<?xml version="1.0" encoding="UTF-8"?>
<list>
	<skill id="8400" levels="1" name="バーペス重装備セット">
		<!-- Increases P. Def. by 8.47%, P. Atk. by 5.57%, resistance to damage magic by 2%, Max HP by 541, resistance to Bleed/Hold/Sleep Atk. by 50% and resistance to Fire/Water/Wind/Earth attack by 5. Cloak equip possible. CON+2. STR-2 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<add order="0x10" stat="CON" val="2" /> <!-- Con +2 -->
			<sub order="0x10" stat="STR" val="2" /> <!-- Str -2 -->
			<mul order="0x30" stat="pDef" val="1.0847" /> <!-- P. Def +8.47% -->
			<mul order="0x30" stat="pAtkSpd" val="1.0557" /> <!-- Atk. Spd. +5.57% -->
			<add order="0x40" stat="maxHp" val="541" /> <!-- Max HP +541 -->
			<sub order="0x40" stat="bleedVuln" val="50" /> <!-- resistance to Bleed Attacks by 50% -->
			<sub order="0x40" stat="sleepVuln" val="50" /> <!-- resistance to sleep by 50% -->
			<sub order="0x40" stat="rootVuln" val="50" /> <!-- resistance to hold by 50% -->
			<mul order="0x30" stat="magicDamVul" val="0.98" /> <!-- resistance to damage magic by 2% -->
			<add order="0x40" stat="waterRes" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
			<add order="0x40" stat="windRes" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8401" levels="1" name="バーペス軽装備セット">
		<!-- Increases P. Atk./P. Def. by 5.57%, Atk. Spd. by 5%, Moving Spd. by 3%, resistance to Paralysis by 50%, and resistance to Fire/Water/Wind/Earth attack by 5. Cloak equip possible. STR+1, DEX+2, CON-3 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<sub order="0x10" stat="CON" val="3" /> <!-- Con -3 -->
			<add order="0x10" stat="DEX" val="2" /> <!-- Dex +2 -->
			<add order="0x10" stat="STR" val="1" /> <!-- Str +1 -->
			<mul order="0x30" stat="pAtk" val="1.0557" /> <!-- P. Atk. +5.57% -->
			<mul order="0x30" stat="pAtkSpd" val="1.05" /> <!-- Atk. Spd. +5% -->
			<sub order="0x40" stat="paralyzeVuln" val="50" /> <!-- resistance to Paralysis Attacks by 50% -->
			<mul order="0x30" stat="pDef" val="1.0557" /> <!-- P. Def +5.57% -->
			<mul order="0x30" stat="runSpd" val="1.03" /> <!-- Moving Spd. by 3% -->
			<add order="0x40" stat="waterRes" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
			<add order="0x40" stat="windRes" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8402" levels="1" name="バーペス ローブ セット">
		<!-- Increases M. Atk. by 8.7%, Casting Spd. by 15%, MP Recovery Bonus by 5%, resistance to Stun Atk. by 50% and resistance to Fire/Water/Wind/Earth attack by 5. Cloak equip possible. WIT+2, MEN-1, INT-1 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<sub order="0x10" stat="MEN" val="1" /> <!-- MEN -1 -->
			<sub order="0x10" stat="INT" val="1" /> <!-- INT -1 -->
			<add order="0x10" stat="WIT" val="2" /> <!-- WIT +2 -->
			<mul order="0x30" stat="mAtk" val="1.087" /> <!-- M. Atk. +8.7% -->
			<mul order="0x30" stat="mAtkSpd" val="1.15" /> <!-- Cast. Spd. +15% -->
			<mul order="0x30" stat="regMp" val="1.05" /> <!-- MP Recovery Bonus by 5%% -->
			<sub order="0x40" stat="stunVuln" val="50" /> <!-- resistance to Stun Attacks by 50% -->
			<add order="0x40" stat="waterRes" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
			<add order="0x40" stat="windRes" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8403" levels="1" name="エレギア重装備セット">
		<!-- Increases M. Atk. by 6.59%, Critical Rate by 12.74, resistance to Bleed/Hold/Sleep Atk. by 50%, resistance to damage magic by 2%, Max HP by 550, resistance to Fire/Water/Wind/Earth attack by 5. Recovers some HP using the damage to the enemy. Cloak equip possible. STR+3, CON-2 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<sub order="0x10" stat="CON" val="2" /> <!-- Con -2 -->
			<add order="0x10" stat="STR" val="3" /> <!-- Str +3 -->
			<mul order="0x30" stat="pAtk" val="1.0659" /> <!-- P. Atk +6.59% -->
			<add order="0x40" stat="rCrit" val="12.74" /> <!-- Critical Rate by 12.74 -->
			<add order="0x40" stat="maxHp" val="550" /> <!-- Max HP +550 -->
			<sub order="0x40" stat="bleedVuln" val="50" /> <!-- resistance to Bleed Attacks by 50% -->
			<sub order="0x40" stat="sleepVuln" val="50" /> <!-- resistance to sleep by 50% -->
			<sub order="0x40" stat="rootVuln" val="50" /> <!-- resistance to hold by 50% -->
			<mul order="0x30" stat="magicDamVul" val="0.98" /> <!-- resistance to damage magic by 2% -->
			<add order="0x40" stat="absorbDam" val="3" /> <!-- absorb 3% HP from damage inflicted on enemies -->
			<add order="0x40" stat="waterRes" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
			<add order="0x40" stat="windRes" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8404" levels="1" name="エレギア軽装備セット">
		<!-- Increases P. Atk. by 6.59%, Atk. Spd. by 6%, Critical Rate by 17.02, resistance to Paralysis Atk. by 50%, Moving Spd. by 3% and resistance to Fire/Water/Wind/Earth attack by 5. Cloak equip possible. STR+1, DEX+2, CON-2 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<sub order="0x10" stat="CON" val="2" /> <!-- Con -2 -->
			<add order="0x10" stat="DEX" val="2" /> <!-- Dex +2 -->
			<add order="0x10" stat="STR" val="1" /> <!-- Str +1 -->
			<mul order="0x30" stat="pAtk" val="1.0659" /> <!-- P. Atk. +6.59% -->
			<mul order="0x30" stat="pAtkSpd" val="1.06" /> <!-- Atk. Spd. +6% -->
			<sub order="0x40" stat="paralyzeVuln" val="50" /> <!-- resistance to Paralysis Attacks by 50% -->
