0x10000, 0xcc0582d8 )

	ROM_REGION( 0x20000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "12596.bin", 0x00001, 0x10000, 0x4a4041f3 )
	ROM_LOAD16_BYTE( "12597.bin", 0x00000, 0x10000, 0x6961e676 )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "12592.bin", 0x0000, 0x8000, 0x9a8c11bb )
ROM_END

ROM_START( fpointbl )
	ROM_REGION( 0x020000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "flpoint.003", 0x000000, 0x10000, 0x4d6df514 )
	ROM_LOAD16_BYTE( "flpoint.002", 0x000001, 0x10000, 0x4dff2ee8 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "flpoint.006", 0x00000, 0x10000, 0xc539727d )
	ROM_LOAD( "flpoint.005", 0x10000, 0x10000, 0x82c0b8b0 )
	ROM_LOAD( "flpoint.004", 0x20000, 0x10000, 0x522426ae )

	ROM_REGION( 0x20000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "12596.bin", 0x00001, 0x010000, 0x4a4041f3 )
	ROM_LOAD16_BYTE( "12597.bin", 0x00000, 0x010000, 0x6961e676 )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "flpoint.001", 0x0000, 0x8000, 0xc5b8e0fe )	// bootleg rom doesn't work, but should be correct!
	/* the below rom is from the original, sound doesn't work with the bootleg rom but the bootleg rom is correct */
	ROM_LOAD( "12592.bin",   0x0000, 0x8000, 0x9a8c11bb )	// wrong sound rom? (this ones from the original)
ROM_END


ROM_START( fpointbj )
	ROM_REGION( 0x020000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "boot2.003", 0x000000, 0x10000, 0x6c00d1b0 )
	ROM_LOAD16_BYTE( "boot2.002", 0x000001, 0x10000, 0xc1fcd704 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "flpoint.006", 0x00000, 0x10000, 0xc539727d )
	ROM_LOAD( "flpoint.005", 0x10000, 0x10000, 0x82c0b8b0 )
	ROM_LOAD( "flpoint.004", 0x20000, 0x10000, 0x522426ae )

	ROM_REGION( 0x20000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "12596.bin", 0x00001, 0x010000, 0x4a4041f3 )
	ROM_LOAD16_BYTE( "12597.bin", 0x00000, 0x010000, 0x6961e676 )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "flpoint.001", 0x0000, 0x8000, 0xc5b8e0fe )	// bootleg rom doesn't work, but should be correct!
	/* the below rom is from the original, sound doesn't work with the bootleg rom but the bootleg rom is correct */
	ROM_LOAD( "12592.bin",   0x0000, 0x8000, 0x9a8c11bb )	// wrong sound rom? (this ones from the original)

	/* stuff below isn't used but loaded because it was on the board .. */
	ROM_REGION( 0x0120, REGION_PROMS, 0 )
	ROM_LOAD( "82s129.1",  0x0000, 0x0100, 0xa7c22d96 )
	ROM_LOAD( "82s123.2",  0x0100, 0x0020, 0x58bcf8bd )

	ROM_REGION( 0x800, REGION_USER1, 0 )
	ROM_LOAD( "d2716.rom",  0x0000, 0x0800, 0xd7fd8ac4 )
ROM_END

/***************************************************************************/

static READ16_HANDLER( fp_io_service_dummy_r ){
	int data = readinputport( 2 ) & 0xff;
	return (data << 8) + data;
}

static MEMORY_READ16_START( fpoint_readmem )
	{ 0x000000, 0x01ffff, MRA16_ROM },
	{ 0x02002e, 0x020049, fp_io_service_dummy_r },
	{ 0x601002, 0x601003, input_port_0_word_r }, // player1
	{ 0x601004, 0x601005, input_port_1_word_r }, // player2
	{ 0x601000, 0x601001, input_port_2_word_r }, // service
	{ 0x600000, 0x600001, input_port_4_word_r }, // dip2
	{ 0x600002, 0x600003, input_port_3_word_r }, // dip1
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x44302a, 0x44304d, fp_io_service_dummy_r },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xfe003e, 0xfe003f, fp_io_service_dummy_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( fpoint_writemem )
	{ 0x000000, 0x01ffff, MWA16_ROM },
	{ 0x600006, 0x600007, sound_command_w },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void fpoint_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];
}

static MACHINE_INIT( fpoint ){
	sys16_patch_code( 0x454, 0x33 );
	sys16_patch_code( 0x455, 0xf8 );
	sys16_patch_code( 0x456, 0xe0 );
	sys16_patch_code( 0x457, 0xe2 );
	sys16_patch_code( 0x8ce8, 0x16 );
	sys16_patch_code( 0x8ce9, 0x66 );
	sys16_patch_code( 0x17687, 0x00 );
	sys16_patch_code( 0x7bed, 0x04 );

	sys16_patch_code( 0x7ea8, 0x61 );
	sys16_patch_code( 0x7ea9, 0x00 );
	sys16_patch_code( 0x7eaa, 0x84 );
	sys16_patch_code( 0x7eab, 0x16 );
	sys16_patch_code( 0x2c0, 0xe7 );
	sys16_patch_code( 0x2c1, 0x48 );
	sys16_patch_code( 0x2c2, 0xe7 );
	sys16_patch_code( 0x2c3, 0x49 );
	sys16_patch_code( 0x2c4, 0x04 );
	sys16_patch_code( 0x2c5, 0x40 );
	sys16_patch_code( 0x2c6, 0x00 );
	sys16_patch_code( 0x2c7, 0x10 );
	sys16_patch_code( 0x2c8, 0x4e );
	sys16_patch_code( 0x2c9, 0x75 );

	sys16_update_proc = fpoint_update_proc;
}

static DRIVER_INIT( fpoint ){
	machine_init_sys16_onetime();
}

static DRIVER_INIT( fpointbl ){
	int i;

	machine_init_sys16_onetime();

	/* invert the graphics bits on the tiles */
	for (i = 0; i < 0x30000; i++)
		memory_region(REGION_GFX1)[i] ^= 0xff;
}
/***************************************************************************/

INPUT_PORTS_START( fpoint )
PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY )

PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_COCKTAIL )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_COCKTAIL )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY | IPF_COCKTAIL )

	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x20, "Easy" )
	PORT_DIPSETTING(    0x30, "Normal" )
	PORT_DIPSETTING(    0x10, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0x40, 0x40, "Clear round allowed" ) /* Use button 3 */
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x40, "2" )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

INPUT_PORTS_END

INPUT_PORTS_START( fpointbj )
	PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY )

	PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_COCKTAIL )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_COCKTAIL )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY | IPF_COCKTAIL )

	SYS16_SERVICE
	SYS16_COINAGE

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) /* not used according to manual */
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) /* not used according to manual */
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) /* not used according to manual */
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x20, "Easy" )
	PORT_DIPSETTING(    0x30, "Normal" )
	PORT_DIPSETTING(    0x10, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) /* not used according to manual */
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "2 Cell Move Mode" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, DEF_STR( On ) )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( fpoint )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(fpoint_readmem,fpoint_writemem)

	MDRV_MACHINE_INIT(fpoint)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( goldnaxe )
	ROM_REGION( 0x0c0000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr12523.a7", 0x00000, 0x20000, 0x8e6128d7 )
	ROM_LOAD16_BYTE( "epr12522.a5", 0x00001, 0x20000, 0xb6c35160 )
	/* empty 0x40000 - 0x80000 */
	ROM_LOAD16_BYTE( "epr12521.a8", 0x80000, 0x20000, 0x5001d713 )
	ROM_LOAD16_BYTE( "epr12519.a6", 0x80001, 0x20000, 0x4438ca8e )

	ROM_REGION( 0x60000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr12385", 0x00000, 0x20000, 0xb8a4e7e0 )
	ROM_LOAD( "epr12386", 0x20000, 0x20000, 0x25d7d779 )
	ROM_LOAD( "epr12387", 0x40000, 0x20000, 0xc7fcadf3 )

	ROM_REGION( 0x180000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "mpr12378.b1", 0x000001, 0x40000, 0x119e5a82 )
	ROM_LOAD16_BYTE( "mpr12379.b4", 0x000000, 0x40000, 0x1a0e8c57 )
	ROM_LOAD16_BYTE( "mpr12380.b2", 0x080001, 0x40000, 0xbb2c0853 )
	ROM_LOAD16_BYTE( "mpr12381.b5", 0x080000, 0x40000, 0x81ba6ecc )
	ROM_LOAD16_BYTE( "mpr12382.b3", 0x100001, 0x40000, 0x81601c6f )
	ROM_LOAD16_BYTE( "mpr12383.b6", 0x100000, 0x40000, 0x5dbacf7a )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12390",     0x00000, 0x08000, 0x399fc5f5 )
	ROM_LOAD( "mpr12384.a11", 0x10000, 0x20000, 0x6218d8e7 )
ROM_END

ROM_START( goldnaxj )
	ROM_REGION( 0x0c0000, REGION_CPU1, 0 ) /* 68000 code */
// Custom cpu 317-0121
	ROM_LOAD16_BYTE( "epr12540.a7", 0x00000, 0x20000, 0x0c7ccc6d )
	ROM_LOAD16_BYTE( "epr12539.a5", 0x00001, 0x20000, 0x1f24f7d0 )
	/* emtpy 0x40000 - 0x80000 */
	ROM_LOAD16_BYTE( "epr12521.a8", 0x80000, 0x20000, 0x5001d713 )
	ROM_LOAD16_BYTE( "epr12519.a6", 0x80001, 0x20000, 0x4438ca8e )

	ROM_REGION( 0x60000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr12385", 0x00000, 0x20000, 0xb8a4e7e0 )
	ROM_LOAD( "epr12386", 0x20000, 0x20000, 0x25d7d779 )
	ROM_LOAD( "epr12387", 0x40000, 0x20000, 0xc7fcadf3 )

	ROM_REGION( 0x180000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "mpr12378.b1", 0x000001, 0x40000, 0x119e5a82 )
	ROM_LOAD16_BYTE( "mpr12379.b4", 0x000000, 0x40000, 0x1a0e8c57 )
	ROM_LOAD16_BYTE( "mpr12380.b2", 0x080001, 0x40000, 0xbb2c0853 )
	ROM_LOAD16_BYTE( "mpr12381.b5", 0x080000, 0x40000, 0x81ba6ecc )
	ROM_LOAD16_BYTE( "mpr12382.b3", 0x100001, 0x40000, 0x81601c6f )
	ROM_LOAD16_BYTE( "mpr12383.b6", 0x100000, 0x40000, 0x5dbacf7a )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12390",     0x00000, 0x08000, 0x399fc5f5 )
	ROM_LOAD( "mpr12384.a11", 0x10000, 0x20000, 0x6218d8e7 )
ROM_END

ROM_START( goldnabl )
	ROM_REGION( 0x0c0000, REGION_CPU1, 0 ) /* 68000 code */
// protected code
	ROM_LOAD16_BYTE( "ga6.a22", 0x00000, 0x10000, 0xf95b459f )
	ROM_LOAD16_BYTE( "ga4.a20", 0x00001, 0x10000, 0x83eabdf5 )
	ROM_LOAD16_BYTE( "ga11.a27",0x20000, 0x10000, 0xf4ef9349 )
	ROM_LOAD16_BYTE( "ga8.a24", 0x20001, 0x10000, 0x37a65839 )
	/* emtpy 0x40000 - 0x80000 */
	ROM_LOAD16_BYTE( "epr12521.a8", 0x80000, 0x20000, 0x5001d713 )
	ROM_LOAD16_BYTE( "epr12519.a6", 0x80001, 0x20000, 0x4438ca8e )

	ROM_REGION( 0x60000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "ga33.b16", 0x00000, 0x10000, 0x84587263 )
	ROM_LOAD( "ga32.b15", 0x10000, 0x10000, 0x63d72388 )
	ROM_LOAD( "ga31.b14", 0x20000, 0x10000, 0xf8b6ae4f )
	ROM_LOAD( "ga30.b13", 0x30000, 0x10000, 0xe29baf4f )
	ROM_LOAD( "ga29.b12", 0x40000, 0x10000, 0x22f0667e )
	ROM_LOAD( "ga28.b11", 0x50000, 0x10000, 0xafb1a7e4 )

	ROM_REGION( 0x180000, REGION_GFX2, 0 ) /* sprites */
	/* wrong! */
	ROM_LOAD16_BYTE( "ga34.b17", 		0x000001, 0x10000, 0x28ba70c8 )
	ROM_LOAD16_BYTE( "ga35.b18", 		0x010000, 0x10000, 0x2ed96a26 )
	ROM_LOAD16_BYTE( "ga23.a14", 		0x020001, 0x10000, 0x84dccc5b )
	ROM_LOAD16_BYTE( "ga18.a9",  		0x030000, 0x10000, 0xde346006 )
	ROM_LOAD16_BYTE( "mpr12379.b4", 	0x040001, 0x40000, 0x1a0e8c57 )
	ROM_LOAD16_BYTE( "ga36.b19", 		0x080000, 0x10000, 0x101d2fff )
	ROM_LOAD16_BYTE( "ga37.b20", 		0x090001, 0x10000, 0x677e64a6 )
	ROM_LOAD16_BYTE( "ga19.a10", 		0x0a0000, 0x10000, 0x11794d05 )
	ROM_LOAD16_BYTE( "ga20.a11", 		0x0b0001, 0x10000, 0xad1c1c90 )
	ROM_LOAD16_BYTE( "mpr12381.b5",	0x0c0000, 0x40000, 0x81ba6ecc )
	ROM_LOAD16_BYTE( "mpr12382.b3",	0x100001, 0x40000, 0x81601c6f )
	ROM_LOAD16_BYTE( "mpr12383.b6",	0x140000, 0x40000, 0x5dbacf7a )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12390",     0x00000, 0x08000, 0x399fc5f5 )
	ROM_LOAD( "mpr12384.a11", 0x10000, 0x20000, 0x6218d8e7 )
ROM_END


/***************************************************************************/

static READ16_HANDLER( goldnaxe_skip_r ){
	if (activecpu_get_pc()==0x3cb0) {cpu_spinuntil_int(); return 0xffff;}
	return sys16_workingram[0x2c1c/2];
}

static READ16_HANDLER( ga_io_players_r ) {
	return (readinputport(0) << 8) | readinputport(1);
}
static READ16_HANDLER( ga_io_service_r ){
	return (input_port_2_word_r(0,0) << 8) | (sys16_workingram[0x2c96/2] & 0x00ff);
}

static MEMORY_READ16_START( goldnaxe_readmem )
	{ 0x000000, 0x0bffff, MRA16_ROM },
	{ 0x100000, 0x10ffff, SYS16_MRA16_TILERAM },
	{ 0x110000, 0x110fff, SYS16_MRA16_TEXTRAM },
	{ 0x140000, 0x140fff, SYS16_MRA16_PALETTERAM },
	{ 0x1f0000, 0x1f0003, SYS16_MRA16_EXTRAM },
	{ 0x200000, 0x200fff, SYS16_MRA16_SPRITERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xffecd0, 0xffecd1, ga_io_players_r },
	{ 0xffec96, 0xffec97, ga_io_service_r },
	{ 0xffec1c, 0xffec1d, goldnaxe_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static WRITE16_HANDLER( ga_sound_command_w ){
	COMBINE_DATA( &sys16_workingram[(0xecfc-0xc000)/2] );
	if( ACCESSING_MSB ){
		soundlatch_w( 0,data>>8 );
		cpu_set_irq_line( 1, 0, HOLD_LINE );
	}
}

static WRITE16_HANDLER( goldnaxe_prot_w ){
	sys16_workingram[(0xecd8 - 0xc000)/2] = 0x048c;
	sys16_workingram[(0xecda - 0xc000)/2] = 0x159d;
	sys16_workingram[(0xecdc - 0xc000)/2] = 0x26ae;
	sys16_workingram[(0xecde - 0xc000)/2] = 0x37bf;
	COMBINE_DATA( &sys16_workingram[(0xec1c-0xc000)/2] );
}

static MEMORY_WRITE16_START( goldnaxe_writemem )
	{ 0x000000, 0x0bffff, MWA16_ROM },
	{ 0x100000, 0x10ffff, SYS16_MWA16_TILERAM },
	{ 0x110000, 0x110fff, SYS16_MWA16_TEXTRAM },
	{ 0x140000, 0x140fff, SYS16_MWA16_PALETTERAM },
	{ 0x1f0000, 0x1f0003, SYS16_MWA16_EXTRAM },
	{ 0x200000, 0x200fff, SYS16_MWA16_SPRITERAM },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xc43000, 0xc43001, MWA16_NOP }, // ?
//	{ 0xfe0006, 0xfe0007, MWA16_NOP }, I think this is the real sound out
	{ 0xffec1c, 0xffec1d, goldnaxe_prot_w },// how does this really work?
	{ 0xffecfc, 0xffecfd, ga_sound_command_w },// probably just a buffer
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM }, /* fails SCRATCH RAM test because of hacks */
//	{ 0xfffc00, 0xffffff, MWA15_NOP }, /* 0x400 bytes; battery backed up */
MEMORY_END

/***************************************************************************/

static void goldnaxe_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];

	set_tile_bank( sys16_workingram[0x2c94/2] );
}

static MACHINE_INIT( goldnaxe ){
	static int bank[16] = {
		0,1,4,5,
		8,9,0,0,
		2,3,6,7,
		10,11,0,0
	};
	sys16_obj_bank = bank;

// protection patch; no longer needed
//	sys16_patch_code( 0x3CB2, 0x60 );
//	sys16_patch_code( 0x3CB3, 0x1e );

	sys16_sprxoffset = -0xb8;
	sys16_update_proc = goldnaxe_update_proc;
}

static DRIVER_INIT( goldnaxe ){
	machine_init_sys16_onetime();
}

static DRIVER_INIT( goldnabl ){
	int i;

	machine_init_sys16_onetime();

	/* invert the graphics bits on the tiles */
	for (i = 0; i < 0x60000; i++)
		memory_region(REGION_GFX1)[i] ^= 0xff;
}

/***************************************************************************/

INPUT_PORTS_START( goldnaxe )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, "Credits needed" )
	PORT_DIPSETTING(    0x01, "1 to start, 1 to continue" )
	PORT_DIPSETTING(    0x00, "2 to start, 1 to continue" )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x08, "1" )
	PORT_DIPSETTING(    0x0c, "2" )
	PORT_DIPSETTING(    0x04, "3" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x30, 0x30, "Energy Meter" )
	PORT_DIPSETTING(    0x20, "2" )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( goldnaxe )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(goldnaxe_readmem,goldnaxe_writemem)

	MDRV_MACHINE_INIT(goldnaxe)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( goldnaxa )
	ROM_REGION( 0x0c0000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr12545.a2", 0x00000, 0x40000, 0xa97c4e4d )
	ROM_LOAD16_BYTE( "epr12544.a1", 0x00001, 0x40000, 0x5e38f668 )

	ROM_REGION( 0x60000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr12385", 0x00000, 0x20000, 0xb8a4e7e0 )
	ROM_LOAD( "epr12386", 0x20000, 0x20000, 0x25d7d779 )
	ROM_LOAD( "epr12387", 0x40000, 0x20000, 0xc7fcadf3 )

	ROM_REGION( 0x180000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "mpr12378.b1", 0x000001, 0x40000, 0x119e5a82 )
	ROM_LOAD16_BYTE( "mpr12379.b4", 0x000000, 0x40000, 0x1a0e8c57 )
	ROM_LOAD16_BYTE( "mpr12380.b2", 0x080001, 0x40000, 0xbb2c0853 )
	ROM_LOAD16_BYTE( "mpr12381.b5", 0x080000, 0x40000, 0x81ba6ecc )
	ROM_LOAD16_BYTE( "mpr12382.b3", 0x100001, 0x40000, 0x81601c6f )
	ROM_LOAD16_BYTE( "mpr12383.b6", 0x100000, 0x40000, 0x5dbacf7a )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12390",     0x00000, 0x08000, 0x399fc5f5 )
	ROM_LOAD( "mpr12384.a11", 0x10000, 0x20000, 0x6218d8e7 )
ROM_END

ROM_START( goldnaxb )
	ROM_REGION( 0x0c0000, REGION_CPU1, 0 ) /* 68000 code */
// Custom 68000 ver 317-0110
	ROM_LOAD16_BYTE( "epr12389.a2", 0x00000, 0x40000, 0x35d5fa77 )
	ROM_LOAD16_BYTE( "epr12388.a1", 0x00001, 0x40000, 0x72952a93 )

	ROM_REGION( 0x60000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr12385", 0x00000, 0x20000, 0xb8a4e7e0 )
	ROM_LOAD( "epr12386", 0x20000, 0x20000, 0x25d7d779 )
	ROM_LOAD( "epr12387", 0x40000, 0x20000, 0xc7fcadf3 )

	ROM_REGION( 0x180000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "mpr12378.b1", 0x000001, 0x40000, 0x119e5a82 )
	ROM_LOAD16_BYTE( "mpr12379.b4", 0x000000, 0x40000, 0x1a0e8c57 )
	ROM_LOAD16_BYTE( "mpr12380.b2", 0x080001, 0x40000, 0xbb2c0853 )
	ROM_LOAD16_BYTE( "mpr12381.b5", 0x080000, 0x40000, 0x81ba6ecc )
	ROM_LOAD16_BYTE( "mpr12382.b3", 0x100001, 0x40000, 0x81601c6f )
	ROM_LOAD16_BYTE( "mpr12383.b6", 0x100000, 0x40000, 0x5dbacf7a )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12390",     0x00000, 0x08000, 0x399fc5f5 )
	ROM_LOAD( "mpr12384.a11", 0x10000, 0x20000, 0x6218d8e7 )
ROM_END

ROM_START( goldnaxc )
	ROM_REGION( 0x0c0000, REGION_CPU1, 0 ) /* 68000 code */
// Custom 68000 ver 317-0122
	ROM_LOAD16_BYTE( "epr12543.a2", 0x00000, 0x40000, 0xb0df9ca4 )
	ROM_LOAD16_BYTE( "epr12542.a1", 0x00001, 0x40000, 0xb7994d3c )

