<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="13001" templateId="13001" clientName="Heart of Warding" serverName="heart_of_warding" level="70" type="teleporter">
		<acquire exp="490" exp_rate="0.1" sp="10" />
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="17" special="17" />
			<height normal="120" special="120" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>heart_of_warding</ai>
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13002" templateId="13002" clientName="Life Control Tower" serverName="life_control_tower_live" level="20" type="citizen">
		<acquire exp="40" exp_rate="0.1" sp="10" />
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>835862</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="44.32863" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="30.2707" pDef="86.87049" mDef="63.56806" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>life_control_tower_live</ai>
		</npc_ai>
		<org hp="342.5127" hp_regen="2.5" mp="192" mp_regen="1.2" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2ControlTower</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13003" templateId="13003" clientName="Life Control Tower" serverName="life_control_tower_dead" level="20" type="citizen">
		<acquire exp="40" exp_rate="0.1" sp="10" />
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>835862</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="44.32863" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="30.2707" pDef="86.87049" mDef="63.56806" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>life_control_tower_dead</ai>
		</npc_ai>
		<org hp="342.5127" hp_regen="2.5" mp="192" mp_regen="1.2" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2ControlTower</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13004" templateId="13004" clientName="Flame Control Tower" serverName="flame_control_tower_live" level="20" type="citizen">
		<acquire exp="40" exp_rate="0.1" sp="10" />
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>835862</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="44.32863" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="30.2707" pDef="86.87049" mDef="63.56806" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>flame_control_tower_live</ai>
		</npc_ai>
		<org hp="342.5127" hp_regen="2.5" mp="192" mp_regen="1.2" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FlameTower</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13005" templateId="13005" clientName="Flame Control Tower" serverName="flame_control_tower_dead" level="20" type="citizen">
		<acquire exp="40" exp_rate="0.1" sp="10" />
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>835862</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="44.32863" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="30.2707" pDef="86.87049" mDef="63.56806" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>flame_control_tower_dead</ai>
		</npc_ai>
		<org hp="342.5127" hp_regen="2.5" mp="192" mp_regen="1.2" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FlameTower</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13006" templateId="13006" clientName="Holiday Tree" serverName="x_mas_tree_a" level="70" type="holything">
		<acquire exp="490" exp_rate="0.1" sp="10" />
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="0.01" special="0.01" />
			<height normal="0.01" special="0.01" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>x_mas_tree_a</ai>
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13007" templateId="13007" clientName="Special Holiday Tree" serverName="x_mas_tree_b" level="70" type="xmastree">
		<acquire exp="490" exp_rate="0.1" sp="10" />
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="0.01" special="0.01" />
			<height normal="0.01" special="0.01" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>x_mas_tree_b</ai>
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13014" templateId="13014" clientName=" " serverName="effect_for_valakas" level="85" type="citizen">
		<agro_range>1000</agro_range>
		<clans>
			<clan>fire_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="0.1" special="0.1" />
			<height normal="0.1" special="0.1" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="983.0479" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="671.29428" pDef="361.78814" mDef="264.74086" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>effect_for_valakas</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
		</npc_ai>
		<org hp="3046.70947" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13015" templateId="13015" clientName="" serverName="triol_camera" level="85" type="citizen">
		<agro_range>1000</agro_range>
		<clans>
			<clan>andreas_clan</clan>
		</clans>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="16" special="16" />
			<height normal="18.5" special="18.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="10" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="983.0479" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="671.29428" pDef="361.78814" mDef="264.74086" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>triol_camera</ai>
		</npc_ai>
		<org hp="3046.70947" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13016" templateId="13016" clientName="King Squash" serverName="kg_small_adult_gourd" level="1" type="warrior">
		<agro_range>1000</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="23" special="23" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>0</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="44.44444" mDef="32.52252" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>kg_small_adult_gourd</ai>
		</npc_ai>
		<org hp="39.74519" hp_regen="2" mp="40" mp_regen="0.9" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13017" templateId="13017" clientName="Emperor Squash" serverName="kg_big_adult_gourd" level="1" type="warrior">
		<agro_range>1000</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="34" special="34" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>0</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="44.44444" mDef="32.52252" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>kg_big_adult_gourd</ai>
		</npc_ai>
		<org hp="39.74519" hp_regen="2" mp="40" mp_regen="0.9" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13018" templateId="13018" clientName="" serverName="skill_defence_up" level="70" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="20" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>skill_defence_up</ai>
			<ai_param name="skill_delay" val="5" />
