<T Commands>Command
	<I +1>
	<R>
<I>
<--------------------------------------------------------------------------->
<T>[About application] command
	<I +1>
<H 1>Function
	This command displays [About application] dialog.

<H 1>Command ID
	ID=APP_ABOUT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Exit] command
	<I +1>
<H 1>Function
	Exit this application.

<H 1>Command ID
	ID=APP_EXIT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Exit all] command
	<I +1>
<H 1>Function
	Exit all applications.

<H 1>Command ID
	ID=APP_WIN_EXIT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Picture arrow properties] command
	<I +1>
<H 1>Function
This command displays
	[Picture arrow properties] properties sheet.
	It allows you to change the attributes of the arrow which is currently modified.

<H 1>Command ID
	ID=ARROWEDIT_PROPERTY

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Object behavior setup (Arrow Editor)] command
	<I +1>
<H 1>Function
This command displays
	[Behavior and attribute setup] dialog.
	It allows you to change the behavior of the selected object as a part of picture arrow.

<H 1>Command ID
	ID=ARROWEDIT_SET_DUTY

<H 1>Movies
	<l !execfile(044.wmv)>How to use the Arrow Editor Movie 1.<>
	<l !execfile(045.wmv)>How to use the Arrow Editor. Movie 2.<>
	<l !execfile(054.wmv)>How to use the picture arrow table.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Picture arrow frame setup] command
	<I +1>
<H 1>Function
This command displays
	[Picture arrow frame setup] dialog.
	It allows you to change the picture arrow frame.
	It define the size of the picture arrow.

<H 1>Command ID
	ID=ARROWEDIT_SET_FRAME

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Composite chip mode] command
	<I +1>
<H 1>Function
	Make the currently modified chip of a composite chip.

<H 1>Command ID
	ID=CHIPEDIT_MODE_COMPOSITE_CHIP

<H 1>Movies
	<l !execfile(042.wmv)>How to use the Chip Editor. Movie 1.<>
	<l !execfile(043.wmv)>How to use the Chip Editor. Movie 2.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Independent chip mode] command
	<I +1>
<H 1>Function
	Make the currently modified chip of a independent chip.

<H 1>Command ID
	ID=CHIPEDIT_MODE_OBJECT_CHIP

<H 1>Movies
	<l !execfile(042.wmv)>How to use the Chip Editor. Movie 1.<>
	<l !execfile(043.wmv)>How to use the Chip Editor. Movie 2.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Object role setup (Chip Editor)] command
	<I +1>
<H 1>Function
	This command displays [Object role setup] dialog.
	It allows you to change the role of the selected object.
	The role define a behavior of the object.
	There are two roles, MOLIP and text role.
	If the object take care of MLIP role, it behave linkable in the chip. If it take care of text role, it's text behave editable.

<H 1>Command ID
	ID=CHIPEDIT_SET_DUTY

<H 1>Movies
	<l !execfile(043.wmv)>How to use the Chip Editor. Movie 2.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Chip properties] command
	<I +1>
<H 1>Function
	This command displays [Chip properties] properties sheet.
	It allows you to change the attributes of the chip which is currently modified.

<H 1>Command ID
	ID=CHIPEDIT_PROPERTY

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[What's this ?] command
	<I +1>
<H 1>Function
	This command changes the mouse pointer into '?'.
	And if you click a toolbar or menu, an appropriate comment is shown.

<H 1>Command ID
	ID=CONTEXT_HELP

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Clear selection] command
	<I +1>
<H 1>Function
	Clear all selection.

<H 1>Command ID
	ID=EDIT_CLEAR_SELECT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Copy] command
	<I +1>
<H 1>Function
	This command copies the selection to the clipboard.

<H 1>Command ID
	ID=EDIT_COPY

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Copy text] command
	<I +1>
<H 1>Function
	This command copies the text of selected objects to the clipboard.

<H 1>Command ID
	ID=EDIT_COPY_TEXT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Cut] command
	<I +1>
<H 1>Function
	This command removes the selection from the active document and places it on the clipboard.

<H 1>Command ID
	ID=EDIT_CUT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Delete] command
	<I +1>
<H 1>Function
	This command deletes the selected objects.

<H 1>Command ID
	ID=EDIT_DELETE

<H 1>Movies
	<l !execfile(026.wmv)>Delete an Inter-MOLIP link and the Inter-MOLIP link properties.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Exchange both ends attributes] command
	<I +1>
<H 1>Function
	This command exchanges the attribute of the starting point and the ending point.

<H 1>Command ID
	ID=EDIT_EXCHANGE_HEAD_TAIL

<H 1>Movies
	<l !execfile(060.wmv)>Exchange both ends of the wide polyline object.<>
	<l !execfile(061.wmv)>Exchange both ends of the Inter-MOLIP link.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Search next] command
	<I +1>
<H 1>Function
	This command searches for the specified text.
	This command searches toward the beginning of the text in the object.
	If the keyword is not hit, it searches the next object which is one step closer to the back.

<H 1>Command ID
	ID=EDIT_FIND_NEXT_TEXT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Search previous] command
	<I +1>
<H 1>Function
	This command searches toward the end of the text in the object.
	If the keyword is not hit, it searches the next object which is one step closer to the front.

<H 1>Command ID
	ID=EDIT_FIND_PREV_TEXT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Search panel] command
	<I +1>
<H 1>Function
	This command displays [Text search] panel.
	You can search the text of all the objects with it.

<H 1>Command ID
	ID=EDIT_FIND_TEXT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Search all] command
	<I +1>
<H 1>Function
	This command searches all the objects for a keyword which is specified with [Text search] panel.
	After the search, it selects every text that are found.

<H 1>Command ID
	ID=EDIT_FIND_TEXT_ALL

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Search selected area] command
	<I +1>
<H 1>Function
	This command searches only in the selected objects.

<H 1>Command ID
	ID=EDIT_FIND_TEXT_ALL_IN_SELECT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Paste] command
	<I +1>
<H 1>Function
	This command pastes the clipboard contents in the canvas.
	When you are editing text, it is pasted as text.

<H 1>Command ID
	ID=EDIT_PASTE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Paste object attribute] command
	<I +1>
<H 1>Function
This command displays
	[Paste object attribute] dialog.
	You can specify the attributes and overwrite the attributes on the selected objects.

<H 1>Command ID
	ID=EDIT_PASTE_OVER_AS

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Paste special] command
	<I +1>
<H 1>Function
	This command displays [Paste special] dialog.
	You can paste the clipboard contents in the canvas in the format you specify.

<H 1>Command ID
	ID=EDIT_PASTE_SPECIAL

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Redo] command
	<I +1>
<H 1>Function
	This command reverses the action of the [Undo] command.

<H 1>Command ID
	ID=EDIT_REDO

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Replace and search next] command
	<I +1>
<H 1>Function
	This command replaces the selected text and search the next text.

<H 1>Command ID
	ID=EDIT_REPLACE_NEXT_TEXT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Replace and search previous] command
	<I +1>
<H 1>Function
	This command replaces the selected text and search the previous text.

<H 1>Command ID
	ID=EDIT_REPLACE_PREV_TEXT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Replace panel] command
	<I +1>
<H 1>Function
	This command displays [Replace text] panel.
	You can specify the target keyword and replacement text.

<H 1>Command ID
	ID=EDIT_REPLACE_TEXT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Replace all] command
	<I +1>
<H 1>Function
	This command replaces all text at a time.

<H 1>Command ID
	ID=EDIT_REPLACE_TEXT_ALL

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Replace selected area all] command
	<I +1>
<H 1>Function
	This command replaces at a time, only in the selected objects.

<H 1>Command ID
	ID=EDIT_REPLACE_TEXT_ALL_IN_SELECT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Select all] command
	<I +1>
<H 1>Function
	This command selects all the objects, or selects all text.

<H 1>Command ID
	ID=EDIT_SELECT_ALL

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Select next] command
	<I +1>
<H 1>Function
	This command selects an object which is placed at the mouse pointer.
	If you click this command when some object is already selected, another object in back of it will be selected.

<H 1>Command ID
	ID=EDIT_SELECT_NEXT

<H 1>Movies
	<l !execfile(063.wmv)>Select an object behind the larger one. Select a transparent object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Select same kind of objects] command
	<I +1>
<H 1>Function
	This command select all the objects which have same kind of attributes with the selected object.

<H 1>Command ID
	ID=EDIT_SELECT_SAME_KIND_OF_OBJECT

<H 1>Movies
	<l !execfile(062.wmv)>Select the same kind of objects.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Undo] command
	<I +1>
<H 1>Function
	This command reverses the last operation you did.

<H 1>Command ID
	ID=EDIT_UNDO

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Close hidocument] command
	<I +1>
<H 1>Function
	This command close the currently opened hidocument.

<H 1>Command ID
	ID=FILE_CLOSE_HIDOCUMENT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Close and open] command
	<I +1>
<H 1>Function
	This command close the currently opened document and show [Open] dialog.

<H 1>Command ID
	ID=FILE_CLOSE_OPEN

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Chip/Exit without registering arrow] command
	<I +1>
<H 1>Function
	Chip Editor or Arrow Editor is exited without registering the documents.

<H 1>Command ID
	ID=FILE_COMEDT_NO_SAVE_EXIT

<H 1>Movies
	<l !execfile(042.wmv)>How to use the Chip Editor. Movie 1.<>
	<l !execfile(043.wmv)>How to use the Chip Editor. Movie 2.<>
	<l !execfile(044.wmv)>How to use the Arrow Editor Movie 1.<>
	<l !execfile(045.wmv)>How to use the Arrow Editor. Movie 2.<>
	<l !execfile(051.wmv)>How to use the chip table. Movie 1.<>
	<l !execfile(054.wmv)>How to use the picture arrow table.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Chip/Register arrow and exit] command
	<I +1>
<H 1>Function
	Chip Editor or Arrow Editor register the documents and is exited.

<H 1>Command ID
	ID=FILE_COMEDT_SAVE_EXIT

<H 1>Movies
	<l !execfile(042.wmv)>How to use the Chip Editor. Movie 1.<>
	<l !execfile(043.wmv)>How to use the Chip Editor. Movie 2.<>
	<l !execfile(044.wmv)>How to use the Arrow Editor Movie 1.<>
	<l !execfile(045.wmv)>How to use the Arrow Editor. Movie 2.<>
	<l !execfile(051.wmv)>How to use the chip table. Movie 1.<>
	<l !execfile(054.wmv)>How to use the picture arrow table.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Delete hidocument] command
	<I +1>
<H 1>Function
	This command delete the currently opened hidocument.
	Remarks: You cannot undo this operation.

<H 1>Command ID
	ID=FILE_DELETE_HISTORY

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Document properties] command
	<I +1>
<H 1>Function
	This command displays [Document properties] dialog.
	It allows you to change the attributes to the active document.

<H 1>Command ID
	ID=FILE_DOCUMENT_PROPERTY

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Start Dynamic Draw Professional] command
	<I +1>
<H 1>Function
	This command starts Dynamic Draw Professional.

<H 1>Command ID
	ID=FILE_EXEC_HISTDRAW

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Open this hidocument by Dynamic Draw Professional] command
	<I +1>
<H 1>Function
	This command opens the active hidocument with Dynamic Draw Professional.

<H 1>Command ID
	ID=FILE_EXEC_HISTDRAW_TARGET

<H 1>Movies
	<l !execfile(102.wmv)>Create a history fork with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Start History Manager] command
	<I +1>
<H 1>Function
	This command starts History Manager.

