<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="27300" templateId="27300" clientName="Monument Watcher Ezekiel" serverName="guardian_ejekiel5" level="76" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="80" special="80" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="815.37145" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="323.78455" mDef="236.93149" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>guardian_ejekiel5</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="98" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_skill name="WeakModeTrue" id="4523" level="1" /> <!-- Ultimate Evasion -->
			<ai_skill name="WeakModeFalse" id="4524" level="1" /> <!-- Bluff -->
			<ai_skill name="Buff" id="4522" level="1" /> <!-- Eye of Assassin -->
			<ai_skill name="PhysicalSpecial1" id="4101" level="8" /> <!-- Whirlwind -->
			<ai_skill name="PhysicalSpecial2" id="4072" level="7" /> <!-- Stun -->
			<ai_skill name="PhysicalSpecial3" id="4032" level="8" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="97" /> <!-- Lance -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27301" templateId="27301" clientName="Monument Watcher Ezekiel" serverName="guardian_ejekiel6" level="76" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="80" special="80" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="815.37145" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="323.78455" mDef="236.93149" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>guardian_ejekiel6</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="98" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_skill name="WeakModeTrue" id="4523" level="1" /> <!-- Ultimate Evasion -->
			<ai_skill name="WeakModeFalse" id="4524" level="1" /> <!-- Bluff -->
			<ai_skill name="Buff" id="4522" level="1" /> <!-- Eye of Assassin -->
			<ai_skill name="PhysicalSpecial1" id="4101" level="8" /> <!-- Whirlwind -->
			<ai_skill name="PhysicalSpecial2" id="4072" level="7" /> <!-- Stun -->
			<ai_skill name="PhysicalSpecial3" id="4032" level="8" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="97" /> <!-- Lance -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27302" templateId="27302" clientName="Monument Defender Azrael" serverName="defender_azrael1" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="80" special="80" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="938.20801458" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="656.66638089" pDef="354.8183475" mDef="259.6406685" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>defender_azrael1</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="98" />
			<ai_param name="MoveAroundSocial2" val="90" />
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0804" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>9</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="17" /> <!-- HP Increase (9x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="97" /> <!-- Lance -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27303" templateId="27303" clientName="Monument Defender Azrael" serverName="defender_azrael2" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="80" special="80" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="938.20801458" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="656.66638089" pDef="354.8183475" mDef="259.6406685" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>defender_azrael2</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="98" />
			<ai_param name="MoveAroundSocial2" val="90" />
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0804" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>9</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="17" /> <!-- HP Increase (9x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="97" /> <!-- Lance -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27304" templateId="27304" clientName="Monument Defender Azrael" serverName="defender_azrael3" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="80" special="80" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="938.20801458" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="656.66638089" pDef="354.8183475" mDef="259.6406685" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>defender_azrael3</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="98" />
			<ai_param name="MoveAroundSocial2" val="90" />
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0804" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>9</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="17" /> <!-- HP Increase (9x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="97" /> <!-- Lance -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27305" templateId="27305" clientName="Monument Defender Azrael" serverName="defender_azrael4" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="80" special="80" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="938.20801458" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="656.66638089" pDef="354.8183475" mDef="259.6406685" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>defender_azrael4</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="98" />
			<ai_param name="MoveAroundSocial2" val="90" />
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0804" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>9</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="17" /> <!-- HP Increase (9x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="97" /> <!-- Lance -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27306" templateId="27306" clientName="Monument Defender Azrael" serverName="defender_azrael5" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="80" special="80" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="938.20801458" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="656.66638089" pDef="354.8183475" mDef="259.6406685" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>defender_azrael5</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="98" />
			<ai_param name="MoveAroundSocial2" val="90" />
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0804" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>9</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="17" /> <!-- HP Increase (9x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="97" /> <!-- Lance -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27307" templateId="27307" clientName="Monument Defender Azrael" serverName="defender_azrael6" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="80" special="80" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="938.20801458" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="656.66638089" pDef="354.8183475" mDef="259.6406685" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>defender_azrael6</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="98" />
			<ai_param name="MoveAroundSocial2" val="90" />
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0804" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>9</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="17" /> <!-- HP Increase (9x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="97" /> <!-- Lance -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27308" templateId="27308" clientName="Assassin Frost" serverName="assassin_frost" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="9" />
			<height normal="23.5" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="938.20801458" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="656.66638089" pDef="354.8183475" mDef="259.6406685" accuracy="3" evasion="3" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-5" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>assassin_frost</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0804" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>9</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="17" /> <!-- HP Increase (9x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="229" /> <!-- Kris -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="27309" templateId="27309" clientName="Minervia Van Hacken" serverName="minervia_van_haken" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="6" special="7" />
			<height normal="21.5" special="25.8" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="64" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="938.20801458" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="656.66638089" pDef="354.8183475" mDef="259.6406685" accuracy="3" evasion="3" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-5" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>minervia_van_haken</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0804" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>9</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="17" /> <!-- HP Increase (9x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="229" /> <!-- Kris -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="27310" templateId="27310" clientName="Kitanis Van Hacken" serverName="kitanis_van_haken" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7.5" special="7.5" />
