<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="31300" templateId="31300" clientName="Drumond" serverName="trader_drumond" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="17" special="17" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>trader_drumond</ai>
			<ai_param name="fnHi" val="trader_drumond001.htm" />
			<ai_param name="fnSell" val="trader_drumond002.htm" />
			<ai_param name="fnBuy" val="trader_drumond003.htm" />
			<ai_param name="fnUnableItemSell" val="trader_drumond005.htm" />
			<ai_param name="fnYouAreChaotic" val="trader_drumond006.htm" />
			<ai_param name="fnNowSiege" val="trader_drumond007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="140" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31301" templateId="31301" clientName="Nils" serverName="trader_nils" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="21.5" special="21.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>trader_nils</ai>
			<ai_param name="fnHi" val="trader_nils001.htm" />
			<ai_param name="fnSell" val="trader_nils002.htm" />
			<ai_param name="fnBuy" val="trader_nils003.htm" />
			<ai_param name="fnUnableItemSell" val="trader_nils005.htm" />
			<ai_param name="fnYouAreChaotic" val="trader_nils006.htm" />
			<ai_param name="fnNowSiege" val="trader_nils007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31302" templateId="31302" clientName="Vladimir" serverName="trader_vladimir" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>trader_vladimir</ai>
			<ai_param name="fnHi" val="trader_vladimir001.htm" />
			<ai_param name="fnSell" val="trader_vladimir002.htm" />
			<ai_param name="fnBuy" val="trader_vladimir003.htm" />
			<ai_param name="fnUnableItemSell" val="trader_vladimir005.htm" />
			<ai_param name="fnYouAreChaotic" val="trader_vladimir006.htm" />
			<ai_param name="fnNowSiege" val="trader_vladimir007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31303" templateId="31303" clientName="Alisha" serverName="trader_alisha" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25.3" special="25.3" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>trader_alisha</ai>
			<ai_param name="fnHi" val="trader_alisha001.htm" />
			<ai_param name="fnSell" val="trader_alisha002.htm" />
			<ai_param name="fnBuy" val="trader_alisha003.htm" />
			<ai_param name="fnUnableItemSell" val="trader_alisha005.htm" />
			<ai_param name="fnYouAreChaotic" val="trader_alisha006.htm" />
			<ai_param name="fnNowSiege" val="trader_alisha007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31304" templateId="31304" clientName="Astrid" serverName="trader_astrid" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>trader_astrid</ai>
			<ai_param name="fnHi" val="trader_astrid001.htm" />
			<ai_param name="fnSell" val="trader_astrid002.htm" />
			<ai_param name="fnBuy" val="trader_astrid003.htm" />
			<ai_param name="fnUnableItemSell" val="trader_astrid005.htm" />
			<ai_param name="fnYouAreChaotic" val="trader_astrid006.htm" />
			<ai_param name="fnNowSiege" val="trader_astrid007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="120" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31305" templateId="31305" clientName="Candice" serverName="trader_candice" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="18.5" special="18.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>trader_candice</ai>
			<ai_param name="fnHi" val="trader_candice001.htm" />
			<ai_param name="fnSell" val="trader_candice002.htm" />
			<ai_param name="fnBuy" val="trader_candice003.htm" />
			<ai_param name="fnUnableItemSell" val="trader_candice005.htm" />
			<ai_param name="fnYouAreChaotic" val="trader_candice006.htm" />
			<ai_param name="fnNowSiege" val="trader_candice007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="87" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31306" templateId="31306" clientName="Natasha" serverName="trader_natasha" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="24.5" special="24.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>trader_natasha</ai>
			<ai_param name="fnHi" val="trader_natasha001.htm" />
			<ai_param name="fnSell" val="trader_natasha002.htm" />
			<ai_param name="fnBuy" val="trader_natasha003.htm" />
			<ai_param name="fnUnableItemSell" val="trader_natasha005.htm" />
			<ai_param name="fnYouAreChaotic" val="trader_natasha006.htm" />
			<ai_param name="fnNowSiege" val="trader_natasha007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31307" templateId="31307" clientName="Weber" serverName="trader_weber" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="21.5" special="21.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>trader_weber</ai>
			<ai_param name="fnHi" val="trader_weber001.htm" />
			<ai_param name="fnSell" val="trader_weber002.htm" />
			<ai_param name="fnBuy" val="trader_weber003.htm" />
			<ai_param name="fnUnableItemSell" val="trader_weber005.htm" />
			<ai_param name="fnYouAreChaotic" val="trader_weber006.htm" />
			<ai_param name="fnNowSiege" val="trader_weber007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31308" templateId="31308" clientName="Achim" serverName="symbol_maker_achim" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>symbol_maker_achim</ai>
			<ai_param name="fnHi" val="symbol_maker001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="120" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2SymbolMaker</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31309" templateId="31309" clientName="Woods" serverName="pet_manager_woods" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="21.5" special="21.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>pet_manager_woods</ai>
			<ai_param name="fnHi" val="pet_manager_woods001.htm" />
			<ai_param name="fnSell" val="pet_manager_woods002.htm" />
			<ai_param name="fnBuy" val="pet_manager_woods003.htm" />
			<ai_param name="fnUnableItemSell" val="pet_manager_woods005.htm" />
			<ai_param name="fnYouAreChaotic" val="pet_manager_woods006.htm" />
			<ai_param name="fnNowSiege" val="pet_manager_woods007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="HavePet" val="1" />
			<ai_param name="silhouette" val="kaiser" />
			<ai_param name="id_grown_pet1" val="12" />
			<ai_param name="class_id_baby_pet1" val="pet_wolf_a" />
			<ai_param name="min_lv_pet1" val="55" />
			<ai_param name="check_min_lv_pet1" val="1" />
			<ai_param name="id_grown_pet2" val="18" />
			<ai_param name="class_id_baby_pet2" val="pet_baby_buffalo" />
			<ai_param name="min_lv_pet2" val="55" />
			<ai_param name="check_min_lv_pet2" val="1" />
			<ai_param name="id_grown_pet3" val="19" />
			<ai_param name="class_id_baby_pet3" val="pet_baby_kukaburo" />
			<ai_param name="min_lv_pet3" val="55" />
			<ai_param name="check_min_lv_pet3" val="1" />
			<ai_param name="id_grown_pet4" val="20" />
			<ai_param name="class_id_baby_pet4" val="pet_baby_cougar" />
			<ai_param name="min_lv_pet4" val="55" />
			<ai_param name="check_min_lv_pet4" val="1" />
			<ai_param name="id_grown_pet5" val="21" />
			<ai_param name="class_id_baby_pet5" val="grown_up_wolf" />
			<ai_param name="min_lv_pet5" val="70" />
			<ai_param name="check_min_lv_pet5" val="1" />
			<ai_item name="item_baby_pet1" id="2375" /> <!-- Wolf Collar -->
			<ai_item name="item_grown_pet1" id="9882" /> <!-- Great Wolf Necklace -->
			<ai_item name="item_baby_pet2" id="6648" /> <!-- Baby Buffalo Panpipe -->
			<ai_item name="item_grown_pet2" id="10311" /> <!-- Improved Buffalo Panpipe -->
			<ai_item name="item_baby_pet3" id="6650" /> <!-- Baby Kookaburra Ocarina -->
			<ai_item name="item_grown_pet3" id="10313" /> <!-- Improved Kookaburra Ocarina -->
			<ai_item name="item_baby_pet4" id="6649" /> <!-- Baby Cougar Chime -->
			<ai_item name="item_grown_pet4" id="10312" /> <!-- Improved Cougar Chime -->
			<ai_item name="item_baby_pet5" id="9882" /> <!-- Great Wolf Necklace -->
			<ai_item name="item_grown_pet5" id="10426" /> <!-- Fenrir Necklace -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2PetManager</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31310" templateId="31310" clientName="Rafael" serverName="rafael" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="23" special="23" />
			<height normal="31" special="31" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.25" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>rafael</ai>
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DRAGON</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31311" templateId="31311" clientName="Hugin" serverName="warehouse_keeper_hugin" level="70" type="warehouse_keeper">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="17" special="17" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>warehouse_keeper_hugin</ai>
			<ai_param name="fnHi" val="warehouse_keeper_hugin001.htm" />
			<ai_param name="fnBye" val="warehouse_keeper_hugin002.htm" />
			<ai_param name="fnYouAreChaotic" val="warehouse_keeper_hugin003.htm" />
			<ai_param name="fnClassMismatch" val="warehouse_keeper_hugin004.htm" />
			<ai_param name="fnEmpty" val="warehouse_keeper_hugin005.htm" />
			<ai_param name="fnNowSiege" val="warehouse_keeper_hugin006.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="150" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Warehouse</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31312" templateId="31312" clientName="Durin" serverName="warehouse_keeper_durin" level="70" type="warehouse_keeper">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="17" special="17" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>warehouse_keeper_durin</ai>
			<ai_param name="fnHi" val="warehouse_keeper_durin001.htm" />