			<add order="0x40" stat="rCrit" val="17.02" /> <!-- Critical Rate by 17.02 -->
			<mul order="0x30" stat="runSpd" val="1.03" /> <!-- Moving Spd. by 3% -->
			<add order="0x40" stat="waterRes" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
			<add order="0x40" stat="windRes" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8405" levels="1" name="エレギアローブセット">
		<!-- Increases M. Atk. by 10%, Casting Spd. by 15%, MP Recovery Bonus by 5%, resistance to Stun Atk. by 50% and resistance to Fire/Water/Wind/Earth attack by 5. Cloak equip possible. WIT+2, INT+1, MEN-2 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<sub order="0x10" stat="MEN" val="2" /> <!-- MEN -2 -->
			<add order="0x10" stat="WIT" val="2" /> <!-- WIT +2 -->
			<add order="0x10" stat="INT" val="1" /> <!-- INT +1 -->
			<mul order="0x30" stat="mAtk" val="1.1" /> <!-- M. Atk. +10% -->
			<mul order="0x30" stat="mAtkSpd" val="1.15" /> <!-- Cast. Spd. +15% -->
			<mul order="0x30" stat="regMp" val="1.05" /> <!-- MP Recovery Bonus by 5%% -->
			<sub order="0x40" stat="stunVuln" val="50" /> <!-- resistance to Stun Attacks by 50% -->
			<add order="0x40" stat="waterRes" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
			<add order="0x40" stat="windRes" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8406" levels="1" name="対人用デスティノ重装備セット">
		<!-- Increases P. Atk. by 4.26%, Atk. Spd. by 4%, resistance to damage magic by 2%, resistance to Stun Atk. by 50% and resistance to Fire/Water/Wind/Earth attack by 3. Damages received during PvP is decreased and attacker's speed decreases with fixed rate. Cloak equip possible. STR+2. CON-2 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<sub order="0x10" stat="CON" val="2" /> <!-- Con -2 -->
			<add order="0x10" stat="STR" val="2" /> <!-- Str +2 -->
			<mul order="0x30" stat="pAtk" val="1.0426" /> <!-- P. Atk. +4.26% -->
			<mul order="0x30" stat="pAtkSpd" val="1.04" /> <!-- Atk. Spd. +4% -->
			<sub order="0x40" stat="stunVuln" val="50" /> <!-- resistance to Stun Attacks by 50% -->
			<mul order="0x30" stat="magicDamVul" val="0.98" /> <!-- resistance to damage magic by 2% -->
			<add order="0x40" stat="waterRes" val="3" />
			<add order="0x40" stat="fireRes" val="3" />
			<add order="0x40" stat="windRes" val="3" />
			<add order="0x40" stat="earthRes" val="3" />
			<mul order="0x30" stat="pvpPhysDef" val="1.05" />
			<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
			<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8407" levels="1" name="対人用デスティノ軽装備セット">
		<!-- Increases P. Atk. by 4.26%, Atk. Spd. by 4%, Moving Spd. by 3%, resistance to Hold Atk. by 50% and resistance to Fire/Water/Wind/Earth attack by 3. Damage received during PvP is decreased and removes the opponent's target with a fixed rate when being attacked. Cloak equip possible. DEX+2, CON-2 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<sub order="0x10" stat="CON" val="2" /> <!-- Con -2 -->
			<add order="0x10" stat="DEX" val="2" /> <!-- Dex +2 -->
			<mul order="0x30" stat="pAtk" val="1.0426" /> <!-- P. Atk. +4.26% -->
			<mul order="0x30" stat="pAtkSpd" val="1.04" /> <!-- Atk. Spd. +4% -->
			<sub order="0x40" stat="rootVuln" val="50" /> <!-- resistance to Hold Attacks by 50% -->
			<mul order="0x30" stat="runSpd" val="1.03" /> <!-- Moving Spd. by 3% -->
			<add order="0x40" stat="waterRes" val="3" />
			<add order="0x40" stat="fireRes" val="3" />
			<add order="0x40" stat="windRes" val="3" />
			<add order="0x40" stat="earthRes" val="3" />
			<mul order="0x30" stat="pvpPhysDef" val="1.05" />
			<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
			<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8408" levels="1" name="対人用デスティノローブセット">
		<!-- Increases M. Atk. by 8.11%, Casting Spd. by 15%, resistance to Paralysis Atk. by 50% and resistance to Fire/Water/Wind/Earth attack by 5. Damage received during PvP is decreased and critical rate / critical damage decreases when being attacked. Cloak equip possible. WIT+2, MEN-2 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<sub order="0x10" stat="MEN" val="2" /> <!-- MEN -2 -->
			<add order="0x10" stat="WIT" val="2" /> <!-- WIT +2 -->
			<mul order="0x30" stat="mAtk" val="1.0811" /> <!-- M. Atk. +8.11% -->
			<mul order="0x30" stat="mAtkSpd" val="1.15" /> <!-- Cast. Spd. +15% -->
			<sub order="0x40" stat="paralyzeVuln" val="50" /> <!-- resistance to Paralysis Attacks by 50% -->
			<add order="0x40" stat="waterRes" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
			<add order="0x40" stat="windRes" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
			<mul order="0x30" stat="pvpPhysDef" val="1.05" />
			<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
			<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8409" levels="1" name="対人用バーペス重装備セット">
		<!-- Increases P. Def. by 8.47%, P. Atk. by 5.57%, resistance to damage magic by 2%, Max HP by 541, resistance to Bleed/Hold/Sleep Atk. by 50% and resistance to Fire/Water/Wind/Earth attack by 5. Damage received during PvP is decreased and attacker's speed decreases with fixed rate. Cloak equip possible. CON+2. STR-2 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<add order="0x10" stat="CON" val="2" /> <!-- Con +2 -->
			<sub order="0x10" stat="STR" val="2" /> <!-- Str -2 -->
			<mul order="0x30" stat="pDef" val="1.0847" /> <!-- P. Def +8.47% -->