			<height normal="25.8" special="25.8" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="15" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="938.20801458" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="656.66638089" pDef="354.8183475" mDef="259.6406685" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-5" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>kitanis_van_haken</ai>
			<ai_param name="MoveAroundSocial" val="130" />
			<ai_param name="MoveAroundSocial1" val="130" />
			<ai_param name="MoveAroundSocial2" val="130" />
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0804" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>9</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="17" /> <!-- HP Increase (9x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27311" templateId="27311" clientName="Judgment Hound Dog Kelvas" serverName="hound_judge_kelvas" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="21" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="35" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="938.20801458" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="656.66638089" pDef="354.8183475" mDef="259.6406685" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>hound_judge_kelvas</ai>
			<ai_param name="MoveAroundSocial" val="120" />
			<ai_param name="MoveAroundSocial1" val="120" />
			<ai_param name="MoveAroundSocial2" val="120" />
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0804" />
		<race>BEAST</race>
		<s_npc_prop_hp_rate>9</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="17" /> <!-- HP Increase (9x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27312" templateId="27312" clientName="Mysterious Servitor" serverName="mysterious_servitor1" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="28" special="28" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="48" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.61" skill_factor="-1" />
		<base pAtk="938.20801458" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="656.66638089" pDef="354.8183475" mDef="259.6406685" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-5" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>mysterious_servitor1</ai>
			<ai_param name="MoveAroundSocial" val="24" />
			<ai_param name="MoveAroundSocial1" val="24" />
			<ai_param name="MoveAroundSocial2" val="24" />
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0804" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>9</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="17" /> <!-- HP Increase (9x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27313" templateId="27313" clientName="Vision Guardian Shakiel" serverName="secret_keeper_shakiel1" level="76" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="13" />
			<height normal="38.5" special="46.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="815.37145" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="323.78455" mDef="236.93149" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>secret_keeper_shakiel1</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_skill name="Buff1" id="4532" level="1" /> <!-- Reflect Damage -->
			<ai_skill name="PhysicalSpecial1" id="4032" level="8" /> <!-- Power Strike -->
			<ai_skill name="PhysicalSpecial2" id="4076" level="3" /> <!-- Slow -->
			<ai_skill name="PhysicalSpecial3" id="4032" level="7" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="161" /> <!-- Silver Axe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="27314" templateId="27314" clientName="Vision Guardian Shakiel" serverName="secret_keeper_shakiel2" level="76" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="13" />
			<height normal="38.5" special="46.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="815.37145" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="323.78455" mDef="236.93149" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>secret_keeper_shakiel2</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_skill name="Buff1" id="4532" level="1" /> <!-- Reflect Damage -->
			<ai_skill name="PhysicalSpecial1" id="4032" level="8" /> <!-- Power Strike -->
			<ai_skill name="PhysicalSpecial2" id="4076" level="3" /> <!-- Slow -->
			<ai_skill name="PhysicalSpecial3" id="4032" level="7" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="161" /> <!-- Silver Axe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="27315" templateId="27315" clientName="Vision Guardian Shakiel" serverName="secret_keeper_shakiel3" level="76" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="13" />
			<height normal="38.5" special="46.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="815.37145" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="323.78455" mDef="236.93149" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>secret_keeper_shakiel3</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_skill name="Buff1" id="4532" level="1" /> <!-- Reflect Damage -->
			<ai_skill name="PhysicalSpecial1" id="4032" level="8" /> <!-- Power Strike -->
			<ai_skill name="PhysicalSpecial2" id="4076" level="3" /> <!-- Slow -->
			<ai_skill name="PhysicalSpecial3" id="4032" level="7" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="161" /> <!-- Silver Axe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="27316" templateId="27316" clientName="Fallen Chieftain Vegus" serverName="fallen_chief_vergus" level="55" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="14" />
			<height normal="24" special="28.8" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fallen_chief_vergus</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="90" />
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="161" /> <!-- Silver Axe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27317" templateId="27317" clientName="Restrainer of Glory" serverName="radiant_constrainer" level="70" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="32" special="32" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>radiant_constrainer</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="90" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="161" /> <!-- Silver Axe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27318" templateId="27318" clientName="Wendy's Guardian" serverName="q_wendy_guardian" level="46" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="16" special="16" />
			<height normal="37.2" special="37.2" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>28049635</exp>
		<speed>
			<run ground="130" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="248.0526" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="169.38777" pDef="182.18816" mDef="133.31739" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>q_wendy_guardian</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="94" />
		</npc_ai>
		<org hp="1229.78678" hp_regen="5.5" mp="637.8" mp_regen="2.1" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27319" templateId="27319" clientName="Black Leopard" serverName="q_black_leopard" level="18" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="14.5" special="14.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>540000</exp>
		<speed>
			<run ground="130" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.24" skill_factor="-1" />
		<base pAtk="37.82932" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="25.83252" pDef="81.34791" mDef="59.52687" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>q_black_leopard</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="90" />
		</npc_ai>
		<org hp="301.66622" hp_regen="2.5" mp="174.64" mp_regen="1.2" />
		<race>BEAST</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27320" templateId="27320" clientName="Timora Orc" serverName="orc_betrayer_timora" level="20" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="21.5" special="21.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>835862</exp>
		<speed>
			<run ground="130" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="44.32863" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="30.2707" pDef="86.87049" mDef="63.56806" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>orc_betrayer_timora</ai>
			<ai_param name="MoveAroundSocial" val="35" />
			<ai_param name="MoveAroundSocial1" val="35" />
			<ai_param name="MoveAroundSocial2" val="35" />
		</npc_ai>
		<org hp="342.5127" hp_regen="2.5" mp="192" mp_regen="1.2" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="2" /> <!-- Long Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="27321" templateId="27321" clientName="Bruin Lizardman" serverName="brun_lizardman" level="20" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>835862</exp>