			<ai_param name="fnBye" val="warehouse_keeper_durin002.htm" />
			<ai_param name="fnYouAreChaotic" val="warehouse_keeper_durin003.htm" />
			<ai_param name="fnClassMismatch" val="warehouse_keeper_durin004.htm" />
			<ai_param name="fnEmpty" val="warehouse_keeper_durin005.htm" />
			<ai_param name="fnNowSiege" val="warehouse_keeper_durin006.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="93" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Warehouse</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31313" templateId="31313" clientName="Lunin" serverName="warehouse_keeper_lunin" level="70" type="warehouse_keeper">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="17.5" special="17.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>warehouse_keeper_lunin</ai>
			<ai_param name="fnHi" val="warehouse_keeper_lunin001.htm" />
			<ai_param name="fnBye" val="warehouse_keeper_lunin002.htm" />
			<ai_param name="fnYouAreChaotic" val="warehouse_keeper_lunin003.htm" />
			<ai_param name="fnClassMismatch" val="warehouse_keeper_lunin004.htm" />
			<ai_param name="fnEmpty" val="warehouse_keeper_lunin005.htm" />
			<ai_param name="fnNowSiege" val="warehouse_keeper_lunin006.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="104" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Warehouse</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31314" templateId="31314" clientName="Donal" serverName="warehouse_chief_donal" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="17.5" special="17.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>warehouse_chief_donal</ai>
			<ai_param name="fnHi" val="warehouse_chief_donal001.htm" />
			<ai_param name="fnClassMismatch" val="master_lv3_ware002.htm" />
			<ai_param name="fnClassList1" val="master_lv3_ware003f.htm" />
			<ai_param name="fnClassList2" val="master_lv3_ware003m.htm" />
			<ai_param name="fnClassList3" val="master_lv3_ware003s.htm" />
			<ai_param name="fnClassList4" val="master_lv3_ware003o.htm" />
			<ai_param name="fnClassList5" val="master_lv3_ware003s.htm" />
			<ai_param name="fnYouAreSecondClass" val="master_lv3_ware004.htm" />
			<ai_param name="fnYouAreThirdClass" val="master_lv3_ware005.htm" />
			<ai_param name="fnLowLevelNoProof11" val="master_lv3_ware008fa.htm" />
			<ai_param name="fnLowLevelNoProof12" val="master_lv3_ware008fb.htm" />
			<ai_param name="fnLowLevelNoProof13" val="master_lv3_ware008fc.htm" />
			<ai_param name="fnLowLevelNoProof21" val="master_lv3_ware008ma.htm" />
			<ai_param name="fnLowLevelNoProof22" val="master_lv3_ware008mb.htm" />
			<ai_param name="fnLowLevelNoProof23" val="master_lv3_ware008mc.htm" />
			<ai_param name="fnLowLevelNoProof31" val="master_lv3_ware008sa.htm" />
			<ai_param name="fnLowLevelNoProof32" val="master_lv3_ware008sb.htm" />
			<ai_param name="fnLowLevelNoProof33" val="master_lv3_ware008sc.htm" />
			<ai_param name="fnLowLevelNoProof41" val="master_lv3_ware008oa.htm" />
			<ai_param name="fnLowLevelNoProof42" val="master_lv3_ware008ob.htm" />
			<ai_param name="fnLowLevelNoProof43" val="master_lv3_ware008oc.htm" />
			<ai_param name="fnLowLevelNoProof51" val="master_lv3_ware008sa.htm" />
			<ai_param name="fnLowLevelNoProof52" val="master_lv3_ware008sb.htm" />
			<ai_param name="fnLowLevelNoProof53" val="master_lv3_ware008sc.htm" />
			<ai_param name="fnLowLevel11" val="master_lv3_ware009fa.htm" />
			<ai_param name="fnLowLevel12" val="master_lv3_ware009fb.htm" />
			<ai_param name="fnLowLevel13" val="master_lv3_ware009fc.htm" />
			<ai_param name="fnLowLevel21" val="master_lv3_ware009ma.htm" />
			<ai_param name="fnLowLevel22" val="master_lv3_ware009mb.htm" />
			<ai_param name="fnLowLevel23" val="master_lv3_ware009mc.htm" />
			<ai_param name="fnLowLevel31" val="master_lv3_ware009sa.htm" />
			<ai_param name="fnLowLevel32" val="master_lv3_ware009sb.htm" />
			<ai_param name="fnLowLevel33" val="master_lv3_ware009sc.htm" />
			<ai_param name="fnLowLevel41" val="master_lv3_ware009oa.htm" />
			<ai_param name="fnLowLevel42" val="master_lv3_ware009ob.htm" />
			<ai_param name="fnLowLevel43" val="master_lv3_ware009oc.htm" />
			<ai_param name="fnLowLevel51" val="master_lv3_ware009sa.htm" />
			<ai_param name="fnLowLevel52" val="master_lv3_ware009sb.htm" />
			<ai_param name="fnLowLevel53" val="master_lv3_ware009sc.htm" />
			<ai_param name="fnNoProof11" val="master_lv3_ware010fa.htm" />
			<ai_param name="fnNoProof12" val="master_lv3_ware010fb.htm" />
			<ai_param name="fnNoProof13" val="master_lv3_ware010fc.htm" />
			<ai_param name="fnNoProof21" val="master_lv3_ware010ma.htm" />
			<ai_param name="fnNoProof22" val="master_lv3_ware010mb.htm" />
			<ai_param name="fnNoProof23" val="master_lv3_ware010mc.htm" />
			<ai_param name="fnNoProof31" val="master_lv3_ware010sa.htm" />
			<ai_param name="fnNoProof32" val="master_lv3_ware010sb.htm" />
			<ai_param name="fnNoProof33" val="master_lv3_ware010sc.htm" />
			<ai_param name="fnNoProof41" val="master_lv3_ware010oa.htm" />
			<ai_param name="fnNoProof42" val="master_lv3_ware010ob.htm" />
			<ai_param name="fnNoProof43" val="master_lv3_ware010oc.htm" />
			<ai_param name="fnNoProof51" val="master_lv3_ware010sa.htm" />
			<ai_param name="fnNoProof52" val="master_lv3_ware010sb.htm" />
			<ai_param name="fnNoProof53" val="master_lv3_ware010sc.htm" />
			<ai_param name="fnAfterClassChange11" val="master_lv3_ware011fa.htm" />
			<ai_param name="fnAfterClassChange12" val="master_lv3_ware011fb.htm" />
			<ai_param name="fnAfterClassChange13" val="master_lv3_ware011fc.htm" />
			<ai_param name="fnAfterClassChange21" val="master_lv3_ware011ma.htm" />
			<ai_param name="fnAfterClassChange22" val="master_lv3_ware011mb.htm" />
			<ai_param name="fnAfterClassChange23" val="master_lv3_ware011mc.htm" />
			<ai_param name="fnAfterClassChange31" val="master_lv3_ware011sa.htm" />
			<ai_param name="fnAfterClassChange32" val="master_lv3_ware011sb.htm" />
			<ai_param name="fnAfterClassChange33" val="master_lv3_ware011sc.htm" />
			<ai_param name="fnAfterClassChange41" val="master_lv3_ware011oa.htm" />
			<ai_param name="fnAfterClassChange42" val="master_lv3_ware011ob.htm" />
			<ai_param name="fnAfterClassChange43" val="master_lv3_ware011oc.htm" />
			<ai_param name="fnAfterClassChange51" val="master_lv3_ware011sa.htm" />
			<ai_param name="fnAfterClassChange52" val="master_lv3_ware011sb.htm" />
			<ai_param name="fnAfterClassChange53" val="master_lv3_ware011sc.htm" />
			<ai_param name="fnYouAreFirstClass" val="master_lv3_ware012.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="93" />
			<ai_param name="chk_my_cat" val="sub_group_ware" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2VillageMasterDwarf</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31315" templateId="31315" clientName="Daisy" serverName="freighter_daisy" level="70" type="warehouse_keeper">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="18" special="18" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>freighter_daisy</ai>
			<ai_param name="fnHi" val="freighter_daisy001.htm" />
			<ai_param name="fnBye" val="freighter_daisy002.htm" />
			<ai_param name="fnYouAreChaotic" val="freighter_daisy003.htm" />
			<ai_param name="fnClassMismatch" val="freighter_daisy004.htm" />
			<ai_param name="fnEmpty" val="freighter_daisy005.htm" />
			<ai_param name="fnNowSiege" val="freighter_daisy006.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="74" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Warehouse</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31316" templateId="31316" clientName="Vincenz" serverName="blacksmith_vincenz" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="16.5" special="16.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>blacksmith_vincenz</ai>
			<ai_param name="fnHi" val="blacksmith_vincenz001.htm" />
			<ai_param name="fnClassMismatch" val="blacksmith_vincenz003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="93" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="89" /> <!-- Big Hammer -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Trainer</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31317" templateId="31317" clientName="Lombert" serverName="head_blacksmith_lombert" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="16.5" special="16.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>head_blacksmith_lombert</ai>
			<ai_param name="fnHi" val="head_blacksmith_lombert001.htm" />
			<ai_param name="fnClassMismatch" val="master_lv3_black002.htm" />
			<ai_param name="fnClassList1" val="master_lv3_black003f.htm" />
			<ai_param name="fnClassList2" val="master_lv3_black003m.htm" />
			<ai_param name="fnClassList3" val="master_lv3_black003s.htm" />
			<ai_param name="fnClassList4" val="master_lv3_black003o.htm" />
			<ai_param name="fnClassList5" val="master_lv3_black003s.htm" />
			<ai_param name="fnYouAreSecondClass" val="master_lv3_black004.htm" />
			<ai_param name="fnYouAreThirdClass" val="master_lv3_black005.htm" />
			<ai_param name="fnLowLevelNoProof11" val="master_lv3_black008fa.htm" />
			<ai_param name="fnLowLevelNoProof12" val="master_lv3_black008fb.htm" />
			<ai_param name="fnLowLevelNoProof13" val="master_lv3_black008fc.htm" />
			<ai_param name="fnLowLevelNoProof21" val="master_lv3_black008ma.htm" />
			<ai_param name="fnLowLevelNoProof22" val="master_lv3_black008mb.htm" />
			<ai_param name="fnLowLevelNoProof23" val="master_lv3_black008mc.htm" />
			<ai_param name="fnLowLevelNoProof31" val="master_lv3_black008sa.htm" />
			<ai_param name="fnLowLevelNoProof32" val="master_lv3_black008sb.htm" />
			<ai_param name="fnLowLevelNoProof33" val="master_lv3_black008sc.htm" />