			<mul order="0x30" stat="pAtkSpd" val="1.0557" /> <!-- Atk. Spd. +5.57% -->
			<add order="0x40" stat="maxHp" val="541" /> <!-- Max HP +541 -->
			<sub order="0x40" stat="bleedVuln" val="50" /> <!-- resistance to Bleed Attacks by 50% -->
			<sub order="0x40" stat="sleepVuln" val="50" /> <!-- resistance to sleep by 50% -->
			<sub order="0x40" stat="rootVuln" val="50" /> <!-- resistance to hold by 50% -->
			<mul order="0x30" stat="magicDamVul" val="0.98" /> <!-- resistance to damage magic by 2% -->
			<add order="0x40" stat="waterRes" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
			<add order="0x40" stat="windRes" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
			<mul order="0x30" stat="pvpPhysDef" val="1.05" />
			<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
			<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8410" levels="1" name="対人用バーペス軽装備セット">
		<!-- Increases P. Atk./P. Def. by 5.57%, Atk. Spd. by 5%, Moving Spd. by 3%, resistance to Paralysis by 50%, and resistance to Fire/Water/Wind/Earth attack by 5. Damage received during PvP is decreased and ropponent's target is removed with a fixed rate when being attacked. Cloak equip possible. STR+1, DEX+2, CON-3 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<sub order="0x10" stat="CON" val="3" /> <!-- Con -3 -->
			<add order="0x10" stat="DEX" val="2" /> <!-- Dex +2 -->
			<add order="0x10" stat="STR" val="1" /> <!-- Str +1 -->
			<mul order="0x30" stat="pAtk" val="1.0557" /> <!-- P. Atk. +5.57% -->
			<mul order="0x30" stat="pAtkSpd" val="1.05" /> <!-- Atk. Spd. +5% -->
			<sub order="0x40" stat="paralyzeVuln" val="50" /> <!-- resistance to Paralysis Attacks by 50% -->
			<mul order="0x30" stat="pDef" val="1.0557" /> <!-- P. Def +5.57% -->
			<mul order="0x30" stat="runSpd" val="1.03" /> <!-- Moving Spd. by 3% -->
			<add order="0x40" stat="waterRes" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
			<add order="0x40" stat="windRes" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
			<mul order="0x30" stat="pvpPhysDef" val="1.05" />
			<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
			<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8411" levels="1" name="対人用バーペス ローブ セット">
		<!-- Increases M. Atk. by 8.7%, Casting Spd. by 15%, MP Recovery Bonus by 5%, resistance to Stun Atk. by 50% and resistance to Fire/Water/Wind/Earth attack by 5. Damage received during PvP is decreased and critical rate / critical damage decreases when being attacked. Cloak equip possible. WIT+2, MEN-1, INT-1 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<sub order="0x10" stat="MEN" val="1" /> <!-- MEN -1 -->
			<sub order="0x10" stat="INT" val="1" /> <!-- INT -1 -->
			<add order="0x10" stat="WIT" val="2" /> <!-- WIT +2 -->
			<mul order="0x30" stat="mAtk" val="1.087" /> <!-- M. Atk. +8.7% -->
			<mul order="0x30" stat="mAtkSpd" val="1.15" /> <!-- Cast. Spd. +15% -->
			<mul order="0x30" stat="regMp" val="1.05" /> <!-- MP Recovery Bonus by 5%% -->
			<sub order="0x40" stat="stunVuln" val="50" /> <!-- resistance to Stun Attacks by 50% -->
			<add order="0x40" stat="waterRes" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
			<add order="0x40" stat="windRes" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
			<mul order="0x30" stat="pvpPhysDef" val="1.05" />
			<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
			<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8412" levels="1" name="対人用エレギア重装備セット">
		<!-- Increases P. Atk. by 6.59%, Atk. Spd. by 6%, Critical Rate by 12.74, resistance to Bleed/Hold/Sleep Atk. by 50%, resistance to damage magic by 2%, Max HP by 550, resistance to Fire/Water/Wind/Earth attack by 5 and recovers some HP using the damage to the enemy. Damage received during PvP is decreased and attacker's speed decreases with fixed rate. Cloak equip possible. STR+3, CON-2 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<sub order="0x10" stat="CON" val="2" /> <!-- Con -2 -->
			<add order="0x10" stat="STR" val="3" /> <!-- Str +3 -->
			<mul order="0x30" stat="pAtk" val="1.0659" /> <!-- P. Atk +6.59% -->
			<add order="0x40" stat="rCrit" val="12.74" /> <!-- Critical Rate by 12.74 -->
			<add order="0x40" stat="maxHp" val="550" /> <!-- Max HP +550 -->
			<sub order="0x40" stat="bleedVuln" val="50" /> <!-- resistance to Bleed Attacks by 50% -->
			<sub order="0x40" stat="sleepVuln" val="50" /> <!-- resistance to sleep by 50% -->
			<sub order="0x40" stat="rootVuln" val="50" /> <!-- resistance to hold by 50% -->
			<mul order="0x30" stat="magicDamVul" val="0.98" /> <!-- resistance to damage magic by 2% -->
			<add order="0x40" stat="absorbDam" val="3" /> <!-- absorb 3% HP from damage inflicted on enemies -->
			<add order="0x40" stat="waterRes" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
			<add order="0x40" stat="windRes" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
			<mul order="0x30" stat="pvpPhysDef" val="1.05" />
			<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
			<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8413" levels="1" name="対人用エレギア軽装備セット">
		<!-- Increases P. Atk. by 6.59%, Atk. Spd. by 6%, Critical Rate by 12.05, resistance to Paralysis Atk. by 50%, Moving Spd. by 3%, resistance to Fire/Water/Wind/Earth attack by 5. Damage received during PvP is decreased and opponent's target is removed with a fixed rate when being attacked. Cloak equip possible. STR+1, DEX+2, CON-2 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<sub order="0x10" stat="CON" val="2" /> <!-- Con -2 -->