		<speed>
			<run ground="130" underWater="0" flying="0" />
			<walk ground="43" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="44.32863" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="30.2707" pDef="86.87049" mDef="63.56806" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>brun_lizardman</ai>
		</npc_ai>
		<org hp="342.5127" hp_regen="2.5" mp="192" mp_regen="1.2" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="291" /> <!-- Trident -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="27322" templateId="27322" clientName="Picot Araneid" serverName="picat_araneid" level="27" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="39" special="39" />
			<height normal="38" special="38" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2925250</exp>
		<speed>
			<run ground="130" underWater="0" flying="0" />
			<walk ground="72" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.26" skill_factor="-1" />
		<base pAtk="74.99121" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="51.20928" pDef="108.28767" mDef="79.24022" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>picat_araneid</ai>
		</npc_ai>
		<org hp="515.17856" hp_regen="3.5" mp="286.92" mp_regen="1.5" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="27323" templateId="27323" clientName="Divine Emissary" serverName="emisarry_of_einhasad" level="40" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13.5" special="16" />
			<height normal="36.5" special="42.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>15422929</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="176.36077" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="120.43155" pDef="156.55035" mDef="114.55675" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>emisarry_of_einhasad</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
		</npc_ai>
		<org hp="966.57792" hp_regen="4.5" mp="478.8" mp_regen="1.8" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="148" /> <!-- Sword of Valhalla -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27324" templateId="27324" clientName="Vision Guard Eranus" serverName="eranus_the_guard" level="76" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="9" />
			<height normal="30" special="36.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="815.37145" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="323.78455" mDef="236.93149" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>eranus_the_guard</ai>
			<ai_param name="MoveAroundSocial" val="130" />
			<ai_param name="MoveAroundSocial1" val="130" />
			<ai_param name="MoveAroundSocial2" val="130" />
			<ai_skill name="CheckSkill1" id="485" level="7" /> <!-- Disarm -->
			<ai_skill name="CheckSkill2" id="494" level="1" /> <!-- Shoulder Charge -->
			<ai_skill name="ArrowDefenceMode" id="4545" level="1" /> <!-- Reflect Damage -->
			<ai_skill name="PhysicalSpecial1" id="4067" level="8" /> <!-- Blow -->
			<ai_skill name="PhysicalSpecial2" id="4579" level="8" /> <!-- Bleed -->
			<ai_skill name="PhysicalSpecial3" id="4032" level="8" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="6717" /> <!-- Monster Only(Einhasad Warrior) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27325" templateId="27325" clientName="Archon of Halisha" serverName="argos_boss_32" level="76" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="17" />
			<height normal="57.75" special="69" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="35" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="815.37145" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="323.78455" mDef="236.93149" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>argos_boss_32</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="100" />
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="4" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="6722" /> <!-- Monster Only(Ahrimanes) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27326" templateId="27326" clientName="Archangel Kanriel" serverName="archangel_keinaphel" level="81" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="37.5" special="37.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>6300000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="913.54847" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="623.83518" pDef="345.61127" mDef="252.90333" accuracy="0" evasion="0" />
		<base_attack type="POLE" range="80" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>archangel_keinaphel</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="98" />
			<ai_param name="MoveAroundSocial2" val="90" />
		</npc_ai>
		<org hp="2916.89894" hp_regen="8.5" mp="1708.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spears -->
		</skill_list>
		<eqipment>
			<rhand id="97" /> <!-- Lance -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="27327" templateId="27327" clientName="Zakorel's Executor" serverName="executor_of_zapkiel" level="76" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="13" />
			<height normal="38.5" special="46.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="815.37145" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="323.78455" mDef="236.93149" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>executor_of_zapkiel</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_skill name="WeakModeTrue" id="4523" level="1" /> <!-- Ultimate Evasion -->
			<ai_skill name="WeakModeFalse" id="4524" level="1" /> <!-- Bluff -->
			<ai_skill name="Buff" id="4522" level="1" /> <!-- Eye of Assassin -->
			<ai_skill name="PhysicalSpecial1" id="4101" level="8" /> <!-- Whirlwind -->
			<ai_skill name="PhysicalSpecial2" id="4072" level="7" /> <!-- Stun -->
			<ai_skill name="PhysicalSpecial3" id="4032" level="8" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="6718" /> <!-- Monster Only(Einhasad Shaman) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="27328" templateId="27328" clientName="Zakorel" serverName="zapkiel_068" level="81" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="47" special="47" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>6300000000</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="913.54847" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="623.83518" pDef="345.61127" mDef="252.90333" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zapkiel_068</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="122" />
		</npc_ai>
		<org hp="2916.89894" hp_regen="8.5" mp="1708.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="6717" /> <!-- Monster Only(Einhasad Warrior) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27329" templateId="27329" clientName="Archon of Halisha" serverName="argos_boss_33" level="76" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="17" />
			<height normal="57.75" special="69" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="35" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="815.37145" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="323.78455" mDef="236.93149" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>argos_boss_33</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="100" />
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="4" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="6722" /> <!-- Monster Only(Ahrimanes) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27332" templateId="27332" clientName="Guardian Angel" serverName="guardian_angel_q065" level="35" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13.5" special="16" />
			<height normal="36.5" special="42.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>8740422</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="129.32896" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="88.31491" pDef="136.72948" mDef="100.0527" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>guardian_angel_q065</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
		</npc_ai>
		<org hp="772.73802" hp_regen="4.5" mp="402.6" mp_regen="1.8" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="196" /> <!-- Stick of Eternity -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27333" templateId="27333" clientName="Crimson Duchess" serverName="crimson_duchess" level="76" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="25.4" special="25.4" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="815.37145" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="323.78455" mDef="236.93149" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>crimson_duchess</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="101" />
			<ai_skill name="CheckSkill1" id="507" level="1" /> <!-- Twin Shot -->
			<ai_skill name="CheckSkill2" id="1435" level="2" /> <!-- Death Mark -->
			<ai_skill name="ArrowDefenceMode" id="4545" level="1" /> <!-- Reflect Damage -->
			<ai_skill name="PhysicalSpecial1" id="4067" level="8" /> <!-- Blow -->