			<ai_param name="fnLowLevelNoProof41" val="master_lv3_black008oa.htm" />
			<ai_param name="fnLowLevelNoProof42" val="master_lv3_black008ob.htm" />
			<ai_param name="fnLowLevelNoProof43" val="master_lv3_black008oc.htm" />
			<ai_param name="fnLowLevelNoProof51" val="master_lv3_black008sa.htm" />
			<ai_param name="fnLowLevelNoProof52" val="master_lv3_black008sb.htm" />
			<ai_param name="fnLowLevelNoProof53" val="master_lv3_black008sc.htm" />
			<ai_param name="fnLowLevel11" val="master_lv3_black009fa.htm" />
			<ai_param name="fnLowLevel12" val="master_lv3_black009fb.htm" />
			<ai_param name="fnLowLevel13" val="master_lv3_black009fc.htm" />
			<ai_param name="fnLowLevel21" val="master_lv3_black009ma.htm" />
			<ai_param name="fnLowLevel22" val="master_lv3_black009mb.htm" />
			<ai_param name="fnLowLevel23" val="master_lv3_black009mc.htm" />
			<ai_param name="fnLowLevel31" val="master_lv3_black009sa.htm" />
			<ai_param name="fnLowLevel32" val="master_lv3_black009sb.htm" />
			<ai_param name="fnLowLevel33" val="master_lv3_black009sc.htm" />
			<ai_param name="fnLowLevel41" val="master_lv3_black009oa.htm" />
			<ai_param name="fnLowLevel42" val="master_lv3_black009ob.htm" />
			<ai_param name="fnLowLevel43" val="master_lv3_black009oc.htm" />
			<ai_param name="fnLowLevel51" val="master_lv3_black009sa.htm" />
			<ai_param name="fnLowLevel52" val="master_lv3_black009sb.htm" />
			<ai_param name="fnLowLevel53" val="master_lv3_black009sc.htm" />
			<ai_param name="fnNoProof11" val="master_lv3_black010fa.htm" />
			<ai_param name="fnNoProof12" val="master_lv3_black010fb.htm" />
			<ai_param name="fnNoProof13" val="master_lv3_black010fc.htm" />
			<ai_param name="fnNoProof21" val="master_lv3_black010ma.htm" />
			<ai_param name="fnNoProof22" val="master_lv3_black010mb.htm" />
			<ai_param name="fnNoProof23" val="master_lv3_black010mc.htm" />
			<ai_param name="fnNoProof31" val="master_lv3_black010sa.htm" />
			<ai_param name="fnNoProof32" val="master_lv3_black010sb.htm" />
			<ai_param name="fnNoProof33" val="master_lv3_black010sc.htm" />
			<ai_param name="fnNoProof41" val="master_lv3_black010oa.htm" />
			<ai_param name="fnNoProof42" val="master_lv3_black010ob.htm" />
			<ai_param name="fnNoProof43" val="master_lv3_black010oc.htm" />
			<ai_param name="fnNoProof51" val="master_lv3_black010sa.htm" />
			<ai_param name="fnNoProof52" val="master_lv3_black010sb.htm" />
			<ai_param name="fnNoProof53" val="master_lv3_black010sc.htm" />
			<ai_param name="fnAfterClassChange11" val="master_lv3_black011fa.htm" />
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			<ai_param name="fnAfterClassChange13" val="master_lv3_black011fc.htm" />
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			<ai_param name="fnAfterClassChange31" val="master_lv3_black011sa.htm" />
			<ai_param name="fnAfterClassChange32" val="master_lv3_black011sb.htm" />
			<ai_param name="fnAfterClassChange33" val="master_lv3_black011sc.htm" />
			<ai_param name="fnAfterClassChange41" val="master_lv3_black011oa.htm" />
			<ai_param name="fnAfterClassChange42" val="master_lv3_black011ob.htm" />
			<ai_param name="fnAfterClassChange43" val="master_lv3_black011oc.htm" />
			<ai_param name="fnAfterClassChange51" val="master_lv3_black011sa.htm" />
			<ai_param name="fnAfterClassChange52" val="master_lv3_black011sb.htm" />
			<ai_param name="fnAfterClassChange53" val="master_lv3_black011sc.htm" />
			<ai_param name="fnYouAreFirstClass" val="master_lv3_black012.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="chk_my_cat" val="sub_group_black" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2VillageMasterDwarf</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31318" templateId="31318" clientName="Greta" serverName="blueprint_seller_greta" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="18.5" special="18.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>blueprint_seller_greta</ai>
			<ai_param name="fnHi" val="blueprint_seller_greta001.htm" />
			<ai_param name="fnSell" val="blueprint_seller_greta002.htm" />
			<ai_param name="fnBuy" val="blueprint_seller_greta003.htm" />
			<ai_param name="fnUnableItemSell" val="blueprint_seller_greta005.htm" />
			<ai_param name="fnYouAreChaotic" val="blueprint_seller_greta006.htm" />
			<ai_param name="fnNowSiege" val="blueprint_seller_greta007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="60" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31319" templateId="31319" clientName="Hans" serverName="mineral_trader_hans" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="17" special="17" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>mineral_trader_hans</ai>
			<ai_param name="fnHi" val="mineral_trader_hans001.htm" />
			<ai_param name="fnSell" val="mineral_trader_hans002.htm" />
			<ai_param name="fnBuy" val="mineral_trader_hans003.htm" />
			<ai_param name="fnUnableItemSell" val="mineral_trader_hans005.htm" />
			<ai_param name="fnYouAreChaotic" val="mineral_trader_hans006.htm" />
			<ai_param name="fnNowSiege" val="mineral_trader_hans007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="140" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31320" templateId="31320" clientName="Ilyana" serverName="gatekeeper_ilyana" level="70" type="teleporter">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>gatekeeper_ilyana</ai>
			<ai_param name="fnHi" val="gatekeeper_ilyana001.htm" />
			<ai_param name="fnNobless" val="fornobless.htm" />
			<ai_param name="fnNoNobless" val="fornonobless.htm" />
			<ai_param name="fnNoNoblessItem" val="fornonoblessitem.htm" />
			<ai_param name="fnYouAreChaotic" val="gatekeeper_ilyana003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="134" />
			<ai_param name="IsGateKeeperForCoreTime" val="1" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Teleporter</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31321" templateId="31321" clientName="Siegmund" serverName="grandmaster_siegmund" level="70" type="guild_master">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>grandmaster_siegmund</ai>
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			<ai_param name="fnClassMismatch" val="master_lv3_hef002.htm" />
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			<ai_param name="fnClassList2" val="master_lv3_hef003k.htm" />
			<ai_param name="fnClassList3" val="master_lv3_hef003r.htm" />
			<ai_param name="fnClassList4" val="master_lv3_hef003e.htm" />
			<ai_param name="fnClassList5" val="master_lv3_hef003s.htm" />
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			<ai_param name="fnYouAreThirdClass" val="master_lv3_hef005.htm" />
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			<ai_param name="chk_my_cat" val="sub_group_hef" />
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		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="76" /> <!-- Sword of Delusion -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2VillageMasterFighter</type>
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		</custom>
	</npc>
	<npc id="31322" templateId="31322" clientName="Erian" serverName="master_erian" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
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		<base_attribute>
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		<npc_ai>
			<ai>master_erian</ai>
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			<ai_param name="fnClassMismatch" val="master_erian003.htm" />
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		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="147.957985" rate="147.957985" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="125" /> <!-- Spinebone Sword -->
			<lhand id="20" /> <!-- Buckler -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Trainer</type>
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		</custom>
	</npc>
	<npc id="31323" templateId="31323" clientName="Beryl" serverName="master_beryl" level="70" type="citizen">
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		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
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			<walk ground="50" underWater="0" flying="0" />
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		<hit_time factor="0.6" skill_factor="-1" />
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		<base_attribute>
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			<ai_param name="fnClassMismatch" val="master_beryl003.htm" />
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		<race>ELF</race>
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		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="130" /> <!-- Elven Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Trainer</type>
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		</custom>
	</npc>
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		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
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			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
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		<base_attribute>
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			<ai_param name="fnAfterClassChange33" val="master_lv3_de011wc.htm" />
			<ai_param name="fnAfterClassChange41" val="master_lv3_de011oa.htm" />
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			<ai_param name="fnYouAreFirstClass" val="master_lv3_de012.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="135" />
			<ai_param name="chk_my_cat" val="sub_group_de" />
