# ե֤

# MaskFile: ޥ̾  ե̾  pnt(Wireframe)ե̾ (Ͽǽ磱Ĥޤǡ
MaskFile woman01 ../sample/woman01.bmp ../sample/woman01.pnt
MaskFile man01 ../sample/man01.bmp ../sample/man01.pnt
MaskFile man02 ../sample/man02.bmp ../sample/man02.pnt

# MaskEye: ޥ̾ ܲե̾ ե (Ͽǽ磱Ĥޤǡ
MaskEye woman01 ../sample/woman01_eye.bmp ../sample/woman01_eye.def_e
MaskEye man01 ../sample/man01_eye.bmp ../sample/man01_eye.def_e
MaskEye man02 ../sample/man02_eye.bmp ../sample/man02_eye.def_e

# MaskTeeth: ޥ̾ ե (Ͽǽ磱Ĥޤǡ
MaskTeeth woman01 ../sample/woman01_teeth.def_t
MaskTeeth man01 ../sample/man01_teeth.def_t
MaskTeeth man02 ../sample/man02_teeth.def_t

# BackgroundFile: طʤ̾طʤΥե̾Ͽǽ磱Ĥޤǡ
BackgroundFile bg1 ../sample/BG/bg1.bmp
BackgroundFile bg2 ../sample/BG/bg2.bmp
BackgroundFile bg3 ../sample/BG/bg3.bmp
BackgroundFile bg4 ../sample/BG/bg4.bmp

# for DM/tests/vxml/kani.vxml
BackgroundFile castle01 ../../faces/bg/castle01.bmp
BackgroundFile castle02 ../../faces/bg/castle02.bmp
BackgroundFile castle03 ../../faces/bg/castle03.bmp
BackgroundFile castle04 ../../faces/bg/castle04.bmp
BackgroundFile clab01   ../../faces/bg/clab01.bmp

# FaceMotե

# ʤ
# FaceMotNod: ե̾ Ͽǽ̵¡
# IDϾ夫֤1, 2, 3 ... ȼưꤵޤ
# ȤƤᤤʤ
FaceMotNod ../sample/motion/FaceMot_Nod_1.dat
# ᤤʤ
FaceMotNod ../sample/motion/FaceMot_Nod_2.dat
# ٤ʤ
FaceMotNod ../sample/motion/FaceMot_Nod_3.dat

# 򲣤˿
# FaceMotRefuse: ե̾ Ͽǽ̵¡
# IDϾ夫֤1, 2, 3 ... ȼưꤵޤ
# ץǤֹ椬㤤ۤ᤯ưޤ
FaceMotRefuse ../sample/motion/FaceMot_Refuse_1.dat
FaceMotRefuse ../sample/motion/FaceMot_Refuse_2.dat
FaceMotRefuse ../sample/motion/FaceMot_Refuse_3.dat

# 򤫤
# FaceMotListen: ե̾ Ͽǽ̵¡
# IDϾ夫֤1, 2, 3 ... ȼưꤵޤ
# ץǤֹ椬㤤ۤ᤯ưޤ
FaceMotListen ../sample/motion/FaceMot_Listen_1.dat
FaceMotListen ../sample/motion/FaceMot_Listen_2.dat
FaceMotListen ../sample/motion/FaceMot_Listen_3.dat

# ֤
# FaceMotBlink ֤פ[ms] Ͽǽ̵¡
# IDϾ夫֤1, 2, 3 ... ȼưꤵޤ
FaceMotBlink 100
FaceMotBlink 200
FaceMotBlink 400
FaceMotBlink 600

# 桼
# FaceFaceMotUserDef: ե̾ Ͽǽ̵¡
# IDϾ夫֤1, 2, 3 ... ȼưꤵޤ
# FaceMotUserDef 

# Autonomousե

# AutonomousBlink: иΨ[()%] ֤ѥ Ͽǽ̵¡
# IDϾ夫֤1, 2, 3 ... ȼưꤵޤ
# ֤ѥFaceMotBlinkѥϤƤ
AutonomousBlink 1 1
AutonomousBlink 1 2
AutonomousBlink 1 3
AutonomousBlink 1 4
AutonomousBlink 2 1
AutonomousBlink 2 3

# AutonomousMove: ưID ե̾ (Ͽǽ̵)
# IDϾ夫֤1, 2, 3 ... ȼưꤵޤ
AutonomousMove ../sample/motion/autonomous_move1.dat

# AutonomousUserdef: 桼ưID ե̾ (Ͽǽ̵)
# IDϾ夫֤1, 2, 3 ... ȼưꤵޤ
AutonomousUserdef ../sample/motion/autonomous_userdef1.dat

# ե졼졼ȡǾ:ե졼ࡤ:եå졼Ȥޤǡ
# ƤʤϺե졼졼30[Frame/sec]
MaxFrameRate 30