	ROM_REGION( 0x60000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr12385", 0x00000, 0x20000, 0xb8a4e7e0 )
	ROM_LOAD( "epr12386", 0x20000, 0x20000, 0x25d7d779 )
	ROM_LOAD( "epr12387", 0x40000, 0x20000, 0xc7fcadf3 )

	ROM_REGION( 0x180000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "mpr12378.b1", 0x000001, 0x40000, 0x119e5a82 )
	ROM_LOAD16_BYTE( "mpr12379.b4", 0x000000, 0x40000, 0x1a0e8c57 )
	ROM_LOAD16_BYTE( "mpr12380.b2", 0x080001, 0x40000, 0xbb2c0853 )
	ROM_LOAD16_BYTE( "mpr12381.b5", 0x080000, 0x40000, 0x81ba6ecc )
	ROM_LOAD16_BYTE( "mpr12382.b3", 0x100001, 0x40000, 0x81601c6f )
	ROM_LOAD16_BYTE( "mpr12383.b6", 0x100000, 0x40000, 0x5dbacf7a )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12390",     0x00000, 0x08000, 0x399fc5f5 )
	ROM_LOAD( "mpr12384.a11", 0x10000, 0x20000, 0x6218d8e7 )
ROM_END


/***************************************************************************/

static READ16_HANDLER( goldnaxa_skip_r ){
	if (activecpu_get_pc()==0x3ca0) {cpu_spinuntil_int(); return 0xffff;}
	return sys16_workingram[0x2c1c/2];
}

// This version has somekind of hardware comparitor for collision detection,
// and a hardware multiplier.
static data16_t ga_hardware_collision_data[5];
static WRITE16_HANDLER( ga_hardware_collision_w )
{
	static int bit=1;
//TBA
//	COMBINE_DATA( &ga_hardware_collision_data );
	if( offset==4/2 ){
		if( ga_hardware_collision_data[2] <= ga_hardware_collision_data[0] &&
			ga_hardware_collision_data[2] >= ga_hardware_collision_data[1])
		{
			ga_hardware_collision_data[4] |=bit;
		}
		bit=bit<<1;
	}
	else if( offset==8/2 ) bit=1;
}

static READ16_HANDLER( ga_hardware_collision_r ){
	return ga_hardware_collision_data[4];
}

static int ga_hardware_multiplier_data[4];
static WRITE16_HANDLER( ga_hardware_multiplier_w ){
//TBA
//	COMBINE_DATA( &ga_hardware_multiplier_data );
}

static READ16_HANDLER( ga_hardware_multiplier_r ){
	if(offset==6/2)
		return ga_hardware_multiplier_data[0] * ga_hardware_multiplier_data[1];
	else
		return ga_hardware_multiplier_data[offset];
}

static MEMORY_READ16_START( goldnaxa_readmem )
	{ 0x000000, 0x07ffff, MRA16_ROM },
	{ 0x100000, 0x10ffff, SYS16_MRA16_TILERAM },
	{ 0x110000, 0x110fff, SYS16_MRA16_TEXTRAM },
	{ 0x140000, 0x140fff, SYS16_MRA16_PALETTERAM },
	{ 0x1e0008, 0x1e0009, ga_hardware_collision_r },
	{ 0x1f0000, 0x1f0007, ga_hardware_multiplier_r },
	{ 0x1f1008, 0x1f1009, ga_hardware_collision_r },
	{ 0x1f2000, 0x1f2003, SYS16_MRA16_EXTRAM },
	{ 0x200000, 0x200fff, SYS16_MRA16_SPRITERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xffecd0, 0xffecd1, ga_io_players_r },
	{ 0xffec96, 0xffec97, ga_io_service_r },
	{ 0xffec1c, 0xffec1d, goldnaxa_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( goldnaxa_writemem )
	{ 0x000000, 0x07ffff, MWA16_ROM },
	{ 0x100000, 0x10ffff, SYS16_MWA16_TILERAM },
	{ 0x110000, 0x110fff, SYS16_MWA16_TEXTRAM },
	{ 0x140000, 0x140fff, SYS16_MWA16_PALETTERAM },
	{ 0x1e0000, 0x1e0009, ga_hardware_collision_w },
	{ 0x1f0000, 0x1f0003, ga_hardware_multiplier_w },
	{ 0x1f1000, 0x1f1009, ga_hardware_collision_w },
	{ 0x1f2000, 0x1f2003, SYS16_MWA16_EXTRAM },
	{ 0x200000, 0x200fff, SYS16_MWA16_SPRITERAM },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xffecfc, 0xffecfd, ga_sound_command_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void goldnaxa_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];

	set_tile_bank( sys16_workingram[0x2c94/2] );
}

static MACHINE_INIT( goldnaxa ){
	static int bank[16] = {
		0,1,4,5,
		8,9,0,0,
		2,3,6,7,
		10,11,0,0
	};
	sys16_obj_bank = bank;
	//?
	sys16_patch_code( 0x3CA2, 0x60 );
	sys16_patch_code( 0x3CA3, 0x1e );
	sys16_sprxoffset = -0xb8;
	sys16_update_proc = goldnaxa_update_proc;
}

/***************************************************************************/

static MACHINE_DRIVER_START( goldnaxa )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(goldnaxa_readmem,goldnaxa_writemem)

	MDRV_MACHINE_INIT(goldnaxa)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( hwchamp )
	ROM_REGION( 0x040000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "rom0-e.bin", 0x000000, 0x20000, 0xe5abfed7 )
	ROM_LOAD16_BYTE( "rom0-o.bin", 0x000001, 0x20000, 0x25180124 )

	ROM_REGION( 0xc0000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "scr01.bin", 0x00000, 0x20000, 0xfc586a86 )
	ROM_LOAD( "scr11.bin", 0x20000, 0x20000, 0xaeaaa9d8 )
	ROM_LOAD( "scr02.bin", 0x40000, 0x20000, 0x7715a742 )
	ROM_LOAD( "scr12.bin", 0x60000, 0x20000, 0x63a82afa )
	ROM_LOAD( "scr03.bin", 0x80000, 0x20000, 0xf30cd5fd )
	ROM_LOAD( "scr13.bin", 0xA0000, 0x20000, 0x5b8494a8 )

	ROM_REGION( 0x200000, REGION_GFX2, 0 ) //* sprites */
	ROM_LOAD16_BYTE( "obj0-o.bin", 0x000001, 0x010000, 0xfc098a13 )
	ROM_CONTINUE( 0x040001, 0x10000 )
	ROM_RELOAD  ( 0x020001, 0x10000 )
	ROM_CONTINUE( 0x060001, 0x10000 )
	ROM_LOAD16_BYTE( "obj0-e.bin", 0x000000, 0x010000, 0x5db934a8 )
	ROM_CONTINUE( 0x040000, 0x10000 )
	ROM_RELOAD  ( 0x020000, 0x10000 )
	ROM_CONTINUE( 0x060000, 0x10000 )
	ROM_LOAD16_BYTE( "obj1-o.bin", 0x080001, 0x010000, 0x1f27ee74 )
	ROM_CONTINUE( 0x0c0001, 0x10000 )
	ROM_RELOAD  ( 0x0a0001, 0x10000 )
	ROM_CONTINUE( 0x0e0001, 0x10000 )
	ROM_LOAD16_BYTE( "obj1-e.bin", 0x080000, 0x010000, 0x8a6a5cf1 )
	ROM_CONTINUE( 0x0c0000, 0x10000 )
	ROM_RELOAD  ( 0x0a0000, 0x10000 )
	ROM_CONTINUE( 0x0e0000, 0x10000 )
	ROM_LOAD16_BYTE( "obj2-o.bin", 0x100001, 0x010000, 0xc0b2ba82 )
	ROM_CONTINUE( 0x140001, 0x10000 )
	ROM_RELOAD  ( 0x120001, 0x10000 )
	ROM_CONTINUE( 0x160001, 0x10000 )
	ROM_LOAD16_BYTE( "obj2-e.bin", 0x100000, 0x010000, 0xd6c7917b )
	ROM_CONTINUE( 0x140000, 0x10000 )
	ROM_RELOAD  ( 0x120000, 0x10000 )
	ROM_CONTINUE( 0x160000, 0x10000 )
	ROM_LOAD16_BYTE( "obj3-o.bin", 0x180001, 0x010000, 0x52fa3a49 )
	ROM_CONTINUE( 0x1c0001, 0x10000 )
	ROM_RELOAD  ( 0x1a0001, 0x10000 )
	ROM_CONTINUE( 0x1e0001, 0x10000 )
	ROM_LOAD16_BYTE( "obj3-e.bin", 0x180000, 0x010000, 0x57e8f9d2 )
	ROM_CONTINUE( 0x1c0000, 0x10000 )
	ROM_RELOAD  ( 0x1a0000, 0x10000 )
	ROM_CONTINUE( 0x1e0000, 0x10000 )

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "s-prog.bin", 0x0000, 0x8000, 0x96a12d9d )

	ROM_LOAD( "speech0.bin", 0x10000, 0x20000, 0x4191c03d )
	ROM_LOAD( "speech1.bin", 0x30000, 0x20000, 0xa4d53f7b )
ROM_END

/***************************************************************************/

static int hwc_handles_shifts[3];

static WRITE16_HANDLER( hwc_io_handles_w ){
	hwc_handles_shifts[offset]=7;
}

static READ16_HANDLER( hwc_io_handles_r ){
	static int dodge_toggle=0;
	int data=0,ret;
	if(offset==0){
		// monitor
		data=input_port_0_r( offset );
		if(input_port_1_r( offset ) & 4){
			if(dodge_toggle) data=0x38; else data=0x60;
		}
		if(input_port_1_r( offset ) & 8){
			if(dodge_toggle) data=0xc8; else data=0xa0;
		}
		if(input_port_1_r( offset ) & 0x10){
			if(dodge_toggle) data=0xff; else data=0xe0;
		}
		if(input_port_1_r( offset ) & 0x20){
			if(dodge_toggle) data=0x0; else data=0x20;
		}
		if( hwc_handles_shifts[offset]==0) dodge_toggle^=1;
	}
	else if(offset==1){
		// left handle
		if(input_port_1_r( offset ) & 1) data=0xff;
	}
	else {
		// right handle
		if(input_port_1_r( offset ) & 2) data=0xff;
	}

	ret = data>>hwc_handles_shifts[offset];
	hwc_handles_shifts[offset]--;
	return ret;
}

static WRITE16_HANDLER( hwc_ctrl1_w ){
	if( ACCESSING_LSB ){
		sys16_refreshenable = data & 0x20;
		coin_counter_w(0,data & 0x01);
		set_led_status(0,data & 0x04);
		/* bit 6 is also used (always 1?) */
	}
}

static WRITE16_HANDLER( hwc_ctrl2_w ){
	if( ACCESSING_LSB ){
		/* bit 4 is GONG */
//		if (data & 0x10) usrintf_showmessage("GONG");
		/* are the following really lamps? */
//		set_led_status(1,data & 0x20);
//		set_led_status(2,data & 0x40);
//		set_led_status(3,data & 0x80);
	}
}

static MEMORY_READ16_START( hwchamp_readmem )
	{ 0x000000, 0x03ffff, MRA16_ROM },
	{ 0x3f0000, 0x3fffff, SYS16_MRA16_EXTRAM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xc43020, 0xc43025, hwc_io_handles_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( hwchamp_writemem )
	{ 0x000000, 0x03ffff, MWA16_ROM },
	{ 0x3f0000, 0x3fffff, SYS16_MWA16_EXTRAM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, hwc_ctrl1_w },
	{ 0xc43020, 0xc43025, hwc_io_handles_w },
	{ 0xc43034, 0xc43035, hwc_ctrl2_w },
	{ 0xfe0006, 0xfe0007, sound_command_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void hwchamp_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];

	sys16_tile_bank0 = sys16_extraram[0]&0xf;
	sys16_tile_bank1 = sys16_extraram[1]&0xf;
}

static MACHINE_INIT( hwchamp ){
	sys16_spritelist_end=0xc000;
	sys16_update_proc = hwchamp_update_proc;
	sys16_wwfix = 1; //*
}

static DRIVER_INIT( hwchamp )
{
	machine_init_sys16_onetime();
}
/***************************************************************************/

INPUT_PORTS_START( hwchamp )

PORT_START	/* Monitor */
	PORT_ANALOG( 0xff, 0x80, IPT_PADDLE  , 70, 4, 0x0, 0xff )

PORT_START	/* Handles (Fake) */
	PORT_BITX(0x01, 0, IPT_BUTTON1, IP_NAME_DEFAULT, KEYCODE_F, IP_JOY_NONE ) // right hit
	PORT_BITX(0x02, 0, IPT_BUTTON2, IP_NAME_DEFAULT, KEYCODE_D, IP_JOY_NONE ) // left hit
	PORT_BITX(0x04, 0, IPT_BUTTON3, IP_NAME_DEFAULT, KEYCODE_B, IP_JOY_NONE ) // right dodge
	PORT_BITX(0x08, 0, IPT_BUTTON4, IP_NAME_DEFAULT, KEYCODE_Z, IP_JOY_NONE ) // left dodge
	PORT_BITX(0x10, 0, IPT_BUTTON5, IP_NAME_DEFAULT, KEYCODE_V, IP_JOY_NONE ) // right sway
	PORT_BITX(0x20, 0, IPT_BUTTON6, IP_NAME_DEFAULT, KEYCODE_X, IP_JOY_NONE ) // left swat
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )	// Not Used
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x00, "Start Level Select" )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, "Continue Mode" )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x20, "Easy" )
	PORT_DIPSETTING(    0x30, "Normal" )
	PORT_DIPSETTING(    0x10, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0xc0, 0xc0, "Time Adjust"  )
	PORT_DIPSETTING(    0x80, "Easy" )
	PORT_DIPSETTING(    0xc0, "Normal" )
	PORT_DIPSETTING(    0x40, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( hwchamp )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(hwchamp_readmem,hwchamp_writemem)

	MDRV_MACHINE_INIT(hwchamp)
MACHINE_DRIVER_END

/***************************************************************************/
// pre16
ROM_START( mjleague )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr-7404.09b", 0x000000, 0x8000, 0xec1655b5 )
	ROM_LOAD16_BYTE( "epr-7401.06b", 0x000001, 0x8000, 0x2befa5e0 )
	ROM_LOAD16_BYTE( "epr-7405.10b", 0x010000, 0x8000, 0x7a4f4e38 )
	ROM_LOAD16_BYTE( "epr-7402.07b", 0x010001, 0x8000, 0xb7bef762 )
	ROM_LOAD16_BYTE( "epra7406.11b", 0x020000, 0x8000, 0xbb743639 )
	ROM_LOAD16_BYTE( "epra7403.08b", 0x020001, 0x8000, 0xd86250cf )	// Fails memory test. Bad rom?

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr-7051.09a", 0x00000, 0x08000, 0x10ca255a )
	ROM_LOAD( "epr-7052.10a", 0x08000, 0x08000, 0x2550db0e )
	ROM_LOAD( "epr-7053.11a", 0x10000, 0x08000, 0x5bfea038 )

	ROM_REGION( 0x50000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr-7055.05a", 0x000001, 0x8000, 0x1fb860bd )
	ROM_LOAD16_BYTE( "epr-7059.02b", 0x000000, 0x8000, 0x3d14091d )
	ROM_LOAD16_BYTE( "epr-7056.06a", 0x010001, 0x8000, 0xb35dd968 )
	ROM_LOAD16_BYTE( "epr-7060.03b", 0x010000, 0x8000, 0x61bb3757 )
	ROM_LOAD16_BYTE( "epr-7057.07a", 0x020001, 0x8000, 0x3e5a2b6f )
	ROM_LOAD16_BYTE( "epr-7061.04b", 0x020000, 0x8000, 0xc808dad5 )
	ROM_LOAD16_BYTE( "epr-7058.08a", 0x030001, 0x8000, 0xb543675f )
	ROM_LOAD16_BYTE( "epr-7062.05b", 0x030000, 0x8000, 0x9168eb47 )
//	ROM_LOAD16_BYTE( "epr-7055.05a", 0x040001, 0x8000, 0x1fb860bd ) loaded twice??
//	ROM_LOAD16_BYTE( "epr-7059.02b", 0x040000, 0x8000, 0x3d14091d ) loaded twice??

	ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "eprc7054.01b", 0x00000, 0x8000, 0x4443b744 )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )      /* 4k for 7751 onboard ROM */
	ROM_LOAD( "7751.bin",     0x0000, 0x0400, 0x6a9534fc ) /* 7751 - U34 */

	ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
	ROM_LOAD( "epr-7063.01a", 0x00000, 0x8000, 0x45d8908a )
	ROM_LOAD( "epr-7065.02a", 0x08000, 0x8000, 0x8c8f8cff )
	ROM_LOAD( "epr-7064.03a", 0x10000, 0x8000, 0x159f6636 )
	ROM_LOAD( "epr-7066.04a", 0x18000, 0x8000, 0xf5cfa91f )
ROM_END

/***************************************************************************/

static READ16_HANDLER( mjl_io_player1_r ){
	data16_t data=input_port_0_r( offset ) & 0x80;

	if( sys16_extraram2[2/2] & 0x4 )
		data|=(input_port_5_r( offset ) & 0x3f) << 1;
	else
		data|=(input_port_6_r( offset ) & 0x3f) << 1;

	return data;
}

static READ16_HANDLER( mjl_io_service_r ){
	data16_t data=input_port_2_r( offset ) & 0x3f;

	if(sys16_extraram2[2/2] & 0x4){
		data|=(input_port_5_r( offset ) & 0x40);
		data|=(input_port_7_r( offset ) & 0x40) << 1;
	}
	else {
		data|=(input_port_6_r( offset ) & 0x40);
		data|=(input_port_8_r( offset ) & 0x40) << 1;
	}

	return data;
}

static READ16_HANDLER( mjl_io_player2_r )
{
	data16_t data=input_port_1_r( offset ) & 0x80;
	if(sys16_extraram2[2/2] & 0x4)
		data|=(input_port_7_r( offset ) & 0x3f) << 1;
	else
		data|=(input_port_8_r( offset ) & 0x3f) << 1;
	return data;
}

static READ16_HANDLER( mjl_io_bat_r )
{
	int data1=input_port_0_r( offset );
	int data2=input_port_1_r( offset );
	int ret=0;

	// Hitting has 8 values, but for easy of playing, I've only added 3

	if(data1 &1) ret=0x00;
	else if(data1 &2) ret=0x03;
	else if(data1 &4) ret=0x07;
	else ret=0x0f;

	if(data2 &1) ret|=0x00;
	else if(data2 &2) ret|=0x30;
	else if(data2 &4) ret|=0x70;
	else ret|=0xf0;

	return ret;
}

static MEMORY_READ16_START( mjleague_readmem )
	{ 0x000000, 0x02ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },

	{ 0xc40002, 0xc40003, sys16_coinctrl_r },
	{ 0xc41000, 0xc41001, mjl_io_service_r },
	{ 0xc41002, 0xc41003, mjl_io_player1_r },
	{ 0xc41006, 0xc41007, mjl_io_player2_r },
	{ 0xc41004, 0xc41005, mjl_io_bat_r },
	{ 0xc42000, 0xc42001, input_port_3_word_r }, // dip1
	{ 0xc42002, 0xc42003, input_port_4_word_r }, // dip2
	{ 0xc60000, 0xc60001, MRA16_NOP }, /* What is this? Watchdog? */

	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( mjleague_writemem )
	{ 0x000000, 0x02ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sound_command_nmi_w },
	{ 0xc40002, 0xc40003, sys16_3d_coinctrl_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void mjleague_update_proc( void ){
	set_bg_page1( sys16_textram[0x746] );
	set_fg_page1( sys16_textram[0x747] );

	sys16_fg_scrollx = sys16_textram[0x7fc] & 0x01ff;
	sys16_bg_scrollx = sys16_textram[0x7fd] & 0x01ff;
	sys16_fg_scrolly = sys16_textram[0x792] & 0x00ff;
	sys16_bg_scrolly = sys16_textram[0x793] & 0x01ff;
}

static MACHINE_INIT( mjleague ){
	sys16_textmode=1;
	sys16_spritesystem = sys16_sprite_quartet2;
	sys16_sprxoffset = -0xbd;
	sys16_fgxoffset = sys16_bgxoffset = 7;

	// remove memory test because it fails.
	sys16_patch_code( 0xBD42, 0x66 );

	sys16_update_proc = mjleague_update_proc;
}

static DRIVER_INIT( mjleague )
{
	machine_init_sys16_onetime();
}

/***************************************************************************/

INPUT_PORTS_START( mjleague )

PORT_START /* player 1 button fake */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 )

PORT_START /* player 1 button fake */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2 )
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 | IPF_PLAYER2 )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 | IPF_PLAYER2 )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 | IPF_PLAYER2 )

PORT_START  /* Service */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BITX(0x04, IP_ACTIVE_LOW, IPT_SERVICE, DEF_STR( Service_Mode ), KEYCODE_F2, IP_JOY_NONE )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x00, "Starting Points" )
	PORT_DIPSETTING(    0x0c, "2000" )
	PORT_DIPSETTING(    0x08, "3000" )
	PORT_DIPSETTING(    0x04, "5000" )
	PORT_DIPSETTING(    0x00, "10000" )
	PORT_DIPNAME( 0x10, 0x10, "Team Select" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )	//??? something to do with cocktail mode?
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

PORT_START	/* IN5 */
	PORT_ANALOG( 0x7f, 0x40, IPT_TRACKBALL_Y, 70, 30, 0, 127 )

PORT_START	/* IN6 */
	PORT_ANALOG( 0x7f, 0x40, IPT_TRACKBALL_X /*| IPF_REVERSE*/, 50, 30, 0, 127 )

PORT_START	/* IN7 */
	PORT_ANALOG( 0x7f, 0x40, IPT_TRACKBALL_Y | IPF_PLAYER2, 70, 30, 0, 127 )

PORT_START	/* IN8 */
	PORT_ANALOG( 0x7f, 0x40, IPT_TRACKBALL_X | IPF_PLAYER2 | IPF_REVERSE, 50, 30, 0, 127 )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( mjleague )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7751)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(mjleague_readmem,mjleague_writemem)