<H 1>Command ID
	ID=FILE_EXEC_HISTVIEWER

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Open this hidocument by History Manager] command
	<I +1>
<H 1>Function
	This command opens the active hidocument with History Manager.

<H 1>Command ID
	ID=FILE_EXEC_HISTVIEWER_TARGET

<H 1>Movies
	<l !execfile(101.wmv)>Start the History Manager from the Dynamic Draw Professional.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Start Dynamic Draw] command
	<I +1>
<H 1>Function
	This command starts Dynamic Draw.

<H 1>Command ID
	ID=FILE_EXEC_MOLIPDRAW

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Export] command
	<I +1>
<H 1>Function
	This command displays [Export] dialog.
	You can exports the document as a format you specified.

<H 1>Command ID
	ID=FILE_EXPORT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Make hidocument fork here] command
	<I +1>
<H 1>Function
	If it is assumed that the active hidocument is (A) and the active history position is (X), this command creates a new hidocument (B) which is branched from the hidocument (A) at the positon (X).

	<i img\\Command1.rtf|Image2>

	Remarks: You cannot undo this operation.

<H 1>Command ID
	ID=FILE_FORK_HISTORY
	ID=RBTN_HTREE_FORK_HISTORY

<H 1>Movies
	<l !execfile(102.wmv)>Create a history fork with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Import] command
	<I +1>
<H 1>Function
	This command displays [Import] dialog.
	Current document contents is initialized and the specified document is imported.

<H 1>Command ID
	ID=FILE_IMPORT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Import hidocument] command
	<I +1>
<H 1>Function
	This command displays [Import hidocument] dialog.
	You can imports the specified hidocuments to the active project from another project.

<H 1>Command ID
	ID=FILE_IMPORT_HIDOCUMENT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Register user id to project] command
	<I +1>
<H 1>Function
	It allows you to register your user id into the active project.

<H 1>Command ID
	ID=FILE_JOIN_PROJECT

<H 1>Movies
	<l !execfile(073.wmv)>Register a user to the project.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[New hidocument] command
	<I +1>
<H 1>Function
	This command displays [New hidocument] dialog.
	You can make a new hidocument which comes up in the project, not in other hidocument.

<H 1>Command ID
	ID=FILE_NEW_HIDOCUMENT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Open] command
	<I +1>
<H 1>Function
	This command displays [Open] dialog.
	You can open an existing document.

<H 1>Command ID
	ID=FILE_OPEN

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Open hidocument] command
	<I +1>
<H 1>Function
	This command displays [Open hidocument] dialog.
	The dialog list the hidocument of the active project.
	You can choose a hidocument and open it.

<H 1>Command ID
	ID=FILE_OPEN_HIDOCUMENT

<H 1>Movies
	<l !execfile(101.wmv)>Start the History Manager from the Dynamic Draw Professional.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Page setup] command
	<I +1>
<H 1>Function
	This command displays [Page setup] properties sheet.
	It allows you to change the size of the document page or the print page.

<H 1>Command ID
	ID=FILE_PAGE_SETUP

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Print] command
	<I +1>
<H 1>Function
	This command displays [Print] dialog.
	It allows you to select a printer and print the document.

<H 1>Command ID
	ID=FILE_PRINT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Print preview] command
	<I +1>
<H 1>Function
	This command previews the appearance of the printing.

<H 1>Command ID
	ID=FILE_PRINT_PREVIEW

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Print setup] command
	<I +1>
<H 1>Function
	This command displays [Print setup] properties sheet.
	It allows you to change the attributes of the page for printing.
	For example, you can set the margins and page number.

<H 1>Command ID
	ID=FILE_PRINT_SETUP

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Close project] command
	<I +1>
<H 1>Function
	This command closes the active project.

<H 1>Command ID
	ID=FILE_PROJECT_CLOSE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[New project] command
	<I +1>
<H 1>Function
	This command displays [New project] dialog.
	You can specify the attributes of a project and make a new project.

<H 1>Command ID
	ID=FILE_PROJECT_NEW

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Open project] command
	<I +1>
<H 1>Function
	This command displays [Open project] dialog.
	You can open an existing project.

<H 1>Command ID
	ID=FILE_PROJECT_OPEN

<H 1>Movies
	<l !execfile(101.wmv)>Start the History Manager from the Dynamic Draw Professional.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Recent document] command
	<I +1>
<H 1>Function
	This command displays a document file which is used recently.

<H 1>Command ID
	ID=FILE_RECENT1

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Save] command
	<I +1>
<H 1>Function
	This command overwrites the active document on the file.

<H 1>Command ID
	ID=FILE_SAVE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Save as] command
	<I +1>
<H 1>Function
	This command displays [Save as] dialog.
	You can save the active document as the file name which you specified.

<H 1>Command ID
	ID=FILE_SAVE_AS

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Save copy as] command
	<I +1>
<H 1>Function
	This command displays [Save copy as] dialog.
	You can save a copy of the active document.

<H 1>Command ID
	ID=FILE_SAVE_COPY_AS

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Save hidocument] command
	<I +1>
<H 1>Function
	If it is the first saving,
	[Save project as] dialog will be displayed.
	If it is not, the active hidocument is saved silently.

<H 1>Command ID
	ID=FILE_SAVE_HIDOCUMENT

<H 1>Movies
	<l !execfile(100.wmv)>How to use the Dynamic Draw Professional.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Export selected objects picture] command
	<I +1>
<H 1>Function
	This command displays [Export selected objects picture] dialog.
	You can export the image of the selected objects, as a specified format.

<H 1>Command ID
	ID=FILE_SAVE_SELECT_AS

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Sheet size setup] command
	<I +1>
<H 1>Function
	This command displays [Sheet size setup] dialog.
	It allows you to change the size of the sheet.

<H 1>Command ID
	ID=FILE_SHEET_SETUP

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Update] command
	<I +1>
<H 1>Function
	This command updates the active OLE document.
	As a result, the appearance of the OLE object in the client application are updated.

<H 1>Command ID
	ID=FILE_UPDATE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[New] command
	<I +1>
<H 1>Function
	This command creates a new document.

<H 1>Command ID
	ID=FILE_WIN_NEW

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Font setup] command
	<I +1>
<H 1>Function
	This command displays [Font setup] dialog.
	It allows you to change the font of the selected text.

<H 1>Command ID
	ID=FORMAT_FONT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Copy chip] command
	<I +1>
<H 1>Function
	This command copies the selected chips on the clipboard.

<H 1>Command ID
	ID=GRAPHICS_CHIP_COPY

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Paste on chip group] command
	<I +1>
<H 1>Function
	This command pastes the clipboard content as a chip in the chip group.
	If there are two or more objects in the clipboard, it displays a dialog and asks that paste as a single chip or as individual chips.

<H 1>Command ID
	ID=GRAPHICS_CHIP_PASTE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Modify chip table] command
	<I +1>
<H 1>Function
	This command displays [Modify chip table] dialog.
	It allows you to modify the chip table.

<H 1>Command ID
	ID=GRAPHICS_EDIT_CHIP

<H 1>Movies
	<l !execfile(041.wmv)>Copy the chip in the chip store.<>
	<l !execfile(042.wmv)>How to use the Chip Editor. Movie 1.<>
	<l !execfile(043.wmv)>How to use the Chip Editor. Movie 2.<>
	<l !execfile(050.wmv)>How to use the chip group table.<>
	<l !execfile(051.wmv)>How to use the chip table. Movie 1.<>
	<l !execfile(052.wmv)>How to use the chip table. Movie 2.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Modify chip group table] command
	<I +1>
<H 1>Function
	This command displays [Modify chip group table] dialog.
	It allows you to modify the chip group table.

<H 1>Command ID
	ID=GRAPHICS_EDIT_CHIP_GROUP

<H 1>Movies
	<l !execfile(041.wmv)>Copy the chip in the chip store.<>
	<l !execfile(050.wmv)>How to use the chip group table.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Modify color table] command
	<I +1>
<H 1>Function
	This command displays [Modify color table] dialog.
	It allows you to modify the color table.

<H 1>Command ID
	ID=GRAPHICS_EDIT_COLOR_TABLE

<H 1>Movies
	<l !execfile(049.wmv)>How to use the color table.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Modify picture arrow table] command
	<I +1>
<H 1>Function
	This command displays [Modify picture arrow table] dialog.
	It allows you to modify the picture arrow table.

<H 1>Command ID
	ID=GRAPHICS_EDIT_PICT_ARROW

<H 1>Movies
	<l !execfile(044.wmv)>How to use the Arrow Editor Movie 1.<>
	<l !execfile(045.wmv)>How to use the Arrow Editor. Movie 2.<>
	<l !execfile(054.wmv)>How to use the picture arrow table.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Modify background picture table] command
	<I +1>
<H 1>Function
	This command displays [Modify background picture table] dialog.
	It allows you to modify the background picture table.

<H 1>Command ID
	ID=GRAPHICS_EDIT_PICTURE_TABLE

<H 1>Movies
	<l !execfile(053.wmv)>How to use the background picture table.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Modify registered brush table] command
	<I +1>
<H 1>Function
	This command displays [Modify registered brush table] dialog.
	It allows you to modify the registered brush table.

<H 1>Command ID
	ID=GRAPHICS_EDIT_REGBRUSH_TABLE

<H 1>Movies
	<l !execfile(047.wmv)>How to use the registered brush table.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Modify registered pen table] command
	<I +1>
<H 1>Function
	This command displays [Modify registered pen table] dialog.
	It allows you to modify the registered pen table.

<H 1>Command ID
	ID=GRAPHICS_EDIT_REGPEN_TABLE

<H 1>Movies
	<l !execfile(048.wmv)>How to use the registered pen table.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Shadow setup] command
	<I +1>
<H 1>Function
	This command displays [Shadow setup] dialog.
	It allows you to change the length of the shadows.

<H 1>Command ID
	ID=GRAPHICS_SHADOW_LENGTH

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Unselect chip] command
	<I +1>
<H 1>Function
	This command clear the selection of the chips in the chip store.

<H 1>Command ID
	ID=GRAPHICS_UNSELECT_CHIP

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Search topic] command
	<I +1>
<H 1>Function
	This command displays [Search topic] panel.
	You can search the online help.

<H 1>Command ID
	ID=HELP_FINDER

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Show support homepage] command
	<I +1>
<H 1>Function
	This command connects to the support web site.

<H 1>Command ID
	ID=HELP_MOLIP_HOMEPAGE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[History search panel] command
	<I +1>
<H 1>Function
	This command displays [History search] panel.
	You can choose the searching methods and specify the targets for searching the active project.

<H 1>Command ID
	ID=HTREE_FIND_PANEL

<H 1>Movies
	<l !execfile(106.wmv)>Search the objects with the history search panel.<>
	<l !execfile(107.wmv)>Search the Link with the history search panel.<>
	<l !execfile(108.wmv)>Search the Text with the history search panel.<>
	<l !execfile(109.wmv)>Search the Character modification with the history search panel.<>
	<l !execfile(110.wmv)>Search the Label object with the history search panel.<>
	<l !execfile(111.wmv)>Search the Document with the history search panel.<>
	<l !execfile(112.wmv)>Search the Date with the history search panel.<>
	<l !execfile(113.wmv)>Search the objects narrowing by specifying the label.<>
	<l !execfile(114.wmv)>Search the objects narrowing by specifying the user.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[History search results panel] command
	<I +1>
<H 1>Function
	This command displays [History search results] panel.
	[History search results] panel lists the results of searching the project.

