<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="25500" templateId="25500" clientName="Alligator of Istary" serverName="crocodile_istary_zzol" level="44" type="zzoldagu">
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="28" special="28" />
			<height normal="11.5" special="11.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>23180550</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.41" skill_factor="-1" />
		<base pAtk="624.124257296051" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="130.530898435504" pDef="260.15328" mDef="253.82" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>crocodile_istary_zzol</ai>
		</npc_ai>
		<org hp="9189.10331002134" hp_regen="41.3470424277186" mp="584" mp_regen="2.1" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="25501" templateId="25501" clientName="Boss Akata" serverName="grave_robber_akata" level="30" type="boss">
		<acquire exp="2308288" exp_rate="2564.76456750646" sp="111484" rp="416" />
		<additional_make_multi_list>
			<category chance="60.65">
				<item id="395" min="1" max="1" chance="32.8894" /> <!-- Manticore Skin Shirt -->
				<item id="417" min="4" max="12" chance="6.5657" /> <!-- Manticore Skin Gaiters -->
				<item id="1942" min="53" max="157" chance="13.7404" /> <!-- Manticore Skin Shirt Texture -->
				<item id="1943" min="24" max="72" chance="46.8045" /> <!-- Manticore Skin Gaiters Pattern -->
			</category>
			<category chance="61.6941">
				<item id="224" min="1" max="1" chance="7.7671" /> <!-- Maingauche -->
				<item id="1660" min="1" max="1" chance="7.7671" /> <!-- Cursed Maingauche -->
				<item id="2038" min="4" max="12" chance="55.0864" /> <!-- Maingauche Edge -->
				<item id="2044" min="8" max="22" chance="29.3794" /> <!-- Cursed Maingauche Edge -->
			</category>
			<category chance="75.9788">
				<item id="4553" min="1" max="3" chance="43.9024" /> <!-- Greater Dye of STR <Str+1 Con-1> -->
				<item id="4554" min="2" max="4" chance="29.2683" /> <!-- Greater Dye of STR <Str+1 Dex-1> -->
				<item id="4555" min="2" max="6" chance="21.9512" /> <!-- Greater Dye of CON <Con+1 Str-1> -->
				<item id="6575" min="1" max="1" chance="4.8781" /> <!-- Blessed Scroll: Enchant Weapon (D-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="23.6" special="23.6" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4555796</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.63" skill_factor="-1" />
		<base pAtk="111.218777383212" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="7.21487767094488" pDef="355.39281" mDef="173.38" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>grave_robber_akata</ai>
			<ai_param name="Privates" val="akata_s_warrior:akata_s_warrior:1:6min" />
			<ai_param name="akata_s_warrior:akata_s_warrior:1:6min" />
			<ai_param name="akata_s_warrior:akata_s_warrior:1:6min" />
			<ai_param name="akata_s_privates:akata_s_privates:1:6min" />
			<ai_param name="akata_s_privates:akata_s_privates:1:6min" />
			<ai_param name="RaidSpawnMusic " val="Rm03_A" />
			<ai_skill name="PhysicalSpecial_b" id="4722" level="3" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="53690.0336885106" hp_regen="21.714038575401" mp="329.4" mp_regen="1.5" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5025" level="1" /> <!-- Raid Boss - Level 30 -->
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8528" /> <!-- For Monsters Only (Doom Hammer) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25502" templateId="25502" clientName="Akata's Thug" serverName="akata_s_warrior" level="30" type="zzoldagu">
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4555796</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="49" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.71" skill_factor="-1" />
		<base pAtk="222.437554766423" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="28.8595106837795" pDef="177.696405" mDef="173.38" accuracy="0" evasion="-18" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>akata_s_warrior</ai>
			<ai_skill name="LongRangePhysicalSpecial_a" id="4757" level="3" /> <!-- Power Shot -->
		</npc_ai>
		<org hp="5755.57161140834" hp_regen="21.714038575401" mp="329.4" mp_regen="1.5" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8527" /> <!-- For Monsters Only (Reinforced Bow) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25503" templateId="25503" clientName="Akata's Lackey" serverName="akata_s_privates" level="30" type="zzoldagu">
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="21.4" special="21.4" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4555796</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.63" skill_factor="-1" />
		<base pAtk="222.437554766423" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="28.8595106837795" pDef="177.696405" mDef="173.38" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>akata_s_privates</ai>
		</npc_ai>
		<org hp="4295.20269508085" hp_regen="21.714038575401" mp="329.4" mp_regen="1.5" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8529" /> <!-- For Monsters Only (Knife) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25504" templateId="25504" clientName="Nellis' Vengeful Spirit" serverName="spirits_of_nellis" level="39" type="boss">
		<acquire exp="1988451" exp_rate="1307.33137626409" sp="173127" rp="608" />
		<additional_make_multi_list>
			<category chance="77.6035">
				<item id="62" min="11" max="33" chance="0.6042" /> <!-- Reinforced Mithril Boots -->
				<item id="2429" min="12" max="34" chance="0.5779" /> <!-- Chain Boots -->
				<item id="2430" min="12" max="36" chance="0.5538" /> <!-- Karmian Boots -->
				<item id="2431" min="13" max="37" chance="0.5317" /> <!-- Plated Leather Boots -->
				<item id="2432" min="13" max="39" chance="0.5112" /> <!-- Dwarven Chain Boots -->
				<item id="2433" min="1" max="1" chance="13.2923" /> <!-- Boots of Seal -->
				<item id="2452" min="1" max="1" chance="13.2923" /> <!-- Reinforced Mithril Gloves -->
				<item id="2453" min="1" max="1" chance="13.2923" /> <!-- Chain Gloves -->
				<item id="2454" min="1" max="1" chance="13.2923" /> <!-- Karmian Gloves -->
				<item id="1958" min="220" max="660" chance="1.3184" /> <!-- Reinforced Mithril Boots Design -->
				<item id="2937" min="378" max="1134" chance="0.7673" /> <!-- Chain Boots Part -->
				<item id="2938" min="26" max="78" chance="11.1554" /> <!-- Karmian Boots Fabric -->
				<item id="2939" min="35" max="105" chance="8.2869" /> <!-- Plate Leather Boots Lining -->
				<item id="2940" min="45" max="135" chance="6.4454" /> <!-- Dwarven Chain Boots Part -->
				<item id="2941" min="56" max="168" chance="5.1793" /> <!-- Boots of Seal Pattern -->
				<item id="2942" min="68" max="204" chance="4.2653" /> <!-- Reinforced Mithril Gloves Design -->
				<item id="2943" min="81" max="243" chance="3.5808" /> <!-- Chain Gloves Design -->
				<item id="2944" min="95" max="285" chance="3.0532" /> <!-- Karmian Gloves Fabric -->
			</category>
			<category chance="79.3555">
				<item id="96" min="1" max="1" chance="3.2219" /> <!-- Scythe -->
				<item id="298" min="1" max="1" chance="3.2219" /> <!-- Orcish Glaive -->
				<item id="302" min="1" max="1" chance="3.2219" /> <!-- Body Slasher -->
				<item id="2062" min="5" max="15" chance="22.2742" /> <!-- Scythe Edge -->
				<item id="2075" min="9" max="27" chance="12.3746" /> <!-- Orcish Glaive Blade -->
				<item id="2076" min="2" max="6" chance="55.6855" /> <!-- Body Slasher Blade -->
			</category>
			<category chance="71.2939">
				<item id="951" min="1" max="1" chance="74.5033" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
				<item id="952" min="12" max="36" chance="22.7649" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="6573" min="1" max="1" chance="2.7318" /> <!-- Blessed Scroll: Enchant Weapon (C-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="28.1" special="28.1" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>13844951</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.63" skill_factor="-1" />
		<base pAtk="219.969353828243" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="17.2993902271801" pDef="457.40256" mDef="223.14" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="80" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>spirits_of_nellis</ai>
			<ai_param name="Privates" val="follower_of_nellis:follower_of_nellis:1:6min" />
			<ai_param name="follower_of_nellis:follower_of_nellis:1:6min" />
			<ai_param name="follower_of_nellis:follower_of_nellis:1:6min" />
			<ai_param name="RaidSpawnMusic " val="Rm01_A" />
			<ai_skill name="RangeHold_a" id="4197" level="3" /> <!-- Hold -->
		</npc_ai>
		<org hp="86871.3492917109" hp_regen="32.4117473308651" mp="463.32" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5026" level="1" /> <!-- Raid Boss - Level 39 -->
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8532" /> <!-- For Monsters Only (Spinebone Sword) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25505" templateId="25505" clientName="Nellis' Follower" serverName="follower_of_nellis" level="38" type="zzoldagu">
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="16.5" special="16.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>12395215</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.39" skill_factor="-1" />
		<base pAtk="818.216874587137" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="258.363037300478" pDef="222.664305" mDef="217.24" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="103" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>follower_of_nellis</ai>
			<ai_skill name="PhysicalSpecial_a" id="4723" level="3" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="13134.2483912668" hp_regen="30.8726873073006" mp="447.96" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25506" templateId="25506" clientName="Rayito the Looter" serverName="rayito_the_looter" level="37" type="boss">
		<acquire exp="1932589" exp_rate="1411.6795017554" sp="153693" rp="564" />
		<additional_make_multi_list>
			<category chance="66.2453">
				<item id="397" min="1" max="1" chance="21.4917" /> <!-- Mithril Shirt -->
				<item id="2387" min="1" max="1" chance="34.3442" /> <!-- Reinforced Mithril Gaiters -->
				<item id="1961" min="53" max="157" chance="9.53" /> <!-- Mithril Shirt Fabric -->
				<item id="2935" min="24" max="72" chance="34.6341" /> <!-- Reinforced Mithril Gaiters Fragment -->
			</category>
			<category chance="25.3902">
				<item id="281" min="1" max="1" chance="27.7681" /> <!-- Crystallized Ice Bow -->
				<item id="2074" min="12" max="36" chance="72.2319" /> <!-- Crystallized Ice Bow Shaft -->
			</category>
			<category chance="46.0338">
				<item id="6574" min="1" max="1" chance="100" /> <!-- Blessed Scroll: Enchant Armor (C-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="16" special="16" />
			<height normal="33.2" special="33.2" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>11066072</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.63" skill_factor="-1" />
		<base pAtk="190.062213768403" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="15.0683165832128" pDef="433.43274" mDef="211.44" accuracy="9" evasion="-18" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>rayito_the_looter</ai>
			<ai_param name="Privates" val="rayito_follower_ogre:rayito_follower_ogre:1:6min" />
			<ai_param name="rayito_follower_kobold:rayito_follower_kobold:1:6min" />
			<ai_param name="rayito_follower_kobold:rayito_follower_kobold:1:6min" />
			<ai_param name="rayito_follower_kobold:rayito_follower_kobold:1:6min" />
			<ai_param name="RaidSpawnMusic " val="Rm02_A" />
			<ai_skill name="RangeHold_a" id="4197" level="3" /> <!-- Hold -->
		</npc_ai>
		<org hp="77592.6570606263" hp_regen="29.4232868171158" mp="432.72" mp_regen="1.8" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5027" level="1" /> <!-- Raid Boss - Level 37 -->
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="67" /> <!-- Orcish Sword -->
			<lhand id="633" /> <!-- Zubei's Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25507" templateId="25507" clientName="Rayito's Henchman" serverName="rayito_follower_ogre" level="36" type="zzoldagu">
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14.5" special="14.5" />
			<height normal="28" special="28" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>9850166</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="705.82254740059" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="224.63891832048" pDef="210.85917" mDef="205.74" accuracy="9" evasion="-18" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>rayito_follower_ogre</ai>
			<ai_skill name="PhysicalSpecial_a" id="4728" level="3" /> <!-- Stun -->
		</npc_ai>
		<org hp="11740.9478361138" hp_regen="28.0640450927111" mp="417.6" mp_regen="1.8" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="123" /> <!-- Saber -->
			<lhand id="19" /> <!-- Small Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25508" templateId="25508" clientName="Rayito's Henchman" serverName="rayito_follower_kobold" level="36" type="zzoldagu">
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="16.6" special="16.6" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>9850166</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="470.536601224603" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="99.8351512745791" pDef="210.85917" mDef="205.74" accuracy="9" evasion="-18" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>rayito_follower_kobold</ai>
			<ai_skill name="DDMagic_a" id="4194" level="3" /> <!-- Aura Burn -->
			<ai_skill name="Debuff_a" id="4202" level="3" /> <!-- Hold -->
		</npc_ai>
		<org hp="7866.43505019625" hp_regen="28.0640450927111" mp="417.6" mp_regen="1.8" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="66" /> <!-- Gladius -->
			<lhand id="102" /> <!-- Round Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25509" templateId="25509" clientName="Dark Shaman Varangka " serverName="darkness_shaman_baranka" level="53" type="boss">
		<acquire exp="2368104" exp_rate="843.04175803505" sp="300304" rp="1004" />
		<additional_make_list>
			<item id="9814" min="1" max="3" chance="88" /> <!-- Memento Mori -->
			<item id="8176" min="1" max="1" chance="88" /> <!-- Destruction Tombstone -->
		</additional_make_list>
		<additional_make_multi_list>
			<category chance="62.1185">
				<item id="2397" min="1" max="1" chance="5.6807" /> <!-- Tunic of Zubei -->
				<item id="2402" min="1" max="1" chance="9.0869" /> <!-- Stockings of Zubei -->
				<item id="2406" min="1" max="1" chance="3.4942" /> <!-- Avadon Robe -->
				<item id="4069" min="9" max="27" chance="44.5318" /> <!-- Tunic of Zubei Fabric -->
				<item id="4070" min="40" max="120" chance="15.2133" /> <!-- Stockings of Zubei Fabric -->
				<item id="4071" min="14" max="42" chance="21.9931" /> <!-- Avadon Robe Fabric -->
			</category>
			<category chance="78.5373">
				<item id="91" min="1" max="1" chance="0.9057" /> <!-- Heavy War Axe -->
				<item id="7892" min="1" max="1" chance="0.9057" /> <!-- Spell Breaker -->
				<item id="7900" min="1" max="1" chance="0.9057" /> <!-- Ice Storm Hammer -->
				<item id="4105" min="6" max="18" chance="14.427" /> <!-- Heavy War Axe Head -->
				<item id="8339" min="11" max="31" chance="8.244" /> <!-- Spell Breaker Head -->
				<item id="8347" min="3" max="7" chance="31.1354" /> <!-- Ice Storm Hammer Head -->
			</category>
			<category chance="90.2035">
				<item id="4613" min="1" max="3" chance="23.5479" /> <!-- Greater Dye of STR <Str+4 Con-4> -->
				<item id="4614" min="2" max="4" chance="15.6986" /> <!-- Greater Dye of STR <Str+4 Dex-4> -->
				<item id="4615" min="1" max="1" chance="47.0958" /> <!-- Greater Dye of CON <Con+4 Str-4> -->
				<item id="947" min="1" max="1" chance="13.6577" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="20.8" special="20.8" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>57383988</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.3" skill_factor="-1" />
		<base pAtk="546.57712453747" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="80.622272933299" pDef="642.54978" mDef="313.46" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>darkness_shaman_baranka</ai>
			<ai_param name="Privates" val="baranka_chamberlain:baranka_chamberlain:1:6min" />
			<ai_param name="baranka_chamberlain:baranka_chamberlain:1:6min" />
			<ai_param name="baranka_chamberlain:baranka_chamberlain:1:6min" />
			<ai_param name="baranka_chamberlain:baranka_chamberlain:1:6min" />
			<ai_param name="baranka_descendants:baranka_descendants:1:6min" />
			<ai_param name="RaidSpawnMusic " val="Rm01_A" />
			<ai_skill name="DDMagic_a" id="4195" level="5" /> <!-- Twister -->
			<ai_skill name="SelfRangeDebuff_a" id="4182" level="5" /> <!-- Poison -->
			<ai_skill name="SelfRangeDebuffAnother_a" id="4186" level="5" /> <!-- Hold -->
		</npc_ai>
		<org hp="175997.603312156" hp_regen="60.1633937196702" mp="832.4" mp_regen="2.4" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5028" level="1" /> <!-- Raid Boss - Level 53 -->
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="316" /> <!-- Sage's Blood -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25510" templateId="25510" clientName="Varangka's Descendant" serverName="baranka_descendants" level="52" type="zzoldagu">
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="26.9" special="26.9" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>51262490</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.28" skill_factor="-1" />
		<base pAtk="2064.60480792455" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1172.3638146132" pDef="314.25159" mDef="306.6" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>baranka_descendants</ai>
			<ai_skill name="PhysicalSpecial_a" id="4731" level="5" /> <!-- Mortal Blow -->
		</npc_ai>
		<org hp="27046.6646315983" hp_regen="58.0887964751743" mp="804" mp_regen="2.4" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="74" /> <!-- Katana -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25511" templateId="25511" clientName="Varangka's Page" serverName="baranka_chamberlain" level="52" type="zzoldagu">
