#JZ# Zangband ܸ: 
#JZ# #J0#פǻϤޤ륳Ȥܸ Angband ΤȤ󤵤ˤ
#JZ# Τǡ#JZ#פǻϤޤ륳Ȥܸ Zangband ǿ
#JZ# ääܤǤܸ쥢󥰥ХƱ͡ҡ˰ʳ
#JZ# ȤˤϤ̾򵭺ܤƤޤ
#JZ#
#JZ#  ʲܸ Angband ˤ륳ȤǤ 
#J0# ܸܸ : Ȥ
#J0#
#J0# ܸǤǤϥꥸʥӤܤƤޤ
#J0# "E:" ʲιԤǡˤϱѸ̾Ҥޤ
#J0#
#J0# ƥ̾ˤäƤ¿ˤؤäˤʤޤ
#J0#
#J0# ()
#J0#
#J0# ɶˤ⿧ɤ褦ǤŪ "name.doc" 
#J0# ɮԤǤ VOLKO ɤ˽ޤ
#J0#
#J0# Ū restore ȤñˤϡפȤ򤢤Ƥơʳβ
#J0# ñˤϡֲפȤ򤢤ƤƤޤrestore ֲפǤɤΤǤ
#J0# restore 򤹤륢ƥϡָξ֤᤹פȤ̤Τǡ
#J0# 򼨺դȤơפӤޤ
#J0#
#J0# identify Ȥñ¾ܸǥ饤Ǥϡּ̡פȤ
#J0# Ƥ礬¿ΤǤidentify θ̤ϥƥΤ̾Τ
#J0# ̤餫ˤΤǤΤǡִפʷϵᤤȹͤƤ
#J0# ޤ¾Υ饤ȰۤʤäƤޤäƤ뤳Ȥϵˤʤޤ
# CVS: Last edit by $Author: $ on $Date: 2003-02-27 06:06:56 +0900 (Thu, 27 Feb 2003) $
# File: k_info.txt


# This file is used to initialize the "lib/raw/k_info.raw" file, which is
# used to initialize the "object kind" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/k_info.raw" file.

# Available slots (?):
#   29, 29, 90, 177, 178, 179, 182, 183, 195, 196, 205,
#   268, 270, 293, 299, 350, 351, 399, 413, 414, 423-479

# XXX XXX Add some "IGNORE_XXX" flags to Rings, Amulets, etc.

# The old "MULTI_HUED" objects are now "violet", and no other object
# is violet, so all six violet objects can be made "multi-hued", though
# this would be a heinous hack.  XXX XXX

# Note that object zero is used for the "stack" picture (unused).

# === Understanding k_info.txt ===

# N: serial number : & object name~
# G: symbol : color
# I: tval : sval : pval
# W: depth : rarity : weight : cost
# P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac
# A: depth/rarity : depth/rarity : etc
# F: flag | flag | etc

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item. The '&' and '~' symbols are use to
# include articles and pluralization as necessary to ensure
# grammatical correctness in object descriptions.

# 'G' is for graphics - symbol and color. There are 16 colors, as
# follows:

# D - Black        w - White          s - Gray          o - Orange
# r - Red          g - Green          b - Blue          u - Brown
# d - Dark Gray    W - Light Gray     v - Violet        y - Yellow
# R - Light Red    G - Light Green    B - Light Blue    U - Light Brown

# 'I' is for basic information. The tval is for the type of item, the
# sval identifies the subtype and the pval indicates the amount of
# effect the item has, if applicable. 

# 'W' is for extra information. Depth is the depth the object is
# normally found at, rarity determines how common the object is,
# weight is in tenth-pounds and cost is the items value.

# 'P' is for power information. The items base armor class, its base
# damage and pluses to-hit, to-dam and to-ac.

# 'A' is for allocation - depth and rarity, in pairs. This allows an
# item to have multiple natural depths and rarities. It is used to
# ensure that certain vital items such as food and identify scrolls
# are found throughout the dungeon.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.


# Version stamp (required)

V:2.8.1


##### Something special #####

N:0:
E:something
G:&:w


##### Normal Food (1-5) #####

N:1:
E:& Ration~ of Food
G:,:U
I:80:35:5000
W:0:0:10:3
A:0/1:5/1:10/1

N:2:饤
E:& Slime Mold~
G:,:g
I:80:36:3000
W:1:0:5:2
A:1/1

N:3:դι
E:& Piece~ of Elvish Waybread
G:,:B
I:80:37:7500
W:5:0:3:10
A:5/1:10/1:20/1
#D:It heals you 4d8 and cures poison when you eat it.
D:Ͽ٤Ϥ4d8Ǥ


##### Edged Weapons (6-30) #####

N:6:ޤ줿
E:& Broken Dagger~
G:|:D
I:23:1:0
W:0:0:5:1
A:0/1
P:0:1d1:-2:-4:0
F:SHOW_MODS

N:7:ޤ줿
E:& Broken Sword~
G:|:D
I:23:2:0
W:0:0:30:2
A:0/1
P:0:1d2:-2:-4:0
F:SHOW_MODS

N:8:
E:& Dagger~
G:|:W
I:23:4:0
W:0:0:12:10
A:0/1:5/1
P:0:1d4:0:0:0
F:THROW | SHOW_MODS

N:9:ޥ󡦥
E:& Main Gauche~
G:|:W
I:23:5:0
W:3:0:30:25
A:3/1
P:0:1d5:0:0:0
F:SHOW_MODS

N:10:쥤ԥ
E:& Rapier~
G:|:W
I:23:7:0
W:5:0:40:42
A:5/1
P:0:1d6:0:0:0
F:SHOW_MODS

N:11:⡼롦
E:& Small Sword~
G:|:W
I:23:8:0
W:5:0:75:48
A:5/1
P:0:1d6:0:0:0
F:SHOW_MODS

N:12:硼ȡ
E:& Short Sword~
G:|:W
I:23:10:0
W:5:0:80:90
A:5/1
P:0:1d7:0:0:0
F:SHOW_MODS

N:13:٥
E:& Sabre~
G:|:W
I:23:11:0
W:5:0:50:50
A:5/1
P:0:1d7:0:0:0
F:SHOW_MODS

N:14:åȥ饹
E:& Cutlass~
G:|:W
I:23:12:0
W:5:0:110:85
A:5/1
P:0:1d7:0:0:0
F:SHOW_MODS

N:15:
E:& Tulwar~
G:|:W
I:23:15:0
W:5:0:100:200
A:5/1
P:0:2d4:0:0:0
F:SHOW_MODS

N:16:֥ɡ
E:& Broad Sword~
G:|:W
I:23:16:0
W:10:0:150:255
A:10/1:15/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:17:󥰡
E:& Long Sword~
G:|:W
I:23:17:0
W:10:0:130:300
A:10/1:20/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:18:ߥ
E:& Scimitar~
G:|:W
I:23:18:0
W:10:0:130:250
A:10/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:19:
E:& Katana~
G:|:W
I:23:20:0
W:20:0:120:400
A:20/1
P:0:3d4:0:0:0
F:SHOW_MODS

N:20:Хɡ
E:& Bastard Sword~
G:|:W
I:23:21:0
W:15:0:140:350
A:15/1
P:0:3d4:0:0:0
F:SHOW_MODS

#JZ#
N:21:ѥɥ
E:& Espadon~
G:|:W
I:23:24:0
W:40:0:200:600
A:40/3
P:0:2d9:0:0:0
F:SHOW_MODS

N:22:졼ȡ
E:& Two-Handed Sword~
G:|:W
I:23:25:0
W:30:0:200:775
A:30/1:40/1
P:0:3d6:0:0:0
F:SHOW_MODS

#JZ#
N:23:ե٥른
E:& Flamberge~
G:|:W
I:23:26:0
W:40:0:230:600
A:40/2
P:0:3d7:0:0:0
F:SHOW_MODS

#JZ#
N:24:
E:& No-dachi~
G:|:W
I:23:27:0
W:35:0:190:579
A:35/3
P:0:5d4:0:0:0
F:SHOW_MODS

N:25:ڤ꥽
E:& Executioner's Sword~
G:|:r
I:23:28:0
W:40:0:260:850
A:40/1
P:0:4d5:0:0:0
F:SHOW_MODS

#JZ#
N:26:ĥϥ
E:& Zweihander~
G:|:w
I:23:29:0
W:40:0:280:580
A:40/3
P:0:4d6:0:0:0
F:SHOW_MODS

N:27:֥졼
E:& Blade~ of Chaos
G:|:v
I:23:30:0
W:70:0:180:4000
A:70/8
P:0:6d5:0:0:0
F:RES_CHAOS | SHOW_MODS

N:28:ɡå
E:& Diamond Edge~
G:|:w
I:23:31:0
W:90:0:150:10000
A:90/16
P:0:7d5:0:0:0
F:SHOW_MODS | VORPAL 


##### Hafted Weapons (31-50) #####

N:31:
E:& Whip~
G:\:D
I:21:2:0
W:3:0:30:30
A:3/1
P:0:1d6:0:0:0
F:SHOW_MODS

N:32:å
E:& Quarterstaff~
G:\:U
I:21:3:0
W:10:0:150:200
A:10/1
P:0:1d9:0:0:0
F:SHOW_MODS

#JZ#
N:33:̥㥯
E:& Nunchaku~
G:\:u
I:21:4:0
W:16:0:60:120
A:16/2
P:0:2d3:0:0:0
F:SHOW_MODS

N:34:ᥤ
E:& Mace~
G:\:D
I:21:5:0
W:5:0:120:130
A:5/1
P:0:2d4:0:0:0
F:SHOW_MODS

N:35:ĤŴ
E:& Ball-and-Chain~
G:\:D
I:21:6:0
W:20:0:150:200
A:20/1
P:0:2d4:0:0:0
F:SHOW_MODS

#JZ#
N:36:
E:& Jo Staff~
G:\:U
I:21:7:0
W:11:0:70:200
A:11/2
P:0:1d7:0:0:0
F:SHOW_MODS

N:37:ϥޡ
E:& War Hammer~
G:\:D
I:21:8:0
W:5:0:120:225
A:5/1
P:0:3d3:0:0:0
F:SHOW_MODS

N:38:⡼˥󥰡
E:& Morning Star~
G:\:D
I:21:12:0
W:10:0:150:396
A:10/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:39:ե쥤
E:& Flail~
G:\:D
I:21:13:0
W:10:0:150:353
A:10/1
P:0:2d6:0:0:0
F:SHOW_MODS

#JZ#
N:40:ϻ
E:& Bo Staff~
G:\:U
I:21:14:0
W:20:0:160:310
A:20/1
P:0:1d11:0:0:0
F:SHOW_MODS

N:41:ͤᥤ
E:& Lead-Filled Mace~
G:\:D
I:21:15:0
W:15:0:180:502
A:15/1
P:0:3d4:0:0:0
F:SHOW_MODS

#JZ#
N:42:Ŵ
E:& Tetsubo~
G:\:u
I:21:16:0
W:25:0:190:570
A:25/2
P:0:2d7:0:0:0
F:SHOW_MODS

N:43:إե쥤
E:& Two-Handed Flail~
G:\:y
I:21:18:0
W:45:0:280:590
A:45/1
P:0:3d6:0:0:0
F:SHOW_MODS

#JZ#
N:44:졼ȡϥޡ
E:& Great Hammer~
G:\:D
I:21:19:0
W:45:0:300:350
A:45/3
P:0:4d6:0:0:0
F:SHOW_MODS

N:45:ʴդΥᥤ
E:& Mace~ of Disruption
G:\:v
I:21:20:0
W:80:0:400:4300
A:80/8
P:0:5d8:0:0:0
F:SLAY_UNDEAD | SHOW_MODS

N:46:ѻդξ
E:& Wizardstaff~
G:\:y
I:21:21:0
W:25:0:40:4000
A:25/32:50/16:80/8
P:0:1d2:0:0:0
F:SHOW_MODS | DEC_MANA


##### Polearms (51-70) #####

N:51:ԥ
E:& Spear~
G:/:s
I:22:2:0
W:5:0:50:36
A:5/1
P:0:1d6:0:0:0
F:THROW | SHOW_MODS

N:52:롦ѥ
E:& Awl-Pike~
G:/:s
I:22:4:0
W:10:0:160:340
A:10/1
P:0:1d8:0:0:0
F:SHOW_MODS

