<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd">
	<option id="22800" name="o_w_82_2u_9">
		<!-- MP Regen increases by 0.25. -->
		<for>
			<add order="0x40" stat="regMp" val="0.252" />
		</for>
	</option>
	<option id="22801" name="o_w_82_2u_10">
		<!-- CP Regen increases by 0.39. -->
		<for>
			<add order="0x40" stat="regCp" val="0.39" />
		</for>
	</option>
	<option id="22802" name="o_w_82_2u_11">
		<!-- Evasion increases by 2.64. -->
		<for>
			<add order="0x40" stat="rEvas" val="2.642" />
		</for>
	</option>
	<option id="22803" name="o_w_82_2u_12">
		<!-- Accuracy increases by 2.64. -->
		<for>
			<add order="0x40" stat="accCombat" val="2.642" />
		</for>
	</option>
	<option id="22804" name="o_w_82_2u_13">
		<!-- Critical increases by 20.24. -->
		<for>
			<add order="0x40" stat="rCrit" val="20.240000000000002" />
		</for>
	</option>
	<option id="22805" name="o_w_82_2u_14">
		<!-- P. Def. increases by 16.48. M. Def. increases by 12.34. -->
		<for>
			<add order="0x40" stat="pDef" val="16.476" />
			<add order="0x40" stat="mDef" val="12.341" />
		</for>
	</option>
	<option id="22806" name="o_w_82_2u_15">
		<!-- P. Def. increases by 16.48. Max HP increases by 34.91 -->
		<for>
			<add order="0x40" stat="pDef" val="16.476" />
			<add order="0x40" stat="maxHp" val="34.914" />
		</for>
	</option>
	<option id="22807" name="o_w_82_2u_16">
		<!-- P. Def. increases by 16.48. Max HP increases by 41.6. -->
		<for>
			<add order="0x40" stat="pDef" val="16.476" />
			<add order="0x40" stat="maxMp" val="41.6" />
		</for>
	</option>
	<option id="22808" name="o_w_82_2u_17">
		<!-- P. Def. increases by 16.48. Max CP increases by 52.37. -->
		<for>
			<add order="0x40" stat="pDef" val="16.476" />
			<add order="0x40" stat="maxCp" val="52.371" />
		</for>
	</option>
	<option id="22809" name="o_w_82_2u_18">
		<!-- P. Def. increases by 16.48. P. Atk. increases by 9.91. -->
		<for>
			<add order="0x40" stat="pDef" val="16.476" />
			<add order="0x40" stat="pAtk" val="9.91" />
		</for>
	</option>
	<option id="22810" name="o_w_82_2u_19">
		<!-- P. Def. increases by 16.48. M. Atk. increases by 12.34. -->
		<for>
			<add order="0x40" stat="pDef" val="16.476" />
			<add order="0x40" stat="mAtk" val="12.343" />
		</for>
	</option>
	<option id="22811" name="o_w_82_2u_20">
		<!-- P. Def. increases by 16.48. HP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="pDef" val="16.476" />
			<add order="0x40" stat="regHp" val="0.187" />
		</for>
	</option>
	<option id="22812" name="o_w_82_2u_21">
		<!-- P. Def. increases by 16.48. MP Regen increases by 0.12. -->
		<for>
			<add order="0x40" stat="pDef" val="16.476" />
			<add order="0x40" stat="regMp" val="0.121" />
		</for>
	</option>
	<option id="22813" name="o_w_82_2u_22">
		<!-- P. Def. increases by 16.48. CP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="pDef" val="16.476" />
			<add order="0x40" stat="regCp" val="0.187" />
		</for>
	</option>
	<option id="22814" name="o_w_82_2u_23">
		<!-- P. Def. increases by 16.48. Evasion increases by 1.26. -->
		<for>
			<add order="0x40" stat="pDef" val="16.476" />
			<add order="0x40" stat="rEvas" val="1.263" />
		</for>
	</option>
	<option id="22815" name="o_w_82_2u_24">