			<add order="0x10" stat="STR" val="3" /> <!-- Str +3 -->
			<mul order="0x30" stat="pAtk" val="1.0659" /> <!-- P. Atk +6.59% -->
			<add order="0x40" stat="rCrit" val="12.74" /> <!-- Critical Rate by 12.74 -->
			<add order="0x40" stat="maxHp" val="550" /> <!-- Max HP +550 -->
			<sub order="0x40" stat="bleedVuln" val="50" /> <!-- resistance to Bleed Attacks by 50% -->
			<sub order="0x40" stat="sleepVuln" val="50" /> <!-- resistance to sleep by 50% -->
			<sub order="0x40" stat="rootVuln" val="50" /> <!-- resistance to hold by 50% -->
			<mul order="0x30" stat="magicDamVul" val="0.98" /> <!-- resistance to damage magic by 2% -->
			<add order="0x40" stat="absorbDam" val="3" /> <!-- absorb 3% HP from damage inflicted on enemies -->
			<add order="0x40" stat="waterRes" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
			<add order="0x40" stat="windRes" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
			<mul order="0x30" stat="pvpPhysDef" val="1.05" />
			<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
			<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8414" levels="1" name="対人用エレギアローブセット">
		<!-- Increases M. Atk. by 10%, Casting Spd. by 15%, MP Recovery Bonus by 5%, resistance to Stun Atk. by 50%, resistance to Fire/Water/Wind/Earth attack by 5. Damage received during PvP is decreased and critical rate / critical damage decreases when being attacked. Cloak equip possible. WIT+2, INT+1, MEN-2 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<sub order="0x10" stat="MEN" val="2" /> <!-- MEN -2 -->
			<add order="0x10" stat="WIT" val="2" /> <!-- WIT +2 -->
			<add order="0x10" stat="INT" val="1" /> <!-- INT +1 -->
			<mul order="0x30" stat="mAtk" val="1.1" /> <!-- M. Atk. +10% -->
			<mul order="0x30" stat="mAtkSpd" val="1.15" /> <!-- Cast. Spd. +15% -->
			<mul order="0x30" stat="regMp" val="1.05" /> <!-- MP Recovery Bonus by 5%% -->
			<sub order="0x40" stat="stunVuln" val="50" /> <!-- resistance to Stun Attacks by 50% -->
			<add order="0x40" stat="waterRes" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
			<add order="0x40" stat="windRes" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
			<mul order="0x30" stat="pvpPhysDef" val="1.05" />
			<mul order="0x30" stat="pvpMagicalDef" val="1.05" />
			<mul order="0x30" stat="pvpPhysSkillsDef" val="1.05" />
			<add order="0x10" stat="cloak" val="1" />
		</for>
	</skill>
	<skill id="8415" levels="5" name="リングの能力：ドロップ率向上">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8416" levels="5" name="イアリングの能力：ドロップ率向上">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8417" levels="5" name="ネックレスの能力：ドロップ率向上">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8418" levels="1" name="デスティノ ヘルム">
		<!-- Increases P.Atk. by 1.25%, Atk. Spd. by 1%, resistance to shock by 5% and resistance to Fire Attibute by 3. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0125" />
			<mul order="0x30" stat="pAtkSpd" val="1.01" />
			<sub order="0x40" stat="stunVuln" val="5" />
			<add order="0x40" stat="fireRes" val="3" />
		</for>
	</skill>
	<skill id="8419" levels="1" name="デスティノ ブレストプレート">
		<!-- Increases P.Atk. by 4.26%, Atk. Spd. by 4%, resistance to shock by 5% and resistance to Fire/Water/Wind/Earth attack by 1. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0426" />
			<mul order="0x30" stat="pAtkSpd" val="1.04" />
			<sub order="0x40" stat="stunVuln" val="5" />
			<add order="0x40" stat="waterRes" val="1" />
			<add order="0x40" stat="fireRes" val="1" />
			<add order="0x40" stat="windRes" val="1" />
			<add order="0x40" stat="earthRes" val="1" />
		</for>
	</skill>
	<skill id="8420" levels="1" name="デスティノ ゲートル">
		<!-- Increases P.Atk. by 2.08%, Atk. Spd. by 1.67%, resistance to shock by 5% and resistance to Water Attibute by 3. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0208" />
			<mul order="0x30" stat="pAtkSpd" val="1.0167" />
			<sub order="0x40" stat="stunVuln" val="5" />
			<add order="0x40" stat="waterRes" val="3" />
		</for>
	</skill>
	<skill id="8421" levels="1" name="デスティノ ガントレット">
		<!-- Increases P.Atk. by 0.83%, Atk. Spd. by 0.67%, resistance to shock by 5% and resistance to Wind Attibute by 3. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0083" />
			<mul order="0x30" stat="pAtkSpd" val="1.0067" />
			<sub order="0x40" stat="stunVuln" val="5" />
			<add order="0x40" stat="windRes" val="3" />
		</for>
	</skill>
	<skill id="8422" levels="1" name="デスティノ ブーツ">
		<!-- Increases P.Atk. by 0.83%, Atk. Spd. by 0.67%, resistance to shock by 5% and resistance to Earth Attibute by 3. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0083" />
			<mul order="0x30" stat="pAtkSpd" val="1.0067" />
			<sub order="0x40" stat="stunVuln" val="5" />
			<add order="0x40" stat="earthRes" val="3" />
		</for>
	</skill>
	<skill id="8423" levels="1" name="デスティノ シールド">
		<!-- Increases resistance to magic damage by 2%. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="magicDamVul" val="0.98" /> <!-- resistance to damage magic by 2% -->
		</for>
	</skill>
	<skill id="8424" levels="1" name="デスティノ レザー ヘルム">
		<!-- Increases P. Atk. by 1.25%, MP recovery rate by 1%, resistance to Hold by 5% and resistance to Fire by 3. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0125" />
