GameSetting(SE_VOLUME,0.70);
GameSetting(VOICE_VOLUME,0.70);
GameSetting(BGM_VOLUME,0.10);
GameSetting(IS_EFFECT,1);
GameSetting(IS_MOTIONBLUR,2);
GameSetting(IS_TURNCURSOL,0);
GameSetting(IS_DROPWEAPON,0);