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		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DARKELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="316" /> <!-- Sage's Blood -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2VillageMasterDElf</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31325" templateId="31325" clientName="Themis" serverName="master_themis" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>master_themis</ai>
			<ai_param name="fnHi" val="master_themis001.htm" />
			<ai_param name="fnClassMismatch" val="master_themis003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="103" />
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		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DARKELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="147.957985" rate="147.957985" />
		<skill_list>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="227" /> <!-- Stiletto -->
			<lhand id="627" /> <!-- Aspis -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Trainer</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31326" templateId="31326" clientName="Lambac" serverName="high_prefect_lambac" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="26" special="26" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>high_prefect_lambac</ai>
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			<ai_param name="fnClassMismatch" val="master_lv3_orc002.htm" />
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			<ai_param name="fnClassList2" val="master_lv3_orc003m.htm" />
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			<ai_param name="fnClassList4" val="master_lv3_orc003o.htm" />
			<ai_param name="fnClassList5" val="master_lv3_orc003s.htm" />
			<ai_param name="fnYouAreSecondClass" val="master_lv3_orc004.htm" />
			<ai_param name="fnYouAreThirdClass" val="master_lv3_orc005.htm" />
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			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="95" />
			<ai_param name="chk_my_cat" val="sub_group_orc" />
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		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ORC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2VillageMasterOrc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31327" templateId="31327" clientName="Tazki" serverName="prefect_tazki" level="70" type="guild_coach">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
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		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
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		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>prefect_tazki</ai>
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			<ai_param name="fnClassMismatch" val="prefect_tazki003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="120" />
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		<race>ORC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="161" /> <!-- Silver Axe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Trainer</type>
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		</custom>
	</npc>
	<npc id="31328" templateId="31328" clientName="Innocentin" serverName="highpriest_innocentin" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
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		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
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		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
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			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>highpriest_innocentin</ai>
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		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="193" /> <!-- Stick of Faith -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2VillageMasterPriest</type>
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		</custom>
	</npc>
	<npc id="31329" templateId="31329" clientName="Eliyah" serverName="priest_eliyah" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
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		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
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		<npc_ai>
			<ai>priest_eliyah</ai>
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			<ai_param name="MoveAroundSocial1" val="120" />
			<ai_param name="token_num" val="1" />
			<ai_item name="skill_sharing_item" id="15307" /> <!-- Holy Pomander - Cardinal -->
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		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
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		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2TrainerHealers</type>
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		</custom>
	</npc>
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		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
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		<base_attribute>
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			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
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			<ai>priest_wagner</ai>
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			<ai_param name="MoveAroundSocial1" val="127" />
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		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
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		<clan_help_range>300</clan_help_range>
		<collision>
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			<height normal="24" special="24" />
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		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
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			<walk ground="50" underWater="0" flying="0" />
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		<hit_time factor="0.6" skill_factor="-1" />
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		<base_attribute>
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		<race>HUMAN</race>
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		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
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			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
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		<custom>
			<type>L2VillageMasterMystic</type>
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		</custom>
	</npc>
	<npc id="31332" templateId="31332" clientName="Amelia" serverName="magister_amelia" level="70" type="citizen">
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		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
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		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>magister_amelia</ai>
			<ai_param name="fnHi" val="magister_amelia001.htm" />
			<ai_param name="fnClassMismatch" val="magister_amelia003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="133" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Trainer</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="31333" templateId="31333" clientName="Rumiel" serverName="magister_rumiel" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="21.2" special="21.2" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>magister_rumiel</ai>
			<ai_param name="fnHi" val="magister_rumiel001.htm" />
			<ai_param name="fnClassMismatch" val="magister_rumiel003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="100" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Trainer</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="31334" templateId="31334" clientName="Tifaren" serverName="grandmagister_tifaren" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>grandmagister_tifaren</ai>
			<ai_param name="fnHi" val="grandmagister_tifaren001.htm" />
			<ai_param name="fnClassMismatch" val="master_lv3_de002.htm" />
			<ai_param name="fnClassList1" val="master_lv3_de003k.htm" />
			<ai_param name="fnClassList2" val="master_lv3_de003s.htm" />
			<ai_param name="fnClassList3" val="master_lv3_de003w.htm" />
			<ai_param name="fnClassList4" val="master_lv3_de003o.htm" />
			<ai_param name="fnClassList5" val="master_lv3_de003s.htm" />
			<ai_param name="fnYouAreSecondClass" val="master_lv3_de004.htm" />
			<ai_param name="fnYouAreThirdClass" val="master_lv3_de005.htm" />
			<ai_param name="fnLowLevelNoProof11" val="master_lv3_de008ka.htm" />
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			<ai_param name="fnYouAreFirstClass" val="master_lv3_de012.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="120" />
			<ai_param name="chk_my_cat" val="sub_group_de" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DARKELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2VillageMasterDElf</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31335" templateId="31335" clientName="Kayan" serverName="magister_kayan" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.3" special="22.3" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>magister_kayan</ai>
			<ai_param name="fnHi" val="magister_kayan001.htm" />
			<ai_param name="fnClassMismatch" val="magister_kayan003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="124" />
			<ai_param name="token_num" val="4" />
			<ai_item name="skill_sharing_item" id="15309" /> <!-- Holy Pomander - Shillien Saint -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DARKELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="317" /> <!-- Tome of Blood -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2TrainerHealers</type>
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		</custom>
	</npc>
	<npc id="31336" templateId="31336" clientName="Rahorakti" serverName="highseer_rahorakti" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="29" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