	MDRV_MACHINE_INIT(mjleague)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( passsht )
	ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr11871.a4", 0x000000, 0x10000, 0x0f9ccea5 )
	ROM_LOAD16_BYTE( "epr11870.a1", 0x000001, 0x10000, 0xdf43ebcf )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "opr11854.b9",  0x00000, 0x10000, 0xd31c0b6c )
	ROM_LOAD( "opr11855.b10", 0x10000, 0x10000, 0xb78762b4 )
	ROM_LOAD( "opr11856.b11", 0x20000, 0x10000, 0xea49f666 )

	ROM_REGION( 0x60000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "opr11862.b1",  0x00001, 0x10000, 0xb6e94727 )
	ROM_LOAD16_BYTE( "opr11865.b5",  0x00000, 0x10000, 0x17e8d5d5 )
	ROM_LOAD16_BYTE( "opr11863.b2",  0x20001, 0x10000, 0x3e670098 )
	ROM_LOAD16_BYTE( "opr11866.b6",  0x20000, 0x10000, 0x50eb71cc )
	ROM_LOAD16_BYTE( "opr11864.b3",  0x40001, 0x10000, 0x05733ca8 )
	ROM_LOAD16_BYTE( "opr11867.b7",  0x40000, 0x10000, 0x81e49697 )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr11857.a7",  0x00000, 0x08000, 0x789edc06 )
	ROM_LOAD( "epr11858.a8",  0x10000, 0x08000, 0x08ab0018 )
	ROM_LOAD( "epr11859.a9",  0x18000, 0x08000, 0x8673e01b )
	ROM_LOAD( "epr11860.a10", 0x20000, 0x08000, 0x10263746 )
	ROM_LOAD( "epr11861.a11", 0x28000, 0x08000, 0x38b54a71 )
ROM_END

ROM_START( passht4b )
	ROM_REGION( 0x20000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "pas4p.3", 0x000000, 0x10000, 0x2d8bc946 )
	ROM_LOAD16_BYTE( "pas4p.4", 0x000001, 0x10000, 0xe759e831 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "pas4p.11", 0x00000, 0x10000, 0xda20fbc9 )
	ROM_LOAD( "pas4p.12", 0x10000, 0x10000, 0xbebb9211 )
	ROM_LOAD( "pas4p.13", 0x20000, 0x10000, 0xe37506c3 )

	ROM_REGION( 0x60000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "opr11862.b1",  0x00001, 0x10000, 0xb6e94727 )
	ROM_LOAD16_BYTE( "opr11865.b5",  0x00000, 0x10000, 0x17e8d5d5 )
	ROM_LOAD16_BYTE( "opr11863.b2",  0x20001, 0x10000, 0x3e670098 )
	ROM_LOAD16_BYTE( "opr11866.b6",  0x20000, 0x10000, 0x50eb71cc )
	ROM_LOAD16_BYTE( "opr11864.b3",  0x40001, 0x10000, 0x05733ca8 )
	ROM_LOAD16_BYTE( "opr11867.b7",  0x40000, 0x10000, 0x81e49697 )

	ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "pas4p.1",  0x00000, 0x08000, 0xe60fb017 )
	ROM_LOAD( "pas4p.2",  0x10000, 0x10000, 0x092e016e )
ROM_END

ROM_START( passshtb )
	ROM_REGION( 0x020000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "pass3_2p.bin", 0x000000, 0x10000, 0x26bb9299 )
	ROM_LOAD16_BYTE( "pass4_2p.bin", 0x000001, 0x10000, 0x06ac6d5d )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "opr11854.b9",  0x00000, 0x10000, 0xd31c0b6c )
	ROM_LOAD( "opr11855.b10", 0x10000, 0x10000, 0xb78762b4 )
	ROM_LOAD( "opr11856.b11", 0x20000, 0x10000, 0xea49f666 )

	ROM_REGION( 0x60000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "opr11862.b1",  0x00001, 0x10000, 0xb6e94727 )
	ROM_LOAD16_BYTE( "opr11865.b5",  0x00000, 0x10000, 0x17e8d5d5 )
	ROM_LOAD16_BYTE( "opr11863.b2",  0x20001, 0x10000, 0x3e670098 )
	ROM_LOAD16_BYTE( "opr11866.b6",  0x20000, 0x10000, 0x50eb71cc )
	ROM_LOAD16_BYTE( "opr11864.b3",  0x40001, 0x10000, 0x05733ca8 )
	ROM_LOAD16_BYTE( "opr11867.b7",  0x40000, 0x10000, 0x81e49697 )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr11857.a7",  0x00000, 0x08000, 0x789edc06 )
	ROM_LOAD( "epr11858.a8",  0x10000, 0x08000, 0x08ab0018 )
	ROM_LOAD( "epr11859.a9",  0x18000, 0x08000, 0x8673e01b )
	ROM_LOAD( "epr11860.a10", 0x20000, 0x08000, 0x10263746 )
	ROM_LOAD( "epr11861.a11", 0x28000, 0x08000, 0x38b54a71 )
ROM_END
/***************************************************************************/

static MEMORY_READ16_START( passsht_readmem )
	{ 0x000000, 0x01ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41004, 0xc41005, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( passsht_writemem )
	{ 0x000000, 0x01ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc42006, 0xc42007, sound_command_w },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

static int passht4b_io1_val;
static int passht4b_io2_val;
static int passht4b_io3_val;

static READ16_HANDLER( passht4b_service_r ){
	data16_t val=input_port_2_word_r(offset,0);
	if(!(readinputport(0) & 0x40)) val&=0xef;
	if(!(readinputport(1) & 0x40)) val&=0xdf;
	if(!(readinputport(5) & 0x40)) val&=0xbf;
	if(!(readinputport(6) & 0x40)) val&=0x7f;

	passht4b_io3_val=(readinputport(0)<<4) | (readinputport(5)&0xf);
	passht4b_io2_val=(readinputport(1)<<4) | (readinputport(6)&0xf);

	passht4b_io1_val=0xff;

	// player 1 buttons
	if(!(readinputport(0) & 0x10)) passht4b_io1_val &=0xfe;
	if(!(readinputport(0) & 0x20)) passht4b_io1_val &=0xfd;
	if(!(readinputport(0) & 0x80)) passht4b_io1_val &=0xfc;

	// player 2 buttons
	if(!(readinputport(1) & 0x10)) passht4b_io1_val &=0xfb;
	if(!(readinputport(1) & 0x20)) passht4b_io1_val &=0xf7;
	if(!(readinputport(1) & 0x80)) passht4b_io1_val &=0xf3;

	// player 3 buttons
	if(!(readinputport(5) & 0x10)) passht4b_io1_val &=0xef;
	if(!(readinputport(5) & 0x20)) passht4b_io1_val &=0xdf;
	if(!(readinputport(5) & 0x80)) passht4b_io1_val &=0xcf;

	// player 4 buttons
	if(!(readinputport(6) & 0x10)) passht4b_io1_val &=0xbf;
	if(!(readinputport(6) & 0x20)) passht4b_io1_val &=0x7f;
	if(!(readinputport(6) & 0x80)) passht4b_io1_val &=0x3f;

	return val;
}

static READ16_HANDLER( passht4b_io1_r ) {	return passht4b_io1_val;}
static READ16_HANDLER( passht4b_io2_r ) {	return passht4b_io2_val;}
static READ16_HANDLER( passht4b_io3_r ) {	return passht4b_io3_val;}

static MEMORY_READ16_START( passht4b_readmem )
	{ 0x000000, 0x01ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41000, 0xc41001, passht4b_service_r },
	{ 0xc41002, 0xc41003, passht4b_io1_r },
	{ 0xc41004, 0xc41005, passht4b_io2_r },
	{ 0xc41006, 0xc41007, passht4b_io3_r },
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xc43000, 0xc43001, input_port_0_word_r }, // player1		// test mode only
	{ 0xc43002, 0xc43003, input_port_1_word_r }, // player2
	{ 0xc43004, 0xc43005, input_port_5_word_r }, // player3
	{ 0xc43006, 0xc43007, input_port_6_word_r }, // player4
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( passht4b_writemem )
	{ 0x000000, 0x01ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc42006, 0xc42007, sound_command_w },
	{ 0xc4600a, 0xc4600b, sys16_coinctrl_w },	/* coin counter doesn't work */
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void passsht_update_proc( void ){
	sys16_fg_scrollx = sys16_workingram[0x34be/2];
	sys16_bg_scrollx = sys16_workingram[0x34c2/2];
	sys16_fg_scrolly = sys16_workingram[0x34bc/2];
	sys16_bg_scrolly = sys16_workingram[0x34c0/2];

	set_fg_page( sys16_textram[0x0ff6/2] );
	set_bg_page( sys16_textram[0x0ff4/2] );
}

static void passht4b_update_proc( void ){
	sys16_fg_scrollx = sys16_workingram[0x34ce/2];
	sys16_bg_scrollx = sys16_workingram[0x34d2/2];
	sys16_fg_scrolly = sys16_workingram[0x34cc/2];
	sys16_bg_scrolly = sys16_workingram[0x34d0/2];

	set_fg_page( sys16_textram[0x0ff6/2] );
	set_bg_page( sys16_textram[0x0ff4/2] );
}

static MACHINE_INIT( passsht ){
	sys16_sprxoffset = -0x48;
	sys16_spritesystem = sys16_sprite_passshot;

	// fix name entry
	sys16_patch_code( 0x13a8,0xc0);

	sys16_update_proc = passsht_update_proc;
}

static MACHINE_INIT( passht4b ){
	sys16_sprxoffset = -0xb8;
	sys16_spritesystem = sys16_sprite_passshot;

	// fix name entry
	sys16_patch_code( 0x138a,0xc0);

	sys16_update_proc = passht4b_update_proc;
}

static DRIVER_INIT( passsht )
{
	machine_init_sys16_onetime();
}

static DRIVER_INIT( passht4b ){
	int i;

	machine_init_sys16_onetime();

	/* invert the graphics bits on the tiles */
	for (i = 0; i < 0x30000; i++)
		memory_region(REGION_GFX1)[i] ^= 0xff;
}

/***************************************************************************/

INPUT_PORTS_START( passsht )
PORT_START /* joy 1 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY )

PORT_START /* joy 2 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_COCKTAIL )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_COCKTAIL )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 | IPF_COCKTAIL )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY | IPF_COCKTAIL )

	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0e, 0x0e, "Initial Point" )
	PORT_DIPSETTING(    0x06, "2000" )
	PORT_DIPSETTING(    0x0a, "3000" )
	PORT_DIPSETTING(    0x0c, "4000" )
	PORT_DIPSETTING(    0x0e, "5000" )
	PORT_DIPSETTING(    0x08, "6000" )
	PORT_DIPSETTING(    0x04, "7000" )
	PORT_DIPSETTING(    0x02, "8000" )
	PORT_DIPSETTING(    0x00, "9000" )
	PORT_DIPNAME( 0x30, 0x30, "Point Table" )
	PORT_DIPSETTING(    0x20, "Easy" )
	PORT_DIPSETTING(    0x30, "Normal" )
	PORT_DIPSETTING(    0x10, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x80, "Easy" )
	PORT_DIPSETTING(    0xc0, "Normal" )
	PORT_DIPSETTING(    0x40, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
INPUT_PORTS_END

INPUT_PORTS_START( passht4b )
PORT_START /* joy 1 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 )

PORT_START /* joy 2 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY | IPF_COCKTAIL )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_COCKTAIL )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_COCKTAIL )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_COCKTAIL )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 | IPF_COCKTAIL )

PORT_START /* service */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BITX(0x04, IP_ACTIVE_LOW, IPT_SERVICE, DEF_STR( Service_Mode ), KEYCODE_F2, IP_JOY_NONE )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START3 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 )

	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0e, 0x0e, "Initial Point" )
	PORT_DIPSETTING(    0x06, "2000" )
	PORT_DIPSETTING(    0x0a, "3000" )
	PORT_DIPSETTING(    0x0c, "4000" )
	PORT_DIPSETTING(    0x0e, "5000" )
	PORT_DIPSETTING(    0x08, "6000" )
	PORT_DIPSETTING(    0x04, "7000" )
	PORT_DIPSETTING(    0x02, "8000" )
	PORT_DIPSETTING(    0x00, "9000" )
	PORT_DIPNAME( 0x30, 0x30, "Point Table" )
	PORT_DIPSETTING(    0x20, "Easy" )
	PORT_DIPSETTING(    0x30, "Normal" )
	PORT_DIPSETTING(    0x10, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x80, "Easy" )
	PORT_DIPSETTING(    0xc0, "Normal" )
	PORT_DIPSETTING(    0x40, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )

PORT_START /* joy 3 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY | IPF_PLAYER3 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY | IPF_PLAYER3 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER3 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY | IPF_PLAYER3 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER3 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER3 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER3 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 | IPF_PLAYER3 )

PORT_START /* joy 4 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY | IPF_PLAYER4 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP    | IPF_8WAY | IPF_PLAYER4 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER4 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT  | IPF_8WAY | IPF_PLAYER4 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 | IPF_PLAYER4 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER4 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER4 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 | IPF_PLAYER4 )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( passsht )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(passsht_readmem,passsht_writemem)

	MDRV_MACHINE_INIT(passsht)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( passht4b )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(passht4b_readmem,passht4b_writemem)

	MDRV_MACHINE_INIT(passht4b)
MACHINE_DRIVER_END

/***************************************************************************/
// pre16
ROM_START( quartet )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr7458a.9b",  0x000000, 0x8000, 0x42e7b23e )
	ROM_LOAD16_BYTE( "epr7455a.6b",  0x000001, 0x8000, 0x01631ab2 )
	ROM_LOAD16_BYTE( "epr7459a.10b", 0x010000, 0x8000, 0x6b540637 )
	ROM_LOAD16_BYTE( "epr7456a.7b",  0x010001, 0x8000, 0x31ca583e )
	ROM_LOAD16_BYTE( "epr7460.11b",  0x020000, 0x8000, 0xa444ea13 )
	ROM_LOAD16_BYTE( "epr7457.8b",   0x020001, 0x8000, 0x3b282c23 )

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr7461.9c",  0x00000, 0x08000, 0xf6af07f2 )
	ROM_LOAD( "epr7462.10c", 0x08000, 0x08000, 0x7914af28 )
	ROM_LOAD( "epr7463.11c", 0x10000, 0x08000, 0x827c5603 )

	ROM_REGION( 0x40000, REGION_GFX2, 0 ) /* sprites  - the same as quartet 2 */
	ROM_LOAD16_BYTE( "epr7465.5c",  0x000001, 0x8000, 0x8a1ab7d7 )
	ROM_LOAD16_BYTE( "epr-7469.2b", 0x000000, 0x8000, 0xcb65ae4f )
	ROM_LOAD16_BYTE( "epr7466.6c",  0x010001, 0x8000, 0xb2d3f4f3 )
	ROM_LOAD16_BYTE( "epr-7470.3b", 0x010000, 0x8000, 0x16fc67b1 )
	ROM_LOAD16_BYTE( "epr7467.7c",  0x020001, 0x8000, 0x0af68de2 )
	ROM_LOAD16_BYTE( "epr-7471.4b", 0x020000, 0x8000, 0x13fad5ac )
	ROM_LOAD16_BYTE( "epr7468.8c",  0x030001, 0x8000, 0xddfd40c0 )
	ROM_LOAD16_BYTE( "epr-7472.5b", 0x030000, 0x8000, 0x8e2762ec )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr-7464.1b", 0x0000, 0x8000, 0x9f291306 )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )      /* 4k for 7751 onboard ROM */
	ROM_LOAD( "7751.bin",     0x0000, 0x0400, 0x6a9534fc ) /* 7751 - U34 */

	ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
	ROM_LOAD( "epr7473.1c", 0x00000, 0x8000, 0x06ec75fa )
	ROM_LOAD( "epr7475.2c", 0x08000, 0x8000, 0x7abd1206 )
	ROM_LOAD( "epr7474.3c", 0x10000, 0x8000, 0xdbf853b8 )
	ROM_LOAD( "epr7476.4c", 0x18000, 0x8000, 0x5eba655a )
ROM_END

ROM_START( quartetj )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr-7458.43",  0x000000, 0x8000, 0x0096499f )
	ROM_LOAD16_BYTE( "epr-7455.26",  0x000001, 0x8000, 0xda934390 )
	ROM_LOAD16_BYTE( "epr-7459.42",  0x010000, 0x8000, 0xd130cf61 )
	ROM_LOAD16_BYTE( "epr-7456.25",  0x010001, 0x8000, 0x7847149f )
	ROM_LOAD16_BYTE( "epr7460.11b",  0x020000, 0x8000, 0xa444ea13 )
	ROM_LOAD16_BYTE( "epr7457.8b",   0x020001, 0x8000, 0x3b282c23 )

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr7461.9c",  0x00000, 0x08000, 0xf6af07f2 )
	ROM_LOAD( "epr7462.10c", 0x08000, 0x08000, 0x7914af28 )
	ROM_LOAD( "epr7463.11c", 0x10000, 0x08000, 0x827c5603 )

	ROM_REGION( 0x040000, REGION_GFX2, 0 ) /* sprites  - the same as quartet 2 */
	ROM_LOAD16_BYTE( "epr7465.5c",  0x000001, 0x8000, 0x8a1ab7d7 )
	ROM_LOAD16_BYTE( "epr-7469.2b", 0x000000, 0x8000, 0xcb65ae4f )
	ROM_LOAD16_BYTE( "epr7466.6c",  0x010001, 0x8000, 0xb2d3f4f3 )
	ROM_LOAD16_BYTE( "epr-7470.3b", 0x010000, 0x8000, 0x16fc67b1 )
	ROM_LOAD16_BYTE( "epr7467.7c",  0x020001, 0x8000, 0x0af68de2 )
	ROM_LOAD16_BYTE( "epr-7471.4b", 0x020000, 0x8000, 0x13fad5ac )
	ROM_LOAD16_BYTE( "epr7468.8c",  0x030001, 0x8000, 0xddfd40c0 )
	ROM_LOAD16_BYTE( "epr-7472.5b", 0x030000, 0x8000, 0x8e2762ec )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr-7464.1b", 0x0000, 0x8000, 0x9f291306 )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )      /* 4k for 7751 onboard ROM */
	ROM_LOAD( "7751.bin",     0x0000, 0x0400, 0x6a9534fc ) /* 7751 - U34 */

	ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
	ROM_LOAD( "epr7473.1c", 0x00000, 0x8000, 0x06ec75fa )
	ROM_LOAD( "epr7475.2c", 0x08000, 0x8000, 0x7abd1206 )
	ROM_LOAD( "epr7474.3c", 0x10000, 0x8000, 0xdbf853b8 )
	ROM_LOAD( "epr7476.4c", 0x18000, 0x8000, 0x5eba655a )
ROM_END


/***************************************************************************/

#if 0
static READ16_HANDLER( quartet_skip_r ){
	if (activecpu_get_pc()==0x89b2) {cpu_spinuntil_int(); return 0xffff;}
	return sys16_workingram[0x0800/2];
}
#endif

static MEMORY_READ16_START( quartet_readmem )
	{ 0x000000, 0x02ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc40002, 0xc40003, sys16_coinctrl_r },
	{ 0xc41000, 0xc41001, input_port_0_word_r }, // p1
	{ 0xc41002, 0xc41003, input_port_1_word_r }, // p2
	{ 0xc41004, 0xc41005, input_port_2_word_r }, // p3
	{ 0xc41006, 0xc41007, input_port_3_word_r }, // p4
	{ 0xc42000, 0xc42001, input_port_3_word_r }, // dip1
	{ 0xc42002, 0xc42003, input_port_5_word_r }, // dip2
//	{ 0xffc800, 0xffc801, quartet_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( quartet_writemem )
	{ 0x000000, 0x02ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sound_command_nmi_w },
	{ 0xc40002, 0xc40003, sys16_3d_coinctrl_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void quartet_update_proc( void ){
	sys16_fg_scrollx = sys16_workingram[0x0d14/2] & 0x01ff;
	sys16_bg_scrollx = sys16_workingram[0x0d18/2] & 0x01ff;
	sys16_fg_scrolly = sys16_textram[0x0f24/2] & 0x00ff;
	sys16_bg_scrolly = sys16_textram[0x0f26/2] & 0x01ff;

//	if(((*(UINT16 *)(&sys16_extraram[4])) & 0xff) == 1)
//		\=1;
//	else
		sys16_quartet_title_kludge=0;

	set_fg_page1( sys16_workingram[0x0d1c/2] );
	set_bg_page1( sys16_workingram[0x0d1e/2] );
}

static MACHINE_INIT( quartet ){
	sys16_textmode=1;
	sys16_spritesystem = sys16_sprite_quartet2;
	sys16_sprxoffset = -0xbc;
	sys16_fgxoffset = sys16_bgxoffset = 7;

	sys16_update_proc = quartet_update_proc;
}

static DRIVER_INIT( quartet )
{
	machine_init_sys16_onetime();
}
/***************************************************************************/

INPUT_PORTS_START( quartet )
	// Player 1
	PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY  )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP  | IPF_8WAY  )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* player 1 coin 2 really */
	// Player 2
	PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY  | IPF_PLAYER2 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP  | IPF_8WAY  | IPF_PLAYER2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* player 2 coin 2 really */
	// Player 3
	PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY | IPF_PLAYER3  )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP  | IPF_8WAY  | IPF_PLAYER3 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER3 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER3 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER3 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START3 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER3 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* player 3 coin 2 really */
	// Player 4
	PORT_START
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN  | IPF_8WAY  | IPF_PLAYER4 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP  | IPF_8WAY  | IPF_PLAYER4 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT | IPF_8WAY | IPF_PLAYER4)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT | IPF_8WAY | IPF_PLAYER4)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER4)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START4 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 | IPF_PLAYER4)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN4 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* player 4 coin 2 really */

	SYS16_COINAGE

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x00, "Credit Power" )
	PORT_DIPSETTING(    0x04, "500" )
	PORT_DIPSETTING(    0x06, "1000" )
	PORT_DIPSETTING(    0x02, "2000" )
	PORT_DIPSETTING(    0x00, "9000" )
	PORT_DIPNAME( 0x18, 0x00, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x10, "Easy" )
	PORT_DIPSETTING(    0x18, "Normal" )
	PORT_DIPSETTING(    0x08, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0x20, 0x20, "Coin During Game" )
	PORT_DIPSETTING(    0x20, "Power" )
	PORT_DIPSETTING(    0x00, "Credit" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Free_Play ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( quartet )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7751)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(quartet_readmem,quartet_writemem)