			<sub order="0x40" stat="rootVuln" val="5" />
			<mul order="0x30" stat="regMp" val="1.01" />
			<add order="0x40" stat="fireRes" val="3" />
		</for>
	</skill>
	<skill id="8425" levels="1" name="デスティノ レザー ブレストプレート">
		<!-- Increases P. Atk. by 4.26%, MP recovery rate by 4%, resistance to Hold by 5% and resistance to Water by 3. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0426" />
			<sub order="0x40" stat="rootVuln" val="5" />
			<mul order="0x30" stat="regMp" val="1.04" />
			<add order="0x40" stat="waterRes" val="3" />
		</for>
	</skill>
	<skill id="8426" levels="1" name="デスティノ レザー レギング">
		<!-- Increases P. Atk. by 2.08%, MP recovery rate by 1.67%, resistance to Hold by 5% and resistance to Water by 3. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0208" />
			<sub order="0x40" stat="rootVuln" val="5" />
			<mul order="0x30" stat="regMp" val="1.0167" />
			<add order="0x40" stat="waterRes" val="3" />
		</for>
	</skill>
	<skill id="8427" levels="1" name="デスティノ レザー グローブ">
		<!-- Increases P. Atk. by 0.83%, MP recovery rate by 0.67%, resistance to Hold by 5% and resistance to Wind by 3. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0083" />
			<sub order="0x40" stat="rootVuln" val="5" />
			<mul order="0x30" stat="regMp" val="1.0067" />
			<add order="0x40" stat="windRes" val="3" />
		</for>
	</skill>
	<skill id="8428" levels="1" name="デスティノ レザー ブーツ">
		<!-- Increases P. Atk. by 0.83%, MP recovery rate by 0.67%, resistance to Hold by 5% and resistance to Earth by 3. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0083" />
			<sub order="0x40" stat="rootVuln" val="5" />
			<mul order="0x30" stat="regMp" val="1.0067" />
			<add order="0x40" stat="earthRes" val="3" />
		</for>
	</skill>
	<skill id="8429" levels="1" name="デスティノ サークレット">
		<!-- Increases M. Atk. by 0.62%, resistance to Paralysis by 5% and resistance to Fire by 5. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0062" />
			<sub order="0x40" stat="paralyzeVuln" val="5" />
			<add order="0x40" stat="fireRes" val="5" />
		</for>
	</skill>
	<skill id="8430" levels="1" name="デスティノ チューニック">
		<!-- Increases M. Atk. by 8.11%, Casting Spd. by 15%, resistance to Paralysis by 5% and resistance to Fire/Water/Wind/Earth by 1. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0811" /> <!-- M. Atk. +8.11% -->
			<mul order="0x30" stat="mAtkSpd" val="1.15" /> <!-- Cast. Spd. +15% -->
			<sub order="0x40" stat="paralyzeVuln" val="5" /> <!-- resistance to Paralysis Attacks by 5% -->
			<add order="0x40" stat="waterRes" val="1" />
			<add order="0x40" stat="fireRes" val="1" />
			<add order="0x40" stat="windRes" val="1" />
			<add order="0x40" stat="earthRes" val="1" />
		</for>
	</skill>
	<skill id="8431" levels="1" name="デスティノ ホース">
		<!-- Increases M. Atk. by 1.03%, resistance to Paralysis by 5% and resistance to Water by 5. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0103" />
			<sub order="0x40" stat="paralyzeVuln" val="5" />
			<add order="0x40" stat="waterRes" val="5" />
		</for>
	</skill>
	<skill id="8432" levels="1" name="デスティノ グローブ">
		<!-- Increases M. Atk. by 0.41%, resistance to Paralysis by 5% and resistance to Wind by 5. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0041" />
			<sub order="0x40" stat="paralyzeVuln" val="5" />
			<add order="0x40" stat="windRes" val="5" />
		</for>
	</skill>
	<skill id="8433" levels="1" name="デスティノ シューズ">
		<!-- Increases M. Atk. by 0.41%, resistance to Paralysis by 5% and resistance to Earth by 5. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0041" />
			<sub order="0x40" stat="paralyzeVuln" val="5" />
			<add order="0x40" stat="earthRes" val="5" />
		</for>
	</skill>
	<skill id="8434" levels="1" name="デスティノ シギル">
		<!-- Increases resistance to magic damage by 2%. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="magicDamVul" val="0.98" /> <!-- resistance to damage magic by 2% -->
		</for>
	</skill>
	<skill id="8435" levels="1" name="ベスペル ヘルム">
		<!-- Increases P. Atk./P. Def. by 0.62%, Max HP by 133 and resistance to Sleep/Hold Atk. by 10.5%. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0062" />
			<mul order="0x30" stat="pDef" val="1.0062" />
			<add order="0x40" stat="maxHp" val="133" />
			<sub order="0x40" stat="sleepVuln" val="1" />
			<sub order="0x40" stat="rootVuln" val="1" />
		</for>
	</skill>
	<skill id="8436" levels="1" name="ベスペル ブレスト プレート">
		<!-- Increases P. Atk./P. Def. by 5.57%, Max HP by 531 and resistance to Sleep/Hold Atk. by 28%. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0557" />
			<mul order="0x30" stat="pDef" val="1.0557" />
			<add order="0x40" stat="maxHp" val="531" />
			<sub order="0x40" stat="sleepVuln" val="28" />
			<sub order="0x40" stat="rootVuln" val="28" />
		</for>
	</skill>
	<skill id="8437" levels="1" name="ベスペル ゲートル">
		<!-- Increases P. Atk./P. Def. by 1/03%, Max HP by 55 and resistance to Sleep/Hold Atk. by 18%. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0103" />
			<mul order="0x30" stat="pDef" val="1.0103" />
			<add order="0x40" stat="maxHp" val="55" />
			<sub order="0x40" stat="sleepVuln" val="18" />
			<sub order="0x40" stat="rootVuln" val="18" />
		</for>
	</skill>
	<skill id="8438" levels="1" name="ベスペル ガントレット">