N:53:ȥ饤ǥ
E:& Trident~
G:/:y
I:22:5:0
W:5:0:70:120
A:5/1
P:0:1d8:0:0:0
F:SHOW_MODS

#JZ#
N:54:֥ɡԥ
E:& Broad Spear~
G:/:w
I:22:7:0
W:14:0:100:240
A:14/3
P:0:1d9:0:0:0
F:SHOW_MODS

N:55:ѥ
E:& Pike~
G:/:s
I:22:8:0
W:15:0:160:358
A:15/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:56:ӡɡå
E:& Beaked Axe~
G:/:s
I:22:10:0
W:15:0:180:408
A:15/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:57:֥ɡå
E:& Broad Axe~
G:/:s
I:22:11:0
W:15:0:160:304
A:15/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:58:ĥ󡦥ϥޡ
E:& Lucerne Hammer~
G:/:B
I:22:12:0
W:10:0:120:376
A:10/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:59:쥤
E:& Glaive~
G:/:s
I:22:13:0
W:20:0:190:363
A:20/1
P:0:2d6:0:0:0
F:SHOW_MODS

N:60:ϥ٥
E:& Halberd~
G:/:s
I:22:15:0
W:25:0:190:430
A:25/1
P:0:3d5:0:0:0
F:SHOW_MODS

N:61:
E:& Scythe~
G:/:s
I:22:17:0
W:45:0:250:800
A:45/1
P:0:5d3:0:0:0
F:SHOW_MODS

N:62:
E:& Lance~
G:/:s
I:22:20:0
W:10:0:300:230
A:10/1
P:0:2d8:0:0:0
F:SHOW_MODS

N:63:Хȥ롦å
E:& Battle Axe~
G:/:s
I:22:22:0
W:15:0:170:334
A:15/1
P:0:2d8:0:0:0
F:SHOW_MODS

N:64:졼ȡå
E:& Great Axe~
G:/:s
I:22:25:0
W:40:0:230:500
A:40/1
P:0:4d4:0:0:0
F:SHOW_MODS

N:65:åۥСå
E:& Lochaber Axe~
G:/:D
I:22:28:0
W:45:0:250:750
A:45/1
P:0:3d8:0:0:0
F:SHOW_MODS

#JZ#
N:66:إ
E:& Heavy Lance~
G:/:s
I:22:29:0
W:43:0:400:700
A:43/2
P:0:4d8:0:0:0
F:SHOW_MODS

N:67:ڤ
E:& Scythe~ of Slicing
G:/:r
I:22:30:0
W:60:0:250:3500
A:60/4
P:0:8d4:0:0:0
F:SHOW_MODS


##### Bows, Crossbows, Slings (71-75) #####

N:71:硼ȥܥ
E:& Short Bow~
G:}:U
I:19:12:0
W:3:0:30:50
A:3/1
F:SHOW_MODS

N:72:󥰥ܥ
E:& Long Bow~
G:}:U
I:19:13:0
W:10:0:40:120
A:10/1
F:SHOW_MODS

N:73:饤ȡܥ
E:& Light Crossbow~
G:}:s
I:19:23:0
W:15:0:60:140
A:15/1
F:SHOW_MODS

N:74:إܥ
E:& Heavy Crossbow~
G:}:s
I:19:24:0
W:30:0:100:300
A:30/1
F:SHOW_MODS

N:75:
E:& Sling~
G:}:u
I:19:2:0
W:1:0:5:5
A:1/1
F:SHOW_MODS


##### Missiles (76-85) #####

#JZ#
N:76:
E:& Flight Arrow~
G:{:y
I:17:0:0
W:3:0:1:1
A:3/2:10/2
P:0:1d4:0:0:0
F:SHOW_MODS

N:77:
E:& Arrow~
G:{:U
I:17:1:0
W:3:0:2:5
A:10/1:25/1
P:0:2d4:0:0:0
F:SHOW_MODS

#JZ#
N:78:«
E:& Sheaf Arrow~
G:{:o
I:17:1:0
W:10:0:4:10
A:10/8:20/4:30/2:50/1
P:0:3d4:0:0:0
F:SHOW_MODS

N:79:
E:& Seeker Arrow~
G:{:G
I:17:2:0
W:55:0:2:20
A:55/2:75/1:100/1
P:0:6d4:0:0:0
F:SHOW_MODS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:80:ܥ
E:& Bolt~
G:{:s
I:18:0:0
W:3:0:3:2
A:3/1:25/1:45/1
P:0:2d5:0:0:0
F:SHOW_MODS

N:81:ŴΥܥ
E:& Steel Bolt~
G:{:W
I:18:1:0
W:3:0:3:2
A:25/1:50/1:75/1
P:0:3d5:0:0:0
F:SHOW_MODS

N:82:ܥ
E:& Seeker Bolt~
G:{:B
I:18:2:0
W:65:0:3:25
A:65/4:85/4
P:0:6d5:0:0:0
F:SHOW_MODS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:83:ݤ
E:& Rounded Pebble~
G:{:s
I:16:0:0
W:0:0:6:1
A:0/1
P:0:1d2:0:0:0
F:SHOW_MODS

N:84:Ŵ
E:& Iron Shot~
G:{:s
I:16:1:0
W:3:0:8:2
A:10/1
P:0:2d2:0:0:0
F:SHOW_MODS

#JZ#
N:85:ߥ
E:& Mithril Shot~
G:{:B
I:16:2:0
W:25:0:8:15
A:25/3:50/3:75/1
P:0:6d2:0:0:0
F:SHOW_MODS | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD


##### Shovels and Picks (86-95) #####

N:86:٥
E:& Shovel~
G:\:s
I:20:1:1
W:1:0:60:10
A:5/16
P:0:1d2:0:0:0
F:SHOW_MODS | TUNNEL

N:87:ΡΥ٥
E:& Gnomish Shovel~
G:\:G
I:20:2:2
W:20:0:60:100
A:20/4
P:0:1d3:0:0:0
F:SHOW_MODS | TUNNEL

N:88:ɥդΥ٥
E:& Dwarven Shovel~
G:\:B
I:20:3:3
W:40:0:120:200
A:40/1
P:0:1d4:0:0:0
F:SHOW_MODS | TUNNEL

N:89:ĤϤ
E:& Pick~
G:\:s
I:20:4:1
W:5:0:150:50
A:10/16
P:0:1d3:0:0:0
F:SHOW_MODS | TUNNEL

N:90:ΤĤϤ
E:& Orcish Pick~
G:\:g
I:20:5:2
W:20:0:150:300
A:20/4
P:0:2d3:0:0:0
F:SHOW_MODS | TUNNEL

N:91:ɥդΤĤϤ
E:& Dwarven Pick~
G:\:b
I:20:6:3
W:40:0:200:600
A:40/1
P:0:2d4:0:0:0
F:SHOW_MODS | TUNNEL

#JZ#
N:92:ƮѤĤϤ
E:& Mattock~
G:\:D
I:20:7:2
W:40:0:250:700
A:40/1
P:0:1d8:0:0:0
F:SHOW_MODS | TUNNEL


##### Boots (96-100) #####

N:96:ץ֡
E:& Pair~ of Soft Leather Boots
G:]:U
I:30:2:0
W:3:0:20:7
A:3/1
P:2:1d1:0:0:0

N:97:ųץ֡
E:& Pair~ of Hard Leather Boots
G:]:U
I:30:3:0
W:5:0:40:12
A:5/1
P:3:1d1:0:0:0

N:98:Ŵη
E:& Pair~ of Metal Shod Boots
G:]:s
I:30:6:0
W:20:0:80:50
A:20/1
P:6:1d1:0:0:0


##### Helm/Crown (101-110) #####

N:101:ų˹
E:& Hard Leather Cap~
G:]:u
I:32:2:0
W:3:0:15:12
A:3/1
P:2:0d0:0:0:0

N:102:°˹
E:& Metal Cap~
G:]:s
I:32:3:0
W:10:0:20:30
A:10/1
P:3:1d1:0:0:0

#JZ#
N:103:
E:& Kabuto~
G:]:s
I:32:4:0
W:16:0:30:60
A:16/2
P:4:1d2:0:0:0

N:104:Ŵإå
E:& Iron Helm~
G:]:s
I:32:5:0
W:20:0:75:75
A:20/1
P:5:1d3:0:0:0

N:105:Ŵإå
E:& Steel Helm~
G:]:W
I:32:6:0
W:40:0:60:200
A:40/1
P:6:1d3:0:0:0

#JZ#
N:106:
E:& Wing Kabuto~
G:]:D
I:32:8:0
W:50:0:80:300
A:50/3
P:7:1d2:0:0:0

N:107:Ŵ
E:& Iron Crown~
G:]:s
I:33:10:0
W:45:0:20:500
A:45/1
P:0:1d1:0:0:0

N:108:δ
E:& Golden Crown~
G:]:y
I:33:11:0
W:45:0:30:1000
A:45/1
P:0:1d1:0:0:0
F:IGNORE_ACID

N:109:
E:& Jewel Encrusted Crown~
G:]:v
I:33:12:0
W:50:0:40:2000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID


##### Soft Armor (111-120) #####

N:111:ԥ
E:& T-shirt~
G:~:w
I:36:0:0
W:1:0:10:0
A:1/255
P:1:1d1:0:0:0

N:112:줿ܥ
E:& Filthy Rag~
G:(:D
I:36:1:0
W:0:0:20:1
A:0/1
P:1:0d0:0:0:-1

N:113:
E:& Robe~
G:(:b
I:36:2:0
W:1:0:20:4
A:1/1:50/1
P:2:0d0:0:0:0

N:114:פ
E:Soft Leather Armour~
G:(:U
I:36:4:0
W:3:0:80:18
A:3/1
P:4:0d0:0:0:0

N:115:פ
E:Soft Studded Leather~
G:(:U
I:36:5:0
W:3:0:90:35
A:3/1
P:5:1d1:0:0:0

N:116:ųפ
E:Hard Leather Armour~
G:(:U
I:36:6:0
W:5:0:100:150
A:5/1
P:6:1d1:-1:0:0

N:117:չųפ
E:Hard Studded Leather~
G:(:U
I:36:7:0
W:10:0:110:200
A:10/1
P:7:1d2:-1:0:0

N:118:롦ᥤ
E:Leather Scale Mail~
G:(:U
I:36:11:0
W:15:0:140:450
A:15/1
P:11:1d1:-1:0:0

#JZ#
N:119:饸㥱å
E:& Leather Jacket~
G:(:U
I:36:12:0
W:20:0:130:550
A:20/3
P:12:1d2:-1:0:0


##### Hard Armor (121-135) #####

N:121:ӤӤ
E:Rusty Chain Mail~
G:[:r
I:37:1:0
W:25:0:200:550
A:25/1
P:14:1d4:-5:0:-8

#JZ#
N:122:󥰡ᥤ
E:& Ring Mail~
G:[:s
I:37:2:0
W:20:0:200:500
A:20/1
P:12:1d4:-2:0:0

N:123:°롦ᥤ
E:Metal Scale Mail~
G:[:s
I:37:3:0
W:25:0:250:550
A:25/1
P:13:1d4:-2:0:0

N:124:Ӥ
E:Chain Mail~
G:[:s
I:37:4:0
W:25:0:220:750
A:25/1
P:14:1d4:-2:0:0

N:125:źӤ
E:Augmented Chain Mail~
G:[:s
I:37:6:0
W:30:0:270:900
A:30/1
P:16:1d4:-2:0:0

N:126:Ӥ
E:Bar Chain Mail~
G:[:s
I:37:8:0
W:35:0:280:950
A:35/1
P:18:1d4:-2:0:0

N:127:°֥ꥬ󡦥ޡ
E:Metal Brigandine Armour~
G:[:s
I:37:9:0
W:35:0:290:1100
A:35/1
P:19:1d4:-3:0:0

#JZ#
N:128:ץȡᥤ
E:& Splint Mail~
G:[:D
I:37:10:0
W:35:0:250:950
A:35/1
P:19:1d4:-2:0:0

N:129:ѡ롦ץ졼ȡᥤ
E:Partial Plate Armour~
G:[:W
I:37:12:0
W:45:0:260:1200
A:45/1
P:22:1d6:-3:0:0

N:130:°顼ޡ
E:Metal Lamellar Armour~
G:[:W
I:37:13:0
W:45:0:340:1250
A:45/1
P:23:1d6:-3:0:0