	MDRV_MACHINE_INIT(quartet)
MACHINE_DRIVER_END

/***************************************************************************/
// pre16
ROM_START( quartet2 )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "quartet2.b9",  0x000000, 0x8000, 0x67177cd8 )
	ROM_LOAD16_BYTE( "quartet2.b6",  0x000001, 0x8000, 0x50f50b08 )
	ROM_LOAD16_BYTE( "quartet2.b10", 0x010000, 0x8000, 0x4273c3b7 )
	ROM_LOAD16_BYTE( "quartet2.b7",  0x010001, 0x8000, 0x0aa337bb )
	ROM_LOAD16_BYTE( "quartet2.b11", 0x020000, 0x8000, 0x3a6a375d )
	ROM_LOAD16_BYTE( "quartet2.b8",  0x020001, 0x8000, 0xd87b2ca2 )

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "quartet2.c9",  0x00000, 0x08000, 0x547a6058 )
	ROM_LOAD( "quartet2.c10", 0x08000, 0x08000, 0x77ec901d )
	ROM_LOAD( "quartet2.c11", 0x10000, 0x08000, 0x7e348cce )

	ROM_REGION( 0x040000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr7465.5c",  0x000001, 0x8000, 0x8a1ab7d7 )
	ROM_LOAD16_BYTE( "epr-7469.2b", 0x000000, 0x8000, 0xcb65ae4f )
	ROM_LOAD16_BYTE( "epr7466.6c",  0x010001, 0x8000, 0xb2d3f4f3 )
	ROM_LOAD16_BYTE( "epr-7470.3b", 0x010000, 0x8000, 0x16fc67b1 )
	ROM_LOAD16_BYTE( "epr7467.7c",  0x020001, 0x8000, 0x0af68de2 )
	ROM_LOAD16_BYTE( "epr-7471.4b", 0x020000, 0x8000, 0x13fad5ac )
	ROM_LOAD16_BYTE( "epr7468.8c",  0x030001, 0x8000, 0xddfd40c0 )
	ROM_LOAD16_BYTE( "epr-7472.5b", 0x030000, 0x8000, 0x8e2762ec )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr-7464.1b", 0x0000, 0x8000, 0x9f291306 )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )      /* 4k for 7751 onboard ROM */
	ROM_LOAD( "7751.bin",     0x0000, 0x0400, 0x6a9534fc ) /* 7751 - U34 */

	ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
	ROM_LOAD( "epr7473.1c", 0x00000, 0x8000, 0x06ec75fa )
	ROM_LOAD( "epr7475.2c", 0x08000, 0x8000, 0x7abd1206 )
	ROM_LOAD( "epr7474.3c", 0x10000, 0x8000, 0xdbf853b8 )
	ROM_LOAD( "epr7476.4c", 0x18000, 0x8000, 0x5eba655a )
ROM_END

ROM_START( quartt2j )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr-7728.43",  0x000000, 0x8000, 0x56a8c88e )
	ROM_LOAD16_BYTE( "epr-7725.26",  0x000001, 0x8000, 0xee15fcc9 )
	ROM_LOAD16_BYTE( "epr-7729.42",  0x010000, 0x8000, 0xbc242123 )
	ROM_LOAD16_BYTE( "epr-7726.25",  0x010001, 0x8000, 0x9d1c48e7 )
	ROM_LOAD16_BYTE( "quartet2.b11", 0x020000, 0x8000, 0x3a6a375d )
	ROM_LOAD16_BYTE( "quartet2.b8",  0x020001, 0x8000, 0xd87b2ca2 )

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "quartet2.c9",  0x00000, 0x08000, 0x547a6058 )
	ROM_LOAD( "quartet2.c10", 0x08000, 0x08000, 0x77ec901d )
	ROM_LOAD( "quartet2.c11", 0x10000, 0x08000, 0x7e348cce )

	ROM_REGION( 0x040000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr7465.5c",  0x000001, 0x8000, 0x8a1ab7d7 )
	ROM_LOAD16_BYTE( "epr-7469.2b", 0x000000, 0x8000, 0xcb65ae4f )
	ROM_LOAD16_BYTE( "epr7466.6c",  0x010001, 0x8000, 0xb2d3f4f3 )
	ROM_LOAD16_BYTE( "epr-7470.3b", 0x010000, 0x8000, 0x16fc67b1 )
	ROM_LOAD16_BYTE( "epr7467.7c",  0x020001, 0x8000, 0x0af68de2 )
	ROM_LOAD16_BYTE( "epr-7471.4b", 0x020000, 0x8000, 0x13fad5ac )
	ROM_LOAD16_BYTE( "epr7468.8c",  0x030001, 0x8000, 0xddfd40c0 )
	ROM_LOAD16_BYTE( "epr-7472.5b", 0x030000, 0x8000, 0x8e2762ec )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr-7464.1b", 0x0000, 0x8000, 0x9f291306 )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )      /* 4k for 7751 onboard ROM */
	ROM_LOAD( "7751.bin",     0x0000, 0x0400, 0x6a9534fc ) /* 7751 - U34 */

	ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* 7751 sound data */
	ROM_LOAD( "epr7473.1c", 0x00000, 0x8000, 0x06ec75fa )
	ROM_LOAD( "epr7475.2c", 0x08000, 0x8000, 0x7abd1206 )
	ROM_LOAD( "epr7474.3c", 0x10000, 0x8000, 0xdbf853b8 )
	ROM_LOAD( "epr7476.4c", 0x18000, 0x8000, 0x5eba655a )
ROM_END

/***************************************************************************/

#if 0
static READ16_HANDLER( quartet2_skip_r ){
	if (activecpu_get_pc()==0x8f6c) {cpu_spinuntil_int(); return 0xffff;}
	return sys16_workingram[0x0800/2];
}
#endif

static MEMORY_READ16_START( quartet2_readmem )
	{ 0x000000, 0x02ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc40002, 0xc40003, sys16_coinctrl_r },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42000, 0xc42001, input_port_3_word_r }, // dip1
	{ 0xc42002, 0xc42003, input_port_4_word_r }, // dip2
//	{ 0xffc800, 0xffc801, quartet2_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( quartet2_writemem )
	{ 0x000000, 0x02ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sound_command_nmi_w },
	{ 0xc40002, 0xc40003, sys16_3d_coinctrl_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void quartet2_update_proc( void ){
	sys16_fg_scrollx = sys16_workingram[0x0d14/2] & 0x01ff;
	sys16_bg_scrollx = sys16_workingram[0x0d18/2] & 0x01ff;
	sys16_fg_scrolly = sys16_textram[0x792] & 0x00ff;
	sys16_bg_scrolly = sys16_textram[0x793] & 0x01ff;

//let's fix this properly
//	if(((*(UINT16 *)(&sys16_extraram[4])) & 0xff) == 1)
//		sys16_quartet_title_kludge=1;
//	else
		sys16_quartet_title_kludge=0;

	set_fg_page1( sys16_workingram[0x0d1c/2] );
	set_bg_page1( sys16_workingram[0x0d1e/2] );
}

static MACHINE_INIT( quartet2 ){
	sys16_textmode=1;
	sys16_spritesystem = sys16_sprite_quartet2;
	sys16_sprxoffset = -0xbc;
	sys16_fgxoffset = sys16_bgxoffset = 7;

	sys16_update_proc = quartet2_update_proc;
}

static DRIVER_INIT( quartet2 ){
	machine_init_sys16_onetime();
}
/***************************************************************************/

INPUT_PORTS_START( quartet2 )
	SYS16_JOY1_SWAPPEDBUTTONS
	SYS16_JOY2_SWAPPEDBUTTONS
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x06, 0x00, "Credit Power" )
	PORT_DIPSETTING(    0x04, "500" )
	PORT_DIPSETTING(    0x06, "1000" )
	PORT_DIPSETTING(    0x02, "2000" )
	PORT_DIPSETTING(    0x00, "9000" )
	PORT_DIPNAME( 0x18, 0x00, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x10, "Easy" )
	PORT_DIPSETTING(    0x18, "Normal" )
	PORT_DIPSETTING(    0x08, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( quartet2 )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7751)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(quartet2_readmem,quartet2_writemem)

	MDRV_MACHINE_INIT(quartet2)
MACHINE_DRIVER_END

/***************************************************************************

   Riot City

***************************************************************************/
// sys16B
ROM_START( riotcity )
	ROM_REGION( 0xc0000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr14612.bin", 0x000000, 0x20000, 0xa1b331ec )
	ROM_LOAD16_BYTE( "epr14610.bin", 0x000001, 0x20000, 0xcd4f2c50 )
	/* empty 0x40000 - 0x80000 */
	ROM_LOAD16_BYTE( "epr14613.bin", 0x080000, 0x20000, 0x0659df4c )
	ROM_LOAD16_BYTE( "epr14611.bin", 0x080001, 0x20000, 0xd9e6f80b )

	ROM_REGION( 0xc0000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr14616.bin", 0x00000, 0x20000, 0x46d30368 ) /* plane 1 */
	ROM_LOAD( "epr14625.bin", 0x20000, 0x20000, 0xabfb80fe )
	ROM_LOAD( "epr14617.bin", 0x40000, 0x20000, 0x884e40f9 ) /* plane 2 */
	ROM_LOAD( "epr14626.bin", 0x60000, 0x20000, 0x4ef55846 )
	ROM_LOAD( "epr14618.bin", 0x80000, 0x20000, 0x00eb260e ) /* plane 3 */
	ROM_LOAD( "epr14627.bin", 0xa0000, 0x20000, 0x961e5f82 )

	ROM_REGION( 0x180000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr14619.bin",  0x000001, 0x040000, 0x6f2b5ef7 )
	ROM_LOAD16_BYTE( "epr14622.bin",  0x000000, 0x040000, 0x7ca7e40d )
	ROM_LOAD16_BYTE( "epr14620.bin",  0x080001, 0x040000, 0x66183333 )
	ROM_LOAD16_BYTE( "epr14623.bin",  0x080000, 0x040000, 0x98630049 )
	ROM_LOAD16_BYTE( "epr14621.bin",  0x100001, 0x040000, 0xc0f2820e )
	ROM_LOAD16_BYTE( "epr14624.bin",  0x100000, 0x040000, 0xd1a68448 )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr14614.bin", 0x00000, 0x10000, 0xc65cc69a )
	ROM_LOAD( "epr14615.bin", 0x10000, 0x20000, 0x46653db1 )
ROM_END

/***************************************************************************/

static READ16_HANDLER( riotcity_skip_r ){
	if (activecpu_get_pc()==0x3ce) {cpu_spinuntil_int(); return 0;}
	return sys16_workingram[0x2cde/2];
}

static MEMORY_READ16_START( riotcity_readmem )
	{ 0x000000, 0x0bffff, MRA16_ROM },
	{ 0x3f0000, 0x3fffff, SYS16_MRA16_EXTRAM },
	{ 0xf20000, 0xf20fff, SYS16_MRA16_EXTRAM3 },
	{ 0xf40000, 0xf40fff, SYS16_MRA16_SPRITERAM },
	{ 0xf60000, 0xf60fff, SYS16_MRA16_PALETTERAM },
	{ 0xf81002, 0xf81003, input_port_0_word_r }, // player1
	{ 0xf81006, 0xf81007, input_port_1_word_r }, // player2
	{ 0xf81000, 0xf81001, input_port_2_word_r }, // service
	{ 0xf82002, 0xf82003, input_port_3_word_r }, // dip1
	{ 0xf82000, 0xf82001, input_port_4_word_r }, // dip2
	{ 0xfa0000, 0xfaffff, SYS16_MRA16_TILERAM },
	{ 0xfb0000, 0xfb0fff, SYS16_MRA16_TEXTRAM },
	{ 0xffecde, 0xffecdf, riotcity_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( riotcity_writemem )
	{ 0x000000, 0x0bffff, MWA16_ROM },
	{ 0x3f0000, 0x3fffff, SYS16_MWA16_EXTRAM },
	{ 0xf00006, 0xf00007, sound_command_w },
	{ 0xf20000, 0xf20fff, SYS16_MWA16_EXTRAM3 },
	{ 0xf40000, 0xf40fff, SYS16_MWA16_SPRITERAM },
	{ 0xf60000, 0xf60fff, SYS16_MWA16_PALETTERAM },
	{ 0xf80000, 0xf80001, sys16_coinctrl_w },
	{ 0xfa0000, 0xfaffff, SYS16_MWA16_TILERAM },
	{ 0xfb0000, 0xfb0fff, SYS16_MWA16_TEXTRAM },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void riotcity_update_proc (void)
{
	sys16_fg_scrollx = sys16_textram[0x0e98/2];
	sys16_bg_scrollx = sys16_textram[0x0e9a/2];
	sys16_fg_scrolly = sys16_textram[0x0e90/2];
	sys16_bg_scrolly = sys16_textram[0x0e92/2];

	set_fg_page( sys16_textram[0x0e80/2] );
	set_bg_page( sys16_textram[0x0e82/2] );

	sys16_tile_bank1 = sys16_extraram3[0x0002/2] & 0xf;
	sys16_tile_bank0 = sys16_extraram3[0x0000/2] & 0xf;
}

static MACHINE_INIT( riotcity ){
	static int bank[16] = {
		0x0,0x1,0x4,0x5,
		0x8,0x9,0x0,0x0,
		0x2,0x3,0x6,0x7,
		0xa,0xb,0x0,0x0
	};
	sys16_obj_bank = bank;
	sys16_spritesystem = sys16_sprite_aurail;
	sys16_spritelist_end=0x8000;
	sys16_bg_priority_mode=1;

	sys16_update_proc = riotcity_update_proc;
}

static DRIVER_INIT( riotcity )
{
	machine_init_sys16_onetime();
}

/***************************************************************************/

INPUT_PORTS_START( riotcity )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, "2 Credits to Start" )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x0c, "2" )
	PORT_DIPSETTING(    0x08, "3" )
	PORT_DIPSETTING(    0x04, "4" )
	PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x20, "Easy" )
	PORT_DIPSETTING(    0x30, "Normal" )
	PORT_DIPSETTING(    0x10, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x40, "Normal" )
	PORT_DIPSETTING(    0x00, "Hard" )
	PORT_DIPNAME( 0x80, 0x80, "Attack Button to Start" )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( riotcity )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(riotcity_readmem,riotcity_writemem)

	MDRV_MACHINE_INIT(riotcity)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( sdi )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "a4.rom", 0x000000, 0x8000, 0xf2c41dd6 )
	ROM_LOAD16_BYTE( "a1.rom", 0x000001, 0x8000, 0xa9f816ef )
	ROM_LOAD16_BYTE( "a5.rom", 0x010000, 0x8000, 0x7952e27e )
	ROM_LOAD16_BYTE( "a2.rom", 0x010001, 0x8000, 0x369af326 )
	ROM_LOAD16_BYTE( "a6.rom", 0x020000, 0x8000, 0x8ee2c287 )
	ROM_LOAD16_BYTE( "a3.rom", 0x020001, 0x8000, 0x193e4231 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "b9.rom",  0x00000, 0x10000, 0x182b6301 )
	ROM_LOAD( "b10.rom", 0x10000, 0x10000, 0x8f7129a2 )
	ROM_LOAD( "b11.rom", 0x20000, 0x10000, 0x4409411f )

	ROM_REGION( 0x60000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "b1.rom", 0x00001, 0x010000, 0x30e2c50a )
	ROM_LOAD16_BYTE( "b5.rom", 0x00000, 0x010000, 0x794e3e8b )
	ROM_LOAD16_BYTE( "b2.rom", 0x20001, 0x010000, 0x6a8b3fd0 )
	ROM_LOAD16_BYTE( "b6.rom", 0x20000, 0x010000, 0x602da5d5 )
	ROM_LOAD16_BYTE( "b3.rom", 0x40001, 0x010000, 0xb9de3aeb )
	ROM_LOAD16_BYTE( "b7.rom", 0x40000, 0x010000, 0x0a73a057 )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "a7.rom", 0x0000, 0x8000, 0x793f9f7f )
ROM_END

// sys16A
ROM_START( sdioj )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* 68000 code */
// Custom cpu 317-0027
	ROM_LOAD16_BYTE( "epr10970.43", 0x000000, 0x8000, 0xb8fa4a2c )
	ROM_LOAD16_BYTE( "epr10968.26", 0x000001, 0x8000, 0xa3f97793 )
	ROM_LOAD16_BYTE( "epr10971.42", 0x010000, 0x8000, 0xc44a0328 )
	ROM_LOAD16_BYTE( "epr10969.25", 0x010001, 0x8000, 0x455d15bd )
	ROM_LOAD16_BYTE( "epr10755.41", 0x020000, 0x8000, 0x405e3969 )
	ROM_LOAD16_BYTE( "epr10752.24", 0x020001, 0x8000, 0x77453740 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr10756.95", 0x00000, 0x10000, 0x44d8a506 )
	ROM_LOAD( "epr10757.94", 0x10000, 0x10000, 0x497e1740 )
	ROM_LOAD( "epr10758.93", 0x20000, 0x10000, 0x61d61486 )

	ROM_REGION( 0x60000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "b1.rom", 0x00001, 0x10000, 0x30e2c50a )
	ROM_LOAD16_BYTE( "b5.rom", 0x00000, 0x10000, 0x794e3e8b )
	ROM_LOAD16_BYTE( "b2.rom", 0x20001, 0x10000, 0x6a8b3fd0 )
	ROM_LOAD16_BYTE( "b6.rom", 0x20000, 0x10000, 0x602da5d5 )
	ROM_LOAD16_BYTE( "b3.rom", 0x40001, 0x10000, 0xb9de3aeb )
	ROM_LOAD16_BYTE( "b7.rom", 0x40000, 0x10000, 0x0a73a057 )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr10759.12", 0x0000, 0x8000, 0xd7f9649f )
ROM_END


/***************************************************************************/

static READ16_HANDLER( io_p1mousex_r ){ return 0xff-input_port_5_r( offset ); }
static READ16_HANDLER( io_p1mousey_r ){ return input_port_6_r( offset ); }

static READ16_HANDLER( io_p2mousex_r ){ return input_port_7_r( offset ); }
static READ16_HANDLER( io_p2mousey_r ){ return input_port_8_r( offset ); }

static READ16_HANDLER( sdi_skip_r ){
	if (activecpu_get_pc()==0x5326) {cpu_spinuntil_int(); return 0xffff;}
	return sys16_workingram[0x0400/2];
}

static MEMORY_READ16_START( sdi_readmem )
	{ 0x000000, 0x02ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x411fff, SYS16_MRA16_TEXTRAM }, //*
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41004, 0xc41005, input_port_0_word_r }, // player1
	{ 0xc41002, 0xc41003, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42004, 0xc42005, input_port_4_word_r }, // dip2
	{ 0xc43000, 0xc43001, io_p1mousex_r },
	{ 0xc43004, 0xc43005, io_p1mousey_r },
	{ 0xc43008, 0xc43009, io_p2mousex_r },
	{ 0xc4300c, 0xc4300d, io_p2mousey_r },
//	{ 0xc42000, 0xc42001, MRA16_NOP }, /* What is this? */
	{ 0xc60000, 0xc60001, MRA16_NOP }, /* What is this? */
	{ 0xffc400, 0xffc401, sdi_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( sdi_writemem )
	{ 0x000000, 0x02ffff, MWA16_ROM },
	{ 0x123406, 0x123407, sound_command_w },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x411fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void sdi_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];
}

static MACHINE_INIT( sdi ){
	static int bank[16] = {
		0,0,0,0,
		0,0,0,3,
		0,0,0,2,
		0,1,0,0
	};
	sys16_obj_bank = bank;

	sys16_patch_code( 0x102f2, 0x00 );
	sys16_patch_code( 0x102f3, 0x02 );

	sys16_update_proc = sdi_update_proc;
}

static DRIVER_INIT( sdi ){
	machine_init_sys16_onetime();
	sys18_splittab_bg_x=&sys16_textram[0x0fc0];
	sys16_rowscroll_scroll=0xff00;
}

/***************************************************************************/

INPUT_PORTS_START( sdi )
PORT_START	/* DSW1 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN  | IPF_8WAY )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP    | IPF_8WAY )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT | IPF_8WAY )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT  | IPF_8WAY )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN  | IPF_8WAY | IPF_PLAYER2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP    | IPF_8WAY | IPF_PLAYER2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT | IPF_8WAY | IPF_PLAYER2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT  | IPF_8WAY | IPF_PLAYER2)

	SYS16_JOY2

PORT_START /* Service */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BITX(0x04, IP_ACTIVE_LOW, IPT_SERVICE, DEF_STR( Service_Mode ), KEYCODE_F2, IP_JOY_NONE )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 | IPF_PLAYER2)

	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x08, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x04, "4" )
	PORT_BITX( 0,       0x00, IPT_DIPSWITCH_SETTING | IPF_CHEAT, "240?", IP_KEY_NONE, IP_JOY_NONE )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x20, "Easy" )
	PORT_DIPSETTING(    0x30, "Normal" )
	PORT_DIPSETTING(    0x10, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x80, "Every 50000" )
	PORT_DIPSETTING(    0xc0, "50000" )
	PORT_DIPSETTING(    0x40, "100000" )
	PORT_DIPSETTING(    0x00, "None" )

	PORT_START				/* fake analog X */
	PORT_ANALOG( 0xff, 0x80, IPT_TRACKBALL_X, 75, 1, 0, 255 )

	PORT_START				/* fake analog Y */
	PORT_ANALOG( 0xff, 0x80, IPT_TRACKBALL_Y, 75, 1, 0, 255 )

	PORT_START				/* fake analog X */
	PORT_ANALOG( 0xff, 0x80, IPT_TRACKBALL_X | IPF_PLAYER2 , 75, 1, 0, 255 )

	PORT_START				/* fake analog Y */
	PORT_ANALOG( 0xff, 0x80, IPT_TRACKBALL_Y | IPF_PLAYER2, 75, 1, 0, 255 )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( sdi )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(sdi_readmem,sdi_writemem)