		<!-- Increases P. Atk./P. Def. by 0.41%, Max HP by 22 and resistance to Sleep/Hold Atk. by 7%. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0041" />
			<mul order="0x30" stat="pDef" val="1.0041" />
			<add order="0x40" stat="maxHp" val="22" />
			<sub order="0x40" stat="sleepVuln" val="7" />
			<sub order="0x40" stat="rootVuln" val="7" />
		</for>
	</skill>
	<skill id="8439" levels="1" name="ベスペル ブーツ">
		<!-- Increases P. Atk./P. Def. by 0.41%, Max HP by 22 and resistance to Sleep/Hold Atk. by 7%. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0041" />
			<mul order="0x30" stat="pDef" val="1.0041" />
			<add order="0x40" stat="maxHp" val="22" />
			<sub order="0x40" stat="sleepVuln" val="7" />
			<sub order="0x40" stat="rootVuln" val="7" />
		</for>
	</skill>
	<skill id="8440" levels="1" name="ベスペル シールド">
		<!-- Increases resistance to magic damage by 2%. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="magicDamVul" val="0.98" /> <!-- resistance to damage magic by 2% -->
		</for>
	</skill>
	<skill id="8441" levels="1" name="ベスペル レザー ヘルム">
		<!-- Increases P. Atk. by 0.41%, Atk. Spd./MP Recovery Bonus by 0.41% and Max MP by 87. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0041" />
			<mul order="0x30" stat="pAtkSpd" val="1.0041" />
			<mul order="0x30" stat="regMp" val="1.0041" />
			<add order="0x40" stat="maxMp" val="87" />
		</for>
	</skill>
	<skill id="8442" levels="1" name="ベスペル レザー ブレスト プレート">
		<!-- Increases P. Atk. by 5.57%, Atk. Spd./MP Recovery Bonus by 5% and Max MP by 347. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0557" />
			<mul order="0x30" stat="pAtkSpd" val="1.05" />
			<mul order="0x30" stat="regMp" val="1.05" />
			<add order="0x40" stat="maxMp" val="347" />
		</for>
	</skill>
	<skill id="8443" levels="1" name="ベスペル レザー レギンス">
		<!-- Increases P. Atk. by 0.68%, Atk. Spd./MP Recovery Bonus by 0.68% and Max MP by 145. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0068" />
			<mul order="0x30" stat="pAtkSpd" val="1.0068" />
			<mul order="0x30" stat="regMp" val="1.0068" />
			<add order="0x40" stat="maxMp" val="145" />
		</for>
	</skill>
	<skill id="8444" levels="1" name="ベスペル レザー グローブ">
		<!-- Increases P. Atk. by 0.27%, Atk. Spd./MP Recovery Bonus by 0.27% and Max MP by 58. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0027" />
			<mul order="0x30" stat="pAtkSpd" val="1.0027" />
			<mul order="0x30" stat="regMp" val="1.0027" />
			<add order="0x40" stat="maxMp" val="58" />
		</for>
	</skill>
	<skill id="8445" levels="1" name="ベスペル レザー ブーツ">
		<!-- Increases P. Atk. by 0.27%, Atk. Spd./MP Recovery Bonus by 0.27% and Max MP by 58. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0027" />
			<mul order="0x30" stat="pAtkSpd" val="1.0027" />
			<mul order="0x30" stat="regMp" val="1.0027" />
			<add order="0x40" stat="maxMp" val="58" />
		</for>
	</skill>
	<skill id="8446" levels="1" name="ベスペル サークレット">
		<!-- Increases M. Atk. by 0.41%, MP recovery rate by 0.41%, resistance to Stun by 7.5% and decreases magic cancel rate by 4.5. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0041" />
			<mul order="0x30" stat="regMp" val="1.0041" />
			<sub order="0x40" stat="stunVuln" val="8" />
			<sub order="0x40" stat="cancel" val="4.5" />
		</for>
	</skill>
	<skill id="8447" levels="1" name="ベスペル チューニック">
		<!-- Increases M. Atk. by 8.47%, Casting Spd. By 15%, MP recovery rate by 5%, resistance to Stun by 20% and decreases magic cancel rate by 12. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0847" />
			<mul order="0x30" stat="mAtkSpd" val="1.15" />
			<mul order="0x30" stat="regMp" val="1.05" />
			<sub order="0x40" stat="stunVuln" val="20" />
			<sub order="0x40" stat="cancel" val="12" />
		</for>
	</skill>
	<skill id="8448" levels="1" name="ベスペル ホース">
		<!-- Increases M. Atk. by 0.68%, MP recovery rate by 0.68%, resistance to Stun by 5% and decreases magic cancel rate by 7.5. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0068" />
			<mul order="0x30" stat="regMp" val="1.0068" />
			<sub order="0x40" stat="stunVuln" val="5" />
			<sub order="0x40" stat="cancel" val="7.5" />
		</for>
	</skill>
	<skill id="8449" levels="1" name="ベスペル グローブ">
		<!-- Increases M. Atk. by 0.27%, MP recovery rate by 0.27%, resistance to Stun by 5% and decreases magic cancel rate by 3. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0027" />
			<mul order="0x30" stat="regMp" val="1.0027" />
			<sub order="0x40" stat="stunVuln" val="5" />
			<sub order="0x40" stat="cancel" val="3" />
		</for>
	</skill>
	<skill id="8450" levels="1" name="ベスペル シューズ">
		<!-- Increases M. Atk. by 0.27%, MP recovery rate by 0.27%, resistance to Stun by 5% and decreases magic cancel rate by 3. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0027" />
			<mul order="0x30" stat="regMp" val="1.0027" />
			<sub order="0x40" stat="stunVuln" val="5" />
			<sub order="0x40" stat="cancel" val="3" />
		</for>
	</skill>
	<skill id="8451" levels="1" name="ベスペル シギル">
		<!-- Increases resistance to magic damage by 2%. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="magicDamVul" val="0.98" /> <!-- resistance to damage magic by 2% -->
		</for>
	</skill>
	<skill id="8452" levels="1" name="デスティノ イアリング">
		<!-- Increases resistance to bleed attacks. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8453" levels="1" name="デスティノ ネックレス">
		<!-- Increases resistance to poison attacks. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8454" levels="1" name="デスティノ リング">
