#JZ# Zangband ܸ: 
#JZ# #J0#פǻϤޤ륳Ȥܸ Angband ΤȤ󤵤ˤ
#JZ# Τǡ#JZ#פǻϤޤ륳Ȥܸ Zangband ǿ
#JZ# ääܤǤܸ쥢󥰥ХƱ͡ҡ˰ʳ
#JZ# ȤˤϤ̾򵭺ܤƤޤ
#JZ#
#JZ#  ʲܸ Angband ˤ륳ȤǤ 
#J0# ܸܸ : Ȥ
#J0#
#J0# ܸǤǤϥꥸʥӤܤƤޤ
#J0# "E:" ʲιԤǡˤϱѸ̾Ҥޤ
#J0#
#J0# ƥ̾ˤäƤ¿ˤؤäˤʤޤ
#J0#
#J0# ()
#J0#
#J0# ɶˤ⿧ɤ褦ǤŪ "name.doc" 
#J0# ɮԤǤ VOLKO ɤ˽ޤ
#J0#
#J0# Ū restore ȤñˤϡפȤ򤢤Ƥơʳβ
#J0# ñˤϡֲפȤ򤢤ƤƤޤrestore ֲפǤɤΤǤ
#J0# restore 򤹤륢ƥϡָξ֤᤹פȤ̤Τǡ
#J0# 򼨺դȤơפӤޤ
#J0#
#J0# identify Ȥñ¾ܸǥ饤Ǥϡּ̡פȤ
#J0# Ƥ礬¿ΤǤidentify θ̤ϥƥΤ̾Τ
#J0# ̤餫ˤΤǤΤǡִפʷϵᤤȹͤƤ
#J0# ޤ¾Υ饤ȰۤʤäƤޤäƤ뤳Ȥϵˤʤޤ
# File: k_info.txt


# This file is used to initialize the "lib/raw/k_info.raw" file, which is
# used to initialize the "object kind" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/k_info.raw" file.

# Available slots (?):
#   29, 29, 90, 177, 178, 179, 182, 183, 195, 196, 205,
#   268, 270, 293, 299, 350, 351, 399, 413, 414, 423-479

# XXX XXX Add some "IGNORE_XXX" flags to Rings, Amulets, etc.

# The old "MULTI_HUED" objects are now "violet", and no other object
# is violet, so all six violet objects can be made "multi-hued", though
# this would be a heinous hack.  XXX XXX

# Note that object zero is used for the "stack" picture (unused).

# === Understanding k_info.txt ===

# N: serial number : & object name~
# G: symbol : color
# I: tval : sval : pval
# W: depth : rarity : weight : cost
# P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac
# A: depth/rarity : depth/rarity : etc
# F: flag | flag | etc

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item. The '&' and '~' symbols are use to
# include articles and pluralization as necessary to ensure
# grammatical correctness in object descriptions.

# 'G' is for graphics - symbol and color. There are 16 colors, as
# follows:

# d - Black        w - White          s - Gray          o - Orange
# r - Red          g - Green          b - Blue          u - Brown
# D - Dark Gray    W - Light Gray     v - Violet        y - Yellow
# R - Light Red    G - Light Green    B - Light Blue    U - Light Brown

# 'I' is for basic information. The tval is for the type of item, the
# sval identifies the subtype and the pval indicates the amount of
# effect the item has, if applicable. 

# 'W' is for extra information. Depth is the depth the object is
# normally found at, rarity determines how common the object is,
# weight is in tenth-pounds and cost is the items value.

# 'P' is for power information. The items base armor class, its base
# damage and pluses to-hit, to-dam and to-ac.

# 'A' is for allocation - depth and rarity, in pairs. This allows an
# item to have multiple natural depths and rarities. It is used to
# ensure that certain vital items such as food and identify scrolls
# are found throughout the dungeon.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.


# Version stamp (required)

V:2.8.1


##### Something special #####

N:0:
E:something
G:&:w


##### Objects 1 and 2 are the "Morgoth Artifacts" #####
# These objects, like objects 1 to 2, are never created
# without being turned into artifacts.  This simplifies the
# code for "killing the winner monster".

N:1:̽Ŵ
E:& Mighty Hammer~
G:\:D
I:21:50:0
W:27:0:200:1000
P:0:3d9:0:0:0
F:SHOW_MODS | INSTA_ART

N:2:ƲŴ
E:& Massive Iron Crown~
G:]:D
I:33:50:0
W:27:0:20:1000
P:0:1d1:0:0:0
F:INSTA_ART


##### And here starts the gold/gems #####

N:3:Ƽ
E:copper
G:$:u
I:100:1:0
W:1:0:0:3

N:4:Ƽ
E:copper
G:$:u
I:100:2:0
W:1:0:0:4

N:5:Ƽ
E:copper
G:$:u
I:100:3:0
W:1:0:0:5

N:6:
E:silver
G:$:s
I:100:4:0
W:1:0:0:6

N:7:
E:silver
G:$:s
I:100:5:0
W:1:0:0:7

N:8:
E:silver
G:$:s
I:100:6:0
W:1:0:0:8

N:9:ͥå
E:garnets
G:$:r
I:100:7:0
W:1:0:0:9

N:10:ͥå
E:garnets
G:$:r
I:100:8:0
W:1:0:0:10

N:11:
E:gold
G:$:y
I:100:9:0
W:1:0:0:12

N:12:
E:gold
G:$:y
I:100:10:0
W:1:0:0:14

N:13:
E:gold
G:$:y
I:100:11:0
W:1:0:0:16

N:14:ѡ
E:opals
G:$:W
I:100:12:0
W:1:0:0:18

N:15:ե
E:sapphires
G:$:b
I:100:13:0
W:1:0:0:20

N:16:ӡ
E:rubies
G:$:r
I:100:14:0
W:1:0:0:24

N:17:
E:diamonds
G:$:w
I:100:15:0
W:1:0:0:28

N:18:
E:emeralds
G:$:g
I:100:16:0
W:1:0:0:32

N:19:ߥ
E:mithril
G:$:B
I:100:17:0
W:1:0:0:40

N:20:ޥ󥿥
E:adamantite
G:$:G
I:100:18:0
W:1:0:0:80


##### Normal Food #####

N:21:
E:& Ration~ of Food
G:,:U
I:80:35:5000
W:0:0:10:3
A:0/1:5/1:10/1

N:22:饤
E:& Slime Mold~
G:,:g
I:80:36:3000
W:1:0:5:2
A:1/1

N:23:դι
E:& Piece~ of Elvish Waybread
G:,:B
I:80:37:7500
W:5:0:3:10
A:5/1:10/1:20/1
D:$It heals you 4d8 and cures poison when you eat it.
D:Ͽ٤Ϥ4d8Ǥ


##### Edged Weapons #####

N:24:ޤ줿
E:& Broken Dagger~
G:|:D
I:23:1:0
W:0:0:5:1
A:0/1
P:0:1d1:-2:-4:0
F:SHOW_MODS

N:25:ޤ줿
E:& Broken Sword~
G:|:D
I:23:2:0
W:0:0:30:2
A:0/1
P:0:1d2:-2:-4:0
F:SHOW_MODS

N:26:
E:& Dagger~
G:|:W
I:23:4:0
W:0:0:12:10
A:0/1:5/1
P:0:1d4:0:0:0
F:THROW | SHOW_MODS

N:27:ޥ󡦥
E:& Main Gauche~
G:|:W
I:23:5:0
W:3:0:30:25
A:3/1
P:0:1d5:0:0:0
F:SHOW_MODS

N:28:쥤ԥ
E:& Rapier~
G:|:W
I:23:7:0
W:3:0:40:42
A:3/1
P:0:1d6:0:0:0
F:SHOW_MODS

N:29:⡼롦
E:& Small Sword~
G:|:W
I:23:8:0
W:5:0:75:48
A:5/1
P:0:1d6:0:0:0
F:SHOW_MODS

N:30:硼ȡ
E:& Short Sword~
G:|:W
I:23:10:0
W:5:0:80:90
A:5/1
P:0:1d7:0:0:0
F:SHOW_MODS

N:31:󥰡
E:& Long Sword~
G:|:W
I:23:17:0
W:7:0:130:300
A:7/1:20/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:32:Хɡ
E:& Bastard Sword~
G:|:W
I:23:21:0
W:10:0:140:350
A:10/1
P:0:3d4:0:0:0
F:SHOW_MODS

N:33:졼ȡ
E:& Two-Handed Sword~
G:|:W
I:23:25:0
W:15:0:200:775
A:15/1:20/1
P:0:3d6:0:0:0
F:SHOW_MODS

N:34:ڤ꥽
E:& Executioner's Sword~
G:|:r
I:23:28:0
W:20:0:260:850
A:20/1
P:0:4d5:0:0:0
F:SHOW_MODS

N:35:ɡå
E:& Diamond Edge~
G:|:w
I:23:31:0
W:25:0:150:10000
A:25/16
P:0:7d5:0:0:0
F:SHOW_MODS | VORPAL 

##### Hafted Weapons #####

N:36:
E:& Whip~
G:\:D
I:21:2:0
W:3:0:30:30
A:3/1
P:0:1d6:0:0:0
F:SHOW_MODS

N:37:å
E:& Quarterstaff~
G:\:U
I:21:3:0
W:5:0:150:200
A:5/1
P:0:1d9:0:0:0
F:SHOW_MODS

N:38:ᥤ
E:& Mace~
G:\:D
I:21:5:0
W:5:0:120:130
A:5/1
P:0:2d4:0:0:0
F:SHOW_MODS

N:39:ϥޡ
E:& War Hammer~
G:\:D
I:21:8:0
W:5:0:120:225
A:5/1
P:0:3d3:0:0:0
F:SHOW_MODS

N:40:⡼˥󥰡
E:& Morning Star~
G:\:D
I:21:12:0
W:10:0:150:396
A:10/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:41:ե쥤
E:& Flail~
G:\:D
I:21:13:0
W:10:0:150:353
A:10/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:42:إե쥤
E:& Two-Handed Flail~
G:\:y
I:21:18:0
W:15:0:280:590
A:15/1:20/1
P:0:3d6:0:0:0
F:SHOW_MODS