	MDRV_MACHINE_INIT(sdi)
MACHINE_DRIVER_END

/***************************************************************************/


/***************************************************************************/
// sys16B
ROM_START( shinobi )
	ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "shinobi.a4", 0x00000, 0x10000, 0xb930399d )
	ROM_LOAD16_BYTE( "shinobi.a1", 0x00001, 0x10000, 0x343f4c46 )
	ROM_LOAD16_BYTE( "epr11283",   0x20000, 0x10000, 0x9d46e707 )
	ROM_LOAD16_BYTE( "epr11281",   0x20001, 0x10000, 0x7961d07e )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "shinobi.b9",  0x00000, 0x10000, 0x5f62e163 )
	ROM_LOAD( "shinobi.b10", 0x10000, 0x10000, 0x75f8fbc9 )
	ROM_LOAD( "shinobi.b11", 0x20000, 0x10000, 0x06508bb9 )

	ROM_REGION( 0x80000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr11290.10", 0x00001, 0x10000, 0x611f413a )
	ROM_LOAD16_BYTE( "epr11294.11", 0x00000, 0x10000, 0x5eb00fc1 )
	ROM_LOAD16_BYTE( "epr11291.17", 0x20001, 0x10000, 0x3c0797c0 )
	ROM_LOAD16_BYTE( "epr11295.18", 0x20000, 0x10000, 0x25307ef8 )
	ROM_LOAD16_BYTE( "epr11292.23", 0x40001, 0x10000, 0xc29ac34e )
	ROM_LOAD16_BYTE( "epr11296.24", 0x40000, 0x10000, 0x04a437f8 )
	ROM_LOAD16_BYTE( "epr11293.29", 0x60001, 0x10000, 0x41f41063 )
	ROM_LOAD16_BYTE( "epr11297.30", 0x60000, 0x10000, 0xb6e1fd72 )

	ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "shinobi.a7", 0x00000, 0x8000, 0x2457a7cf )
	ROM_LOAD( "shinobi.a8", 0x10000, 0x8000, 0xc8df8460 )
	ROM_LOAD( "shinobi.a9", 0x18000, 0x8000, 0xe5a4cf30 )
ROM_END

ROM_START( shinobib )
	ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
// Custom cpu 317-0049
	ROM_LOAD16_BYTE( "epr11282", 0x00000, 0x10000, 0x5f2e5524 )
	ROM_LOAD16_BYTE( "epr11280", 0x00001, 0x10000, 0xbdfe5c38 )
	ROM_LOAD16_BYTE( "epr11283", 0x20000, 0x10000, 0x9d46e707 )
	ROM_LOAD16_BYTE( "epr11281", 0x20001, 0x10000, 0x7961d07e )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "shinobi.b9",  0x00000, 0x10000, 0x5f62e163 )
	ROM_LOAD( "shinobi.b10", 0x10000, 0x10000, 0x75f8fbc9 )
	ROM_LOAD( "shinobi.b11", 0x20000, 0x10000, 0x06508bb9 )

	ROM_REGION( 0x80000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr11290.10", 0x00001, 0x10000, 0x611f413a )
	ROM_LOAD16_BYTE( "epr11294.11", 0x10000, 0x10000, 0x5eb00fc1 )
	ROM_LOAD16_BYTE( "epr11291.17", 0x20001, 0x10000, 0x3c0797c0 )
	ROM_LOAD16_BYTE( "epr11295.18", 0x30000, 0x10000, 0x25307ef8 )
	ROM_LOAD16_BYTE( "epr11292.23", 0x40001, 0x10000, 0xc29ac34e )
	ROM_LOAD16_BYTE( "epr11296.24", 0x50000, 0x10000, 0x04a437f8 )
	ROM_LOAD16_BYTE( "epr11293.29", 0x60001, 0x10000, 0x41f41063 )
	ROM_LOAD16_BYTE( "epr11297.30", 0x70000, 0x10000, 0xb6e1fd72 )

	ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "shinobi.a7", 0x00000, 0x8000, 0x2457a7cf )
	ROM_LOAD( "shinobi.a8", 0x10000, 0x8000, 0xc8df8460 )
	ROM_LOAD( "shinobi.a9", 0x18000, 0x8000, 0xe5a4cf30 )

ROM_END

/***************************************************************************/

static READ16_HANDLER( shinobi_skip_r ){
	if (activecpu_get_pc()==0x32e0) {cpu_spinuntil_int(); return 1<<8;}
	return sys16_workingram[0x301c/2];
}

static MEMORY_READ16_START( shinobi_readmem )
	{ 0x000000, 0x03ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xc43000, 0xc43001, MRA16_NOP },
	{ 0xfff01c, 0xfff01d, shinobi_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( shinobi_writemem )
	{ 0x000000, 0x03ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xc43000, 0xc43001, MWA16_NOP },
	{ 0xfe0006, 0xfe0007, sound_command_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void shinobi_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];
}

static MACHINE_INIT( shinobi ){
	static int bank[16] = {
		0,0,0,0,
		0,0,0,3,
		0,0,0,2,
		0,1,0,0
	};
	sys16_obj_bank = bank;
	sys16_dactype = 1;
	sys16_update_proc = shinobi_update_proc;
}

static DRIVER_INIT( shinobi )
{
	machine_init_sys16_onetime();
}

/***************************************************************************/

INPUT_PORTS_START( shinobi )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x08, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x04, "5" )
	PORT_BITX( 0,       0x00, IPT_DIPSWITCH_SETTING | IPF_CHEAT, "240", IP_KEY_NONE, IP_JOY_NONE )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x20, "Easy" )
	PORT_DIPSETTING(    0x30, "Normal" )
	PORT_DIPSETTING(    0x10, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0x40, 0x40, "Enemy's Bullet Speed" )
	PORT_DIPSETTING(    0x40, "Slow" )
	PORT_DIPSETTING(    0x00, "Fast" )
	PORT_DIPNAME( 0x80, 0x80, "Language" )
	PORT_DIPSETTING(    0x80, "Japanese" )
	PORT_DIPSETTING(    0x00, "English" )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( shinobi )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(shinobi_readmem,shinobi_writemem)

	MDRV_MACHINE_INIT(shinobi)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16A
ROM_START( shinobia )
	ROM_REGION( 0x040000, REGION_CPU1, 0 ) /* 68000 code */
// custom cpu 317-0050
	ROM_LOAD16_BYTE( "epr11262.42", 0x000000, 0x10000, 0xd4b8df12 )
	ROM_LOAD16_BYTE( "epr11260.27", 0x000001, 0x10000, 0x2835c95d )
	ROM_LOAD16_BYTE( "epr11263.43", 0x020000, 0x10000, 0xa2a620bd )
	ROM_LOAD16_BYTE( "epr11261.25", 0x020001, 0x10000, 0xa3ceda52 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr11264.95", 0x00000, 0x10000, 0x46627e7d )
	ROM_LOAD( "epr11265.94", 0x10000, 0x10000, 0x87d0f321 )
	ROM_LOAD( "epr11266.93", 0x20000, 0x10000, 0xefb4af87 )

	ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr11290.10", 0x00001, 0x10000, 0x611f413a )
	ROM_LOAD16_BYTE( "epr11294.11", 0x00000, 0x10000, 0x5eb00fc1 )
	ROM_LOAD16_BYTE( "epr11291.17", 0x20001, 0x10000, 0x3c0797c0 )
	ROM_LOAD16_BYTE( "epr11295.18", 0x20000, 0x10000, 0x25307ef8 )
	ROM_LOAD16_BYTE( "epr11292.23", 0x40001, 0x10000, 0xc29ac34e )
	ROM_LOAD16_BYTE( "epr11296.24", 0x40000, 0x10000, 0x04a437f8 )
	ROM_LOAD16_BYTE( "epr11293.29", 0x60001, 0x10000, 0x41f41063 )
	ROM_LOAD16_BYTE( "epr11297.30", 0x60000, 0x10000, 0xb6e1fd72 )

	ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr11267.12", 0x0000, 0x8000, 0xdd50b745 )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )      /* 4k for 7751 onboard ROM */
	ROM_LOAD( "7751.bin",     0x0000, 0x0400, 0x6a9534fc ) /* 7751 - U34 */

	ROM_REGION( 0x08000, REGION_SOUND1, 0 ) /* 7751 sound data */
	ROM_LOAD( "epr11268.1", 0x0000, 0x8000, 0x6d7966da )
ROM_END


ROM_START( shinobl )
	ROM_REGION( 0x040000, REGION_CPU1, 0 ) /* 68000 code */
// Star Bootleg
	ROM_LOAD16_BYTE( "b3",          0x000000, 0x10000, 0x38e59646 )
	ROM_LOAD16_BYTE( "b1",          0x000001, 0x10000, 0x8529d192 )
	ROM_LOAD16_BYTE( "epr11263.43", 0x020000, 0x10000, 0xa2a620bd )
	ROM_LOAD16_BYTE( "epr11261.25", 0x020001, 0x10000, 0xa3ceda52 )

// Beta Bootleg
//	ROM_LOAD16_BYTE( "4",           0x000000, 0x10000, 0xc178a39c) )
//	ROM_LOAD16_BYTE( "2",           0x000001, 0x10000, 0x5ad8ebf2) )
//	ROM_LOAD16_BYTE( "epr11263.43", 0x020000, 0x10000, 0xa2a620bd )
//	ROM_LOAD16_BYTE( "epr11261.25", 0x020001, 0x10000, 0xa3ceda52 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr11264.95", 0x00000, 0x10000, 0x46627e7d )
	ROM_LOAD( "epr11265.94", 0x10000, 0x10000, 0x87d0f321 )
	ROM_LOAD( "epr11266.93", 0x20000, 0x10000, 0xefb4af87 )

	ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr11290.10", 0x00001, 0x10000, 0x611f413a )
	ROM_LOAD16_BYTE( "epr11294.11", 0x00000, 0x10000, 0x5eb00fc1 )
	ROM_LOAD16_BYTE( "epr11291.17", 0x20001, 0x10000, 0x3c0797c0 )
	ROM_LOAD16_BYTE( "epr11295.18", 0x20000, 0x10000, 0x25307ef8 )
	ROM_LOAD16_BYTE( "epr11292.23", 0x40001, 0x10000, 0xc29ac34e )
	ROM_LOAD16_BYTE( "epr11296.24", 0x40000, 0x10000, 0x04a437f8 )
	ROM_LOAD16_BYTE( "epr11293.29", 0x60001, 0x10000, 0x41f41063 )
//	ROM_LOAD16_BYTE( "epr11297.30", 0x60000, 0x10000, 0xb6e1fd72 )
	ROM_LOAD16_BYTE( "b17",         0x60000, 0x10000, 0x0315cf42 )	// Beta bootleg uses the rom above.

	ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr11267.12", 0x0000, 0x8000, 0xdd50b745 )

	ROM_REGION( 0x1000, REGION_CPU3, 0 )      /* 4k for 7751 onboard ROM */
	ROM_LOAD( "7751.bin",     0x0000, 0x0400, 0x6a9534fc ) /* 7751 - U34 */

	ROM_REGION( 0x08000, REGION_SOUND1, 0 ) /* 7751 sound data */
	ROM_LOAD( "epr11268.1", 0x0000, 0x8000, 0x6d7966da )
ROM_END

/***************************************************************************/

static MEMORY_READ16_START( shinobl_readmem )
	{ 0x000000, 0x03ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42000, 0xc42001, input_port_3_word_r }, // dip1
	{ 0xc42002, 0xc42003, input_port_4_word_r }, // dip2
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( shinobl_writemem )
	{ 0x000000, 0x03ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sound_command_nmi_w },
	{ 0xc40002, 0xc40003, sys16_3d_coinctrl_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void shinobl_update_proc( void ){
	set_bg_page( sys16_textram[0x74e] );
	set_fg_page( sys16_textram[0x74f] );
	sys16_fg_scrolly = sys16_textram[0x792] & 0x00ff;
	sys16_bg_scrolly = sys16_textram[0x793] & 0x01ff;
	sys16_fg_scrollx = sys16_textram[0x7fc] & 0x01ff;
	sys16_bg_scrollx = sys16_textram[0x7fd] & 0x01ff;
}

static MACHINE_INIT( shinobl ){
	static int bank[] = {
		0,2,4,6,
		1,3,5,7
	};
	sys16_obj_bank = bank;
	sys16_textmode=1;
	sys16_spritesystem = sys16_sprite_quartet2;
	sys16_sprxoffset = -0xbc;
	sys16_fgxoffset = sys16_bgxoffset = 7;
	sys16_tilebank_switch=0x2000;

	sys16_dactype = 1;
	sys16_update_proc = shinobl_update_proc;
}



/***************************************************************************/

static MACHINE_DRIVER_START( shinobl )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7751)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(shinobl_readmem,shinobl_writemem)

	MDRV_MACHINE_INIT(shinobl)
MACHINE_DRIVER_END

/***************************************************************************/

// sys16A custom
ROM_START( tetris )
	ROM_REGION( 0x020000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr12201.rom", 0x000000, 0x8000, 0x338e9b51 )
	ROM_LOAD16_BYTE( "epr12200.rom", 0x000001, 0x8000, 0xfb058779 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr12202.rom", 0x00000, 0x10000, 0x2f7da741 )
	ROM_LOAD( "epr12203.rom", 0x10000, 0x10000, 0xa6e58ec5 )
	ROM_LOAD( "epr12204.rom", 0x20000, 0x10000, 0x0ae98e23 )

	ROM_REGION( 0x10000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr12169.rom", 0x0001, 0x8000, 0xdacc6165 )
	ROM_LOAD16_BYTE( "epr12170.rom", 0x0000, 0x8000, 0x87354e42 )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12205.rom", 0x0000, 0x8000, 0x6695dc99 )
ROM_END

// sys16B
ROM_START( tetrisbl )
	ROM_REGION( 0x020000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "rom2.bin", 0x000000, 0x10000, 0x4d165c38 )
	ROM_LOAD16_BYTE( "rom1.bin", 0x000001, 0x10000, 0x1e912131 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "scr01.rom", 0x00000, 0x10000, 0x62640221 )
	ROM_LOAD( "scr02.rom", 0x10000, 0x10000, 0x9abd183b )
	ROM_LOAD( "scr03.rom", 0x20000, 0x10000, 0x2495fd4e )

	ROM_REGION( 0x020000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "obj0-o.rom", 0x00001, 0x10000, 0x2fb38880 )
	ROM_LOAD16_BYTE( "obj0-e.rom", 0x00000, 0x10000, 0xd6a02cba )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "s-prog.rom", 0x0000, 0x8000, 0xbd9ba01b )
ROM_END

// sys16B
ROM_START( tetrisa )
	ROM_REGION( 0x020000, REGION_CPU1, 0 ) /* 68000 code */
// Custom Cpu 317-0092
	ROM_LOAD16_BYTE( "tetris.a7", 0x000000, 0x10000, 0x9ce15ac9 )
	ROM_LOAD16_BYTE( "tetris.a5", 0x000001, 0x10000, 0x98d590ca )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "scr01.rom", 0x00000, 0x10000, 0x62640221 )
	ROM_LOAD( "scr02.rom", 0x10000, 0x10000, 0x9abd183b )
	ROM_LOAD( "scr03.rom", 0x20000, 0x10000, 0x2495fd4e )

	ROM_REGION( 0x020000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "obj0-o.rom", 0x00001, 0x10000, 0x2fb38880 )
	ROM_LOAD16_BYTE( "obj0-e.rom", 0x00000, 0x10000, 0xd6a02cba )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "s-prog.rom", 0x0000, 0x8000, 0xbd9ba01b )
ROM_END

/***************************************************************************/

static MEMORY_READ16_START( tetris_readmem )
	{ 0x000000, 0x01ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x418000, 0x41803f, SYS16_MRA16_EXTRAM2 },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xc80000, 0xc80001, MRA16_NOP },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( tetris_writemem )
	{ 0x000000, 0x01ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x418000, 0x41803f, SYS16_MWA16_EXTRAM2 },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xc42006, 0xc42007, sound_command_w },
	{ 0xc43034, 0xc43035, MWA16_NOP },
	{ 0xc80000, 0xc80001, MWA16_NOP },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void tetris_update_proc( void ){
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];

	set_fg_page( sys16_extraram2[0x38/2] );
	set_bg_page( sys16_extraram2[0x28/2] );
}

static MACHINE_INIT( tetris ){
	sys16_patch_code( 0xba6, 0x4e );
	sys16_patch_code( 0xba7, 0x71 );

	sys16_sprxoffset = -0x40;
	sys16_update_proc = tetris_update_proc;
}

static DRIVER_INIT( tetris )
{
	machine_init_sys16_onetime();
}

static DRIVER_INIT( tetrisbl )
{
	machine_init_sys16_onetime();
}
/***************************************************************************/

INPUT_PORTS_START( tetris )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE /* unconfirmed */

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Unknown ) )	// from the code it looks like some kind of difficulty
	PORT_DIPSETTING(    0x0c, "A" )					// level, but all 4 levels points to the same place
	PORT_DIPSETTING(    0x08, "B" )					// so it doesn't actually change anything!!
	PORT_DIPSETTING(    0x04, "C" )
	PORT_DIPSETTING(    0x00, "D" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x20, "Easy" )
	PORT_DIPSETTING(    0x30, "Normal" )
	PORT_DIPSETTING(    0x10, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( tetris )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(tetris_readmem,tetris_writemem)

	MDRV_MACHINE_INIT(tetris)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( timscanr )
	ROM_REGION( 0x030000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "ts10853.bin", 0x00000, 0x8000, 0x24d7c5fb )
	ROM_LOAD16_BYTE( "ts10850.bin", 0x00001, 0x8000, 0xf1575732 )
	ROM_LOAD16_BYTE( "ts10854.bin", 0x10000, 0x8000, 0x82d0b237 )
	ROM_LOAD16_BYTE( "ts10851.bin", 0x10001, 0x8000, 0xf5ce271b )
	ROM_LOAD16_BYTE( "ts10855.bin", 0x20000, 0x8000, 0x63e95a53 )
	ROM_LOAD16_BYTE( "ts10852.bin", 0x20001, 0x8000, 0x7cd1382b )

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "timscanr.b9",  0x00000, 0x8000, 0x07dccc37 )
	ROM_LOAD( "timscanr.b10", 0x08000, 0x8000, 0x84fb9a3a )
	ROM_LOAD( "timscanr.b11", 0x10000, 0x8000, 0xc8694bc0 )

	ROM_REGION( 0x40000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "ts10548.bin", 0x00001, 0x8000, 0xaa150735 )
	ROM_LOAD16_BYTE( "ts10552.bin", 0x00000, 0x8000, 0x6fcbb9f7 )
	ROM_LOAD16_BYTE( "ts10549.bin", 0x10001, 0x8000, 0x2f59f067 )
	ROM_LOAD16_BYTE( "ts10553.bin", 0x10000, 0x8000, 0x8a220a9f )
	ROM_LOAD16_BYTE( "ts10550.bin", 0x20001, 0x8000, 0xf05069ff )
	ROM_LOAD16_BYTE( "ts10554.bin", 0x20000, 0x8000, 0xdc64f809 )
	ROM_LOAD16_BYTE( "ts10551.bin", 0x30001, 0x8000, 0x435d811f )
	ROM_LOAD16_BYTE( "ts10555.bin", 0x30000, 0x8000, 0x2143c471 )

	ROM_REGION( 0x18000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "ts10562.bin", 0x0000, 0x8000, 0x3f5028bf )
	ROM_LOAD( "ts10563.bin", 0x10000, 0x8000, 0x9db7eddf )
ROM_END

/***************************************************************************/

static READ16_HANDLER( timscanr_skip_r ){
	if (activecpu_get_pc()==0x1044c) {cpu_spinuntil_int(); return 0;}
	return sys16_workingram[0x000c/2];
}

static MEMORY_READ16_START( timscanr_readmem )
	{ 0x000000, 0x02ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xc41004, 0xc41005, input_port_5_word_r }, // dip3
	{ 0xffc00c, 0xffc00d, timscanr_skip_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( timscanr_writemem )
	{ 0x000000, 0x02ffff, MWA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xfe0006, 0xfe0007, sound_command_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void timscanr_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];
}

static MACHINE_INIT( timscanr ){
	static int bank[16] = {
		0,0,0,0,
		0,0,0,3,
		0,0,0,2,
		0,1,0,0
	};
	sys16_obj_bank = bank;

	sys16_textmode=1;
	sys16_update_proc = timscanr_update_proc;
	sys16_wwfix = -1; //*
}

static DRIVER_INIT( timscanr ){
	machine_init_sys16_onetime();
}
/***************************************************************************/

INPUT_PORTS_START( timscanr )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW2 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )		//??
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x1e, 0x14, "Bonus" )
	PORT_DIPSETTING(    0x16, "Replay 1000000/2000000" )
	PORT_DIPSETTING(    0x14, "Replay 1200000/2500000" )
	PORT_DIPSETTING(    0x12, "Replay 1500000/3000000" )
	PORT_DIPSETTING(    0x10, "Replay 2000000/4000000" )
	PORT_DIPSETTING(    0x1c, "Replay 1000000" )
	PORT_DIPSETTING(    0x1e, "Replay 1200000" )
	PORT_DIPSETTING(    0x1a, "Replay 1500000" )
	PORT_DIPSETTING(    0x18, "Replay 1800000" )
	PORT_DIPSETTING(    0x0e, "ExtraBall 100000" )
	PORT_DIPSETTING(    0x0c, "ExtraBall 200000" )
	PORT_DIPSETTING(    0x0a, "ExtraBall 300000" )
	PORT_DIPSETTING(    0x08, "ExtraBall 400000" )
	PORT_DIPSETTING(    0x06, "ExtraBall 500000" )
	PORT_DIPSETTING(    0x04, "ExtraBall 600000" )
	PORT_DIPSETTING(    0x02, "ExtraBall 700000" )
	PORT_DIPSETTING(    0x00, "None" )

	PORT_DIPNAME( 0x20, 0x20, "Match" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x80, "3" )
	PORT_DIPSETTING(    0x00, "5" )

PORT_START	/* DSW3 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )		//??
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, "1" )
	PORT_DIPSETTING(    0x0c, "2" )
	PORT_DIPSETTING(    0x08, "3" )
	PORT_DIPSETTING(    0x00, "None" )
	PORT_DIPNAME( 0x10, 0x10, "Allow Continue" )
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( timscanr )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(timscanr_readmem,timscanr_writemem)