		<!-- Increases Max MP. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8455" levels="1" name="ベスペル イアリング">
		<!-- Increases resistance to Sleep/Hold attacks. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8456" levels="1" name="ベスペル ネックレス">
		<!-- Increases Max MP. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8457" levels="1" name="ベスペル リング">
		<!-- Increases resistance to Stun attacks. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8458" levels="1" name="ブレスレット重量制限増加">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8459" levels="1" name="フレヤ ネックレス">
		<!-- Increases Max MP by 50, MP recovery rate by 0.23, resistance to bleed by 20%, resistance to Paralysis/Shock/Sleep by 15%, Mental Tolerance by 10% and resistance to Water Attribute attack by 10. Decreases Magic reuse time by 5%, magic skill MP consumption by 5% and reflects 4% of the target's standard short-range damage back to the enemy. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<add order="0x40" stat="regMp" val="0.23" />
			<add order="0x40" stat="maxMp" val="50" />
			<sub order="0x40" stat="bleedVuln" val="20" />
			<sub order="0x40" stat="sleepVuln" val="15" />
			<sub order="0x40" stat="paralyzeVuln" val="15" />
			<sub order="0x40" stat="stunVuln" val="15" />
			<sub order="0x40" stat="derangementVuln" val="10" />
			<add order="0x40" stat="waterRes" val="10" />
			<mul order="0x30" stat="mReuse" val="0.95" />
			<mul order="0x30" stat="MagicalMpConsumeRate" val="0.95" />
			<add order="0x40" stat="reflectDam" val="4" />
		</for>
	</skill>
	<skill id="8460" levels="1" name="祝福されたフレヤ ネックレス">
		<!-- Increases Max MP by 50, MP recovery rate by 0.46, resistance to bleed by 25%, resistance to Paralysis/Shock/Sleep by 20%, Mental Tolerance by 10%, resistance to Water Attribute attack by 15 and Healing Power by 15. Decreases Magic reuse time by 5%, magic skill MP consumption by 5% and reflects 4% of the target's standard short-range damage back to the enemy. MEN +2, CON +1, STR -1 -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<add order="0x40" stat="regMp" val="0.46" />
			<add order="0x40" stat="maxMp" val="50" />
			<sub order="0x40" stat="bleedVuln" val="25" />
			<sub order="0x40" stat="sleepVuln" val="20" />
			<sub order="0x40" stat="paralyzeVuln" val="20" />
			<sub order="0x40" stat="stunVuln" val="20" />
			<sub order="0x40" stat="derangementVuln" val="10" />
			<add order="0x40" stat="waterRes" val="15" />
			<add order="0x40" stat="bonusHp" val="15" />
			<mul order="0x30" stat="mReuse" val="0.95" />
			<mul order="0x30" stat="MagicalMpConsumeRate" val="0.95" />
			<add order="0x40" stat="reflectDam" val="4" />
			<add order="0x10" stat="MEN" val="2" />
			<sub order="0x10" stat="STR" val="1" />
			<add order="0x10" stat="CON" val="1" />
		</for>
	</skill>
	<skill id="8461" levels="1" name="Sグレード 重装備強化">
		<!-- P. Def and MP Recovery Bonus increase when a set item is enchanted. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8462" levels="1" name="Sグレード 軽装備強化">
		<!-- M. Def and Evasion increase when a set item is enchanted. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8463" levels="1" name="Sグレード ローブ強化">
		<!-- P. Def and weight limit increase when a set item is enchanted. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8464" levels="1" name="アガシオンの封印解除：ベビートナカイ">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8465" levels="1" name="キーテーナ">
		<!-- It's time to return Santa Claus's gift that the Agathions gave you. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8466" levels="2" name="ソード オブ ヴァンパイアリック レイジ">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8467" levels="2" name="ツーハンド ソード オブ リジェネレーション">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8468" levels="2" name="ソード オブ マナ リジェネレーション">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8469" levels="2" name="ダガー オブ イベイジョン">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8470" levels="2" name="フィスト オブ ヘイスト">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8471" levels="2" name="ポールアーム オブ フォーカス">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8472" levels="2" name="ブラント オブ フォーカス">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8473" levels="2" name="ツーハンド ブラント オブ デス ウィスパー">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8474" levels="2" name="ブラント オブ エンパワー">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8475" levels="2" name="スタッフ オブ アキュメン">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8476" levels="2" name="ボウ オブ ブースト HP">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8477" levels="2" name="レイピア オブ ヴァンパイアリック レイジ">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8478" levels="2" name="ボウガン オブ ブースト HP">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8479" levels="2" name="エンシェント ソード オブ リジェネレーション">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8480" levels="2" name="デュアルウェポン オブ ガイダンス">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8481" levels="1" name="ベスペル ノーブル ヘルム">
		<!-- Increases P. Atk./P. Def. by 0.62%, Max HP by 133 and resistance to Sleep/Hold by 10.5%. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0062" />
			<mul order="0x30" stat="pDef" val="1.0062" />
			<add order="0x40" stat="maxHp" val="133" />