		<!-- P. Def. increases by 16.48. Accuracy increases by 1.26. -->
		<for>
			<add order="0x40" stat="pDef" val="16.476" />
			<add order="0x40" stat="accCombat" val="1.263" />
		</for>
	</option>
	<option id="22816" name="o_w_82_2u_25">
		<!-- P. Def. increases by 16.48. Critical increases by 9.68. -->
		<for>
			<add order="0x40" stat="pDef" val="16.476" />
			<add order="0x40" stat="rCrit" val="9.68" />
		</for>
	</option>
	<option id="22817" name="o_w_82_2u_26">
		<!-- M. Def. increases by 13.46. Max HP increases by 34.91 -->
		<for>
			<add order="0x40" stat="mDef" val="13.463" />
			<add order="0x40" stat="maxHp" val="34.914" />
		</for>
	</option>
	<option id="22818" name="o_w_82_2u_27">
		<!-- M. Def. increases by 13.46. Max HP increases by 41.6. -->
		<for>
			<add order="0x40" stat="mDef" val="13.463" />
			<add order="0x40" stat="maxMp" val="41.6" />
		</for>
	</option>
	<option id="22819" name="o_w_82_2u_28">
		<!-- M. Def. increases by 13.46. Max CP increases by 52.37. -->
		<for>
			<add order="0x40" stat="mDef" val="13.463" />
			<add order="0x40" stat="maxCp" val="52.371" />
		</for>
	</option>
	<option id="22820" name="o_w_82_2u_29">
		<!-- M. Def. increases by 13.46. P. Atk. increases by 9.91. -->
		<for>
			<add order="0x40" stat="mDef" val="13.463" />
			<add order="0x40" stat="pAtk" val="9.91" />
		</for>
	</option>
	<option id="22821" name="o_w_82_2u_30">
		<!-- M. Def. increases by 13.46. M. Atk. increases by 12.34. -->
		<for>
			<add order="0x40" stat="mDef" val="13.463" />
			<add order="0x40" stat="mAtk" val="12.343" />
		</for>
	</option>
	<option id="22822" name="o_w_82_2u_31">
		<!-- M. Def. increases by 13.46. HP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="mDef" val="13.463" />
			<add order="0x40" stat="regHp" val="0.187" />
		</for>
	</option>
	<option id="22823" name="o_w_82_2u_32">
		<!-- M. Def. increases by 13.46. MP Regen increases by 0.12. -->
		<for>
			<add order="0x40" stat="mDef" val="13.463" />
			<add order="0x40" stat="regMp" val="0.121" />
		</for>
	</option>
	<option id="22824" name="o_w_82_2u_33">
		<!-- M. Def. increases by 13.46. CP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="mDef" val="13.463" />
			<add order="0x40" stat="regCp" val="0.187" />
		</for>
	</option>
	<option id="22825" name="o_w_82_2u_34">
		<!-- M. Def. increases by 13.46. Evasion increases by 1.26. -->
		<for>
			<add order="0x40" stat="mDef" val="13.463" />
			<add order="0x40" stat="rEvas" val="1.263" />
		</for>
	</option>
	<option id="22826" name="o_w_82_2u_35">
		<!-- M. Def. increases by 13.46. Accuracy increases by 1.26. -->
		<for>
			<add order="0x40" stat="mDef" val="13.463" />
			<add order="0x40" stat="accCombat" val="1.263" />
		</for>
	</option>
	<option id="22827" name="o_w_82_2u_36">
		<!-- M. Def. increases by 13.46. Critical increases by 9.68. -->
		<for>
			<add order="0x40" stat="mDef" val="13.463" />
			<add order="0x40" stat="rCrit" val="9.68" />
		</for>
	</option>
	<option id="22828" name="o_w_82_2u_37">
		<!-- Max HP increases by 38.09 Max HP increases by 41.6. -->
		<for>
			<add order="0x40" stat="maxHp" val="38.088" />
			<add order="0x40" stat="maxMp" val="41.6" />
		</for>
	</option>