N:43:ʴդΥᥤ
E:& Mace~ of Disruption
G:\:v
I:21:20:0
W:25:0:400:4300
A:25/8
P:0:5d8:0:0:0
F:SLAY_UNDEAD | SHOW_MODS

N:44:ѻդξ
E:& Wizardstaff~
G:\:y
I:21:21:0
W:20:0:40:4000
A:20/16
P:0:1d2:0:0:0
F:SHOW_MODS | DEC_MANA


##### Polearms #####

N:45:ԥ
E:& Spear~
G:/:s
I:22:2:0
W:1:0:50:36
A:1/1
P:0:1d6:0:0:0
F:THROW | SHOW_MODS

N:46:ȥ饤ǥ
E:& Trident~
G:/:y
I:22:5:0
W:5:0:70:120
A:5/1
P:0:1d8:0:0:0
F:SHOW_MODS

N:47:ѥ
E:& Pike~
G:/:s
I:22:8:0
W:5:0:160:358
A:5/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:48:֥ɡå
E:& Broad Axe~
G:/:s
I:22:11:0
W:10:0:160:304
A:10/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:49:쥤
E:& Glaive~
G:/:s
I:22:13:0
W:10:0:190:363
A:10/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:50:ϥ٥
E:& Halberd~
G:/:s
I:22:15:0
W:15:0:190:430
A:15/1
P:0:3d5:0:0:0
F:SHOW_MODS

N:51:
E:& Lance~
G:/:s
I:22:20:0
W:10:0:300:230
A:10/1
P:0:2d8:0:0:0
F:SHOW_MODS

N:52:Хȥ롦å
E:& Battle Axe~
G:/:s
I:22:22:0
W:15:0:170:334
A:15/1
P:0:2d8:0:0:0
F:SHOW_MODS

N:53:졼ȡå
E:& Great Axe~
G:/:s
I:22:25:0
W:20:0:230:500
A:15/2:20/1
P:0:4d4:0:0:0
F:SHOW_MODS

#JZ#
N:54:إ
E:& Heavy Lance~
G:/:s
I:22:29:0
W:25:0:400:700
A:22/2
P:0:4d8:0:0:0
F:SHOW_MODS

N:55:ڤ
E:& Scythe~ of Slicing
G:/:r
I:22:30:0
W:25:0:250:3500
A:25/4
P:0:8d4:0:0:0
F:SHOW_MODS


##### Bows, Crossbows, Slings #####

N:56:硼ȥܥ
E:& Short Bow~
G:}:U
I:19:12:0
W:3:0:30:50
A:3/1
F:SHOW_MODS

N:57:󥰥ܥ
E:& Long Bow~
G:}:U
I:19:13:0
W:10:0:40:120
A:10/1
F:SHOW_MODS

N:58:ܥ
E:& Crossbow~
G:}:s
I:19:23:0
W:15:0:60:140
A:15/1
F:SHOW_MODS

N:59:إܥ
E:& Heavy Crossbow~
G:}:s
I:19:24:0
W:27:0:100:300
F:SHOW_MODS

N:60:
E:& Sling~
G:}:u
I:19:2:0
W:1:0:5:5
A:1/1
F:SHOW_MODS


##### Missiles #####

#JZ#
N:61:
E:& Flight Arrow~
G:{:y
I:17:0:0
W:3:0:1:1
A:3/2:10/2
P:0:1d4:0:0:0
F:SHOW_MODS

N:62:
E:& Arrow~
G:{:U
I:17:1:0
W:3:0:2:5
A:10/1:20/1
P:0:2d4:0:0:0
F:SHOW_MODS

N:63:
E:& Seeker Arrow~
G:{:G
I:17:2:0
W:25:0:2:20
A:25/2
P:0:6d4:0:0:0
F:SHOW_MODS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:64:ܥ
E:& Bolt~
G:{:s
I:18:0:0
W:3:0:3:2
A:3/1:15/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:65:ŴΥܥ
E:& Steel Bolt~
G:{:W
I:18:1:0
W:3:0:3:2
A:15/1
P:0:3d5:0:0:0
F:SHOW_MODS

N:66:ܥ
E:& Seeker Bolt~
G:{:B
I:18:2:0
W:25:0:3:25
A:25/4
P:0:6d5:0:0:0
F:SHOW_MODS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:67:ݤ
E:& Rounded Pebble~
G:{:s
I:16:0:0
W:0:0:6:1
A:0/1
P:0:1d2:0:0:0
F:SHOW_MODS

N:68:Ŵ
E:& Iron Shot~
G:{:s
I:16:1:0
W:3:0:8:2
A:5/1
P:0:2d2:0:0:0
F:SHOW_MODS

#JZ#
N:69:ߥ
E:& Mithril Shot~
G:{:B
I:16:2:0
W:25:0:8:15
A:25/2
P:0:6d2:0:0:0
F:SHOW_MODS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD


##### Shovels and Picks #####

N:70:٥
E:& Shovel~
G:\:s
I:20:1:1
W:1:0:60:10
A:1/16
P:0:1d2:0:0:0
F:SHOW_MODS | TUNNEL

N:71:ĤϤ
E:& Pick~
G:\:s
I:20:4:1
W:5:0:150:50
A:5/16
P:0:1d3:0:0:0
F:SHOW_MODS | TUNNEL

#JZ#
N:72:ƮѤĤϤ
E:& Mattock~
G:\:D
I:20:7:2
W:15:0:250:700
A:15/1
P:0:1d8:0:0:0
F:SHOW_MODS | TUNNEL


##### Boots #####

N:73:ץ֡
E:& Pair~ of Soft Leather Boots
G:]:U
I:30:2:0
W:3:0:20:7
A:3/1
P:2:1d1:0:0:0

N:74:ųץ֡
E:& Pair~ of Hard Leather Boots
G:]:U
I:30:3:0
W:5:0:40:12
A:5/1
P:3:1d1:0:0:0

N:75:Ŵη
E:& Pair~ of Metal Shod Boots
G:]:s
I:30:6:0
W:10:0:80:50
A:10/1
P:6:1d1:0:0:0


##### Helm/Crown #####

N:76:ų˹
E:& Hard Leather Cap~
G:]:u
I:32:2:0
W:3:0:15:12
A:3/1
P:2:0d0:0:0:0

N:77:°˹
E:& Metal Cap~
G:]:s
I:32:3:0
W:5:0:20:30
A:5/1
P:3:1d1:0:0:0

N:78:Ŵإå
E:& Iron Helm~
G:]:s
I:32:5:0
W:10:0:75:75
A:10/1
P:5:1d3:0:0:0

N:79:Ŵإå
E:& Steel Helm~
G:]:W
I:32:6:0
W:20:0:60:200
A:20/1
P:6:1d3:0:0:0

N:80:Ŵ
E:& Iron Crown~
G:]:s
I:33:10:0
W:20:0:20:500
A:20/1
P:0:1d1:0:0:0

N:81:δ
E:& Golden Crown~
G:]:y
I:33:11:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0
F:IGNORE_ACID

N:82:
E:& Jewel Encrusted Crown~
G:]:v
I:33:12:0
W:25:0:40:2000
A:25/1
P:0:1d1:0:0:0
F:IGNORE_ACID


##### Soft Armor #####

N:83:
E:& Robe~
G:(:b
I:36:2:0
W:1:0:20:4
A:1/1
P:2:0d0:0:0:0

N:84:פ
E:Soft Leather Armour~
G:(:U
I:36:4:0
W:3:0:80:18
A:3/1
P:4:0d0:0:0:0

N:85:ųפ
E:Hard Leather Armour~
G:(:U
I:36:6:0
W:5:0:100:150
A:5/1
P:6:1d1:-1:0:0

N:86:롦ᥤ
E:Leather Scale Mail~
G:(:U
I:36:11:0
W:10:0:140:450
A:10/1
P:8:1d1:-1:0:0


##### Hard Armor #####

N:87:°롦ᥤ
E:Metal Scale Mail~
G:[:s
I:37:3:0
W:15:0:250:550
A:15/1
P:10:1d4:-2:0:0

N:88:Ӥ
E:Chain Mail~
G:[:s
I:37:4:0
W:15:0:220:750
A:15/1
P:12:1d4:-2:0:0

N:89:°֥ꥬ󡦥ޡ
E:Metal Brigandine Armour~
G:[:s
I:37:9:0
W:15:0:290:1100
A:15/1
P:13:1d4:-3:0:0

N:90:ե롦ץ졼ȡᥤ
E:Full Plate Armour~
G:[:W
I:37:15:0
W:20:0:380:1350
A:20/1
P:15:2d4:-3:0:0

N:91:ߥӤ
E:Mithril Chain Mail~
G:[:B
I:37:20:0
W:25:0:150:7000
A:25/4
P:20:1d4:-1:0:0
F:IGNORE_ACID


##### The Cloaks #####

N:92:
E:& Cloak~
G:(:g
I:35:1:0
W:1:0:10:3
A:1/1:20/1
P:1:0d0:0:0:0

#JZ#
N:93:դΥ
E:& Elven Cloak~
G:(:G
I:35:2:0
W:15:0:5:1500
A:15/4
P:4:0d0:0:0:2
F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
F:STEALTH | SEARCH

#JZ#
N:94:Υ
E:& Fur Cloak~
G:(:W
I:35:3:0
W:10:0:30:300
A:10/2:30/2
P:3:0d0:0:0:0

N:95:ƤΥ
E:& Shadow Cloak~
G:(:D
I:35:6:0
W:20:0:5:7500
A:20/5
P:6:0d0:0:0:2
F:RES_DARK


##### The Gloves #####

N:96:ץ
E:& Set~ of Leather Gloves
G:]:U
I:31:1:0
W:1:0:5:3
A:1/1
P:1:0d0:0:0:0

N:97:ȥå
E:& Set~ of Gauntlets
G:]:U
I:31:2:0
W:5:0:25:35
A:5/1
P:2:1d1:0:0:0

N:98:
E:& Set~ of Cesti
G:]:W
I:31:5:0
W:15:0:40:100
A:15/1
P:5:1d1:0:0:0


##### The shields #####

N:99:⡼롦
E:& Small Leather Shield~
G:):U
I:34:2:0
W:1:0:50:30
A:1/1
P:3:1d2:0:0:0

N:100:顼
E:& Large Leather Shield~
G:):U
I:34:4:0
W:10:0:100:120
A:10/1
P:6:1d4:0:0:0