<H 1>Command ID
	ID=HTREE_FIND_RESULTS

<H 1>Movies
	<l !execfile(106.wmv)>Search the objects with the history search panel.<>
	<l !execfile(107.wmv)>Search the Link with the history search panel.<>
	<l !execfile(108.wmv)>Search the Text with the history search panel.<>
	<l !execfile(109.wmv)>Search the Character modification with the history search panel.<>
	<l !execfile(110.wmv)>Search the Label object with the history search panel.<>
	<l !execfile(111.wmv)>Search the Document with the history search panel.<>
	<l !execfile(112.wmv)>Search the Date with the history search panel.<>
	<l !execfile(113.wmv)>Search the objects narrowing by specifying the label.<>
	<l !execfile(114.wmv)>Search the objects narrowing by specifying the user.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Jump to specified history search result] command
	<I +1>
<H 1>Function
	The active positon of history is jumped to the position which is specified by [History search results] panel.

<H 1>Command ID
	ID=HTREE_JUMP_CURRENT_FIND_RESULT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Next history positon] command
	<I +1>
<H 1>Function
	The selection of the results list in [History search results] panel is moved to the next. And the active positon of history is jumped to the position which is specified by the new selection.

<H 1>Command ID
	ID=HTREE_JUMP_NEXT_FIND_RESULT

<H 1>Movies
	<l !execfile(106.wmv)>Search the objects with the history search panel.<>
	<l !execfile(107.wmv)>Search the Link with the history search panel.<>
	<l !execfile(108.wmv)>Search the Text with the history search panel.<>
	<l !execfile(109.wmv)>Search the Character modification with the history search panel.<>
	<l !execfile(110.wmv)>Search the Label object with the history search panel.<>
	<l !execfile(111.wmv)>Search the Document with the history search panel.<>
	<l !execfile(112.wmv)>Search the Date with the history search panel.<>
	<l !execfile(113.wmv)>Search the objects narrowing by specifying the label.<>
	<l !execfile(114.wmv)>Search the objects narrowing by specifying the user.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Previous history positon] command
	<I +1>
<H 1>Function
	The selection of the results list in [History search results] panel is moved to the previous. And the active positon of history is jumped to the position which is specified by the new selection.

<H 1>Command ID
	ID=HTREE_JUMP_PREV_FIND_RESULT

<H 1>Movies
	<l !execfile(106.wmv)>Search the objects with the history search panel.<>
	<l !execfile(107.wmv)>Search the Link with the history search panel.<>
	<l !execfile(108.wmv)>Search the Text with the history search panel.<>
	<l !execfile(109.wmv)>Search the Character modification with the history search panel.<>
	<l !execfile(110.wmv)>Search the Label object with the history search panel.<>
	<l !execfile(111.wmv)>Search the Document with the history search panel.<>
	<l !execfile(112.wmv)>Search the Date with the history search panel.<>
	<l !execfile(113.wmv)>Search the objects narrowing by specifying the label.<>
	<l !execfile(114.wmv)>Search the objects narrowing by specifying the user.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[New history time index] command
	<I +1>
<H 1>Function
	This command displays [New history time index] dialog.
	You can generate a history time index with the specified attributes.

<H 1>Command ID
	ID=HTREE_CREATE_TIME_INDEX

<H 1>Movies
	<l !execfile(120.wmv)>Use history time index with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Use history time index] command
	<I +1>
<H 1>Function
	The history time index becomes used for moving history.
	As a result, you can move the active positon along by the time, not along by the hidocument.

<H 1>Command ID
	ID=HTREE_USE_TIME_INDEX

<H 1>Movies
	<l !execfile(120.wmv)>Use history time index with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move a session future] command
	<I +1>
<H 1>Function
	The active position of history is moved to a session future.

<H 1>Command ID
	ID=HTREE_MOVE_AFTER

<H 1>Movies
	<l !execfile(101.wmv)>Start the History Manager from the Dynamic Draw Professional.<>
	<l !execfile(104.wmv)>Create a time label with the History Manager.<>
	<l !execfile(106.wmv)>Search the objects with the history search panel.<>
	<l !execfile(107.wmv)>Search the Link with the history search panel.<>
	<l !execfile(108.wmv)>Search the Text with the history search panel.<>
	<l !execfile(109.wmv)>Search the Character modification with the history search panel.<>
	<l !execfile(110.wmv)>Search the Label object with the history search panel.<>
	<l !execfile(111.wmv)>Search the Document with the history search panel.<>
	<l !execfile(112.wmv)>Search the Date with the history search panel.<>
	<l !execfile(113.wmv)>Search the objects narrowing by specifying the label.<>
	<l !execfile(114.wmv)>Search the objects narrowing by specifying the user.<>
	<l !execfile(120.wmv)>Use history time index with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move a session past] command
	<I +1>
<H 1>Function
	The active position of history is moved to a session past.

<H 1>Command ID
	ID=HTREE_MOVE_BEFORE

<H 1>Movies
	<l !execfile(101.wmv)>Start the History Manager from the Dynamic Draw Professional.<>
	<l !execfile(104.wmv)>Create a time label with the History Manager.<>
	<l !execfile(106.wmv)>Search the objects with the history search panel.<>
	<l !execfile(107.wmv)>Search the Link with the history search panel.<>
	<l !execfile(108.wmv)>Search the Text with the history search panel.<>
	<l !execfile(109.wmv)>Search the Character modification with the history search panel.<>
	<l !execfile(110.wmv)>Search the Label object with the history search panel.<>
	<l !execfile(111.wmv)>Search the Document with the history search panel.<>
	<l !execfile(112.wmv)>Search the Date with the history search panel.<>
	<l !execfile(113.wmv)>Search the objects narrowing by specifying the label.<>
	<l !execfile(114.wmv)>Search the objects narrowing by specifying the user.<>
	<l !execfile(120.wmv)>Use history time index with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move to higher branch] command
	<I +1>
<H 1>Function
	The active position of history is moved to the upper hidocument.

<H 1>Command ID
	ID=HTREE_MOVE_HIGHER

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move to lower branch] command
	<I +1>
<H 1>Function
	The active position of history is moved to the lower hidocument.

<H 1>Command ID
	ID=HTREE_MOVE_LOWER

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move to future by specified method] command
	<I +1>
<H 1>Function
	The active position of history is moved to one unit future. The unit is specified with [History moving units setup] dialog.

<H 1>Command ID
	ID=HTREE_MOVE_OPERATION_AFTER

<H 1>Movies
	<l !execfile(101.wmv)>Start the History Manager from the Dynamic Draw Professional.<>
	<l !execfile(104.wmv)>Create a time label with the History Manager.<>
	<l !execfile(106.wmv)>Search the objects with the history search panel.<>
	<l !execfile(107.wmv)>Search the Link with the history search panel.<>
	<l !execfile(108.wmv)>Search the Text with the history search panel.<>
	<l !execfile(109.wmv)>Search the Character modification with the history search panel.<>
	<l !execfile(110.wmv)>Search the Label object with the history search panel.<>
	<l !execfile(111.wmv)>Search the Document with the history search panel.<>
	<l !execfile(112.wmv)>Search the Date with the history search panel.<>
	<l !execfile(113.wmv)>Search the objects narrowing by specifying the label.<>
	<l !execfile(114.wmv)>Search the objects narrowing by specifying the user.<>
	<l !execfile(120.wmv)>Use history time index with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move to past by specified method] command
	<I +1>
<H 1>Function
	The active position of history is moved to one unit past. The unit is specified with [History moving units setup] dialog.

<H 1>Command ID
	ID=HTREE_MOVE_OPERATION_BEFORE

<H 1>Movies
	<l !execfile(101.wmv)>Start the History Manager from the Dynamic Draw Professional.<>
	<l !execfile(104.wmv)>Create a time label with the History Manager.<>
	<l !execfile(106.wmv)>Search the objects with the history search panel.<>
	<l !execfile(107.wmv)>Search the Link with the history search panel.<>
	<l !execfile(108.wmv)>Search the Text with the history search panel.<>
	<l !execfile(109.wmv)>Search the Character modification with the history search panel.<>
	<l !execfile(110.wmv)>Search the Label object with the history search panel.<>
	<l !execfile(111.wmv)>Search the Document with the history search panel.<>
	<l !execfile(112.wmv)>Search the Date with the history search panel.<>
	<l !execfile(113.wmv)>Search the objects narrowing by specifying the label.<>
	<l !execfile(114.wmv)>Search the objects narrowing by specifying the user.<>
	<l !execfile(120.wmv)>Use history time index with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move to future when selected objects modified] command
	<I +1>
<H 1>Function
	The active position of history is moved to the future. It is the first future session that the selected object is operated.

<H 1>Command ID
	ID=HTREE_MOVE_SELECTION_AFTER

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move to past when selected objects modified] command
	<I +1>
<H 1>Function
	The active position of history is moved to the past. It is the latest past session that the selected object is operated.

<H 1>Command ID
	ID=HTREE_MOVE_SELECTION_BEFORE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[History moving units setup] command
	<I +1>
<H 1>Function
	This command displays [History moving units setup] dialog.
	[History moving units setup] dialog lists the history moving units.
	And you can modify the list.

<H 1>Command ID
	ID=HTREE_SELECT_MOVE_OPERATION

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Project view mode] command
	<I +1>
<H 1>Function
	This command activates the project view mode of the history structure view.
	In the project view mode, every hidocuments in the project are shown.

<H 1>Command ID
	ID=HTREE_PROJECT_VIEW

<H 1>Movies
	<l !execfile(101.wmv)>Start the History Manager from the Dynamic Draw Professional.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Tree view mode] command
	<I +1>
<H 1>Function
	This command activates the tree view mode of the history structure view.
	In the tree view mode, all hidocuments included in a tree system are shown.

<H 1>Command ID
	ID=HTREE_TREE_VIEW

<H 1>Movies
	<l !execfile(059.wmv)>Copy the table of the Microsoft Excel and paste it as a table object.<>
	<l !execfile(101.wmv)>Start the History Manager from the Dynamic Draw Professional.<>
	<l !execfile(102.wmv)>Create a history fork with the History Manager.<>
	<l !execfile(103.wmv)>Create a history fork tag with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Branch view mode] command
	<I +1>
<H 1>Function
	This command activates the branch view mode of the history structure view.
	In the branch view mode, details about a hidocument is shown.

<H 1>Command ID
	ID=HTREE_BRANCH_VIEW

<H 1>Movies
	<l !execfile(104.wmv)>Create a time label with the History Manager.<>
	<l !execfile(105.wmv)>Move the time label with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Show history structure view with small font] command
	<I +1>
<H 1>Function
	This command set the small size to the font of the history structure view.
	As a result, the history structure view will be zoomed out.

<H 1>Command ID
	ID=HTREE_FONT_SMALL

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Show history structure view with standard font] command
	<I +1>
<H 1>Function
	This command set the regular size to the font of the history structure view.
	As a result, the history structure view will be zoomed.

<H 1>Command ID
	ID=HTREE_FONT_MEDIUM

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Show history structure view with large font] command
	<I +1>
<H 1>Function
	This command set the large size to the font of the history structure view.
	As a result, the history structure view will be zoomed in.

<H 1>Command ID
	ID=HTREE_FONT_LARGE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Align objects bottom] command
	<I +1>
<H 1>Function
	This command moves the selected objects vertically, so that the bottom edge of the objects are aligned. The last selected object is used as the template.