			<ai_param name="despawn_time" val="120" />
			<ai_skill name="union_skill" id="5123" level="1" /> <!-- Maximum Defense -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EffectPoint</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13019" templateId="13019" clientName="" serverName="skill_anti_song_dance" level="70" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="20" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>skill_anti_song_dance</ai>
			<ai_param name="skill_delay" val="2" />
			<ai_param name="despawn_time" val="15" />
			<ai_skill name="union_skill" id="5124" level="1" /> <!-- Anti-Music -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EffectPoint</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13020" templateId="13020" clientName="" serverName="skill_abnormal_resist" level="70" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="20" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>skill_abnormal_resist</ai>
			<ai_param name="skill_delay" val="5" />
			<ai_param name="despawn_time" val="120" />
			<ai_skill name="union_skill" id="5125" level="1" /> <!-- Maximum Resist Status -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EffectPoint</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13021" templateId="13021" clientName="" serverName="skill_cp_regen" level="70" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="20" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>skill_cp_regen</ai>
			<ai_param name="skill_delay" val="5" />
			<ai_param name="despawn_time" val="120" />
			<ai_skill name="union_skill" id="5126" level="1" /> <!-- Maximum Recovery -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EffectPoint</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13022" templateId="13022" clientName="" serverName="skill_energy_up" level="70" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="20" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>skill_energy_up</ai>
			<ai_param name="skill_delay" val="5" />
			<ai_param name="despawn_time" val="120" />
			<ai_skill name="union_skill" id="5127" level="1" /> <!-- Recover Force -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EffectPoint</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13023" templateId="13023" clientName="" serverName="skill_bow_hit_up" level="70" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="20" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>skill_bow_hit_up</ai>
			<ai_param name="skill_delay" val="5" />
			<ai_param name="despawn_time" val="120" />
			<ai_skill name="union_skill" id="5128" level="1" /> <!-- Maximize long-range weapon use -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EffectPoint</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13024" templateId="13024" clientName="" serverName="skill_avoid_up" level="70" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="20" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>skill_avoid_up</ai>
			<ai_param name="skill_delay" val="5" />
			<ai_param name="despawn_time" val="120" />
			<ai_skill name="union_skill" id="5129" level="1" /> <!-- Smokescreen -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EffectPoint</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13025" templateId="13025" clientName="" serverName="skill_fire_dd" level="70" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="20" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>skill_fire_dd</ai>
			<ai_param name="skill_delay" val="2" />
			<ai_param name="despawn_time" val="15" />
			<ai_skill name="union_skill" id="5130" level="1" /> <!-- Volcano -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EffectPoint</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13026" templateId="13026" clientName="" serverName="skill_water_dd" level="70" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="20" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>skill_water_dd</ai>
			<ai_param name="skill_delay" val="2" />
			<ai_param name="despawn_time" val="15" />
			<ai_skill name="union_skill" id="5131" level="1" /> <!-- Tsunami -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EffectPoint</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13027" templateId="13027" clientName="" serverName="skill_wind_dd" level="70" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="20" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>skill_wind_dd</ai>
			<ai_param name="skill_delay" val="2" />
			<ai_param name="despawn_time" val="15" />
			<ai_skill name="union_skill" id="5132" level="1" /> <!-- Cyclone -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EffectPoint</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13028" templateId="13028" clientName="" serverName="skill_multi_debuff" level="70" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="20" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>skill_multi_debuff</ai>
			<ai_param name="skill_delay" val="2" />
			<ai_param name="despawn_time" val="15" />
			<ai_skill name="union_skill" id="5145" level="1" /> <!-- Day of Doom -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EffectPoint</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13029" templateId="13029" clientName="" serverName="skill_unholy_dd" level="70" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="20" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>skill_unholy_dd</ai>
			<ai_param name="skill_delay" val="2" />
			<ai_param name="despawn_time" val="15" />
			<ai_skill name="union_skill" id="5133" level="1" /> <!-- Gehenna -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EffectPoint</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13030" templateId="13030" clientName="" serverName="skill_anti_summon" level="70" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="20" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>skill_anti_summon</ai>
			<ai_param name="skill_delay" val="2" />
			<ai_param name="despawn_time" val="15" />
			<ai_skill name="union_skill" id="5134" level="1" /> <!-- Anti-Summoning Field -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EffectPoint</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13031" templateId="13031" clientName="Huge Pig" serverName="event_big_pig" level="80" type="warrior">
		<additional_make_multi_list>
			<category chance="100">
				<item id="9142" min="1" max="2" chance="100" /> <!-- Apiga -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>pig_clan</clan>
		</clans>
		<clan_help_range>1000</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="18.3" special="18.3" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_big_pig</ai>