	<option id="22829" name="o_w_82_2u_38">
		<!-- Max HP increases by 38.09 Max CP increases by 52.37. -->
		<for>
			<add order="0x40" stat="maxHp" val="38.088" />
			<add order="0x40" stat="maxCp" val="52.371" />
		</for>
	</option>
	<option id="22830" name="o_w_82_2u_39">
		<!-- Max HP increases by 38.09 P. Atk. increases by 9.91. -->
		<for>
			<add order="0x40" stat="maxHp" val="38.088" />
			<add order="0x40" stat="pAtk" val="9.91" />
		</for>
	</option>
	<option id="22831" name="o_w_82_2u_40">
		<!-- Max HP increases by 38.09 M. Atk. increases by 12.34. -->
		<for>
			<add order="0x40" stat="maxHp" val="38.088" />
			<add order="0x40" stat="mAtk" val="12.343" />
		</for>
	</option>
	<option id="22832" name="o_w_82_2u_41">
		<!-- Max HP increases by 38.09 HP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="maxHp" val="38.088" />
			<add order="0x40" stat="regHp" val="0.187" />
		</for>
	</option>
	<option id="22833" name="o_w_82_2u_42">
		<!-- Max HP increases by 38.09 MP Regen increases by 0.12. -->
		<for>
			<add order="0x40" stat="maxHp" val="38.088" />
			<add order="0x40" stat="regMp" val="0.121" />
		</for>
	</option>
	<option id="22834" name="o_w_82_2u_43">
		<!-- Max HP increases by 38.09 CP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="maxHp" val="38.088" />
			<add order="0x40" stat="regCp" val="0.187" />
		</for>
	</option>
	<option id="22835" name="o_w_82_2u_44">
		<!-- Max HP increases by 38.09 Evasion increases by 1.26. -->
		<for>
			<add order="0x40" stat="maxHp" val="38.088" />
			<add order="0x40" stat="rEvas" val="1.263" />
		</for>
	</option>
	<option id="22836" name="o_w_82_2u_45">
		<!-- Max HP increases by 38.09 Accuracy increases by 1.26. -->
		<for>
			<add order="0x40" stat="maxHp" val="38.088" />
			<add order="0x40" stat="accCombat" val="1.263" />
		</for>
	</option>
	<option id="22837" name="o_w_82_2u_46">
		<!-- Max HP increases by 38.09 Critical increases by 9.68. -->
		<for>
			<add order="0x40" stat="maxHp" val="38.088" />
			<add order="0x40" stat="rCrit" val="9.68" />
		</for>
	</option>
	<option id="22838" name="o_w_82_2u_47">
		<!-- Max HP increases by 45.38. Max CP increases by 52.37. -->
		<for>
			<add order="0x40" stat="maxMp" val="45.382" />
			<add order="0x40" stat="maxCp" val="52.371" />
		</for>
	</option>
	<option id="22839" name="o_w_82_2u_48">
		<!-- Max HP increases by 45.38. P. Atk. increases by 9.91. -->
		<for>
			<add order="0x40" stat="maxMp" val="45.382" />
			<add order="0x40" stat="pAtk" val="9.91" />
		</for>
	</option>
	<option id="22840" name="o_w_82_2u_49">
		<!-- Max HP increases by 45.38. M. Atk. increases by 12.34. -->
		<for>
			<add order="0x40" stat="maxMp" val="45.382" />
			<add order="0x40" stat="mAtk" val="12.343" />
		</for>
	</option>
	<option id="22841" name="o_w_82_2u_50">
		<!-- Max HP increases by 45.38. HP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="maxMp" val="45.382" />
			<add order="0x40" stat="regHp" val="0.187" />
		</for>
	</option>
	<option id="22842" name="o_w_82_2u_51">
		<!-- Max HP increases by 45.38. MP Regen increases by 0.12. -->
		<for>
			<add order="0x40" stat="maxMp" val="45.382" />
			<add order="0x40" stat="regMp" val="0.121" />