N:131:ե롦ץ졼ȡᥤ
E:Full Plate Armour~
G:[:W
I:37:15:0
W:45:0:380:1350
A:45/1
P:25:2d4:-3:0:0

N:132:ץ졼ȡޡ
E:Ribbed Plate Armour~
G:[:W
I:37:18:0
W:50:0:380:1500
A:50/1
P:28:2d4:-3:0:0

N:133:ߥӤ
E:Mithril Chain Mail~
G:[:B
I:37:20:0
W:55:0:150:7000
A:55/4
P:28:1d4:-1:0:0
F:IGNORE_ACID

N:134:ߥץ졼ȡᥤ
E:Mithril Plate Mail~
G:[:B
I:37:25:0
W:60:0:300:15000
A:60/4
P:35:2d4:-3:0:0
F:IGNORE_ACID

N:135:ޥ󥿥ץ졼ȡᥤ
E:Adamantite Plate Mail~
G:[:G
I:37:30:0
W:75:0:420:20000
A:75/8
P:40:2d4:-4:0:0
F:IGNORE_ACID


##### The Cloaks (136-140) #####

N:136:
E:& Cloak~
G:(:g
I:35:1:0
W:1:0:10:3
A:1/1:20/1
P:1:0d0:0:0:0

#JZ#
N:137:դΥ
E:& Elven Cloak~
G:(:G
I:35:2:0
W:30:0:5:1500
A:30/4
P:4:0d0:0:0:4
F:IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE | IGNORE_ELEC
F:STEALTH | SEARCH

#JZ#
N:138:Υ
E:& Fur Cloak~
G:(:W
I:35:3:0
W:20:0:30:300
A:20/2:30/2
P:3:0d0:0:0:0

N:139:ƤΥ
E:& Shadow Cloak~
G:(:D
I:35:6:0
W:60:0:5:7500
A:75/5
P:6:0d0:0:0:4
F:RES_DARK | RES_LITE


##### The Gloves (141-145) #####

N:141:ץ
E:& Set~ of Leather Gloves
G:]:U
I:31:1:0
W:1:0:5:3
A:1/1
P:1:0d0:0:0:0

N:142:ȥå
E:& Set~ of Gauntlets
G:]:U
I:31:2:0
W:10:0:25:35
A:10/1
P:2:1d1:0:0:0

N:143:
E:& Set~ of Cesti
G:]:W
I:31:5:0
W:50:0:40:100
A:50/1
P:5:1d1:0:0:0


##### The shields (146-150) #####

N:146:⡼롦
E:& Small Leather Shield~
G:):U
I:34:2:0
W:3:0:50:30
A:3/1
P:3:1d2:0:0:0

N:147:顼
E:& Large Leather Shield~
G:):U
I:34:4:0
W:15:0:100:120
A:15/1
P:6:1d4:0:0:0

N:148:°⡼롦
E:& Small Metal Shield~
G:):s
I:34:3:0
W:10:0:65:50
A:10/1
P:5:1d3:0:0:0

N:149:°顼
E:& Large Metal Shield~
G:):s
I:34:5:0
W:30:0:120:200
A:30/1
P:8:1d5:0:0:0

N:150:ߥ顼
E:& Mirror Shield~
G:[:B
I:34:10:0
W:70:0:100:10000
A:70/8
P:14:1d4:0:0:10
F:IGNORE_ACID | REFLECT


##### Rings (151-195) #####

N:151:
E:Strength
G:=:d
I:45:24:0
W:30:0:2:500
A:30/1
F:STR | HIDE_TYPE

N:152:Ѥ
E:Dexterity
G:=:d
I:45:26:0
W:30:0:2:500
A:30/1
F:DEX | HIDE_TYPE

N:153:ѵ
E:Constitution
G:=:d
I:45:27:0
W:30:0:2:500
A:30/1
F:CON | HIDE_TYPE

N:154:ԡ
E:Speed
G:=:d
I:45:31:0
W:60:0:2:100000
A:60/4:80/1
F:SPEED | HIDE_TYPE

N:155:õ
E:Searching
G:=:d
I:45:23:0
W:5:0:2:250
A:5/1
F:SEARCH | HIDE_TYPE

N:156:پò
E:Slow Digestion
G:=:d
I:45:6:0
W:5:0:2:250
A:5/1
F:SLOW_DIGEST

#JZ#
N:157:ͷ
E:Levitation
G:=:d
I:45:7:0
W:5:0:2:200
A:5/1
F:FEATHER

N:158:Ѳ
E:Resist Fire
G:=:d
I:45:8:0
W:10:0:2:250
A:10/1
F:RES_FIRE | IGNORE_FIRE

N:159:
E:Resist Cold
G:=:d
I:45:9:0
W:10:0:2:250
A:10/1
F:RES_COLD | IGNORE_COLD

N:160:Ʃʪδ
E:See Invisible
G:=:d
I:45:22:0
W:30:0:2:340
A:30/1
F:SEE_INVIS

N:161:Τ餺
E:Free Action
G:=:d
I:45:21:0
W:20:0:2:1500
A:20/1
F:FREE_ACT

N:162:
E:Acid
G:=:d
I:45:17:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_ACID | IGNORE_ACID | ACTIVATE

N:163:ŷ
E:Electricity
G:=:d
I:45:25:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_ELEC | IGNORE_ELEC | ACTIVATE

N:164:ɹ
E:Ice
G:=:d
I:45:19:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_COLD | IGNORE_COLD | ACTIVATE

N:165:б
E:Flames
G:=:d
I:45:18:0
W:50:0:2:3000
A:50/1
P:0:0d0:0:0:15
F:RES_FIRE | IGNORE_FIRE | ACTIVATE

N:166:᡼
E:Damage
G:=:d
I:45:29:0
W:20:0:2:500
A:20/1

N:167:
E:Skill
G:=:d
I:45:28:0
W:20:0:2:500
A:20/1

N:168:٤
E:Slaying
G:=:d
I:45:30:0
W:40:0:2:1000
A:40/1
F:SHOW_MODS

N:169:
E:Protection
G:=:d
I:45:16:0
W:10:0:2:500
A:10/1

N:170:ϰݻ
E:Sustain Strength
G:=:d
I:45:10:0
W:20:0:2:750
A:20/1
F:SUST_STR

N:171:ǽݻ
E:Sustain Intelligence
G:=:d
I:45:11:0
W:20:0:2:600
A:20/1
F:SUST_INT

N:172:ݻ
E:Sustain Wisdom
G:=:d
I:45:12:0
W:20:0:2:600
A:20/1
F:SUST_WIS

N:173:ѵϰݻ
E:Sustain Constitution
G:=:d
I:45:13:0
W:20:0:2:750
A:20/1
F:SUST_CON

N:174:Ѥݻ
E:Sustain Dexterity
G:=:d
I:45:14:0
W:20:0:2:750
A:20/1
F:SUST_DEX

N:175:̥ϰݻ
E:Sustain Charisma
G:=:d
I:45:15:0
W:20:0:2:500
A:20/1
F:SUST_CHR

#JZ#
N:176:Τ餺
E:Fear Resistance
G:=:d
I:45:38:0
W:10:0:2:300 
A:10/2
F:RES_FEAR

#JZ#
N:177:ѸѰ
E:Light and Darkness Resistance
G:=:d
I:45:39:0
W:30:0:2:3000
A:30/2
F:RES_LITE | RES_DARK

N:178:
E:Poison Resistance
G:=:d
I:45:20:0
W:40:0:2:16000
A:40/2
F:RES_POIS

#JZ#
N:179:Ϲ
E:Nether Resistance
G:=:d
I:45:40:0
W:34:0:2:14500
A:34/2
F:RES_NETHER | HOLD_LIFE

#JZ#
N:180:Ѱ̺
E:Nexus Resistance
G:=:d
I:45:41:0
W:24:0:2:3000
A:24/2
F:RES_NEXUS

#JZ#
N:181:ѹ첻
E:Sound Resistance
G:=:d
I:45:42:0
W:26:0:2:3000
A:26/2
F:RES_SOUND

#JZ#
N:182:Ѻ
E:Confusion Resistance
G:=:d
I:45:43:0
W:22:0:2:3000
A:22/2
F:RES_CONF

#JZ#
N:183:
E:Shard Resistance
G:=:d
I:45:44:0
W:25:0:2:3000
A:25/2
F:RES_SHARDS

#JZ#
N:184:
E:Disenchantment Resistance
G:=:d
I:45:45:0
W:50:0:2:15000
A:50/4
F:RES_DISEN

#JZ#
N:185:ѥ
E:Chaos Resistance
G:=:d
I:45:46:0
W:50:0:2:13000
A:50/2
F:RES_CHAOS | RES_CONF

#JZ#
N:186:
E:Blindness Resistance
G:=:d
I:45:47:0
W:60:0:2:7500
A:60/2
F:RES_BLIND

#JZ#
N:187:Ԥβø
E:Lordly Protection
G:=:d
I:45:48:0
W:100:0:2:100000
A:100/5
F:RES_DISEN | RES_POIS | HOLD_LIFE | FREE_ACT

#JZ#
N:188:ɲù
E:Extra Attacks
G:=:d
I:45:49:0
W:50:0:2:100000
A:50/2
F:BLOWS

N:189:ζ
E:of Muscle
G:=:d
I:45:50:0
W:50:0:2:10000
A:50/4
F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | HIDE_TYPE

N:190:ϸ
E:Mana
G:=:d
I:45:51:0
W:80:0:2:30000
A:80/8
F:DEC_MANA

N:191:ɲüͷ
E:Extra Shots
G:=:d
I:45:52:0
W:50:0:2:20000
A:50/2
F:XTRA_SHOTS


##### Amulets (196-210) #####

#JZ#
N:196:
E:Brilliance
G:":d
I:40:6:0
W:20:0:3:500
A:20/1
F:INT | WIS | HIDE_TYPE

N:197:̥
E:Charisma
G:":d
I:40:7:0
W:20:0:3:500
A:20/1
F:CHR | HIDE_TYPE

N:198:õ
E:Searching
G:":d
I:40:5:0
W:30:0:3:600
A:30/4
F:SEARCH | HIDE_TYPE

N:199:پò
E:Slow Digestion
G:":d
I:40:3:0
W:15:0:3:200
A:15/1
F:SLOW_DIGEST

N:200:ѻ
E:Resist Acid
G:":d
I:40:4:0
W:20:0:3:300
A:20/1
F:RES_ACID | IGNORE_ACID

N:201:
E:Adornment
G:":d
I:40:2:0
W:15:0:3:20
A:15/1

N:202:
E:the Magi
G:":d
I:40:8:0
W:75:0:3:30000
A:75/8
P:0:0d0:0:0:3
F:FREE_ACT | SEE_INVIS | SEARCH | INFRA | SUST_INT | SUST_WIS |
F:RES_BLIND | RES_CONF | WARNING |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:203:ȿ
E:Reflection
G:":d
I:40:9:0
W:60:0:3:30000
A:60/4
F:REFLECT |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:204:ȿˡ
E:Anti-Magic
G:":d
I:40:13:0
W:40:0:3:30000
A:40/4
F:NO_MAGIC
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:205:ȿƥݡ
E:Anti-Teleportation
G:":d
I:40:14:0
W:30:0:3:15000
A:30/4
F:NO_TELE
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:206:
E:Resistance
G:":d
I:40:15:0
W:50:0:3:25000
A:50/4
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:207:ǽϰݻ
E:the Magi
G:":d
I:40:16:0
W:60:0:3:20000
A:60/4
F:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR |
F:HOLD_LIFE | SLOW_DIGEST |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:208:ƥѥ
E:ESP
G:":d
I:40:17:0
W:50:0:3:20000
A:50/6
F:TELEPATHY |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:209:
E:Health
G:":d
I:40:20:0
W:20:0:3:500
A:20/2
F:REGEN

N:210:ͦ
E:the Hero
G:":d
I:40:22:0
W:75:0:3:30000
A:75/8
P:0:0d0:5:5:3
F:FREE_ACT | SEE_INVIS | SUST_STR | SUST_DEX |
F:INFRA | RES_FEAR | REGEN | SH_FIRE | HIDE_TYPE |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD


##### Scrolls (211-250) #####

N:211:ٶ
E:Enchant Weapon Skill
G:?:d
I:70:17:0
W:15:0:5:125
A:15/1
#D:It increases a weapon's to-hit when you read it.
D:ɤ̿潤򶯲롣