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="18.8" special="18.8" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>51262490</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.3" skill_factor="-1" />
		<base pAtk="1032.30240396227" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="293.0909536533" pDef="314.25159" mDef="306.6" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>baranka_chamberlain</ai>
		</npc_ai>
		<org hp="13523.3323157991" hp_regen="58.0887964751743" mp="804" mp_regen="2.4" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="179" /> <!-- Mace of Prayer -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25512" templateId="25512" clientName="Gigantic Chaos Golem" serverName="dr_chaos_gigantic_golem" level="52" type="boss">
		<acquire exp="2313340" exp_rate="855.525063455719" sp="287521" rp="972" />
		<additional_make_list>
			<item id="9817" min="1" max="3" chance="85" /> <!-- Nonliving Nucleus -->
			<item id="8176" min="1" max="1" chance="85" /> <!-- Destruction Tombstone -->
		</additional_make_list>
		<additional_make_multi_list>
			<category chance="48.829">
				<item id="2376" min="1" max="1" chance="3.9351" /> <!-- Avadon Breastplate -->
				<item id="2379" min="1" max="1" chance="6.295" /> <!-- Avadon Gaiters -->
				<item id="4064" min="23" max="67" chance="12.6304" /> <!-- Avadon Breastplate Part -->
				<item id="4065" min="11" max="31" chance="41.828" /> <!-- Avadon Gaiters Material -->
			</category>
			<category chance="73.0967">
				<item id="78" min="1" max="1" chance="1.256" /> <!-- Great Sword -->
				<item id="142" min="1" max="1" chance="1.256" /> <!-- Keshanberk -->
				<item id="148" min="1" max="1" chance="1.256" /> <!-- Sword of Valhalla -->
				<item id="4104" min="5" max="15" chance="24.0087" /> <!-- Great Sword Blade -->
				<item id="4107" min="9" max="27" chance="13.1315" /> <!-- Keshanberk Blade -->
				<item id="4108" min="2" max="6" chance="59.0918" /> <!-- Sword of Valhalla Blade -->
			</category>
			<category chance="50.3223">
				<item id="4604" min="2" max="6" chance="32.9154" /> <!-- Greater Dye of CON <Con+3 Dex-3> -->
				<item id="4605" min="3" max="7" chance="26.3323" /> <!-- Greater Dye of DEX <Dex+3 Str-3> -->
				<item id="4606" min="3" max="9" chance="21.9436" /> <!-- Greater Dye of DEX <Dex+3 Con-3> -->
				<item id="952" min="21" max="63" chance="18.8087" /> <!-- Scroll: Enchant Armor (C-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>golem_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="31" special="31" />
			<height normal="51.8" special="51.8" />
		</collision>
		<corpse_time>8</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>51262490</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="18" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="1032.30240396227" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="293.0909536533" pDef="628.50318" mDef="306.6" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dr_chaos_gigantic_golem</ai>
			<ai_param name="RaidSpawnMusic " val="Rm03_A" />
			<ai_skill name="SelfRangeCancel_a" id="4177" level="5" /> <!-- Cancel -->
			<ai_skill name="SelfBuff_a" id="4173" level="5" /> <!-- Might -->
			<ai_skill name="PhysicalSpecial_a" id="4726" level="5" /> <!-- Stun -->
			<ai_skill name="SelfRangePhysicalSpecial_a" id="4171" level="5" /> <!-- Whirlwind -->
		</npc_ai>
		<org hp="338083.307894979" hp_regen="145.221991187936" mp="804" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5029" level="1" /> <!-- Raid Boss - Level 52 -->
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="4" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="4273" level="5" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4437" level="5" /> <!-- Greater Resist Bleeding -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25514" templateId="25514" clientName="Queen Shyeed" serverName="spike_stakato_qn_shyid" level="80" type="boss">
		<acquire exp="3775961" exp_rate="589.99387861912" sp="557272" rp="1896" />
		<additional_make_multi_list>
			<category chance="49.9895">
				<item id="6678" min="1" max="1" chance="3.1222" /> <!-- Sealed Imperial Crusader Shield -->
				<item id="6679" min="1" max="1" chance="2.1855" /> <!-- Sealed Imperial Crusader Helmet -->
				<item id="6683" min="1" max="1" chance="2.1855" /> <!-- Sealed Draconic Leather Helmet -->
				<item id="6687" min="1" max="1" chance="2.1855" /> <!-- Sealed Major Arcana Circlet -->
				<item id="6705" min="23" max="67" chance="16.2317" /> <!-- Sealed Imperial Crusader Shield Part -->
				<item id="6706" min="60" max="180" chance="7.0802" /> <!-- Sealed Imperial Crusader Helmet Pattern -->
				<item id="6710" min="11" max="31" chance="40.4585" /> <!-- Sealed Draconic Leather Helmet Pattern -->
				<item id="6714" min="16" max="48" chance="26.5509" /> <!-- Sealed Major Arcana Circlet Pattern -->
			</category>
			<category chance="57.3278">
				<item id="6367" min="1" max="1" chance="1.2817" /> <!-- Angel Slayer -->
				<item id="6691" min="3" max="9" chance="98.7183" /> <!-- Angel Slayer Blade -->
			</category>
			<category chance="55.4344">
				<item id="6578" min="1" max="1" chance="8.1633" /> <!-- Blessed Scroll: Enchant Armor (S-Grade) -->
				<item id="3936" min="1" max="1" chance="91.8367" /> <!-- Blessed Scroll of Resurrection -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="45" special="45" />
			<height normal="50.8" special="50.8" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="1445.33274686674" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="280.52213944732" pDef="1024.125" mDef="499.6" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>spike_stakato_qn_shyid</ai>
			<ai_param name="Privates" val="spike_stakato_private:spike_stakato_private:1:6min" />
			<ai_param name="spike_stakato_mage:spike_stakato_mage:1:6min" />
			<ai_param name="spike_stakato_mage:spike_stakato_mage:1:6min" />
			<ai_param name="spike_stakato_mage:spike_stakato_mage:1:6min" />
			<ai_param name="RaidSpawnMusic " val="Rm02_A" />
			<ai_skill name="RangeHold_a" id="4197" level="8" /> <!-- Hold -->
		</npc_ai>
		<org hp="300327.053710865" hp_regen="92.3387631310317" mp="1674.8" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5031" level="1" /> <!-- Raid Boss - Level 80 -->
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25515" templateId="25515" clientName="Spiked Stakato  " serverName="spike_stakato_mage" level="79" type="zzoldagu">
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="21" special="21" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="23" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.71" skill_factor="-1" />
		<base pAtk="3798.33441413826" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1965.98254465502" pDef="505.60512" mDef="493.3" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>spike_stakato_mage</ai>
			<ai_skill name="DDMagic_a" id="4195" level="8" /> <!-- Twister -->
			<ai_skill name="Debuff_a" id="4198" level="8" /> <!-- Poison -->
		</npc_ai>
		<org hp="31866.8020137814" hp_regen="91.4930863014358" mp="1641" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="123" /> <!-- Saber -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25516" templateId="25516" clientName="Spiked Stakato  " serverName="spike_stakato_private" level="79" type="zzoldagu">
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="22.2" special="22.2" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="23" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.71" skill_factor="-1" />
		<base pAtk="5697.64406230895" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="4423.65426034769" pDef="505.60512" mDef="493.3" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>spike_stakato_private</ai>
			<ai_skill name="PhysicalSpecial_a" id="4726" level="8" /> <!-- Stun -->
		</npc_ai>
		<org hp="47562.3910653454" hp_regen="91.4930863014358" mp="1641" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25523" templateId="25523" clientName="Plague Golem" serverName="degeneration_golem" level="73" type="boss">
		<acquire exp="5168419" exp_rate="969.866582823343" sp="839126" rp="3056" />
		<additional_make_list>
			<item id="8619" min="1" max="1" chance="56" /> <!-- Ancient Book: Divine Inspiration (Original Language Version) -->
			<item id="9817" min="3" max="7" chance="83" /> <!-- Nonliving Nucleus -->
			<item id="8176" min="1" max="4" chance="83" /> <!-- Destruction Tombstone -->
		</additional_make_list>
		<additional_make_multi_list>
			<category chance="71.3167">
				<item id="6678" min="1" max="1" chance="3.1222" /> <!-- Sealed Imperial Crusader Shield -->
				<item id="6679" min="1" max="1" chance="2.1855" /> <!-- Sealed Imperial Crusader Helmet -->
				<item id="6683" min="1" max="1" chance="2.1855" /> <!-- Sealed Draconic Leather Helmet -->
				<item id="6687" min="1" max="1" chance="2.1855" /> <!-- Sealed Major Arcana Circlet -->
				<item id="6705" min="23" max="67" chance="16.2317" /> <!-- Sealed Imperial Crusader Shield Part -->
				<item id="6706" min="60" max="180" chance="7.0802" /> <!-- Sealed Imperial Crusader Helmet Pattern -->
				<item id="6710" min="11" max="31" chance="40.4585" /> <!-- Sealed Draconic Leather Helmet Pattern -->
				<item id="6714" min="16" max="48" chance="26.5509" /> <!-- Sealed Major Arcana Circlet Pattern -->
			</category>
			<category chance="21.2321">
				<item id="6367" min="1" max="1" chance="4.9371" /> <!-- Angel Slayer -->
				<item id="6691" min="12" max="36" chance="95.0629" /> <!-- Angel Slayer Blade -->
			</category>
			<category chance="22.5957">
				<item id="6578" min="1" max="1" chance="28.5714" /> <!-- Blessed Scroll: Enchant Armor (S-Grade) -->
				<item id="6570" min="1" max="1" chance="71.4286" /> <!-- Blessed Scroll: Enchant Armor (A-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="35" special="35" />
			<height normal="46.3765" special="46.3765" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="4680.09940116917" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="3338.16498534774" pDef="930.08877" mDef="453.74" accuracy="4.75" evasion="-18" />
		<base_attack type="FIST" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>degeneration_golem</ai>
			<ai_param name="RaidSpawnMusic " val="Rm01_A" />
			<ai_skill name="SelfRangeCancel_a" id="4177" level="7" /> <!-- Cancel -->
			<ai_skill name="SelfBuff_a" id="4173" level="7" /> <!-- Might -->
			<ai_skill name="PhysicalSpecial_a" id="4730" level="7" /> <!-- Mortal Blow -->
			<ai_skill name="SelfRangePhysicalSpecial_a" id="4172" level="7" /> <!-- Stun -->
		</npc_ai>
		<org hp="776489.863367776" hp_regen="302.659981219819" mp="1442.4" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5034" level="1" /> <!-- Raid Boss - Level 73 -->
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25524" templateId="25524" clientName="Flamestone Giant" serverName="flame_stone_golem" level="76" type="boss">
		<acquire exp="5267108" exp_rate="911.895382260085" sp="1171763" rp="3228" />
		<additional_make_multi_list>
			<category chance="70.619">
				<item id="5311" min="1" max="1" chance="3.2538" /> <!-- Sealed Armor of Nightmare -->
				<item id="5316" min="1" max="1" chance="3.2538" /> <!-- Sealed Majestic Plate Armor -->
				<item id="5522" min="4" max="12" chance="60.9733" /> <!-- Sealed Armor of Nightmare Pattern -->
				<item id="5523" min="8" max="22" chance="32.5191" /> <!-- Sealed Majestic Plate Armor Pattern -->
			</category>
			<category chance="58.7351">
				<item id="81" min="1" max="1" chance="1.6606" /> <!-- Dragon Slayer -->
				<item id="151" min="1" max="1" chance="1.6606" /> <!-- Sword of Miracles -->
				<item id="5529" min="9" max="27" chance="26.2482" /> <!-- Dragon Slayer Edge -->
				<item id="5546" min="5" max="15" chance="51.8961" /> <!-- Sword of Miracles Edge -->
			</category>
			<category chance="58.5668">
				<item id="959" min="1" max="1" chance="8.9552" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="960" min="1" max="1" chance="89.5522" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="6577" min="1" max="1" chance="1.4926" /> <!-- Blessed Scroll: Enchant Weapon (S-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="22" special="22" />
			<height normal="45" special="45" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="13" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.47" skill_factor="-1" />
		<base pAtk="2501.79548333906" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="888.048862829437" pDef="971.35365" mDef="473.86" accuracy="9" evasion="-18" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>flame_stone_golem</ai>
			<ai_param name="Privates" val="flame_elemental_heal:flame_elemental_heal:1:6min" />
			<ai_param name="flame_elemental_heal:flame_elemental_heal:1:6min" />
			<ai_param name="spark_elemental_zzol:spark_elemental_zzol:1:6min" />
			<ai_param name="spark_elemental_zzol:spark_elemental_zzol:1:6min" />
			<ai_param name="RaidSpawnMusic " val="Rm01_A" />
			<ai_skill name="RangeDDMagic_a" id="4178" level="8" /> <!-- Flame Strike -->
		</npc_ai>
		<org hp="401886.766608773" hp_regen="124.302529182249" mp="1540.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5035" level="1" /> <!-- Raid Boss - Level 76 -->
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25525" templateId="25525" clientName="Flame Spirit" serverName="flame_elemental_heal" level="75" type="zzoldagu">
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="20" special="20" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="90" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.39" skill_factor="-1" />
		<base pAtk="4902.4469608376" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="3475.50410725631" pDef="478.869345" mDef="467.22" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>flame_elemental_heal</ai>
			<ai_skill name="HealMagic_a" id="4780" level="8" /> <!-- Heal -->
			<ai_skill name="SelfRangeBuff_a" id="4211" level="8" /> <!-- Might -->
		</npc_ai>
		<org hp="63589.9602304145" hp_regen="123.216289543832" mp="1507.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25526" templateId="25526" clientName="Charged Spirit" serverName="spark_elemental_zzol" level="75" type="zzoldagu">
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="13" />
			<height normal="20" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="90" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.39" skill_factor="-1" />
		<base pAtk="4902.4469608376" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="3475.50410725631" pDef="478.869345" mDef="467.22" accuracy="9" evasion="-18" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>spark_elemental_zzol</ai>
		</npc_ai>
		<org hp="31794.9801152072" hp_regen="123.216289543832" mp="1507.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25527" templateId="25527" clientName="Uruka" serverName="uruka" level="80" type="boss">
		<acquire exp="3775961" exp_rate="589.99387861912" sp="557272" rp="2100" />
		<additional_make_multi_list>
			<category chance="49.4563">
				<item id="6725" min="1" max="1" chance="8.9942" /> <!-- Sealed Tateossian Ring -->
				<item id="6726" min="1" max="1" chance="4.4961" /> <!-- Sealed Tateossian Necklace -->
				<item id="6699" min="40" max="120" chance="26.71" /> <!-- Sealed Tateossian Ring Gem -->
				<item id="6700" min="14" max="42" chance="41.9167" /> <!-- Sealed Tateossian Necklace Chain -->
			</category>
			<category chance="68.7123">
				<item id="6365" min="1" max="1" chance="0.3713" /> <!-- Basalt Battlehammer -->
				<item id="6366" min="1" max="1" chance="0.3713" /> <!-- Imperial Staff -->
				<item id="6369" min="1" max="1" chance="0.3713" /> <!-- Dragon Hunter Axe -->
				<item id="6579" min="1" max="1" chance="0.3713" /> <!-- Arcana Mace -->
				<item id="6689" min="2" max="6" chance="42.0931" /> <!-- Basalt Battlehammer Head -->
				<item id="6690" min="11" max="31" chance="8.1873" /> <!-- Imperial Staff Head -->
				<item id="6693" min="6" max="18" chance="14.5597" /> <!-- Dragon Hunter Axe Blade -->
				<item id="6697" min="3" max="7" chance="33.6747" /> <!-- Arcana Mace Head -->
			</category>
		</additional_make_multi_list>
		<agro_range>0</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="30" special="30" />
			<height normal="42.5105" special="42.5105" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="3068.49967024509" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="1381.13520659718" pDef="1162.672236" mDef="567.1848" accuracy="9" evasion="-12" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>uruka</ai>
			<ai_param name="RaidSpawnMusic " val="Rm03_A" />
			<ai_skill name="SelfRangeCancel_a" id="4177" level="10" /> <!-- Cancel -->
			<ai_skill name="SelfBuff_a" id="4173" level="10" /> <!-- Might -->
			<ai_skill name="PhysicalSpecial_a" id="4721" level="10" /> <!-- Power Strike -->
			<ai_skill name="SelfRangePhysicalSpecial_a" id="4172" level="10" /> <!-- Stun -->
		</npc_ai>
		<org hp="675862.82488359" hp_regen="259.751563024682" mp="203.52" mp_regen="3.18" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5179" level="1" /> <!-- Raid Boss - Level 80 -->
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25528" templateId="25528" clientName="Tiberias" serverName="tiberias" level="22" type="boss">
		<acquire exp="225568" exp_rate="466.049401092039" sp="18408" rp="47" />
		<additional_make_list>
			<item id="9712" min="1" max="1" chance="100" /> <!-- Gate Key: Massive Cavern -->
		</additional_make_list>
		<additional_make_multi_list>
			<category chance="57.9113">
				<item id="348" min="1" max="1" chance="18.4329" /> <!-- Scale Mail -->
				<item id="377" min="1" max="1" chance="29.4753" /> <!-- Scale Gaiters -->
				<item id="1935" min="8" max="22" chance="35.1838" /> <!-- Scale Mail Fragment -->
				<item id="1937" min="24" max="72" chance="16.908" /> <!-- Scale Gaiters Fragment -->