<H 1>Command ID
	ID=OBJECT_ALIGN_H_BOTTOM

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Align objects middle] command
	<I +1>
<H 1>Function
	This command moves the selected objects vertically, so that the middle of the objects are aligned. The last selected object is used as the template.

<H 1>Command ID
	ID=OBJECT_ALIGN_H_CENTER

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Align objects top] command
	<I +1>
<H 1>Function
	This command moves the selected objects vertically, so that the top edge of the objects are aligned. The last selected object is used as the template.

<H 1>Command ID
	ID=OBJECT_ALIGN_H_TOP

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Align objects center] command
	<I +1>
<H 1>Function
This command moves the selected objects horizontally, so that the center point of the objects are aligned. The last selected object is used as the template.

<H 1>Command ID
	ID=OBJECT_ALIGN_V_CENTER

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Align objects left] command
	<I +1>
<H 1>Function
	This command moves the selected objects horizontally, so that the left edge of the objects are aligned. The last selected object is used as the template.

<H 1>Command ID
	ID=OBJECT_ALIGN_V_LEFT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Align objects right] command
	<I +1>
<H 1>Function
	This command moves the selected objects horizontally, so that the right edge of the objects are aligned. The last selected object is used as the template.

<H 1>Command ID
	ID=OBJECT_ALIGN_V_RIGHT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Send backward] command
	<I +1>
<H 1>Function
	This command moves the selected objects one step closer to the back.

<H 1>Command ID
	ID=OBJECT_BACK_OBJ

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Connect joints] command
	<I +1>
<H 1>Function
	This command connects the two joints that are selected.

<H 1>Command ID
	ID=OBJECT_CONNECT

<H 1>Movies
	<l !execfile(067.wmv)>Connect and disconnect the joints.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Convert to polyline] command
	<I +1>
<H 1>Function
	This command converts the selected objects to the polyline type.

<H 1>Command ID
	ID=OBJECT_CONVERT_TO_POLY

<H 1>Movies
	<l !execfile(068.wmv)>Convert to the polyline object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Send to another sheet and layer] command
	<I +1>
<H 1>Function
	This command displays [Send to another sheet and layer] dialog.
	You can send the selected objects to the specified sheet and layer.

<H 1>Command ID
	ID=OBJECT_CROSS_SHEET

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Disconnect joints] command
	<I +1>
<H 1>Function
	This command disconnects the two joints that are selected.

<H 1>Command ID
	ID=OBJECT_DISCONNECT

<H 1>Movies
	<l !execfile(067.wmv)>Connect and disconnect the joints.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Bring forward] command
	<I +1>
<H 1>Function
	This command moves the selected objects one step closer to the front.

<H 1>Command ID
	ID=OBJECT_FRONT_OBJ

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Group] command
	<I +1>
<H 1>Function
	This command assembles two or more selected objects into a single object.

<H 1>Command ID
	ID=OBJECT_GROUP

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Insert joint] command
	<I +1>
<H 1>Function
	This command inserts a joint at the mouse pointer location.

<H 1>Command ID
	ID=OBJECT_INSERT_JOINT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Flip horizontal] command
	<I +1>
<H 1>Function
	This command flips the selected objects horizontally 180 degrees.
	Remarks: Inter-MOLIP link is not flipped.

<H 1>Command ID
	ID=OBJECT_MIRROR_HORZ

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Flip vertical] command
	<I +1>
<H 1>Function
	This command flips the selected objects vertically 180 degrees.
	Remarks: Inter-MOLIP link is not flipped.

<H 1>Command ID
	ID=OBJECT_MIRROR_VERT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Send to back] command
	<I +1>
<H 1>Function
	This command places the selected objects behind other objects.

<H 1>Command ID
	ID=OBJECT_MOST_BACK_OBJ

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Bring to front] command
	<I +1>
<H 1>Function
	This command places the selected objects in front of other objects.

<H 1>Command ID
	ID=OBJECT_MOST_FRONT_OBJ

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move lower] command
	<I +1>
<H 1>Function
	This command moves the selected objects one step lower.

<H 1>Command ID
	ID=OBJECT_MOVE_SNAP_DOWN

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move left] command
	<I +1>
<H 1>Function
	This command moves the selected objects one step left.

<H 1>Command ID
	ID=OBJECT_MOVE_SNAP_LEFT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move right] command
	<I +1>
<H 1>Function
	This command moves the selected objects one step right.

<H 1>Command ID
	ID=OBJECT_MOVE_SNAP_RIGHT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move upper] command
	<I +1>
<H 1>Function
	This command moves the selected objects one step upper.

<H 1>Command ID
	ID=OBJECT_MOVE_SNAP_UP

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Properties] command
	<I +1>
<H 1>Function
	This command displays the properties dialog about the selected objects.

<H 1>Command ID
	ID=OBJECT_PROPERTIES

<H 1>Movies
	<l !execfile(026.wmv)>Delete an Inter-MOLIP link and the Inter-MOLIP link properties.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Attach text] command
	<I +1>
<H 1>Function
	This command makes a rectangle object which is linked from the selected object, and starts the text editor.

<H 1>Command ID
	ID=OBJECT_PUT_RTF_OBJ

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Post time label] command
	<I +1>
<H 1>Function
	This command displays [Time label creation] dialog.
	You can post a time label at the mouse pointer location.

<H 1>Command ID
	ID=OBJECT_PUT_TIME_LABEL

<H 1>Movies
	<l !execfile(104.wmv)>Create a time label with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Set angle] command
	<I +1>
<H 1>Function
	This command displays [Set angle] dialog.
	You can rotate the selected objects specified degrees.

<H 1>Command ID
	ID=OBJECT_ROTATE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Rotate counterclockwise 90 degrees] command
	<I +1>
<H 1>Function
	This command rotates the selected objects 90 degrees in a counterclockwise direction.

<H 1>Command ID
	ID=OBJECT_ROTATE_LEFT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Rotate clockwise 90 degrees] command
	<I +1>
<H 1>Function
	This command rotates the selected objects 90 degrees in a clockwise direction.

<H 1>Command ID
	ID=OBJECT_ROTATE_RIGHT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Horizontal position evenly] command
	<I +1>
<H 1>Function
	This command distributes the selected objects horizontally so that there is equal horizontal distance between the center point of the objects.

<H 1>Command ID
	ID=OBJECT_SAME_DIST_H

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Vertical position evenly] command
	<I +1>
<H 1>Function
	This command distributes the selected objects vertically so that there is equal vertical distance between the center point of the objects.

<H 1>Command ID
	ID=OBJECT_SAME_DIST_V

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Horizontal space evenly] command
	<I +1>
<H 1>Function
	This command distributes the selected objects horizontally so that there is equal horizontal distance between the edges of the objects.

<H 1>Command ID
	ID=OBJECT_SAME_GAP_H

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Vertical space evenly] command
	<I +1>
<H 1>Function
	This command distributes the selected objects vertically so that there is equal vertical distance between the edges of the objects.

<H 1>Command ID
	ID=OBJECT_SAME_GAP_V

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Same size horizontally] command
	<I +1>
<H 1>Function
	This command makes two or more selected objects the same size in width.
	The last selected object is used as the template.

<H 1>Command ID
	ID=OBJECT_SAME_SIZE_X

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Same size vertically] command
	<I +1>
<H 1>Function
	This command makes two or more selected objects the same size in height.
	The last selected object is used as the template.

<H 1>Command ID
	ID=OBJECT_SAME_SIZE_Y

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Fit object size to text] command
	<I +1>
<H 1>Function
	This command adjusts the size of the selected objects to fit the text.
	You can set the attributes that specify fitting methods with [Object properties] properties sheet.

<H 1>Command ID
	ID=OBJECT_SIZE_TO_TEXT

<H 1>Movies
	<l !execfile(065.wmv)>Fit the object size to the text.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Append column] command
	<I +1>
<H 1>Function
	This command inserts a column into the right of the selected cell.

<H 1>Command ID
	ID=OBJECT_TABLE_ADD_COLUMN

<H 1>Movies
	<l !execfile(032.wmv)>Create a table object and insert lines and columns.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Append line] command
	<I +1>
<H 1>Function
	This command inserts a row into the bottom of the selected cell.

<H 1>Command ID
	ID=OBJECT_TABLE_ADD_LINE

<H 1>Movies
	<l !execfile(032.wmv)>Create a table object and insert lines and columns.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Delete column] command
	<I +1>
<H 1>Function
	This command deletes the selected columns.

<H 1>Command ID
	ID=OBJECT_TABLE_DELETE_COLUMN

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Delete line] command
	<I +1>
<H 1>Function
	This command deletes the selected rows.

<H 1>Command ID
	ID=OBJECT_TABLE_DELETE_LINE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Insert column] command
	<I +1>
<H 1>Function
	This command inserts a column into the left of the selected cell.

<H 1>Command ID
	ID=OBJECT_TABLE_INSERT_COLUMN

<H 1>Movies
	<l !execfile(032.wmv)>Create a table object and insert lines and columns.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Insert line] command
	<I +1>
<H 1>Function
	This command inserts a column into the top of the selected cell.

<H 1>Command ID
	ID=OBJECT_TABLE_INSERT_LINE

<H 1>Movies
	<l !execfile(032.wmv)>Create a table object and insert lines and columns.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Merge cells] command
	<I +1>
<H 1>Function
	This command merges the selected adjacent cells into a single cell.

<H 1>Command ID
	ID=OBJECT_TABLE_MERGE_CELL

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Split cell] command
	<I +1>
<H 1>Function
	This command splits the selected cells into individual cells.

<H 1>Command ID
	ID=OBJECT_TABLE_SPLIT_CELL

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Time label properties] command
	<I +1>
<H 1>Function
	This command displays [Time label properties] dialog.
	[Time label properties] dialog allows you to change the attributes of the selected time label.

<H 1>Command ID
	ID=OBJECT_TIME_LABEL_PROPERTY

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Ungroup] command
	<I +1>
<H 1>Function
	This command disassembles grouped objects into individual objects.

<H 1>Command ID
	ID=OBJECT_UNGROUP

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Object] command
	<I +1>
<H 1>Function
	This command displays [Insert Object] dialog.
	You can insert an OLE object.

<H 1>Command ID
	ID=OLE_INSERT_NEW

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Auto-alt key] command
	<I +1>
<H 1>Function
	This command activates the auto-alt key function.
	If the function is already activated, it inactivates the function.
	The auto-alt key function makes accesskeys work without holding down the alt key.

<H 1>Command ID
	ID=OPTION_AUTO_ALTKEY

<H 1>Movies
	<l !execfile(039.wmv)>Auto-alt key.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Environment setup] command
	<I +1>
<H 1>Function
	This command displays [Environment setup] properties sheet.
	You can change the attributes that determine the behavior of this application.

<H 1>Command ID
	ID=OPTION_ENV

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Expert mode] command
	<I +1>
<H 1>Function
	This command activates the expoert mode.
	If the expert mode is already activated, it inactivates the expert mode.
	In the expert mode, there are some unusual property sheets in the [Object properties] properties sheet.

<H 1>Command ID
	ID=OPTION_EXPERT_MODE

<H 1>Movies
	<l !execfile(072.wmv)>Use the expert mode.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Grid and snap setup] command
	<I +1>
<H 1>Function
	This command displays [Grid and snap setup] properties sheet.
	It allows you to change the amount of the grid, snap and more.