		</for>
	</option>
	<option id="22843" name="o_w_82_2u_52">
		<!-- Max HP increases by 45.38. CP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="maxMp" val="45.382" />
			<add order="0x40" stat="regCp" val="0.187" />
		</for>
	</option>
	<option id="22844" name="o_w_82_2u_53">
		<!-- Max HP increases by 45.38. Evasion increases by 1.26. -->
		<for>
			<add order="0x40" stat="maxMp" val="45.382" />
			<add order="0x40" stat="rEvas" val="1.263" />
		</for>
	</option>
	<option id="22845" name="o_w_82_2u_54">
		<!-- Max HP increases by 45.38. Accuracy increases by 1.26. -->
		<for>
			<add order="0x40" stat="maxMp" val="45.382" />
			<add order="0x40" stat="accCombat" val="1.263" />
		</for>
	</option>
	<option id="22846" name="o_w_82_2u_55">
		<!-- Max HP increases by 45.38. Critical increases by 9.68. -->
		<for>
			<add order="0x40" stat="maxMp" val="45.382" />
			<add order="0x40" stat="rCrit" val="9.68" />
		</for>
	</option>
	<option id="22847" name="o_w_82_2u_56">
		<!-- Max CP increases by 57.13. P. Atk. increases by 9.91. -->
		<for>
			<add order="0x40" stat="maxCp" val="57.132" />
			<add order="0x40" stat="pAtk" val="9.91" />
		</for>
	</option>
	<option id="22848" name="o_w_82_2u_57">
		<!-- Max CP increases by 57.13. M. Atk. increases by 12.34. -->
		<for>
			<add order="0x40" stat="maxCp" val="57.132" />
			<add order="0x40" stat="mAtk" val="12.343" />
		</for>
	</option>
	<option id="22849" name="o_w_82_2u_58">
		<!-- Max CP increases by 57.13. HP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="maxCp" val="57.132" />
			<add order="0x40" stat="regHp" val="0.187" />
		</for>
	</option>
	<option id="22850" name="o_w_82_2u_59">
		<!-- Max CP increases by 57.13. MP Regen increases by 0.12. -->
		<for>
			<add order="0x40" stat="maxCp" val="57.132" />
			<add order="0x40" stat="regMp" val="0.121" />
		</for>
	</option>
	<option id="22851" name="o_w_82_2u_60">
		<!-- Max CP increases by 57.13. CP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="maxCp" val="57.132" />
			<add order="0x40" stat="regCp" val="0.187" />
		</for>
	</option>
	<option id="22852" name="o_w_82_2u_61">
		<!-- Max CP increases by 57.13. Evasion increases by 1.26. -->
		<for>
			<add order="0x40" stat="maxCp" val="57.132" />
			<add order="0x40" stat="rEvas" val="1.263" />
		</for>
	</option>
	<option id="22853" name="o_w_82_2u_62">
		<!-- Max CP increases by 57.13. Accuracy increases by 1.26. -->
		<for>
			<add order="0x40" stat="maxCp" val="57.132" />
			<add order="0x40" stat="accCombat" val="1.263" />
		</for>
	</option>
	<option id="22854" name="o_w_82_2u_63">
		<!-- Max CP increases by 57.13. Critical increases by 9.68. -->
		<for>
			<add order="0x40" stat="maxCp" val="57.132" />
			<add order="0x40" stat="rCrit" val="9.68" />
		</for>
	</option>
	<option id="22855" name="o_w_82_2u_64">
		<!-- P. Atk. increases by 10.81. M. Atk. increases by 12.34. -->
		<for>
			<add order="0x40" stat="pAtk" val="10.811" />
			<add order="0x40" stat="mAtk" val="12.343" />
		</for>
	</option>
	<option id="22856" name="o_w_82_2u_65">
		<!-- P. Atk. increases by 10.81. HP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="pAtk" val="10.811" />