			</category>
			<category chance="52.0453">
				<item id="69" min="1" max="1" chance="5.0914" /> <!-- Bastard Sword -->
				<item id="125" min="1" max="1" chance="5.0914" /> <!-- Spinebone Sword -->
				<item id="2021" min="1" max="3" chance="79.6344" /> <!-- Spinebone Sword Blade -->
			</category>
			<category chance="55.1591">
				<item id="6575" min="1" max="1" chance="2.8571" /> <!-- Blessed Scroll: Enchant Weapon (D-Grade) -->
				<item id="6576" min="1" max="1" chance="25.7143" /> <!-- Blessed Scroll: Enchant Armor (D-Grade) -->
				<item id="956" min="3" max="9" chance="71.4286" /> <!-- Scroll: Enchant Armor (D-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ndg_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="24.6155" special="24.6155" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1242546</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="28" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="87.8963925138357" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="38.964731121782" pDef="185.31388" mDef="135.60464" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tiberias</ai>
			<ai_param name="MoveArounding" val="0" />
			<ai_param name="Party_Type" val="2" />
			<ai_param name="Party_Loyalty" val="1" />
			<ai_param name="Party_OneShot" val="10" />
			<ai_param name="Privates" val="ng_bossprivates_heal:ng_bossprivates_heal:1:240sec" />
			<ai_param name="ng_bossprivates_figt:ng_bossprivates_figt:1:150sec" />
			<ai_param name="ng_bossprivates_figt:ng_bossprivates_figt:1:180sec" />
			<ai_param name="ng_bossprivates_figt:ng_bossprivates_figt:1:180sec" />
			<ai_param name="Skill01_Probablity" val="300" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_param name="Skill02_Probablity" val="700" />
			<ai_param name="ShoutMsg1" val="3" />
			<ai_param name="ShoutMsg1_FString" val="1800071" />
			<ai_param name="ShoutMsg1_Probablity" val="100" />
			<ai_skill name="Skill01_ID" id="5265" level="2" /> <!-- Soul Emission -->
			<ai_skill name="Skill02_ID" id="4032" level="2" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="31106.7890880982" hp_regen="16.3719942568938" mp="218.52" mp_regen="1.5" />
		<race>KAMAEL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5469" level="1" /> <!-- Raid Boss - Level 22 -->
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="5479" level="1" /> <!-- Boss Petrification Resistance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25529" templateId="25529" clientName="Garden Guard" serverName="ng_bossprivates_heal" level="22" type="zzoldagu">
		<agro_range>300</agro_range>
		<clans>
			<clan>ndg_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15.5" special="15.5" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1242546</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.47" skill_factor="-1" />
		<base pAtk="51.75278" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="35.34044" pDef="92.65694" mDef="67.80232" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ng_bossprivates_heal</ai>
			<ai_param name="AttackRange" val="2" />
			<ai_param name="IsHealer" val="1" />
			<ai_param name="Party_Type" val="1" />
			<ai_param name="Party_Loyalty" val="1" />
			<ai_param name="Party_OneShot" val="10" />
			<ai_param name="PrivateFollowBoss" val="1" />
			<ai_param name="Skill01_MainAttack" val="1" />
			<ai_param name="Skill03_Target" val="4" />
			<ai_param name="Skill03_Type" val="3" />
			<ai_param name="Skill03_Check_Dist" val="1" />
			<ai_param name="Skill03_Dist_Max" val="600" />
			<ai_skill name="Skill03_ID" id="4065" level="2" /> <!-- Heal -->
		</npc_ai>
		<org hp="2488.54312704785" hp_regen="3.5" mp="218.52" mp_regen="1.5" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25530" templateId="25530" clientName="Garden Guard" serverName="ng_bossprivates_figt" level="22" type="zzoldagu">
		<agro_range>300</agro_range>
		<clans>
			<clan>ndg_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15.5" special="15.5" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1242546</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.47" skill_factor="-1" />
		<base pAtk="51.75278" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="35.34044" pDef="92.65694" mDef="67.80232" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ng_bossprivates_figt</ai>
			<ai_param name="Party_Type" val="1" />
			<ai_param name="Party_Loyalty" val="1" />
			<ai_param name="Party_OneShot" val="10" />
			<ai_param name="PrivateFollowBoss" val="1" />
		</npc_ai>
		<org hp="1244.27156352393" hp_regen="3.5" mp="218.52" mp_regen="1.5" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25531" templateId="25531" clientName="Darnel" serverName="darnellss" level="81" type="boss">
		<acquire exp="1713495" exp_rate="261.163687285242" sp="1026728" rp="191" />
		<additional_make_multi_list>
			<category chance="50.979">
				<item id="6678" min="1" max="1" chance="3.1222" /> <!-- Sealed Imperial Crusader Shield -->
				<item id="6679" min="1" max="1" chance="2.1855" /> <!-- Sealed Imperial Crusader Helmet -->
				<item id="6683" min="1" max="1" chance="2.1855" /> <!-- Sealed Draconic Leather Helmet -->
				<item id="6687" min="1" max="1" chance="2.1855" /> <!-- Sealed Major Arcana Circlet -->
				<item id="6705" min="23" max="67" chance="16.2317" /> <!-- Sealed Imperial Crusader Shield Part -->
				<item id="6706" min="60" max="180" chance="7.0802" /> <!-- Sealed Imperial Crusader Helmet Pattern -->
				<item id="6710" min="11" max="31" chance="40.4585" /> <!-- Sealed Draconic Leather Helmet Pattern -->
				<item id="6714" min="16" max="48" chance="26.5509" /> <!-- Sealed Major Arcana Circlet Pattern -->
			</category>
			<category chance="59.1269">
				<item id="7575" min="1" max="1" chance="1.2673" /> <!-- Draconic Bow -->
				<item id="7579" min="3" max="9" chance="98.7327" /> <!-- Draconic Bow Shaft -->
			</category>
			<category chance="4.3087">
				<item id="9468" min="1" max="1" chance="15.4825" /> <!-- Dynasty Necklace - Sleep Resistance -->
				<item id="9474" min="1" max="1" chance="15.4825" /> <!-- Dynasty Necklace - Hold Resistance -->
				<item id="9477" min="1" max="1" chance="15.4825" /> <!-- Dynasty Necklace - Fear Resistance -->
				<item id="6578" min="1" max="1" chance="53.5525" /> <!-- Blessed Scroll: Enchant Armor (S-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="40.5985" special="40.5985" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>6300000000</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.58" skill_factor="-1" />
		<base pAtk="5212.71190433689" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="3559.60647456227" pDef="622.100286" mDef="334.1053" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="80" />
			<defend fire="65" water="65" wind="65" earth="65" holy="25" dark="135" unknown="65" />
		</base_attribute>
		<npc_ai>
			<ai>darnellss</ai>
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="SelfRangeDebuff_a" id="4182" level="9" /> <!-- Poison -->
			<ai_skill name="debuff" id="4189" level="9" /> <!-- Paralysis -->
		</npc_ai>
		<org hp="1354779.94473585" hp_regen="155.191510697296" mp="1708.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5470" level="1" /> <!-- Raid Boss - Level 81 -->
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="5479" level="1" /> <!-- Boss Petrification Resistance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25532" templateId="25532" clientName="Kechi" serverName="granisko" level="82" type="boss">
		<acquire exp="2586436" exp_rate="384.657275689741" sp="1438503" rp="123" />
		<additional_make_multi_list>
			<category chance="66.269">
				<item id="6676" min="1" max="1" chance="1.3493" /> <!-- Sealed Imperial Crusader Gauntlet -->
				<item id="6677" min="1" max="1" chance="1.3493" /> <!-- Sealed Imperial Crusader Boots -->
				<item id="6681" min="1" max="1" chance="1.3493" /> <!-- Sealed Draconic Leather Glove -->
				<item id="6682" min="1" max="1" chance="1.3493" /> <!-- Sealed Draconic Leather Boots -->
				<item id="6685" min="1" max="1" chance="1.3493" /> <!-- Sealed Major Arcana Glove -->
				<item id="6686" min="1" max="1" chance="1.3493" /> <!-- Sealed Major Arcana Boots -->
				<item id="6703" min="8" max="24" chance="19.1809" /> <!-- Sealed Imperial Crusader Gauntlets Design -->
				<item id="6704" min="14" max="40" chance="11.3665" /> <!-- Sealed Imperial Crusader Boots Design -->
				<item id="6708" min="20" max="60" chance="7.6724" /> <!-- Sealed Draconic Leather Gloves Fabric -->
				<item id="6709" min="28" max="82" chance="5.5799" /> <!-- Sealed Draconic Leather Boots Design -->
				<item id="6712" min="36" max="108" chance="4.2624" /> <!-- Sealed Major Arcana Gloves fabric -->
				<item id="6713" min="4" max="10" chance="43.8421" /> <!-- Sealed Major Arcana Boots Design -->
			</category>
			<category chance="60.3728">
				<item id="6365" min="1" max="1" chance="0.249" /> <!-- Basalt Battlehammer -->
				<item id="6366" min="1" max="1" chance="0.249" /> <!-- Imperial Staff -->
				<item id="6369" min="1" max="1" chance="0.249" /> <!-- Dragon Hunter Axe -->
				<item id="6579" min="1" max="1" chance="0.249" /> <!-- Arcana Mace -->
				<item id="6689" min="2" max="6" chance="28.227" /> <!-- Basalt Battlehammer Head -->
				<item id="6690" min="2" max="4" chance="38.4319" /> <!-- Imperial Staff Head -->
				<item id="6693" min="6" max="18" chance="9.7635" /> <!-- Dragon Hunter Axe Blade -->
				<item id="6697" min="3" max="7" chance="22.5816" /> <!-- Arcana Mace Head -->
			</category>
			<category chance="3.1944">
				<item id="9459" min="1" max="1" chance="13.4068" /> <!-- Dynasty Necklace - Stun Resistance -->
				<item id="9462" min="1" max="1" chance="13.4068" /> <!-- Dynasty Necklace - Poison Resistance -->
				<item id="9465" min="1" max="1" chance="13.4068" /> <!-- Dynasty Necklace - Bleed Resistance -->
				<item id="9471" min="1" max="1" chance="13.4068" /> <!-- Dynasty Necklace - Paralysis Resistance -->
				<item id="6578" min="1" max="1" chance="46.3728" /> <!-- Blessed Scroll: Enchant Armor (S-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>granisko_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="29" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="1">
				<item id="10300" min="1" max="1" chance="100" /> <!-- Transformation Sealbook - Kechi -->
			</category>
		</ex_item_drop_list>
		<exp>8820000000</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="26" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.47" skill_factor="-1" />
		<base pAtk="4522.43391272135" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="3088.23609129627" pDef="629.594586" mDef="338.13" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="80" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="115" water="25" wind="65" earth="65" holy="65" dark="65" unknown="65" />
		</base_attribute>
		<npc_ai>
			<ai>granisko</ai>
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="selfbuff1" id="5418" level="1" /> <!-- Invincible -->
		</npc_ai>
		<org hp="338150.746542376" hp_regen="192.545054202338" mp="1743" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5471" level="1" /> <!-- Raid Boss - Level 82 -->
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5462" level="1" /> <!-- Fire Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="5479" level="1" /> <!-- Boss Petrification Resistance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25533" templateId="25533" clientName="Kechi's Henchman" serverName="granisko_s_lower" level="82" type="zzoldagu">
		<agro_range>300</agro_range>
		<clans>
			<clan>granisko_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="32.5" special="32.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>8820000000</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2138.26232247285" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="1460.15597007277" pDef="629.594586" mDef="614.28" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="60" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="115" water="25" wind="65" earth="65" holy="65" dark="65" unknown="65" />
		</base_attribute>
		<npc_ai>
			<ai>granisko_s_lower</ai>
			<ai_param name="IsAggressive" val="0" />
			<ai_param name="AttackRange" val="0" />
			<ai_param name="Party_Type" val="1" />
			<ai_param name="Party_Loyalty" val="2" />
			<ai_skill name="selfbuff1" id="4099" level="2" /> <!-- Berserker Spirit -->
			<ai_skill name="selfbuff1" id="4084" level="2" /> <!-- Resist Physical Attack -->
		</npc_ai>
		<org hp="18801.064774423" hp_regen="192.697893809876" mp="1743" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5462" level="1" /> <!-- Fire Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="5479" level="1" /> <!-- Boss Petrification Resistance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="25534" templateId="25534" clientName="Tears" serverName="tears" level="83" type="boss">
		<acquire exp="2010425" exp_rate="291.831128611711" sp="1208631" rp="221" />
		<additional_make_multi_list>
			<category chance="37.4921">
				<item id="6680" min="1" max="1" chance="5.855" /> <!-- Sealed Draconic Leather Armor -->
				<item id="6707" min="12" max="36" chance="94.145" /> <!-- Sealed Draconic Leather Armor Part -->
			</category>
			<category chance="24.5633">
				<item id="7575" min="1" max="1" chance="4.8834" /> <!-- Draconic Bow -->
				<item id="7579" min="12" max="36" chance="95.1166" /> <!-- Draconic Bow Shaft -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="27.5" special="27.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>11844000000</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="5327.46513200835" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="3637.96805289089" pDef="636.950592" mDef="342.081" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="80" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="25" water="135" wind="65" earth="65" holy="65" dark="65" unknown="65" />
		</base_attribute>
		<npc_ai>
			<ai>tears</ai>
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="W_LongRangeDDMagic" id="5238" level="1" /> <!-- Freezing -->
			<ai_skill name="selfbuff1" id="5420" level="1" /> <!-- Invincible -->
			<ai_skill name="selfbuff2" id="2369" level="1" /> <!-- Water Dragon Scale -->
		</npc_ai>
		<org hp="1347510.70657218" hp_regen="152.563941686569" mp="1777.4" mp_regen="3" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5472" level="1" /> <!-- Raid Boss - Level 83 -->
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="5463" level="1" /> <!-- Water Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="5479" level="1" /> <!-- Boss Petrification Resistance -->
		</skill_list>
		<eqipment>
			<rhand id="9638" /> <!-- Tears r1 -->
			<lhand id="9638" /> <!-- Tears r1 -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25535" templateId="25535" clientName="Tears" serverName="tears_other_self" level="83" type="zzoldagu">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="27.5" special="27.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>11844000000</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="213.098605280334" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="145.518722115636" pDef="636.950592" mDef="342.081" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="80" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="25" water="135" wind="65" earth="65" holy="65" dark="65" unknown="65" />
		</base_attribute>
		<npc_ai>
			<ai>tears_other_self</ai>
		</npc_ai>
		<org hp="1347510.70657218" hp_regen="152.563941686569" mp="1777.4" mp_regen="3" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="5463" level="1" /> <!-- Water Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="5479" level="1" /> <!-- Boss Petrification Resistance -->
		</skill_list>
		<eqipment>
			<rhand id="9638" /> <!-- Tears r1 -->
			<lhand id="9638" /> <!-- Tears r1 -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="25536" templateId="25536" clientName="Hannibal" serverName="hallibell" level="81" type="boss">
		<acquire exp="5614732" exp_rate="855.773819859707" sp="1265702" rp="3644" />
		<additional_make_multi_list>
			<category chance="60.5553">
				<item id="6364" min="1" max="1" chance="1.093" /> <!-- Forgotten Blade -->
				<item id="6372" min="1" max="1" chance="1.093" /> <!-- Heaven's Divider -->
				<item id="6688" min="8" max="22" chance="33.6734" /> <!-- Forgotten Blade Edge -->
				<item id="6696" min="4" max="12" chance="64.1406" /> <!-- Heavens Divider Edge -->
			</category>
			<category chance="78.7865">
				<item id="6678" min="1" max="1" chance="8.0301" /> <!-- Sealed Imperial Crusader Shield -->
				<item id="6679" min="1" max="1" chance="5.6209" /> <!-- Sealed Imperial Crusader Helmet -->
				<item id="6683" min="1" max="1" chance="5.6209" /> <!-- Sealed Draconic Leather Helmet -->
				<item id="6687" min="1" max="1" chance="5.6209" /> <!-- Sealed Major Arcana Circlet -->
				<item id="6705" min="23" max="67" chance="41.7469" /> <!-- Sealed Imperial Crusader Shield Part -->
				<item id="6706" min="60" max="180" chance="18.2099" /> <!-- Sealed Imperial Crusader Helmet Pattern -->
				<item id="6710" min="116" max="346" chance="9.4597" /> <!-- Sealed Draconic Leather Helmet Pattern -->
				<item id="6714" min="192" max="576" chance="5.6907" /> <!-- Sealed Major Arcana Circlet Pattern -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="40.5985" special="40.5985" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>6300000000</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.58" skill_factor="-1" />
		<base pAtk="2784.89733763269" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="1033.42208360058" pDef="1074.07354729412" mDef="523.972705882353" accuracy="4.75" evasion="-18" />
		<base_attack type="FIST" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="90" />
			<defend fire="90" water="90" wind="90" earth="90" holy="70" dark="130" unknown="90" />
		</base_attribute>
		<npc_ai>
			<ai>hallibell</ai>
			<ai_param name="RaidSpawnMusic" val="Rm01_A" />