			<ai_skill name="PhysicalSpecial2" id="4579" level="8" /> <!-- Bleed -->
			<ai_skill name="PhysicalSpecial3" id="4032" level="8" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27334" templateId="27334" clientName="Archon of Halisha" serverName="argos_boss_34" level="76" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="17" />
			<height normal="57.75" special="69" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="35" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="815.37145" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="323.78455" mDef="236.93149" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>argos_boss_34</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="100" />
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="4" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="6722" /> <!-- Monster Only(Ahrimanes) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27335" templateId="27335" clientName="Dark Angel Othiel" serverName="darkpower_othiel_34" level="81" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="80" special="80" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>6300000000</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="913.54847" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="623.83518" pDef="345.61127" mDef="252.90333" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>darkpower_othiel_34</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="98" />
			<ai_param name="MoveAroundSocial2" val="90" />
		</npc_ai>
		<org hp="2916.89894" hp_regen="8.5" mp="1708.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="97" /> <!-- Lance -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="27336" templateId="27336" clientName="Crimson Lady" serverName="lady_of_crimson" level="40" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>15422929</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.84" skill_factor="-1" />
		<base pAtk="176.36077" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="120.43155" pDef="156.55035" mDef="114.55675" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lady_of_crimson</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_skill name="DDMagic" id="4002" level="3" /> <!-- HP Drain -->
		</npc_ai>
		<org hp="966.57792" hp_regen="4.5" mp="478.8" mp_regen="1.8" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27337" templateId="27337" clientName="Ol Mahum Officer Tak" serverName="olmahum_takin" level="20" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="16" />
			<height normal="27" special="32" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>835862</exp>
		<speed>
			<run ground="110" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.63" skill_factor="-1" />
		<base pAtk="44.32863" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="30.2707" pDef="86.87049" mDef="63.56806" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>olmahum_takin</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="90" />
		</npc_ai>
		<org hp="342.5127" hp_regen="2.5" mp="192" mp_regen="1.2" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="69" /> <!-- Bastard Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27338" templateId="27338" clientName="Fallen Angel" serverName="q_fallen_angel_mon" level="38" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="9" />
			<height normal="30" special="36.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>12395215</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="156.22273" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="106.67987" pDef="148.44287" mDef="108.62405" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>q_fallen_angel_mon</ai>
			<ai_param name="MoveAroundSocial" val="130" />
			<ai_param name="MoveAroundSocial1" val="130" />
			<ai_param name="MoveAroundSocial2" val="130" />
		</npc_ai>
		<org hp="886.09975" hp_regen="4.5" mp="447.96" mp_regen="1.8" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="6717" /> <!-- Monster Only(Einhasad Warrior) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27339" templateId="27339" clientName="Cruma Marshlands Traitor" serverName="pagan_of_cruma" level="35" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="6" special="7" />
			<height normal="21.5" special="25.8" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>8740422</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="64" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="129.32896" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="88.31491" pDef="136.72948" mDef="100.0527" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>pagan_of_cruma</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
		</npc_ai>
		<org hp="772.73802" hp_regen="4.5" mp="402.6" mp_regen="1.8" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="946" /> <!-- Skeleton Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27340" templateId="27340" clientName="Pursuer" serverName="chaser_q0060" level="39" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13.5" special="13.5" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>13844951</exp>
		<speed>
			<run ground="110" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="166.06476" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="113.4007" pDef="152.46752" mDef="111.56912" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>chaser_q0060</ai>
			<ai_param name="MoveAroundSocial" val="130" />
			<ai_param name="MoveAroundSocial1" val="130" />
			<ai_param name="MoveAroundSocial2" val="130" />
		</npc_ai>
		<org hp="925.85879" hp_regen="4.5" mp="463.32" mp_regen="1.8" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="219" /> <!-- Sword Breaker -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27341" templateId="27341" clientName="Shilen's Evil Thoughts" serverName="evil_of_shilen1" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>evil_of_shilen1</ai>
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_AttackSplash" val="1" />
			<ai_skill name="Skill01_ID" id="5975" level="1" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="1" /> <!-- Dark Storm -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27342" templateId="27342" clientName="Shilen's Evil Thoughts" serverName="evil_of_shilen2" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>evil_of_shilen2</ai>
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_AttackSplash" val="1" />
			<ai_skill name="Skill01_ID" id="5975" level="2" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="2" /> <!-- Dark Storm -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27343" templateId="27343" clientName="Shilen's Evil Thoughts" serverName="evil_of_shilen3" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="27.5" special="27.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="100" />
			<defend fire="80" water="80" wind="80" earth="80" holy="60" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>evil_of_shilen3</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_AttackSplash" val="1" />
			<ai_skill name="Skill01_ID" id="5975" level="3" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="3" /> <!-- Dark Storm -->
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="5976" minRangeChance="10" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27344" templateId="27344" clientName="Shilen's Evil Thoughts" serverName="evil_of_shilen4" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>evil_of_shilen4</ai>
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_AttackSplash" val="1" />
			<ai_skill name="Skill01_ID" id="5975" level="1" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="1" /> <!-- Dark Storm -->
			<ai_skill name="Skill03_ID" id="5977" level="1" /> <!-- Dark Strike -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27345" templateId="27345" clientName="Shilen's Evil Thoughts" serverName="evil_of_shilen5" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>evil_of_shilen5</ai>
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_AttackSplash" val="1" />
			<ai_skill name="Skill01_ID" id="5975" level="2" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="2" /> <!-- Dark Storm -->
			<ai_skill name="Skill03_ID" id="5977" level="2" /> <!-- Dark Strike -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27346" templateId="27346" clientName="Shilen's Evil Thoughts" serverName="evil_of_shilen6" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="100" />
			<defend fire="80" water="80" wind="80" earth="80" holy="60" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>evil_of_shilen6</ai>
			<ai_param name="MoveAroundSocial" val="150" />
			<ai_param name="MoveAroundSocial1" val="150" />
			<ai_param name="MoveAroundSocial2" val="150" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_AttackSplash" val="1" />
			<ai_param name="SceneID" val="14" />