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			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>highseer_rahorakti</ai>
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			<ai_param name="chk_my_cat" val="sub_group_orc" />
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		<race>ORC</race>
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		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="202" /> <!-- Mace of Underworld -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2VillageMasterOrc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31337" templateId="31337" clientName="Mekara" serverName="seer_mekara" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="28" special="28" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>seer_mekara</ai>
			<ai_param name="fnHi" val="seer_mekara001.htm" />
			<ai_param name="fnClassMismatch" val="seer_mekara003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="100" />
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		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ORC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Trainer</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
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	<npc id="31338" templateId="31338" clientName="Anton" serverName="scroll_seller_anton" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="21.5" special="21.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>scroll_seller_anton</ai>
			<ai_param name="fnHi" val="scroll_seller_anton001.htm" />
			<ai_param name="fnSell" val="scroll_seller_anton002.htm" />
			<ai_param name="fnBuy" val="scroll_seller_anton003.htm" />
			<ai_param name="fnUnableItemSell" val="scroll_seller_anton005.htm" />
			<ai_param name="fnYouAreChaotic" val="scroll_seller_anton006.htm" />
			<ai_param name="fnNowSiege" val="scroll_seller_anton007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
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		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31339" templateId="31339" clientName="Hakran" serverName="amulet_seller_hakran" level="70" type="citizen">
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		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="29" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
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		<hit_time factor="0.6" skill_factor="-1" />
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		<base_attribute>
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			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
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		<npc_ai>
			<ai>amulet_seller_hakran</ai>
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			<ai_param name="fnSell" val="amulet_seller_hakran002.htm" />
			<ai_param name="fnBuy" val="amulet_seller_hakran003.htm" />
			<ai_param name="fnUnableItemSell" val="amulet_seller_hakran005.htm" />
			<ai_param name="fnYouAreChaotic" val="amulet_seller_hakran006.htm" />
			<ai_param name="fnNowSiege" val="amulet_seller_hakran007.htm" />
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			<ai_param name="MoveAroundSocial1" val="130" />
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		<race>ORC</race>
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		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
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		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="31340" templateId="31340" clientName="Mathias" serverName="captain_mathias" level="80" type="guard">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
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		<hit_time factor="0.6" skill_factor="-1" />
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		<base_attack type="SWORD" range="40" />
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		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
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		<npc_ai>
			<ai>captain_mathias</ai>
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			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
			<ai_param name="enter_type" val="1" />
			<ai_param name="inzone_id1" val="72" />
			<ai_param name="inzone_id2" val="78" />
			<ai_param name="inzone_id3" val="79" />
			<ai_param name="inzone_id4" val="134" />
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		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="147.957985" rate="147.957985" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="133" /> <!-- Raid Sword -->
			<lhand id="632" /> <!-- Knight's Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Guard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31341" templateId="31341" clientName="Richtor" serverName="guard_richtor" level="80" type="guard">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>guard_richtor</ai>
			<ai_param name="fnHi" val="guard_richtor001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="147.957985" rate="147.957985" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="126" /> <!-- Artisan's Sword -->
			<lhand id="628" /> <!-- Hoplon -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Guard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31342" templateId="31342" clientName="Dimitri" serverName="guard_dimitri" level="80" type="guard">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>guard_dimitri</ai>
			<ai_param name="fnHi" val="guard_dimitri001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="94" /> <!-- Bec de Corbin -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Guard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31343" templateId="31343" clientName="Bellard" serverName="guard_ballard" level="80" type="guard">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>guard_ballard</ai>
			<ai_param name="fnHi" val="guard_ballard001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="147.957985" rate="147.957985" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="126" /> <!-- Artisan's Sword -->
			<lhand id="628" /> <!-- Hoplon -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Guard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31344" templateId="31344" clientName="Schmidt" serverName="guard_schmidt" level="80" type="guard">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>guard_schmidt</ai>
			<ai_param name="fnHi" val="guard_schmidt001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="94" /> <!-- Bec de Corbin -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Guard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31345" templateId="31345" clientName="Ian" serverName="guard_ian" level="80" type="guard">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>guard_ian</ai>
			<ai_param name="fnHi" val="guard_ian001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="147.957985" rate="147.957985" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="126" /> <!-- Artisan's Sword -->
			<lhand id="628" /> <!-- Hoplon -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Guard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31346" templateId="31346" clientName="Sirius" serverName="guard_sirius" level="80" type="guard">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>guard_sirius</ai>
			<ai_param name="fnHi" val="guard_sirius001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="94" /> <!-- Bec de Corbin -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Guard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31347" templateId="31347" clientName="Burke" serverName="guard_burke" level="80" type="guard">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>guard_burke</ai>
			<ai_param name="fnHi" val="guard_burke001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="147.957985" rate="147.957985" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="126" /> <!-- Artisan's Sword -->
			<lhand id="628" /> <!-- Hoplon -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Guard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31348" templateId="31348" clientName="Agripel" serverName="falsepriest_agripel" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>falsepriest_agripel</ai>
			<ai_param name="fnHi" val="falsepriest_agripel001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31349" templateId="31349" clientName="Benedict" serverName="falsepriest_benedict" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>falsepriest_benedict</ai>
			<ai_param name="fnHi" val="falsepriest_benedict001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31350" templateId="31350" clientName="Dominic" serverName="falsepriest_dominic" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>falsepriest_dominic</ai>
			<ai_param name="fnHi" val="falsepriest_dominic001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31351" templateId="31351" clientName="Volker" serverName="wharf_manager_volker" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>wharf_manager_volker</ai>
			<ai_param name="fnHi" val="wharf_manager_volker001.htm" />
			<ai_param name="fnSell" val="wharf_manager_volker002.htm" />
			<ai_param name="fnBuy" val="wharf_manager_volker003.htm" />
			<ai_param name="fnUnableItemSell" val="wharf_manager_volker005.htm" />
			<ai_param name="fnYouAreChaotic" val="wharf_manager_volker006.htm" />
			<ai_param name="fnNowSiege" val="wharf_manager_volker007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="120" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31356" templateId="31356" clientName="Remy" serverName="porter_remy" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>porter_remy</ai>