			<ai_skill name="DDMagic_a" id="4191" level="9" /> <!-- Wind Strike -->
			<ai_skill name="SelfRangeDebuff_a" id="4183" level="9" /> <!-- Decrease P. Atk. -->
			<ai_skill name="SelfRangeDebuffAnother_a" id="4185" level="9" /> <!-- Sleep -->
		</npc_ai>
		<org hp="431893.62160741" hp_regen="132.781870390792" mp="1777.4" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5473" level="1" /> <!-- Raid Boss - Level 81 -->
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25537" templateId="25537" clientName="Enmity" serverName="core_of_enmity" level="81" type="zzoldagu">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="36" special="36" />
			<height normal="43.5" special="43.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>6300000000</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.49" skill_factor="-1" />
		<base pAtk="5569.79467526538" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="4133.68833440234" pDef="537.036773647059" mDef="523.972705882353" accuracy="4.75" evasion="-18" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="90" />
			<defend fire="90" water="90" wind="90" earth="90" holy="70" dark="130" unknown="90" />
		</base_attribute>
		<npc_ai>
			<ai>core_of_enmity</ai>
		</npc_ai>
		<org hp="34551.4897285928" hp_regen="132.781870390792" mp="1777.4" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25538" templateId="25538" clientName="Vengeance" serverName="revenger_not_taking" level="81" type="zzoldagu">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="36" special="36" />
			<height normal="43.5" special="43.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>6300000000</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.49" skill_factor="-1" />
		<base pAtk="5569.79467526538" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="4133.68833440234" pDef="537.036773647059" mDef="523.972705882353" accuracy="4.75" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="90" />
			<defend fire="90" water="90" wind="90" earth="90" holy="70" dark="130" unknown="90" />
		</base_attribute>
		<npc_ai>
			<ai>revenger_not_taking</ai>
			<ai_skill name="HealMagic_a" id="4780" level="8" /> <!-- Heal -->
			<ai_skill name="SelfRangeBuff_a" id="4199" level="9" /> <!-- Decrease P. Atk. -->
		</npc_ai>
		<org hp="69102.9794571856" hp_regen="132.781870390792" mp="1777.4" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25539" templateId="25539" clientName="Typhoon" serverName="tornado_of_desert" level="81" type="boss">
		<acquire exp="5678637" exp_rate="865.51402208743" sp="1283185" rp="3708" />
		<additional_make_multi_list>
			<category chance="27.1771">
				<item id="7575" min="1" max="1" chance="4.8834" /> <!-- Draconic Bow -->
				<item id="7579" min="12" max="36" chance="95.1166" /> <!-- Draconic Bow Shaft -->
			</category>
			<category chance="78.7129">
				<item id="6676" min="1" max="1" chance="5.6413" /> <!-- Sealed Imperial Crusader Gauntlet -->
				<item id="6677" min="1" max="1" chance="5.6413" /> <!-- Sealed Imperial Crusader Boots -->
				<item id="6681" min="1" max="1" chance="5.6413" /> <!-- Sealed Draconic Leather Glove -->
				<item id="6682" min="1" max="1" chance="5.6413" /> <!-- Sealed Draconic Leather Boots -->
				<item id="6685" min="1" max="1" chance="5.6413" /> <!-- Sealed Major Arcana Glove -->
				<item id="6686" min="1" max="1" chance="5.6413" /> <!-- Sealed Major Arcana Boots -->
				<item id="6703" min="112" max="336" chance="5.7282" /> <!-- Sealed Imperial Crusader Gauntlets Design -->
				<item id="6704" min="203" max="607" chance="3.1682" /> <!-- Sealed Imperial Crusader Boots Design -->
				<item id="6708" min="320" max="960" chance="2.0049" /> <!-- Sealed Draconic Leather Gloves Fabric -->
				<item id="6709" min="28" max="82" chance="23.3295" /> <!-- Sealed Draconic Leather Boots Design -->
				<item id="6712" min="36" max="108" chance="17.8211" /> <!-- Sealed Major Arcana Gloves fabric -->
				<item id="6713" min="46" max="136" chance="14.1003" /> <!-- Sealed Major Arcana Boots Design -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="32.5" special="32.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>6300000000</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="5658.19897447163" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="4232.88708020006" pDef="1092.54760217647" mDef="532.982470588235" accuracy="4.75" evasion="-18" />
		<base_attack type="FIST" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="90" earth="0" holy="0" dark="0" />
			<defend fire="90" water="90" wind="130" earth="50" holy="90" dark="90" unknown="90" />
		</base_attribute>
		<npc_ai>
			<ai>tornado_of_desert</ai>
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Aggressive_Time" val="0" />
			<ai_param name="Skill01_Check_Dist" val="1" />
			<ai_param name="Skill01_Dist_Min" val="200" />
			<ai_param name="Skill01_MainAttack" val="1" />
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_AttackSplash" val="1" />
			<ai_param name="Skill02_Check_Dist" val="1" />
			<ai_param name="Skill02_Dist_Max" val="200" />
			<ai_param name="FieldCycle" val="1" />
			<ai_skill name="Skill01_ID" id="5380" level="4" /> <!-- Hurricane -->
			<ai_skill name="Skill02_ID" id="5382" level="4" /> <!-- Tempest -->
		</npc_ai>
		<org hp="872425.115646968" hp_regen="335.274222736751" mp="1812" mp_regen="3" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5474" level="1" /> <!-- Raid Boss - Level 81 -->
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="5464" level="1" /> <!-- Wind Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25540" templateId="25540" clientName="Demon Prince" serverName="duke_devil" level="83" type="boss">
		<acquire exp="3100452" exp_rate="450.058323266483" sp="410691.765514266" rp="9" />
		<additional_make_multi_list>
			<category chance="24.1374">
				<item id="6680" min="1" max="1" chance="5.855" /> <!-- Sealed Draconic Leather Armor -->
				<item id="6707" min="12" max="36" chance="94.145" /> <!-- Sealed Draconic Leather Armor Part -->
			</category>
			<category chance="77.5356">
				<item id="6365" min="1" max="1" chance="0.249" /> <!-- Basalt Battlehammer -->
				<item id="6366" min="1" max="1" chance="0.249" /> <!-- Imperial Staff -->
				<item id="6369" min="1" max="1" chance="0.249" /> <!-- Dragon Hunter Axe -->
				<item id="6579" min="1" max="1" chance="0.249" /> <!-- Arcana Mace -->
				<item id="6689" min="2" max="6" chance="28.227" /> <!-- Basalt Battlehammer Head -->
				<item id="6690" min="2" max="4" chance="38.4319" /> <!-- Imperial Staff Head -->
				<item id="6693" min="6" max="18" chance="9.7635" /> <!-- Dragon Hunter Axe Blade -->
				<item id="6697" min="3" max="7" chance="22.5816" /> <!-- Arcana Mace Head -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="33" special="39.6" />
			<height normal="49" special="60.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="0.03">
				<item id="10301" min="1" max="1" chance="100" /> <!-- Transformation Sealbook: Demon Prince -->
			</category>
		</ex_item_drop_list>
		<exp>11844000000</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.55" skill_factor="-1" />
		<base pAtk="5211.07475815079" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="3599.86628939184" pDef="731.989957674419" mDef="353.810790697674" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="150" />
			<defend fire="130" water="130" wind="130" earth="130" holy="90" dark="150" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>duke_devil</ai>
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Aggressive_Time" val="5" />
			<ai_param name="Skill01_Target" val="3" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_param name="Skill01_Check_Dist" val="1" />
			<ai_param name="Skill01_Dist_Max" val="150" />
			<ai_param name="Skill02_Type" val="2" />
			<ai_param name="Skill02_AttackSplash" val="1" />
			<ai_param name="Skill03_Probablity" val="300" />
			<ai_param name="Skill03_Target" val="3" />
			<ai_param name="Skill03_Type" val="1" />
			<ai_param name="FieldCycle" val="1" />
			<ai_param name="Threshold_Level_Min" val="11" />
			<ai_param name="Threshold_Level_Max" val="11" />
			<ai_param name="FieldCycle_Quantity" val="300" />
			<ai_skill name="Skill01_ID" id="5249" level="9" /> <!-- Dark Circle -->
			<ai_skill name="Skill02_ID" id="5247" level="9" /> <!-- Seed of Darkness -->
			<ai_skill name="Skill03_ID" id="5044" level="2" /> <!-- Ultimate Defense -->
		</npc_ai>
		<org hp="2230489.48877267" hp_regen="187.223482496798" mp="1846.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5475" level="1" /> <!-- Raid Boss - Level 83 -->
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="5479" level="1" /> <!-- Boss Petrification Resistance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25541" templateId="25541" clientName="Fiend" serverName="duke_devil_s_explosion" level="83" type="zzoldagu">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="25.8" special="25.8" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>11844000000</exp>
		<speed>
			<run ground="240" underWater="0" flying="0" />
			<walk ground="200" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="9440.59973604737" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="6521.66749943455" pDef="731.989957674419" mDef="353.810790697674" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="150" />
			<defend fire="130" water="130" wind="130" earth="130" holy="90" dark="150" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>duke_devil_s_explosion</ai>
		</npc_ai>
		<org hp="55817.8012671518" hp_regen="187.410040552143" mp="1846.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="5479" level="1" /> <!-- Boss Petrification Resistance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25542" templateId="25542" clientName="Ranku" serverName="ranku" level="83" type="boss">
		<acquire exp="3100452" exp_rate="450.058323266483" sp="410691.765514266" rp="9" />
		<additional_make_multi_list>
			<category chance="55.2755">
				<item id="6364" min="1" max="1" chance="0.4657" /> <!-- Forgotten Blade -->
				<item id="6372" min="1" max="1" chance="0.4657" /> <!-- Heaven's Divider -->
				<item id="6688" min="2" max="4" chance="71.739" /> <!-- Forgotten Blade Edge -->
				<item id="6696" min="4" max="12" chance="27.3296" /> <!-- Heavens Divider Edge -->
			</category>
			<category chance="60.937">
				<item id="7575" min="1" max="1" chance="1.2673" /> <!-- Draconic Bow -->
				<item id="7579" min="3" max="9" chance="98.7327" /> <!-- Draconic Bow Shaft -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ranku_clan</clan>
		</clans>
		<clan_help_range>2000</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="29" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="0.03">
				<item id="10299" min="1" max="1" chance="100" /> <!-- Transformation Sealbook: Ranku -->
			</category>
		</ex_item_drop_list>
		<exp>11844000000</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="26" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.49" skill_factor="-1" />
		<base pAtk="3571.03629544474" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="2466.91014325959" pDef="731.989957674419" mDef="353.810790697674" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="150" />
			<defend fire="130" water="130" wind="130" earth="130" holy="90" dark="150" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>ranku</ai>
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Aggressive_Time" val="5" />
			<ai_param name="Skill01_AttackSplash" val="1" />
			<ai_param name="Skill02_AttackSplash" val="1" />
			<ai_param name="Skill02_HPTarget" val="0" />
			<ai_param name="Skill02_HighHP" val="10" />
			<ai_param name="FieldCycle" val="1" />
			<ai_param name="Threshold_Level_Min" val="11" />
			<ai_param name="Threshold_Level_Max" val="11" />
			<ai_param name="FieldCycle_Quantity" val="300" />
			<ai_skill name="Skill01_ID" id="5246" level="9" /> <!-- Dark Explosion -->
			<ai_skill name="Skill02_ID" id="5250" level="1" /> <!-- Stun -->
		</npc_ai>
		<org hp="2230489.48877267" hp_regen="187.223482496798" mp="1846.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5476" level="1" /> <!-- Raid Boss - Level 83 -->
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="5479" level="1" /> <!-- Boss Petrification Resistance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25543" templateId="25543" clientName="Eidolon" serverName="summoner_of_ranku" level="83" type="zzoldagu">
		<agro_range>300</agro_range>
		<clans>
			<clan>ranku_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="34" special="34" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>11844000000</exp>
		<speed>
			<run ground="210" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.49" skill_factor="-1" />
		<base pAtk="9440.59973604737" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="6521.66749943455" pDef="731.989957674419" mDef="353.810790697674" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="150" />
			<defend fire="130" water="130" wind="130" earth="130" holy="90" dark="150" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>summoner_of_ranku</ai>
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Aggressive_Time" val="5" />
			<ai_param name="Skill02_Type" val="2" />
			<ai_param name="FieldCycle" val="1" />
			<ai_skill name="Skill01_ID" id="5297" level="9" /> <!-- Power Strike -->
			<ai_skill name="Skill02_ID" id="5266" level="9" /> <!-- Magical Backfire -->
		</npc_ai>
		<org hp="55817.8012671518" hp_regen="187.410040552143" mp="1846.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25544" templateId="25544" clientName="Tully" serverName="tolles" level="83" type="boss">
		<acquire exp="2522625" exp_rate="366.181631118153" sp="1749150" rp="311" />
		<additional_make_multi_list>
			<category chance="22.899">
				<item id="7575" min="1" max="1" chance="4.8834" /> <!-- Draconic Bow -->
				<item id="7579" min="12" max="36" chance="95.1166" /> <!-- Draconic Bow Shaft -->
			</category>
			<category chance="78.6412">
				<item id="6680" min="1" max="1" chance="5.855" /> <!-- Sealed Draconic Leather Armor -->
				<item id="6707" min="12" max="36" chance="94.145" /> <!-- Sealed Draconic Leather Armor Part -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="19" special="19" />
			<height normal="32.5" special="32.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>11844000000</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="5285.98483353792" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="3672.60126521562" pDef="743.994593023256" mDef="359.612790697674" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="170" />
			<defend fire="150" water="150" wind="150" earth="150" holy="110" dark="170" unknown="120" />
		</base_attribute>
		<npc_ai>
			<ai>tolles</ai>
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="Aggressive_Time" val="5" />
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_Type" val="2" />
			<ai_param name="Skill02_AttackSplash" val="1" />
			<ai_param name="Skill02_Check_Dist" val="1" />
			<ai_param name="Skill02_Dist_Max" val="200" />
			<ai_skill name="Skill01_ID" id="4168" level="10" /> <!-- Power Strike -->
			<ai_skill name="Skill02_ID" id="4187" level="10" /> <!-- Decrease Speed -->
		</npc_ai>
		<org hp="1697736.13723745" hp_regen="171.837730607924" mp="1881.8" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4494" level="1" /> <!-- Raid Boss -->
			<skill id="5477" level="1" /> <!-- Raid Boss - Level 83 -->
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="5479" level="1" /> <!-- Boss Petrification Resistance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25545" templateId="25545" clientName="Tully's Banshee" serverName="tolles_s_poinding" level="83" type="zzoldagu">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="33" special="33" />
			<height normal="47.5" special="47.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>11844000000</exp>
		<speed>
			<run ground="250" underWater="0" flying="0" />
			<walk ground="250" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.64" skill_factor="-1" />
		<base pAtk="5285.98483353792" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="3672.60126521562" pDef="743.994593023256" mDef="653.307558139535" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="100" water="100" wind="100" earth="100" holy="100" dark="100" unknown="100" />
		</base_attribute>
		<npc_ai>
			<ai>tolles_s_poinding</ai>
			<ai_skill name="PhysicalSpecial1" id="5230" level="1" /> <!-- Stun -->
			<ai_skill name="PhysicalSpecial2" id="5231" level="1" /> <!-- Stun -->
			<ai_skill name="PhysicalSpecial3" id="5232" level="1" /> <!-- Stun -->
			<ai_skill name="PhysicalSpecial4" id="5233" level="1" /> <!-- Weight Spin Attack - Weak -->
			<ai_skill name="PhysicalSpecial5" id="5234" level="1" /> <!-- Weight Spin Attack - Mid -->
			<ai_skill name="PhysicalSpecial6" id="5235" level="1" /> <!-- Weight Spin Attack - Strong -->
		</npc_ai>
		<org hp="4334645.45677647" hp_regen="185.531972616358" mp="1881.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="5479" level="1" /> <!-- Boss Petrification Resistance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25546" templateId="25546" clientName="Rhianna the Traitor" serverName="castle_prisoner_a" level="75" type="boss">
		<acquire exp="2329614" exp_rate="414.153546271066" sp="373311.198313718" rp="303.8" />
		<additional_make_multi_list>
			<category chance="59.5133">
				<item id="5297" min="1" max="1" chance="1.6112" /> <!-- Sealed Dark Crystal Leather Armor -->
				<item id="5478" min="2" max="4" chance="60.3123" /> <!-- Sealed Dark Crystal Leather Armor Pattern -->
				<item id="5298" min="1" max="1" chance="2.5769" /> <!-- Sealed Dark Crystal Leggings -->
				<item id="5482" min="4" max="12" chance="35.4996" /> <!-- Sealed Dark Crystal Leggings Design -->
			</category>
			<category chance="11.0225">
				<item id="9626" min="1" max="1" chance="36.1446" /> <!-- Giant's Codex - Discipline -->