	MDRV_MACHINE_INIT(timscanr)
MACHINE_DRIVER_END

/***************************************************************************/

// sys16B
ROM_START( toryumon )
	ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "17689",  0x00000, 0x20000, 0x4f0dee19 )
	ROM_LOAD16_BYTE( "17688",  0x00001, 0x20000, 0x717d81c7 )

	ROM_REGION( 0xc0000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "17700", 0x00000, 0x40000, 0x8f288b37 )
	ROM_LOAD( "17701", 0x40000, 0x40000, 0x6dfb025b )
	ROM_LOAD( "17702", 0x80000, 0x40000, 0xae0b7eab )

	ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "17692", 0x00001, 0x20000, 0x543c4327 )
	ROM_LOAD16_BYTE( "17695", 0x00000, 0x20000, 0xee60f244 )
	ROM_LOAD16_BYTE( "17693", 0x40001, 0x20000, 0x4a350b3e )
	ROM_LOAD16_BYTE( "17696", 0x40000, 0x20000, 0x6edb54f1 )
	ROM_LOAD16_BYTE( "17694", 0x80001, 0x20000, 0xb296d71d )
	ROM_LOAD16_BYTE( "17697", 0x80000, 0x20000, 0x6ccb7b28 )
	ROM_LOAD16_BYTE( "17698", 0xc0001, 0x20000, 0xcd4dfb82 )
	ROM_LOAD16_BYTE( "17699", 0xc0000, 0x20000, 0x2694ecce )


	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "17691", 0x00000,  0x08000, 0x14205388 )
	ROM_LOAD( "17690", 0x10000,  0x40000, 0x4f9ba4e4 )
ROM_END

/***************************************************************************/

static MEMORY_READ16_START( toryumon_readmem )
	{ 0x000000, 0x03ffff, MRA16_ROM },
	{ 0x3e2000, 0x3e2003, SYS16_MRA16_EXTRAM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xe41002, 0xe41003, input_port_0_word_r }, // player1
	{ 0xe41004, 0xe41005, MRA16_NOP },
	{ 0xe41006, 0xe41007, input_port_1_word_r }, // player2
	{ 0xe41000, 0xe41001, input_port_2_word_r }, // service
	{ 0xe42002, 0xe42003, input_port_3_word_r }, // dip1
	{ 0xe42000, 0xe42001, input_port_4_word_r }, // dip2
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( toryumon_writemem )
	{ 0x000000, 0x03ffff, MWA16_ROM },
	{ 0x3e2000, 0x3e2003, SYS16_MWA16_EXTRAM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xe40000, 0xe40001, sys16_coinctrl_w },
	{ 0xfe0006, 0xfe0007, sound_command_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void toryumon_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];

	sys16_tile_bank0 = sys16_extraram[0]&0xf;
	sys16_tile_bank1 = sys16_extraram[1]&0xf;
}

static MACHINE_INIT( toryumon ){
	sys16_update_proc = toryumon_update_proc;
}

static DRIVER_INIT( toryumon )
{
	machine_init_sys16_onetime();
}
/***************************************************************************/

INPUT_PORTS_START( toryumon )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, "VS-Mode Battle" )
	PORT_DIPSETTING(    0x10, "1" )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0xc0, "Easy" )
	PORT_DIPSETTING(    0xe0, "Normal" )
	PORT_DIPSETTING(    0xa0, "Hard" )
	PORT_DIPSETTING(    0x80, "Hard+1" )
	PORT_DIPSETTING(    0x60, "Hard+2" )
	PORT_DIPSETTING(    0x40, "Hard+3" )
	PORT_DIPSETTING(    0x20, "Hard+4" )
	PORT_DIPSETTING(    0x00, "Hard+5" )
INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( toryumon )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(toryumon_readmem,toryumon_writemem)

	MDRV_MACHINE_INIT(toryumon)
MACHINE_DRIVER_END

/***************************************************************************/

// sys16B
ROM_START( tturf )
	ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "12327.7a",  0x00000, 0x20000, 0x0376c593 )
	ROM_LOAD16_BYTE( "12326.5a",  0x00001, 0x20000, 0xf998862b )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "12268.14a", 0x00000, 0x10000, 0xe0dac07f )
	ROM_LOAD( "12269.15a", 0x10000, 0x10000, 0x457a8790 )
	ROM_LOAD( "12270.16a", 0x20000, 0x10000, 0x69fc025b )

	ROM_REGION( 0x80000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "12279.1b", 0x00001, 0x10000, 0x7a169fb1 )
	ROM_LOAD16_BYTE( "12283.5b", 0x00000, 0x10000, 0xae0fa085 )
	ROM_LOAD16_BYTE( "12278.2b", 0x20001, 0x10000, 0x961d06b7 )
	ROM_LOAD16_BYTE( "12282.6b", 0x20000, 0x10000, 0xe8671ee1 )
	ROM_LOAD16_BYTE( "12277.3b", 0x40001, 0x10000, 0xf16b6ba2 )
	ROM_LOAD16_BYTE( "12281.7b", 0x40000, 0x10000, 0x1ef1077f )
	ROM_LOAD16_BYTE( "12276.4b", 0x60001, 0x10000, 0x838bd71f )
	ROM_LOAD16_BYTE( "12280.8b", 0x60000, 0x10000, 0x639a57cb )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
//	ROM_LOAD( "12328.10a", 0x0000, 0x8000, 0 )
	ROM_LOAD( "12329.11a", 0x10000, 0x10000, 0xed9a686d )		// speech
	ROM_LOAD( "12330.12a", 0x20000, 0x10000, 0xfb762bca )

ROM_END

// sys16B
ROM_START( tturfu )
	ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr12266.bin",  0x00000, 0x10000, 0xf549def8 )
	ROM_LOAD16_BYTE( "epr12264.bin",  0x00001, 0x10000, 0xf7cdb289 )
	ROM_LOAD16_BYTE( "epr12267.bin",  0x20000, 0x10000, 0x3c3ce191 )
	ROM_LOAD16_BYTE( "epr12265.bin",  0x20001, 0x10000, 0x8cdadd9a )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "12268.14a", 0x00000, 0x10000, 0xe0dac07f )
	ROM_LOAD( "12269.15a", 0x10000, 0x10000, 0x457a8790 )
	ROM_LOAD( "12270.16a", 0x20000, 0x10000, 0x69fc025b )

	ROM_REGION( 0x80000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "12279.1b", 0x00001, 0x10000, 0x7a169fb1 )
	ROM_LOAD16_BYTE( "12283.5b", 0x00000, 0x10000, 0xae0fa085 )
	ROM_LOAD16_BYTE( "12278.2b", 0x20001, 0x10000, 0x961d06b7 )
	ROM_LOAD16_BYTE( "12282.6b", 0x20000, 0x10000, 0xe8671ee1 )
	ROM_LOAD16_BYTE( "12277.3b", 0x40001, 0x10000, 0xf16b6ba2 )
	ROM_LOAD16_BYTE( "12281.7b", 0x40000, 0x10000, 0x1ef1077f )
	ROM_LOAD16_BYTE( "12276.4b", 0x60001, 0x10000, 0x838bd71f )
	ROM_LOAD16_BYTE( "12280.8b", 0x60000, 0x10000, 0x639a57cb )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12271.bin", 0x00000,  0x8000, 0x99671e52 )
	ROM_LOAD( "epr12272.bin", 0x10000, 0x8000, 0x7cf7e69f )
	ROM_LOAD( "epr12273.bin", 0x18000, 0x8000, 0x28f0bb8b )
	ROM_LOAD( "epr12274.bin", 0x20000, 0x8000, 0x8207f0c4 )
	ROM_LOAD( "epr12275.bin", 0x28000, 0x8000, 0x182f3c3d )

ROM_END

/***************************************************************************/
static READ16_HANDLER( tt_io_player1_r ){ return input_port_0_r( offset ) << 8; }
static READ16_HANDLER( tt_io_player2_r ){ return input_port_1_r( offset ) << 8; }
static READ16_HANDLER( tt_io_service_r ){ return input_port_2_r( offset ) << 8; }

static MEMORY_READ16_START( tturf_readmem )
	{ 0x000000, 0x03ffff, MRA16_ROM },
	{ 0x2001e6, 0x2001e7, tt_io_service_r },
	{ 0x2001e8, 0x2001e9, tt_io_player1_r },
	{ 0x2001ea, 0x2001eb, tt_io_player2_r },
	{ 0x200000, 0x203fff, SYS16_MRA16_EXTRAM },
	{ 0x300000, 0x300fff, SYS16_MRA16_SPRITERAM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x500000, 0x500fff, SYS16_MRA16_PALETTERAM },
	{ 0x602002, 0x602003, input_port_3_word_r }, // dip1
	{ 0x602000, 0x602001, input_port_4_word_r }, // dip2
MEMORY_END

static MEMORY_WRITE16_START( tturf_writemem )
	{ 0x000000, 0x03ffff, MWA16_ROM },
	{ 0x200000, 0x203fff, SYS16_MWA16_EXTRAM },
	{ 0x300000, 0x300fff, SYS16_MWA16_SPRITERAM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x500000, 0x500fff, SYS16_MWA16_PALETTERAM },
	{ 0x600000, 0x600001, sys16_coinctrl_w },
//	{ 0x600006, 0x600007, sound_command_w },
MEMORY_END

/***************************************************************************/
static void tturf_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];
}

static MACHINE_INIT( tturf ){
	static int bank[16] = { 0,0,1,0,2,0,3,0 };
	sys16_obj_bank = bank;
	sys16_spritelist_end=0xc000;
	sys16_update_proc = tturf_update_proc;
}

static MACHINE_INIT( tturfu ){
	static int bank[16] = {
		0,0,0,0,
		0,0,0,0,
		0,0,0,1,
		0,2,3,0
	};
	sys16_obj_bank = bank;
	sys16_spritelist_end=0xc000;

	sys16_update_proc = tturf_update_proc;
}

static DRIVER_INIT( tturf ){
	machine_init_sys16_onetime();
}
/***************************************************************************/

INPUT_PORTS_START( tturf )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x03, 0x00, "Continues" )
	PORT_DIPSETTING(    0x00, "None" )
	PORT_DIPSETTING(    0x01, "3" )
	PORT_DIPSETTING(    0x02, "Unlimited" )
	PORT_DIPSETTING(    0x03, "Unlimited" )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x08, "Easy" )
	PORT_DIPSETTING(    0x0c, "Normal" )
	PORT_DIPSETTING(    0x04, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )
	PORT_DIPNAME( 0x30, 0x20, "Starting Energy" )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x20, "6" )
	PORT_DIPSETTING(    0x30, "8" )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, "Bonus Energy" )
	PORT_DIPSETTING(    0x80, "1" )
	PORT_DIPSETTING(    0x00, "2" )
INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( tturf )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(tturf_readmem,tturf_writemem)

	MDRV_MACHINE_INIT(tturf)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( tturfu )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(tturf)
	MDRV_MACHINE_INIT(tturfu)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( tturfbl )
	ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "tt042197.rom", 0x00000, 0x10000, 0xdeee5af1 )
	ROM_LOAD16_BYTE( "tt06c794.rom", 0x00001, 0x10000, 0x90e6a95a )
	ROM_LOAD16_BYTE( "tt030be3.rom", 0x20000, 0x10000, 0x100264a2 )
	ROM_LOAD16_BYTE( "tt05ef8a.rom", 0x20001, 0x10000, 0xf787a948 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "tt1574b3.rom", 0x00000, 0x10000, 0xe9e630da )
	ROM_LOAD( "tt16cf44.rom", 0x10000, 0x10000, 0x4c467735 )
	ROM_LOAD( "tt17d59e.rom", 0x20000, 0x10000, 0x60c0f2fe )

	ROM_REGION( 0x80000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "12279.1b", 0x00001, 0x10000, 0x7a169fb1 )
	ROM_LOAD16_BYTE( "12283.5b", 0x00000, 0x10000, 0xae0fa085 )
	ROM_LOAD16_BYTE( "12278.2b", 0x20001, 0x10000, 0x961d06b7 )
	ROM_LOAD16_BYTE( "12282.6b", 0x20000, 0x10000, 0xe8671ee1 )
	ROM_LOAD16_BYTE( "12277.3b", 0x40001, 0x10000, 0xf16b6ba2 )
	ROM_LOAD16_BYTE( "12281.7b", 0x40000, 0x10000, 0x1ef1077f )
	ROM_LOAD16_BYTE( "12276.4b", 0x60001, 0x10000, 0x838bd71f )
	ROM_LOAD16_BYTE( "12280.8b", 0x60000, 0x10000, 0x639a57cb )

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) //* sound CPU */
	ROM_LOAD( "tt014d68.rom", 0x00000, 0x08000, 0xd4aab1d9 )
	ROM_CONTINUE(             0x10000, 0x08000 )
	ROM_LOAD( "tt0246ff.rom", 0x18000, 0x10000, 0xbb4bba8f )
ROM_END

/***************************************************************************/

static MEMORY_READ16_START( tturfbl_readmem )
	{ 0x000000, 0x03ffff, MRA16_ROM },
	{ 0x2001e6, 0x2001e7, tt_io_service_r },
	{ 0x2001e8, 0x2001e9, tt_io_player1_r },
	{ 0x2001ea, 0x2001eb, tt_io_player2_r },
	{ 0x200000, 0x203fff, SYS16_MRA16_EXTRAM },
	{ 0x300000, 0x300fff, SYS16_MRA16_SPRITERAM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x500000, 0x500fff, SYS16_MRA16_PALETTERAM },
	{ 0x600002, 0x600003, input_port_3_word_r }, // dip1
	{ 0x600000, 0x600001, input_port_4_word_r }, // dip2
	{ 0x601002, 0x601003, input_port_0_word_r }, // player1
	{ 0x601004, 0x601005, input_port_1_word_r }, // player2
	{ 0x601000, 0x601001, input_port_2_word_r }, // service
	{ 0x602002, 0x602003, input_port_3_word_r }, // dip1
	{ 0x602000, 0x602001, input_port_4_word_r }, // dip2
	{ 0xc46000, 0xc4601f, SYS16_MRA16_EXTRAM3 },
MEMORY_END

static MEMORY_WRITE16_START( tturfbl_writemem )
	{ 0x000000, 0x03ffff, MWA16_ROM },
	{ 0x200000, 0x203fff, SYS16_MWA16_EXTRAM },
	{ 0x300000, 0x300fff, SYS16_MWA16_SPRITERAM },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x500000, 0x500fff, SYS16_MWA16_PALETTERAM },
	{ 0x600000, 0x600001, sys16_coinctrl_w },
	{ 0x600006, 0x600007, sound_command_w },
	{ 0xc44000, 0xc44001, MWA16_NOP },
	{ 0xc46000, 0xc4601f, SYS16_MWA16_EXTRAM3 },
MEMORY_END

/***************************************************************************/

static void tturfbl_update_proc( void ){
	sys16_fg_scrollx = sys16_textram[0x74c] & 0x01ff;
	sys16_bg_scrollx = sys16_textram[0x74d/2] & 0x01ff;
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];


	{
		int data1,data2;

		data1 = sys16_textram[0x740];
		data2 = sys16_textram[0x741];

		sys16_fg_page[3] = data1>>12;
		sys16_bg_page[3] = (data1>>8)&0xf;
		sys16_fg_page[1] = (data1>>4)&0xf;
		sys16_bg_page[1] = data1&0xf;

		sys16_fg_page[2] = data2>>12;
		sys16_bg_page[2] = (data2>>8)&0xf;
		sys16_fg_page[0] = (data2>>4)&0xf;
		sys16_bg_page[0] = data2&0xf;
	}
}

static MACHINE_INIT( tturfbl ){
	static int bank[16] = {
		0,0,0,0,
		0,0,0,3,
		0,0,0,2,
		0,1,0,0
	};
	sys16_obj_bank = bank;
	sys16_sprxoffset = -0x48;
	sys16_spritelist_end=0xc000;

	sys16_update_proc = tturfbl_update_proc;
}

static DRIVER_INIT( tturfbl )
{
	int i;

	machine_init_sys16_onetime();

	/* invert the graphics bits on the tiles */
	for (i = 0; i < 0x30000; i++)
		memory_region(REGION_GFX1)[i] ^= 0xff;
}
/***************************************************************************/
// sound ??
static MACHINE_DRIVER_START( tturfbl )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(tturfbl_readmem,tturfbl_writemem)

	MDRV_MACHINE_INIT(tturfbl)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( wb3 )
	ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr12259.a7", 0x000000, 0x20000, 0x54927c7e )
	ROM_LOAD16_BYTE( "epr12258.a5", 0x000001, 0x20000, 0x01f5898c )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr12124.a14", 0x00000, 0x10000, 0xdacefb6f )
	ROM_LOAD( "epr12125.a15", 0x10000, 0x10000, 0x9fc36df7 )
	ROM_LOAD( "epr12126.a16", 0x20000, 0x10000, 0xa693fd94 )

	ROM_REGION( 0x80000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr12093.b4", 0x00001, 0x010000, 0x4891e7bb )
	ROM_LOAD16_BYTE( "epr12097.b8", 0x00000, 0x010000, 0xe645902c )
	ROM_LOAD16_BYTE( "epr12091.b2", 0x20001, 0x010000, 0x8409a243 )
	ROM_LOAD16_BYTE( "epr12095.b6", 0x20000, 0x010000, 0xe774ec2c )
	ROM_LOAD16_BYTE( "epr12090.b1", 0x40001, 0x010000, 0xaeeecfca )
	ROM_LOAD16_BYTE( "epr12094.b5", 0x40000, 0x010000, 0x615e4927 )
	ROM_LOAD16_BYTE( "epr12092.b3", 0x60001, 0x010000, 0x5c2f0d90 )
	ROM_LOAD16_BYTE( "epr12096.b7", 0x60000, 0x010000, 0x0cd59d6e )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12127.a10", 0x0000, 0x8000, 0x0bb901bb )
ROM_END

ROM_START( wb3a )
	ROM_REGION( 0x40000, REGION_CPU1, 0 ) /* 68000 code */
// Custom CPU 317-0089
	ROM_LOAD16_BYTE( "epr12137.a7", 0x000000, 0x20000, 0x6f81238e )
	ROM_LOAD16_BYTE( "epr12136.a5", 0x000001, 0x20000, 0x4cf05003 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr12124.a14", 0x00000, 0x10000, 0xdacefb6f )
	ROM_LOAD( "epr12125.a15", 0x10000, 0x10000, 0x9fc36df7 )
	ROM_LOAD( "epr12126.a16", 0x20000, 0x10000, 0xa693fd94 )

	ROM_REGION( 0x80000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr12093.b4", 0x00001, 0x010000, 0x4891e7bb )
	ROM_LOAD16_BYTE( "epr12097.b8", 0x00000, 0x010000, 0xe645902c )
	ROM_LOAD16_BYTE( "epr12091.b2", 0x20001, 0x010000, 0x8409a243 )
	ROM_LOAD16_BYTE( "epr12095.b6", 0x20000, 0x010000, 0xe774ec2c )
	ROM_LOAD16_BYTE( "epr12090.b1", 0x40001, 0x010000, 0xaeeecfca )
	ROM_LOAD16_BYTE( "epr12094.b5", 0x40000, 0x010000, 0x615e4927 )
	ROM_LOAD16_BYTE( "epr12092.b3", 0x60001, 0x010000, 0x5c2f0d90 )
	ROM_LOAD16_BYTE( "epr12096.b7", 0x60000, 0x010000, 0x0cd59d6e )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12127.a10", 0x0000, 0x8000, 0x0bb901bb )
ROM_END

/***************************************************************************/

static MEMORY_READ16_START( wb3_readmem )
	{ 0x000000, 0x03ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static WRITE16_HANDLER( wb3_sound_command_w ){
	if( ACCESSING_MSB ) sound_command_w(offset,data>>8,0xff00); //*
}

static MEMORY_WRITE16_START( wb3_writemem )
	{ 0x000000, 0x03ffff, MWA16_ROM },
	{ 0x3f0000, 0x3f0003, MWA16_NOP },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xffc008, 0xffc009, wb3_sound_command_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void wb3_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];
}

static MACHINE_INIT( wb3 ){
	static int bank[16] = {
		2,0,
		1,0,
		3,0,
		0,3,
		0,0,
		0,2,
		0,1,
		0,0
	};
	sys16_obj_bank = bank;
	sys16_update_proc = wb3_update_proc;
}

static DRIVER_INIT( wb3 ){
	machine_init_sys16_onetime();
}

/***************************************************************************/

INPUT_PORTS_START( wb3 )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x08, "4" )
	PORT_DIPSETTING(    0x04, "5" )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Bonus_Life ) )		//??
	PORT_DIPSETTING(    0x10, "5000/10000/18000/30000" )
	PORT_DIPSETTING(    0x00, "5000/15000/30000" )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Allow Round Select" )
	PORT_DIPSETTING(    0x40, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )			// no collision though
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( wb3 )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(wb3_readmem,wb3_writemem)

	MDRV_MACHINE_INIT(wb3)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( wb3bl )
	ROM_REGION( 0x040000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "wb3_03", 0x000000, 0x10000, 0x0019ab3b )
	ROM_LOAD16_BYTE( "wb3_05", 0x000001, 0x10000, 0x196e17ee )
	ROM_LOAD16_BYTE( "wb3_02", 0x020000, 0x10000, 0xc87350cb )
	ROM_LOAD16_BYTE( "wb3_04", 0x020001, 0x10000, 0x565d5035 )

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "wb3_14", 0x00000, 0x10000, 0xd3f20bca )
	ROM_LOAD( "wb3_15", 0x10000, 0x10000, 0x96ff9d52 )
	ROM_LOAD( "wb3_16", 0x20000, 0x10000, 0xafaf0d31 )