			<add order="0x40" stat="regHp" val="0.187" />
		</for>
	</option>
	<option id="22857" name="o_w_82_2u_66">
		<!-- P. Atk. increases by 10.81. MP Regen increases by 0.12. -->
		<for>
			<add order="0x40" stat="pAtk" val="10.811" />
			<add order="0x40" stat="regMp" val="0.121" />
		</for>
	</option>
	<option id="22858" name="o_w_82_2u_67">
		<!-- P. Atk. increases by 10.81. CP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="pAtk" val="10.811" />
			<add order="0x40" stat="regCp" val="0.187" />
		</for>
	</option>
	<option id="22859" name="o_w_82_2u_68">
		<!-- P. Atk. increases by 10.81. Evasion increases by 1.26. -->
		<for>
			<add order="0x40" stat="pAtk" val="10.811" />
			<add order="0x40" stat="rEvas" val="1.263" />
		</for>
	</option>
	<option id="22860" name="o_w_82_2u_69">
		<!-- P. Atk. increases by 10.81. Accuracy increases by 1.26. -->
		<for>
			<add order="0x40" stat="pAtk" val="10.811" />
			<add order="0x40" stat="accCombat" val="1.263" />
		</for>
	</option>
	<option id="22861" name="o_w_82_2u_70">
		<!-- P. Atk. increases by 10.81. Critical increases by 9.68. -->
		<for>
			<add order="0x40" stat="pAtk" val="10.811" />
			<add order="0x40" stat="rCrit" val="9.68" />
		</for>
	</option>
	<option id="22862" name="o_w_82_2u_71">
		<!-- M. Atk. increases by 13.47. HP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="mAtk" val="13.465" />
			<add order="0x40" stat="regHp" val="0.187" />
		</for>
	</option>
	<option id="22863" name="o_w_82_2u_72">
		<!-- M. Atk. increases by 13.47. MP Regen increases by 0.12. -->
		<for>
			<add order="0x40" stat="mAtk" val="13.465" />
			<add order="0x40" stat="regMp" val="0.121" />
		</for>
	</option>
	<option id="22864" name="o_w_82_2u_73">
		<!-- M. Atk. increases by 13.47. CP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="mAtk" val="13.465" />
			<add order="0x40" stat="regCp" val="0.187" />
		</for>
	</option>
	<option id="22865" name="o_w_82_2u_74">
		<!-- M. Atk. increases by 13.47. Evasion increases by 1.26. -->
		<for>
			<add order="0x40" stat="mAtk" val="13.465" />
			<add order="0x40" stat="rEvas" val="1.263" />
		</for>
	</option>
	<option id="22866" name="o_w_82_2u_75">
		<!-- M. Atk. increases by 13.47. Accuracy increases by 1.26. -->
		<for>
			<add order="0x40" stat="mAtk" val="13.465" />
			<add order="0x40" stat="accCombat" val="1.263" />
		</for>
	</option>
	<option id="22867" name="o_w_82_2u_76">
		<!-- M. Atk. increases by 13.47. Critical increases by 9.68. -->
		<for>
			<add order="0x40" stat="mAtk" val="13.465" />
			<add order="0x40" stat="rCrit" val="9.68" />
		</for>
	</option>
	<option id="22868" name="o_w_82_2u_77">
		<!-- HP Regen increases by 0.2. MP Regen increases by 0.12. -->
		<for>
			<add order="0x40" stat="regHp" val="0.204" />
			<add order="0x40" stat="regMp" val="0.121" />
		</for>
	</option>
	<option id="22869" name="o_w_82_2u_78">
		<!-- HP Regen increases by 0.2. CP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="regHp" val="0.204" />
			<add order="0x40" stat="regCp" val="0.187" />
		</for>
	</option>
	<option id="22870" name="o_w_82_2u_79">
		<!-- HP Regen increases by 0.2. Evasion increases by 1.26. -->
		<for>
			<add order="0x40" stat="regHp" val="0.204" />
