RpC̎wɊւ炸p\Ȑ^UIvV(ftHg[]D):
('O'R}hgpČ݂̃IvV̐ݒ`FbNCǂ̃IvV
Ȃ̃o[Wɂ邩m邱Ƃł)

acoustics      can your character hear anything                        [TRUE]
autodescribe   describe the terrain under cursor                       [FALSE]
autodig        @铹𑕔Ĉړꍇ͌@                    [FALSE]
autoopen       ɌĈړƊJ悤Ƃ                    [TRUE]
autopickup     ړƂŕE                              [TRUE]
autoquiver     ˂Ƃɖ(Ȃ)̏ꍇCKȕ
               UD                                              [FALSE]
BIOS           allow the use of IBM ROM BIOS calls                     [FALSE]
blind          your character is permanently blind                     [FALSE]
bones          allow loading bones files                               [TRUE]
clicklook      look at map by clicking right mouse button              [FALSE]
cmdassist      ₻̑̃R}hŃG[Ƀwv\      [TRUE]
confirm        ybgFDIȉUOɊmF              [TRUE]
dark_room      show floor not in sight in different color              [TRUE]
eight_bit_tty  8-bitLN^[ɂ̂܂ܑM                 [FALSE]
extmenu        tty, curses: gR}h (#) ̑IɃj[g    [FALSE]
               X11: menu has all commands (T) or traditional subset (F)
fixinv         ł邾C͓ɓĂ                    [TRUE]
force_invmenu  commands asking for inventory item show a menu          [FALSE]
goldX          when filtering objects by bless/curse state,            [FALSE]
               whether to classify gold as X (unknown) or U (uncursed)
help           '/'R}hɂȂ邩mF             [TRUE]
herecmd_menu   show menu of some possible commands when clicking
               on yourself or next to you with mouse                   [FALSE]
ignintr        u[N܂ރC^vgVOi𖳎            [FALSE]
implicit_uncursed \Ȃ玝\̎ɁuĂȂv\ [TRUE]
legacy         Q[ŏɃCg_NV\                [TRUE]
lit_corridor   ÂLłv[̎͂𖾂邭\              [FALSE]
lootabc        JƂo/i/bł͂Ȃa/b/cg                [FALSE]
mail           [f[݂̑                              [TRUE]
mention_walls  give feedback when walking against a wall               [FALSE]
menu_objsyms   show object symbols in menus if it is selectable        [FALSE]
menu_overlay   overlay menus on the screen and align to right          [TRUE]
nudist         start your character without armor                      [FALSE]
null           [Ƀk𑗂D                                      [TRUE]
               ړ镨̂e|[gĂ悤ɌȂ
               ΁C̃IvVItɂD(IɃfBCR[h
               𑗂悤ɂȂ)
perm_invent    ꗗƃEBhEɕ\Ă              [FALSE]
pickup_thrown  ꂽACeɑ΂Ăpickup_types㏑    [TRUE]
prayconfirm    #prayR}hsƂɊmF                 [TRUE]
pushweapon     VƂCE̕Ɏւ  [FALSE]
rawio          raw I/O̎dl                                 [FALSE]
rest_on_space  Xy[Xo[ŋxe                                  [FALSE]
safe_pet       (킩ĂȂ)ybgÛ            [TRUE]
sanity_check   perform data sanity checks                              [FALSE]
showexp        ol\                                        [FALSE]
showrace       gEƂłȂ푰ŕ\                      [FALSE]
silent         [̃x炳Ȃ                                  [TRUE]
sortpack       悤Ȏނ̕܂Ƃ߂                            [TRUE]
sparkle        @UɃWXgƂ(΂ւ̑ϐ       [TRUE]
               ΂̍UsƂȂ)ɃGtFNg\
standout       --More--𑾎ŕ\                                [FALSE]
status_updates update the status lines                                 [TRUE]
time           Q[̌oߎԂ\                              [FALSE]
tombstone      񂾂Ƃ΂\                                [TRUE]
toptenwin      gbv10Wo͂ł͂ȂEBhEɕ\          [FALSE]
travel         n}̓̈ʒuɍŏoHASYpĈړ
               R}h(ʂ '_' R}hŋN)Lɂ     [TRUE]
use_darkgray   V{̎ɐł͂Ȃ̑g              [TRUE]
use_inverse    mnCCgĕ\                    [FALSE]
verbose        Q[̃Rgڂ\                        [TRUE]
whatis_menu    show menu when getting a map location                   [FALSE]
whatis_moveskip skip same glyphs when getting a map location           [FALSE]