		</npc_ai>
		<org hp="680" hp_regen="0" mp="2000" mp_regen="0.9" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13032" templateId="13032" clientName="Huge Pig" serverName="event_big_pig_leader" level="80" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>pig_clan</clan>
		</clans>
		<clan_help_range>1000</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="18.3" special="18.3" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_big_pig_leader</ai>
		</npc_ai>
		<org hp="680" hp_regen="0" mp="2000" mp_regen="0.9" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13033" templateId="13033" clientName="Huge Pig" serverName="event_big_pig_private" level="80" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>pig_clan</clan>
		</clans>
		<clan_help_range>1000</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="18.3" special="18.3" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_big_pig_private</ai>
		</npc_ai>
		<org hp="680" hp_regen="0" mp="2000" mp_regen="0.9" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13034" templateId="13034" clientName="Super Huge Pig" serverName="event_super_big_pig" level="80" type="warrior">
		<additional_make_multi_list>
			<category chance="100">
				<item id="9142" min="4" max="6" chance="100" /> <!-- Apiga -->
			</category>
			<category chance="50">
				<item id="9144" min="1" max="1" chance="100" /> <!-- Pirate's Booty -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>pig_clan</clan>
		</clans>
		<clan_help_range>1000</clan_help_range>
		<collision>
			<radius normal="29" special="29" />
			<height normal="38.7" special="38.7" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_super_big_pig</ai>
		</npc_ai>
		<org hp="3400" hp_regen="0" mp="6000" mp_regen="0.9" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13035" templateId="13035" clientName="Golden Pig" serverName="event_gold_pig" level="80" type="warrior">
		<additional_make_multi_list>
			<category chance="100">
				<item id="9142" min="1" max="3" chance="100" /> <!-- Apiga -->
			</category>
			<category chance="100">
				<item id="9144" min="1" max="1" chance="100" /> <!-- Pirate's Booty -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>pig_clan</clan>
		</clans>
		<clan_help_range>1000</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="18.3" special="18.3" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_gold_pig</ai>
		</npc_ai>
		<org hp="680" hp_regen="0" mp="2000" mp_regen="0.9" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13036" templateId="13036" clientName="Treasure Chest" serverName="event_treasure_box" level="80" type="treasure">
		<additional_make_multi_list>
			<category chance="100">
				<item id="9170" min="1" max="4" chance="100" /> <!-- Magic Reagents -->
			</category>
			<category chance="100">
				<item id="9168" min="1" max="2" chance="100" /> <!-- Philosopher's Stone Ore -->
			</category>
			<category chance="10">
				<item id="9169" min="1" max="1" chance="100" /> <!-- Philosopher's Stone Conversion Formula -->
			</category>
			<category chance="10">
				<item id="9162" min="1" max="1" chance="16.5" /> <!-- Red Philosopher's Stone Transmutation Circle -->
				<item id="9163" min="1" max="1" chance="16.5" /> <!-- Blue Philosopher's Stone Transmutation Circle -->
				<item id="9164" min="1" max="1" chance="16.5" /> <!-- Orange Philosopher's Stone Transmutation Circle -->
				<item id="9165" min="1" max="1" chance="16.5" /> <!-- Black Philosopher's Stone Transmutation Circle -->
				<item id="9166" min="1" max="1" chance="16.5" /> <!-- White Philosopher's Stone Transmutation Circle -->
				<item id="9167" min="1" max="1" chance="17.5" /> <!-- Green Philosopher's Stone Transmutation Circle -->
			</category>
		</additional_make_multi_list>
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="894.75854" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="611.00409" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_treasure_box</ai>
		</npc_ai>
		<org hp="2880.37628" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Chest</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13037" templateId="13037" clientName="Trap" serverName="explosion_trap1" level="28" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>3407897</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="80.54056" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="54.99876" pDef="111.61368" mDef="81.67405" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>explosion_trap1</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5267" level="1" /> <!-- Trap Explosion -->
		</npc_ai>
		<org hp="543.79576" hp_regen="3.5" mp="300.96" mp_regen="1.5" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13038" templateId="13038" clientName="Trap" serverName="explosion_trap2" level="36" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>9850166</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="137.86467" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="94.1437" pDef="140.57278" mDef="102.86506" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>explosion_trap2</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5267" level="2" /> <!-- Trap Explosion -->
		</npc_ai>
		<org hp="809.52639" hp_regen="4.5" mp="417.6" mp_regen="1.8" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13039" templateId="13039" clientName="Trap" serverName="explosion_trap3" level="43" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>21007203</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="143.43577" pDef="169.13417" mDef="123.76505" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>explosion_trap3</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5267" level="3" /> <!-- Trap Explosion -->
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13040" templateId="13040" clientName="Trap" serverName="explosion_trap4" level="49" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>36806289</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="290.44588" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="198.33688" pDef="195.66302" mDef="143.17771" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>explosion_trap4</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5267" level="4" /> <!-- Trap Explosion -->
		</npc_ai>