			<ai_skill name="Skill01_ID" id="5975" level="3" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="3" /> <!-- Dark Storm -->
			<ai_skill name="Skill03_ID" id="5977" level="3" /> <!-- Dark Strike -->
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27347" templateId="27347" clientName="Guards of the Dawn Oracle" serverName="__guard_of_dawn1" level="85" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="100" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="40" wind="90" earth="90" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>default_npc</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>MERCENARY</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27348" templateId="27348" clientName="Guards of the Dawn Oracle" serverName="guard_of_dawn2" level="85" type="warrior">
		<agro_range>150</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="0" evasion="0" />
		<base_attack type="POLE" range="80" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="100" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="40" wind="90" earth="90" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>guard_of_dawn2</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>MERCENARY</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="5462" level="1" /> <!-- Fire Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spears -->
		</skill_list>
		<eqipment>
			<rhand id="16" /> <!-- Great Spear -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27349" templateId="27349" clientName="Guards of the Dawn Oracle" serverName="__guard_of_dawn16" level="85" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="100" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="40" wind="90" earth="90" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>default_npc</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>MERCENARY</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27350" templateId="27350" clientName="Guards of the Dawn Oracle" serverName="guard_of_dawn17" level="85" type="warrior">
		<agro_range>150</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="100" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="40" wind="90" earth="90" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>guard_of_dawn17</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>MERCENARY</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="5462" level="1" /> <!-- Fire Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="5" /> <!-- Mace -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27351" templateId="27351" clientName="Guards of the Dawn" serverName="guard_of_dawn22" level="85" type="warrior">
		<agro_range>150</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="100" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="40" wind="90" earth="90" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>guard_of_dawn22</ai>
			<ai_param name="Fstring_Num" val="19505" />
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>MERCENARY</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="5462" level="1" /> <!-- Fire Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="6" /> <!-- Apprentice's Wand -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27352" templateId="27352" clientName="Guards of the Dawn Oracle" serverName="guard_of_dawn23" level="85" type="warrior">
		<agro_range>150</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="100" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="40" wind="90" earth="90" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>guard_of_dawn23</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>MERCENARY</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="5462" level="1" /> <!-- Fire Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="6" /> <!-- Apprentice's Wand -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27353" templateId="27353" clientName="Lilim Butcher" serverName="lilim_butcher_ssq1" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_butcher_ssq1</ai>
			<ai_param name="MoveAroundSocial" val="75" />
			<ai_param name="MoveAroundSocial1" val="75" />
			<ai_param name="MoveAroundSocial2" val="75" />
			<ai_skill name="Skill01_ID" id="4067" level="5" /> <!-- Blow -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="232" /> <!-- Dark Elven Dagger -->
			<lhand id="232" /> <!-- Dark Elven Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27354" templateId="27354" clientName="Lilim Magus" serverName="lilim_sorceror_ssq1" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="30.6" special="30.6" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_sorceror_ssq1</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="Skill03_Type" val="2" />
			<ai_skill name="Skill01_ID" id="4002" level="5" /> <!-- HP Drain -->
			<ai_skill name="Skill02_ID" id="4094" level="5" /> <!-- Cancellation -->
			<ai_skill name="Skill03_ID" id="4046" level="5" /> <!-- Sleep -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27355" templateId="27355" clientName="Lilim Knight-Errant" serverName="lilim_knight_errant_ssq1" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="45" special="45" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="56" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_knight_errant_ssq1</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="Skill01_Target" val="3" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_Type" val="1" />
			<ai_skill name="Skill01_ID" id="4092" level="1" /> <!-- Spirit Puma -->
			<ai_skill name="Skill02_ID" id="4032" level="5" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="5800" /> <!-- Nephilim Lord -->
			<lhand id="5799" /> <!-- Nephilim Lord -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27356" templateId="27356" clientName="Lilim Marauder" serverName="lilim_marauder_ssq1" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_marauder_ssq1</ai>
			<ai_param name="MoveAroundSocial" val="75" />
			<ai_param name="MoveAroundSocial1" val="75" />
			<ai_param name="MoveAroundSocial2" val="75" />
			<ai_skill name="Skill01_ID" id="4067" level="5" /> <!-- Blow -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="229" /> <!-- Kris -->
			<lhand id="229" /> <!-- Kris -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27357" templateId="27357" clientName="Lilim Priest" serverName="lilim_priest_ssq1" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="30.6" special="30.6" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_priest_ssq1</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="Skill03_Type" val="2" />
			<ai_skill name="Skill01_ID" id="4002" level="5" /> <!-- HP Drain -->
			<ai_skill name="Skill02_ID" id="4094" level="5" /> <!-- Cancellation -->
			<ai_skill name="Skill03_ID" id="4046" level="5" /> <!-- Sleep -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27358" templateId="27358" clientName="Lilim Knight" serverName="lilim_knight_ssq1" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="45" special="45" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="56" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_knight_ssq1</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="Skill01_Target" val="3" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_Type" val="1" />
			<ai_skill name="Skill01_ID" id="4092" level="1" /> <!-- Spirit Puma -->
			<ai_skill name="Skill02_ID" id="4032" level="5" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="5800" /> <!-- Nephilim Lord -->
			<lhand id="5799" /> <!-- Nephilim Lord -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27359" templateId="27359" clientName="Lilim Slayer" serverName="lilim_slayer_ssq1" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="44" special="44" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_slayer_ssq1</ai>
			<ai_param name="MoveAroundSocial" val="75" />
			<ai_param name="MoveAroundSocial1" val="75" />
			<ai_param name="MoveAroundSocial2" val="75" />
			<ai_skill name="Skill01_ID" id="4067" level="5" /> <!-- Blow -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="234" /> <!-- Demon's Dagger -->
			<lhand id="234" /> <!-- Demon's Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27360" templateId="27360" clientName="Lilim Great Magus" serverName="lilim_archmage_ssq1" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="37.5" special="37.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_archmage_ssq1</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="Skill03_Type" val="2" />
			<ai_skill name="Skill01_ID" id="4002" level="5" /> <!-- HP Drain -->
			<ai_skill name="Skill02_ID" id="4094" level="5" /> <!-- Cancellation -->
			<ai_skill name="Skill03_ID" id="4046" level="5" /> <!-- Sleep -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27361" templateId="27361" clientName="Lilim Guard Knight" serverName="lilim_knight_a_ssq1" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="55" special="55" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="56" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_knight_a_ssq1</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="Skill01_Target" val="3" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_Type" val="1" />