	ROM_REGION( 0x080000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr12093.b4", 0x000001, 0x010000, 0x4891e7bb )
	ROM_LOAD16_BYTE( "epr12097.b8", 0x000000, 0x010000, 0xe645902c )
	ROM_LOAD16_BYTE( "epr12091.b2", 0x020001, 0x010000, 0x8409a243 )
	ROM_LOAD16_BYTE( "epr12095.b6", 0x020000, 0x010000, 0xe774ec2c )
	ROM_LOAD16_BYTE( "epr12090.b1", 0x040001, 0x010000, 0xaeeecfca )
	ROM_LOAD16_BYTE( "epr12094.b5", 0x040000, 0x010000, 0x615e4927 )
	ROM_LOAD16_BYTE( "epr12092.b3", 0x060001, 0x010000, 0x5c2f0d90 )
	ROM_LOAD16_BYTE( "epr12096.b7", 0x060000, 0x010000, 0x0cd59d6e )

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr12127.a10", 0x0000, 0x8000, 0x0bb901bb )
ROM_END

/***************************************************************************/

static MEMORY_READ16_START( wb3bl_readmem )
	{ 0x000000, 0x03ffff, MRA16_ROM },
	{ 0x400000, 0x40ffff, SYS16_MRA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MRA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MRA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MRA16_PALETTERAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41004, 0xc41005, input_port_1_word_r }, // player2
	{ 0xc41000, 0xc41001, input_port_2_word_r }, // service
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xc46000, 0xc4601f, SYS16_MRA16_EXTRAM3 },
	{ 0xff0000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( wb3bl_writemem )
	{ 0x000000, 0x03ffff, MWA16_ROM },
	{ 0x3f0000, 0x3f0003, MWA16_NOP },
	{ 0x400000, 0x40ffff, SYS16_MWA16_TILERAM },
	{ 0x410000, 0x410fff, SYS16_MWA16_TEXTRAM },
	{ 0x440000, 0x440fff, SYS16_MWA16_SPRITERAM },
	{ 0x840000, 0x840fff, SYS16_MWA16_PALETTERAM },
	{ 0xc42006, 0xc42007, sound_command_w },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xc44000, 0xc44001, MWA16_NOP },
	{ 0xc46000, 0xc4601f, SYS16_MWA16_EXTRAM3 },
	{ 0xff0000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void wb3bl_update_proc( void ){
	sys16_fg_scrollx = sys16_workingram[0xc030/2];
	sys16_bg_scrollx = sys16_workingram[0xc038/2];
	sys16_fg_scrolly = sys16_workingram[0xc032/2];
	sys16_bg_scrolly = sys16_workingram[0xc03c/2];

	set_fg_page( sys16_textram[0x0ff6/2] );
	set_bg_page( sys16_textram[0x0ff4/2] );
}

static MACHINE_INIT( wb3bl ){
	static int bank[16] = {
		2,0,
		1,0,
		3,0,
		0,3,
		0,0,
		0,2,
		0,1,
		0,0
	};
	sys16_obj_bank = bank;

	sys16_patch_code( 0x17058, 0x4e );
	sys16_patch_code( 0x17059, 0xb9 );
	sys16_patch_code( 0x1705a, 0x00 );
	sys16_patch_code( 0x1705b, 0x00 );
	sys16_patch_code( 0x1705c, 0x09 );
	sys16_patch_code( 0x1705d, 0xdc );
	sys16_patch_code( 0x1705e, 0x4e );
	sys16_patch_code( 0x1705f, 0xf9 );
	sys16_patch_code( 0x17060, 0x00 );
	sys16_patch_code( 0x17061, 0x01 );
	sys16_patch_code( 0x17062, 0x70 );
	sys16_patch_code( 0x17063, 0xe0 );
	sys16_patch_code( 0x1a3a, 0x31 );
	sys16_patch_code( 0x1a3b, 0x7c );
	sys16_patch_code( 0x1a3c, 0x80 );
	sys16_patch_code( 0x1a3d, 0x00 );
	sys16_patch_code( 0x23df8, 0x14 );
	sys16_patch_code( 0x23df9, 0x41 );
	sys16_patch_code( 0x23dfa, 0x10 );
	sys16_patch_code( 0x23dfd, 0x14 );
	sys16_patch_code( 0x23dff, 0x1c );

	sys16_update_proc = wb3bl_update_proc;
}

static DRIVER_INIT( wb3bl )
{
	int i;

	machine_init_sys16_onetime();

	/* invert the graphics bits on the tiles */
	for (i = 0; i < 0x30000; i++)
		memory_region(REGION_GFX1)[i] ^= 0xff;
}

/***************************************************************************/

static MACHINE_DRIVER_START( wb3bl )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(wb3bl_readmem,wb3bl_writemem)

	MDRV_MACHINE_INIT(wb3bl)
MACHINE_DRIVER_END

/***************************************************************************/
// sys16B
ROM_START( wrestwar )
	ROM_REGION( 0xc0000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "ww.a7", 0x00000, 0x20000, 0xeeaba126 )
	ROM_LOAD16_BYTE( "ww.a5", 0x00001, 0x20000, 0x6714600a )
	/* empty 0x40000 - 0x80000 */
	ROM_LOAD16_BYTE( "ww.a8", 0x80000, 0x20000, 0xb77ba665 )
	ROM_LOAD16_BYTE( "ww.a6", 0x80001, 0x20000, 0xddf075cb )

	ROM_REGION( 0x60000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "ww.a14", 0x00000, 0x20000, 0x6a821ab9 )
	ROM_LOAD( "ww.a15", 0x20000, 0x20000, 0x2b1a0751 )
	ROM_LOAD( "ww.a16", 0x40000, 0x20000, 0xf6e190fe )

	ROM_REGION( 0x300000, REGION_GFX2, 0 ) //* sprites */
	ROM_LOAD16_BYTE( "ww.b1",  0x000001, 0x10000, 0xffa7d368 )
	ROM_CONTINUE( 0x040001, 0x10000 )
	ROM_RELOAD  ( 0x020001, 0x10000 )
	ROM_CONTINUE( 0x060001, 0x10000 )
	ROM_LOAD16_BYTE( "ww.b5",  0x000000, 0x10000, 0x8d7794c1 )
	ROM_CONTINUE( 0x040000, 0x10000 )
	ROM_RELOAD  ( 0x020000, 0x10000 )
	ROM_CONTINUE( 0x060000, 0x10000 )
	ROM_LOAD16_BYTE( "ww.b2",  0x080001, 0x10000, 0x0ed343f2 )
	ROM_CONTINUE( 0x0c0001, 0x10000 )
	ROM_RELOAD  ( 0x0a0001, 0x10000 )
	ROM_CONTINUE( 0x0e0001, 0x10000 )
	ROM_LOAD16_BYTE( "ww.b6",  0x080000, 0x10000, 0x99458d58 )
	ROM_CONTINUE( 0x0c0000, 0x10000 )
	ROM_RELOAD  ( 0x0a0000, 0x10000 )
	ROM_CONTINUE( 0x0e0000, 0x10000 )
	ROM_LOAD16_BYTE( "ww.b3",  0x100001, 0x10000, 0x3087104d )
	ROM_CONTINUE( 0x140001, 0x10000 )
	ROM_RELOAD  ( 0x120001, 0x10000 )
	ROM_CONTINUE( 0x160001, 0x10000 )
	ROM_LOAD16_BYTE( "ww.b7",  0x100000, 0x10000, 0xabcf9bed )
	ROM_CONTINUE( 0x140000, 0x10000 )
	ROM_RELOAD  ( 0x120000, 0x10000 )
	ROM_CONTINUE( 0x160000, 0x10000 )
	ROM_LOAD16_BYTE( "ww.b4",  0x180001, 0x10000, 0x41b6068b )
	ROM_CONTINUE( 0x1c0001, 0x10000 )
	ROM_RELOAD  ( 0x1a0001, 0x10000 )
	ROM_CONTINUE( 0x1e0001, 0x10000 )
	ROM_LOAD16_BYTE( "ww.b8",  0x180000, 0x10000, 0x97eac164 )
	ROM_CONTINUE( 0x1c0000, 0x10000 )
	ROM_RELOAD  ( 0x1a0000, 0x10000 )
	ROM_CONTINUE( 0x1e0000, 0x10000 )
	ROM_LOAD16_BYTE( "ww.a1",  0x200001, 0x10000, 0x260311c5 )
	ROM_CONTINUE( 0x240001, 0x10000 )
	ROM_RELOAD  ( 0x220001, 0x10000 )
	ROM_CONTINUE( 0x260001, 0x10000 )
	ROM_LOAD16_BYTE( "ww.b10", 0x200000, 0x10000, 0x35a4b1b1 )
	ROM_CONTINUE( 0x240000, 0x10000 )
	ROM_RELOAD  ( 0x220000, 0x10000 )
	ROM_CONTINUE( 0x260000, 0x10000 )
	ROM_LOAD16_BYTE( "ww.a2",  0x280001, 0x10000, 0x12e38a5c )
	ROM_RELOAD  ( 0x2a0001, 0x10000 )
	ROM_LOAD16_BYTE( "ww.b11", 0x280000, 0x10000, 0xfa06fd24 )
	ROM_RELOAD  ( 0x2a0000, 0x10000 )

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "ww.a10", 0x00000, 0x08000, 0xc3609607 )
	ROM_LOAD( "ww.a11", 0x10000, 0x20000, 0xfb9a7f29 )
	ROM_LOAD( "ww.a12", 0x30000, 0x20000, 0xd6617b19 )
ROM_END

/***************************************************************************/

static READ16_HANDLER( ww_io_service_r ){
	return input_port_2_word_r(offset,0) | (sys16_workingram[0x2082/2] & 0xff00);
}

static MEMORY_READ16_START( wrestwar_readmem )
	{ 0x000000, 0x0bffff, MRA16_ROM },
	{ 0x100000, 0x10ffff, SYS16_MRA16_TILERAM },
	{ 0x110000, 0x111fff, SYS16_MRA16_TEXTRAM }, //*
	{ 0x200000, 0x200fff, SYS16_MRA16_SPRITERAM },
	{ 0x300000, 0x300fff, SYS16_MRA16_PALETTERAM },
	{ 0x400000, 0x400003, SYS16_MRA16_EXTRAM },
	{ 0xc41002, 0xc41003, input_port_0_word_r }, // player1
	{ 0xc41006, 0xc41007, input_port_1_word_r }, // player2
	{ 0xc42002, 0xc42003, input_port_3_word_r }, // dip1
	{ 0xc42000, 0xc42001, input_port_4_word_r }, // dip2
	{ 0xffe082, 0xffe083, ww_io_service_r },
	{ 0xffc000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( wrestwar_writemem )
	{ 0x000000, 0x0bffff, MWA16_ROM },
	{ 0x100000, 0x10ffff, SYS16_MWA16_TILERAM },
	{ 0x110000, 0x111fff, SYS16_MWA16_TEXTRAM },
	{ 0x200000, 0x200fff, SYS16_MWA16_SPRITERAM },
	{ 0x300000, 0x300fff, SYS16_MWA16_PALETTERAM },
	{ 0x400000, 0x400003, SYS16_MWA16_EXTRAM },
	{ 0xc40000, 0xc40001, sys16_coinctrl_w },
	{ 0xc43034, 0xc43035, MWA16_NOP },
	{ 0xffe08e, 0xffe08f, sound_command_w },
	{ 0xffc000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

/***************************************************************************/

static void wrestwar_update_proc( void ){
	set_fg_page( sys16_textram[0x740] );
	set_bg_page( sys16_textram[0x741] );
	sys16_fg_scrolly = sys16_textram[0x748];
	sys16_bg_scrolly = sys16_textram[0x749];
	sys16_fg_scrollx = sys16_textram[0x74c];
	sys16_bg_scrollx = sys16_textram[0x74d];

	set_tile_bank( sys16_extraram[1] );
}

static MACHINE_INIT( wrestwar ){
	sys16_bg_priority_mode=2;
	sys16_bg_priority_value=0x0a00;
	sys16_update_proc = wrestwar_update_proc;
	sys16_wwfix = 1; //*
}

static DRIVER_INIT( wrestwar ){
	machine_init_sys16_onetime();
	sys16_bg1_trans=1;
	sys16_MaxShadowColors=16;
	sys18_splittab_bg_y=&sys16_textram[0x0f40];
	sys18_splittab_fg_y=&sys16_textram[0x0f00];
	sys16_rowscroll_scroll=0x8000;
}
/***************************************************************************/

INPUT_PORTS_START( wrestwar )
	SYS16_JOY1
	SYS16_JOY2
	SYS16_SERVICE
	SYS16_COINAGE

PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, "Round Time" )
	PORT_DIPSETTING(    0x00, "100" )
	PORT_DIPSETTING(    0x0c, "110" )
	PORT_DIPSETTING(    0x08, "120" )
	PORT_DIPSETTING(    0x04, "130" )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, "Continuation" )
	PORT_DIPSETTING(    0x20, "Continue" )
	PORT_DIPSETTING(    0x00, "No Continue" )
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x80, "Easy" )
	PORT_DIPSETTING(    0xc0, "Normal" )
	PORT_DIPSETTING(    0x40, "Hard" )
	PORT_DIPSETTING(    0x00, "Hardest" )

INPUT_PORTS_END

/***************************************************************************/

static MACHINE_DRIVER_START( wrestwar )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16_7759)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(wrestwar_readmem,wrestwar_writemem)

	MDRV_MACHINE_INIT(wrestwar)
MACHINE_DRIVER_END

/*****************************************************************************/
/* Dummy drivers for games that don't have a working clone and are protected */
/*****************************************************************************/

static MEMORY_READ16_START( sys16_dummy_readmem )
	{ 0x000000, 0x0fffff, MRA16_ROM },
	{ 0xff0000, 0xffffff, SYS16_MRA16_WORKINGRAM },
MEMORY_END

static MEMORY_WRITE16_START( sys16_dummy_writemem )
	{ 0x000000, 0x0fffff, MWA16_ROM },
	{ 0xff0000, 0xffffff, SYS16_MWA16_WORKINGRAM },
MEMORY_END

static MACHINE_INIT( sys16_dummy ){
}

static DRIVER_INIT( s16dummy )
{
	machine_init_sys16_onetime();
}

INPUT_PORTS_START( s16dummy )
INPUT_PORTS_END

static MACHINE_DRIVER_START( s16dummy )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(system16)
	MDRV_CPU_MODIFY("main")
	MDRV_CPU_MEMORY(sys16_dummy_readmem,sys16_dummy_writemem)

	MDRV_MACHINE_INIT(sys16_dummy)
MACHINE_DRIVER_END

/*****************************************************************************/
// Cotton

ROM_START( cotton )
	ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code */
// custom cpu 317-?????
	ROM_LOAD16_BYTE( "epr13858.a7", 0x000000, 0x20000, 0x276f42fe)
	ROM_LOAD16_BYTE( "epr13856.a5", 0x000001, 0x20000, 0x14e6b5e7)
	ROM_LOAD16_BYTE( "epr13859.a8", 0x040000, 0x20000, 0x4703ef9d)
	ROM_LOAD16_BYTE( "epr13857.a6", 0x040001, 0x20000, 0xde37e527)

	ROM_REGION( 0xc0000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "scr01.rom", 0x00000, 0x20000, 0xa47354b6)
	ROM_LOAD( "scr11.rom", 0x20000, 0x20000, 0xd38424b5)
	ROM_LOAD( "scr02.rom", 0x40000, 0x20000, 0x8c990026)
	ROM_LOAD( "scr12.rom", 0x60000, 0x20000, 0x21c15b8a)
	ROM_LOAD( "scr03.rom", 0x80000, 0x20000, 0xd2b175bf)
	ROM_LOAD( "scr13.rom", 0xa0000, 0x20000, 0xb9d62531)

	ROM_REGION( 0x200000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "obj0-e.rom", 0x000001, 0x20000, 0xab4b3468)
	ROM_LOAD16_BYTE( "obj0-o.rom", 0x000000, 0x20000, 0x7024f404)
	ROM_LOAD16_BYTE( "obj1-e.rom", 0x040001, 0x20000, 0x69b41ac3)
	ROM_LOAD16_BYTE( "obj1-o.rom", 0x040000, 0x20000, 0x6169bba4)
	ROM_LOAD16_BYTE( "obj2-e.rom", 0x080001, 0x20000, 0x0801cf02)
	ROM_LOAD16_BYTE( "obj2-o.rom", 0x080000, 0x20000, 0xb014f02d)
	ROM_LOAD16_BYTE( "obj3-e.rom", 0x0c0001, 0x20000, 0xf066f315)
	ROM_LOAD16_BYTE( "obj3-o.rom", 0x0c0000, 0x20000, 0xe62a7cd6)
	ROM_LOAD16_BYTE( "obj4-e.rom", 0x100001, 0x20000, 0x1bd145f3)
	ROM_LOAD16_BYTE( "obj4-o.rom", 0x100000, 0x20000, 0x943aba8b)
	ROM_LOAD16_BYTE( "obj5-e.rom", 0x140001, 0x20000, 0x4fd59bff)
	ROM_LOAD16_BYTE( "obj5-o.rom", 0x140000, 0x20000, 0x7ea93200)
	ROM_LOAD16_BYTE( "obj6-e.rom", 0x180001, 0x20000, 0x6a66868d)
	ROM_LOAD16_BYTE( "obj6-o.rom", 0x180000, 0x20000, 0x1c942190)
	ROM_LOAD16_BYTE( "obj7-e.rom", 0x1c0001, 0x20000, 0x1c5ffad8)
	ROM_LOAD16_BYTE( "obj7-o.rom", 0x1c0000, 0x20000, 0x856f3ee2)

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "s-prog.rom",	 0x00000, 0x08000, 0x6a57b027)
	ROM_LOAD( "speech0.rom", 0x10000, 0x20000, 0x4d21153f)
ROM_END


ROM_START( cottona )
	ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code */
// custom cpu 317-0181a
	ROM_LOAD16_BYTE( "ep13921a.a7", 0x000000, 0x20000, 0xf047a037)
	ROM_LOAD16_BYTE( "ep13919a.a5", 0x000001, 0x20000, 0x651108b1)
	ROM_LOAD16_BYTE( "ep13922a.a8", 0x040000, 0x20000, 0x1ca248c5)
	ROM_LOAD16_BYTE( "ep13920a.a6", 0x040001, 0x20000, 0xfa3610f9)

	ROM_REGION( 0xc0000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "scr01.rom", 0x00000, 0x20000, 0xa47354b6)
	ROM_LOAD( "scr11.rom", 0x20000, 0x20000, 0xd38424b5)
	ROM_LOAD( "scr02.rom", 0x40000, 0x20000, 0x8c990026)
	ROM_LOAD( "scr12.rom", 0x60000, 0x20000, 0x21c15b8a)
	ROM_LOAD( "scr03.rom", 0x80000, 0x20000, 0xd2b175bf)
	ROM_LOAD( "scr13.rom", 0xa0000, 0x20000, 0xb9d62531)

	ROM_REGION( 0x200000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "obj0-e.rom", 0x000001, 0x20000, 0xab4b3468)
	ROM_LOAD16_BYTE( "obj0-o.rom", 0x000000, 0x20000, 0x7024f404)
	ROM_LOAD16_BYTE( "obj1-e.rom", 0x040001, 0x20000, 0x69b41ac3)
	ROM_LOAD16_BYTE( "obj1-o.rom", 0x040000, 0x20000, 0x6169bba4)
	ROM_LOAD16_BYTE( "obj2-e.rom", 0x080001, 0x20000, 0x0801cf02)
	ROM_LOAD16_BYTE( "obj2-o.rom", 0x080000, 0x20000, 0xb014f02d)
	ROM_LOAD16_BYTE( "obj3-e.rom", 0x0c0001, 0x20000, 0xf066f315)
	ROM_LOAD16_BYTE( "obj3-o.rom", 0x0c0000, 0x20000, 0xe62a7cd6)
	ROM_LOAD16_BYTE( "obj4-e.rom", 0x100001, 0x20000, 0x1bd145f3)
	ROM_LOAD16_BYTE( "obj4-o.rom", 0x100000, 0x20000, 0x943aba8b)
	ROM_LOAD16_BYTE( "obj5-e.rom", 0x140001, 0x20000, 0x4fd59bff)
	ROM_LOAD16_BYTE( "obj5-o.rom", 0x140000, 0x20000, 0x7ea93200)
	ROM_LOAD16_BYTE( "obj6-e.rom", 0x180001, 0x20000, 0x6a66868d)
	ROM_LOAD16_BYTE( "obj6-o.rom", 0x180000, 0x20000, 0x1c942190)
	ROM_LOAD16_BYTE( "obj7-e.rom", 0x1c0001, 0x20000, 0x1c5ffad8)
	ROM_LOAD16_BYTE( "obj7-o.rom", 0x1c0000, 0x20000, 0x856f3ee2)

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "s-prog.rom",	 0x00000, 0x08000, 0x6a57b027)
	ROM_LOAD( "speech0.rom", 0x10000, 0x20000, 0x4d21153f)
ROM_END


/*****************************************************************************/
// Dunk Shot

ROM_START( dunkshot )
	ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "10468.bin", 0x000000, 0x8000, 0xe2d5f97a)
	ROM_LOAD16_BYTE( "10467.bin", 0x000001, 0x8000, 0x29774114)
	ROM_LOAD16_BYTE( "10470.bin", 0x010000, 0x8000, 0x8c60761f)
	ROM_LOAD16_BYTE( "10469.bin", 0x010001, 0x8000, 0xaa442b81)
	ROM_LOAD16_BYTE( "10472.bin", 0x020000, 0x8000, 0x206027a6)
	ROM_LOAD16_BYTE( "10471.bin", 0x020001, 0x8000, 0x22777314)

	ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "10485.bin", 0x00000, 0x8000, 0xf16dda29)
	ROM_LOAD( "10486.bin", 0x08000, 0x8000, 0x311d973c)
	ROM_LOAD( "10487.bin", 0x10000, 0x8000, 0xa8fb179f)

	ROM_REGION( 0x40000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "10481.bin", 0x00001, 0x8000, 0xfeb04bc9)
	ROM_LOAD16_BYTE( "10477.bin", 0x00000, 0x8000, 0xf9d3b2cb)
	ROM_LOAD16_BYTE( "10482.bin", 0x10001, 0x8000, 0x5bc07618)
	ROM_LOAD16_BYTE( "10478.bin", 0x10000, 0x8000, 0x5b5c5c92)
	ROM_LOAD16_BYTE( "10483.bin", 0x20001, 0x8000, 0x7cab4f9e)
	ROM_LOAD16_BYTE( "10479.bin", 0x20000, 0x8000, 0xe84190a0)
	ROM_LOAD16_BYTE( "10484.bin", 0x30001, 0x8000, 0xbcb5fcc9)
	ROM_LOAD16_BYTE( "10480.bin", 0x30000, 0x8000, 0x5dffd9dd)