		<org hp="1372.18568" hp_regen="5.5" mp="720" mp_regen="2.1" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13041" templateId="13041" clientName="Trap" serverName="explosion_trap5" level="55" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>explosion_trap5</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5267" level="5" /> <!-- Trap Explosion -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13042" templateId="13042" clientName="Trap" serverName="explosion_trap6" level="60" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="181.21958" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>explosion_trap6</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5267" level="6" /> <!-- Trap Explosion -->
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13043" templateId="13043" clientName="Trap" serverName="explosion_trap7" level="64" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>212717908</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="562.02275" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="383.78868" pDef="267.04468" mDef="195.41171" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>explosion_trap7</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5267" level="7" /> <!-- Trap Explosion -->
		</npc_ai>
		<org hp="2141.82127" hp_regen="7.5" mp="1158" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13044" templateId="13044" clientName="Trap" serverName="explosion_trap8" level="68" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>346827154</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="646.17968" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="441.25696" pDef="286.3615" mDef="209.54692" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>explosion_trap8</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5267" level="8" /> <!-- Trap Explosion -->
		</npc_ai>
		<org hp="2345.76698" hp_regen="7.5" mp="1282.4" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13045" templateId="13045" clientName="Trap" serverName="explosion_trap9" level="72" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>532694979</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="731.52506" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="499.53679" pDef="305.35947" mDef="223.44881" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>explosion_trap9</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5267" level="9" /> <!-- Trap Explosion -->
		</npc_ai>
		<org hp="2540.15331" hp_regen="8.5" mp="1410" mp_regen="3" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13046" templateId="13046" clientName="Trap" serverName="poison_trap1" level="49" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>36806289</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="290.44588" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="198.33688" pDef="195.66302" mDef="143.17771" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>poison_trap1</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5268" level="1" /> <!-- Poison -->
		</npc_ai>
		<org hp="1372.18568" hp_regen="5.5" mp="720" mp_regen="2.1" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13047" templateId="13047" clientName="Trap" serverName="poison_trap2" level="55" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>poison_trap2</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5268" level="2" /> <!-- Poison -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13048" templateId="13048" clientName="Trap" serverName="poison_trap3" level="60" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="181.21958" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>poison_trap3</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5268" level="3" /> <!-- Poison -->
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13049" templateId="13049" clientName="Trap" serverName="poison_trap4" level="64" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>212717908</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="562.02275" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="383.78868" pDef="267.04468" mDef="195.41171" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>poison_trap4</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5268" level="4" /> <!-- Poison -->
		</npc_ai>
		<org hp="2141.82127" hp_regen="7.5" mp="1158" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13050" templateId="13050" clientName="Trap" serverName="poison_trap5" level="68" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>346827154</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="646.17968" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="441.25696" pDef="286.3615" mDef="209.54692" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>poison_trap5</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5268" level="5" /> <!-- Poison -->
		</npc_ai>
		<org hp="2345.76698" hp_regen="7.5" mp="1282.4" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13051" templateId="13051" clientName="Trap" serverName="poison_trap6" level="72" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>532694979</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="731.52506" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="499.53679" pDef="305.35947" mDef="223.44881" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>poison_trap6</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5268" level="6" /> <!-- Poison -->
		</npc_ai>
		<org hp="2540.15331" hp_regen="8.5" mp="1410" mp_regen="3" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13052" templateId="13052" clientName="Trap" serverName="flash_trap1" level="55" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>flash_trap1</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5270" level="1" /> <!-- Flash Trap -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13053" templateId="13053" clientName="Trap" serverName="flash_trap2" level="60" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="181.21958" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>flash_trap2</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5270" level="2" /> <!-- Flash Trap -->
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13054" templateId="13054" clientName="Trap" serverName="flash_trap3" level="64" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>212717908</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="562.02275" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="383.78868" pDef="267.04468" mDef="195.41171" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>flash_trap3</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5270" level="3" /> <!-- Flash Trap -->
		</npc_ai>