N:212:ﻦ϶
E:Enchant Weapon Deadliness
G:?:d
I:70:18:0
W:15:0:5:125
A:15/1
#D:It increases a weapon's to-dam when you read it.
D:ɤΥ᡼򶯲롣

N:213:ɶ񶯲
E:Enchant Armor
G:?:d
I:70:16:0
W:15:0:5:125
A:15/1
#D:It increases an armour's to-AC when you read it.
D:ɤɶAC򶯲롣

N:214:
E:Identify
G:?:d
I:70:12:0
W:1:0:5:50
A:1/1:5/1:10/1:30/1
#D:It identifies an item when you read it.
D:ɤ1ĤΥƥꤹ롣

N:215:**
E:*Identify*
G:?:d
I:70:13:0
W:30:0:5:1500
A:30/1:50/2:80/1:100/1
#D:It reveals all information about an item when you read it.
D:ɤ1ĤΥƥǽϤΤ롣

N:216:
E:Remove Curse
G:?:d
I:70:14:0
W:10:0:5:100
A:10/1:20/2:40/2
#D:It removes normal curses from equipped items when you read it.
D:ɤƤ륢ƥˤä夤򤯡

N:217:
E:Light
G:?:d
I:70:24:0
W:0:0:5:15
A:0/1:3/1:10/1
#D:It lights up nearby area or the current room permanently when you read it.
D:ɤȼʬμϤ⤷Τʵפ˾Ȥ餹

N:218:硼ȥƥݡ
E:Phase Door
G:?:d
I:70:8:0
W:1:0:5:15
A:1/1
#D:It teleports you a short distance when you read it.
D:ɤȶΥΥƥݡȤ򤹤롣

N:219:ƥݡ
E:Teleportation
G:?:d
I:70:9:0
W:10:0:5:40
A:10/1
#D:It teleports you a long distance when you read it.
D:ɤȱΥΥƥݡȤ򤹤롣

N:220:٥롦ƥݡ
E:Teleport Level
G:?:d
I:70:10:0
W:20:0:5:50
A:20/1
#D:It teleports you one dungeon level up or down immediately when you read it.
D:ɤȽֻ˾夫γ˥ƥݡȤ롣

N:221:ѥ˥å󥹥
E:Monster Confusion
G:?:d
I:70:36:0
W:5:0:5:30
A:5/1
#D:You can confuse monster you hit just for once when you read it.
D:ɤ1٤󥹥ǷǺ𤵤褦ˤʤ롣

N:222:ˡϿ
E:Magic Mapping
G:?:d
I:70:25:0
W:5:0:5:40
A:5/1
#D:It maps your vicinity when you read it.
D:ɤȼʬμդϷΤ롣

N:223:Υ롼
E:Rune of Protection
G:?:d
I:70:38:0
W:50:0:5:500
A:50/2:90/4
#D:It creates a glyph on the floor you stand when you read it.
D:ɤȼʬ­ξ˲ĦФ

N:224:**
E:*Remove Curse*
G:?:d
I:70:15:0
W:50:0:5:8000
A:50/2:75/2:85/2:95/1
#D:It removes normal and heavy curses from equipped items when you read it.
D:ɤƤ륢ƥˤä夤ȽŤ򤯡

N:225:
E:Treasure Detection
G:?:d
I:70:26:0
W:0:0:5:15
A:0/1
#D:It detects all treasures in your vicinity when you read it.
D:ɤȼʬμդκΤ롣

N:226:ƥശ
E:Object Detection
G:?:d
I:70:27:0
W:0:0:5:15
A:0/1
#D:It detects all items in your vicinity when you read it.
D:ɤȼʬμդΥƥΤ롣

N:227:ȥå״
E:Trap Detection
G:?:d
I:70:28:0
W:5:0:5:35
A:5/1:10/1
#D:It detects all traps in your vicinity when you read it.
D:ɤȼʬμդΥȥåפΤ롣

N:228:ɥ/ʴ
E:Door/Stair Location
G:?:d
I:70:29:0
W:5:0:5:35
A:5/1:10/1:15/1
#D:It detects all doors and stairs in your vicinity when you read it.
D:ɤȼʬμդΥɥʤΤ롣

N:229:
E:Acquirement
G:?:d
I:70:46:0
W:20:0:5:100000
A:20/8
#D:It creates one great item when you read it.
D:ɤ1ĤιʥƥФ

N:230:**
E:*Acquirement*
G:?:d
I:70:47:0
W:60:0:5:200000
A:60/16
#D:It creates some great items when you read it.
D:ɤʣιʥƥФ

N:231:
E:Mass Genocide
G:?:d
I:70:45:0
W:50:0:5:1000
A:50/4:100/4
#D:It removes all monsters nearby you from current dungeon level unless 
#D:resisted when you read it.
D:ɤȼʬμϤΥ󥹥򸽺ߤγä롣񹳤̵

N:232:Ʃʪδ
E:Detect Invisible
G:?:d
I:70:30:0
W:1:0:5:15
A:1/1
#D:It detects all invisible monsters in your vicinity when you read it.
D:ɤȼʬμդƩʥ󥹥Τ롣

N:233:ȥå/ɥ˲
E:Trap/Door Destruction
G:?:d
I:70:39:0
W:10:0:5:50
A:10/1
#D:It destroys traps on the floors adjacent to you when you read it.
D:ɤȼʬܤȥåפɥ˲롣

#JZ#
N:234:ƥե
E:Artifact Creation
G:?:d
I:70:52:0
W:70:0:5:200000
A:70/16
#D:It creates an artifact from a nameless weapon or armour when you read it. 
#D:Don't be greedy - you will get only one artifact.
D:ɤ̵äɶ񤫤饢ƥեȤФʤ
D:Ѥ߽ŤʤäƤ1ĤĤƲ롣

N:235:ϽŶ
E:Recharging
G:?:d
I:70:22:0
W:40:0:5:200
A:40/1
#D:It recharges wands, staffs or rods when you read it.
D:ɤˡ/νŶ, ŶΥåɤνŶ֤
D:̤᤿ꤹ롣

N:236:
E:Genocide
G:?:d
I:70:44:0
W:40:0:5:750
A:40/4:80/4
#D:It removes all monsters of the specified symbol from current dungeon level 
#D:unless resisted when you read it.
D:ɤȻꤷʸΥ󥹥򸽺ߤγä롣񹳤
D:̵

N:237:мٰ볦
E:Protection from Evil
G:?:d
I:70:37:0
W:30:0:5:250
A:30/1
#D:It gives temporary protection from lesser evil creatures when you read it.
D:ɤȰŪ˼夤ٰʼԤι򤷤䤹ʤ볦ĥ롣

N:238:ʢ­
E:Satisfy Hunger
G:?:d
I:70:32:0
W:5:0:5:10
A:5/1:20/1:50/1:75/1
#D:It satisfies hunger when you read it.
D:ɤʢˤʤ롣

N:239:ǥå໶
E:Dispel Undead
G:?:d
I:70:42:0
W:40:0:5:200
A:40/1
#D:It does 60 damage to all undead monsters in sight when you read it.
D:ɤȻ볦ΥǥåɤΥ󥹥60Υ᡼Ϳ롣

N:240:*ﶯ*
E:*Enchant Weapon*
G:?:d
I:70:21:0
W:50:0:5:500
A:50/1
#D:It increases a weapon's to-hit and to-dam when you read it.
D:ɤ̿潤ȥ᡼򶯲롣

N:241:*ɶ񶯲*
E:*Enchant Armor*
G:?:d
I:70:20:0
W:50:0:5:500
A:50/1:50/1
#D:It increases an armour's to-ac powerfully when you read it.
D:ɤɶACʣ󶯲롣

N:242:ŷ
E:Blessing
G:?:d
I:70:33:0
W:1:0:5:15
A:1/1
#D:It blesses you temporarily when you read it.
D:ɤȰŪ˽ʡ롣

N:243:
E:Holy Chant
G:?:d
I:70:34:0
W:10:0:5:40
A:10/1
#D:It blesses you temporarily when you read it.
D:ɤȰŪ˽ʡ롣

N:244:
E:Holy Prayer
G:?:d
I:70:35:0
W:25:0:5:80
A:25/1
#D:It blesses you temporarily when you read it.
D:ɤȰŪ˽ʡ롣

N:245:Ԥξ
E:Word of Recall
G:?:d
I:70:11:0
W:5:0:5:150
A:5/1
#D:It recalls you to the town, or back into the dungeon you have entered when 
#D:you read it.
D:ɤϾˤϹԤäȤΤ󥸥κǿء
D:󥸥ˤϾؤȰư롣

N:246:*˲*
E:*Destruction*
G:?:d
I:70:41:0
W:40:0:5:250
A:40/1
#D:It destroys everything nearby you when you read it.
D:ɤȼʬμդƤΤΤ˲롣

N:247:
E:Mundanity
G:?:d
I:70:23:0
W:13:0:5:1000
A:13/10
#D:This removes the ego or artifact status and all enchantment of an item. 
#D:As a bonus, if you have a stack of them, the extras are destroyed.
D:ɤȥƥ1Ĥ¤ΥƥѤ롣ʣΥƥबޤȤޤä
D:1ĤĤƲ롣

##### Potions (251-290) #####

N:251:
E:Restoring
G:!:d
I:75:64:0
W:25:0:4:1500
A:25/8:40/1
P:0:1d1:0:0:0
#D:It restores all your stats when you quaff it.
D:ϰơ롣

N:252:
E:Restore Strength
G:!:d
I:75:42:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
#D:It restores your strength when you quaff it.
D:ϰϤ롣

N:253:ǽ
E:Restore Intelligence
G:!:d
I:75:43:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
#D:It restores your intelligence when you quaff it.
D:ϰǽ롣

N:254:
E:Restore Wisdom
G:!:d
I:75:44:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
#D:It restores your wisdom when you quaff it.
D:ϰȸ롣

N:255:Ѥ
E:Restore Dexterity
G:!:d
I:75:45:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
#D:It restores your dexterity when you quaff it.
D:ϰȴѤ롣

N:256:ѵ
E:Restore Constitution
G:!:d
I:75:46:0
W:25:0:4:300
A:25/1
P:0:1d1:0:0:0
#D:It restores your constitution when you quaff it.
D:ϰѵϤ롣

N:257:̥
E:Restore Charisma
G:!:d
I:75:47:0
W:20:0:4:300
A:20/1
P:0:1d1:0:0:0
#D:It restores your charisma when you quaff it.
D:ϰ̥Ϥ롣

N:258:
E:Strength
G:!:d
I:75:48:0
W:20:0:4:8000
A:20/6:25/3:30/1
P:0:1d1:0:0:0
#D:It increases your strength when you quaff it.
D:ϰϤκͤ夬롣

N:259:ǽ
E:Intelligence
G:!:d
I:75:49:0
W:20:0:4:8000
A:20/6:25/3:30/1
P:0:1d1:0:0:0
#D:It increases your intellingence when you quaff it.
D:ϰǽκͤ夬롣

N:260:
E:Wisdom
G:!:d
I:75:50:0
W:20:0:4:8000
A:20/6:25/3:30/1
P:0:1d1:0:0:0
#D:It increases your wisdom when you quaff it.
D:ϰȸκͤ夬롣

N:261:Ѥ
E:Dexterity
G:!:d
I:75:51:0
W:20:0:4:8000
A:20/6:25/3:30/1
P:0:1d1:0:0:0
#D:It increases your dexterity when you quaff it.
D:ϰȴѤκͤ夬롣

N:262:ѵ
E:Constitution
G:!:d
I:75:52:0
W:20:0:4:8000
A:20/6:25/3:30/1
P:0:1d1:0:0:0
#D:It increases your constitution when you quaff it.
D:ϰѵϤκͤ夬롣

N:263:̥
E:Charisma
G:!:d
I:75:53:0
W:20:0:4:1000
A:20/1:25/1
P:0:1d1:0:0:0
#D:It increases your charisma when you quaff it.
D:ϰ̥Ϥκͤ夬롣

N:264:
E:Augmentation
G:!:d
I:75:55:0
W:40:0:4:60000
A:40/16
P:0:1d1:0:0:0
#D:It increases all your stats when you quaff it.
D:ϰơκͤ夬롣