			<ai_param name="fnHi" val="porter_remy001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2NpcWalker</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31357" templateId="31357" clientName="Leandro" serverName="scribe_leandro" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>scribe_leandro</ai>
			<ai_param name="fnHi" val="scribe_leandro001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="120" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2NpcWalker</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31358" templateId="31358" clientName="Kasiel" serverName="bard_casiel" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="24.5" special="24.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>bard_casiel</ai>
			<ai_param name="fnHi" val="bard_casiel001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="140" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="4202" /> <!-- Chrono Cithara -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2NpcWalker</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31359" templateId="31359" clientName="Jaradine" serverName="treekeeper_jaradine" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>treekeeper_jaradine</ai>
			<ai_param name="fnHi" val="treekeeper_jaradine001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="127" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="189" /> <!-- Staff of Life -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2NpcWalker</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31360" templateId="31360" clientName="Alhena" serverName="tetrarch_agent_alhena" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>tetrarch_agent_alhena</ai>
			<ai_param name="fnHi" val="tetrarch_agent_alhena001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="135" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DARKELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="315" /> <!-- Divine Tome -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2NpcWalker</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31361" templateId="31361" clientName="Kreed" serverName="tetrarch_exec_kreed" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>tetrarch_exec_kreed</ai>
			<ai_param name="fnHi" val="tetrarch_exec_kreed001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="139" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DARKELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="151" /> <!-- Sword of Miracles -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2NpcWalker</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31362" templateId="31362" clientName="Tate" serverName="porter_tate" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="17" special="17" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>porter_tate</ai>
			<ai_param name="fnHi" val="porter_tate001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="93" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2NpcWalker</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31363" templateId="31363" clientName="Rogin" serverName="messenger_rogin" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="17" special="17" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>messenger_rogin</ai>
			<ai_param name="fnHi" val="messenger_rogin001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="150" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2NpcWalker</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31364" templateId="31364" clientName="Rokar" serverName="flame_keeper_lokar" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="27" special="27" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>flame_keeper_lokar</ai>
			<ai_param name="fnHi" val="flame_keeper_lokar001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="140" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ORC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="203" /> <!-- Pa'agrian Axe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2NpcWalker</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31365" templateId="31365" clientName="Yakand" serverName="flame_keeper_yakand" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="27" special="27" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>flame_keeper_yakand</ai>
			<ai_param name="fnHi" val="flame_keeper_yakand001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="140" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ORC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="203" /> <!-- Pa'agrian Axe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2NpcWalker</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31366" templateId="31366" clientName="Feed Seller" serverName="farm_feed_seller" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="21.5" special="21.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>farm_feed_seller</ai>
			<ai_param name="fnHi" val="farm_feed_seller001.htm" />
			<ai_param name="fnSell" val="farm_feed_seller002.htm" />
			<ai_param name="fnBuy" val="farm_feed_seller003.htm" />
			<ai_param name="fnUnableItemSell" val="farm_feed_seller005.htm" />
			<ai_param name="fnYouAreChaotic" val="farm_feed_seller006.htm" />
			<ai_param name="fnNowSiege" val="farm_feed_seller007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31367" templateId="31367" clientName="Voice of Glory" serverName="brilliant_voice" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.28" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>brilliant_voice</ai>
			<ai_param name="fnHi" val="brilliant_voice001.htm" />
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="74" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="193" /> <!-- Stick of Faith -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="31368" templateId="31368" clientName="Mikellan" serverName="silent_monk_mikelan" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>silent_monk_mikelan</ai>
			<ai_param name="fnHi" val="silent_monk_mikelan001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="120" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31369" templateId="31369" clientName="Mennon" serverName="silent_monk_mennon" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>silent_monk_mennon</ai>
			<ai_param name="fnHi" val="silent_monk_mennon001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="120" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31370" templateId="31370" clientName="Kadun Zu Ketra" serverName="elder_kadun_zu_ketra" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="16" />
			<height normal="38.5" special="46.2" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="24" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.51" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>elder_kadun_zu_ketra</ai>
			<ai_param name="fnHi" val="elder_kadun_zu_ketra001.htm" />
			<ai_param name="MoveAroundSocial" val="140" />
			<ai_param name="MoveAroundSocial1" val="54" />
			<ai_param name="fnNoFriend" val="elder_kadun_zu_ketra009.htm" />
			<ai_item name="FriendShip1" id="7211" /> <!-- Mark of Ketra's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7212" /> <!-- Mark of Ketra's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7213" /> <!-- Mark of Ketra's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7214" /> <!-- Mark of Ketra's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7215" /> <!-- Mark of Ketra's Alliance - Level 5 -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6719" /> <!-- Monster Only(Ketra Orc Chieftain) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31371" templateId="31371" clientName="Wahkan" serverName="herald_wakan" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="29" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>herald_wakan</ai>
			<ai_param name="fnHi" val="herald_wakan001.htm" />
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="fnNoFriend" val="herald_wakan009.htm" />
			<ai_item name="FriendShip1" id="7211" /> <!-- Mark of Ketra's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7212" /> <!-- Mark of Ketra's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7213" /> <!-- Mark of Ketra's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7214" /> <!-- Mark of Ketra's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7215" /> <!-- Mark of Ketra's Alliance - Level 5 -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="175" /> <!-- Art of Battle Axe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31372" templateId="31372" clientName="Asefa" serverName="shaman_asefa" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="10" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>shaman_asefa</ai>
			<ai_param name="fnHi" val="shaman_asefa001.htm" />
			<ai_param name="fnNoItem" val="shaman_asefa002.htm" />
			<ai_param name="fnBuffList" val="shaman_asefa008.htm" />
			<ai_param name="fnNoFriend" val="shaman_asefa009.htm" />
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="75" />
			<ai_param name="BuffPrices1" val="2" />
			<ai_param name="BuffPrices2" val="2" />
			<ai_param name="BuffPrices3" val="3" />
			<ai_param name="BuffPrices4" val="3" />
			<ai_param name="BuffPrices5" val="3" />
			<ai_param name="BuffPrices6" val="3" />
			<ai_param name="BuffPrices7" val="6" />
			<ai_param name="BuffPrices8" val="6" />
			<ai_skill name="Buff1" id="4359" level="2" /> <!-- Focus -->
			<ai_skill name="Buff2" id="4360" level="2" /> <!-- Death Whisper -->
			<ai_skill name="Buff3" id="4345" level="3" /> <!-- Might -->
			<ai_skill name="Buff4" id="4355" level="2" /> <!-- Acumen -->
			<ai_skill name="Buff5" id="4352" level="1" /> <!-- Berserker Spirit -->