<H 1>Command ID
	ID=OPTION_GRID_SNAP_SETUP

<H 1>Movies
	<l !execfile(056.wmv)>Resize/Arrow dialog. Movie 1.<>
	<l !execfile(057.wmv)>Resize/Arrow dialog. Movie 2.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Modify history moving method] command
	<I +1>
<H 1>Function
	This command displays [History moving method list] dialog.
	You can register the method which determines how to move the active position of history.

<H 1>Command ID
	ID=OPTION_HISTORY_MOVE_OPE_LIST

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Linked points auto-spacing] command
	<I +1>
<H 1>Function
	This command activates the linked points auto-spacing function.
	If the function is already activated, it inactivates the function.
	When you will make a linked polyline object using the arrowed polyline tool etc, if the function is activated, a space will be made automatically between the polyline and the linked object.
	You can specify the amount of space in the [Grid and snap setup] properties sheet.

<H 1>Command ID
	ID=OPTION_IS_ARROW_GAP_EFFECTIVE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Show grid] command
	<I +1>
<H 1>Function
	This command displays or hides the gridlines.

<H 1>Command ID
	ID=OPTION_IS_GRID_VISIBLE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Show page border line] command
	<I +1>
<H 1>Function
	This command displays or hides the page border.

<H 1>Command ID
	ID=OPTION_IS_PAGE_VISIBLE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Snap] command
	<I +1>
<H 1>Function
	This command turns on the snap.
	If the snap is already turned on, it turns off the snap.

<H 1>Command ID
	ID=OPTION_IS_SNAP_EFFECTIVE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Layer setup] command
	<I +1>
<H 1>Function
	This command displays [Layer setup] dialog.
	It allows you to change the stack of layers and layer permissions.

<H 1>Command ID
	ID=OPTION_LAYER_ORDER

<H 1>Movies
	<l !execfile(069.wmv)>Modify the layer.<>
	<l !execfile(070.wmv)>Common layer throughout the all sheets.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Left-handed] command
	<I +1>
<H 1>Function
	This command changes all the accesskeys for left-handed person.

<H 1>Command ID
	ID=OPTION_LEFT_HANDED

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move to lower layer] command
	<I +1>
<H 1>Function
	This command moves the current layer one step closer to the back.

<H 1>Command ID
	ID=OPTION_MOVE_IN_LOWER_LAYER

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move to next sheet] command
	<I +1>
<H 1>Function
	This command moves the current sheet one step closer to the back.

<H 1>Command ID
	ID=OPTION_MOVE_IN_NEXT_SHEET

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move to previous sheet] command
	<I +1>
<H 1>Function
	This command moves the current sheet one step closer to the front.

<H 1>Command ID
	ID=OPTION_MOVE_IN_PREV_SHEET

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move to higher layer] command
	<I +1>
<H 1>Function
	This command moves the current layer one step closer to the front.

<H 1>Command ID
	ID=OPTION_MOVE_IN_UPPER_LAYER

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Show document paper margin] command
	<I +1>
<H 1>Function
	This command displays or hides the margins in the canvas.
	You can change the margins in the [Page setup] properties sheet.

<H 1>Command ID
	ID=OPTION_PAGE_MARGIN_VISIBLE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Right-handed] command
	<I +1>
<H 1>Function
	This command changes all the accesskeys for right-handed person.

<H 1>Command ID
	ID=OPTION_RIGHT_HANDED

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Sheet setup] command
	<I +1>
<H 1>Function
	This command displays [Sheet setup] dialog.
	It allows you to change the size of the sheet, sheet position in the canvas and more.

<H 1>Command ID
	ID=OPTION_SHEET_ORDER

<H 1>Movies
	<l !execfile(070.wmv)>Common layer throughout the all sheets.<>
	<l !execfile(071.wmv)>Append and delete the sheet.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Tool locking] command
	<I +1>
<H 1>Function
	This command locks the current tool and hold the tool mode.
	It allows you to use the tool continuously.
	Also, you can lock a tool with double-clicking the tool on the toolbox toolbar.
	You can cancel the lock with ESC key.

<H 1>Command ID
	ID=OPTION_TOOL_LOCK

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Show pophint] command
	<I +1>
<H 1>Function
	This command turns on the pophint.
	If the pophint is already turned on, it turns off the pophint.
	The pophint displays the summary of the target when you rest the mouse pointer on the target.
	You can specify the behavior of each pophint in the [Environment setup] properties sheet.

<H 1>Command ID
	ID=OPTION_POP_HINT_ENABLE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[User registration information] command
	<I +1>
<H 1>Function
	This command displays [Register user] dialog.
	It allows you to change the registration of your user id and user name.

<H 1>Command ID
	ID=OPTION_USER_REGISTRATION

<H 1>Movies
	<l !execfile(074.wmv)>Register yourself to the application.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Delete history fork tag] command
	<I +1>
<H 1>Function
	This command deletes the selected history fork tag.
	Remarks: You cannot undo this operation.

<H 1>Command ID
	ID=RBTN_HTREE_DELETE_HI_FORK_TAG

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move selected hidocument to top] command
	<I +1>
<H 1>Function
	This command cut off the active hidocument from the super hidocument,
	and join it to the project directly.
	Remarks: You cannot undo this operation.

<H 1>Command ID
	ID=RBTN_HTREE_CHANGE_BRANCH_INTO_TOP

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Exchange selected hidocument for higher trunk] command
	<I +1>
<H 1>Function
	If it is assumed that the selected hidocument (A) is branched from the hidocument (B) at the position (X), this command exchanges the hidocument (A) for the partial hidocument (B) later than (X).

	<i img\\Command1.rtf|Image3>

	Remarks:
	You cannot undo this operation.
	This command may take time if the hidocument is large.

<H 1>Command ID
	ID=RBTN_HTREE_CHANGE_BRANCH_INTO_TRUNK

<H 1>Movies
	<l !execfile(059.wmv)>Copy the table of the Microsoft Excel and paste it as a table object.<>
	<l !execfile(103.wmv)>Create a history fork tag with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Change following history to sub branch] command
	<I +1>
<H 1>Function
	If it is assumed that the active hidocument is (A) and the active history position is (X), this command cut the hidocument (A) at (X) and join it to (A) as a sub hidocument (A').

	<i img\\Command2.rtf|Image1>

	Remarks:
	You cannot undo this operation.
	This command may take time if the hidocument is large.

<H 1>Command ID
	ID=RBTN_HTREE_CHANGE_TRUNK_INTO_BRANCH

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Delete time label] command
	<I +1>
<H 1>Function
	This command deletes the selected time label.
	Remarks: You cannot undo this operation.

<H 1>Command ID
	ID=RBTN_HTREE_DELETE_TIME_LABEL

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Delete hidocument (History structure view)] command
	<I +1>
<H 1>Function
	This command deletes the selected hidocuments and the lower hidocuments.
	Remarks: You cannot undo this operation.

<H 1>Command ID
	ID=RBTN_HTREE_DOC_DELETE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Hidocument properties] command
	<I +1>
<H 1>Function
	This command displays [Hidocument properties] dialog.
	It allows you to change the attributes of the selected hidocument.

<H 1>Command ID
	ID=RBTN_HTREE_DOCUMENT_PROPERTY

<H 1>Movies
	<l !execfile(075.wmv)>Use the hidocument properties.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Open selected hidocument by Dynamic Draw Professional] command
	<I +1>
<H 1>Function
	Open selected hidocument by Dynamic Draw Professional.

<H 1>Command ID
	ID=RBTN_HTREE_EXEC_HISTDRAW_TARGET

<H 1>Movies
	<l !execfile(102.wmv)>Create a history fork with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Open selected hidocument by History Manager] command
	<I +1>
<H 1>Function
	Open selected hidocument by History Manager.

<H 1>Command ID
	ID=RBTN_HTREE_EXEC_HISTVIEW_TARGET

<H 1>Movies
	<l !execfile(101.wmv)>Start the History Manager from the Dynamic Draw Professional.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[History fork tag properties] command
	<I +1>
<H 1>Function
	This command displays [History fork tag properties] dialog.
	It allows you to change the attributes of the selected history fork tag.

<H 1>Command ID
	ID=RBTN_HTREE_HI_TAG_PROPERTY

<H 1>Movies
	<l !execfile(059.wmv)>Copy the table of the Microsoft Excel and paste it as a table object.<>
	<l !execfile(103.wmv)>Create a history fork tag with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[New history fork tag at specified position] command
	<I +1>
<H 1>Function
	This command displays [New history fork tag] dialog.
	This command creates a new history fork tag at the mouse pointer location.
	Remarks:
	There must be one or more branches at the position where you wish to create it.

<H 1>Command ID
	ID=RBTN_HTREE_PUT_HI_FORK_TAG

<H 1>Movies
	<l !execfile(059.wmv)>Copy the table of the Microsoft Excel and paste it as a table object.<>
	<l !execfile(103.wmv)>Create a history fork tag with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Project properties] command
	<I +1>
<H 1>Function
	This command displays [Project properties] dialog.
	It allows you to change the attributes of the selected project.

<H 1>Command ID
	ID=RBTN_HTREE_PROJECT_PROPERTY

<H 1>Movies
	<l !execfile(074.wmv)>Register yourself to the application.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Time label properties (History structure view)] command
	<I +1>
<H 1>Function
	This command displays [Time label properties] dialog.
	It allows you to change the attributes of the selected time label.

<H 1>Command ID
	ID=RBTN_HTREE_TIME_LABEL_PROPERTY

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Modify item] command
	<I +1>
<H 1>Function
	It allows you to change the name of the selected item.

<H 1>Command ID
	ID=RBTN_ITEM_CHANGE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Modify name of item] command
	<I +1>
<H 1>Function
	It allows you to change the name of the selected item.

<H 1>Command ID
	ID=RBTN_ITEM_CHANGE_2

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Delete item] command
	<I +1>
<H 1>Function
	This command deletes the selected item.

<H 1>Command ID
	ID=RBTN_ITEM_DELETE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Insert item in back of] command
	<I +1>
<H 1>Function
	This command creates a new item and insert it in back of the selected item. 
	If the item has attributes, it shows a dialog to specify them.

<H 1>Command ID
	ID=RBTN_ITEM_INSERT_NEXT

<H 1>Movies
	<l !execfile(042.wmv)>How to use the Chip Editor. Movie 1.<>
	<l !execfile(043.wmv)>How to use the Chip Editor. Movie 2.<>
	<l !execfile(044.wmv)>How to use the Arrow Editor Movie 1.<>
	<l !execfile(045.wmv)>How to use the Arrow Editor. Movie 2.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Insert item in front of] command
	<I +1>
<H 1>Function
	This command creates a new item and insert it in front of the selected item. 
	If the item has attributes, it shows a dialog to specify them.

<H 1>Command ID
	ID=RBTN_ITEM_INSERT_PREV

<H 1>Movies
	<l !execfile(042.wmv)>How to use the Chip Editor. Movie 1.<>
	<l !execfile(043.wmv)>How to use the Chip Editor. Movie 2.<>
	<l !execfile(044.wmv)>How to use the Arrow Editor Movie 1.<>
	<l !execfile(045.wmv)>How to use the Arrow Editor. Movie 2.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Merge layers] command
	<I +1>
<H 1>Function
	This command merges the selected adjacent layers into a single layer.
	The objects that belong to each layers are moved to the single layer.

<H 1>Command ID
	ID=RBTN_ITEM_MERGE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move item] command
	<I +1>
<H 1>Function
	This command starts to move the selected item.
	If you click the mouse button at the destination, the item is moved to the location.