N:101:°⡼롦
E:& Small Metal Shield~
G:):s
I:34:3:0
W:5:0:65:50
A:5/1
P:5:1d3:0:0:0

N:102:°顼
E:& Large Metal Shield~
G:):s
I:34:5:0
W:15:0:120:200
A:15/1
P:8:1d5:0:0:0

N:103:ߥ顼
E:& Mirror Shield~
G:[:B
I:34:10:0
W:20:0:100:10000
A:20/8
P:10:1d4:0:0:0
F:IGNORE_ACID | REFLECT


##### Rings #####

N:104::Ф
E:Strength:Alexandrite
G:=:g
I:45:24:0
W:10:0:2:500
A:10/1
F:STR | HIDE_TYPE

N:105:Ѥ:᥸Ȥ
E:Dexterity:Amethyst
G:=:v
I:45:26:0
W:10:0:2:500
A:10/1
F:DEX | HIDE_TYPE

N:106:ѵ:ޥ
E:Constitution:Aquamarine
G:=:B
I:45:27:0
W:10:0:2:500
A:10/1
F:CON | HIDE_TYPE

N:107:ԡ:Τ
E:Speed:Azurite
G:=:B
I:45:31:0
W:20:0:2:100000
A:20/4:23/2
F:SPEED | HIDE_TYPE

N:108:õ:Ф
E:Searching:Beryl
G:=:G
I:45:23:0
W:1:0:2:250
A:1/1
F:SEARCH | HIDE_TYPE

#JZ#
N:109:ͷ:Ф
E:Levitation:Calcite
G:=:w
I:45:7:0
W:1:0:2:200
A:1/1
F:FEATHER

N:110:Ѳ:֤Τ
E:Resist Fire:Carnelian
G:=:r
I:45:8:0
W:5:0:2:250
A:5/1
F:RES_FIRE | IGNORE_FIRE

N:111::˶̤
E:Resist Cold:Corundum
G:=:s
I:45:9:0
W:5:0:2:250
A:5/1
F:RES_COLD | IGNORE_COLD

N:112:Ʃʪδ:ɤ
E:See Invisible:Diamond
G:=:w
I:45:22:0
W:10:0:2:340
A:10/1
F:SEE_INVIS

N:113:Τ餺:ɤ
E:Free Action:Emerald
G:=:g
I:45:21:0
W:10:0:2:1500
A:10/1
F:FREE_ACT

N:114::ۥФ
E:Acid:Fluorite
G:=:G
I:45:17:0
W:15:0:2:3000
A:15/1
P:0:0d0:0:0:15
F:RES_ACID | IGNORE_ACID | ACTIVATE
U:RESIST_ACID

N:115:ŷ:ͥåȤ
E:Electricity:Garnet
G:=:r
I:45:25:0
W:15:0:2:3000
A:15/1
P:0:0d0:0:0:15
F:RES_ELEC | IGNORE_ELEC | ACTIVATE
U:RESIST_ELEC

N:116:ɹ:Ф
E:Ice:Granite
G:=:D
I:45:19:0
W:15:0:2:3000
A:15/1
P:0:0d0:0:0:15
F:RES_COLD | IGNORE_COLD | ACTIVATE
U:RESIST_COLD

N:117:б:Ҥ
E:Flames:Jade
G:=:G
I:45:18:0
W:15:0:2:3000
A:15/1
P:0:0d0:0:0:15
F:RES_FIRE | IGNORE_FIRE | ACTIVATE
U:RESIST_FIRE

N:118:᡼:㥹ѡ
E:Damage:Jasper
G:=:u
I:45:29:0
W:10:0:2:500
A:10/1
P:0:0d0:0:1:0

N:119::
E:Skill:Lapis Lazuli
G:=:b
I:45:28:0
W:10:0:2:500
A:10/1
P:0:0d0:1:0:0

N:120:٤:㥯Ф
E:Slaying:Malachite
G:=:g
I:45:30:0
W:15:0:2:1000
A:15/1
P:0:0d0:1:1:0
F:SHOW_MODS

N:121::Ф
E:Protection:Marble
G:=:w
I:45:16:0
W:5:0:2:500
A:5/1

N:122:ϰݻ:ࡼ󥹥ȡ
E:Sustain Strength:Moonstone
G:=:W
I:45:10:0
W:5:0:2:750
A:5/1
F:SUST_STR

N:123:ǽݻ:ʤΤ
E:Sustain Intelligence:Onyx
G:=:r
I:45:11:0
W:5:0:2:600
A:5/1
F:SUST_INT

N:124:ݻ:ѡ
E:Sustain Wisdom:Opal
G:=:B
I:45:12:0
W:5:0:2:600
A:5/1
F:SUST_WIS

N:125:ѵϰݻ:
E:Sustain Constitution:Pearl
G:=:w
I:45:13:0
W:5:0:2:750
A:5/1
F:SUST_CON

N:126:Ѥݻ:徽
E:Sustain Dexterity:Quartz
G:=:B
I:45:14:0
W:5:0:2:750
A:5/1
F:SUST_DEX

N:127:̥ϰݻ:бѴ
E:Sustain Charisma:Quartzite
G:=:W
I:45:15:0
W:5:0:2:500
A:5/1
F:SUST_CHR

#JZ#
N:128:Τ餺:ȥѡ
E:Fear Resistance:Topaz
G:=:U
I:45:38:0
W:5:0:2:300 
A:5/2
F:RES_FEAR

#JZ#
N:129:Ѱ:ӡ
E:Darkness Resistance:Ruby
G:=:r
I:45:39:0
W:10:0:2:3000
A:10/2
F:RES_DARK

N:130::ե
E:Poison Resistance:Sapphire
G:=:b
I:45:20:0
W:15:0:2:16000
A:15/2
F:RES_POIS

#JZ#
N:131:Ϲ:
E:Nether Resistance:Tiger Eye
G:=:u
I:45:40:0
W:15:0:2:14500
A:15/2
F:RES_NETHER | HOLD_LIFE

#JZ#
N:132:ѹ첻:ȥ륳Ф
E:Sound Resistance:Turquoise
G:=:B
I:45:42:0
W:10:0:2:3000
A:10/2
F:RES_SOUND

#JZ#
N:133:Ѻ:ץʤ
E:Confusion Resistance:Platinum
G:=:w
I:45:43:0
W:10:0:2:3000
A:10/2
F:RES_CONF

#JZ#
N:134::Ф
E:Blindness Resistance:Obsidian
G:=:D
I:45:47:0
W:15:0:2:7500
A:15/2
F:RES_BLIND

#JZ#
N:135:Ԥβø:
E:Lordly Protection:Silver
G:=:W
I:45:48:0
W:25:0:2:100000
A:25/5
F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT

#JZ#
N:136:ɲù:̿
E:Extra Attacks:Bloodstone
G:=:r
I:45:49:0
W:15:0:2:100000
A:15/2
F:BLOWS

N:137:ζ:ߥ
E:Muscle:Mithril
G:=:B
I:45:50:0
W:15:0:2:10000
A:15/4
F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | HIDE_TYPE

N:138:ϸ:
E:Mana:Gold
G:=:y
I:45:51:0
W:20:0:2:30000
A:20/8
F:DEC_MANA

N:139:ɲüͷ:
E:Extra Shots:Engagement
G:=:y
I:45:52:0
W:15:0:2:20000
A:15/2
F:XTRA_SHOTS

N:140:ͩ:ޥ󥿥Ȥ
E:Wraith:Adamantite
G:=:G
I:45:53:0
W:100:0:2:100000

##### Amulets #####

#JH#
N:141:ˡƻ:ߥ
E:Magic Device Mastery:Mithril
G:":B
I:40:23:0
W:10:0:3:1000
A:10/4
F:MAGIC_MASTERY | HIDE_TYPE

#JZ#
N:142::
E:Brilliance:Amber
G:":y
I:40:6:0
W:10:0:3:500
A:10/1
F:INT | WIS | HIDE_TYPE

N:143:̥:ήڤ
E:Charisma:Driftwood
G:":U
I:40:7:0
W:5:0:3:500
A:5/1
F:CHR | HIDE_TYPE

N:144:õ:󥴤
E:Searching:Coral
G:":w
I:40:5:0
W:5:0:3:600
A:5/4
F:SEARCH | HIDE_TYPE

N:145:پò:Τ
E:Slow Digestion:Agate
G:":W
I:40:3:0
W:5:0:3:200
A:5/1
F:SLOW_DIGEST

N:146:ѻ:ݲ
E:Resist Acid:Ivory
G:":w
I:40:4:0
W:5:0:3:300
A:5/1
F:RES_ACID | IGNORE_ACID

N:147::Ф
E:Adornment:Obsidian
G:":D
I:40:2:0
W:5:0:3:20
A:5/1

N:148::
E:the Magi:Bone
G:":w
I:40:8:0
W:20:0:3:30000
A:20/8
P:0:0d0:0:0:3
F:FREE_ACT | SEE_INVIS | SEARCH | INFRA | SUST_INT | SUST_WIS |
F:RES_BLIND | RES_CONF | WARNING |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:149:ȿ:﫤
E:Reflection:Brass
G:":U
I:40:9:0
W:15:0:3:30000
A:15/4
F:REFLECT |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:150:ȿˡ:Ƽ
E:Anti-Magic:Bronze
G:":U
I:40:13:0
W:15:0:3:30000
A:15/4
F:NO_MAGIC
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:151:ȿƥݡ:
E:Anti-Teleportation:Pewter
G:":s
I:40:14:0
W:15:0:3:15000
A:15/4
F:NO_TELE
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:152::٤ùä
E:Resistance:Tortoise Shell
G:":g
I:40:15:0
W:15:0:3:25000
A:15/4
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:153:ǽϰݻ:
E:Sustaining:Golden
G:":y
I:40:16:0
W:15:0:3:20000
A:15/4
F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR |
F:HOLD_LIFE | SLOW_DIGEST |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:154:ƥѥ:
E:ESP:Azure
G:":B
I:40:17:0
W:15:0:3:20000
A:15/6
F:TELEPATHY |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:155::徽
E:Health:Crystal
G:":B
I:40:20:0
W:5:0:3:500
A:5/2
F:REGEN