RpC̐ݒɂĂ͂ɐ^UIvV݂D

RpC INSURANCE ݒ肳ĂȂ:
checkpoint     KړxɃQ[Z[uC\Ȃ΃vO        [TRUE]
               NbVĂł悤ɂ

RpC NEWS ݒ肳ĂȂ:
news           X^[gAbvɃQ[Ǘ҂̃bZ[W        [TRUE]
               \

RpC DGKݒ肳ĂȂ:
BIOS           IBM ROM BIOSgp                                  [FALSE]
rawio          I/O𒼐ڑ삷(X^[ĝݐݒ\)               [FALSE]


RpC SCORE_ON_BOTL ݒ肳ĂȂ:
showscore      XRA\                                        [FALSE]

RpC TEXTCOLOR ݒ肳ĂȂ:
color          ʂ̐̕FXȐFgp                  [TRUE for micros]
hilite_pet     ybg\                                    [FALSE]
hilite_pile    display item piles in a highlighted manner              [FALSE]

RpC TIMED_DELAY ݒ肳ĂȂ(tty C^[tF[X̂):
timed_delay    UNIXVMSł̓fBXvC֕\|[Y       [TRUE]
               ^C}[gDMSDOS termcapCugp
               Ȃꍇ́C\|[ŶȂɂ炸
               ^C}[gD

AmigaARpCALTMETAݒ肳ĂȂ:
altmeta        AmigaŁAAlt+L[Meta+L[ƂĈD                [TRUE]
altmeta        unixVMSŁCjnethackvC[̃L[{[h       [FALSE]
               R}h𓾂鎞C2"ESC c"M-c(Meta+c,
               ŏʃrbgݒ)ƂĈD

RpC USE_TILES ݒ肳ĂȂ (MSDOS veNg[ĥ):
preload_tiles  Q[JnɃ^C\ RAM ɓǂݍނ𐧌䂷D [TRUE]
               ɂ^COtBbN̐\シ邪C
               葽̃gD

Boolean option if TTY_TILES_ESCCODES was set at compile time (tty only):
vt_tiledata    insert extra data escape code markers into output       [FALSE]

Cӂ̐^UIvV'!''no'邱ƂɂےłD

p[^IvV option_name:option_value ̂悤ɊqD
R[h͓R[hɂKvD(ʂEUC)

Q[ɐݒłp[^IvV:

boulder        ̕ς                                      [`]
disclose       Q[IɌ̎                [ni na nv ng nc no]
              (space separated list of two-character values;
              prefix: '+' always disclose, '-' never disclose,
              'n' prompt with default "no", 'y' prompt with default "yes",
              'a' prompt to select sorting order (for suffix 'v' only);
              suffix: 'i' inventory, 'a' attributes, 'v' vanquished
              monsters, 'g' genocided and extinct monsters, 'c' conduct,
              'o' dungeon overview)
fruit          D̉ʕ̖O [slime mold]
               ({INetHackC܂ŎgĂ)
menustyle      IuWFNgIƂ̃[U[C^tF[X   [Full]
               Traditional -- ΏۂƂNX͂Cꂩ炻̃NX̃A
                              CeI
               Combination -- ΏۂƂNX͂CꂩACeI
                              ̂Ƀj[g
               Full        -- ΏۂƂNXj[őIсCꂩACe
                              IԂ̂Ƀj[g
               Partial     -- NXIgpCSẴACẽj[
                              g
               ŏ̈ꕶ('T', 'C', 'F', 'P')ŌD
              (With Traditional, many actions allow pseudo-class 'm' to
              request a menu for choosing items: one-shot Combination.)
number_pad     ړɉpgg: [0]
               0 -- `I hjkl + yubn ړ (ftHg);
               1 -- eL[pɐňړ;
               2 -- 1Ɠl'5''G'ł͂Ȃ'g'ړƂē;
               3 -- gѓdb̐L[ (1,2,3͏, 7,8,9͉);
               4 -- gѓdbL[(3)'5'Ɋւݒ(2)̑gݍ킹;
              -1 -- pړ'z''y'D
              Setting number_pad (to a positive value) affects how all
              digit keys are handled, not just those on numeric keypad.
packorder      'sortpack'IvVI̎ɁAꗗ [")[%?+!=/(*`0_]
               Ԃ߂V{
               (̂̕肵ȂꍇCĉ̓ftHg
               Ԃɕ)
paranoid_confirmation  zƈႤ₢킹󋵂̋󔒋؂̃Xg
              [paranoid_confirmation:pray]
              Confirm -- "yes"KvȂƂCےɂ"no"Kv
              quit    -- T[hɓmFyesy
              die     -- (TfobO[h)ʂƂ̊mFyesy
              bones   -- fobO[hōcmFyesy
              attack  -- FDIȉUmFyesy
              pray    -- FƂyŊmF; ftHgon
              Remove  -- OƂłACe̎'R''T'ŊmF
                         邩
pickup_burden  悤ƂĂӂ߂ԂɂȂƂɁC邩[S]
               ǂ̊mFD(ʏ:UC߂:BC:SCE:NC
               ׏d:NC:T)
pickup_types   ŏE镨̃V{D͑SĂӖD           []
pile_limit     ACeĂ鏰̏CACëꗗł͂Ȃ  [5]
              uɂ͂̂̂vƕ\臒lD
               (0́uɃACëꗗ\vD)
runmode        (lXȈړR}hgxR}hɂ)}X    [run]
               ړꍇɒn}EBhEXVpxw肷:
               teleport -- ړI܂ōXVȂ;
               run      -- Xn}XV (Ԋu 7 }X);
               walk     -- ɒn}XV;
               crawl    -- walk ƓlAɃEFCg;
               (͉ʕ\ɂ̂ݍpCۂ̈ړɂ͉eȂD)
scores         Q[IɌXRA̎ [!own/3 top/2 around]
               gbvXRACgbvXRA̎ӁCȂg̃XRA
               gݍIԁD 
suppress_alert Ⴆ΃Q[IR}h͈ȑO 'Q'  #quitA
               ƂAQ[vC⃆[U[C^[tF[X̃o[W
               Ԃ̈ႢɊւxbZ[W𖳌D
               (: suppress_alert:3.3.1 ƂƁÃo[WȑOɉ
               ꂽxbZ[W~D)
whatis_coord  controls whether to include map coordinates when          [n]
              autodescribe is active for the '/' and ';' commands.
              Value is the first letter of one of
              compass      -- (relative to you; 'east' or '3s' or '2n,4w')
              full compass -- ('east' or '3south' or '2north,4west')
              map          -- <x,y>        (map column x=0 is not used)
              screen       -- [row,column] (row is offset to match tty usage)
              none         -- no coordinates shown.
whatis_filter controls how to filter eligible map coordinates when      [n]
              getting a map location for eg. the travel command.
              Value is the one of
              n - no filtering
              v - locations in view only
              a - locations in same area (room, corridor, etc)
kcode          [̊R[h                                         [EUC]