			<ai_skill name="Skill01_ID" id="4092" level="1" /> <!-- Spirit Puma -->
			<ai_skill name="Skill02_ID" id="4032" level="5" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="5800" /> <!-- Nephilim Lord -->
			<lhand id="5799" /> <!-- Nephilim Lord -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27362" templateId="27362" clientName="Lilim Butcher" serverName="lilim_butcher_ssq2" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_butcher_ssq2</ai>
			<ai_param name="MoveAroundSocial" val="75" />
			<ai_param name="MoveAroundSocial1" val="75" />
			<ai_param name="MoveAroundSocial2" val="75" />
			<ai_skill name="Skill01_ID" id="4067" level="6" /> <!-- Blow -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="232" /> <!-- Dark Elven Dagger -->
			<lhand id="232" /> <!-- Dark Elven Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27363" templateId="27363" clientName="Lilim Magus" serverName="lilim_sorceror_ssq2" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="30.6" special="30.6" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_sorceror_ssq2</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="Skill03_Type" val="2" />
			<ai_skill name="Skill01_ID" id="4002" level="6" /> <!-- HP Drain -->
			<ai_skill name="Skill02_ID" id="4094" level="6" /> <!-- Cancellation -->
			<ai_skill name="Skill03_ID" id="4046" level="6" /> <!-- Sleep -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27364" templateId="27364" clientName="Lilim Knight-Errant" serverName="lilim_knight_errant_ssq2" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="45" special="45" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="56" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_knight_errant_ssq2</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="Skill01_Target" val="3" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_Type" val="1" />
			<ai_skill name="Skill01_ID" id="4092" level="1" /> <!-- Spirit Puma -->
			<ai_skill name="Skill02_ID" id="4032" level="6" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="5800" /> <!-- Nephilim Lord -->
			<lhand id="5799" /> <!-- Nephilim Lord -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27365" templateId="27365" clientName="Lilim Marauder" serverName="lilim_marauder_ssq2" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_marauder_ssq2</ai>
			<ai_param name="MoveAroundSocial" val="75" />
			<ai_param name="MoveAroundSocial1" val="75" />
			<ai_param name="MoveAroundSocial2" val="75" />
			<ai_skill name="Skill01_ID" id="4067" level="6" /> <!-- Blow -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="229" /> <!-- Kris -->
			<lhand id="229" /> <!-- Kris -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27366" templateId="27366" clientName="Lilim Priest" serverName="lilim_priest_ssq2" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="30.6" special="30.6" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_priest_ssq2</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="Skill03_Type" val="2" />
			<ai_skill name="Skill01_ID" id="4002" level="6" /> <!-- HP Drain -->
			<ai_skill name="Skill02_ID" id="4094" level="6" /> <!-- Cancellation -->
			<ai_skill name="Skill03_ID" id="4046" level="6" /> <!-- Sleep -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27367" templateId="27367" clientName="Lilim Knight" serverName="lilim_knight_ssq2" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="45" special="45" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="56" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_knight_ssq2</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="Skill01_Target" val="3" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_Type" val="1" />
			<ai_skill name="Skill01_ID" id="4092" level="1" /> <!-- Spirit Puma -->
			<ai_skill name="Skill02_ID" id="4032" level="6" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="5800" /> <!-- Nephilim Lord -->
			<lhand id="5799" /> <!-- Nephilim Lord -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27368" templateId="27368" clientName="Lilim Slayer" serverName="lilim_slayer_ssq2" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="44" special="44" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_slayer_ssq2</ai>
			<ai_param name="MoveAroundSocial" val="75" />
			<ai_param name="MoveAroundSocial1" val="75" />
			<ai_param name="MoveAroundSocial2" val="75" />
			<ai_skill name="Skill01_ID" id="4067" level="6" /> <!-- Blow -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="234" /> <!-- Demon's Dagger -->
			<lhand id="234" /> <!-- Demon's Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27369" templateId="27369" clientName="Lilim Great Magus" serverName="lilim_archmage_ssq2" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="37.5" special="37.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_archmage_ssq2</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="Skill03_Type" val="2" />
			<ai_skill name="Skill01_ID" id="4002" level="6" /> <!-- HP Drain -->
			<ai_skill name="Skill02_ID" id="4094" level="6" /> <!-- Cancellation -->
			<ai_skill name="Skill03_ID" id="4046" level="6" /> <!-- Sleep -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27370" templateId="27370" clientName="Lilim Guard Knight" serverName="lilim_knight_a_ssq2" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="55" special="55" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="56" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_knight_a_ssq2</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="Skill01_Target" val="3" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_Type" val="1" />
			<ai_skill name="Skill01_ID" id="4092" level="1" /> <!-- Spirit Puma -->
			<ai_skill name="Skill02_ID" id="4032" level="6" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="5800" /> <!-- Nephilim Lord -->
			<lhand id="5799" /> <!-- Nephilim Lord -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27371" templateId="27371" clientName="Lilim Butcher" serverName="lilim_butcher_ssq3" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="80" water="80" wind="80" earth="80" holy="60" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_butcher_ssq3</ai>
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Ditect_PC" val="1000268" />
			<ai_param name="Dying_Message" val="5864" />
			<ai_skill name="Skill01_ID" id="4067" level="4" /> <!-- Blow -->
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="3" /> <!-- Extremely Weak P. Atk. -->
			<skill id="4411" level="3" /> <!-- Extremely Weak M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="232" /> <!-- Dark Elven Dagger -->
			<lhand id="232" /> <!-- Dark Elven Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27372" templateId="27372" clientName="Lilim Magus" serverName="lilim_sorceror_ssq3" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="30.6" special="30.6" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="80" water="80" wind="80" earth="80" holy="60" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_sorceror_ssq3</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Skill03_Type" val="2" />
			<ai_param name="Skill04_Type" val="2" />
			<ai_param name="Ditect_PC" val="1000208" />
			<ai_param name="Dying_Message" val="1000247" />
			<ai_skill name="Skill01_ID" id="4002" level="4" /> <!-- HP Drain -->
			<ai_skill name="Skill02_ID" id="4002" level="4" /> <!-- HP Drain -->
			<ai_skill name="Skill03_ID" id="4094" level="4" /> <!-- Cancellation -->
			<ai_skill name="Skill04_ID" id="4046" level="4" /> <!-- Sleep -->
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="3" /> <!-- Extremely Weak P. Atk. -->
			<skill id="4411" level="3" /> <!-- Extremely Weak M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27373" templateId="27373" clientName="Lilim Knight-Errant" serverName="lilim_knight_errant_ssq3" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="45" special="45" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="56" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="80" water="80" wind="80" earth="80" holy="60" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_knight_errant_ssq3</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Skill01_Target" val="2" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_param name="Ditect_PC" val="1000108" />
			<ai_param name="Dying_Message" val="1000270" />
			<ai_skill name="Skill01_ID" id="4032" level="4" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="3" /> <!-- Extremely Weak P. Atk. -->
			<skill id="4411" level="3" /> <!-- Extremely Weak M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="5800" /> <!-- Nephilim Lord -->