N:265:ֳ
E:Infra-vision
G:!:d
I:75:24:0
W:3:0:4:20
A:3/1
P:0:1d1:0:0:0
#D:It gives temporary infravision when you quaff it.
D:ϰȰŪֳϤ򶯤롣

N:266:Ʃʪδ
E:Detect Invisible
G:!:d
I:75:25:0
W:3:0:4:50
A:3/1
P:0:1d1:0:0:0
#D:It gives temporary see invisible when you quaff it.
D:ϰȰŪƩʤΤǽϤ롣

N:267:
E:Neutralize Poison
G:!:d
I:75:27:0
W:5:0:4:75
A:1/1
P:0:1d1:0:0:0
#D:It cures poison when you quaff it.
D:ϰǤ

N:268:ڽμ
E:Cure Light Wounds
G:!:d
I:75:34:50
W:0:0:4:15
A:0/1:1/1:3/1
P:0:1d1:0:0:0
#D:It heals you 2d8, cures blindness and berserk and reduces cuts when you 
#D:quaff it.
D:ϰϤ2d8ܡβڤ¤餲롣

N:269:Žμ
E:Cure Serious Wounds
G:!:d
I:75:35:100
W:3:0:4:40
A:3/1
P:0:1d1:0:0:0
#D:It heals you 6d8, cures blindness, confusion and berserk and reduces cuts 
#D:when you quaff it.
D:ϰϤ4d8ܡ𡦶βڤ¤餲롣

N:270:̿μ
E:Cure Critical Wounds
G:!:d
I:75:36:100
W:5:0:4:100
A:5/1
P:0:1d1:0:0:0
#D:It heals you 6d8 and cures blindness, confusion, poison, stunned, cuts and 
#D:berserk when you quaff it.
D:ϰϤ6d8ܡǡۯ۰ڤβ

N:271:
E:Curing
G:!:d
I:75:61:100
W:18:0:4:250
A:18/1:40/1
P:0:1d1:0:0:0
#D:It heals you 50 and cures blindness, poison, confusion, stunning, cuts 
#D:and hallucination when you quaff it.
D:ϰϤ50ܡǡۯ۰ڤФ

N:272:ϲ
E:Healing
G:!:d
I:75:37:200
W:15:0:4:300
A:15/1:30/1:60/1:80/1
P:0:1d1:0:0:0
#D:It heals you 300 and cures blindness, confusion, poison, stunned, cuts and 
#D:berserk when you quaff it.
D:ϰϤ300ܡǡۯ۰ڤβ

N:273:*ϲ*
E:*Healing*
G:!:d
I:75:38:0
W:40:0:4:1500
A:40/4:60/2:80/1:100/1
P:0:1d1:0:0:0
#D:It heals you 1200 and cures blindness, confusion, poison, stunned, cuts and 
#D:berserk when you quaff it.
D:ϰϤ1200ܡǡۯ۰ڤβ

N:274:̿
E:Life
G:!:d
I:75:39:0
W:60:0:4:5000
A:60/4:100/2
P:0:1d1:0:0:0
#D:It heals you 5000, restores experience and all your stats and cures 
#D:blindness, confusion, poison, hallucination, stunned, cuts and berserk 
#D:when you quaff it.
D:ϰϤ5000иͤơܡǡ
D:Сۯ۰ڤβ

N:275:
E:Restore Mana
G:!:d
I:75:40:0
W:25:0:4:350
A:25/1
P:0:1d1:0:0:0
#D:It restores mana to full and cures berserk when you quaff it.
D:ϰϤޤǲβ

N:276:и
E:Restore Life Levels
G:!:d
I:75:41:0
W:40:0:4:400
A:40/1
P:0:1d1:0:0:0
#D:It restores your experience when you quaff it.
D:ϰȷиͤ롣

N:277:и
E:Experience
G:!:d
I:75:59:0
W:65:0:4:25000
A:65/1
P:0:1d1:0:0:0
#D:You gain experience half of your experience (max: 100000) when you quaff it.
D:ϰȸߤηиͤȾʬ(100000Ķʤ)ηи롣

#JZ#
N:278:*и*
E:*Experience*
G:!:d
I:75:63:100
W:50:0:4:50000
A:50/9:80/3
P:0:1d1:0:0:0
#D:You gain experience enough to next levels.
D:ϰȥ٥뤬1롣

N:279:ԡ
E:Speed
G:!:d
I:75:29:0
W:1:0:4:75
A:1/1:40/1:60/1
P:0:1d1:0:0:0
#D:It hastes you temporarily when you quaff it.
D:ϰȰŪ˲®롣

N:280:ҡ
E:Heroism
G:!:d
I:75:32:0
W:1:0:4:35
A:1/1
P:0:1d1:0:0:0
#D:It removes fear, causes you temporary heroism and heals you 10 when you 
#D:quaff it.
D:ϰȶݤŪ˥ҡʬˤʤꡢϤ10롣

N:281:ò
E:Berserk Strength
G:!:d
I:75:33:0
W:3:0:4:100
A:3/1
P:0:1d1:0:0:0
#D:It removes fear, causes you to go berserk and heals you 30 when you 
#D:quaff it.
D:ϰȶݤŪ˶βϤ30롣

# Note! Invulnerability decreases your food...

#JZ#
N:282:̵Ũ
E:Invulnerability
G:!:d
I:75:62:-2500
W:90:0:4:100000
A:90/9
P:0:1d1:0:0:0
#D:You get invulnerable temporarily when you quaff it.
D:ϰȰŪ̵Ũ롣

N:283:Ѳ
E:Resist Heat
G:!:d
I:75:30:0
W:1:0:4:30
A:1/1
P:0:1d1:0:0:0
#D:You get temporary resistance to fire when you quaff it. This resistance 
#D:is cumulative with equipment.
D:ϰȰŪ˲б롣ˤѤ롣

N:284:
E:Resist Cold
G:!:d
I:75:31:0
W:1:0:4:30
A:1/1
P:0:1d1:0:0:0
#D:You get temporary resistance to cold when you quaff it. This resistance 
#D:is cumulative with equipment.
D:ϰȰŪ䵤롣ˤѤ롣

#JZ#
N:285:
E:Resistance
G:!:d
I:75:60:100
W:20:0:4:250
A:20/1:45/1:80/1:100/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
#D:You get temporary resistances to elements and poison when you quaff it. 
#D:These resistances is cumulative with equipment.
D:ϰȰŪ˻ŷ⡦бꡦ䵤Ǥ롣
D:ˤѤ롣

N:286:
E:Enlightenment
G:!:d
I:75:56:0
W:25:0:4:800
A:25/1:50/1:100/1
P:0:1d1:0:0:0
#D:It maps, lights permanently and detects all items on the entire level when 
#D:you quaff it.
D:ϰȤγϷΤ뤳ȤǤγΤʵפ
D:Ȥ餵졢γƤΥƥΤ롣

N:287:**
E:*Enlightenment*
G:!:d
I:75:57:0
W:70:0:4:80000
A:70/4
P:0:1d1:0:0:0
#D:It maps, lights permanently and detects all items on the entire level, 
#D:increases your intelligence and wisdom, detects all traps, doors, stairs, 
#D:treasures in your vicinity, identifies all items in pack and gives 
#D:information about yourself when you quaff it.
D:ϰȤγϷΤ뤳ȤǤγΤʵפ˾Ȥ餵졢
D:γΤΥƥΤǽκͤ夲ʬμդ
D:ȥåסɥʡΤʪƤꤷʬˤĤƤξ
D:롣

N:289:ʬ
E:Self Knowledge
G:!:d
I:75:58:0
W:40:0:4:2000
A:40/1
P:0:1d1:0:0:0
#D:It gives information about yourself when you quaff it.
D:ϰȼʬˤĤƤξ롣

N:290:ȯ
E:Detonations
G:!:d
I:75:22:0
W:60:0:4:10000
A:60/8
P:0:25d25:0:0:0
#D:You take 50d20 damage and stuns and cuts you when you quaff it.
D:ϰ50d20Υ᡼ۯ۰ڤ롣


##### Wands (291-320) #####
# Note : some of the old wands have been taken higher (low level characters
# really need them and they used to be higher in earlier versions...)

N:291:
E:Light
G:-:d
I:65:7:17
W:3:0:10:200
A:3/1
P:0:1d1:0:0:0
#D:It fires a line of light when you use it.
D:ϻȤȸġ

N:292:ޥåߥ
E:Magic Missile
G:-:d
I:65:15:17
W:2:0:10:200
A:2/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of magic (damage: 2d6) when you use it.
D:ϻȤȥ᡼2d6ˡޤϥӡġ

N:293:åɡܥ
E:Acid Bolts
G:-:d
I:65:16:15
W:30:0:10:950
A:30/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of acid (damage: 3d8) when you use it.
D:ϻȤȥ᡼3d8λޤϥӡġ

N:294:ܥ
E:Frost Bolts
G:-:d
I:65:19:12
W:20:0:10:800
A:20/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of cold (damage: 3d8) when you use it.
D:ϻȤȥ᡼3d8䵤ޤϥӡġ

N:295:եܥ
E:Fire Bolts
G:-:d
I:65:18:15
W:30:0:10:1000
A:30/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of fire (damage: 6d8) when you use it.
D:ϻȤȥ᡼6d8βбޤϥӡġ

N:296:̿ϵۼ
E:Drain Life
G:-:d
I:65:12:7
W:50:0:10:1200
A:50/1
P:0:1d1:0:0:0
#D:It fires a bolt of drain life (damage: 75) when you use it.
D:ϻȤȥ᡼75̿Ϥġ

N:297:
E:Stinking Cloud
G:-:d
I:65:14:15
W:5:0:10:400
A:5/1
P:0:1d1:0:0:0
#D:It fires a ball of poison (damage: 12) when you use it.
D:ϻȤȥ᡼12Ǥεġ

N:298:åɡܡ
E:Acid Balls
G:-:d
I:65:20:8
W:50:0:10:1650
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID
#D:It fires a ball of acid (damage: 60) when you use it.
D:ϻȤȥ᡼60λεġ

N:299:ܡ
E:Lightning Balls
G:-:d
I:65:21:13
W:35:0:10:1200
A:35/1
P:0:1d1:0:0:0
F:IGNORE_ELEC
#D:It fires a ball of lightning (damage: 32) when you use it.
D:ϻȤȥ᡼32ŷεġ

N:300:ܡ
E:Cold Balls
G:-:d
I:65:23:9
W:40:0:10:1500
A:40/1
P:0:1d1:0:0:0
F:IGNORE_COLD
#D:It fires a ball of cold (damage: 48) when you use it.
D:ϻȤȥ᡼48䵤εġ

N:301:եܡ
E:Fire Balls
G:-:d
I:65:22:7
W:50:0:10:1800
A:50/1
P:0:1d1:0:0:0
F:IGNORE_FIRE
#D:It fires a ball of fire (damage: 72) when you use it.
D:ϻȤȥ᡼72βбεġ

#JZ#
N:302:
E:Tame Monster
G:-:d
I:65:17:9
W:30:0:10:1500
A:30/2
P:0:1d1:0:0:0
#D:It charms a monster into your pet when you use it.
D:ϻȤ1ΤΥ󥹥̥λƥڥåȤˤ롣

N:303:󥸡󥹥
E:Polymorph
G:-:d
I:65:13:15
W:20:0:10:400
A:20/1
P:0:1d1:0:0:0
#D:It changes a monster into another when you use it.
D:ϻȤ1ΤΥ󥹥ѿȤ롣

N:304:󥹥
E:Slow Monster
G:-:d
I:65:9:17
W:5:0:10:500
A:2/1
P:0:1d1:0:0:0
#D:It slows a monster down when you use it.
D:ϻȤ1ΤΥ󥹥®롣

N:305:ѥ˥å󥹥
E:Confuse Monster
G:-:d
I:65:10:19
W:5:0:10:500
A:3/1
P:0:1d1:0:0:0
#D:It confuses a monster when you use it.
D:ϻȤ1ΤΥ󥹥𤵤롣

N:306:꡼ס󥹥
E:Sleep Monster
G:-:d
I:65:8:24
W:5:0:10:500
A:5/1
P:0:1d1:0:0:0
#D:It puts a monster to sleep when you use it.
D:ϻȤ1ΤΥ󥹥̲餻롣