N:156:ͦ:
E:the Hero:Silver
G:":W
I:40:22:0
W:20:0:3:30000
A:20/8
P:0:0d0:5:5:3
F:FREE_ACT | SEE_INVIS | SUST_STR | SUST_DEX |
F:INFRA | RES_FEAR | REGEN | SH_FIRE | HIDE_TYPE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD


##### Scrolls #####

# Scroll names are generated from randomly combined syllables

N:157:ٶ:*syllables*************************************
E:Enchant Weapon Skill:*syllables*****
G:?:w
I:70:17:0
W:5:0:5:125
A:5/1
D:$It increases a weapon's to-hit when you read it.
D:ɤ̿潤򶯲롣

N:158:ﻦ϶:*syllables*************************************
E:Enchant Weapon Deadliness:*syllables*****
G:?:w
I:70:18:0
W:5:0:5:125
A:5/1
D:$It increases a weapon's to-dam when you read it.
D:ɤΥ᡼򶯲롣

N:159:ɶ񶯲:*syllables*************************************
E:Enchant Armor:*syllables*****
G:?:w
I:70:16:0
W:5:0:5:125
A:5/1
D:$It increases an armour's to-AC when you read it.
D:ɤɶAC򶯲롣

N:160::*syllables*************************************
E:Identify:*syllables*****
G:?:w
I:70:12:0
W:1:0:5:50
A:1/1:5/1:10/1
D:$It identifies an item when you read it.
D:ɤ1ĤΥƥꤹ롣

N:161:**:*syllables*************************************
E:*Identify*:*syllables*****
G:?:w
I:70:13:0
W:15:0:5:1200
A:15/1
D:$It reveals all information about an item when you read it.
D:ɤ1ĤΥƥǽϤΤ롣

N:162::*syllables*************************************
E:Remove Curse:*syllables*****
G:?:w
I:70:14:0
W:10:0:5:100
A:10/1:20/2
D:$It removes normal curses from equipped items when you read it.
D:ɤƤ륢ƥˤä夤򤯡

N:163::*syllables*************************************
E:Light:*syllables*****
G:?:w
I:70:24:0
W:0:0:5:15
A:0/1:3/1:10/1
D:$It lights up nearby area or the current room permanently when you read it.
D:ɤȼʬμϤ⤷Τʵפ˾Ȥ餹

N:164:硼ȥƥݡ:*syllables*************************************
E:Phase Door:*syllables*****
G:?:w
I:70:8:0
W:1:0:5:15
A:1/1
D:$It teleports you a short distance when you read it.
D:ɤȶΥΥƥݡȤ򤹤롣

N:165:ƥݡ:*syllables*************************************
E:Teleportation:*syllables*****
G:?:w
I:70:9:0
W:3:0:5:40
A:3/1
D:$It teleports you a long distance when you read it.
D:ɤȱΥΥƥݡȤ򤹤롣

N:166:٥롦ƥݡ:*syllables*************************************
E:Teleport Level:*syllables*****
G:?:w
I:70:10:0
W:10:0:5:50
A:10/1
D:$It teleports you one dungeon level up or down immediately when you read it.
D:ɤȽֻ˾夫γ˥ƥݡȤ롣

N:167:ѥ˥å󥹥:*syllables*************************************
E:Monster Confusion:*syllables*****
G:?:w
I:70:36:0
W:5:0:5:30
A:5/1
D:$You can confuse monster you hit just for once when you read it.
D:ɤ1٤󥹥ǷǺ𤵤褦ˤʤ롣

N:168:ˡϿ:*syllables*************************************
E:Magic Mapping:*syllables*****
G:?:w
I:70:25:0
W:1:0:5:40
A:1/1
D:$It maps your vicinity when you read it.
D:ɤȼʬμդϷΤ롣

N:169:Υ롼:*syllables*************************************
E:Rune of Protection:*syllables*****
G:?:w
I:70:38:0
W:25:0:5:500
A:25/16
D:$It creates a glyph on the floor you stand when you read it.
D:ɤȼʬ­ξ˲ĦФ

N:170:**:*syllables*************************************
E:*Remove Curse*:*syllables*****
G:?:w
I:70:15:0
W:20:0:5:8000
A:20/2
D:$It removes normal and heavy curses from equipped items when you read it.
D:ɤƤ륢ƥˤä夤ȽŤ򤯡

N:171::*syllables*************************************
E:Treasure Detection:*syllables*****
G:?:w
I:70:26:0
W:0:0:5:15
A:0/1
D:$It detects all treasures in your vicinity when you read it.
D:ɤȼʬμդκΤ롣

N:172:ƥശ:*syllables*************************************
E:Object Detection:*syllables*****
G:?:w
I:70:27:0
W:0:0:5:15
A:0/1
D:$It detects all items in your vicinity when you read it.
D:ɤȼʬμդΥƥΤ롣

N:173:ȥå״:*syllables*************************************
E:Trap Detection:*syllables*****
G:?:w
I:70:28:0
W:1:0:5:35
A:1/1:10/1
D:$It detects all traps in your vicinity when you read it.
D:ɤȼʬμդΥȥåפΤ롣

N:174:ɥ/ʴ:*syllables*************************************
E:Door/Stair Location:*syllables*****
G:?:w
I:70:29:0
W:1:0:5:35
A:1/1:10/1
D:$It detects all doors and stairs in your vicinity when you read it.
D:ɤȼʬμդΥɥʤΤ롣

N:175::*syllables*************************************
E:Acquirement:*syllables*****
G:?:w
I:70:46:0
W:10:0:5:100000
A:10/8
D:$It creates one great item when you read it.
D:ɤ1ĤιʥƥФ

N:176:**:*syllables*************************************
E:*Acquirement*:*syllables*****
G:?:w
I:70:47:0
W:20:0:5:200000
A:20/16
D:$It creates some great items when you read it.
D:ɤʣιʥƥФ

N:177::*syllables*************************************
E:Mass Genocide:*syllables*****
G:?:w
I:70:45:0
W:15:0:5:1000
A:15/4
D:$It removes all monsters nearby you from current dungeon level unless 
D:$resisted when you read it.
D:ɤȼʬμϤΥ󥹥򸽺ߤγä롣񹳤̵

N:178:Ʃʪδ:*syllables*************************************
E:Detect Invisible:*syllables*****
G:?:w
I:70:30:0
W:1:0:5:15
A:1/1
D:$It detects all invisible monsters in your vicinity when you read it.
D:ɤȼʬμդƩʥ󥹥Τ롣

N:179:ȥå/ɥ˲:*syllables*************************************
E:Trap/Door Destruction:*syllables*****
G:?:w
I:70:39:0
W:1:0:5:50
A:1/1
D:$It destroys traps on the floors adjacent to you when you read it.
D:ɤȼʬܤȥåפɥ˲롣

#JZ#
N:180:ƥե:*syllables*************************************
E:Artifact Creation:*syllables*****
G:?:w
I:70:52:0
W:20:0:5:200000
A:20/16
D:$It creates an artifact from a nameless weapon or armour when you read it. 
D:$Don't be greedy - you will get only one artifact.
D:ɤ̵äɶ񤫤饢ƥեȤФʤ
D:Ѥ߽ŤʤäƤ1ĤĤƲ롣

N:181:ϽŶ:*syllables*************************************
E:Recharging:*syllables*****
G:?:w
I:70:22:0
W:10:0:5:200
A:10/1
D:$It recharges wands, staffs or rods when you read it.
D:ɤȥ/åդνŶ, ŶΥåɤνŶ֤
D:̤᤿ꤹ롣

N:182::*syllables*************************************
E:Genocide:*syllables*****
G:?:w
I:70:44:0
W:10:0:5:750
A:10/4:20/4
D:$It removes all monsters of the specified symbol from current dungeon level 
D:$unless resisted when you read it.
D:ɤȻꤷʸΥ󥹥򸽺ߤγä롣񹳤
D:̵

N:183:мٰ볦:*syllables*************************************
E:Protection from Evil:*syllables*****
G:?:w
I:70:37:0
W:15:0:5:250
A:15/1
D:$It gives temporary protection from lesser evil creatures when you read it.
D:ɤȰŪ˼夤ٰʼԤι򤷤䤹ʤ볦ĥ롣

N:184:ʢ­:*syllables*************************************
E:Satisfy Hunger:*syllables*****
G:?:w
I:70:32:0
W:5:0:5:10
A:5/1:10/1:15/1
D:$It satisfies hunger when you read it.
D:ɤʢˤʤ롣

N:185:ǥå໶:*syllables*************************************
E:Dispel Undead:*syllables*****
G:?:w
I:70:42:0
W:10:0:5:200
A:10/1
D:$It does 60 damage to all undead monsters in sight when you read it.
D:ɤȻ볦ΥǥåɤΥ󥹥60Υ᡼Ϳ롣

N:186:*ﶯ*:*syllables*************************************
E:*Enchant Weapon*:*syllables*****
G:?:w
I:70:21:0
W:20:0:5:500
A:20/1
D:$It increases a weapon's to-hit and to-dam when you read it.
D:ɤ̿潤ȥ᡼򶯲롣

N:187:*ɶ񶯲*:*syllables*************************************
E:*Enchant Armor*:*syllables*****
G:?:w
I:70:20:0
W:20:0:5:500
A:20/1
D:$It increases an armour's to-ac powerfully when you read it.
D:ɤɶACʣ󶯲롣

N:188:ŷ:*syllables*************************************
E:Blessing:*syllables*****
G:?:w
I:70:33:0
W:1:0:5:15
A:1/1
D:$It blesses you temporarily when you read it.
D:ɤȰŪ˽ʡ롣

N:189::*syllables*************************************
E:Holy Chant:*syllables*****
G:?:w
I:70:34:0
W:5:0:5:40
A:5/1
D:$It blesses you temporarily when you read it.
D:ɤȰŪ˽ʡ롣

N:190::*syllables*************************************
E:Holy Prayer:*syllables*****
G:?:w
I:70:35:0
W:10:0:5:80
A:10/1
D:$It blesses you temporarily when you read it.
D:ɤȰŪ˽ʡ롣

N:191:Ԥξ:*syllables*************************************
E:Word of Recall:*syllables*****
G:?:w
I:70:11:0
W:5:0:5:150
A:5/1
D:$It recalls you to the town, or back into the dungeon you have entered when 
D:$you read it.
D:ɤϾˤϹԤäȤΤ󥸥κǿء
D:󥸥ˤϾؤȰư롣