			<lhand id="5799" /> <!-- Nephilim Lord -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27374" templateId="27374" clientName="Shilen's Evil Thoughts" serverName="lilim_marauder_ssq3" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="80" water="80" wind="80" earth="80" holy="60" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_marauder_ssq3</ai>
			<ai_param name="MoveAroundSocial" val="150" />
			<ai_param name="MoveAroundSocial1" val="150" />
			<ai_param name="MoveAroundSocial2" val="150" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Aggressive_Time" val="1" />
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_AttackSplash" val="1" />
			<ai_skill name="Skill01_ID" id="5975" level="1" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="1" /> <!-- Dark Storm -->
			<ai_skill name="Skill03_ID" id="5977" level="1" /> <!-- Dark Strike -->
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="3" /> <!-- Extremely Weak P. Atk. -->
			<skill id="4411" level="3" /> <!-- Extremely Weak M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27375" templateId="27375" clientName="Shilen's Evil Thoughts" serverName="lilim_priest_ssq3" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="27.5" special="27.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="80" water="80" wind="80" earth="80" holy="60" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_priest_ssq3</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Aggressive_Time" val="1" />
			<ai_param name="Skill01_Probablity" val="1000" />
			<ai_param name="Skill02_Probablity" val="1000" />
			<ai_skill name="Skill01_ID" id="5975" level="1" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="1" /> <!-- Dark Storm -->
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="3" /> <!-- Extremely Weak P. Atk. -->
			<skill id="4411" level="3" /> <!-- Extremely Weak M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27376" templateId="27376" clientName="Lilim Knight" serverName="lilim_knight_ssq3" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="45" special="45" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="56" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="80" water="80" wind="80" earth="80" holy="60" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_knight_ssq3</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Skill01_Target" val="2" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_param name="Ditect_PC" val="1000108" />
			<ai_param name="Dying_Message" val="1000270" />
			<ai_skill name="Skill01_ID" id="4032" level="4" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="3" /> <!-- Extremely Weak P. Atk. -->
			<skill id="4411" level="3" /> <!-- Extremely Weak M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="5800" /> <!-- Nephilim Lord -->
			<lhand id="5799" /> <!-- Nephilim Lord -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27377" templateId="27377" clientName="Lilim Slayer" serverName="lilim_slayer_ssq3" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="44" special="44" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="80" water="80" wind="80" earth="80" holy="60" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_slayer_ssq3</ai>
			<ai_param name="MoveAroundSocial" val="75" />
			<ai_param name="MoveAroundSocial1" val="75" />
			<ai_param name="MoveAroundSocial2" val="75" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Ditect_PC" val="1000222" />
			<ai_param name="Dying_Message" val="8564" />
			<ai_skill name="Skill01_ID" id="4067" level="4" /> <!-- Blow -->
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="3" /> <!-- Extremely Weak P. Atk. -->
			<skill id="4411" level="3" /> <!-- Extremely Weak M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="234" /> <!-- Demon's Dagger -->
			<lhand id="234" /> <!-- Demon's Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27378" templateId="27378" clientName="Lilim Great Magus" serverName="lilim_archmage_ssq3" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="37.5" special="37.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="80" water="80" wind="80" earth="80" holy="60" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_archmage_ssq3</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Skill03_Type" val="2" />
			<ai_param name="Skill04_Type" val="2" />
			<ai_param name="Ditect_PC" val="1000208" />
			<ai_param name="Dying_Message" val="1000247" />
			<ai_skill name="Skill01_ID" id="4002" level="4" /> <!-- HP Drain -->
			<ai_skill name="Skill02_ID" id="4002" level="4" /> <!-- HP Drain -->
			<ai_skill name="Skill03_ID" id="4094" level="4" /> <!-- Cancellation -->
			<ai_skill name="Skill04_ID" id="4046" level="4" /> <!-- Sleep -->
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="3" /> <!-- Extremely Weak P. Atk. -->
			<skill id="4411" level="3" /> <!-- Extremely Weak M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27379" templateId="27379" clientName="Lilim Guard Knight" serverName="lilim_knight_a_ssq3" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="55" special="55" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="56" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="80" water="80" wind="80" earth="80" holy="60" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>lilim_knight_a_ssq3</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Skill01_Target" val="2" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_param name="Ditect_PC" val="1000268" />
			<ai_param name="Dying_Message" val="1000270" />
			<ai_skill name="Skill01_ID" id="4032" level="4" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="3" /> <!-- Extremely Weak P. Atk. -->
			<skill id="4411" level="3" /> <!-- Extremely Weak M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="5800" /> <!-- Nephilim Lord -->
			<lhand id="5799" /> <!-- Nephilim Lord -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27380" templateId="27380" clientName="Reckless Sprite of Water" serverName="insane_elemental_water" level="76" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="27" special="27" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="60" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.35" skill_factor="-1" />
		<base pAtk="824.422073095" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="562.9734023" pDef="323.78455" mDef="236.93149" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="80" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="-280" water="435" wind="65" earth="65" holy="65" dark="65" unknown="300" />
		</base_attribute>
		<npc_ai>
			<ai>insane_elemental_water</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
		</npc_ai>
		<org hp="2758.05923328" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="5463" level="1" /> <!-- Water Attacks -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27381" templateId="27381" clientName="Reckless Sprite of Air" serverName="insane_elemental_wind" level="76" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="60" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="824.422073095" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="562.9734023" pDef="323.78455" mDef="236.93149" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="100" earth="0" holy="0" dark="0" />
			<defend fire="90" water="90" wind="450" earth="-280" holy="90" dark="90" unknown="300" />
		</base_attribute>
		<npc_ai>
			<ai>insane_elemental_wind</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
		</npc_ai>
		<org hp="2758.05923328" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="5464" level="1" /> <!-- Wind Attacks -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27382" templateId="27382" clientName="Power of Seal Isolation" serverName="blocker_ssq1" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>blocker_ssq1</ai>
			<ai_param name="Skill01_Target" val="3" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_skill name="Skill01_ID" id="5980" level="1" /> <!-- Seal Isolation -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27383" templateId="27383" clientName="Power of Seal Isolation" serverName="blocker_ssq2" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>blocker_ssq2</ai>
			<ai_param name="Skill01_Target" val="3" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_skill name="Skill01_ID" id="5980" level="2" /> <!-- Seal Isolation -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27384" templateId="27384" clientName="Seal Device" serverName="blocker_ssq3" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="21" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>blocker_ssq3</ai>
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="5" /> <!-- Very Weak P. Atk. -->
			<skill id="4411" level="4" /> <!-- Extremely Weak M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27385" templateId="27385" clientName="Lilith" serverName="__lilith_ssq" level="85" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="42.5" special="42.5" />