		<org hp="2141.82127" hp_regen="7.5" mp="1158" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13055" templateId="13055" clientName="Trap" serverName="flash_trap4" level="68" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>346827154</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="646.17968" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="441.25696" pDef="286.3615" mDef="209.54692" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>flash_trap4</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5270" level="4" /> <!-- Flash Trap -->
		</npc_ai>
		<org hp="2345.76698" hp_regen="7.5" mp="1282.4" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13056" templateId="13056" clientName="Trap" serverName="flash_trap5" level="72" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>532694979</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="731.52506" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="499.53679" pDef="305.35947" mDef="223.44881" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>flash_trap5</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5270" level="5" /> <!-- Flash Trap -->
		</npc_ai>
		<org hp="2540.15331" hp_regen="8.5" mp="1410" mp_regen="3" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13057" templateId="13057" clientName="Trap" serverName="binding_trap1" level="40" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>15422929</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="176.36077" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="120.43155" pDef="156.55035" mDef="114.55675" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>binding_trap1</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5271" level="1" /> <!-- Hold -->
		</npc_ai>
		<org hp="966.57792" hp_regen="4.5" mp="478.8" mp_regen="1.8" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13058" templateId="13058" clientName="Trap" serverName="binding_trap2" level="46" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>28049635</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="248.0526" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="169.38777" pDef="182.18816" mDef="133.31739" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>binding_trap2</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5271" level="2" /> <!-- Hold -->
		</npc_ai>
		<org hp="1229.78678" hp_regen="5.5" mp="637.8" mp_regen="2.1" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13059" templateId="13059" clientName="Trap" serverName="binding_trap3" level="52" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>51262490</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="337.18867" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="230.25615" pDef="209.50106" mDef="153.30378" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>binding_trap3</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5271" level="3" /> <!-- Hold -->
		</npc_ai>
		<org hp="1520.38155" hp_regen="6.5" mp="804" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13060" templateId="13060" clientName="Trap" serverName="binding_trap4" level="58" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>102265881</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="442.8992" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="302.44274" pDef="237.99429" mDef="174.1539" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>binding_trap4</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5271" level="4" /> <!-- Hold -->
		</npc_ai>
		<org hp="1828.68266" hp_regen="6.5" mp="977.4" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13061" templateId="13061" clientName="Trap" serverName="binding_trap5" level="62" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>167244337</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="521.12391" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="355.86007" pDef="257.34267" mDef="188.3122" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>binding_trap5</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5271" level="5" /> <!-- Hold -->
		</npc_ai>
		<org hp="2037.81082" hp_regen="7.5" mp="1097" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13062" templateId="13062" clientName="Trap" serverName="binding_trap6" level="66" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>271975263</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="603.79903" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="412.31647" pDef="276.72752" mDef="202.49719" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>binding_trap6</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5271" level="6" /> <!-- Hold -->
		</npc_ai>
		<org hp="2244.67715" hp_regen="7.5" mp="1219.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13063" templateId="13063" clientName="Trap" serverName="binding_trap7" level="70" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>binding_trap7</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5271" level="7" /> <!-- Hold -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13064" templateId="13064" clientName="Trap" serverName="binding_trap8" level="74" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>696381369</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="773.81598" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="528.41601" pDef="314.65987" mDef="230.25444" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>binding_trap8</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5271" level="8" /> <!-- Hold -->
		</npc_ai>
		<org hp="2632.19636" hp_regen="8.5" mp="1475" mp_regen="3" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13065" templateId="13065" clientName="Trap" serverName="slow_trap1" level="52" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>51262490</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="337.18867" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="230.25615" pDef="209.50106" mDef="153.30378" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>slow_trap1</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5269" level="1" /> <!-- Slow Trap -->
		</npc_ai>
		<org hp="1520.38155" hp_regen="6.5" mp="804" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13066" templateId="13066" clientName="Trap" serverName="slow_trap2" level="58" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>102265881</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="442.8992" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="302.44274" pDef="237.99429" mDef="174.1539" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>slow_trap2</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5269" level="2" /> <!-- Slow Trap -->
		</npc_ai>