				<item id="6570" min="1" max="1" chance="30.1205" /> <!-- Blessed Scroll: Enchant Armor (A-Grade) -->
				<item id="729" min="1" max="1" chance="30.1205" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
				<item id="6569" min="1" max="1" chance="3.6144" /> <!-- Blessed Scroll: Enchant Weapon (A-Grade) -->
			</category>
			<category chance="100">
				<item id="9912" min="190" max="380" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13.5" special="13.5" />
			<height normal="38" special="38" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="5343.97938761949" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="876.212888951461" pDef="957.73869" mDef="467.22" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_a</ai>
			<ai_param name="Privates" val="castle_prisoner_a_z1:castle_prisoner_a_z1:1:6min" />
			<ai_param name="castle_prisoner_a_z1:castle_prisoner_a_z1:1:6min" />
			<ai_param name="castle_prisoner_a_z2:castle_prisoner_a_z2:1:6min" />
			<ai_param name="castle_prisoner_a_z2:castle_prisoner_a_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm02_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="RangeDDMagic_a" id="4178" level="7" /> <!-- Flame Strike -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="198851.79298499" hp_regen="85.6354519750785" mp="1507.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25547" templateId="25547" clientName="Rhianna's Escort" serverName="castle_prisoner_a_z1" level="74" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="21" special="21" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>696381369</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="10" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="2321.44794" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="528.41601" pDef="314.65987" mDef="230.25444" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_a_z1</ai>
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="26321.9636" hp_regen="8.5" mp="4425" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25548" templateId="25548" clientName="Rhianna's Healer" serverName="castle_prisoner_a_z2" level="74" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="28" special="28" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>696381369</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="2321.44794" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="528.41601" pDef="314.65987" mDef="230.25444" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_a_z2</ai>
			<ai_skill name="HealMagic_a" id="4781" level="7" /> <!-- Heal -->
			<ai_skill name="SelfRangeBuff_a" id="4213" level="7" /> <!-- Haste -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="26321.9636" hp_regen="8.5" mp="4425" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25549" templateId="25549" clientName="Tesla the Deceiver" serverName="castle_prisoner_b" level="75" type="boss">
		<acquire exp="2329614" exp_rate="414.153546271066" sp="373311.198313718" rp="303.8" />
		<additional_make_multi_list>
			<category chance="46.5659">
				<item id="5287" min="1" max="1" chance="1.5917" /> <!-- Sealed Dark Crystal breastplate -->
				<item id="5288" min="1" max="1" chance="2.547" /> <!-- Sealed Dark Crystal Gaiters -->
				<item id="5520" min="2" max="4" chance="60.9353" /> <!-- Sealed Dark Crystal Breastplate Pattern -->
				<item id="5524" min="4" max="12" chance="34.926" /> <!-- Sealed Dark Crystal Gaiters Pattern -->
			</category>
			<category chance="10.9516">
				<item id="9626" min="1" max="1" chance="75" /> <!-- Giant's Codex - Discipline -->
				<item id="6578" min="1" max="1" chance="25" /> <!-- Blessed Scroll: Enchant Armor (S-Grade) -->
			</category>
			<category chance="100">
				<item id="9912" min="190" max="380" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="29" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="43" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="5343.97938761949" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="876.212888951461" pDef="957.73869" mDef="467.22" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_b</ai>
			<ai_param name="Privates" val="castle_prisoner_b_z1:castle_prisoner_b_z1:1:6min" />
			<ai_param name="castle_prisoner_b_z1:castle_prisoner_b_z1:1:6min" />
			<ai_param name="castle_prisoner_b_z1:castle_prisoner_b_z1:1:6min" />
			<ai_param name="castle_prisoner_b_z2:castle_prisoner_b_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm01_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="RangeHold_a" id="4197" level="7" /> <!-- Hold -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="198851.79298499" hp_regen="85.6354519750785" mp="1507.8" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="7" /> <!-- Apprentice's Rod -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25550" templateId="25550" clientName="Tesla's Apprentice" serverName="castle_prisoner_b_z1" level="74" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="22" />
			<height normal="35" special="42.2" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>696381369</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="2321.44794" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="528.41601" pDef="314.65987" mDef="230.25444" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_b_z1</ai>
			<ai_skill name="DDMagic_a" id="4195" level="7" /> <!-- Twister -->
			<ai_skill name="Debuff_a" id="4200" level="7" /> <!-- Decrease Atk. Spd. -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="26321.9636" hp_regen="8.5" mp="4425" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="291" /> <!-- Trident -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25551" templateId="25551" clientName="Tesla's Herald" serverName="castle_prisoner_b_z2" level="74" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="30" special="30" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>696381369</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="52" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.59" skill_factor="-1" />
		<base pAtk="2321.44794" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="528.41601" pDef="314.65987" mDef="230.25444" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_b_z2</ai>
			<ai_skill name="PhysicalSpecial_a" id="4725" level="7" /> <!-- Stun -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="26321.9636" hp_regen="8.5" mp="4425" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="16" /> <!-- Great Spear -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25552" templateId="25552" clientName="Soul Hunter Chakundel" serverName="castle_prisoner_c" level="76" type="boss">
		<acquire exp="2383519" exp_rate="412.659051864069" sp="369370.031091077" rp="309.4" />
		<additional_make_multi_list>
			<category chance="57.1717">
				<item id="6364" min="1" max="1" chance="0.1071" /> <!-- Forgotten Blade -->
				<item id="6372" min="1" max="1" chance="0.1071" /> <!-- Heaven's Divider -->
				<item id="6688" min="1" max="1" chance="49.4997" /> <!-- Forgotten Blade Edge -->
				<item id="6696" min="1" max="1" chance="50.2861" /> <!-- Heavens Divider Edge -->
			</category>
			<category chance="17.7165">
				<item id="9626" min="1" max="1" chance="22.9885" /> <!-- Giant's Codex - Discipline -->
				<item id="959" min="1" max="1" chance="6.8966" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="960" min="1" max="1" chance="68.9655" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="6577" min="1" max="1" chance="1.1494" /> <!-- Blessed Scroll: Enchant Weapon (S-Grade) -->
			</category>
			<category chance="100">
				<item id="9912" min="188" max="377" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="32.5" special="32.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="5484.05623364423" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="896.946049858317" pDef="971.35365" mDef="473.86" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="100" holy="0" dark="0" />
			<defend fire="90" water="90" wind="30" earth="150" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_c</ai>
			<ai_param name="RaidSpawnMusic" val="Rm01_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="SelfRangeCancel_a" id="4177" level="7" /> <!-- Cancel -->
			<ai_skill name="SelfBuff_a" id="4173" level="7" /> <!-- Might -->
			<ai_skill name="PhysicalSpecial_a" id="4730" level="7" /> <!-- Mortal Blow -->
			<ai_skill name="SelfRangePhysicalSpecial_a" id="4172" level="7" /> <!-- Stun -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="402092.518544389" hp_regen="172.748301603872" mp="1540.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1.331</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="4" /> <!-- HP High -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25553" templateId="25553" clientName="Durango the Crusher" serverName="castle_prisoner_d" level="77" type="boss">
		<acquire exp="2441393" exp_rate="411.771511243174" sp="374864.356547697" rp="315" />
		<additional_make_multi_list>
			<category chance="59.5401">
				<item id="6679" min="1" max="1" chance="0.6224" /> <!-- Sealed Imperial Crusader Helmet -->
				<item id="6683" min="1" max="1" chance="0.6224" /> <!-- Sealed Draconic Leather Helmet -->
				<item id="6687" min="1" max="1" chance="0.6224" /> <!-- Sealed Major Arcana Circlet -->
				<item id="6706" min="5" max="15" chance="24.1971" /> <!-- Sealed Imperial Crusader Helmet Pattern -->
				<item id="6710" min="9" max="27" chance="13.4428" /> <!-- Sealed Draconic Leather Helmet Pattern -->
				<item id="6714" min="2" max="6" chance="60.4929" /> <!-- Sealed Major Arcana Circlet Pattern -->
			</category>
			<category chance="11.0518">
				<item id="9626" min="1" max="1" chance="75" /> <!-- Giant's Codex - Discipline -->
				<item id="6578" min="1" max="1" chance="25" /> <!-- Blessed Scroll: Enchant Armor (S-Grade) -->
			</category>
			<category chance="100">
				<item id="9912" min="191" max="389" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="35" special="35" />
			<height normal="46.3765" special="46.3765" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1151275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="6058.739109831" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="925.853792810094" pDef="984.81219" mDef="480.42" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="100" holy="0" dark="0" />
			<defend fire="90" water="90" wind="30" earth="150" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_d</ai>
			<ai_param name="RaidSpawnMusic" val="Rm03_A" />
			<ai_param name="doSummonNPC" val="1" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="SelfRangeCancel_a" id="4177" level="7" /> <!-- Cancel -->
			<ai_skill name="SelfBuff_a" id="4175" level="7" /> <!-- Haste -->
			<ai_skill name="PhysicalSpecial_a" id="4170" level="7" /> <!-- Mortal Blow -->
			<ai_skill name="SelfRangePhysicalSpecial_a" id="4172" level="7" /> <!-- Stun -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="406426.733925371" hp_regen="174.258963997156" mp="1574" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1.331</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="4" /> <!-- HP High -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25554" templateId="25554" clientName="Brutus the Obstinate" serverName="castle_prisoner_e" level="78" type="boss">
		<acquire exp="2504378" exp_rate="411.633414410971" sp="380180.456100331" rp="320.6" />
		<additional_make_multi_list>
			<category chance="59.2367">
				<item id="6364" min="1" max="1" chance="0.1071" /> <!-- Forgotten Blade -->
				<item id="6372" min="1" max="1" chance="0.1071" /> <!-- Heaven's Divider -->
				<item id="6688" min="1" max="1" chance="49.4997" /> <!-- Forgotten Blade Edge -->
				<item id="6696" min="1" max="1" chance="50.2861" /> <!-- Heavens Divider Edge -->
			</category>
			<category chance="16.8794">
				<item id="9626" min="1" max="1" chance="100" /> <!-- Giant's Codex - Discipline -->
			</category>
			<category chance="100">
				<item id="9912" min="199" max="391" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="7149.40063947237" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="941.257306822256" pDef="998.10183" mDef="486.92" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="100" holy="0" dark="0" />
			<defend fire="90" water="90" wind="30" earth="150" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_e</ai>
			<ai_param name="Privates" val="castle_prisoner_e_z1:castle_prisoner_e_z1:1:6min" />
			<ai_param name="castle_prisoner_e_z2:castle_prisoner_e_z2:1:6min" />
			<ai_param name="castle_prisoner_e_z2:castle_prisoner_e_z2:1:6min" />
			<ai_param name="castle_prisoner_e_z2:castle_prisoner_e_z2:1:6min" />
			<ai_param name="castle_prisoner_e_z2:castle_prisoner_e_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm01_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="DDMagic_a" id="4195" level="7" /> <!-- Twister -->
			<ai_skill name="SelfRangeDebuff_a" id="4182" level="7" /> <!-- Poison -->
			<ai_skill name="SelfRangeDebuffAnother_a" id="4190" level="7" /> <!-- Decrease MP -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="205362.145098505" hp_regen="87.9040997147757" mp="1607.4" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25555" templateId="25555" clientName="Brutus' Right Hand" serverName="castle_prisoner_e_z1" level="77" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="25" />
			<height normal="45" special="52" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1151275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="2569.32167686242" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="584.837886935576" pDef="328.27073" mDef="240.21427" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="100" holy="0" dark="0" />
			<defend fire="90" water="90" wind="30" earth="150" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_e_z1</ai>
			<ai_skill name="PhysicalSpecial_a" id="4721" level="7" /> <!-- Power Strike -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="28567.687256316" hp_regen="8.5" mp="4722" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="1472" /> <!-- Dreadbane -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25556" templateId="25556" clientName="Brutus' Left Hand" serverName="castle_prisoner_e_z2" level="77" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="14.5" />
			<height normal="31" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1151275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="27" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.71" skill_factor="-1" />
		<base pAtk="2569.32167686242" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="584.837886935576" pDef="328.27073" mDef="240.21427" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="100" holy="0" dark="0" />
			<defend fire="90" water="90" wind="30" earth="150" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_e_z2</ai>
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="28567.687256316" hp_regen="8.5" mp="4722" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="142" /> <!-- Keshanberk -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25557" templateId="25557" clientName="Ranger Karankawa" serverName="castle_prisoner_f" level="79" type="boss">
		<acquire exp="2571289" exp_rate="411.999506817998" sp="385228.459046576" rp="326.2" />
		<additional_make_multi_list>
			<category chance="60.8751">
				<item id="6694" min="1" max="1" chance="99.7879" /> <!-- Saint Spear Blade -->
				<item id="6370" min="1" max="1" chance="0.2121" /> <!-- Saint Spear -->
			</category>
			<category chance="8.5878">
				<item id="9627" min="1" max="1" chance="100" /> <!-- Giant's Codex - Mastery -->
			</category>
			<category chance="100">
				<item id="9912" min="200" max="400" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="60" special="60" />
			<height normal="47" special="47" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="7315.33207580496" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="960.307523556492" pDef="1011.21024" mDef="493.3" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="120" holy="0" dark="0" />
			<defend fire="100" water="100" wind="40" earth="160" holy="100" dark="100" unknown="95" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_f</ai>
			<ai_param name="Privates" val="castle_prisoner_f_z1:castle_prisoner_f_z1:1:6min" />
			<ai_param name="castle_prisoner_f_z1:castle_prisoner_f_z1:1:6min" />
			<ai_param name="castle_prisoner_f_z1:castle_prisoner_f_z1:1:6min" />
			<ai_param name="castle_prisoner_f_z2:castle_prisoner_f_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm03_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="RangeHold_a" id="4197" level="7" /> <!-- Hold -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="207500.502974975" hp_regen="88.699884116806" mp="1641" mp_regen="3" />
		<race>PLANT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="5" /> <!-- Plants -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25558" templateId="25558" clientName="Karankawa's Root" serverName="castle_prisoner_f_z1" level="78" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="26" special="26" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.2" skill_factor="-1" />
		<base pAtk="2671.50257996412" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="608.096657928153" pDef="332.70061" mDef="243.45587" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="100" holy="0" dark="0" />
			<defend fire="90" water="90" wind="30" earth="150" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_f_z1</ai>
			<ai_skill name="DDMagic_a" id="4191" level="7" /> <!-- Wind Strike -->
			<ai_skill name="Debuff_a" id="4198" level="7" /> <!-- Poison -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="29743.5686398316" hp_regen="8.5" mp="4822.2" mp_regen="3" />
		<race>PLANT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="5" /> <!-- Plants -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25559" templateId="25559" clientName="Karankawa's Blossom" serverName="castle_prisoner_f_z2" level="78" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="25.5" special="25.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.13" skill_factor="-1" />