N:192:*˲*:*syllables*************************************
E:*Destruction*:*syllables*****
G:?:w
I:70:41:0
W:10:0:5:250
A:10/4:15/2
D:$It destroys everything nearby you when you read it.
D:ɤȼʬμդƤΤΤ˲롣

N:193::*syllables*************************************
E:Mundanity:*syllables*****
G:?:w
I:70:23:0
W:13:0:5:1000
A:13/10
D:$This removes the ego or artifact status and all enchantment of an item. 
D:$As a bonus, if you have a stack of them, the extras are destroyed.
D:ɤȥƥ1Ĥ¤ΥƥѤ롣ʣΥƥबޤȤޤä
D:1ĤĤƲ롣

##### Potions #####

N:194::
E:Restoring:Black
G:!:D
I:75:64:0
W:10:0:4:1500
A:10/8:15/1
P:0:1d1:0:0:0
D:$It restores all your stats when you quaff it.
D:ϰơ롣

N:195::
E:Restore Strength:White
G:!:w
I:75:42:0
W:5:0:4:300
A:5/1
P:0:1d1:0:0:0
D:$It restores your strength when you quaff it.
D:ϰϤ롣

N:196:ǽ:졼
E:Restore Intelligence:Gray
G:!:s
I:75:43:0
W:5:0:4:300
A:5/1
P:0:1d1:0:0:0
D:$It restores your intelligence when you quaff it.
D:ϰǽ롣

N:197::󥸤
E:Restore Wisdom:Orange
G:!:o
I:75:44:0
W:5:0:4:300
A:5/1
P:0:1d1:0:0:0
D:$It restores your wisdom when you quaff it.
D:ϰȸ롣

N:198:Ѥ:֤
E:Restore Dexterity:Red
G:!:r
I:75:45:0
W:5:0:4:300
A:5/1
P:0:1d1:0:0:0
D:$It restores your dexterity when you quaff it.
D:ϰȴѤ롣

N:199:ѵ:п
E:Restore Constitution:Green
G:!:g
I:75:46:0
W:5:0:4:300
A:5/1
P:0:1d1:0:0:0
D:$It restores your constitution when you quaff it.
D:ϰѵϤ롣

N:200:̥:Ĥ
E:Restore Charisma:Blue
G:!:b
I:75:47:0
W:5:0:4:300
A:5/1
P:0:1d1:0:0:0
D:$It restores your charisma when you quaff it.
D:ϰ̥Ϥ롣

N:201:ֳ:㿧
E:Infra-vision:Brown
G:!:u
I:75:24:0
W:3:0:4:20
A:3/1
P:0:1d1:0:0:0
D:$It gives temporary infravision when you quaff it.
D:ϰȰŪֳϤ򶯤롣

N:202:Ʃʪδ:ͥ߿
E:Detect Invisible:Dark Gray
G:!:D
I:75:25:0
W:3:0:4:50
A:3/1
P:0:1d1:0:0:0
D:$It gives temporary see invisible when you quaff it.
D:ϰȰŪƩʤΤǽϤ롣

N:203::̸
E:Neutralize Poison:Gray
G:!:W
I:75:27:0
W:1:0:4:75
A:1/1
P:0:1d1:0:0:0
D:$It cures poison when you quaff it.
D:ϰǤ

N:204:ڽμ:翧
E:Cure Light Wounds:Violet
G:!:v
I:75:34:50
W:0:0:4:15
A:0/1:1/1:3/1
P:0:1d1:0:0:0
D:$It heals you 2d8, cures blindness and berserk and reduces cuts when you 
D:$quaff it.
D:ϰϤ2d8ܡβڤ¤餲롣

N:205:Žμ:
E:Cure Serious Wounds:Yellow
G:!:y
I:75:35:100
W:3:0:4:40
A:3/1
P:0:1d1:0:0:0
D:$It heals you 6d8, cures blindness, confusion and berserk and reduces cuts 
D:$when you quaff it.
D:ϰϤ4d8ܡ𡦶βڤ¤餲롣

N:206:̿μ:ԥ󥯤
E:Cure Critical Wounds:Pink
G:!:R
I:75:36:100
W:5:0:4:100
A:5/1
P:0:1d1:0:0:0
D:$It heals you 6d8 and cures blindness, confusion, poison, stunned, cuts and 
D:$berserk when you quaff it.
D:ϰϤ6d8ܡǡۯ۰ڤβ

N:207::п
E:Curing:Yellow Green
G:!:G
I:75:61:100
W:15:0:4:250
A:10/1:15/1:20/1
P:0:1d1:0:0:0
D:$It heals you 50 and cures blindness, poison, confusion, stunning, cuts 
D:$and hallucination when you quaff it.
D:ϰϤ50ܡǡۯ۰ڤФ

N:208:ϲ:忧
E:Healing:Azure
G:!:B
I:75:37:200
W:15:0:4:300
A:10/2:15/1:20/1
P:0:1d1:0:0:0
D:$It heals you 300 and cures blindness, confusion, poison, stunned, cuts and 
D:$berserk when you quaff it.
D:ϰϤ300ܡǡۯ۰ڤβ

N:209:*ϲ*:쿧
E:*Healing*:Umber
G:!:U
I:75:38:0
W:20:0:4:1500
A:20/4
P:0:1d1:0:0:0
D:$It heals you 1200 and cures blindness, confusion, poison, stunned, cuts and 
D:$berserk when you quaff it.
D:ϰϤ1200ܡǡۯ۰ڤβ

N:210::ޥ󥿤
E:Restore Mana:Magenta
G:!:B
I:75:40:0
W:10:0:4:350
A:10/1
P:0:1d1:0:0:0
D:$It restores mana to full and cures berserk when you quaff it.
D:ϰϤޤǲβ

N:211:и:
E:Restore Life Levels:Indigo
G:!:b
I:75:41:0
W:10:0:4:400
A:10/1
P:0:1d1:0:0:0
D:$It restores your experience when you quaff it.
D:ϰȷиͤ롣

N:212:٥륢å:ܤ䤱
E:Experience:Hazy
G:!:W
I:75:59:0
W:15:0:4:25000
A:15/4
P:0:1d1:0:0:0
D:$You gain experience enough to next levels.
D:ϰȥ٥뤬1롣

N:213:ԡ:ˢä
E:Speed:Bubbling
G:!:w
I:75:29:0
W:1:0:4:75
A:1/1:10/1:15/1
P:0:1d1:0:0:0
D:$It hastes you temporarily when you quaff it.
D:ϰȰŪ˲®롣

N:214:ҡ:̸
E:Heroism:Misty
G:!:W
I:75:32:0
W:1:0:4:35
A:1/1
P:0:1d1:0:0:0
D:$It removes fear, causes you temporary heroism and heals you 10 when you 
D:$quaff it.
D:ϰȶݤŪ˥ҡʬˤʤꡢϤ10롣

N:215:ò:ֳ쿧
E:Berserk Strength:Red Brown
G:!:r
I:75:33:0
W:3:0:4:100
A:3/1
P:0:1d1:0:0:0
D:$It removes fear, causes you to go berserk and heals you 30 when you 
D:$quaff it.
D:ϰȶݤŪ˶βϤ30롣

# Note! Invulnerability decreases your food...

#JZ#
N:216:̵Ũ:쿧
E:Invulnerability:Puce
G:!:D
I:75:62:-2500
W:25:0:4:100000
A:25/16
P:0:1d1:0:0:0
D:$You get invulnerable temporarily when you quaff it.
D:ϰȰŪ̵Ũ롣

N:217:Ѳ:翧
E:Resist Heat:Purple
G:!:v
I:75:30:0
W:1:0:4:30
A:1/1:10/1
P:0:1d1:0:0:0
D:$You get temporary resistance to fire when you quaff it. This resistance 
D:$is cumulative with equipment.
D:ϰȰŪ˲б롣ˤѤ롣

N:218::֤
E:Resist Cold:Metalic Red
G:!:R
I:75:31:0
W:1:0:4:30
A:1/1:10/1
P:0:1d1:0:0:0
D:$You get temporary resistance to cold when you quaff it. This resistance 
D:$is cumulative with equipment.
D:ϰȰŪ䵤롣ˤѤ롣

#JZ#
N:219::Ф˵
E:Resistance:Metalic Green
G:!:G
I:75:60:100
W:15:0:4:250
A:10/2:15/1:20/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$You get temporary resistances to elements and poison when you quaff it. 
D:$These resistances is cumulative with equipment.
D:ϰȰŪ˻ŷ⡦бꡦ䵤Ǥ롣
D:ˤѤ롣

N:220::п
E:Enlightenment:Dark Green
G:!:g
I:75:56:0
W:15:0:4:800
A:15/1
P:0:1d1:0:0:0
D:$It maps, lights permanently and detects all items on the entire level when 
D:$you quaff it.
D:ϰȤγϷΤ뤳ȤǤγΤʵפ
D:Ȥ餵졢γƤΥƥΤ롣

N:221:ʬ:򿧤
E:Self Knowledge:Milk White
G:!:w
I:75:58:0
W:10:0:4:2000
A:10/2
P:0:1d1:0:0:0
D:$It gives information about yourself when you quaff it.
D:ϰȼʬˤĤƤξ롣

N:222:ȯ:˵
E:Detonations:Metlic Yellow
G:!:y
I:75:22:0
W:20:0:4:10000
A:20/8
P:0:25d25:0:0:0
D:$You take 50d20 damage and stuns and cuts you when you quaff it.
D:ϰ50d20Υ᡼ۯ۰ڤ롣


##### Wands #####
# Note : some of the old wands have been taken higher (low level characters
# really need them and they used to be higher in earlier versions...)