			<sub order="0x40" stat="sleepVuln" val="11" />
			<sub order="0x40" stat="rootVuln" val="11" />
		</for>
	</skill>
	<skill id="8482" levels="1" name="ベスペル ノーブル ゲートル">
		<!-- Increases P. Atk./P. Def. by 1.03%, Max HP by 55 and resistance to Sleep/Hold by 185%. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0103" />
			<mul order="0x30" stat="pDef" val="1.0103" />
			<add order="0x40" stat="maxHp" val="55" />
			<sub order="0x40" stat="sleepVuln" val="18" />
			<sub order="0x40" stat="rootVuln" val="18" />
		</for>
	</skill>
	<skill id="8483" levels="1" name="ベスペル ノーブル ガントレット">
		<!-- Increases P. Atk./P. Def. by 0.41%, Max HP by 22 and resistance to Sleep/Hold by 7%. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0041" />
			<mul order="0x30" stat="pDef" val="1.0041" />
			<add order="0x40" stat="maxHp" val="22" />
			<sub order="0x40" stat="sleepVuln" val="7" />
			<sub order="0x40" stat="rootVuln" val="7" />
		</for>
	</skill>
	<skill id="8484" levels="1" name="ベスペル ノーブル ブーツ">
		<!-- Increases P. Atk./P. Def. by 0.41%, Max HP by 22 and resistance to Sleep/Hold by 7%. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0041" />
			<mul order="0x30" stat="pDef" val="1.0041" />
			<add order="0x40" stat="maxHp" val="22" />
			<sub order="0x40" stat="sleepVuln" val="7" />
			<sub order="0x40" stat="rootVuln" val="7" />
		</for>
	</skill>
	<skill id="8485" levels="1" name="ベスペル ノーブル レザー ヘルム">
		<!-- Increases P.Atk. By 0.41%, Atk. Spd./MP Recovery Bonus by 0.41% and Max MP by 87. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0041" />
			<mul order="0x30" stat="pAtkSpd" val="1.0041" />
			<mul order="0x30" stat="regMp" val="1.0041" />
			<add order="0x40" stat="maxMp" val="87" />
		</for>
	</skill>
	<skill id="8486" levels="1" name="ベスペル ノーブル レザー レギンス">
		<!-- Increases P.Atk. By 0.68%, Atk. Spd./MP Recovery Bonus by 0.68% and Max MP by 145. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0068" />
			<mul order="0x30" stat="pAtkSpd" val="1.0068" />
			<mul order="0x30" stat="regMp" val="1.0068" />
			<add order="0x40" stat="maxMp" val="145" />
		</for>
	</skill>
	<skill id="8487" levels="1" name="ベスペル ノーブル レザー グローブ">
		<!-- Increases P.Atk. By 0.27%, Atk. Spd./MP Recovery Bonus by 0.27% and Max MP by 58. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0027" />
			<mul order="0x30" stat="pAtkSpd" val="1.0027" />
			<mul order="0x30" stat="regMp" val="1.0027" />
			<add order="0x40" stat="maxMp" val="58" />
		</for>
	</skill>
	<skill id="8488" levels="1" name="ベスペル ノーブル レザー ブーツ">
		<!-- Increases P.Atk. By 0.27%, Atk. Spd./MP Recovery Bonus by 0.27% and Max MP by 58. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="pAtk" val="1.0027" />
			<mul order="0x30" stat="pAtkSpd" val="1.0027" />
			<mul order="0x30" stat="regMp" val="1.0027" />
			<add order="0x40" stat="maxMp" val="58" />
		</for>
	</skill>
	<skill id="8489" levels="1" name="ベスペル ノーブル サークレット">
		<!-- Increases M. Atk. by 0.41%, MP recovery rate by 0.41%, resistance to Stun Atk. by 7.5% and decreases magic cancel rate by 4.5. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0041" />
			<mul order="0x30" stat="regMp" val="1.0041" />
			<sub order="0x40" stat="stunVuln" val="8" />
			<sub order="0x40" stat="cancel" val="4.5" />
		</for>
	</skill>
	<skill id="8490" levels="1" name="ベスペル ノーブル ホース">
		<!-- Increases M. Atk. by 0.68%, MP recovery rate by 0.68%, resistance to Stun Atk. by 12.5% and decreases magic cancel rate by 7.5. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0068" />
			<mul order="0x30" stat="regMp" val="1.0068" />
			<sub order="0x40" stat="stunVuln" val="5" />
			<sub order="0x40" stat="cancel" val="7.5" />
		</for>
	</skill>
	<skill id="8491" levels="1" name="ベスペル ノーブル グローブ">
		<!-- Increases M. Atk. by 0.27%, MP recovery rate by 0.27%, resistance to Stun by 5% and decreases magic cancel rate by 3. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0027" />
			<mul order="0x30" stat="regMp" val="1.0027" />
			<sub order="0x40" stat="stunVuln" val="5" />
			<sub order="0x40" stat="cancel" val="3" />
		</for>
	</skill>
	<skill id="8492" levels="1" name="ベスペル ノーブル シューズ">
		<!-- Increases M. Atk. by 0.27%, MP recovery rate by 0.27%, resistance to Stun by 5% and decreases magic cancel rate by 3. -->
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<for>
			<mul order="0x30" stat="mAtk" val="1.0027" />
			<mul order="0x30" stat="regMp" val="1.0027" />
			<sub order="0x40" stat="stunVuln" val="5" />
			<sub order="0x40" stat="cancel" val="3" />
		</for>
	</skill>
	<skill id="8493" levels="1" name="シールド装備">
		<!-- Shield defense is increased. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8494" levels="1" name="シールド装備">
		<!-- Shield defense is increased. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8495" levels="1" name="シールド装備">
		<!-- Shield defense is increased. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8496" levels="1" name="シールド装備">
		<!-- Shield defense is increased. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8497" levels="1" name="アイス サークレット">
		<!-- Increases resistance to water-type attacks by 30. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8498" levels="1" name="ピンク タリスマン：STR">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="8499" levels="1" name="ピンク タリスマン：DEX">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
</list>