		<base pAtk="2671.50257996412" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="608.096657928153" pDef="332.70061" mDef="243.45587" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="100" holy="0" dark="0" />
			<defend fire="90" water="90" wind="30" earth="150" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_f_z2</ai>
			<ai_skill name="PhysicalSpecial_a" id="4740" level="7" /> <!-- Power Strike -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="29743.5686398316" hp_regen="8.5" mp="4822.2" mp_regen="3" />
		<race>PLANT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="5" /> <!-- Plants -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25560" templateId="25560" clientName="Sargon the Mad" serverName="castle_prisoner_g" level="79" type="boss">
		<acquire exp="2571289" exp_rate="411.999506817998" sp="385228.459046576" rp="326.2" />
		<additional_make_multi_list>
			<category chance="70.75">
				<item id="6684" min="1" max="1" chance="0.5156" /> <!-- Sealed Major Arcana Robe -->
				<item id="6711" min="1" max="3" chance="99.4844" /> <!-- Sealed Major Arcana Robe Part -->
			</category>
			<category chance="8.8391">
				<item id="9627" min="1" max="1" chance="100" /> <!-- Giant's Codex - Mastery -->
			</category>
			<category chance="100">
				<item id="9912" min="200" max="400" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="19" special="19" />
			<height normal="43.5" special="43.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="34" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="7315.33207580496" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="960.307523556492" pDef="1011.21024" mDef="493.3" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="120" holy="0" dark="0" />
			<defend fire="100" water="100" wind="40" earth="160" holy="100" dark="100" unknown="95" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_g</ai>
			<ai_param name="Privates" val="castle_prisoner_g_z1:castle_prisoner_g_z1:1:6min" />
			<ai_param name="castle_prisoner_g_z1:castle_prisoner_g_z1:1:6min" />
			<ai_param name="castle_prisoner_g_z2:castle_prisoner_g_z2:1:6min" />
			<ai_param name="castle_prisoner_g_z2:castle_prisoner_g_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm01_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="RangeDDMagic_a" id="4178" level="7" /> <!-- Flame Strike -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="207500.502974975" hp_regen="88.699884116806" mp="1641" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="135" /> <!-- Samurai Longsword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25561" templateId="25561" clientName="Sargon's Attendant" serverName="castle_prisoner_g_z1" level="78" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="32" special="32" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="29" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.22" skill_factor="-1" />
		<base pAtk="2671.50257996412" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="608.096657928153" pDef="332.70061" mDef="243.45587" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="100" holy="0" dark="0" />
			<defend fire="90" water="90" wind="30" earth="150" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_g_z1</ai>
			<ai_skill name="HealMagic_a" id="4780" level="7" /> <!-- Heal -->
			<ai_skill name="SelfRangeBuff_a" id="4211" level="7" /> <!-- Might -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="29743.5686398316" hp_regen="8.5" mp="4822.2" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="200" /> <!-- Sage's Staff -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25562" templateId="25562" clientName="Sargon's Squire" serverName="castle_prisoner_g_z2" level="78" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="31" special="31" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.39" skill_factor="-1" />
		<base pAtk="2671.50257996412" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="608.096657928153" pDef="332.70061" mDef="243.45587" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="100" holy="0" dark="0" />
			<defend fire="90" water="90" wind="30" earth="150" holy="90" dark="90" unknown="85" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_g_z2</ai>
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="29743.5686398316" hp_regen="8.5" mp="4822.2" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="228" /> <!-- Crystal Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25563" templateId="25563" clientName="Beautiful Atrielle" serverName="castle_prisoner_h" level="81" type="boss">
		<acquire exp="2730279" exp_rate="416.137599411754" sp="394141.174020997" rp="338.1" />
		<additional_make_multi_list>
			<category chance="6.1931">
				<item id="9450" min="1" max="1" chance="0.4933" /> <!-- Dynasty Bagh-Nakh -->
				<item id="9624" min="1" max="1" chance="99.5067" /> <!-- Dynasty Bagh-Nakh Piece -->
			</category>
			<category chance="2.8173">
				<item id="9588" min="1" max="1" chance="31.9959" /> <!-- Striped Mithril Shirt -->
				<item id="9582" min="1" max="1" chance="45.1498" /> <!-- Mithril Shirt -->
				<item id="9592" min="1" max="1" chance="22.8543" /> <!-- Mithril Bracelet -->
			</category>
			<category chance="8.9041">
				<item id="9627" min="1" max="1" chance="100" /> <!-- Giant's Codex - Mastery -->
			</category>
			<category chance="100">
				<item id="9912" min="205" max="415" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="75" special="75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>6300000000</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.84" skill_factor="-1" />
		<base pAtk="7561.96024153683" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="984.65035778871" pDef="1036.83381" mDef="505.8" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="150" />
			<defend fire="150" water="150" wind="150" earth="150" holy="120" dark="180" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_h</ai>
			<ai_param name="Privates" val="castle_prisoner_h_z1:castle_prisoner_h_z1:1:6min" />
			<ai_param name="castle_prisoner_h_z2:castle_prisoner_h_z2:1:6min" />
			<ai_param name="castle_prisoner_h_z2:castle_prisoner_h_z2:1:6min" />
			<ai_param name="castle_prisoner_h_z2:castle_prisoner_h_z2:1:6min" />
			<ai_param name="castle_prisoner_h_z2:castle_prisoner_h_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm01_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneFinish" val="1" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="DDMagic_a" id="4194" level="7" /> <!-- Aura Burn -->
			<ai_skill name="SelfRangeDebuff_a" id="4188" level="7" /> <!-- Bleed -->
			<ai_skill name="SelfRangeDebuffAnother_a" id="4182" level="7" /> <!-- Poison -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="211731.614773484" hp_regen="90.4131766063558" mp="1708.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25564" templateId="25564" clientName="Atrielle's Follower" serverName="castle_prisoner_h_z1" level="80" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="150" />
			<defend fire="150" water="150" wind="150" earth="150" holy="120" dark="180" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_h_z1</ai>
			<ai_skill name="PhysicalSpecial_a" id="4725" level="7" /> <!-- Stun -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="32901.1306877694" hp_regen="8.5" mp="5024.4" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25565" templateId="25565" clientName="Atrielle's Minion" serverName="castle_prisoner_h_z2" level="80" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="150" />
			<defend fire="150" water="150" wind="150" earth="150" holy="120" dark="180" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_h_z2</ai>
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="32901.1306877694" hp_regen="8.5" mp="5024.4" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25566" templateId="25566" clientName="Nagen the Tomboy" serverName="castle_prisoner_i" level="82" type="boss">
		<acquire exp="2819565" exp_rate="419.328517846049" sp="398176.866136462" rp="343.7" />
		<additional_make_multi_list>
			<category chance="6.5573">
				<item id="9445" min="1" max="1" chance="0.4745" /> <!-- Dynasty Bow -->
				<item id="9619" min="1" max="1" chance="99.5255" /> <!-- Dynasty Bow Piece -->
			</category>
			<category chance="2.8693">
				<item id="9588" min="1" max="1" chance="31.9959" /> <!-- Striped Mithril Shirt -->
				<item id="9582" min="1" max="1" chance="45.1498" /> <!-- Mithril Shirt -->
				<item id="9592" min="1" max="1" chance="22.8543" /> <!-- Mithril Bracelet -->
			</category>
			<category chance="9.0685">
				<item id="9627" min="1" max="1" chance="100" /> <!-- Giant's Codex - Mastery -->
			</category>
			<category chance="100">
				<item id="9912" min="209" max="421" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="54" special="54" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>8820000000</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.72" skill_factor="-1" />
		<base pAtk="7648.58739581511" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1012.26341239337" pDef="1049.32431" mDef="511.9" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="150" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="180" earth="120" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_i</ai>
			<ai_param name="Privates" val="castle_prisoner_i_z1:castle_prisoner_i_z1:1:6min" />
			<ai_param name="castle_prisoner_i_z1:castle_prisoner_i_z1:1:6min" />
			<ai_param name="castle_prisoner_i_z1:castle_prisoner_i_z1:1:6min" />
			<ai_param name="castle_prisoner_i_z2:castle_prisoner_i_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm01_A" />
			<ai_param name="doSummonNPC" val="1" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneFinish" val="1" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="DDMagic_a" id="4194" level="7" /> <!-- Aura Burn -->
			<ai_skill name="SelfRangeDebuff_a" id="4183" level="7" /> <!-- Decrease P. Atk. -->
			<ai_skill name="SelfRangeDebuffAnother_a" id="4190" level="7" /> <!-- Decrease MP -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="213848.930921219" hp_regen="91.3173083724193" mp="1743" mp_regen="3" />
		<race>FAIRY</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="5464" level="1" /> <!-- Wind Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25567" templateId="25567" clientName="Nagen's Cohort" serverName="castle_prisoner_i_z1" level="81" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="20" special="20" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>6300000000</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="3036.96805390282" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="691.285164307598" pDef="345.61127" mDef="252.90333" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="150" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="180" earth="120" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_i_z1</ai>
			<ai_skill name="DDMagic_a" id="4194" level="7" /> <!-- Aura Burn -->
			<ai_skill name="Debuff_a" id="4202" level="7" /> <!-- Hold -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="34617.7253215841" hp_regen="8.5" mp="5126.4" mp_regen="3" />
		<race>FAIRY</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="5464" level="1" /> <!-- Wind Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25568" templateId="25568" clientName="Nagen's Friend" serverName="castle_prisoner_i_z2" level="81" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="20" special="20" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>6300000000</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="3036.96805390282" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="691.285164307598" pDef="345.61127" mDef="252.90333" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="150" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="180" earth="120" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_i_z2</ai>
			<ai_skill name="HealMagic_a" id="4785" level="7" /> <!-- Chant of Life -->
			<ai_skill name="SelfRangeBuff_a" id="4212" level="7" /> <!-- Shield -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="34617.7253215841" hp_regen="8.5" mp="5126.4" mp_regen="3" />
		<race>FAIRY</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="5464" level="1" /> <!-- Wind Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25569" templateId="25569" clientName="Jax the Destroyer" serverName="castle_prisoner_j" level="82" type="boss">
		<acquire exp="2819565" exp_rate="419.328517846049" sp="398176.866136462" rp="343.7" />
		<additional_make_multi_list>
			<category chance="6.6952">
				<item id="9442" min="1" max="1" chance="0.1592" /> <!-- Dynasty Sword -->
				<item id="9443" min="1" max="1" chance="0.1592" /> <!-- Dynasty Blade -->
				<item id="9444" min="1" max="1" chance="0.1592" /> <!-- Dynasty Phantom -->
				<item id="9616" min="1" max="1" chance="33.1741" /> <!-- Dynasty Sword Piece -->
				<item id="9617" min="1" max="1" chance="33.1741" /> <!-- Dynasty Blade Piece -->
				<item id="9618" min="1" max="1" chance="33.1742" /> <!-- Dynasty Phantom Piece -->
			</category>
			<category chance="2.9488">
				<item id="9588" min="1" max="1" chance="31.9959" /> <!-- Striped Mithril Shirt -->
				<item id="9582" min="1" max="1" chance="45.1498" /> <!-- Mithril Shirt -->
				<item id="9592" min="1" max="1" chance="22.8543" /> <!-- Mithril Bracelet -->
			</category>
			<category chance="9.3197">
				<item id="9627" min="1" max="1" chance="100" /> <!-- Giant's Codex - Mastery -->
			</category>
			<category chance="100">
				<item id="9912" min="209" max="421" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="17" special="17" />
			<height normal="46.2" special="46.2" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>8820000000</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="24" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.51" skill_factor="-1" />
		<base pAtk="7648.58739581511" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1012.26341239337" pDef="1049.32431" mDef="511.9" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="150" holy="0" dark="0" />
			<defend fire="150" water="150" wind="120" earth="180" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_j</ai>
			<ai_param name="Privates" val="castle_prisoner_j_z1:castle_prisoner_j_z1:1:6min" />
			<ai_param name="castle_prisoner_j_z1:castle_prisoner_j_z1:1:6min" />
			<ai_param name="castle_prisoner_j_z1:castle_prisoner_j_z1:1:6min" />
			<ai_param name="castle_prisoner_j_z2:castle_prisoner_j_z2:1:6min" />
			<ai_param name="castle_prisoner_j_z2:castle_prisoner_j_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm02_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneFinish" val="1" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="PhysicalSpecial_b" id="4745" level="8" /> <!-- Stun -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="213848.930921219" hp_regen="91.3173083724193" mp="1743" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6719" /> <!-- Monster Only(Ketra Orc Chieftain) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25570" templateId="25570" clientName="Jax's Vanguard" serverName="castle_prisoner_j_z1" level="81" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="27" special="27" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>6300000000</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.91" skill_factor="-1" />
		<base pAtk="3036.96805390282" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="691.285164307598" pDef="345.61127" mDef="252.90333" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="150" holy="0" dark="0" />
			<defend fire="150" water="150" wind="120" earth="180" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_j_z1</ai>
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="34617.7253215841" hp_regen="8.5" mp="5126.4" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="279" /> <!-- Reinforced Long Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="25571" templateId="25571" clientName="Jax's Raider" serverName="castle_prisoner_j_z2" level="81" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="29" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>6300000000</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="3036.96805390282" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="691.285164307598" pDef="345.61127" mDef="252.90333" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="150" holy="0" dark="0" />
			<defend fire="150" water="150" wind="120" earth="180" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>castle_prisoner_j_z2</ai>
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="34617.7253215841" hp_regen="8.5" mp="5126.4" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="5465" level="1" /> <!-- Earth Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="68" /> <!-- Falchion -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25572" templateId="25572" clientName="Hager the Outlaw" serverName="fortress_prisoner_a" level="72" type="boss">
		<acquire exp="2192267" exp_rate="422.891083219228" sp="353878.341138528" rp="287" />
		<additional_make_multi_list>
			<category chance="41.7599">
				<item id="6364" min="1" max="1" chance="0.1071" /> <!-- Forgotten Blade -->
				<item id="6372" min="1" max="1" chance="0.1071" /> <!-- Heaven's Divider -->
				<item id="6688" min="1" max="1" chance="49.4997" /> <!-- Forgotten Blade Edge -->
				<item id="6696" min="1" max="1" chance="50.2861" /> <!-- Heavens Divider Edge -->
			</category>
			<category chance="17.8492">
				<item id="9625" min="1" max="1" chance="100" /> <!-- Giant's Codex - Oblivion -->
			</category>
			<category chance="100">
				<item id="9912" min="180" max="362" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="22.5" special="22.5" />