N:223::
E:Light:Gold
G:-:y
I:65:7:17
W:3:0:10:200
A:3/1
P:0:1d1:0:0:0
D:$It fires a line of light when you use it.
D:ϻȤȸġ

N:224:ޥåߥ:
E:Magic Missile:Silver
G:-:W
I:65:15:17
W:2:0:10:200
A:2/1
P:0:1d1:0:0:0
D:$It fires a bolt or beam of magic (damage: (2+level/10)d6) when you use it.
D:ϻȤȥ᡼(2+٥/10)d6ˡޤϥӡġ

N:225:̿ϵۼ:Ŵ
E:Drain Life:Iron
G:-:s
I:65:12:7
W:20:0:10:1200
A:20/2
P:0:1d1:0:0:0
D:$It fires a bolt of drain life (damage: 80+level) when you use it.
D:ϻȤȥ᡼80+٥̿Ϥġ

N:226::Ƽ
E:Stinking Cloud:Copper
G:-:o
I:65:14:15
W:5:0:10:400
A:3/1
P:0:1d1:0:0:0
D:$It fires a ball of poison (damage: 12+level/4) when you use it.
D:ϻȤȥ᡼12+٥/4Ǥεġ

N:227:åɡܡ:
E:Acid Balls:Platinum
G:-:w
I:65:20:8
W:10:0:10:1650
A:10/2
P:0:1d1:0:0:0
F:IGNORE_ACID
D:$It fires a ball of acid (damage: 60+3*(level/4)) when you use it.
D:ϻȤȥ᡼60+3*(٥/4)λεġ

N:228:ܡ:
E:Lightning Balls:Titanium
G:-:W
I:65:21:13
W:10:0:10:1200
A:10/2
P:0:1d1:0:0:0
F:IGNORE_ELEC
D:$It fires a ball of lightning (damage: 40+3*(level/4)) when you use it.
D:ϻȤȥ᡼40+3*(٥/4)ŷεġ

N:229:ܡ:֥󥺤
E:Cold Balls:Bronze
G:-:U
I:65:23:9
W:10:0:10:1500
A:10/2
P:0:1d1:0:0:0
F:IGNORE_COLD
D:$It fires a ball of cold (damage: 50+3*(level/4)) when you use it.
D:ϻȤȥ᡼50+3*(٥/4)䵤εġ

N:230:եܡ:﫤
E:Fire Balls:Brass
G:-:y
I:65:22:7
W:10:0:10:1800
A:10/2
P:0:1d1:0:0:0
F:IGNORE_FIRE
D:$It fires a ball of fire (damage: 70+3*(level/4)) when you use it.
D:ϻȤȥ᡼70+3*(٥/4)βбεġ

N:231:󥹥:
E:Slow Monster:Zinc
G:-:B
I:65:9:17
W:5:0:10:500
A:2/1
P:0:1d1:0:0:0
D:$It slows a monster down when you use it.
D:ϻȤ1ΤΥ󥹥®롣

N:232:ѥ˥å󥹥:
E:Confuse Monster:Chromium
G:-:w
I:65:10:19
W:5:0:10:500
A:3/1
P:0:1d1:0:0:0
D:$It confuses a monster when you use it.
D:ϻȤ1ΤΥ󥹥𤵤롣

N:233:꡼ס󥹥:˥å
E:Sleep Monster:Nickel
G:-:W
I:65:8:24
W:5:0:10:500
A:5/1
P:0:1d1:0:0:0
D:$It puts a monster to sleep when you use it.
D:ϻȤ1ΤΥ󥹥̲餻롣

N:234::󥰥ƥ
E:Annihilation:Tungsten
G:-:w
I:65:5:4
W:40:0:10:10000
A:20/4
P:0:1d1:0:0:0
D:$It removes a monster from current dungeon level unless resisted when you 
D:$use it.
D:ϻȤ1ΤΥ󥹥򸽺ߤγä롣񹳤̵

N:235:ȥåײ:֥ꥭ
E:Disarming:Copper-Plated
G:-:W
I:65:4:10
W:5:0:10:700
A:5/1
P:0:1d1:0:0:0
D:$It fires a beam destroys all traps on the line when you use it.
D:ϻȤȥȥåפ˲ӡġ

N:236:ƥݡȡ:ХȤ
E:Teleport Other:Cobalt
G:-:s
I:65:3:12
W:10:0:10:350
A:10/1:15/1
P:0:1d1:0:0:0
D:$It fires a beam teleports all monsters on the line when you use it.
D:ϻȤȥ󥹥ƥݡȤӡġ

N:237:ϲ:֥ǥ
E:Stone to Mud:Molybdenum
G:-:W
I:65:6:12
W:10:0:10:300
A:5/1:10/1
P:0:1d1:0:0:0
D:$It turns a door, rock, wall square to mud when you use it.
D:ϻȤȥɥФɤϤ

N:238::Ӥ
E:Wonder:Rusty
G:-:r
I:65:24:24
W:3:0:10:250
A:3/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It effects uncertainly when you use it.
D:ϻȤȲ뤫狼ʤ

N:239:ɥ饴βб:ޥͥ
E:Dragon's Flame:Magnesium
G:-:w
I:65:26:5
W:40:0:10:2400
A:20/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It breathes fire (damage: 200) when you use it.
D:ϻȤȥ᡼200βбΥ֥쥹ġ

N:240:ɥ饴䵤:ߤ
E:Dragon's Frost:Alminium
G:-:B
I:65:27:5
W:40:0:10:2400
A:20/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It breathes cold (damage: 180) when you use it.
D:ϻȤȥ᡼180䵤Υ֥쥹ġ

N:241:ɥ饴󡦥֥쥹:Ƽ
E:Dragon's Breath:Cupronickel
G:-:w
I:65:28:5
W:40:0:10:2400
A:20/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It breathes acid (damage: 240), lightning (damage: 210), fire (damage: 
D:$240), cold (damage: 210) or poison (damage: 180) when you use it.
D:ϻȤȥ᡼240λΥ֥쥹᡼210ŷΥ֥쥹
D:᡼240βбΥ֥쥹᡼210䵤Υ֥쥹
D:᡼180ǤΥ֥쥹Τ줫ġ

N:242:󥹥:ꥸ
E:Heal Monster:Iridium
G:-:s
I:65:0:29
W:2:0:10:0
A:2/1
P:0:1d1:0:0:0
D:$It heals a monster when you use it.
D:ϻȤ1ΤΥ󥹥Ϥ롣

N:243:ԡɡ󥹥:ƥ쥹
E:Haste Monster:Stainless steel
G:-:s
I:65:1:29
W:2:0:10:0
A:2/1
P:0:1d1:0:0:0
D:$It hastes a monster when you use it.
D:ϻȤ1ΤΥ󥹥®롣

N:244:󡦥󥹥:ʤä
E:Clone Monster:Curved
G:-:G
I:65:2:9
W:5:0:10:0
A:5/1
P:0:1d1:0:0:0
D:$It clones a monster when you use it. Unique monsters are not cloned.
D:ϻȤ1ΤΥ󥹥ΥФˡ
D:󥹥ˤ̵


##### Staffs #####

N:245:ȥå״:ݥץ
E:Trap Location:Aspen
G:_:U
I:55:12:12
W:2:0:50:350
A:2/1
P:0:1d2:0:0:0
D:$It detects all traps in your vicinity when you use it.
D:ϻȤȼʬμդΥȥåפΤ롣

N:246::Х륵
E:Treasure Location:Balsa
G:_:U
I:55:10:29
W:2:0:50:200
A:2/1
P:0:1d2:0:0:0
D:$It detects all treasures in your vicinity when you use it.
D:ϻȤȼʬμդκΤ롣

N:247:ƥശ:Х
E:Object Location:Banyan
G:_:U
I:55:11:22
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0
D:$It detects all items in your vicinity when you use it.
D:ϻȤȼʬμդΥƥΤ롣

N:248:ƥݡ:Ф
E:Teleportation:Birch
G:_:U
I:55:4:10
W:10:0:50:2000
A:10/1
P:0:1d2:0:0:0
D:$It teleports you a long distance when you use it.
D:ϻȤȱΥΥƥݡȤ򤹤롣

N:249:Ͽ:Υ
E:Earthquakes:Cedar
G:_:U
I:55:28:9
W:15:0:50:350
A:15/1
P:0:1d2:0:0:0
D:$It causes a earthquake nearby you when you use it.
D:ϻȤȼʬμϤϿ̤򵯤

N:250::ʥ
E:Light:Cottonwood
G:_:U
I:55:8:29
W:2:0:50:250
A:2/1
P:0:1d2:0:0:0
D:$It lights up nearby area or the current room permanently when you use it.
D:ϻȤȼʬμϤ⤷Τʵפ˾Ȥ餹

N:251:*˲*:ȥ
E:*Destruction*:Cypress
G:_:U
I:55:29:5
W:50:0:50:2500
A:20/4
P:0:1d2:0:0:0
D:$It destroys everything nearby you when you use it.
D:ϻȤȼʬμդƤΤΤ˲롣

N:252:饤:ߥ
E:Starlight:Dogwood
G:_:U
I:55:7:4
W:15:0:50:2500
A:15/4:20/2
P:0:1d2:0:0:0
D:$It fires a line of light directed randomly for 5d3 times when you use it.
D:ϻȤȥؤθ5d3ġ

N:253:󥹥:˥
E:Slow Monsters:Elm
G:_:U
I:55:21:12
W:10:0:50:800
A:10/1
P:0:1d2:0:0:0
D:$It slows all monsters in sight down when you use it.
D:ϻȤȻ볦Υ󥹥®롣

N:254:꡼ס󥹥:桼
E:Sleep Monsters:Willow
G:_:U
I:55:20:12
W:10:0:50:700
A:10/1
P:0:1d2:0:0:0
D:$It puts all monsters in sight to sleep when you use it.
D:ϻȤȻ볦Υ󥹥̲餻롣

N:255:ڽμ:ĥ
E:Cure Light Wounds:Hemlock
G:_:U
I:55:16:12
W:2:0:50:350
A:2/1
P:0:1d2:0:0:0
D:$It heals you 2d8 and cures berserk when you use it.
D:ϻȤϤ2d8β

N:256:Ʃʪδ:֥ʤ
E:Detect Invisible:Hickory
G:_:U
I:55:14:24
W:2:0:50:200
A:2/1
P:0:1d2:0:0:0
D:$It detects all invisible monsters in your vicinity when you use it.
D:ϻȤȼʬμդƩʥ󥹥Τ롣

N:257:ԡ:ɤ
E:Speed:Ironwood
G:_:u
I:55:22:8
W:40:0:50:2000
A:15/4
P:0:1d2:0:0:0
D:$It hastes you temporarily when you use it.
D:ϻȤȰŪ˲®롣