<H 1>Command ID
	ID=RBTN_ITEM_MOVE_BEGIN

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Stop to move item] command
	<I +1>
<H 1>Function
	This command cancels the moving item operation.

<H 1>Command ID
	ID=RBTN_ITEM_MOVE_CANCEL

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move item in back of] command
	<I +1>
<H 1>Function
	This command inserts the moving item in back of the selected item.

<H 1>Command ID
	ID=RBTN_ITEM_MOVE_NEXT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Send chip to the other group] command
	<I +1>
<H 1>Function
	This command displays [Send chip to the other group] dialog.
	You can send the selected chips to the specified group.

<H 1>Command ID
	ID=RBTN_ITEM_MOVE_OTHER

<H 1>Movies
	<l !execfile(050.wmv)>How to use the chip group table.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move item in front of] command
	<I +1>
<H 1>Function
	This command inserts the moving item in front of the selected item.

<H 1>Command ID
	ID=RBTN_ITEM_MOVE_PREV

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Paste chip] command
	<I +1>
<H 1>Function
	This command pastes the clipboard content as a chip. If there are two or more objects in the clipboard, it displays a dialog and asks that paste as a single chip or as individual chips.

<H 1>Command ID
	ID=RBTN_ITEM_PASTE

<H 1>Movies
	<l !execfile(041.wmv)>Copy the chip in the chip store.<>
	<l !execfile(050.wmv)>How to use the chip group table.<>
	<l !execfile(052.wmv)>How to use the chip table. Movie 2.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Clear all tab] command
	<I +1>
<H 1>Function
	This command clears all the tabs that are registered the selected paragraph.

<H 1>Command ID
	ID=RBTN_RULER_CLEAR_ALL_TAB_POS

<H 1>Movies
	<l !execfile(046.wmv)>How to use the rulers.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Tool inside object properties] command
	<I +1>
<H 1>Function
	This command displays [Object properties] properties sheet.
	It allows you to change the attributes of the tool inside object at the mouse pointer location.
	The tool inside object is used as a template when an object is created.

<H 1>Command ID
	ID=RBTN_TOOLOBJ_PROPERTY

<H 1>Movies
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Tool properties] command
	<I +1>
<H 1>Function
	This command displays [Tool properties] properties sheet.
	It allows you to specify the order of reference object.

<H 1>Command ID
	ID=RBTN_TOOLSELF_PROPERTY

<H 1>Movies
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Anchor text bottom] command
	<I +1>
<H 1>Function
	This command anchors the text to the bottom.

	<i img\\Command2.rtf|Image2>

<H 1>Command ID
	ID=TEXT_ALIGN_BOTTOM

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Center text] command
	<I +1>
<H 1>Function
	This command centers the selected text.

	<i img\\Command2.rtf|Image3>

<H 1>Command ID
	ID=TEXT_ALIGN_CENTER

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Align text left] command
	<I +1>
<H 1>Function
	This command aligns the selected text to the left.

	<i img\\Command3.rtf|Image1>

<H 1>Command ID
	ID=TEXT_ALIGN_LEFT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Text justify] command
	<I +1>
<H 1>Function
	This command aligns the selected paragraphs to both the left and right.
	Example:Justify the following text.
	"abc efg hij xxxyyylmn opqr s
	xx yy zz"

	<i img\\Command3.rtf|Image2>

<H 1>Command ID
	ID=TEXT_ALIGN_LEFTRIGHT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Align text right] command
	<I +1>
<H 1>Function
	This command aligns the selected text to the right.

	<i img\\Command3.rtf|Image3>

<H 1>Command ID
	ID=TEXT_ALIGN_RIGHT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Anchor text top] command
	<I +1>
<H 1>Function
	This command anchors the text to the top.

	<i img\\Command3.rtf|Image1>

<H 1>Command ID
	ID=TEXT_ALIGN_TOP

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Anchor text middle] command
	<I +1>
<H 1>Function
	This command anchors the text to the middle.

	<i img\\Command3.rtf|Image4>

<H 1>Command ID
	ID=TEXT_ALIGN_V_CENTER

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Bold] command
	<I +1>
<H 1>Function
	This command makes the selected text bold.
	If the selection is already bold, it removes bold formatting.

<H 1>Command ID
	ID=TEXT_BOTH_CODE_FONT_BOLD

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Italic] command
	<I +1>
<H 1>Function
	This command makes the selected text italic.
	If the selection is already italic, it removes italic formatting.

<H 1>Command ID
	ID=TEXT_BOTH_CODE_FONT_ITALIC

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Underline] command
	<I +1>
<H 1>Function
	This command underlines the selected text.
	If the selection is already underlined, it removes underlining.

<H 1>Command ID
	ID=TEXT_BOTH_CODE_FONT_UNDERLINE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Decrease text size] command
	<I +1>
<H 1>Function
	This command decreases the font size of the selected text.

<H 1>Command ID
	ID=TEXT_DEFLATE_FONT_SIZE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Increase text size] command
	<I +1>
<H 1>Function
	This command increases the font size of the selected text.

<H 1>Command ID
	ID=TEXT_INFLATE_FONT_SIZE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Paragraph spacing setup] command
	<I +1>
<H 1>Function
	This command displays [Paragraph spacing setup] dialog.
	It allows you to change the amount of space between selected lines.

<H 1>Command ID
	ID=TEXT_LINE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Text margin setup] command
	<I +1>
<H 1>Function
	This command displays [Text margin setup] dialog.
	It allows you to change the amount of margin between the edges of object and the text.

<H 1>Command ID
	ID=TEXT_MARGIN

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Delete text] command
	<I +1>
<H 1>Function
	This command deletes the text of the selected object.

<H 1>Command ID
	ID=TEXT_REMOVE_FROM_OBJECT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Change text editor background color] command
	<I +1>
<H 1>Function
	This command changes the background color of the text editor. The rotation of the colors is following.
	default -> gray -> black -> white -> blue -> red
	Remarks:
	The color affects just the text editor, not the object.
	It is used when the color of background is similar to text's.

<H 1>Command ID
	ID=TEXT_ROTATE_BACKGROUND_COLOR

<H 1>Movies
	<l !execfile(066.wmv)>Change the background color of the text editor.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Stop to edit text] command
	<I +1>
<H 1>Function
	This command stops the text editor.

<H 1>Command ID
	ID=TEXT_STOP_EDIT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Operation cancel] command
	<I +1>
<H 1>Function
	This command cancels the proceeding operation.

<H 1>Command ID
	ID=TLCMD_CANCEL

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Duplicate] command
	<I +1>
<H 1>Function
	This command inserts copies of the items that you are dragging at the mouse pointer location.

<H 1>Command ID
	ID=TLCMD_DUPLICATE_OBJECT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[And selection] command
	<I +1>
<H 1>Function
	This command selects the results of the AND operation between the previous selection and the new selection.

<H 1>Command ID
	ID=TLCMD_ENCLOSE_AND

<H 1>Movies
	<l !execfile(001.wmv)>Select the objects.<>
	<l !execfile(028.wmv)>Modify the solid line object.<>
	<l !execfile(035.wmv)>Modify the polyline object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Or selection] command
	<I +1>
<H 1>Function
	This command selects the results of the OR operation between the previous selection and the new selection.

<H 1>Command ID
	ID=TLCMD_ENCLOSE_OR

<H 1>Movies
	<l !execfile(001.wmv)>Select the objects.<>
	<l !execfile(028.wmv)>Modify the solid line object.<>
	<l !execfile(035.wmv)>Modify the polyline object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Xor selection] command
	<I +1>
<H 1>Function
	This command selects the results of the XOR operation between the previous selection and the new selection.

<H 1>Command ID
	ID=TLCMD_ENCLOSE_XOR

<H 1>Movies
	<l !execfile(001.wmv)>Select the objects.<>
	<l !execfile(028.wmv)>Modify the solid line object.<>
	<l !execfile(035.wmv)>Modify the polyline object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Horizontal link] command
	<I +1>
<H 1>Function
	This command stops the linking operation and creates a horizontal link.

<H 1>Command ID
	ID=TLCMD_MAKE_HORZ_LINK_OUT

<H 1>Movies
	<l !execfile(003.wmv)>Create an inter-MOLIP link with the selection tool.<>
	<l !execfile(025.wmv)>Create an Inter-MOLIP link by using the right button of the mouse.<>
	<l !execfile(036.wmv)>Create an Inter-MOLIP link of the polyline object with the figure edit tool.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Both directions link] command
	<I +1>
<H 1>Function
	This command stops the linking operation and creates a both directions link.

<H 1>Command ID
	ID=TLCMD_MAKE_LINK_IN_OUT

<H 1>Movies
	<l !execfile(003.wmv)>Create an inter-MOLIP link with the selection tool.<>
	<l !execfile(025.wmv)>Create an Inter-MOLIP link by using the right button of the mouse.<>
	<l !execfile(036.wmv)>Create an Inter-MOLIP link of the polyline object with the figure edit tool.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Standard link] command
	<I +1>
<H 1>Function
	This command stops the linking operation and creates a standard link.
	If you activate this command, the type of the created link depends on the link source and the link destination.

<H 1>Command ID
	ID=TLCMD_MAKE_LINK_OUT

<H 1>Movies
	<l !execfile(003.wmv)>Create an inter-MOLIP link with the selection tool.<>
	<l !execfile(025.wmv)>Create an Inter-MOLIP link by using the right button of the mouse.<>
	<l !execfile(036.wmv)>Create an Inter-MOLIP link of the polyline object with the figure edit tool.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Vertical link] command
	<I +1>
<H 1>Function
	This command stops the linking operation and creates a vertical link.

<H 1>Command ID
	ID=TLCMD_MAKE_VERT_LINK_OUT

<H 1>Movies
	<l !execfile(003.wmv)>Create an inter-MOLIP link with the selection tool.<>
	<l !execfile(025.wmv)>Create an Inter-MOLIP link by using the right button of the mouse.<>
	<l !execfile(036.wmv)>Create an Inter-MOLIP link of the polyline object with the figure edit tool.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move] command
	<I +1>
<H 1>Function
	This command moves the items that you are dragging to the mouse pointer location.

<H 1>Command ID
	ID=TLCMD_MOVE_OBJECT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Cancel] command
	<I +1>
<H 1>Function
	This command closes the menu without making any changes.

<H 1>Command ID
	ID=TLCMD_POPUPMENU_ENDED

<H 1>Movies
	<l !execfile(003.wmv)>Create an inter-MOLIP link with the selection tool.<>
	<l !execfile(025.wmv)>Create an Inter-MOLIP link by using the right button of the mouse.<>
	<l !execfile(036.wmv)>Create an Inter-MOLIP link of the polyline object with the figure edit tool.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Figure edit tool] command
	<I +1>
<H 1>Function
	This command activates the figure edit tool.
	It allows you to modify the shape of the selected object.

<H 1>Command ID
	ID=TOOL_ANY_EDIT

<H 1>Movies
	<l !execfile(028.wmv)>Modify the solid line object.<>
	<l !execfile(029.wmv)>Create an Inter-MOLIP link of the solid line object with the figure edit tool.<>
	<l !execfile(030.wmv)>Modify the rounded rectangle object.<>
	<l !execfile(031.wmv)>Modify the arc object.<>
	<l !execfile(032.wmv)>Create a table object and insert lines and columns.<>
	<l !execfile(033.wmv)>Modify the table object.<>
	<l !execfile(034.wmv)>Modify the table object and the cells.<>
	<l !execfile(035.wmv)>Modify the polyline object.<>
	<l !execfile(036.wmv)>Create an Inter-MOLIP link of the polyline object with the figure edit tool.<>
	<l !execfile(037.wmv)>Modify the bezierline object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Arc tool] command
	<I +1>
<H 1>Function
	This command activates the arc tool.
	It allows you to create an arc object.

