setMotion(STAND			,"Worm/Stand");
setMotion(ATTACK		,"Worm/Attack");
setMotion(CATCH			,"Worm/Catch");
setMotion(CATCH_FINISH	,"Worm/CatchFinish");
setMotion(ATTACKAIR		,"Worm/AttackAir");
setMotion(ATTACKNEAR	,"Worm/AttackNear");
setMotion(TURN			,"Worm/Turn");
setMotion(DEAD_MOTION	,"Worm/Dead");

setBind(BIND_CATCH	,"Worm/Catch");