			<add order="0x40" stat="rEvas" val="1.263" />
		</for>
	</option>
	<option id="22871" name="o_w_82_2u_80">
		<!-- HP Regen increases by 0.2. Accuracy increases by 1.26. -->
		<for>
			<add order="0x40" stat="regHp" val="0.204" />
			<add order="0x40" stat="accCombat" val="1.263" />
		</for>
	</option>
	<option id="22872" name="o_w_82_2u_81">
		<!-- HP Regen increases by 0.2. Critical increases by 9.68. -->
		<for>
			<add order="0x40" stat="regHp" val="0.204" />
			<add order="0x40" stat="rCrit" val="9.68" />
		</for>
	</option>
	<option id="22873" name="o_w_82_2u_82">
		<!-- MP Regen increases by 0.13. CP Regen increases by 0.19. -->
		<for>
			<add order="0x40" stat="regMp" val="0.132" />
			<add order="0x40" stat="regCp" val="0.187" />
		</for>
	</option>
	<option id="22874" name="o_w_82_2u_83">
		<!-- MP Regen increases by 0.13. Evasion increases by 1.26. -->
		<for>
			<add order="0x40" stat="regMp" val="0.132" />
			<add order="0x40" stat="rEvas" val="1.263" />
		</for>
	</option>
	<option id="22875" name="o_w_82_2u_84">
		<!-- MP Regen increases by 0.13. Accuracy increases by 1.26. -->
		<for>
			<add order="0x40" stat="regMp" val="0.132" />
			<add order="0x40" stat="accCombat" val="1.263" />
		</for>
	</option>
	<option id="22876" name="o_w_82_2u_85">
		<!-- MP Regen increases by 0.13. Critical increases by 9.7. -->
		<for>
			<add order="0x40" stat="regMp" val="0.132" />
			<add order="0x40" stat="rCrit" val="9.68" />
		</for>
	</option>
	<option id="22877" name="o_w_82_2u_86">
		<!-- CP Regen increases by 0.2. Evasion increases by 1.26. -->
		<for>
			<add order="0x40" stat="regCp" val="0.204" />
			<add order="0x40" stat="rEvas" val="1.263" />
		</for>
	</option>
	<option id="22878" name="o_w_82_2u_87">
		<!-- CP Regen increases by 0.2. Accuracy increases by 1.26. -->
		<for>
			<add order="0x40" stat="regCp" val="0.204" />
			<add order="0x40" stat="accCombat" val="1.263" />
		</for>
	</option>
	<option id="22879" name="o_w_82_2u_88">
		<!-- CP Regen increases by 0.2. Critical increases by 9.68. -->
		<for>
			<add order="0x40" stat="regCp" val="0.204" />
			<add order="0x40" stat="rCrit" val="9.68" />
		</for>
	</option>
	<option id="22880" name="o_w_82_2u_89">
		<!-- Evasion increases by 1.38. Accuracy increases by 1.26. -->
		<for>
			<add order="0x40" stat="rEvas" val="1.378" />
			<add order="0x40" stat="accCombat" val="1.263" />
		</for>
	</option>
	<option id="22881" name="o_w_82_2u_90">
		<!-- Evasion increases by 1.38. Critical increases by 9.68. -->
		<for>
			<add order="0x40" stat="rEvas" val="1.378" />
			<add order="0x40" stat="rCrit" val="9.68" />
		</for>
	</option>
	<option id="22882" name="o_w_82_2u_91">
		<!-- Accuracy increases by 1.38. Critical increases by 9.68. -->
		<for>
			<add order="0x40" stat="accCombat" val="1.378" />
			<add order="0x40" stat="rCrit" val="9.68" />
		</for>
	</option>
	<option id="22883" name="o_s_82_2s_1">
		<!-- Active: Head size increases temporarily. Increase. -->
		<active_skill id="3203" level="1" /> <!-- Item Skill: Mystery Skill -->
	</option>
	<option id="22884" name="o_s_82_2s_2">
		<!-- Active: Temporarily increases lung capacity. -->