<H 1>Command ID
	ID=TOOL_ARC

<H 1>Movies
	<l !execfile(007.wmv)>Create an arc object.<>
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Arrowed bezierline tool] command
	<I +1>
<H 1>Function
	This command activates the arrowed bezierline tool.
	It allows you to create a polyline object.
	You can link from the specified object to the new polyline object at the same time.

<H 1>Command ID
	ID=TOOL_BEZIER_ARROW

<H 1>Movies
	<l !execfile(016.wmv)>Create an arrowed bezierline object.<>
	<l !execfile(055.wmv)>Reference object.<>
	<l !execfile(057.wmv)>Resize/Arrow dialog. Movie 2.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Bezierline tool] command
	<I +1>
<H 1>Function
	This command activates the bezierline tool.
	It allows you to create a polyline object.
	You can draw a freeform line by dragging the mouse pointer.

<H 1>Command ID
	ID=TOOL_BEZILINE

<H 1>Movies
	<l !execfile(010.wmv)>Create a bezierline object.<>
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Arrowed bezierline and box tool] command
	<I +1>
<H 1>Function
	This command activates the arrowed bezierline and box tool.
	It allows you to create a curved polyline object and a rectangle object.
	These objects are linked automatically.
	You can draw a freeform line by dragging the mouse pointer.

<H 1>Command ID
	ID=TOOL_BOX_BEZIER_ARROW

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Arrowed polyline and box tool] command
	<I +1>
<H 1>Function
	This command activates the arrowed polyline and box tool.
	It allows you to create a polyline object and a rectangle object.
	These objects are linked automatically.

<H 1>Command ID
	ID=TOOL_BOX_POLY_ARROW

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Chip tool] command
	<I +1>
<H 1>Function
	This command activates the chip tool.
	It allows you to create a chip object.
	The chip selected in the chip sotre is used as a template.

<H 1>Command ID
	ID=TOOL_CHIP

<H 1>Movies
	<l !execfile(020.wmv)>Create a chip object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Chip posting tool] command
	<I +1>
<H 1>Function
	This command activates the chip posting tool.
	It allows you to post a new chip object on the canvas. The chip selected in the chip sotre is used as a template.

<H 1>Command ID
	ID=TOOL_CHIP_PUT

<H 1>Movies
	<l !execfile(021.wmv)>Post a chip object.<>
	<l !execfile(040.wmv)>Drag the chip object on the canvas.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Text edit tool] command
	<I +1>
<H 1>Function
	This command activates the text edit tool.
	It starts the text editor and allows you to modify the text of the selected object.

<H 1>Command ID
	ID=TOOL_EDIT_RICH_TEXT

<H 1>Movies
	<l !execfile(038.wmv)>Edit the text.<>
	<l !execfile(046.wmv)>How to use the rulers.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Line tool] command
	<I +1>
<H 1>Function
	This command activates the line tool.
	It allows you to create a line object.

<H 1>Command ID
	ID=TOOL_LINE

<H 1>Movies
	<l !execfile(004.wmv)>Create a solid line object.<>
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Link tool] command
	<I +1>
<H 1>Function
	This command activates the link tool.
	In the link tool, you can create a link between two MOLIPs and delete a link.

<H 1>Command ID
	ID=TOOL_LINK

<H 1>Movies
	<l !execfile(024.wmv)>Create an inter-MOLIP link.<>
	<l !execfile(025.wmv)>Create an Inter-MOLIP link by using the right button of the mouse.<>
	<l !execfile(026.wmv)>Delete an Inter-MOLIP link and the Inter-MOLIP link properties.<>
	<l !execfile(027.wmv)>Move the Linked point.<>
	<l !execfile(061.wmv)>Exchange both ends of the Inter-MOLIP link.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Note style label posting tool] command
	<I +1>
<H 1>Function
	This command activates the note style label posting tool.
	It allows you to post a new label object on the canvas.
	If you specified the tool inside object as a template, a note style label object will be created.

<H 1>Command ID
	ID=TOOL_NOTE_LABEL_PUT

<H 1>Movies
	<l !execfile(019.wmv)>Create a label object.<>
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Pen style label posting tool] command
	<I +1>
<H 1>Function
	This command activates the pen style label posting tool.
	It allows you to post a new label object on the canvas.
	If you specified the tool inside object as a template, a pen style label object will be created.

<H 1>Command ID
	ID=TOOL_PEN_LABEL_PUT

<H 1>Movies
	<l !execfile(019.wmv)>Create a label object.<>
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Link point tool] command
	<I +1>
<H 1>Function
	This command activates the link point tool.
	It allows you to create a link point object.
	You can use the link point tool in the Chip Editor only.

<H 1>Command ID
	ID=TOOL_POINT

<H 1>Movies
	<l !execfile(043.wmv)>How to use the Chip Editor. Movie 2.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Arrowed polyline tool] command
	<I +1>
<H 1>Function
	This command activates the arrowed polyline tool.
	It allows you to create a polyline object.
	You can link from the specified object to the new polyline object at the same time.

<H 1>Command ID
	ID=TOOL_POLY_ARROW

<H 1>Movies
	<l !execfile(015.wmv)>Create an arrowed polyline object.<>
	<l !execfile(055.wmv)>Reference object.<>
	<l !execfile(057.wmv)>Resize/Arrow dialog. Movie 2.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Polyline tool] command
	<I +1>
<H 1>Function
	This command activates the polyline tool.
	It allows you to create a polyline object.

<H 1>Command ID
	ID=TOOL_POLYLINE

<H 1>Movies
	<l !execfile(009.wmv)>Create a polyline object.<>
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Rectangle tool] command
	<I +1>
<H 1>Function
	This command activates the rectangle tool.
	It allows you to create a rectangle object.

<H 1>Command ID
	ID=TOOL_RECT

<H 1>Movies
	<l !execfile(005.wmv)>Create a rectangle object.<>
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Text tool] command
	<I +1>
<H 1>Function
	This command activates the text tool.
	It allows you to create a rectangle object.
	When you create a rectangle object, then the text editor is started automatically.

<H 1>Command ID
	ID=TOOL_RICH_TEXT

<H 1>Movies
	<l !execfile(013.wmv)>Create a text object.<>
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Rotation tool] command
	<I +1>
<H 1>Function
	This command activates the rotation tool.
	It allows you to rotate the selected objects.

<H 1>Command ID
	ID=TOOL_ROTATE

<H 1>Movies
	<l !execfile(023.wmv)>Rotate the objects.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Rounded rectangle tool] command
	<I +1>
<H 1>Function
	This command activates the rounded rectangle tool.
	It allows you to create a rounded rectangle object.

<H 1>Command ID
	ID=TOOL_RRECT

<H 1>Movies
	<l !execfile(006.wmv)>Create a rounded rectangle object.<>
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Selection tool] command
	<I +1>
<H 1>Function
	This command activates the selection tool.
	In the selection tool, you can select, move, resize and delete the objects.

<H 1>Command ID
	ID=TOOL_SELECT

<H 1>Movies
	<l !execfile(001.wmv)>Select the objects.<>
	<l !execfile(002.wmv)>Move and resize the objects.<>
	<l !execfile(003.wmv)>Create an inter-MOLIP link with the selection tool.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Table tool] command
	<I +1>
<H 1>Function
	This command activates the table tool.
	It allows you to create a table object.

<H 1>Command ID
	ID=TOOL_TABLE

<H 1>Movies
	<l !execfile(008.wmv)>Create a table object.<>
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Linked text posting tool] command
	<I +1>
<H 1>Function
	This command activates the linked text posting tool.
	It allows you to post a new object which is linked from the selected object.
	When you post a object, then the text editor is started automatically.

<H 1>Command ID
	ID=TOOL_TEXT_PUT

<H 1>Movies
	<l !execfile(014.wmv)>Create a Linked text object.<>
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Time label tool] command
	<I +1>
<H 1>Function
	This command activates the time label tool.
	It allows you to create, move and delete a time label.

<H 1>Command ID
	ID=TOOL_TIME_LABEL

<H 1>Movies
	<l !execfile(104.wmv)>Create a time label with the History Manager.<>
	<l !execfile(105.wmv)>Move the time label with the History Manager.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Wide bezierline tool] command
	<I +1>
<H 1>Function
	This command activates the wide bezierline tool.
	It allows you to create a wide polyline object.
	You can draw a freeform line by dragging the mouse pointer.

<H 1>Command ID
	ID=TOOL_WIDE_BEZIER

<H 1>Movies
	<l !execfile(012.wmv)>Create a wide bezierline object.<>
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Arrowed wide bezierline tool] command
	<I +1>
<H 1>Function
	This command activates the arrowed wide bezierline tool.
	It allows you to create a wide polyline object.
	You can link from the specified object to the new wide polyline object at the same time.

<H 1>Command ID
	ID=TOOL_WIDE_BEZIER_ARROW

<H 1>Movies
	<l !execfile(018.wmv)>Create a wide arrowed bezierline object.<>
	<l !execfile(055.wmv)>Reference object.<>
	<l !execfile(057.wmv)>Resize/Arrow dialog. Movie 2.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Wide polyline tool] command
	<I +1>
<H 1>Function
	This command activates the wide polyline tool.
	It allows you to create a wide polyline objects.

<H 1>Command ID
	ID=TOOL_WIDE_POLY

<H 1>Movies
	<l !execfile(011.wmv)>Create a wide polyline object.<>
	<l !execfile(055.wmv)>Reference object.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Arrowed wide polyline tool] command
	<I +1>
<H 1>Function
	This command activates the arrowed wide bezierline tool.
	It allows you to create a wide polyline object.
	You can link from the specified object to the new wide polyline object at the same time.

<H 1>Command ID
	ID=TOOL_WIDE_POLY_ARROW

<H 1>Movies
	<l !execfile(017.wmv)>Create a wide arrowed polyline object.<>
	<l !execfile(055.wmv)>Reference object.<>
	<l !execfile(057.wmv)>Resize/Arrow dialog. Movie 2.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Zoom tool] command
	<I +1>
<H 1>Function
	This command activates the zoom tool.
	It allows you to zoom in or zoom out the canvas.

<H 1>Command ID
	ID=TOOL_ZOOM

<H 1>Movies
	<l !execfile(022.wmv)>Zoom the screen.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Register to hidocument session bookmark] command
	<I +1>
<H 1>Function
	This command register the hidocument session memory to the hidocument session bookmark.
	In the hidocument session memory, the active project, active hidocument, active history position and selection of the objects are recorded.
	You can restore the previous status with the hidocument session memory.

<H 1>Command ID
	ID=VIEW_APPEND_DSM

<H 1>Movies
	<l !execfile(106.wmv)>Search the objects with the history search panel.<>
	<l !execfile(107.wmv)>Search the Link with the history search panel.<>

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Change chip store location] command
	<I +1>
<H 1>Function
	This command changes the location style of the chip store.
	There are two styles: docked in the application window or floating in the desktop.

<H 1>Command ID
	ID=VIEW_CHIP_STORE_DOCK_OR_FLOAT

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Move chip store to the other side] command
	<I +1>
<H 1>Function
	This command moves the chip store to the other side of the application window.