X^[gɂ̂ݐݒłp[^IvV:

align      Q[X^[g̑(lawful, neutral, chaotic, random    [random]
           ̂ꂩ)D
           ̐EƂ͑̑Iɐ^B
           ŏ̈ꕶw肷邾ł悢D
catname    `ɂŏ̔L̖O [none]
dogname    `ɂŏ̖̌O [none]
           Several roles who start with a dog have one whose name is
           pre-set (for example, "Hachi" for Samurai), but that name
           will be overridden if you specify dogname.
gender     Q[Jn̐(male, female, random)Dŏ           [random]
           1 w肷邾ł悢DÂ male, female IvVgpł
           邪Cgender IvVD悷D
horsename  `ɂŏ̔n̖O                               [none]
menu_*     j[R}hŎgpꕶ̃LN^Dȉɂ̂
           SẴR}h̃j[ƃftHg̃L[Dꂼɑ
           ( )̈Ӗ͎̒ʂ:
           'x' = x11, 't' = tty, 'g' = Gem, 'a' = Amiga.
           menu_deselect_all  SẴACeI             [-](xtga)
           menu_deselect_page ݂̃y[W̃ACeI     [\](tga)
           menu_first_page    j[̍ŏ̃y[W           [^](tga)
           menu_invert_all    SẴACe𔽓]               [@](xtga)
           menu_invert_page   ݂̃y[W̃ACe𔽓]       [~](tga)
           menu_last_page     j[̍Ō̃y[W           [|](tga)
           menu_next_page     ̃j[̃y[W             [>](tga)
           menu_previous_page Õj[̃y[W             [<](tga)
           menu_search        j[̌                     [:](xtga)
           menu_select_all    SẴACeI               [.](xtga)
           menu_select_page   ݂̃y[W̑SẴACeI [,](tga)
msghistory 擪sɕ\ꂽbZ[W̕ۑ [20]
name       Ȃ̖O       [defaults to username on multi-
           user systems, asks "who are you?" on single-user systems or if
           the username is classified as generic like "games"]
           MS Windows is treated as single-user even though it supports
           usernames.  If character name is specified on the command
           line (typically via 'nethack -u myname' depending upon type
           of system and method of access to it), that name overrides
           'name' from your options.
pettype    Ȃ̍Dȃybg̎ (cat, dog, horse, random,    [random]
           or none), if your role allows more than one type (or if you
           want to avoid a starting pet).  Most roles allow dog or cat
           but not horse.  For roles which force a particular type,
           pettype is ignored unless it specifies 'none'.
playmode   ʏ(normal)vCXRA̎cȂT(explore)[hfobO
           (debug)[h [normal]
race       Q[Jn̎푰 ( race:Human, race:Elf)             [random]
           قƂǂ̐EƂ͎푰̑Iɐ^D
role       Q[Jn̐E ( race:Barbarian, role: Valk)       [random]
           ŏ̈ꕶw肷邾ł悢CPɍŏɃ}b`
           EƂIԂłDSɎʉ\ȕLq邱
           E߂DǑɐEƂw肷邱Ƃ\ł邪C
           ( Vic-V)roleIvVD悷D
windowtype gpEChDVXe [VXeƃRpCݒˑ]
           if more than one choice is available.
           Most instances of the program support only one window-type;
           when that is the case, you don't need to specify anything.
           The list of supported window-types in your program can be
           seen while the program is running by using the #version
           command or from outside the program by examining the text file
           named 'options' which is generated when building it.

RpC TTY_GRAPHICS ݒ肳ĂȂ:
msg_window gp郁bZ[WEBhE̎:                      [single]
           single      -- x 1 bZ[W
           full        -- ۑĂSẴbZ[W~EBhEŕ\
           reverse     -- full ƓlAVbZ[W珇ɕ\
           combination -- 1 bZ[W 2 Ǎ full
           default:  


IvV̗:
!autopickup,!tombstone,name:Gandalf,scores:own/3 top/2 around
female,nonews,dogname:Rover,rest_on_space,!verbose,menustyle:traditional