			<height normal="54" special="54" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>532694979</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.26" skill_factor="-1" />
		<base pAtk="4529.55926055348" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="815.689881194743" pDef="916.07841" mDef="446.9" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_a</ai>
			<ai_param name="Privates" val="fortress_prisoner_a_z1:fortress_prisoner_a_z1:1:6min" />
			<ai_param name="fortress_prisoner_a_z1:fortress_prisoner_a_z1:1:6min" />
			<ai_param name="fortress_prisoner_a_z2:fortress_prisoner_a_z2:1:6min" />
			<ai_param name="fortress_prisoner_a_z2:fortress_prisoner_a_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm02_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="RangeDDMagic_a" id="4178" level="6" /> <!-- Flame Strike -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="192008.832471315" hp_regen="83.4559083071402" mp="1410" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="201" /> <!-- Club of Nature -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="25573" templateId="25573" clientName="Hager's Henchman" serverName="fortress_prisoner_a_z1" level="71" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="34" special="34" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>474207979</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.26" skill_factor="-1" />
		<base pAtk="2130.6555" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="484.98717" pDef="300.65359" mDef="220.00525" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_a_z1</ai>
			<ai_skill name="HealMagic_a" id="4780" level="6" /> <!-- Heal -->
			<ai_skill name="SelfRangeBuff_a" id="4213" level="6" /> <!-- Haste -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="24927.27" hp_regen="8.5" mp="4133.4" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="9" /> <!-- Cedar Staff -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="25574" templateId="25574" clientName="Hager's Bodyguard" serverName="fortress_prisoner_a_z2" level="71" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="38" special="38" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>474207979</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.65" skill_factor="-1" />
		<base pAtk="2130.6555" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="484.98717" pDef="300.65359" mDef="220.00525" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_a_z2</ai>
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="24927.27" hp_regen="8.5" mp="4133.4" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="79" /> <!-- Sword of Damascus -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25575" templateId="25575" clientName="All-Seeing Rango" serverName="fortress_prisoner_b" level="73" type="boss">
		<acquire exp="2234730" exp_rate="419.352644860228" sp="360601.577651335" rp="292.6" />
		<additional_make_multi_list>
			<category chance="45.4273">
				<item id="5297" min="1" max="1" chance="1.6112" /> <!-- Sealed Dark Crystal Leather Armor -->
				<item id="5478" min="2" max="4" chance="60.3123" /> <!-- Sealed Dark Crystal Leather Armor Pattern -->
				<item id="5298" min="1" max="1" chance="2.5769" /> <!-- Sealed Dark Crystal Leggings -->
				<item id="5482" min="4" max="12" chance="35.4996" /> <!-- Sealed Dark Crystal Leggings Design -->
			</category>
			<category chance="9.9342">
				<item id="9625" min="1" max="1" chance="45.9184" /> <!-- Giant's Codex - Oblivion -->
				<item id="6570" min="1" max="1" chance="25.5102" /> <!-- Blessed Scroll: Enchant Armor (A-Grade) -->
				<item id="729" min="1" max="1" chance="25.5102" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
				<item id="6569" min="1" max="1" chance="3.0612" /> <!-- Blessed Scroll: Enchant Weapon (A-Grade) -->
			</category>
			<category chance="100">
				<item id="9912" min="184" max="368" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="42" special="42" />
			<height normal="45" special="45" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="4658.99941432244" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="838.41114470542" pDef="930.08877" mDef="453.74" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_b</ai>
			<ai_param name="Privates" val="fortress_prisoner_b_z1:fortress_prisoner_b_z1:1:6min" />
			<ai_param name="fortress_prisoner_b_z1:fortress_prisoner_b_z1:1:6min" />
			<ai_param name="fortress_prisoner_b_z1:fortress_prisoner_b_z1:1:6min" />
			<ai_param name="fortress_prisoner_b_z1:fortress_prisoner_b_z1:1:6min" />
			<ai_param name="fortress_prisoner_b_z2:fortress_prisoner_b_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm03_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="DDMagic_a" id="4194" level="6" /> <!-- Aura Burn -->
			<ai_skill name="SelfRangeDebuff_a" id="4187" level="6" /> <!-- Decrease Speed -->
			<ai_skill name="SelfRangeDebuffAnother_a" id="4190" level="6" /> <!-- Decrease MP -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="194342.366232331" hp_regen="84.1856152463255" mp="1442.4" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25576" templateId="25576" clientName="Rango's Iris" serverName="fortress_prisoner_b_z1" level="72" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="21" />
			<height normal="43" special="43" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>532694979</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="90" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.3" skill_factor="-1" />
		<base pAtk="2194.57518" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="499.53679" pDef="305.35947" mDef="223.44881" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_b_z1</ai>
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="25401.5331" hp_regen="8.5" mp="4230" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25577" templateId="25577" clientName="Rango's Lens" serverName="fortress_prisoner_b_z2" level="72" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="30" special="30" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>532694979</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.41" skill_factor="-1" />
		<base pAtk="2194.57518" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="499.53679" pDef="305.35947" mDef="223.44881" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_b_z2</ai>
			<ai_skill name="PhysicalSpecial_a" id="4741" level="6" /> <!-- Power Strike -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="25401.5331" hp_regen="8.5" mp="4230" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25578" templateId="25578" clientName="Jakard" serverName="fortress_prisoner_c" level="73" type="boss">
		<acquire exp="2234730" exp_rate="419.352644860228" sp="360601.577651335" rp="292.6" />
		<additional_make_multi_list>
			<category chance="50.392">
				<item id="6684" min="1" max="1" chance="0.5156" /> <!-- Sealed Major Arcana Robe -->
				<item id="6711" min="1" max="3" chance="99.4844" /> <!-- Sealed Major Arcana Robe Part -->
			</category>
			<category chance="48.7917">
				<item id="9625" min="1" max="1" chance="19.3548" /> <!-- Giant's Codex - Oblivion -->
				<item id="730" min="1" max="1" chance="80.6452" /> <!-- Scroll: Enchant Armor (A-Grade) -->
			</category>
			<category chance="100">
				<item id="9912" min="184" max="368" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="37" special="37" />
			<height normal="98" special="98" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="4658.99941432244" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="838.41114470542" pDef="930.08877" mDef="453.74" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_c</ai>
			<ai_param name="RaidSpawnMusic" val="Rm03_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="SelfRangeCancel_a" id="4177" level="6" /> <!-- Cancel -->
			<ai_skill name="SelfBuff_a" id="4176" level="6" /> <!-- Reflect Damage -->
			<ai_skill name="PhysicalSpecial_a" id="4730" level="6" /> <!-- Mortal Blow -->
			<ai_skill name="SelfRangePhysicalSpecial_a" id="4735" level="6" /> <!-- Whirlwind -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="388684.732464661" hp_regen="168.371230492651" mp="1442.4" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1.331</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="4" /> <!-- HP High -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25579" templateId="25579" clientName="Helsing" serverName="fortress_prisoner_d" level="74" type="boss">
		<acquire exp="2280801" exp_rate="416.508537324631" sp="367101.733003796" rp="298.2" />
		<additional_make_multi_list>
			<category chance="79.4199">
				<item id="6703" min="1" max="3" chance="30.8788" /> <!-- Sealed Imperial Crusader Gauntlets Design -->
				<item id="6704" min="2" max="4" chance="20.5858" /> <!-- Sealed Imperial Crusader Boots Design -->
				<item id="6708" min="2" max="6" chance="15.4394" /> <!-- Sealed Draconic Leather Gloves Fabric -->
				<item id="6709" min="3" max="7" chance="12.3515" /> <!-- Sealed Draconic Leather Boots Design -->
				<item id="6712" min="3" max="9" chance="10.2929" /> <!-- Sealed Major Arcana Gloves fabric -->
				<item id="6713" min="4" max="10" chance="8.8225" /> <!-- Sealed Major Arcana Boots Design -->
				<item id="6676" min="1" max="1" chance="0.2715" /> <!-- Sealed Imperial Crusader Gauntlet -->
				<item id="6677" min="1" max="1" chance="0.2715" /> <!-- Sealed Imperial Crusader Boots -->
				<item id="6681" min="1" max="1" chance="0.2715" /> <!-- Sealed Draconic Leather Glove -->
				<item id="6682" min="1" max="1" chance="0.2715" /> <!-- Sealed Draconic Leather Boots -->
				<item id="6685" min="1" max="1" chance="0.2715" /> <!-- Sealed Major Arcana Glove -->
				<item id="6686" min="1" max="1" chance="0.2716" /> <!-- Sealed Major Arcana Boots -->
			</category>
			<category chance="10.503">
				<item id="9625" min="1" max="1" chance="45.9184" /> <!-- Giant's Codex - Oblivion -->
				<item id="6570" min="1" max="1" chance="25.5102" /> <!-- Blessed Scroll: Enchant Armor (A-Grade) -->
				<item id="729" min="1" max="1" chance="25.5102" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
				<item id="6569" min="1" max="1" chance="3.0612" /> <!-- Blessed Scroll: Enchant Weapon (A-Grade) -->
			</category>
			<category chance="100">
				<item id="9912" min="186" max="378" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="31" special="31" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>696381369</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="5200.74380271268" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="857.537066914178" pDef="943.97961" mDef="460.5" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_d</ai>
			<ai_param name="Privates" val="fortress_prisoner_d_z1:fortress_prisoner_d_z1:1:6min" />
			<ai_param name="fortress_prisoner_d_z1:fortress_prisoner_d_z1:1:6min" />
			<ai_param name="fortress_prisoner_d_z1:fortress_prisoner_d_z1:1:6min" />
			<ai_param name="fortress_prisoner_d_z1:fortress_prisoner_d_z1:1:6min" />
			<ai_param name="fortress_prisoner_d_z2:fortress_prisoner_d_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm01_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="DDMagic_a" id="4196" level="6" /> <!-- Decrease Speed -->
			<ai_skill name="SelfRangeDebuff_a" id="4185" level="6" /> <!-- Sleep -->
			<ai_skill name="SelfRangeDebuffAnother_a" id="4190" level="6" /> <!-- Decrease MP -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="196619.812148594" hp_regen="84.9099171635164" mp="1475" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25580" templateId="25580" clientName="Helsing's Guard" serverName="fortress_prisoner_d_z1" level="73" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="14.5" />
			<height normal="31" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="27" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.71" skill_factor="-1" />
		<base pAtk="2258.21784" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="514.02335" pDef="310.02959" mDef="226.8662" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_d_z1</ai>
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="25866.6898" hp_regen="8.5" mp="4327.2" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="142" /> <!-- Keshanberk -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25581" templateId="25581" clientName="Helsing's Assassin" serverName="fortress_prisoner_d_z2" level="73" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="2258.21784" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="514.02335" pDef="310.02959" mDef="226.8662" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_d_z2</ai>
			<ai_skill name="PhysicalSpecial_a" id="4741" level="6" /> <!-- Power Strike -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="25866.6898" hp_regen="8.5" mp="4327.2" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="229" /> <!-- Kris -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25582" templateId="25582" clientName="Gillien" serverName="fortress_prisoner_e" level="75" type="boss">
		<acquire exp="2329614" exp_rate="414.153546271066" sp="373311.198313718" rp="303.8" />
		<additional_make_multi_list>
			<category chance="2.798">
				<item id="6725" min="1" max="1" chance="46.1563" /> <!-- Sealed Tateossian Ring -->
				<item id="6726" min="1" max="1" chance="23.0728" /> <!-- Sealed Tateossian Necklace -->
			</category>
			<category chance="50.9121">
				<item id="9625" min="1" max="1" chance="19.3548" /> <!-- Giant's Codex - Oblivion -->
				<item id="730" min="1" max="1" chance="80.6452" /> <!-- Scroll: Enchant Armor (A-Grade) -->
			</category>
			<category chance="100">
				<item id="9912" min="190" max="380" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="10" />
			<height normal="31.5" special="38" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="43" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="5343.97938761949" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="876.212888951461" pDef="957.73869" mDef="467.22" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_e</ai>
			<ai_param name="Privates" val="fortress_prisoner_e_z1:fortress_prisoner_e_z1:1:6min" />
			<ai_param name="fortress_prisoner_e_z1:fortress_prisoner_e_z1:1:6min" />
			<ai_param name="fortress_prisoner_e_z2:fortress_prisoner_e_z2:1:6min" />
			<ai_param name="fortress_prisoner_e_z2:fortress_prisoner_e_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm01_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="RangeDDMagic_a" id="4178" level="6" /> <!-- Flame Strike -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="198851.79298499" hp_regen="85.6354519750785" mp="1507.8" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6723" /> <!-- Monster Only(Vampire Warrior) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25583" templateId="25583" clientName="Gillien's Daughter" serverName="fortress_prisoner_e_z1" level="74" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="5.5" special="6.5" />
			<height normal="28" special="34.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>696381369</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="46" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="2321.44794" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="528.41601" pDef="314.65987" mDef="230.25444" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_e_z1</ai>
			<ai_skill name="HealMagic_a" id="4785" level="6" /> <!-- Chant of Life -->
			<ai_skill name="SelfRangeBuff_a" id="4213" level="6" /> <!-- Haste -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="26321.9636" hp_regen="8.5" mp="4425" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="99" /> <!-- Apprentice's Spellbook -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="25584" templateId="25584" clientName="Gillien's Attendant" serverName="fortress_prisoner_e_z2" level="74" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="30" special="30" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>696381369</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="19" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="2321.44794" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="528.41601" pDef="314.65987" mDef="230.25444" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_e_z2</ai>
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="26321.9636" hp_regen="8.5" mp="4425" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="178" /> <!-- Bone Staff -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25585" templateId="25585" clientName="Medici" serverName="fortress_prisoner_f" level="76" type="boss">
		<acquire exp="2383519" exp_rate="412.659051864069" sp="369370.031091077" rp="309.4" />
		<additional_make_multi_list>
			<category chance="58.874">
				<item id="6703" min="8" max="24" chance="5.2888" /> <!-- Sealed Imperial Crusader Gauntlets Design -->
				<item id="6704" min="2" max="4" chance="28.2071" /> <!-- Sealed Imperial Crusader Boots Design -->
				<item id="6708" min="2" max="6" chance="21.1553" /> <!-- Sealed Draconic Leather Gloves Fabric -->
				<item id="6709" min="3" max="7" chance="16.9242" /> <!-- Sealed Draconic Leather Boots Design -->
				<item id="6712" min="3" max="9" chance="14.1035" /> <!-- Sealed Major Arcana Gloves fabric -->
				<item id="6713" min="4" max="10" chance="12.0887" /> <!-- Sealed Major Arcana Boots Design -->
				<item id="6676" min="1" max="1" chance="0.372" /> <!-- Sealed Imperial Crusader Gauntlet -->
				<item id="6677" min="1" max="1" chance="0.372" /> <!-- Sealed Imperial Crusader Boots -->
				<item id="6681" min="1" max="1" chance="0.372" /> <!-- Sealed Draconic Leather Glove -->
				<item id="6682" min="1" max="1" chance="0.372" /> <!-- Sealed Draconic Leather Boots -->
				<item id="6685" min="1" max="1" chance="0.372" /> <!-- Sealed Major Arcana Glove -->
				<item id="6686" min="1" max="1" chance="0.3724" /> <!-- Sealed Major Arcana Boots -->
			</category>
			<category chance="10.6683">
				<item id="9625" min="1" max="1" chance="45.9184" /> <!-- Giant's Codex - Oblivion -->