<H 1>Command ID
	ID=VIEW_CHIP_STORE_SIDE_CHANGE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Show chip store] command
	<I +1>
<H 1>Function
	This command displays or hides the chip store.

<H 1>Command ID
	ID=VIEW_CHIP_STORE_VISIBLE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Copy document position] command
	<I +1>
<H 1>Function
	This command copies the file name of the active document and center location of the canvas view to the clipboard.

<H 1>Command ID
	ID=VIEW_COPY_POSITION

<H 1>Movies
	<l !execfile(058.wmv)>Copy the document position.<>

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<T>[Jump to specified hidocument session memory] command
	<I +1>
<H 1>Function
	This command restores the status which is recorded in the specified hidocument session memory.

<H 1>Command ID
	ID=VIEW_CURRENT_DSM

<H 1>Movies

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<T>[Delete specified hidocument session memory] command
	<I +1>
<H 1>Function
	This command deletes the selected hidocument session memories in the {Hidocument session bookmark} panel.

<H 1>Command ID
	ID=VIEW_DELETE_DSM

<H 1>Movies

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<T>[Hidocument session bookmark panel] command
	<I +1>
<H 1>Function
	This command displays [Hidocument session bookmark] panel.

<H 1>Command ID
	ID=VIEW_DSM_PANEL

<H 1>Movies

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<T>[Change history structure location] command
	<I +1>
<H 1>Function
	This command changes the location style of the history structure view.
	There are two styles: docked in the application window or floating in the desktop.

<H 1>Command ID
	ID=VIEW_HTREE_DOCK_OR_FLOAT

<H 1>Movies

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<T>[Move history structure view to the other side] command
	<I +1>
<H 1>Function
	This command moves the history structure view to the other side of the application window.

<H 1>Command ID
	ID=VIEW_HTREE_SIDE_CHANGE

<H 1>Movies

	<R>
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<T>[Show history structure view] command
	<I +1>
<H 1>Function
	This command displays or hides the history structure view.

<H 1>Command ID
	ID=VIEW_HTREE_VISIBLE

<H 1>Movies

	<R>
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<T>[Next hidocument session memory] command
	<I +1>
<H 1>Function
	This command restores the status which is recorded in the next hidocument session memory.

<H 1>Command ID
	ID=VIEW_NEXT_DSM

<H 1>Movies
	<l !execfile(106.wmv)>Search the objects with the history search panel.<>
	<l !execfile(107.wmv)>Search the Link with the history search panel.<>

	<R>
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<T>[Label object list] command
	<I +1>
<H 1>Function
	This command displays [Label object list] dialog.
	The [Label object list] dialog lists all the label objects in the active document.

<H 1>Command ID
	ID=VIEW_OBJ_LABEL_LIST

<H 1>Movies
	<l !execfile(064.wmv)>Jump to the label object.<>

	<R>
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<T>[Show label object] command
	<I +1>
<H 1>Function
	This command displays or hides all label objects.

<H 1>Command ID
	ID=VIEW_OBJ_LABEL_SHOW_MODE

<H 1>Movies

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<T>[Show unlinked mark] command
	<I +1>
<H 1>Function
	This command displays or hides the unlinked marks of all the objects.

<H 1>Command ID
	ID=VIEW_UNLINK_MARK_SHOW_MODE

<H 1>Movies

	<R>
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<T>[Paste document position] command
	<I +1>
<H 1>Function
	This command restores the previous document and location of the view that is recorded in the clipboard content.
	You can copy to the clipboard by activating the [Copy document position] command.

<H 1>Command ID
	ID=VIEW_PASTE_POSITION

<H 1>Movies
	<l !execfile(058.wmv)>Copy the document position.<>

	<R>
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<T>[Previous hidocument session memory] command
	<I +1>
<H 1>Function
	This command restores the status which is recorded in the previous hidocument session memory.

<H 1>Command ID
	ID=VIEW_PREV_DSM

<H 1>Movies
	<l !execfile(106.wmv)>Search the objects with the history search panel.<>
	<l !execfile(107.wmv)>Search the Link with the history search panel.<>

	<R>
<I>
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<T>[Redraw screen] command
	<I +1>
<H 1>Function
	This command updates the screen image.

<H 1>Command ID
	ID=VIEW_REDRAW

<H 1>Movies

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<T>[Show statusbar] command
	<I +1>
<H 1>Function
	This command displays or hides the statusbar.

<H 1>Command ID
	ID=VIEW_STATUS_BAR

<H 1>Movies

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<T>[Show time label] command
	<I +1>
<H 1>Function
	This command displays or hides all time labels.

<H 1>Command ID
	ID=VIEW_TIME_LABEL_SHOW_MODE

<H 1>Movies
	<l !execfile(104.wmv)>Create a time label with the History Manager.<>

	<R>
<I>
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<T>[Arrow behavior toolbar] command
	<I +1>
<H 1>Function
	This command displays or hides the arrow behavior toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_ARROW_DUTY

<H 1>Movies
	<l !execfile(044.wmv)>How to use the Arrow Editor Movie 1.<>
	<l !execfile(045.wmv)>How to use the Arrow Editor. Movie 2.<>
	<l !execfile(054.wmv)>How to use the picture arrow table.<>

	<R>
<I>
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<T>[Main toolbar (Arrow Editor)] command
	<I +1>
<H 1>Function
	This command displays or hides the main toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_ARROW_EDIT

<H 1>Movies

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<T>[Toolbox-1 toolbar (Arrow Editor)] command
	<I +1>
<H 1>Function
	This command displays or hides the toolbox-1 toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_ARROW_TOOLS

<H 1>Movies

	<R>
<I>
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<T>[Toolbox-2 toolbar (Arrow Editor)] command
	<I +1>
<H 1>Function
	This command displays or hides the toolbox-2 toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_ARROW_TOOLS2

<H 1>Movies

	<R>
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<T>[Chip role toolbar] command
	<I +1>
<H 1>Function
	This command displays or hides the chip role toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_CHIP_DUTY

<H 1>Movies
	<l !execfile(043.wmv)>How to use the Chip Editor. Movie 2.<>

	<R>
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<T>[Main toolbar (Chip Editor)] command
	<I +1>
<H 1>Function
	This command displays or hides the main toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_CHIP_EDIT

<H 1>Movies

	<R>
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<T>[Toolbox-1 toolbar (Chip Editor)] command
	<I +1>
<H 1>Function
	This command displays or hides the toolbox-1 toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_CHIP_TOOLS

<H 1>Movies

	<R>
<I>
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<T>[Toolbox-2 toolbar (Chip Editor)] command
	<I +1>
<H 1>Function
	This command displays or hides the toolbox-2 toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_CHIP_TOOLS2

<H 1>Movies

	<R>
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<T>[Toolbox-1 toolbar] command
	<I +1>
<H 1>Function
	This command displays or hides the toolbox-1 toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_COMDRW_TOOLS

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Toolbox-2 toolbar] command
	<I +1>
<H 1>Function
	This command displays or hides the toolbox-2 toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_COMDRW_TOOLS2

<H 1>Movies

	<R>
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<T>[Font toolbar] command
	<I +1>
<H 1>Function
	This command displays or hides the font toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_FONT

<H 1>Movies

	<R>
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<T>[Show functionbar] command
	<I +1>
<H 1>Function
	This command displays or hides the function bar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_FUNCTION_KEY

<H 1>Movies

	<R>
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<T>[Main toolbar (Dynamic Draw Professional)] command
	<I +1>
<H 1>Function
	This command displays or hides the main toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_HIST_DRAW_MAIN

<H 1>Movies

	<R>
<I>
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<T>[Main toolbar (History Manager)] command
	<I +1>
<H 1>Function
	This command displays or hides the main toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_HIST_VIEW

<H 1>Movies

	<R>
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<--------------------------------------------------------------------------->
<T>[Toolbox toolbar] command
	<I +1>
<H 1>Function
	This command displays or hides the toolbox toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_HIST_VIEW_TOOLS

<H 1>Movies

	<R>
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<T>[History search toolbar] command
	<I +1>
<H 1>Function
	This command displays or hides the history search toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_HTREE_SEARCH

<H 1>Movies

	<R>
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<T>[Layer toolbar] command
	<I +1>
<H 1>Function
	This command displays or hides the layer toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_LAYER

<H 1>Movies

	<R>
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<T>[Main toolbar (Dynamic Draw)] command
	<I +1>
<H 1>Function
	This command displays or hides the main toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_MAINFRAME

<H 1>Movies

	<R>
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<T>[Object information toolbar] command
	<I +1>
<H 1>Function
	This command displays or hides the object information toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_OBJ_INFO

<H 1>Movies

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<T>[Label toolbar] command
	<I +1>
<H 1>Function
	This command displays or hides the label toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_OBJ_LABEL

<H 1>Movies

	<R>
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<T>[Pen/Brush toolbar] command
	<I +1>
<H 1>Function
	This command displays or hides the pen/brush toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_PEN_BRUSH

<H 1>Movies

	<R>
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<T>[Sheet toolbar] command
	<I +1>
<H 1>Function
	This command displays or hides the sheet toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_SHEET

<H 1>Movies

	<R>
<I>
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<T>[Text toolbar] command
	<I +1>
<H 1>Function
	This command displays or hides the text toolbar.

<H 1>Command ID
	ID=VIEW_TOOLBAR_TEXT

<H 1>Movies

	<R>
<I>
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<T>[Zoom in] command
	<I +1>
<H 1>Function
	This command zooms in the canvas so that the mouse pointer location become central.

<H 1>Command ID
	ID=VIEW_ZOOMIN

<H 1>Movies

	<R>
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<T>[Zoom out] command
	<I +1>
<H 1>Function
	This command zooms out the canvas so that the mouse pointer location become central.

<H 1>Command ID
	ID=VIEW_ZOOMOUT

<H 1>Movies

	<R>
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<T>[Other windows] command
	<I +1>
<H 1>Function
	It lists the same kind of applications that are running in this computer.
	You can specify and bring the application to front that you wish to activate.

<H 1>Command ID
	ID=WINDOW_ANOTHER1

<H 1>Movies

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<T>[Close] command
	<I +1>
<H 1>Function
	This command exits this application.

<H 1>Command ID
	ID=SC_CLOSE

<H 1>Movies

	<R>
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<T>[Maximize] command
	<I +1>
<H 1>Function
	This command enlarges the application window to fill the screen.

<H 1>Command ID
	ID=SC_MAXIMIZE

<H 1>Movies

	<R>
<I>
<--------------------------------------------------------------------------->
<T>[Minimize] command
	<I +1>
<H 1>Function
	This command reduces the application window to an icon.

<H 1>Command ID
	ID=SC_MINIMIZE

<H 1>Movies

	<R>
<I>
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<T>[Window Move] command
	<I +1>
<H 1>Function
	This command allows you to move the application window by using the arrow keys on the keyboard.

<H 1>Command ID
	ID=SC_MOVE

<H 1>Movies

	<R>
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<T>[Restore] command
	<I +1>
<H 1>Function
	This command restores a window to its previous size and location.

<H 1>Command ID
	ID=SC_RESTORE

<H 1>Movies

	<R>
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<T>[Size Modify] command
	<I +1>
<H 1>Function
	This command allows you to change the size of the application by using the rrow keys on the keyboard.

<H 1>Command ID
	ID=SC_SIZE

<H 1>Movies

	<R>
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<--------------------------------------------------------------------------->
