Plot 1
	rumor <!1 is reading a really good book.>
	ELEMENT1 <Character Knowledge>

	Init_Start <if= V1 0 else GotoCheckTime V= 1 ComTime V+ 1 30>
	START <if= V1 0 else GotoCheckTime V= 1 ComTime V+ 1 30>
	GotoCheckTime <ifG ComTime V1 AdvancePlot 1>
sub
	Persona 1
	greeting <Say 1 EndChat AddChat 1 AddChat 2>
	result1 <Say 2 EndChat>
	result2 <Say 3 EndChat>
	msg1 <I can't talk right now... I've almost finished the new Harry Potter novel.>
	msg2 <Sure, I'll give it to you then.>
	msg3 <Bye bye.>
	prompt1 <Can I read it after you've finished?>
	prompt2 <Oh, okay. Goodbye.>
end