		<active_skill id="3143" level="10" /> <!-- Item Skill: Kiss of Eva -->
	</option>
	<option id="22885" name="o_s_82_2s_3">
		<!-- Active: Increases the height from which you can jump without sustaining damage for a fixed time. -->
		<active_skill id="3144" level="10" /> <!-- Item Skill: Acrobatics -->
	</option>
	<option id="22886" name="o_s_82_2s_4">
		<!-- Active: Increases Resistance to damage from falling. -->
		<active_skill id="3145" level="10" /> <!-- Item Skill: Iron Body -->
	</option>
	<option id="22887" name="o_s_82_2s_5">
		<!-- Active: Ignites a firecracker. -->
		<active_skill id="3156" level="1" /> <!-- Item Skill: Firework -->
	</option>
	<option id="22888" name="o_s_82_2s_6">
		<!-- Active: Temporarily plays music. -->
		<active_skill id="3206" level="1" /> <!-- Item Skill: Music -->
	</option>
	<option id="22889" name="o_s_82_2s_7">
		<!-- Active: Ignites a large firecracker. -->
		<active_skill id="3157" level="1" /> <!-- Item Skill: Large Firework -->
	</option>
	<option id="22890" name="o_s_82_2s_8">
		<!-- Chance: During a physical attack, temporarily decreases the target's attacking desire for oneself. -->
		<attack_skill id="3081" level="10" chance="1.0" /> <!-- Item Skill: Charm -->
	</option>
	<option id="22891" name="o_s_82_2s_9">
		<!-- Chance: During a physical attack, temporarily stimulates the target's attacking desire. -->
		<attack_skill id="3080" level="10" chance="1.0" /> <!-- Item Skill: Aggression -->
	</option>
	<option id="22892" name="o_s_82_2s_10">
		<!-- Chance: During a physical attack, temporarily decreases the target's moving speed. -->
		<attack_skill id="3083" level="10" chance="1.0" /> <!-- Item Skill: Slow -->
	</option>
	<option id="22893" name="o_s_82_2s_11">
		<!-- Chance: During a critical attack, temporarily decreases the target's attacking desire for oneself. -->
		<critical_skill id="3109" level="10" chance="5.0" /> <!-- Item Skill: Aggression Down -->
	</option>
	<option id="22894" name="o_s_82_2s_12">
		<!-- Chance: During a critical attack, temporarily stimulates the target's attacking desire. -->
		<critical_skill id="3108" level="10" chance="5.0" /> <!-- Item Skill: Aggression Up -->
	</option>
	<option id="22895" name="o_s_82_2s_13">
		<!-- Chance: During a critical attack, temporarily decreases the target's moving speed. -->
		<critical_skill id="3111" level="10" chance="5.0" /> <!-- Item Skill: Slow -->
	</option>
	<option id="22896" name="o_s_82_2s_14">
		<!-- Chance: Instantly decreases a target's moving speed during a magic attack. Effect 3. -->
		<magic_skill id="3096" level="10" chance="2.0" /> <!-- Item Skill: Slow -->
	</option>
	<option id="22897" name="o_s_82_2s_15">
		<!-- Passive: Increases lung capacity. -->
		<passive_skill id="3252" level="10" /> <!-- Item Skill: Kiss of Eva -->
	</option>
	<option id="22898" name="o_s_82_2s_16">
		<!-- Passive: Increases the height from which you can jump without sustaining damage. -->
		<passive_skill id="3253" level="10" /> <!-- Item Skill: Acrobatics -->
	</option>
	<option id="22899" name="o_s_82_2s_17">
		<!-- Passive: Increases Resistance to damage from falling. -->
		<passive_skill id="3254" level="10" /> <!-- Item Skill: Iron Body -->
	</option>
</list>