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) //* sound CPU */
	ROM_LOAD( "10473.bin",	 0x00000, 0x08000, 0x7f1f5a27)
	ROM_LOAD( "10474.bin",   0x10000, 0x08000, 0x419a656e)
	ROM_LOAD( "10475.bin",   0x18000, 0x08000, 0x17d55e85)
	ROM_LOAD( "10476.bin",   0x20000, 0x08000, 0xa6be0956)
ROM_END

/*****************************************************************************/
// MVP

ROM_START( mvp )
	ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "13000.rom", 0x000000, 0x40000, 0x2e0e21ec)
	ROM_LOAD16_BYTE( "12999.rom", 0x000001, 0x40000, 0xfd213d28)

	ROM_REGION( 0xc0000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "13011.rom", 0x00000, 0x40000, 0x1cb871fc)
	ROM_LOAD( "13012.rom", 0x40000, 0x40000, 0xb75e6821)
	ROM_LOAD( "13013.rom", 0x80000, 0x40000, 0xf1944a3c)

	ROM_REGION( 0x200000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "13010.rom", 0x000001, 0x40000, 0xdf37c567)
	ROM_LOAD16_BYTE( "13009.rom", 0x000000, 0x40000, 0x126d2e37)
	ROM_LOAD16_BYTE( "13006.rom", 0x080001, 0x40000, 0x2e9afd2f)
	ROM_LOAD16_BYTE( "13003.rom", 0x080000, 0x40000, 0x21424151)
	ROM_LOAD16_BYTE( "13007.rom", 0x100001, 0x40000, 0x55c8605b)
	ROM_LOAD16_BYTE( "13004.rom", 0x100000, 0x40000, 0x0aa09dd3)
	ROM_LOAD16_BYTE( "13008.rom", 0x180001, 0x40000, 0xb3d46dfc)
	ROM_LOAD16_BYTE( "13005.rom", 0x180000, 0x40000, 0xc899c810)

	ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "13002.rom",	 0x00000, 0x08000, 0x1b6e1515)
	ROM_LOAD( "13001.rom",   0x10000, 0x40000, 0xe8cace8c)
ROM_END

/*****************************************************************************/
// Excite League

ROM_START( exctleag )
	ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr11937.a02",0x00000,0x10000, 0x4ebda367)
	ROM_LOAD16_BYTE( "epr11936.a01",0x00001,0x10000, 0x0863de60)
	ROM_LOAD16_BYTE( "epr11939.a04",0x20000,0x10000, 0x117dd98f)
	ROM_LOAD16_BYTE( "epr11938.a03",0x20001,0x10000, 0x07c08d47)
	ROM_LOAD16_BYTE( "epr11941.a06",0x40000,0x10000, 0x4df2d451)
	ROM_LOAD16_BYTE( "epr11940.a05",0x40001,0x10000, 0xdec83274)

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr11942.b09",0x00000,0x10000, 0xeb70e827)
	ROM_LOAD( "epr11943.b10",0x10000,0x10000, 0xd97c8982)
	ROM_LOAD( "epr11944.b11",0x20000,0x10000, 0xa75cae80)

	ROM_REGION( 0x80000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr11950.b01",0x00001,0x10000, 0xaf497849)
	ROM_LOAD16_BYTE( "epr11951.b02",0x00000,0x10000, 0xc04fa974)
	ROM_LOAD16_BYTE( "epr11952.b03",0x20001,0x10000, 0xe64a9761)
	ROM_LOAD16_BYTE( "epr11953.b04",0x20000,0x10000, 0x4cae3999)
	ROM_LOAD16_BYTE( "epr11954.b05",0x40001,0x10000, 0x5fa2106c)
	ROM_LOAD16_BYTE( "epr11955.b06",0x40000,0x10000, 0x86a0c368)
	ROM_LOAD16_BYTE( "epr11956.b07",0x60001,0x10000, 0xaff5c2fa)
	ROM_LOAD16_BYTE( "epr11957.b08",0x60000,0x10000, 0x218f835b)

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr11945.a07",0x00000,0x8000, 0xc2a83012)
	ROM_LOAD( "epr11140.a08",0x10000,0x8000, 0xb297371b)
	ROM_LOAD( "epr11141.a09",0x18000,0x8000, 0x19756aa6)
	ROM_LOAD( "epr11142.a10",0x20000,0x8000, 0x25d26c66)
	ROM_LOAD( "epr11143.a11",0x28000,0x8000, 0x848b7b77)

ROM_END



/*****************************************************************************/
// Super League

ROM_START( suprleag )
	ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code */
	ROM_LOAD16_BYTE( "epr11131.a02",0x00000,0x10000, 0x9b78c2cc)
	ROM_LOAD16_BYTE( "epr11130.a01",0x00001,0x10000, 0xe2451676)
	ROM_LOAD16_BYTE( "epr11133.a04",0x20000,0x10000, 0xeed72f37)
	ROM_LOAD16_BYTE( "epr11132.a03",0x20001,0x10000, 0xff199325)
	ROM_LOAD16_BYTE( "epr11135.a06",0x40000,0x10000, 0x3735e0e1)
	ROM_LOAD16_BYTE( "epr11134.a05",0x40001,0x10000, 0xccd857f5)

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "epr11136.b09",0x00000,0x10000, 0xc3860ce4)
	ROM_LOAD( "epr11137.b10",0x10000,0x10000, 0x92d96187)
	ROM_LOAD( "epr11138.b11",0x20000,0x10000, 0xc01dc773)

	ROM_REGION( 0x80000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "epr11144.b01",0x00001,0x10000, 0xb31de51c)
	ROM_LOAD16_BYTE( "epr11145.b02",0x00000,0x10000, 0x4223d2c3)
	ROM_LOAD16_BYTE( "epr11146.b03",0x20001,0x10000, 0xbf0359b6)
	ROM_LOAD16_BYTE( "epr11147.b04",0x20000,0x10000, 0x3e592772)
	ROM_LOAD16_BYTE( "epr11148.b05",0x40001,0x10000, 0x126e1309)
	ROM_LOAD16_BYTE( "epr11149.b06",0x40000,0x10000, 0x694d3765)
	ROM_LOAD16_BYTE( "epr11150.b07",0x60001,0x10000, 0x9fc0aded)
	ROM_LOAD16_BYTE( "epr11151.b08",0x60000,0x10000, 0x9de95169)

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "epr11139.a07",0x00000,0x08000, 0x9cbd99da)
	ROM_LOAD( "epr11140.a08",0x10000,0x08000, 0xb297371b)
	ROM_LOAD( "epr11141.a09",0x18000,0x08000, 0x19756aa6)
	ROM_LOAD( "epr11142.a10",0x20000,0x08000, 0x25d26c66)
	ROM_LOAD( "epr11143.a11",0x28000,0x08000, 0x848b7b77)

ROM_END

/*****************************************************************************/
// Action Fighter

ROM_START( afighter )
	ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code */
// cpu 317-0018
	ROM_LOAD16_BYTE( "10348",0x00000,0x08000, 0xe51e3012)
	ROM_LOAD16_BYTE( "10349",0x00001,0x08000, 0x4b434c37)
	ROM_LOAD16_BYTE( "10350",0x20000,0x08000, 0xf2cd6b3f)
	ROM_LOAD16_BYTE( "10351",0x20001,0x08000, 0xede21d8d)
	ROM_LOAD16_BYTE( "10352",0x40000,0x08000, 0xf8abb143)
	ROM_LOAD16_BYTE( "10353",0x40001,0x08000, 0x5a757dc9)

	ROM_REGION( 0x30000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "10281",0x00000,0x10000, 0x30e92cda)
	ROM_LOAD( "10282",0x10000,0x10000, 0xb67b8910)
	ROM_LOAD( "10283",0x20000,0x10000, 0xe7dbfd2d)

	ROM_REGION( 0x40000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "10285",0x00001,0x08000, 0x98aa3d04)
	ROM_LOAD16_BYTE( "10286",0x00000,0x08000, 0x8da050cf)
	ROM_LOAD16_BYTE( "10287",0x10001,0x08000, 0x7989b74a)
	ROM_LOAD16_BYTE( "10288",0x10000,0x08000, 0xd3ce551a)
	ROM_LOAD16_BYTE( "10289",0x20001,0x08000, 0xc59d1b98)
	ROM_LOAD16_BYTE( "10290",0x20000,0x08000, 0x39354223)
	ROM_LOAD16_BYTE( "10291",0x30001,0x08000, 0x6e4b245c)
	ROM_LOAD16_BYTE( "10292",0x30000,0x08000, 0xcef289a3)

	ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "10284",0x00000,0x8000, 0x8ff09116)

ROM_END

/*****************************************************************************/
// Ryukyu

ROM_START( ryukyu )
	ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 code */
// cpu 317-5023
	ROM_LOAD16_BYTE( "13347",0x00000,0x10000, 0x398031fa)
	ROM_LOAD16_BYTE( "13348",0x00001,0x10000, 0x5f0e0c86)

	ROM_REGION( 0x60000, REGION_GFX1, ROMREGION_DISPOSE ) /* tiles */
	ROM_LOAD( "13351",0x00000,0x20000, 0xa68a4e6d)
	ROM_LOAD( "13352",0x20000,0x20000, 0x5e5531e4)
	ROM_LOAD( "13353",0x40000,0x20000, 0x6d23dfd8)

	ROM_REGION( 0x80000, REGION_GFX2, 0 ) /* sprites */
	ROM_LOAD16_BYTE( "13354",0x00001,0x20000, 0xf07aad99)
	ROM_LOAD16_BYTE( "13355",0x00000,0x20000, 0x67890019)
	ROM_LOAD16_BYTE( "13356",0x40001,0x20000, 0x5498290b)
	ROM_LOAD16_BYTE( "13357",0x40000,0x20000, 0xf9e7cf03)

	ROM_REGION( 0x30000, REGION_CPU2, 0 ) /* sound CPU */
	ROM_LOAD( "13349",0x00000,0x08000, 0xb83183f8)
	ROM_LOAD( "13350",0x10000,0x20000, 0x3c59a658)
ROM_END

/***************************************************************************/

/* pre-System16 */
/*          rom       parent    machine   inp       init */
/* Alien Syndrome */
GAME( 1985, mjleague, 0,        mjleague, mjleague, mjleague, ROT270, "Sega",    "Major League" )
GAME( 1986, bodyslam, 0,        bodyslam, bodyslam, bodyslam, ROT0,   "Sega",    "Body Slam" )
GAME( 1986, dumpmtmt, bodyslam, bodyslam, bodyslam, bodyslam, ROT0,   "Sega",    "Dump Matsumoto (Japan)" )
GAME( 1986, quartet,  0,        quartet,  quartet,  quartet,  ROT0,   "Sega",    "Quartet" )
GAME( 1986, quartetj, quartet,  quartet,  quartet,  quartet,  ROT0,   "Sega",    "Quartet (Japan)" )
GAME( 1986, quartet2, quartet,  quartet2, quartet2, quartet2, ROT0,   "Sega",    "Quartet 2" )
GAME( 1986, quartt2j, quartet,  quartet2, quartet2, quartet2, ROT0,   "Sega",    "Quartet 2 (Japan)" )

/* System16A */
/*          rom       parent    machine   inp       init */
GAMEX(19??, afighter, 0,        s16dummy, s16dummy, s16dummy, ROT0,   "Sega", "Action Fighter", GAME_NOT_WORKING )
GAMEX(1986, alexkidd, 0,        alexkidd, alexkidd, alexkidd, ROT0,   "Sega",    "Alex Kidd: The Lost Stars (set 1)", GAME_NOT_WORKING )
GAME( 1986, alexkida, alexkidd, alexkidd, alexkidd, alexkidd, ROT0,   "Sega",    "Alex Kidd: The Lost Stars (set 2)" )
GAME( 1986, fantzone, 0,        fantzone, fantzone, fantzone, ROT0,   "Sega",    "Fantasy Zone (Japan New Ver.)" )
GAME( 1986, fantzono, fantzone, fantzono, fantzone, fantzone, ROT0,   "Sega",    "Fantasy Zone (Old Ver.)" )
GAMEX(19??, ryukyu  , 0,        s16dummy, s16dummy, s16dummy, ROT0,   "Sega", "Ryukyu", GAME_NOT_WORKING )
GAME( 1987, shinobi,  0,        shinobi,  shinobi,  shinobi,  ROT0,   "Sega",    "Shinobi (set 1)" )
GAMEX(1987, shinobib, shinobi,  shinobi,  shinobi,  shinobi,  ROT0,   "Sega",    "Shinobi (set 3)", GAME_NOT_WORKING )
GAMEX(1987, shinobia, shinobi,  shinobl,  shinobi,  shinobi,  ROT0,   "Sega",    "Shinobi (set 2)", GAME_NOT_WORKING )
GAME( 1987, shinobl,  shinobi,  shinobl,  shinobi,  shinobi,  ROT0,   "bootleg", "Shinobi (bootleg)" )
GAME( 1987, sdi,      0,        sdi,      sdi,      sdi,      ROT0,   "Sega",    "SDI - Strategic Defense Initiative" )
GAMEX(1987, sdioj,    sdi,      sdi,      sdi,      sdi,      ROT0,   "Sega",    "SDI - Strategic Defense Initiative (Japan)", GAME_NOT_WORKING )
GAMEX(1988, tetris,   0,        tetris,   tetris,   tetris,   ROT0,   "Sega",    "Tetris (Sega Set 1)", GAME_NOT_WORKING )
GAME( 1988, tetrisbl, tetris,   tetris,   tetris,   tetrisbl, ROT0,   "bootleg", "Tetris (Sega bootleg)" )
GAMEX(1988, tetrisa,  tetris,   tetris,   tetris,   tetrisbl, ROT0,   "Sega",    "Tetris (Sega Set 2)", GAME_NOT_WORKING )

/* System16B */
/*          rom       parent    machine   inp       init */
GAMEX(1990, atomicp,  0,        atomicp,  atomicp,  atomicp,  ROT0,   "Philko",  "Atomic Point", GAME_NO_SOUND )
GAME( 1987, aliensyn, 0,        aliensyn, aliensyn, aliensyn, ROT0,   "Sega",    "Alien Syndrome (set 1)" )
GAMEX(1987, aliensya, aliensyn, aliensyn, aliensyn, aliensyn, ROT0,   "Sega",    "Alien Syndrome (set 2)", GAME_NOT_WORKING )
GAMEX(1987, aliensyj, aliensyn, aliensyn, aliensyn, aliensyn, ROT0,   "Sega",    "Alien Syndrome (Japan)", GAME_NOT_WORKING )
GAMEX(1987, aliensyb, aliensyn, aliensyn, aliensyn, aliensyn, ROT0,   "Sega",    "Alien Syndrome (set 3)", GAME_NOT_WORKING )
GAME( 1988, altbeast, 0,        altbeast, altbeast, altbeast, ROT0,   "Sega",    "Altered Beast (Version 1)" )
GAMEX(1988, altbeas2, altbeast, altbeas2, altbeast, altbeast, ROT0,   "Sega",    "Altered Beast (Version 2)", GAME_NO_SOUND )
GAMEX(1988, jyuohki,  altbeast, altbeast, altbeast, altbeast, ROT0,   "Sega",    "Jyuohki (Japan)",           GAME_NOT_WORKING )
GAME( 1990, aurail,   0,        aurail,   aurail,   aurail,   ROT0,   "Sega / Westone", "Aurail (set 1)" )
GAME( 1990, auraila,  aurail,   aurail,   aurail,   auraila,  ROT0,   "Sega / Westone", "Aurail (set 2)" )
GAME( 1989, bayroute, 0,        bayroute, bayroute, bayroute, ROT0,   "Sunsoft / Sega", "Bay Route (set 1)" )
GAMEX(1989, bayrouta, bayroute, bayroute, bayroute, bayrouta, ROT0,   "Sunsoft / Sega", "Bay Route (set 2)", GAME_NOT_WORKING )
GAMEX(1989, bayrtbl1, bayroute, bayroute, bayroute, bayrtbl1, ROT0,   "bootleg", "Bay Route (bootleg set 1)", GAME_NOT_WORKING )
GAMEX(1989, bayrtbl2, bayroute, bayroute, bayroute, bayrtbl1, ROT0,   "bootleg", "Bay Route (bootleg set 2)", GAME_NOT_WORKING )
/* Bullet */
/* Charon */
GAMEX(19??, cotton,   0,        s16dummy, s16dummy, s16dummy, ROT0,   "Sega", "Cotton (Japan)", GAME_NOT_WORKING )
GAMEX(19??, cottona,  cotton,   s16dummy, s16dummy, s16dummy, ROT0,   "Sega", "Cotton", GAME_NOT_WORKING )
GAMEX(19??, dunkshot, 0,        s16dummy, s16dummy, s16dummy, ROT0,   "Sega", "Dunk Shot", GAME_NOT_WORKING )
GAME( 1989, dduxbl,   0,        dduxbl,   dduxbl,   dduxbl,   ROT0,   "bootleg", "Dynamite Dux (bootleg)" )
GAMEX(1989, eswat,    0,        eswat,    eswat,    eswat,    ROT0,   "Sega",    "E-Swat - Cyber Police", GAME_NOT_WORKING )
GAME( 1989, eswatbl,  eswat,    eswat,    eswat,    eswat,    ROT0,   "bootleg", "E-Swat - Cyber Police (bootleg)" )
GAMEX(19??, exctleag, 0,        s16dummy, s16dummy, s16dummy, ROT0,   "Sega", "Excite League", GAME_NOT_WORKING )
GAMEX(1989, fpoint,   0,        fpoint,   fpoint,   fpoint,   ROT0,   "Sega",    "Flash Point", GAME_NOT_WORKING )
GAME( 1989, fpointbl, fpoint,   fpoint,   fpoint,   fpointbl, ROT0,   "bootleg", "Flash Point (World, bootleg)" )
GAMEX(1989, fpointbj, fpoint,   fpoint,   fpointbj, fpointbl, ROT0,   "bootleg", "Flash Point (Japan, bootleg)", GAME_NO_SOUND )
GAME( 1989, goldnaxe, 0,        goldnaxe, goldnaxe, goldnaxe, ROT0,   "Sega",    "Golden Axe (Version 1)" )
GAMEX(1989, goldnaxj, goldnaxe, goldnaxe, goldnaxe, goldnaxe, ROT0,   "Sega",    "Golden Axe (Version 1, Japan)", GAME_NOT_WORKING )
GAMEX(1989, goldnabl, goldnaxe, goldnaxe, goldnaxe, goldnabl, ROT0,   "bootleg", "Golden Axe (bootleg)", GAME_NOT_WORKING )
GAME( 1989, goldnaxa, goldnaxe, goldnaxa, goldnaxe, goldnaxe, ROT0,   "Sega",    "Golden Axe (Version 2)" )
GAMEX(1989, goldnaxb, goldnaxe, goldnaxa, goldnaxe, goldnaxe, ROT0,   "Sega",    "Golden Axe (Version 2 317-0110)", GAME_NOT_WORKING )
GAMEX(1989, goldnaxc, goldnaxe, goldnaxa, goldnaxe, goldnaxe, ROT0,   "Sega",    "Golden Axe (Version 2 317-0122)", GAME_NOT_WORKING )
GAME( 1987, hwchamp,  0,        hwchamp,  hwchamp,  hwchamp,  ROT0,   "Sega",    "Heavyweight Champ" )
GAMEX(19??, mvp,      0,        s16dummy, s16dummy, s16dummy, ROT0,   "Sega", "MVP", GAME_NOT_WORKING )
GAMEX(1988, passsht,  0,        passsht,  passsht,  passsht,  ROT270, "Sega",    "Passing Shot (2 Players)", GAME_NOT_WORKING )
GAME( 1988, passshtb, passsht,  passsht,  passsht,  passsht,  ROT270, "bootleg", "Passing Shot (2 Players) (bootleg)" )
GAMEX(1988, passht4b, passsht,  passht4b, passht4b, passht4b, ROT270, "bootleg", "Passing Shot (4 Players) (bootleg)", GAME_NO_SOUND )
GAME( 1991, riotcity, 0,        riotcity, riotcity, riotcity, ROT0,   "Sega / Westone", "Riot City" )
/* Ryukyu */
/* Shinobi */
/* Sonic Boom */
/* SDI */
/* Sukeban Jansi Ryuko */
GAMEX(19??, suprleag, 0,        s16dummy, s16dummy, s16dummy, ROT0,   "Sega", "Super League", GAME_NOT_WORKING )
/* Tetris */
GAME( 1987, timscanr, 0,        timscanr, timscanr, timscanr, ROT270, "Sega",    "Time Scanner" )
GAME (1994, toryumon, 0,        toryumon, toryumon, toryumon, ROT0,   "Sega",    "Toryumon" )
GAMEX(1989, tturf,    0,        tturf,    tturf,    tturf,    ROT0,   "Sega / Sunsoft", "Tough Turf (Japan)", GAME_NO_SOUND )
GAMEX(1989, tturfu,   tturf,    tturfu,   tturf,    tturf,    ROT0,   "Sega / Sunsoft", "Tough Turf (US)", GAME_NO_SOUND )
GAMEX(1989, tturfbl,  tturf,    tturfbl,  tturf,    tturfbl,  ROT0,   "bootleg", "Tough Turf (bootleg)", GAME_IMPERFECT_SOUND )
GAME( 1988, wb3,      0,        wb3,      wb3,      wb3,      ROT0,   "Sega / Westone", "Wonder Boy III - Monster Lair (set 1)" ) //*
GAMEX(1988, wb3a,     wb3,      wb3,      wb3,      wb3,      ROT0,   "Sega / Westone", "Wonder Boy III - Monster Lair (set 2)", GAME_NOT_WORKING )
GAME( 1988, wb3bl,    wb3,      wb3bl,    wb3,      wb3bl,    ROT0,   "bootleg", "Wonder Boy III - Monster Lair (bootleg)" )
GAME( 1989, wrestwar, 0,        wrestwar, wrestwar, wrestwar, ROT270, "Sega",    "Wrestle War" )