			<ai_skill name="Buff6" id="4354" level="2" /> <!-- Vampiric Rage -->
			<ai_skill name="Buff7" id="4356" level="1" /> <!-- Empower -->
			<ai_skill name="Buff8" id="4357" level="2" /> <!-- Haste -->
			<ai_item name="FriendShip1" id="7211" /> <!-- Mark of Ketra's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7212" /> <!-- Mark of Ketra's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7213" /> <!-- Mark of Ketra's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7214" /> <!-- Mark of Ketra's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7215" /> <!-- Mark of Ketra's Alliance - Level 5 -->
			<ai_item name="BuffForItem" id="7186" /> <!-- Horn of Buffalo -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="205" /> <!-- Ghoul's Staff -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="31373" templateId="31373" clientName="Atan" serverName="trader_atan" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="14" />
			<height normal="24" special="28.8" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>trader_atan</ai>
			<ai_param name="fnHi" val="trader_atan001.htm" />
			<ai_param name="fnSell" val="trader_atan002.htm" />
			<ai_param name="fnBuy" val="trader_atan003.htm" />
			<ai_param name="fnUnableItemSell" val="trader_atan005.htm" />
			<ai_param name="fnNoFriend" val="trader_atan009.htm" />
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_item name="FriendShip1" id="7211" /> <!-- Mark of Ketra's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7212" /> <!-- Mark of Ketra's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7213" /> <!-- Mark of Ketra's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7214" /> <!-- Mark of Ketra's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7215" /> <!-- Mark of Ketra's Alliance - Level 5 -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31374" templateId="31374" clientName="Jaff" serverName="keeper_jaf" level="70" type="warehouse_keeper">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="14" />
			<height normal="24" special="28.8" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>keeper_jaf</ai>
			<ai_param name="fnHi" val="keeper_jaf001.htm" />
			<ai_param name="fnUseKeepingFriend" val="keeper_jaf008.htm" />
			<ai_param name="fnNoFriend" val="keeper_jaf009.htm" />
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_item name="FriendShip1" id="7211" /> <!-- Mark of Ketra's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7212" /> <!-- Mark of Ketra's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7213" /> <!-- Mark of Ketra's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7214" /> <!-- Mark of Ketra's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7215" /> <!-- Mark of Ketra's Alliance - Level 5 -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Warehouse</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31375" templateId="31375" clientName="Jumara" serverName="merchant_jumara" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="14" />
			<height normal="24" special="28.8" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>merchant_jumara</ai>
			<ai_param name="fnHi" val="merchant_jumara001.htm" />
			<ai_param name="fnSell" val="merchant_jumara002.htm" />
			<ai_param name="fnBuy" val="merchant_jumara003.htm" />
			<ai_param name="fnUnableItemSell" val="merchant_jumara005.htm" />
			<ai_param name="fnSpecialProduct1" val="merchant_jumara008.htm" />
			<ai_param name="fnSpecialProduct2" val="merchant_jumara007.htm" />
			<ai_param name="fnNoFriend" val="merchant_jumara009.htm" />
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_item name="FriendShip1" id="7211" /> <!-- Mark of Ketra's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7212" /> <!-- Mark of Ketra's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7213" /> <!-- Mark of Ketra's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7214" /> <!-- Mark of Ketra's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7215" /> <!-- Mark of Ketra's Alliance - Level 5 -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31376" templateId="31376" clientName="Kurfa" serverName="gatekeeper_kurfa" level="70" type="teleporter">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="10" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>gatekeeper_kurfa</ai>
			<ai_param name="fnHi" val="gatekeeper_kurfa001.htm" />
			<ai_param name="fnForFriendNormal" val="gatekeeper_kurfa008.htm" />
			<ai_param name="fnForFriendSpecial" val="gatekeeper_kurfa007.htm" />
			<ai_param name="fnNoFriend" val="gatekeeper_kurfa009.htm" />
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="75" />
			<ai_item name="FriendShip1" id="7211" /> <!-- Mark of Ketra's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7212" /> <!-- Mark of Ketra's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7213" /> <!-- Mark of Ketra's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7214" /> <!-- Mark of Ketra's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7215" /> <!-- Mark of Ketra's Alliance - Level 5 -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="205" /> <!-- Ghoul's Staff -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Teleporter</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="31377" templateId="31377" clientName="Ashas Varka Durai" serverName="elder_ashas_barka_durai" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="18" special="18" />
			<height normal="42.5" special="42.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="25" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>elder_ashas_barka_durai</ai>
			<ai_param name="fnHi" val="elder_ashas_barka_durai001.htm" />
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="fnNoFriend" val="elder_ashas_barka_durai009.htm" />
			<ai_item name="FriendShip1" id="7221" /> <!-- Mark of Varka's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7222" /> <!-- Mark of Varka's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7223" /> <!-- Mark of Varka's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7224" /> <!-- Mark of Varka's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7225" /> <!-- Mark of Varka's Alliance - Level 5 -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="145" /> <!-- Sword of Whispering Death -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31378" templateId="31378" clientName="Naran Ashanuk" serverName="herald_naran" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="16" special="16" />
			<height normal="41" special="41" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="34" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>herald_naran</ai>
			<ai_param name="fnHi" val="herald_naran001.htm" />
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="fnNoFriend" val="herald_naran009.htm" />
			<ai_item name="FriendShip1" id="7221" /> <!-- Mark of Varka's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7222" /> <!-- Mark of Varka's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7223" /> <!-- Mark of Varka's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7224" /> <!-- Mark of Varka's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7225" /> <!-- Mark of Varka's Alliance - Level 5 -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="173" /> <!-- Skull Graver -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31379" templateId="31379" clientName="Udan Mardui" serverName="shaman_udan" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="39.5" special="39.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.49" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>shaman_udan</ai>
			<ai_param name="fnHi" val="shaman_udan001.htm" />
			<ai_param name="fnNoItem" val="shaman_udan002.htm" />
			<ai_param name="fnBuffList" val="shaman_udan008.htm" />
			<ai_param name="fnNoFriend" val="shaman_udan009.htm" />
			<ai_param name="MoveAroundSocial" val="123" />
			<ai_param name="MoveAroundSocial1" val="123" />
			<ai_param name="BuffPrices1" val="2" />
			<ai_param name="BuffPrices2" val="2" />
			<ai_param name="BuffPrices3" val="3" />
			<ai_param name="BuffPrices4" val="3" />
			<ai_param name="BuffPrices5" val="3" />
			<ai_param name="BuffPrices6" val="3" />
			<ai_param name="BuffPrices7" val="6" />
			<ai_param name="BuffPrices8" val="6" />
			<ai_skill name="Buff1" id="4359" level="2" /> <!-- Focus -->
			<ai_skill name="Buff2" id="4360" level="2" /> <!-- Death Whisper -->
			<ai_skill name="Buff3" id="4345" level="3" /> <!-- Might -->
			<ai_skill name="Buff4" id="4355" level="2" /> <!-- Acumen -->
			<ai_skill name="Buff5" id="4352" level="1" /> <!-- Berserker Spirit -->
			<ai_skill name="Buff6" id="4354" level="2" /> <!-- Vampiric Rage -->
			<ai_skill name="Buff7" id="4356" level="1" /> <!-- Empower -->
			<ai_skill name="Buff8" id="4357" level="2" /> <!-- Haste -->
			<ai_item name="FriendShip1" id="7221" /> <!-- Mark of Varka's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7222" /> <!-- Mark of Varka's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7223" /> <!-- Mark of Varka's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7224" /> <!-- Mark of Varka's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7225" /> <!-- Mark of Varka's Alliance - Level 5 -->
			<ai_item name="BuffForItem" id="7187" /> <!-- Nepenthes Seed -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6716" /> <!-- Monster Only(Silenos Shaman) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="31380" templateId="31380" clientName="Diyabu" serverName="trader_diyabu" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="16" special="16" />