N:258:ɥ/ʴ:
E:Door/Stair Location:Locust
G:_:U
I:55:13:15
W:5:0:50:350
A:5/1
P:0:1d2:0:0:0
D:$It detects all doors and stairs in your vicinity when you use it.
D:ϻȤȼʬμդΥɥʤΤ롣

N:259::ޥۥˡ
E:Remove Curse:Mahogany
G:_:u
I:55:6:8
W:10:0:50:500
A:10/1
P:0:1d2:0:0:0
D:$It removes normal curses from equipped items when you use it.
D:ϻȤƤ륢ƥˤä夤򤯡

N:260:ٰ¸ߴ:Ǥ
E:Detect Evil:Maple
G:_:U
I:55:15:24
W:5:0:50:350
A:5/1
P:0:1d2:0:0:0
D:$It detects all evil monsters in your vicinity when you use it.
D:ϻȤȼʬμդμٰʥ󥹥Τ롣

N:261::
E:Curing:Mulberry
G:_:U
I:55:17:8
W:10:0:50:3500
A:10/2
P:0:1d2:0:0:0
D:$It heals you 50 and cures blindness, poison, confusion, stunned, 
D:$cuts and hallucination when you use it.
D:ϻȤϤ50ܡǡۯ۰ڤФ

N:262:ٰ¸໶:
E:Dispel Evil:Oak
G:_:U
I:55:24:8
W:20:0:50:1200
A:20/1
P:0:1d2:0:0:0
D:$It does 80 damage to all evil monsters in sight when you use it.
D:ϻȤȻ볦μٰʥ󥹥80Υ᡼Ϳ롣

N:263::
E:Genocide:Redwood
G:_:r
I:55:27:4
W:50:0:50:3500
A:20/4
P:0:1d2:0:0:0
D:$It removes all monsters of the specified symbol from current dungeon level 
D:$unless resisted when you use it.
D:ϻȤȻꤷʸΥ󥹥򸽺ߤγä롣񹳤
D:̵

N:264::
E:Perception:Sycamore
G:_:U
I:55:5:21
W:10:0:50:400
A:10/1
P:0:1d2:0:0:0
D:$It identifies an item when you use it.
D:ϻȤ1ĤΥƥꤹ롣

N:265:մ:ߤ
E:Enlightenment:Walnut
G:_:u
I:55:9:11
W:10:0:50:750
A:10/1
P:0:1d2:0:0:0
D:$It maps your vicinity when you use it.
D:ϻȤȼʬμդϷΤ롣

N:266:ϲ:ɥꥮ
E:Healing:Mistletoe
G:_:g
I:55:18:4
W:50:0:50:12000
A:20/8
P:0:1d2:0:0:0
D:$It heals you 300 and cures stunned, cuts and berserk when you use it.
D:ϻȤϤ300ۯ۰ڤβ

N:267:ꤤ:ʤä
E:Wishing:Curved
G:_:U
I:55:30:1
W:10:0:50:3000000
A:10/64
P:0:1d2:0:0:0
D:$It perhaps fulfills an wish when you use it.
D:ϻȤʪꤦȤǤ롣


##### Rods #####

N:268:ɥ/ʴ:ߤ
E:Door/Stair Location:Aluminum
G:-:B
I:66:1:70
W:5:0:15:1000
A:5/2:15/1
P:0:1d1:0:0:0
D:$It detects all doors and stairs in your vicinity when you zap it.
D:ϿȼʬμդΥɥʤΤ롣

N:269:ȥå״:Ŵ
E:Trap Location:Cast Iron
G:-:D
I:66:0:15
W:3:0:15:100
A:3/2:5/1
P:0:1d1:0:0:0
D:$It detects all traps in your vicinity when you zap it.
D:ϿȼʬμդΥȥåפΤ롣

N:270:Ĵ:
E:Probing:Chromium
G:-:w
I:66:7:50
W:10:0:15:4000
A:10/4
P:0:1d1:0:0:0
D:$It probes all monsters' alignment, HP, AC, speed, current experience and 
D:$true character in sight when you zap it.
D:ϿȻ볦Υ󥹥°HPACԡɡߤηи͡Τ
D:ɽ롣

N:271::Ƽ
E:Recall:Copper
G:-:U
I:66:3:60
W:15:0:15:4000
A:15/4
P:0:1d1:0:0:0
D:$It recalls you to the town, or back into the dungeon when 
D:$you zap it.
D:ϿϾˤϥ󥸥κǿء
D:󥸥ˤϾؤȰư롣

N:272:ߥ͡:
E:Illumination:Gold
G:-:y
I:66:4:16
W:10:0:15:1000
A:10/1
P:0:1d1:0:0:0
D:$It lights up nearby area or current room permanently when you zap it.
D:ϿȼʬμϤ⤷Τʵפ˾Ȥ餹

N:273:󥸡󥹥:Ӥ
E:Polymorph:Rusty
G:-:r
I:66:19:25
W:10:0:15:1200
A:10/2
P:0:1d1:0:0:0
D:$It changes a monster into another when you zap it.
D:Ͽ1ΤΥ󥹥ѿȤ롣

N:274:󥹥:
E:Slow Monster:Silver
G:-:W
I:66:17:20
W:10:0:15:1500
A:10/2
P:0:1d1:0:0:0
D:$It slows a monster down when you zap it.
D:Ͽ1ΤΥ󥹥®롣

N:275:꡼ס󥹥:Ŵ
E:Sleep Monster:Steel
G:-:W
I:66:16:18
W:10:0:15:1500
A:10/2
P:0:1d1:0:0:0
D:$It puts a monster to sleep when you zap it.
D:Ͽ1ΤΥ󥹥̲餻롣

N:276:ƥݡȡ:
E:Teleport Other:Titanium
G:-:w
I:66:13:3
W:15:0:15:1400
A:15/4
P:0:1d1:0:0:0
D:$It fires a beam teleports all monsters on the line when you zap it.
D:Ͽȥ󥹥ƥݡȤӡġ

N:277:ȥåײ:󥰥ƥ
E:Disarming:Tungsten
G:-:w
I:66:14:22
W:5:0:15:2100
A:5/2
P:0:1d1:0:0:0
D:$It fires a beam destroys all traps on the line when you zap it.
D:Ͽȥȥåפ˲ӡġ

N:278:ܡ:å
E:Lightning Balls:Gold-Plated
G:-:y
I:66:25:23
W:15:0:15:4000
A:15/2
P:0:1d1:0:0:0
D:$It fires a ball of lightning (damage: 40+level) when you zap it.
D:Ͽȥ᡼40+٥ŷεġ

N:279:ܡ:
E:Cold Balls:Zinc
G:-:W
I:66:27:25
W:15:0:15:4500
A:15/2
P:0:1d1:0:0:0
D:$It fires a ball of cold (damage: 50+level) when you zap it.
D:Ͽȥ᡼50+٥䵤εġ

N:280:եܡ:ߥå
E:Fire Balls:Aluminum-Plated
G:-:B
I:66:26:30
W:15:0:15:5000
A:15/2
P:0:1d1:0:0:0
D:$It fires a ball of fire (damage: 70+level) when you zap it.
D:Ͽȥ᡼70+٥βбεġ

N:281:åɡܡ:Ƽå
E:Acid Balls:Copper-Plated
G:-:U
I:66:24:27
W:15:0:15:5500
A:15/2
P:0:1d1:0:0:0
D:$It fires a ball of acid (damage: 60+level) when you zap it.
D:Ͽȥ᡼60+٥λεġ

N:282:մ:Ƽå
E:Enlightenment:Nickel-Plated
G:-:U
I:66:5:99
W:50:0:15:10000
A:15/8
P:0:1d1:0:0:0
D:$It maps your vicinity when you zap it.
D:ϿȼʬμդϷΤ롣

N:283::å
E:Perception:Silver-Plated
G:-:W
I:66:2:10
W:30:0:15:13000
A:15/16:20/8
P:0:1d1:0:0:0
D:$It identifies an item when you zap it.
D:Ͽ1ĤΥƥꤹ롣

N:284::Ŵå
E:Curing:Steel-Plated
G:-:W
I:66:8:999
W:40:0:15:15000
A:10/8
P:0:1d1:0:0:0
D:$It heals you 50 and cures blindness, poison, confusion, stunned, cuts and 
D:$hallucination when you zap it.
D:ϿϤ50ܡǡۯ۰ڤФ

N:285:ϲ:å
E:Healing:Tin-Plated
G:-:W
I:66:9:999
W:60:0:15:20000
A:20/16
P:0:1d1:0:0:0
D:$It heals you 500 and cures stunned, cuts and berserk when you zap it.
D:ϿϤ500ۯ۰ڤβ

N:286::å
E:Detection:Zinc-Plated
G:-:W
I:66:6:99
W:30:0:15:5000
A:15/16
P:0:1d1:0:0:0
D:$It detects all traps, doors, stairs, treasures, items and monsters in the 
D:$neighborhood when you zap it.
D:ϿȼʬμդΥȥåסɥʡƥࡦ
D:󥹥Τ롣

N:287::ߥå
E:Restoration:Mithril-Plated
G:-:B
I:66:10:999
W:50:0:15:25000
A:15/16
P:0:1d1:0:0:0
D:$It restores experience and all your stats when you zap it.
D:Ͽȷиͤơ롣

N:288:ԡ:ߥ
E:Speed:Mithril
G:-:B
I:66:11:99
W:50:0:15:50000
A:20/16
P:0:1d1:0:0:0
D:$It hastes you temporarily when you zap it.
D:ϿȰŪ˲®롣

#JZ#
N:289::롼󤬹ޤ줿
E:Pesticide:Runed
G:-:u
I:66:12:3
W:5:0:15:3000
A:5/4
P:0:1d1:0:0:0
D:$It does 4 damage to all monsters in sight when you zap it.
D:ϿȻ볦Υ󥹥4Υ᡼Ϳ롣

N:290:ϲ:֥󥺤
E:Stone to Mud:Bronze
G:-:U
I:66:29:25
W:15:0:10:4000
A:15/3
P:0:1d1:0:0:0
D:$It turns a door, rock and wall square to mud when you zap it.
D:ϿȥɥФɤϤ