			<height normal="55" special="55" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="200" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="200" />
			<defend fire="170" water="170" wind="170" earth="170" holy="120" dark="200" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>default_npc</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="false" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27386" templateId="27386" clientName="Lilith's Steward" serverName="__liliths_agent_wizard_s" level="85" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="34" special="34" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="200" />
			<defend fire="170" water="170" wind="170" earth="170" holy="120" dark="200" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>default_npc</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="false" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27387" templateId="27387" clientName="Lilith's Elite" serverName="__liliths_shadow_guard_s" level="85" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="50" special="50" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="220" underWater="0" flying="0" />
			<walk ground="56" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="200" />
			<defend fire="170" water="170" wind="170" earth="170" holy="120" dark="200" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>default_npc</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="false" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27388" templateId="27388" clientName="Anakim" serverName="__anakim_ssq" level="85" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="15.5" special="15.5" />
			<height normal="29" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="200" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="200" dark="0" />
			<defend fire="170" water="170" wind="170" earth="170" holy="200" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>default_npc</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="false" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27389" templateId="27389" clientName="Anakim's Guardian" serverName="__anakims_holly_ssq" level="85" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="23" special="23" />
			<height normal="40.5" special="40.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="200" dark="0" />
			<defend fire="170" water="170" wind="170" earth="170" holy="200" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>default_npc</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="false" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27390" templateId="27390" clientName="Anakim's Guard" serverName="__anakims_divine_ssq" level="85" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="12" special="14.4" />
			<height normal="43" special="51.6" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="220" underWater="0" flying="0" />
			<walk ground="65" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.63" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="200" dark="0" />
			<defend fire="170" water="170" wind="170" earth="170" holy="200" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>default_npc</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="false" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27391" templateId="27391" clientName="Anakim's Executor" serverName="__anakims_sacred_ssq" level="85" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="65" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.63" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="200" dark="0" />
			<defend fire="170" water="170" wind="170" earth="170" holy="200" dark="120" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>default_npc</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="false" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27392" templateId="27392" clientName="Bloody Axe Aide" serverName="q_bloody_senior" level="65" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="16" />
			<height normal="27" special="32" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>237352644</exp>
		<speed>
			<run ground="110" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.63" skill_factor="-1" />
		<base pAtk="582.81759" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="397.98887" pDef="271.89033" mDef="198.95754" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>q_bloody_senior</ai>
		</npc_ai>
		<org hp="2193.43142" hp_regen="7.5" mp="1188.8" mp_regen="2.7" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="69" /> <!-- Bastard Sword -->
			<lhand id="19" /> <!-- Small Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27393" templateId="27393" clientName="Headless Knight" serverName="q_duahan_of_glodio" level="65" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="24" />
			<height normal="31" special="38" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>237352644</exp>
		<speed>
			<run ground="110" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="582.81759" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="397.98887" pDef="271.89033" mDef="198.95754" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>q_duahan_of_glodio</ai>
		</npc_ai>
		<org hp="2193.43142" hp_regen="7.5" mp="1188.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="135" /> <!-- Samurai Longsword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27394" templateId="27394" clientName="Shilen's Evil Thoughts" serverName="evil_of_shilen7" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>evil_of_shilen7</ai>
			<ai_param name="Skill01_Probablity" val="1000" />
			<ai_param name="Skill02_Probablity" val="1000" />
			<ai_skill name="Skill01_ID" id="5975" level="1" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="1" /> <!-- Dark Storm -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27395" templateId="27395" clientName="Shilen's Evil Thoughts" serverName="evil_of_shilen8" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>evil_of_shilen8</ai>
			<ai_param name="Skill01_Probablity" val="1000" />
			<ai_param name="Skill02_Probablity" val="1000" />
			<ai_skill name="Skill01_ID" id="5975" level="1" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="2" /> <!-- Dark Storm -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27396" templateId="27396" clientName="Shilen's Evil Thoughts" serverName="evil_of_shilen9" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="27.5" special="27.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="200" />
			<defend fire="170" water="170" wind="170" earth="170" holy="120" dark="200" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>evil_of_shilen9</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="Skill01_Probablity" val="1000" />
			<ai_param name="Skill02_Probablity" val="1000" />
			<ai_skill name="Skill01_ID" id="5975" level="3" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="3" /> <!-- Dark Storm -->
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27397" templateId="27397" clientName="Shilen's Evil Thoughts" serverName="evil_of_shilen10" level="51" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="149.90176" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>evil_of_shilen10</ai>
			<ai_param name="Skill01_Probablity" val="1000" />
			<ai_param name="Skill02_Probablity" val="1000" />
			<ai_skill name="Skill01_ID" id="5975" level="1" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="1" /> <!-- Dark Storm -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27398" templateId="27398" clientName="Shilen's Evil Thoughts" serverName="evil_of_shilen11" level="61" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="184.76376" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>evil_of_shilen11</ai>
			<ai_param name="Skill01_Probablity" val="1000" />
			<ai_param name="Skill02_Probablity" val="1000" />
			<ai_skill name="Skill01_ID" id="5975" level="1" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="2" /> <!-- Dark Storm -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="27399" templateId="27399" clientName="Shilen's Evil Thoughts" serverName="evil_of_shilen12" level="79" type="warrior">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="27.5" special="27.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="200" />
			<defend fire="170" water="170" wind="170" earth="170" holy="120" dark="200" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>evil_of_shilen12</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="Skill01_Probablity" val="1000" />
			<ai_param name="Skill02_Probablity" val="1000" />
			<ai_skill name="Skill01_ID" id="5975" level="3" /> <!-- Dark Attack -->
			<ai_skill name="Skill02_ID" id="5976" level="3" /> <!-- Dark Storm -->
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
</list>