		<org hp="1828.68266" hp_regen="6.5" mp="977.4" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13067" templateId="13067" clientName="Trap" serverName="slow_trap3" level="62" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>167244337</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="521.12391" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="355.86007" pDef="257.34267" mDef="188.3122" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>slow_trap3</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5269" level="3" /> <!-- Slow Trap -->
		</npc_ai>
		<org hp="2037.81082" hp_regen="7.5" mp="1097" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13068" templateId="13068" clientName="Trap" serverName="slow_trap4" level="66" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>271975263</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="603.79903" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="412.31647" pDef="276.72752" mDef="202.49719" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>slow_trap4</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5269" level="4" /> <!-- Slow Trap -->
		</npc_ai>
		<org hp="2244.67715" hp_regen="7.5" mp="1219.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13069" templateId="13069" clientName="Trap" serverName="slow_trap5" level="70" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>slow_trap5</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5269" level="5" /> <!-- Slow Trap -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13070" templateId="13070" clientName="Trap" serverName="slow_trap6" level="74" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>696381369</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="773.81598" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="528.41601" pDef="314.65987" mDef="230.25444" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>slow_trap6</ai>
			<ai_param name="trap_skill_type" val="0" />
			<ai_skill name="trap_skill" id="5269" level="6" /> <!-- Slow Trap -->
		</npc_ai>
		<org hp="2632.19636" hp_regen="8.5" mp="1475" mp_regen="3" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13071" templateId="13071" clientName="Virtual Image" serverName="decoy1" level="43" type="doppelganger">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>21007203</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="143.43577" pDef="169.13417" mDef="123.76505" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>decoy1</ai>
			<ai_skill name="decoy_skill" id="5272" level="1" /> <!-- Decoy Provocation -->
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Decoy</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13072" templateId="13072" clientName="Virtual Image" serverName="decoy2" level="52" type="doppelganger">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>51262490</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="337.18867" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="230.25615" pDef="209.50106" mDef="153.30378" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>decoy2</ai>
			<ai_skill name="decoy_skill" id="5272" level="2" /> <!-- Decoy Provocation -->
		</npc_ai>
		<org hp="1520.38155" hp_regen="6.5" mp="804" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Decoy</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13073" templateId="13073" clientName="Virtual Image" serverName="decoy3" level="60" type="doppelganger">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="181.21958" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>decoy3</ai>
			<ai_skill name="decoy_skill" id="5272" level="3" /> <!-- Decoy Provocation -->
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Decoy</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13074" templateId="13074" clientName="Virtual Image" serverName="decoy4" level="66" type="doppelganger">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>271975263</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="603.79903" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="412.31647" pDef="276.72752" mDef="202.49719" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>decoy4</ai>
			<ai_skill name="decoy_skill" id="5272" level="4" /> <!-- Decoy Provocation -->
		</npc_ai>
		<org hp="2244.67715" hp_regen="7.5" mp="1219.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Decoy</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13075" templateId="13075" clientName="Virtual Image" serverName="decoy5" level="70" type="doppelganger">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>decoy5</ai>
			<ai_skill name="decoy_skill" id="5272" level="5" /> <!-- Decoy Provocation -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Decoy</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13076" templateId="13076" clientName="Virtual Image" serverName="decoy6" level="74" type="doppelganger">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>696381369</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="773.81598" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="528.41601" pDef="314.65987" mDef="230.25444" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>decoy6</ai>
			<ai_skill name="decoy_skill" id="5272" level="6" /> <!-- Decoy Provocation -->
		</npc_ai>
		<org hp="2632.19636" hp_regen="8.5" mp="1475" mp_regen="3" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Decoy</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13077" templateId="13077" clientName="Onyx Beast" serverName="tf_onyx_beast" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="14.5" special="14.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.24" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_onyx_beast</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>BEAST</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13078" templateId="13078" clientName="Doom Wraith" serverName="tf_death_blader" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_death_blader</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13079" templateId="13079" clientName="Grail Apostle" serverName="tf_apostle_grail" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_apostle_grail</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13080" templateId="13080" clientName="Grail Apostle" serverName="tf_apostle_warrior" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="30" special="30" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_apostle_warrior</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13081" templateId="13081" clientName="Unicorn" serverName="tf_unicorn" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="28" special="28" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="46" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.74" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_unicorn</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13082" templateId="13082" clientName="Lilim Knight" serverName="tf_lilim_knight" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="25.5" special="25.