#JZ#
N:291::﫤
E:Havoc:Brass
G:-:U
I:66:28:250
W:95:0:15:150000
A:20/8
P:0:1d1:0:0:0
D:$It fires randomly with random attribute when you zap it.
D:Ͽȥ1°ǥʹ򤹤롣


##### Chests #####

N:292:ڤȢ
E:& Small wooden chest~
G:&:o
I:7:1:0
W:5:0:250:20
A:5/1
P:0:2d3:0:0:0

N:293:礭ڤȢ
E:& Large wooden chest~
G:&:U
I:7:5:0
W:10:0:500:60
A:10/1
P:0:2d5:0:0:0

N:294:ŴȢ
E:& Small iron chest~
G:&:D
I:7:2:0
W:15:0:300:100
A:15/1
P:0:2d4:0:0:0

N:295:礭ŴȢ
E:& Large iron chest~
G:&:s
I:7:6:0
W:20:0:1000:150
A:20/1
P:0:2d6:0:0:0

N:296:ʹŴȢ
E:& Small steel chest~
G:&:s
I:7:3:0
W:25:0:500:200
A:25/1
P:0:2d4:0:0:0

N:297:礭ʹŴȢ
E:& Large steel chest~
G:&:W
I:7:7:0
W:25:0:1000:250
A:25/2
P:0:2d6:0:0:0


##### Various Stuff #####

N:298:ŴΤ
E:& Iron Spike~
G:~:W
I:5:0:0
W:1:0:10:1
A:1/1
P:0:1d1:0:0:0

N:299:
E:& Wooden Torch~
G:~:u
I:39:0:0
W:1:0:30:2
A:1/1
P:0:1d1:0:0:0

N:300:﫤Υ󥿥
E:& Brass Lantern~
G:~:U
I:39:1:0
W:3:0:50:35
A:3/1
P:0:1d1:0:0:0
F:IGNORE_FIRE

N:301:Ĥ
E:& Flask~ of oil
G:!:y
I:77:0:7500
W:1:0:10:3
A:1/1
P:0:2d6:0:0:0

N:302:եΡΥ
E:& Feanorian Lamp~
G:~:o
I:39:2:0
W:20:0:60:1000
A:20/12
P:0:1d1:0:0:0
F:IGNORE_FIRE


##### Dragon Series #####

#JT#
N:303:ɥ饴󡦥ޡ
E:& Dragon Armor~
G:[:G
I:37:35:0
W:25:0:250:10000
A:25/5
P:15:2d6:0:0:5
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

#JZ#
N:304:ɥ饴󡦥إ
E:& Dragon Helm~
G:]:G
I:32:7:0
W:25:0:50:10000
A:25/5
P:8:1d3:0:0:0
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

#JZ#
N:305:ɥ饴󡦥
E:& Dragon Shield~
G:[:G
I:34:6:0
W:25:0:100:10000
A:25/5
P:8:1d7:0:0:0
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

N:306:ɥ饴󡦥
E:& Set~ of Dragon Gloves
G:]:G
I:31:3:0
W:25:0:30:10000
A:25/5
P:4:1d3:0:0:0
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

N:307:ɥ饴󡦥֡
E:& Pair~ of Dragon Boots
G:]:G
I:30:4:0
W:25:0:60:10000
A:25/5
P:5:1d3:0:0:0
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD


##### Basic Books #####

#JZ#
N:308:[̵]
E:[Book of Common Prayer]
G:?:W
I:90:0:0
W:3:0:30:100
A:3/1
P:0:1d1:0:0:0

#JZ#
N:309:[鵧]
E:[High Mass]
G:?:w
I:90:1:0
W:15:0:30:3000
A:10/2:15/1
P:0:1d1:0:0:0

#JZ#
N:310:[]
E:[Beginner's Handbook]
G:?:B
I:91:0:0
W:3:0:30:100
A:3/1
P:0:1d1:0:0:0

#JZ#
N:311:[ƻ]
E:[Master Sorcerer's Handbook]
G:?:b
I:91:1:0
W:15:0:30:3000
A:10/2:15/1
P:0:1d1:0:0:0


##### "Special Artifacts" #####

# These objects do not specify "full names" because the artifact name
# is added in "obj-desc.c" based on the artifact index ("i_ptr->name1").
#
# These objects do specify a "base name", which is used when the object
# is "aware" (always true for lites)
#
# The Lites (and the One Ring) specify "physical colors", which
# over-ride the "flavor" colors, if any.  Note that the "One Ring"
# also has a specific check for "unknown" in which it changes its
# name to "a plain gold ring".  See "obj-desc.c"
#
# Note that ALL artifacts are given "IGNORE_ACID/ELEC/FIRE/COLD",
# so we do not need to specify that here.
#
# Note that the "INSTA_ART" flag is used to prevent these objects from
# being created without also turning them into artifacts.  This flag
# must be specified both here and in the artifact template.
#
# The only reason for having six different "ring" templates and three
# different "amulet" templates is to allow each "special artifact" to
# have a different "color" and "flavor", and also to allow the use of
# special "base names" (such as "Necklace").


# The Phial of Galadriel -- see artifact list

N:312:
E:& Phial~
G:!:y
I:39:4:0
W:1:0:10:10000
P:0:1d1:0:0:0
F:INSTA_ART

# The Star of Elendil -- see artifact list

N:313:
E:& Star~
G:*:y
I:39:5:0
W:15:0:5:25000
P:0:1d1:0:0:0
F:INSTA_ART

# The Arkenstone of Thrain

#JZ#
N:314:
E:& Stone~
G:*:R
I:39:6:0
W:20:0:5:60000
P:0:1d1:0:0:0
F:INSTA_ART

# The Parantir of Westerness

N:315:
E:& stone~
G:*:y
I:39:7:0
W:22:0:10:60000
P:0:1d1:0:0:0
F:INSTA_ART


# The Amulet of Carlammas -- see artifact list

N:316:ߥå:Ƽ
E:& Amulet~:Copper
G:":U
I:40:10:0
W:20:0:3:60000
F:INSTA_ART

# The Amulet of Ingwe -- see artifact list

N:317:ߥå:Ĥ
E:& Amulet~:Swastika
G:":v
I:40:11:0
W:20:0:3:90000
F:INSTA_ART

# The Necklace of the Dwarves -- see artifact list

N:318::ץʤ
E:& Necklace~:Platinum
G:":w
I:40:12:0
W:22:0:3:75000
F:INSTA_ART

# The Torque of Boromir

N:319::롼󤬹ޤ줿
E:& Torque~:Runed
G:":u
I:40:18:0
W:15:0:3:25000
F:INSTA_ART

# The Amulet of Faramir

N:320:ߥå:Ӥ
E:& Amulet~:Rusty
G:":r
I:40:19:0
W:15:0:3:25000
F:INSTA_ART

#The Jewel 'Evenstar'
N:321::ɤ
E:& Jewel~:Emerald
G:":g
I:40:25:0
W:20:0:2:15000
F:INSTA_ART


# The Ring of Barahir -- see artifact list

N:322::˶
E:& Ring~:Wire
G:=:u
I:45:32:0
W:20:0:2:65000
F:INSTA_ART

# The Ring of Tulkas -- see artifact list

N:323::ǥꥷ
E:& Ring~:Dilithium
G:=:W
I:45:33:0
W:22:0:2:150000
F:INSTA_ART

# The Ring of Power (Narya) -- see artifact list

N:324:Ϥλ:
E:& Ring~:Bone
G:=:w
I:45:34:0
W:25:0:2:100000
F:INSTA_ART

# The Ring of Power (Nenya) -- see artifact list

N:325:Ϥλ:ڤ
E:& Ring~:Wooden
G:=:u
I:45:35:0
W:25:0:2:200000
F:INSTA_ART

# The Ring of Power (Vilya) -- see artifact list

N:326:Ϥλ:ԥ
E:& Ring~:Spikard
G:=:b
I:45:36:0
W:25:0:2:300000
F:INSTA_ART

# The Ring of Power (The One Ring) -- see artifact list

N:327:Ϥλ:̵
E:& Ring~:Plain Gold
G:=:y
I:45:37:0
W:110:0:2:5000000
F:INSTA_ART | FIXED_FLAVOR

##### Magical figures / Statues #####

N:328:#οͷ
E:& Magical Figurine~ of #
G:`:b
I:8:0:0
W:32:0:50:100
A:15/6
P:0:1d1:0:0:0

N:329:#ڤ
E:& Wooden Statue~ of #
G:`:u
I:9:0:0
W:1:0:200:75
A:1/3
P:0:1d2:0:0:0

N:330:#Ǵ
E:& Clay Statue~ of #
G:`:U
I:9:1:0
W:1:0:500:50
A:1/3
P:0:1d3:0:0:0

N:331:#
E:& Stone Statue~ of #
G:`:s
I:9:2:0
W:5:0:500:100
A:5/3
P:0:2d3:0:0:0

N:332:#Ŵ
E:& Iron Statue~ of #
G:`:D
I:9:3:0
W:10:0:500:200
A:10/3
P:0:2d4:0:0:0

N:333:#Ƽ
E:& Copper Statue~ of #
G:`:o
I:9:4:0
W:10:0:500:500
A:10/3
P:0:2d4:0:0:0

N:334:#ζ
E:& Silver Statue~ of #
G:`:W
I:9:5:0
W:15:0:500:1000
A:15/3
P:0:2d4:0:0:0

N:335:#ζ
E:& Golden Statue~ of #
G:`:y
I:9:6:0
W:20:0:500:2500
A:20/3
P:0:2d4:0:0:0

N:336:#ξݲ
E:& Ivory Statue~ of #
G:`:w
I:9:7:0
W:30:0:500:2000
A:30/3
P:0:1d4:0:0:0

N:337:#Υߥ
E:& Mithril Statue~ of #
G:`:B
I:9:8:0
W:30:0:500:10000
A:30/3
P:0:2d5:0:0:0

N:338:#줿
E:& Ornate Statue~ of #
G:`:v
I:9:9:0
W:25:0:500:5000
A:25/3
P:0:2d4:0:0:0

N:339:ι
E:Skeleton~
G:~:w
I:10:0:0
W:1:0:500:0
A:1/2
P:0:1d1:0:0:0

N:340:λ
E:Corpse~
G:~:v
I:10:1:0
W:1:0:1000:0
A:1/2
P:0:1d1:0:0:0