			<height normal="38" special="38" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="44" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>trader_diyabu</ai>
			<ai_param name="fnHi" val="trader_diyabu001.htm" />
			<ai_param name="fnSell" val="trader_diyabu002.htm" />
			<ai_param name="fnBuy" val="trader_diyabu003.htm" />
			<ai_param name="fnUnableItemSell" val="trader_diyabu005.htm" />
			<ai_param name="fnNoFriend" val="trader_diyabu009.htm" />
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_item name="FriendShip1" id="7221" /> <!-- Mark of Varka's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7222" /> <!-- Mark of Varka's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7223" /> <!-- Mark of Varka's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7224" /> <!-- Mark of Varka's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7225" /> <!-- Mark of Varka's Alliance - Level 5 -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31381" templateId="31381" clientName="Hagos" serverName="keeper_hagos" level="70" type="warehouse_keeper">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="16" special="16" />
			<height normal="41" special="41" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="34" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>keeper_hagos</ai>
			<ai_param name="fnHi" val="keeper_hagos001.htm" />
			<ai_param name="fnUseKeepingFriend" val="keeper_hagos008.htm" />
			<ai_param name="fnNoFriend" val="keeper_hagos009.htm" />
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_item name="FriendShip1" id="7221" /> <!-- Mark of Varka's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7222" /> <!-- Mark of Varka's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7223" /> <!-- Mark of Varka's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7224" /> <!-- Mark of Varka's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7225" /> <!-- Mark of Varka's Alliance - Level 5 -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Warehouse</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31382" templateId="31382" clientName="Shikon" serverName="merchant_shikon" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="16" special="16" />
			<height normal="38" special="38" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="44" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>merchant_shikon</ai>
			<ai_param name="fnHi" val="merchant_shikon001.htm" />
			<ai_param name="fnSell" val="merchant_shikon002.htm" />
			<ai_param name="fnBuy" val="merchant_shikon003.htm" />
			<ai_param name="fnUnableItemSell" val="merchant_shikon005.htm" />
			<ai_param name="fnSpecialProduct1" val="merchant_shikon008.htm" />
			<ai_param name="fnSpecialProduct2" val="merchant_shikon007.htm" />
			<ai_param name="fnNoFriend" val="merchant_shikon009.htm" />
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_item name="FriendShip1" id="7221" /> <!-- Mark of Varka's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7222" /> <!-- Mark of Varka's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7223" /> <!-- Mark of Varka's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7224" /> <!-- Mark of Varka's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7225" /> <!-- Mark of Varka's Alliance - Level 5 -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31383" templateId="31383" clientName="Teranu Mardui" serverName="gatekeeper_teranu" level="70" type="teleporter">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="39.5" special="39.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.49" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>gatekeeper_teranu</ai>
			<ai_param name="fnHi" val="gatekeeper_teranu001.htm" />
			<ai_param name="fnForFriendNormal" val="gatekeeper_teranu008.htm" />
			<ai_param name="fnForFriendSpecial" val="gatekeeper_teranu007.htm" />
			<ai_param name="fnNoFriend" val="gatekeeper_teranu009.htm" />
			<ai_param name="MoveAroundSocial" val="123" />
			<ai_param name="MoveAroundSocial1" val="123" />
			<ai_item name="FriendShip1" id="7221" /> <!-- Mark of Varka's Alliance - Level 1 -->
			<ai_item name="FriendShip2" id="7222" /> <!-- Mark of Varka's Alliance - Level 2 -->
			<ai_item name="FriendShip3" id="7223" /> <!-- Mark of Varka's Alliance - Level 3 -->
			<ai_item name="FriendShip4" id="7224" /> <!-- Mark of Varka's Alliance - Level 4 -->
			<ai_item name="FriendShip5" id="7225" /> <!-- Mark of Varka's Alliance - Level 5 -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6716" /> <!-- Monster Only(Silenos Shaman) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Teleporter</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="31384" templateId="31384" clientName="Gatekeeper of Fire Dragon" serverName="firedragon_gatekeeper" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.17" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>firedragon_gatekeeper</ai>
			<ai_param name="fnHi" val="firedragon_gatekeeper001.htm" />
			<ai_param name="MoveAroundSocial" val="215" />
			<ai_param name="MoveAroundSocial1" val="215" />
			<ai_param name="SDoorName" val="valakas_door_01" />
			<ai_param name="close_time" val="3600000" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="84" /> <!-- Homunkulus's Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31385" templateId="31385" clientName="Heart of Volcano" serverName="heart_of_volcano" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="17" special="17" />
			<height normal="120" special="120" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>heart_of_volcano</ai>
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31386" templateId="31386" clientName="Violet" serverName="day_violet" level="70" type="merchant">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25.3" special="25.3" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>day_violet</ai>
			<ai_param name="fnHi" val="day_violet001.htm" />
			<ai_param name="fnSell" val="day_violet002.htm" />
			<ai_param name="fnBuy" val="day_violet003.htm" />
			<ai_param name="fnUnableItemSell" val="day_violet005.htm" />
			<ai_param name="fnYouAreChaotic" val="day_violet006.htm" />
			<ai_param name="fnNowSiege" val="day_violet007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Merchant</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31387" templateId="31387" clientName="Kurstin" serverName="day_kurstin" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="24.5" special="24.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>day_kurstin</ai>
			<ai_param name="fnHi" val="day_kurstin001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31388" templateId="31388" clientName="Mina" serverName="day_mina" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="24.5" special="24.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>day_mina</ai>
			<ai_param name="fnHi" val="day_mina001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31389" templateId="31389" clientName="Dorian" serverName="day_dorian" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>day_dorian</ai>
			<ai_param name="fnHi" val="day_dorian001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="297" /> <!-- Glaive -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31390" templateId="31390" clientName="Dummy - Boy A" serverName="dummy_npc_1" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>dummy_npc_1</ai>
			<ai_param name="fnHi" val="dummy_npc_1001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31391" templateId="31391" clientName="Dummy - Boy B" serverName="dummy_npc_2" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>dummy_npc_2</ai>
			<ai_param name="fnHi" val="dummy_npc_2001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31392" templateId="31392" clientName="Dummy - Boy C" serverName="dummy_npc_3" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>dummy_npc_3</ai>
			<ai_param name="fnHi" val="dummy_npc_3001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31393" templateId="31393" clientName="Dummy - Boy D" serverName="dummy_npc_4" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>dummy_npc_4</ai>
			<ai_param name="fnHi" val="dummy_npc_4001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31394" templateId="31394" clientName="Dummy - Boy E" serverName="dummy_npc_5" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>dummy_npc_5</ai>
			<ai_param name="fnHi" val="dummy_npc_5001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31395" templateId="31395" clientName="Dummy - Lady F" serverName="dummy_npc_6" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>dummy_npc_6</ai>
			<ai_param name="fnHi" val="dummy_npc_6001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31396" templateId="31396" clientName="Dummy - Lady G" serverName="dummy_npc_7" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>dummy_npc_7</ai>
			<ai_param name="fnHi" val="dummy_npc_7001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31397" templateId="31397" clientName="Dummy - Lady H" serverName="dummy_npc_8" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>dummy_npc_8</ai>
			<ai_param name="fnHi" val="dummy_npc_8001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31398" templateId="31398" clientName="Dummy - Lady I" serverName="dummy_npc_9" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>dummy_npc_9</ai>
			<ai_param name="fnHi" val="dummy_npc_9001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="31399" templateId="31399" clientName="Dummy - Lady J" serverName="dummy_npc_10" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>dummy_npc_10</ai>
			<ai_param name="fnHi" val="dummy_npc_10001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
</list>