//=================================================================================================
//
// FloatyIcon
//
//=================================================================================================

ACTOR FloatyIcon native
{
	Height 8
	+NOBLOCKMAP
	+NOGRAVITY
	States
	{
	Spawn:
	TERMINATORARTIFACT:
		ARNO ABCD 6 bright
		loop
	CHAT:
		TALK A -1 bright
		loop
	VOICECHAT:
		SPKR A -1 bright
		loop
	INCONSOLE:
		CNSL AB 9 bright
		loop
	INMENU:
		MENU ABCB 10 bright
		loop
	ALLY:
		ALLY A -1
		loop
	WHITEFLAG:
		WFLS ABC 3
		WFLS DEF 3 bright
		loop
	EXCELLENT:
		EXCL A -1
		loop
	INCREDIBLE:
		INCR A -1
		loop
	IMPRESSIVE:
		IMPR A -1
		loop
	MOST_IMPRESSIVE:
		MIMP A -1
		loop
	DOMINATION:
		DOMN A -1
		loop
	TOTAL_DOMINATION:
		TDOM A -1
		loop
	ACCURACY:
		ACCU A -1
		loop
	PRECISION:
		PREC A -1
		loop
	VICTORY:
		VICT A -1
		loop
	PERFECT:
		PFCT A -1
		loop
	FIRSTFRAG:
		FFRG A -1
		loop
	TERMINATION:
		TRMA A -1
		loop
	CAPTURE:
		CAPT A -1
		loop
	TAG:
		STAG A -1
		loop
	ASSIST:
		ASST A -1
		loop
	DEFENSE:
		DFNS A -1
		loop
	LLAMA:
		LLAM A -1
		loop
	YOUFAILIT:
		FAIL A -1
		loop
	YOURSKILLISNOTENOUGH:
		SKIL A -1
		loop
	LAG:
		LAGG A -1
		loop
	FISTING:
		FIST A -1
		loop
	SPAM:
		SPAM A -1
		loop
	POSSESSIONARTIFACT:
		PPOS ABCDEF 6 bright
		loop
	}
}

//=================================================================================================
//
// PathNode
//
//=================================================================================================

ACTOR PathNode
{
	SpawnId 0
	Radius 8
	Height 8
	+NOBLOCKMAP
	States
	{
	Spawn:
		// Frame 0: This is a node in the open list.
		NODE A 6 bright
		loop
		// Frame 1: This is the node just popped off the open list.
		NODE B 6 bright
		loop
		// Frame 2: This is a node in the closed list.
		NODE C 6 bright
		loop
		// Frame 3: This is a node on the path.
		NODE D 6 bright
		loop
		APBX D 6 bright
		loop

	}
}


//=================================================================================================
//
// ReturnZone
//
//=================================================================================================


ACTOR ReturnZone 5067 native
{
	+NOBLOCKMAP
	+NOSECTOR
	+NOGRAVITY
	+DONTSPLASH
}

//=================================================================================================
//
// SpringPadZone
//
//=================================================================================================

ACTOR SpringPadZone 5068 native
{
	+NOBLOCKMAP
	+NOSECTOR
	+NOGRAVITY
	+DONTSPLASH
	+ALLOWCLIENTSPAWN
}