N:307:󥹥
E:Scare Monster
G:-:d
I:65:11:9
W:10:0:10:500
A:10/4
P:0:1d1:0:0:0
#D:It scares a monster when you use it.
D:ϻȤ1ΤΥ󥹥ݤ롣

N:308:ȥå/ɥ˲
E:Trap/Door Destruction
G:-:d
I:65:5:15
W:10:0:10:100
A:10/1
P:0:1d1:0:0:0
#D:It fires a beam destroys all traps and doors on the line when you use it.
D:ϻȤȥȥåפɥ˲ӡġ

N:309:ȥåײ
E:Disarming
G:-:d
I:65:4:10
W:20:0:10:700
A:20/1
P:0:1d1:0:0:0
#D:It fires a beam destroys all traps on the line when you use it.
D:ϻȤȥȥåפ˲ӡġ

N:310:ƥݡȡ
E:Teleport Other
G:-:d
I:65:3:12
W:20:0:10:350
A:20/1
P:0:1d1:0:0:0
#D:It fires a beam teleports all monsters on the line when you use it.
D:ϻȤȥ󥹥ƥݡȤӡġ

# More common now...
N:311:ϲ
E:Stone to Mud
G:-:d
I:65:6:12
W:10:0:10:300
A:10/1:40/1:80/1
P:0:1d1:0:0:0
#D:It turns a door, rock, wall square to mud when you use it.
D:ϻȤȥɥФɤϤ

N:312:
E:Wonder
G:-:d
I:65:24:24
W:3:0:10:250
A:3/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
#D:It effects uncertainly when you use it.
D:ϻȤȲ뤫狼ʤ

N:313:ɥ饴βб
E:Dragon's Flame
G:-:d
I:65:26:5
W:50:0:10:2400
A:50/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
#D:It breathes fire (damage: 100) when you use it.
D:ϻȤȥ᡼100βбΥ֥쥹ġ

N:314:ɥ饴䵤
E:Dragon's Frost
G:-:d
I:65:27:5
W:50:0:10:2400
A:50/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
#D:It breathes cold (damage: 80) when you use it.
D:ϻȤȥ᡼80䵤Υ֥쥹ġ

N:315:ɥ饴󡦥֥쥹
E:Dragon's Breath
G:-:d
I:65:28:5
W:60:0:10:2400
A:60/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
#D:It breathes acid (damage: 100), lightning (damage: 80), fire (damage: 
#D:100), cold (damage: 80) or poison (damage: 60) when you use it.
D:ϻȤȥ᡼100λΥ֥쥹᡼80ŷΥ֥쥹
D:᡼100βбΥ֥쥹᡼80䵤Υ֥쥹
D:᡼60ǤΥ֥쥹Τ줫ġ

N:316:ʬ
E:Disintegrate
G:-:d
I:65:25:4
W:60:0:10:3000
A:60/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
D:$It fires a ball of disintegration (damage: 125+d100) when you use it.
D:ϻȤȥ᡼125+d100ʬεġ

#JZ#
N:317:å
E:Rockets
G:-:d
I:65:29:4
W:75:0:10:95000
A:75/4
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
#D:It fires a rocket (damage: 250) when you use it.
D:ϻȤȥ᡼250ΥåȤȯͤ롣

N:318:󥹥
E:Heal Monster
G:-:d
I:65:0:29
W:2:0:10:0
A:2/1
P:0:1d1:0:0:0
#D:It heals a monster when you use it.
D:ϻȤ1ΤΥ󥹥Ϥ롣

N:319:ԡɡ󥹥
E:Haste Monster
G:-:d
I:65:1:29
W:2:0:10:0
A:2/1
P:0:1d1:0:0:0
#D:It hastes a monster when you use it.
D:ϻȤ1ΤΥ󥹥®롣

N:320:󡦥󥹥
E:Clone Monster
G:-:d
I:65:2:9
W:15:0:10:0
A:15/1:50/1
P:0:1d1:0:0:0
#D:It clones a monster when you use it. Unique monsters are not cloned.
D:ϻȤ1ΤΥ󥹥ΥФˡ
D:󥹥ˤ̵


##### Staffs (321-350) #####

N:321:ȥå״
E:Trap Location
G:_:d
I:55:12:12
W:10:0:50:350
A:10/1
P:0:1d2:0:0:0
#D:It detects all traps in your vicinity when you use it.
D:ϻȤȼʬμդΥȥåפΤ롣

N:322:
E:Treasure Location
G:_:d
I:55:10:29
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0
#D:It detects all treasures in your vicinity when you use it.
D:ϻȤȼʬμդκΤ롣

N:323:ƥശ
E:Object Location
G:_:d
I:55:11:22
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0
#D:It detects all items in your vicinity when you use it.
D:ϻȤȼʬμդΥƥΤ롣

N:324:ƥݡ
E:Teleportation
G:_:d
I:55:4:10
W:20:0:50:2000
A:20/1
P:0:1d2:0:0:0
#D:It teleports you a long distance when you use it.
D:ϻȤȱΥΥƥݡȤ򤹤롣

N:325:Ͽ
E:Earthquakes
G:_:d
I:55:28:9
W:40:0:50:350
A:40/1
P:0:1d2:0:0:0
#D:It causes a earthquake nearby you when you use it.
D:ϻȤȼʬμϤϿ̤򵯤

N:326:
E:Light
G:_:d
I:55:8:29
W:5:0:50:250
A:5/1
P:0:1d2:0:0:0
#D:It lights up nearby area or the current room permanently when you use it.
D:ϻȤȼʬμϤ⤷Τʵפ˾Ȥ餹

N:327:*˲*
E:*Destruction*
G:_:d
I:55:29:5
W:50:0:50:2500
A:50/1:70/1
P:0:1d2:0:0:0
#D:It destroys everything nearby you when you use it.
D:ϻȤȼʬμդƤΤΤ˲롣

N:328:饤
E:Starlight
G:_:d
I:55:7:12
W:20:0:50:800
A:20/1
P:0:1d2:0:0:0
#D:It fires a line of light directed randomly for 5d3 times when you use it.
D:ϻȤȥؤθ5d3ġ

N:329:󥹥
E:Slow Monsters
G:_:d
I:55:21:12
W:10:0:50:800
A:10/1
P:0:1d2:0:0:0
#D:It slows all monsters in sight down when you use it.
D:ϻȤȻ볦Υ󥹥®롣

N:330:꡼ס󥹥
E:Sleep Monsters
G:_:d
I:55:20:12
W:10:0:50:700
A:10/1
P:0:1d2:0:0:0
#D:It puts all monsters in sight to sleep when you use it.
D:ϻȤȻ볦Υ󥹥̲餻롣

N:331:ڽμ
E:Cure Light Wounds
G:_:d
I:55:16:12
W:5:0:50:350
A:5/1
P:0:1d2:0:0:0
#D:It heals you 1d8 and cures berserk when you use it.
D:ϻȤϤ1d8β

N:332:Ʃʪδ
E:Detect Invisible
G:_:d
I:55:14:24
W:5:0:50:200
A:5/1
P:0:1d2:0:0:0
#D:It detects all invisible monsters in your vicinity when you use it.
D:ϻȤȼʬμդƩʥ󥹥Τ롣

N:333:ԡ
E:Speed
G:_:d
I:55:22:8
W:30:0:50:1000
A:30/1
P:0:1d2:0:0:0
#D:It hastes you temporarily when you use it.
D:ϻȤȰŪ˲®롣

N:334:ɥ/ʴ
E:Door/Stair Location
G:_:d
I:55:13:15
W:10:0:50:350
A:10/1
P:0:1d2:0:0:0
#D:It detects all doors and stairs in your vicinity when you use it.
D:ϻȤȼʬμդΥɥʤΤ롣

N:335:
E:Remove Curse
G:_:d
I:55:6:8
W:40:0:50:500
A:40/1
P:0:1d2:0:0:0
#D:It removes normal curses from equipped items when you use it.
D:ϻȤƤ륢ƥˤä夤򤯡

N:336:ٰ¸ߴ
E:Detect Evil
G:_:d
I:55:15:24
W:20:0:50:350
A:20/1
P:0:1d2:0:0:0
#D:It detects all evil monsters in your vicinity when you use it.
D:ϻȤȼʬμդμٰʥ󥹥Τ롣

N:337:
E:Curing
G:_:d
I:55:17:8
W:25:0:50:1000
A:25/1
P:0:1d2:0:0:0
#D:It cures blindness, poison, confusion, stunned, cuts, hallucination and 
#D:berserk when you use it.
D:ϻȤܡǡۯ۰ڤСβ

N:338:ٰ¸໶
E:Dispel Evil
G:_:d
I:55:24:8
W:50:0:50:1200
A:50/1
P:0:1d2:0:0:0
#D:It does 60 damage to all evil monsters in sight when you use it.
D:ϻȤȻ볦μٰʥ󥹥60Υ᡼Ϳ롣

N:339:Ĵ
E:Probing
G:_:d
I:55:23:9
W:30:0:50:2000
A:30/1
P:0:1d2:0:0:0
#D:It probes all monsters' alignment, HP, AC, speed, current experience and 
#D:true character in sight when you use it.
D:ϻȤȻ볦Υ󥹥°HPACԡɡߤηи͡Τ
D:ɽ롣

N:340:
E:Genocide
G:_:d
I:55:27:4
W:70:0:50:3500
A:70/4
P:0:1d2:0:0:0
#D:It removes all monsters of the specified symbol from current dungeon level 
#D:unless resisted when you use it.
D:ϻȤȻꤷʸΥ󥹥򸽺ߤγä롣񹳤
D:̵

N:341:
E:Power
G:_:d
I:55:25:5
W:70:0:50:4000
A:70/2
P:0:1d2:0:0:0
#D:It does 120 damage to all monsters in sight when you use it.
D:ϻȤȻ볦Υ󥹥120Υ᡼Ϳ롣

N:342:
E:the Magi
G:_:d
I:55:19:5
W:70:0:50:4500
A:70/2
P:0:1d2:0:0:0
#D:It restores mana to full, restores your intelligence and cures berserk when 
#D:you use it.
D:ϻȤϤޤǲǽβ

N:343:
E:Perception
G:_:d
I:55:5:21
W:10:0:50:400
A:10/1
P:0:1d2:0:0:0
#D:It identifies an item when you use it.
D:ϻȤ1ĤΥƥꤹ롣

N:344:
E:Holiness
G:_:d
I:55:26:5
W:70:0:50:4500
A:70/2
P:0:1d2:0:0:0
#D:It does 120 damage to all evil monsters in sight, gives temporary 
#D:protection from lesser evil creature, cures poison, stuuned, cuts, removes 
#D:fear and heals you 50 when you use it.
D:ϻȤȻ볦μٰʥ󥹥120Υ᡼Ϳ
D:Ū˼夤ٰʼԤι򤷤䤹ʤ볦ĥꡢ
D:ǡۯ۰ڤݤϤ50롣

N:345:մ
E:Enlightenment
G:_:d
I:55:9:11
W:20:0:50:750
A:20/1
P:0:1d2:0:0:0
#D:It maps your vicinity when you use it.
D:ϻȤȼʬμդϷΤ롣

N:346:ϲ
E:Healing
G:_:d
I:55:18:4
W:70:0:50:5000
A:70/2
P:0:1d2:0:0:0
#D:It heals you 300 and cures stunned, cuts and berserk when you use it.
D:ϻȤϤ300ۯ۰ڤβ


##### Rods (351-380) #####

N:351:ɥ/ʴ
E:Door/Stair Location
G:-:d
I:66:1:70
W:7:0:15:1000
A:7/2:15/1
P:0:1d1:0:0:0
#D:It detects all doors and stairs in your vicinity when you zap it.
D:ϿȼʬμդΥɥʤΤ롣

N:352:ȥå״
E:Trap Location
G:-:d
I:66:0:15
W:3:0:15:100
A:3/2:5/1
P:0:1d1:0:0:0
#D:It detects all traps in your vicinity when you zap it.
D:ϿȼʬμդΥȥåפΤ롣

N:353:Ĵ
E:Probing
G:-:d
I:66:7:50
W:20:0:15:4000
A:20/8:40/4
P:0:1d1:0:0:0
#D:It probes all monsters' alignment, HP, AC, speed, current experience and 
#D:true character in sight when you zap it.
D:ϿȻ볦Υ󥹥°HPACԡɡߤηи͡Τ
D:ɽ롣

