/*
	COLECO ColecoVision Emulator 'yaCOLECOVISION'

	Author : tanam
	Date   : 2016.08.14-

	[ virtual machine ]
*/

#ifndef _COLECO_VISION_H_
#define _COLECO_VISION_H_

#define DEVICE_NAME		"COLECO ColecoVision"
#define CONFIG_NAME		"colecovision"

// device informations for virtual machine
#define FRAMES_PER_SEC		60
#define LINES_PER_FRAME		262
#define CPU_CLOCKS		3579545
#define SCREEN_WIDTH		256
#define SCREEN_HEIGHT		192
#define TMS9918A_VRAM_SIZE	0x4000
#define TMS9918A_LIMIT_SPRITES

// device informations for win32
#define USE_CART		1
#define USE_SOUND_VOLUME	2
#define USE_JOYSTICK
#define USE_DEBUGGER
#define USE_STATE
#define USE_CPU_Z80

#include "../../common.h"
#include "../../fileio.h"
#include "../vm_template.h"

#ifdef USE_SOUND_VOLUME
static const _TCHAR *sound_device_caption[] = {
	_T("PSG"),
};
#endif

//class csp_state_utils;
class EMU;
class DEVICE;
class EVENT;

class IO;
class SN76489AN;
class TMS9918A;
class Z80;

namespace COLECOVISION {
	class KEYBOARD;
	class MEMORY;
}

class VM : public VM_TEMPLATE
{
protected:
	//EMU* emu;
	//csp_state_utils *state_entry;
	
	// devices
	//EVENT* event;
	
	IO* io;
	SN76489AN* psg;
	TMS9918A* vdp;
	Z80* cpu;
	
	COLECOVISION::KEYBOARD* key;
	COLECOVISION::MEMORY* memory;
	
public:
	// ----------------------------------------
	// initialize
	// ----------------------------------------
	
	VM(EMU* parent_emu);
	~VM();
	
	// ----------------------------------------
	// for emulation class
	// ----------------------------------------
	
	// drive virtual machine
	void reset();
	void run();
	
#ifdef USE_DEBUGGER
	// debugger
	DEVICE *get_cpu(int index);
#endif
	
	// draw screen
	void draw_screen();
	
	// sound generation
	void initialize_sound(int rate, int samples);
	uint16_t* create_sound(int* extra_frames);
	int get_sound_buffer_ptr();
#ifdef USE_SOUND_VOLUME
	void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
#endif
	
	// user interface
	void open_cart(int drv, const _TCHAR* file_path);
	void close_cart(int drv);
	bool is_cart_inserted(int drv);
	bool is_frame_skippable();
	
	void update_config();
	bool process_state(FILEIO* state_fio, bool loading);
	
	// ----------------------------------------
	// for each device
	// ----------------------------------------
	
	// devices
	DEVICE* get_device(int id);
	//DEVICE* dummy;
	//DEVICE* first_device;
	//DEVICE* last_device;
};

#endif