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="56" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_lilim_knight</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13083" templateId="13083" clientName="Golem Guardian" serverName="tf_golem_guardian" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="53" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_golem_guardian</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13084" templateId="13084" clientName="Inferno Drake" serverName="tf_inferno_drake" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="57" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_inferno_drake</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DRAGON</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13085" templateId="13085" clientName="Dragon Bomber" serverName="tf_antaras_ex_b" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="16" special="16" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_antaras_ex_b</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DRAGON</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13086" templateId="13086" clientName="Zariche" serverName="tf_avatar_z" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="31.5725" special="31.5725" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.49" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_avatar_z</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<eqipment>
			<rhand id="8190" /> <!-- Demonic Sword Zariche -->
		</eqipment>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13087" templateId="13087" clientName="Akamanah" serverName="tf_avatar_a" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="32.7295" special="32.7295" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.47" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_avatar_a</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<eqipment>
			<rhand id="8689" /> <!-- Blood Sword Akamanah -->
		</eqipment>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13088" templateId="13088" clientName="Final Form" serverName="tf_specular_form_m" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="38" special="38" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_specular_form_m</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13089" templateId="13089" clientName="Final Form" serverName="tf_specular_form_f" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="32.7615" special="32.7615" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_specular_form_f</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13090" templateId="13090" clientName="Native" serverName="tf_native" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_native</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13091" templateId="13091" clientName="Yeti" serverName="tf_yeti" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="27.5" special="27.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_yeti</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>GIANT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="11" /> <!-- Giants -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13092" templateId="13092" clientName="Buffalo" serverName="tf_buffalo" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="22" special="27" />
			<height normal="31" special="38" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_buffalo</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>BEAST</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13093" templateId="13093" clientName="Pig" serverName="tf_pig_blaa" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="18.3" special="18.3" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_pig_blaa</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13094" templateId="13094" clientName="Zombie" serverName="tf_zombie" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="24.6" special="24.6" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_zombie</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13095" templateId="13095" clientName="Pixy" serverName="tf_pixy" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.72" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_pixy</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>FAIRY</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13096" templateId="13096" clientName="Rabbit" serverName="tf_rabbit" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="4.5" special="4.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_rabbit</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13097" templateId="13097" clientName="" serverName="event_search_thing" level="80" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="0.1" special="0.1" />
			<height normal="0.1" special="0.1" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="894.75854" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="611.00409" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>event_search_thing</ai>
		</npc_ai>
		<org hp="2880.37628" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13098" templateId="13098" clientName="Event Treasure Chest" serverName="event_search_box" level="80" type="treasure">
		<additional_make_multi_list>
			<category chance="100">
				<item id="10272" min="3" max="7" chance="100" /> <!-- Treasure Sack Piece -->
			</category>
		</additional_make_multi_list>
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="894.75854" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="611.00409" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_search_box</ai>
		</npc_ai>
		<org hp="2880.37628" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2EventChest</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13099" templateId="13099" clientName="Zaken" serverName="tf_zaken" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="16" special="16" />
			<height normal="32" special="32" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="42" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.59" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_zaken</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
</list>