N:354:
E:Recall
G:-:d
I:66:3:60
W:15:0:15:4000
A:15/8:30/4
P:0:1d1:0:0:0
#D:It recalls you to the town, or back into the dungeon when 
#D:you zap it.
D:ϿϾˤϥ󥸥κǿء
D:󥸥ˤϾؤȰư롣

N:355:ߥ͡
E:Illumination
G:-:d
I:66:4:16
W:10:0:15:1000
A:10/2:20/1
P:0:1d1:0:0:0
#D:It lights up nearby area or current room permanently when you zap it.
D:ϿȼʬμϤ⤷Τʵפ˾Ȥ餹

N:356:
E:Light
G:-:d
I:66:15:9
W:5:0:15:500
A:5/2:10/1
P:0:1d1:0:0:0
#D:It fires a line of light when you zap it.
D:Ͽȸġ

N:357:ܥ
E:Lightning Bolts
G:-:d
I:66:21:11
W:10:0:15:2000
A:10/2:20/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of lightning (damage: 3d8) when you zap 
#D:it.
D:Ͽȥ᡼3d8ŷޤϥӡġ

N:358:ܥ
E:Frost Bolts
G:-:d
I:66:23:13
W:13:0:15:2500
A:13/2:25/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of cold (damage: 5d8) when you zap it.
D:Ͽȥ᡼5d8䵤ޤϥӡġ

N:359:եܥ
E:Fire Bolts
G:-:d
I:66:22:15
W:15:0:15:3000
A:15/2:30/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of fire (damage: 8d8) when you zap it.
D:Ͽȥ᡼8d8βбޤϥӡġ

N:360:󥸡󥹥
E:Polymorph
G:-:d
I:66:19:25
W:18:0:15:1200
A:18/2:35/1
P:0:1d1:0:0:0
#D:It changes a monster into another when you zap it.
D:Ͽ1ΤΥ󥹥ѿȤ롣

N:361:󥹥
E:Slow Monster
G:-:d
I:66:17:20
W:15:0:15:1500
A:15/2:30/1
P:0:1d1:0:0:0
#D:It slows a monster down when you zap it.
D:Ͽ1ΤΥ󥹥®롣

N:362:꡼ס󥹥
E:Sleep Monster
G:-:d
I:66:16:18
W:15:0:15:1500
A:15/2:30/1
P:0:1d1:0:0:0
#D:It puts a monster to sleep when you zap it.
D:Ͽ1ΤΥ󥹥̲餻롣

N:363:̿ϵۼ
E:Drain Life
G:-:d
I:66:18:23
W:38:0:15:3600
A:38/8:75/4
P:0:1d1:0:0:0
#D:It fires a bolt of drain life (damage: 75) when you zap it.
D:Ͽȥ᡼75̿Ϥġ

N:364:ƥݡȡ
E:Teleport Other
G:-:d
I:66:13:3
W:23:0:15:1400
A:23/4:45/2
P:0:1d1:0:0:0
#D:It fires a beam teleports all monsters on the line when you zap it.
D:Ͽȥ󥹥ƥݡȤӡġ

N:365:ȥåײ
E:Disarming
G:-:d
I:66:14:22
W:18:0:15:2100
A:18/2:35/1
P:0:1d1:0:0:0
#D:It fires a beam destroys all traps on the line when you zap it.
D:Ͽȥȥåפ˲ӡġ

N:366:ܡ
E:Lightning Balls
G:-:d
I:66:25:23
W:28:0:15:4000
A:28/2:55/1
P:0:1d1:0:0:0
#D:It fires a ball of lightning (damage: 32) when you zap it.
D:Ͽȥ᡼32ŷεġ

N:367:ܡ
E:Cold Balls
G:-:d
I:66:27:25
W:30:0:15:4500
A:30/2:60/1
P:0:1d1:0:0:0
#D:It fires a ball of cold (damage: 48) when you zap it.
D:Ͽȥ᡼48䵤εġ

N:368:եܡ
E:Fire Balls
G:-:d
I:66:26:30
W:38:0:15:5000
A:38/2:75/1
P:0:1d1:0:0:0
#D:It fires a ball of fire (damage: 72) when you zap it.
D:Ͽȥ᡼72βбεġ

N:369:åɡܡ
E:Acid Balls
G:-:d
I:66:24:27
W:35:0:15:5500
A:35/2:70/1
P:0:1d1:0:0:0
#D:It fires a ball of acid (damage: 60) when you zap it.
D:Ͽȥ᡼60λεġ

N:370:åɡܥ
E:Acid Bolts
G:-:d
I:66:20:12
W:20:0:15:3500
A:20/2:40/1
P:0:1d1:0:0:0
#D:It fires a bolt or beam of acid (damage: 6d8) when you zap it.
D:Ͽȥ᡼6d8λޤϥӡġ

N:371:մ
E:Enlightenment
G:-:d
I:66:5:99
W:33:0:15:10000
A:33/8:65/4
P:0:1d1:0:0:0
#D:It maps your vicinity when you zap it.
D:ϿȼʬμդϷΤ롣

N:372:
E:Perception
G:-:d
I:66:2:10
W:25:0:15:13000
A:25/16:50/8
P:0:1d1:0:0:0
#D:It identifies an item when you zap it.
D:Ͽ1ĤΥƥꤹ롣

N:373:
E:Curing
G:-:d
I:66:8:999
W:33:0:15:15000
A:33/16:65/8
P:0:1d1:0:0:0
#D:It cures blindness, poison, confusion, stunned, cuts, hallucination and 
#D:berserk when you zap it.
D:Ͽܡǡۯ۰ڤСβ

N:374:ϲ
E:Healing
G:-:d
I:66:9:999
W:40:0:15:20000
A:40/16:80/8
P:0:1d1:0:0:0
#D:It heals you 500 and cures stunned, cuts and berserk when you zap it.
D:ϿϤ500ۯ۰ڤβ

N:375:
E:Detection
G:-:d
I:66:6:99
W:15:0:15:5000
A:15/16:30/8
P:0:1d1:0:0:0
#D:It detects all traps, doors, stairs, treasures, items and monsters in the 
#D:neighborhood when you zap it.
D:ϿȼʬμդΥȥåסɥʡƥࡦ
D:󥹥Τ롣

N:376:
E:Restoration
G:-:d
I:66:10:999
W:40:0:15:25000
A:40/32:80/16
P:0:1d1:0:0:0
#D:It restores experience and all your stats when you zap it.
D:Ͽȷиͤơ롣

N:377:ԡ
E:Speed
G:-:d
I:66:11:99
W:48:0:15:50000
A:48/32:95/16
P:0:1d1:0:0:0
#D:It hastes you temporarily when you zap it.
D:ϿȰŪ˲®롣

#JZ#
N:378:
E:Pesticide
G:-:d
I:66:12:3
W:25:0:15:3000
A:25/4:50/2
P:0:1d1:0:0:0

N:379:ϲ
E:Stone to Mud
G:-:d
I:66:29:25
W:40:0:10:4000
A:20/12:40/3
P:0:1d1:0:0:0
#D:It turns a door, rock and wall square to mud when you zap it.
D:ϿȥɥФɤϤ

#JZ#
N:380:
E:Havoc
G:-:d
I:66:28:250
W:95:0:15:150000
A:50/8:100/16
P:0:1d1:0:0:0
#D:It fires randomly with random attribute when you zap it.
D:Ͽȥ1°ǥʹ򤹤롣


##### Chests (381-386) #####

N:381:ڤȢ
E:& Small wooden chest~
G:&:o
I:7:1:0
W:5:0:250:20
A:5/1
P:0:2d3:0:0:0

N:382:礭ڤȢ
E:& Large wooden chest~
G:&:U
I:7:5:0
W:15:0:500:60
A:15/1
P:0:2d5:0:0:0

N:383:ŴȢ
E:& Small iron chest~
G:&:D
I:7:2:0
W:25:0:300:100
A:25/1
P:0:2d4:0:0:0

N:384:礭ŴȢ
E:& Large iron chest~
G:&:s
I:7:6:0
W:35:0:1000:150
A:35/1
P:0:2d6:0:0:0

N:385:ʹŴȢ
E:& Small steel chest~
G:&:s
I:7:3:0
W:45:0:500:200
A:45/1
P:0:2d4:0:0:0

N:386:礭ʹŴȢ
E:& Large steel chest~
G:&:W
I:7:7:0
W:55:0:1000:250
A:55/1
P:0:2d6:0:0:0


##### Various Stuff (387-399) #####

N:387:ŴΤ
E:& Iron Spike~
G:~:W
I:5:0:0
W:1:0:10:1
A:1/1
P:0:1d1:0:0:0

N:388:
E:& Wooden Torch~
G:~:u
I:39:0:0
W:1:0:30:2
A:1/1
P:0:1d1:0:0:0

N:389:﫤Υ󥿥
E:& Brass Lantern~
G:~:U
I:39:1:0
W:3:0:50:35
A:3/1
P:0:1d1:0:0:0
F:IGNORE_FIRE

N:390:Ĥ
E:& Flask~ of oil
G:!:y
I:77:0:7500
W:1:0:10:3
A:1/1
P:0:2d6:0:0:0


##### Dragon Scale Mail (400-415) #####

N:400:֥åɥ饴󡦥ᥤ
E:Black Dragon Scale Mail~
G:[:s
I:38:1:0
W:60:0:200:30000
A:60/8
P:30:2d4:-2:0:10
F:RES_ACID |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:401:֥롼ɥ饴󡦥ᥤ
E:Blue Dragon Scale Mail~
G:[:b
I:38:2:0
W:40:0:200:35000
A:40/8
P:30:2d4:-2:0:10
F:RES_ELEC |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:402:ۥ磻ȥɥ饴󡦥ᥤ
E:White Dragon Scale Mail~
G:[:w
I:38:3:0
W:50:0:200:40000
A:50/8
P:30:2d4:-2:0:10
F:RES_COLD |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:403:åɥɥ饴󡦥ᥤ
E:Red Dragon Scale Mail~
G:[:r
I:38:4:0
W:80:0:200:100000
A:80/8
P:30:2d4:-2:0:10
F:RES_FIRE |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:404:꡼ɥ饴󡦥ᥤ
E:Green Dragon Scale Mail~
G:[:g
I:38:5:0
W:70:0:200:80000
A:70/8
P:30:2d4:-2:0:10
F:RES_POIS |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:405:ɥ饴󡦥ᥤ
E:Multi-Hued Dragon Scale Mail~
G:[:v
I:38:6:0
W:100:0:200:150000
A:100/16
P:30:2d4:-2:0:10
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:406:ɥ饴ɥᥤ
E:Pseudo Dragon Scale Mail~
G:[:v
I:38:10:0
W:65:0:200:60000
A:65/16
P:30:2d4:-2:0:10
F:RES_LITE | RES_DARK |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:407:ɥ饴󡦥ᥤ
E:Law Dragon Scale Mail~
G:[:B
I:38:12:0
W:80:0:200:80000
A:80/16
P:30:2d4:-2:0:10
F:RES_SOUND | RES_SHARDS |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:408:֥󥺥ɥ饴󡦥ᥤ
E:Bronze Dragon Scale Mail~
G:[:U
I:38:14:0
W:55:0:200:30000
A:55/8
P:30:2d4:-2:0:10
F:RES_CONF |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:409:ɥɥ饴󡦥ᥤ
E:Gold Dragon Scale Mail~
G:[:y
I:38:16:0
W:65:0:200:40000
A:65/8
P:30:2d4:-2:0:10
F:RES_SOUND |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:410:ɥ饴󡦥ᥤ
E:Chaos Dragon Scale Mail~
G:[:v
I:38:18:0
W:75:0:200:70000
A:75/16
P:30:2d4:-2:0:10
F:RES_CHAOS | RES_DISEN |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:411:Х󥹥ɥ饴󡦥ᥤ
E:Balance Dragon Scale Mail~
G:[:v
I:38:20:0
W:90:0:200:100000
A:90/16
P:30:2d4:-2:0:10
F:RES_CHAOS | RES_DISEN | RES_SOUND | RES_SHARDS |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:412:ѥɥ饴󡦥ᥤ
E:Power Dragon Scale Mail~
G:[:v
I:38:30:0
W:110:0:250:350000
A:110/64
P:40:2d4:-3:0:15
F:RES_ACID | RES_FIRE | RES_COLD | RES_ELEC | RES_POIS | 
F:RES_NETHER | RES_NEXUS | RES_CHAOS | RES_LITE | RES_DARK |
F:RES_SHARDS | RES_SOUND | RES_DISEN | RES_CONF |
F:ACTIVATE | IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

## PDSM has been restored to (almost) its former glory in Zangband


##### Dragon Series (416-420) #####

#JZ#
N:416:ɥ饴󡦥إ
E:& Dragon Helm~
G:]:G
I:32:7:0
W:60:0:50:10000
A:60/5
P:8:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

#JZ#
N:417:ɥ饴󡦥
E:& Dragon Shield~
G:[:G
I:34:6:0
W:60:0:100:10000
A:60/5
P:11:1d7:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

N:418:ɥ饴󡦥
E:& Set~ of Gloves of Dragon
G:]:G
I:31:3:0
W:60:0:30:10000
A:60/5
P:4:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD

N:419:ɥ饴󡦥֡
E:& Pair~ of Dragon Boots
G:]:G
I:30:4:0
W:60:0:60:10000
A:60/5
P:5:1d3:0:0:10
F:IGNORE_ACID | IGNORE_FIRE | IGNORE_ELEC | IGNORE_COLD


##### Basic Books (421-439) #####

#JZ#
N:421:[̵]
E:[Book of Common Prayer]
G:?:W
I:90:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:422:[鵧]
E:[High Mass]
G:?:W
I:90:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

#JZ#
N:423:[ʡ]
E:[Book of the Unicorn]
G:?:w
I:90:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:424:[]
E:[Beginner's Handbook]
G:?:B
I:91:0:0
W:10:0:30:100
A:10/1
P:0:1d1:0:0:0

#JZ#
N:425:[ƻ]
E:[Master Sorcerer's Handbook]
G:?:B
I:91:1:0
W:20:0:30:1000
A:20/1
P:0:1d1:0:0:0

#JZ#
N:426:[ؼ]
E:[Pattern Sorcery]
G:?:b
I:91:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#JZ#
N:427:[ν]
E:[Call of the Wild]
G:?:G
I:92:0:0
W:10:0:30:100 
A:10/1
P:0:1d1:0:0:0

#JZ#
N:428:[ʳפν]
E:[Nature Mastery]
G:?:G
I:92:1:0
W:20:0:30:1000 
A:20/1
P:0:1d1:0:0:0

#JZ#
N:429:[̵Фν]
E:[Nature's Gifts]
G:?:g
I:92:2:0
W:50:0:30:25000
A:50/1
P:0:1d1:0:0:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD


##### Items 440 to 444 reserved (old "fake" objects) #####

##### Items 445 to 479 reserved (old "terrain" objects) #####


# The old "notice_seams" option is currently unused, but much of its
# old functionality can be obtained by clever use of 'F' commands in
# a pref file which define "quartz" and "magma" to look like "granite".

# Note that the "player" picture does not really fit in anywhere, and I
# have no idea how to go about allowing "redefinition" of that picture.
# Perhaps by using "monster 0" or "object 0" or "feature 0" or even a
# special "player picture" which might yield a simple way to show the
# player in different colors or whatever for different "states", or even
# a different picture for various "class" or "race" choices.


##### And here starts the gold/gems #####

N:480:Ƽ
E:copper
G:$:u
I:100:1:0
W:1:0:0:3

N:481:Ƽ
E:copper
G:$:u
I:100:2:0
W:1:0:0:4

N:482:Ƽ
E:copper
G:$:u
I:100:3:0
W:1:0:0:5

N:483:
E:silver
G:$:s
I:100:4:0
W:1:0:0:6

N:484:
E:silver
G:$:s
I:100:5:0
W:1:0:0:7

N:485:
E:silver
G:$:s
I:100:6:0
W:1:0:0:8

N:486:ͥå
E:garnets
G:$:r
I:100:7:0
W:1:0:0:9

N:487:ͥå
E:garnets
G:$:r
I:100:8:0
W:1:0:0:10

N:488:
E:gold
G:$:y
I:100:9:0
W:1:0:0:12

N:489:
E:gold
G:$:y
I:100:10:0
W:1:0:0:14

N:490:
E:gold
G:$:y
I:100:11:0
W:1:0:0:16

N:491:ѡ
E:opals
G:$:W
I:100:12:0
W:1:0:0:18

N:492:ե
E:sapphires
G:$:b
I:100:13:0
W:1:0:0:20

N:493:ӡ
E:rubies
G:$:r
I:100:14:0
W:1:0:0:24

N:494:
E:diamonds
G:$:w
I:100:15:0
W:1:0:0:28

N:495:
E:emeralds
G:$:g
I:100:16:0
W:1:0:0:32

N:496:ߥ
E:mithril
G:$:B
I:100:17:0
W:1:0:0:40

N:497:ޥ󥿥
E:adamantite
G:$:G
I:100:18:0
W:1:0:0:80


##### Objects 498 and 499 are the "Morgoth Artifacts" #####

# These objects, like objects 500 to 511, are never created
# without being turned into artifacts.  This simplifies the
# code for "killing the winner monster".

N:498:̽Ŵ
E:& Mighty Hammer~
G:\:D
I:21:50:0
W:15:0:200:1000
P:0:3d9:0:0:0
F:SHOW_MODS | INSTA_ART

N:499:ƲŴ
E:& Massive Iron Crown~
G:]:D
I:33:50:0
W:44:0:20:1000
P:0:1d1:0:0:0
F:INSTA_ART


##### Objects 500 to 511 are the "Special Artifacts" #####

# These objects do not specify "full names" because the artifact name
# is added in "obj-desc.c" based on the artifact index ("i_ptr->name1").
#
# These objects do specify a "base name", which is used when the object
# is "aware" (always true for lites)
#
# The Lites (and the One Ring) specify "physical colors", which
# over-ride the "flavor" colors, if any.  Note that the "One Ring"
# also has a specific check for "unknown" in which it changes its
# name to "a plain gold ring".  See "obj-desc.c"
#
# Note that ALL artifacts are given "IGNORE_ACID/ELEC/FIRE/COLD",
# so we do not need to specify that here.
#
# Note that the "INSTA_ART" flag is used to prevent these objects from
# being created without also turning them into artifacts.  This flag
# must be specified both here and in the artifact template.
#
# The only reason for having six different "ring" templates and three
# different "amulet" templates is to allow each "special artifact" to
# have a different "color" and "flavor", and also to allow the use of
# special "base names" (such as "Necklace").


# The Phial of Galadriel -- see artifact list

N:500:
E:& Phial~
G:!:y
I:39:4:0
W:1:0:10:10000
P:0:1d1:0:0:0
F:INSTA_ART

# The Star of Elendil -- see artifact list

N:501:
E:& Star~
G:*:y
I:39:5:0
W:30:0:5:25000
P:0:1d1:0:0:0
F:INSTA_ART

# The Arkenstone of Thrain -- replaced with Jewel of Judgement

#JZ#
N:502:
E:& Jewel~
G:*:R
I:39:6:0
W:60:0:5:60000
P:0:1d1:0:0:0
F:INSTA_ART


# The Amulet of Carlammas -- see artifact list

N:503:ߥå
E:& Amulet~
G:":d
I:40:10:0
W:50:0:3:60000
F:INSTA_ART

# The Amulet of Ingwe -- see artifact list

N:504:ߥå
E:& Amulet~
G:":d
I:40:11:0
W:60:0:3:90000
F:INSTA_ART

# The Necklace of the Dwarves -- see artifact list

N:505:
E:& Necklace~
G:":d
I:40:12:0
W:70:0:3:75000
F:INSTA_ART


# The Ring of Barahir -- see artifact list

N:506:
E:& Ring~
G:=:d
I:45:32:0
W:50:0:2:65000
F:INSTA_ART

# The Ring of Tulkas -- see artifact list

N:507:
E:& Ring~
G:=:d
I:45:33:0
W:70:0:2:150000
F:INSTA_ART

# The Ring of Power (Narya) -- see artifact list

N:508:Ϥλ
E:& Ring~
G:=:d
I:45:34:0
W:80:0:2:100000
F:INSTA_ART

# The Ring of Power (Nenya) -- see artifact list

N:509:Ϥλ
E:& Ring~
G:=:d
I:45:35:0
W:90:0:2:200000
F:INSTA_ART

# The Ring of Power (Vilya) -- see artifact list

N:510:Ϥλ
E:& Ring~
G:=:d
I:45:36:0
W:100:0:2:300000
F:INSTA_ART

# The Ring of Power (The One Ring) -- see artifact list

N:511:Ϥλ
E:& Ring~
G:=:y
I:45:37:0
W:110:0:2:5000000
F:INSTA_ART

### New insta arts -- ZAngband, KantAngband etc. (512-530)

# The Stone of Lore

N:512:
E:& stone~
G:*:R
I:39:9:0
W:15:0:10:20000
P:0:1d1:0:0:0
F:INSTA_ART

# The Incandescent Light of Edison

N:513:Ǯ
E:& Incandescent Light~
G:!:y
I:39:3:0
W:20:10:5:20000
P:0:1d1:0:0:0
F:INSTA_ART

# The Parantir of Westerness

N:514:
E:& stone~
G:*:y
I:39:7:0
W:60:0:10:60000
P:0:1d1:0:0:0
F:INSTA_ART

# The Stone of Laputa

N:515:
E:& stone~
G:*:B
I:39:8:0
W:60:0:10:60000
P:0:1d1:0:0:0
F:INSTA_ART

# The Torque of Boromir

N:516:
E:& Torque~
G:":b
I:40:18:0
W:30:0:3:25000
F:INSTA_ART

# The Amulet of Faramir

N:517:ߥå
E:& Amulet~
G:":b
I:40:19:0
W:30:0:3:25000
F:INSTA_ART

# The Bead 'Yasaka-no-Magatama'

N:518:
E:& Bead~
G:":d
I:40:21:0
W:60:0:3:90000
F:INSTA_ART

# The Mirror 'Yata-no-Kagami'

N:519:
E:& Mirror~
G:*:b
I:34:50:0
W:65:0:50:10000
P:0:1d1:0:0:10
F:IGNORE_ACID | REFLECT | INSTA_ART


##### Magical figures / Statues (531-545) #####

N:531:#οͷ
E:& Magical Figurine~ of #
G:`:b
I:8:0:0
W:32:0:50:100
A:15/6:30/3:65/1
P:0:1d1:0:0:0

N:532:#ڤ
E:& Wooden Statue~ of #
G:`:u
I:9:0:0
W:5:0:200:75
A:5/3
P:0:1d2:0:0:0

N:533:#Ǵ
E:& Clay Statue~ of #
G:`:U
I:9:1:0
W:10:0:500:50
A:10/3
P:0:1d3:0:0:0

N:534:#
E:& Stone Statue~ of #
G:`:s
I:9:2:0
W:15:0:500:100
A:15/3
P:0:2d3:0:0:0

N:535:#Ŵ
E:& Iron Statue~ of #
G:`:D
I:9:3:0
W:20:0:500:200
A:20/3
P:0:2d4:0:0:0

N:536:#Ƽ
E:& Copper Statue~ of #
G:`:o
I:9:4:0
W:25:0:500:500
A:25/3
P:0:2d4:0:0:0

N:537:#ζ
E:& Silver Statue~ of #
G:`:W
I:9:5:0
W:30:0:500:1000
A:30/3
P:0:2d4:0:0:0

N:538:#ζ
E:& Golden Statue~ of #
G:`:y
I:9:6:0
W:40:0:500:2500
A:40/3
P:0:2d4:0:0:0

N:539:#ξݲ
E:& Ivory Statue~ of #
G:`:w
I:9:7:0
W:45:0:500:2000
A:45/3
P:0:1d4:0:0:0

N:540:#Υߥ
E:& Mithril Statue~ of #
G:`:B
I:9:8:0
W:80:0:500:10000
A:80/3
P:0:2d5:0:0:0

N:541:#줿
E:& Ornate Statue~ of #
G:`:v
I:9:9:0
W:50:0:500:5000
A:50/3
P:0:2d4:0:0:0

N:542:ι
E:& Skeleton~
G:~:w
I:10:0:0
W:1:0:500:0
A:1/2
P:0:1d1:0:0:0

N:543:λ
E:& Corpse~
G:~:v
I:10:1:0
W:1:0:1000:0
A:1/2
P:0:1d1:0:0:0


##### Rooms for new items (546- ) #####