				<item id="6570" min="1" max="1" chance="25.5102" /> <!-- Blessed Scroll: Enchant Armor (A-Grade) -->
				<item id="729" min="1" max="1" chance="25.5102" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
				<item id="6569" min="1" max="1" chance="3.0612" /> <!-- Blessed Scroll: Enchant Weapon (A-Grade) -->
			</category>
			<category chance="100">
				<item id="9912" min="188" max="377" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="53" special="53" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="5484.05623364423" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="896.946049858317" pDef="971.35365" mDef="473.86" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_f</ai>
			<ai_param name="Privates" val="fortress_prisoner_f_z1:fortress_prisoner_f_z1:1:6min" />
			<ai_param name="fortress_prisoner_f_z1:fortress_prisoner_f_z1:1:6min" />
			<ai_param name="fortress_prisoner_f_z1:fortress_prisoner_f_z1:1:6min" />
			<ai_param name="fortress_prisoner_f_z2:fortress_prisoner_f_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm01_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="RangeHold_a" id="4197" level="6" /> <!-- Hold -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="201046.259272195" hp_regen="86.3741508019361" mp="1540.8" mp_regen="3" />
		<race>BEAST</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25586" templateId="25586" clientName="Medici's Sister" serverName="fortress_prisoner_f_z1" level="75" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="34" special="34" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="2384.12703" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="542.68324" pDef="319.24623" mDef="233.61053" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_f_z1</ai>
			<ai_skill name="DDMagic_a" id="4192" level="6" /> <!-- Vampiric Touch -->
			<ai_skill name="Debuff_a" id="4204" level="6" /> <!-- Bleed -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="26766.5854" hp_regen="8.5" mp="4523.4" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="25587" templateId="25587" clientName="Medici's Brother" serverName="fortress_prisoner_f_z2" level="75" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="2384.12703" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="542.68324" pDef="319.24623" mDef="233.61053" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_f_z2</ai>
			<ai_skill name="PhysicalSpecial_a" id="4725" level="6" /> <!-- Stun -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="26766.5854" hp_regen="8.5" mp="4523.4" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="229" /> <!-- Kris -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25588" templateId="25588" clientName="Immortal Muus" serverName="fortress_prisoner_g" level="77" type="boss">
		<acquire exp="2441393" exp_rate="411.771511243174" sp="374864.356547697" rp="315" />
		<additional_make_multi_list>
			<category chance="47.8879">
				<item id="6679" min="1" max="1" chance="0.6224" /> <!-- Sealed Imperial Crusader Helmet -->
				<item id="6683" min="1" max="1" chance="0.6224" /> <!-- Sealed Draconic Leather Helmet -->
				<item id="6687" min="1" max="1" chance="0.6224" /> <!-- Sealed Major Arcana Circlet -->
				<item id="6706" min="5" max="15" chance="24.1971" /> <!-- Sealed Imperial Crusader Helmet Pattern -->
				<item id="6710" min="9" max="27" chance="13.4428" /> <!-- Sealed Draconic Leather Helmet Pattern -->
				<item id="6714" min="2" max="6" chance="60.4929" /> <!-- Sealed Major Arcana Circlet Pattern -->
			</category>
			<category chance="51.6668">
				<item id="9625" min="1" max="1" chance="19.3548" /> <!-- Giant's Codex - Oblivion -->
				<item id="730" min="1" max="1" chance="80.6452" /> <!-- Scroll: Enchant Armor (A-Grade) -->
			</category>
			<category chance="100">
				<item id="9912" min="191" max="389" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="30" special="40" />
			<height normal="46.5" special="48.4" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1151275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="6058.739109831" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="925.853792810094" pDef="984.81219" mDef="480.42" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_g</ai>
			<ai_param name="RaidSpawnMusic" val="Rm02_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="SelfRangeCancel_a" id="4177" level="6" /> <!-- Cancel -->
			<ai_skill name="SelfBuff_a" id="4175" level="6" /> <!-- Haste -->
			<ai_skill name="PhysicalSpecial_a" id="4731" level="6" /> <!-- Mortal Blow -->
			<ai_skill name="SelfRangePhysicalSpecial_a" id="4172" level="6" /> <!-- Stun -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="406426.733925371" hp_regen="174.258963997156" mp="1574" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1.331</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="4" /> <!-- HP High -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="2500" /> <!-- Dark Legion's Edge -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25589" templateId="25589" clientName="Brand the Exile" serverName="fortress_prisoner_h" level="78" type="boss">
		<acquire exp="2504378" exp_rate="411.633414410971" sp="380180.456100331" rp="320.6" />
		<additional_make_multi_list>
			<category chance="47.7901">
				<item id="6364" min="1" max="1" chance="0.1071" /> <!-- Forgotten Blade -->
				<item id="6372" min="1" max="1" chance="0.1071" /> <!-- Heaven's Divider -->
				<item id="6688" min="1" max="1" chance="49.4997" /> <!-- Forgotten Blade Edge -->
				<item id="6696" min="1" max="1" chance="50.2861" /> <!-- Heavens Divider Edge -->
			</category>
			<category chance="11.9811">
				<item id="9626" min="1" max="1" chance="22.7321" /> <!-- Giant's Codex - Discipline -->
				<item id="9587" min="1" max="1" chance="38.7479" /> <!-- Striped Scale Shirt -->
				<item id="9591" min="1" max="1" chance="29.8061" /> <!-- Steel Bracelet -->
				<item id="6577" min="1" max="1" chance="1.1366" /> <!-- Blessed Scroll: Enchant Weapon (S-Grade) -->
				<item id="6578" min="1" max="1" chance="7.5773" /> <!-- Blessed Scroll: Enchant Armor (S-Grade) -->
			</category>
			<category chance="100">
				<item id="9912" min="199" max="391" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="19.5" special="19.5" />
			<height normal="51" special="51" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="29" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.22" skill_factor="-1" />
		<base pAtk="7149.40063947237" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="941.257306822256" pDef="998.10183" mDef="486.92" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_h</ai>
			<ai_param name="Privates" val="fortress_prisoner_h_z1:fortress_prisoner_h_z1:1:6min" />
			<ai_param name="fortress_prisoner_h_z2:fortress_prisoner_h_z2:1:6min" />
			<ai_param name="fortress_prisoner_h_z2:fortress_prisoner_h_z2:1:6min" />
			<ai_param name="fortress_prisoner_h_z2:fortress_prisoner_h_z2:1:6min" />
			<ai_param name="fortress_prisoner_h_z2:fortress_prisoner_h_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm01_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneFinish" val="1" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="DDMagic_a" id="4192" level="6" /> <!-- Vampiric Touch -->
			<ai_skill name="SelfRangeDebuff_a" id="4188" level="6" /> <!-- Bleed -->
			<ai_skill name="SelfRangeDebuffAnother_a" id="4190" level="6" /> <!-- Decrease MP -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="205362.145098505" hp_regen="87.9040997147757" mp="1607.4" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="5131" /> <!-- Parhit Staff -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25590" templateId="25590" clientName="Brand's Chamberlain" serverName="fortress_prisoner_h_z1" level="77" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="31" special="31" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1151275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.39" skill_factor="-1" />
		<base pAtk="2569.32167686242" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="584.837886935576" pDef="328.27073" mDef="240.21427" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_h_z1</ai>
			<ai_skill name="PhysicalSpecial_a" id="4725" level="6" /> <!-- Stun -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="28567.687256316" hp_regen="8.5" mp="4722" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="162" /> <!-- War Axe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25591" templateId="25591" clientName="Brand's Servant" serverName="fortress_prisoner_h_z2" level="77" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="32" special="32" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1151275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="29" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.22" skill_factor="-1" />
		<base pAtk="2569.32167686242" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="584.837886935576" pDef="328.27073" mDef="240.21427" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_h_z2</ai>
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="28567.687256316" hp_regen="8.5" mp="4722" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="200" /> <!-- Sage's Staff -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25592" templateId="25592" clientName="Commander Koenig" serverName="fortress_prisoner_i" level="79" type="boss">
		<acquire exp="2571289" exp_rate="411.999506817998" sp="385228.459046576" rp="326.2" />
		<additional_make_multi_list>
			<category chance="55.6158">
				<item id="6680" min="1" max="1" chance="0.5156" /> <!-- Sealed Draconic Leather Armor -->
				<item id="6707" min="1" max="3" chance="99.4844" /> <!-- Sealed Draconic Leather Armor Part -->
			</category>
			<category chance="17.0598">
				<item id="9626" min="1" max="1" chance="13.5764" /> <!-- Giant's Codex - Discipline -->
				<item id="9587" min="1" max="1" chance="23.1416" /> <!-- Striped Scale Shirt -->
				<item id="9591" min="1" max="1" chance="17.8012" /> <!-- Steel Bracelet -->
				<item id="959" min="1" max="1" chance="4.0729" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="960" min="1" max="1" chance="40.7291" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="6577" min="1" max="1" chance="0.6788" /> <!-- Blessed Scroll: Enchant Weapon (S-Grade) -->
			</category>
			<category chance="100">
				<item id="9912" min="200" max="400" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="33.5" special="33.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="26" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="7315.33207580496" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="960.307523556492" pDef="1011.21024" mDef="493.3" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_i</ai>
			<ai_param name="RaidSpawnMusic" val="Rm01_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneFinish" val="1" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="SelfRangeCancel_a" id="4177" level="6" /> <!-- Cancel -->
			<ai_skill name="SelfBuff_a" id="4173" level="6" /> <!-- Might -->
			<ai_skill name="PhysicalSpecial_a" id="4721" level="6" /> <!-- Power Strike -->
			<ai_skill name="SelfRangePhysicalSpecial_a" id="4736" level="6" /> <!-- Whirlwind -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="415001.00594995" hp_regen="177.399768233612" mp="1641" mp_regen="3" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1.331</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="4" /> <!-- HP High -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25593" templateId="25593" clientName="Gerg the Hunter" serverName="fortress_prisoner_j" level="80" type="boss">
		<acquire exp="2643173" exp_rate="412.995715033384" sp="390090.114802706" rp="331.8" />
		<additional_make_multi_list>
			<category chance="12.8306">
				<item id="9445" min="1" max="1" chance="0.4745" /> <!-- Dynasty Bow -->
				<item id="9619" min="1" max="1" chance="99.5255" /> <!-- Dynasty Bow Piece -->
			</category>
			<category chance="15.4342">
				<item id="9626" min="1" max="1" chance="22.9934" /> <!-- Giant's Codex - Discipline -->
				<item id="9587" min="1" max="1" chance="39.1934" /> <!-- Striped Scale Shirt -->
				<item id="9591" min="1" max="1" chance="30.1487" /> <!-- Steel Bracelet -->
				<item id="6578" min="1" max="1" chance="7.6645" /> <!-- Blessed Scroll: Enchant Armor (S-Grade) -->
			</category>
			<category chance="100">
				<item id="9912" min="202" max="408" chance="100" /> <!-- Knight's Epaulette -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="46" special="46" />
			<height normal="71.5" special="71.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="7476.5080117304" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="974.826217605108" pDef="1024.125" mDef="499.6" accuracy="5" evasion="-18" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="57" int="76" dex="73" wit="70" con="57" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_j</ai>
			<ai_param name="Privates" val="fortress_prisoner_j_z1:fortress_prisoner_j_z1:1:6min" />
			<ai_param name="fortress_prisoner_j_z1:fortress_prisoner_j_z1:1:6min" />
			<ai_param name="fortress_prisoner_j_z1:fortress_prisoner_j_z1:1:6min" />
			<ai_param name="fortress_prisoner_j_z2:fortress_prisoner_j_z2:1:6min" />
			<ai_param name="fortress_prisoner_j_z2:fortress_prisoner_j_z2:1:6min" />
			<ai_param name="RaidSpawnMusic" val="Rm01_A" />
			<ai_param name="CouldDespawn" val="1" />
			<ai_param name="DespawnTime" val="10" />
			<ai_param name="InzoneFinish" val="1" />
			<ai_param name="InzoneRestriction" val="1" />
			<ai_skill name="PhysicalSpecial_b" id="4745" level="7" /> <!-- Stun -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="209635.262151965" hp_regen="89.5179966399562" mp="1674.8" mp_regen="3" />
		<race>GIANT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="11" /> <!-- Giants -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2RaidBoss</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25594" templateId="25594" clientName="Gerg's Follower" serverName="fortress_prisoner_j_z1" level="79" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="22" special="27" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="43" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.72" skill_factor="-1" />
		<base pAtk="2789.79244295546" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_j_z1</ai>
			<ai_skill name="LongRangePhysicalSpecial_a" id="4760" level="7" /> <!-- Stun -->
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="31278.2459333516" hp_regen="8.5" mp="4923" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="2507" /> <!-- Lizardspear -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25595" templateId="25595" clientName="Gerg's Henchman" serverName="fortress_prisoner_j_z2" level="79" type="zzoldagu">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="21.5" special="21.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="2789.79244295546" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fortress_prisoner_j_z2</ai>
			<ai_skill name="different_level_9_attacked" id="5456" level="1" /> <!-- Stubborn Resistance -->
			<ai_skill name="different_level_9_see_spelled" id="5456" level="1" /> <!-- Stubborn Resistance -->
		</npc_ai>
		<org hp="31278.2459333516" hp_regen="8.5" mp="4923" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="74" /> <!-- Katana -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25596" templateId="25596" clientName="Ocular Servitor" serverName="ocular_servitor" level="82" type="zzoldagu">
		<agro_range>300</agro_range>
		<clans>
			<clan>castle_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="50.5" special="50.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>8820000000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="1317.4781016378" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="925.9728055546" pDef="380.159485380117" mDef="278.184210526316" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="170" />
			<defend fire="150" water="150" wind="150" earth="150" holy="110" dark="170" unknown="120" />
		</base_attribute>
		<npc_ai>
			<ai>ocular_servitor</ai>
			<ai_param name="AttackRange" val="2" />
			<ai_param name="Party_Type" val="1" />
			<ai_param name="Party_Loyalty" val="2" />
			<ai_param name="Skill01_Type" val="2" />
			<ai_param name="Skill01_MainAttack" val="1" />
			<ai_param name="Skill02_Target" val="3" />
			<ai_param name="Skill02_AttackSplash" val="1" />
			<ai_skill name="Skill01_ID" id="4047" level="11" /> <!-- Hold -->
			<ai_skill name="Skill02_ID" id="5315" level="3" /> <!-- Blazing Circle -->
		</npc_ai>
		<org hp="4656.72001612879" hp_regen="8.5" mp="1743" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4095" level="1" /> <!-- Damage Shield -->
			<skill id="4285" level="4" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="4" /> <!-- Resist Hold Attacks -->
			<skill id="4388" level="4" /> <!-- Resist Paralysis Attacks -->
			<skill id="4277" level="4" /> <!-- Resist Poison Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25597" templateId="25597" clientName="Heurel" serverName="hurrel" level="82" type="zzoldagu">
		<agro_range>300</agro_range>
		<clans>
			<clan>castle_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="24" />
			<height normal="50" special="60" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>8820000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="31" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1317.4781016378" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="925.9728055546" pDef="380.159485380117" mDef="278.184210526316" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="170" />
			<defend fire="150" water="150" wind="150" earth="150" holy="110" dark="170" unknown="120" />
		</base_attribute>
		<npc_ai>
			<ai>hurrel</ai>
			<ai_param name="AttackRange" val="2" />
			<ai_param name="MovingAttack" val="0" />
			<ai_param name="Skill01_MainAttack" val="1" />
			<ai_skill name="Skill01_ID" id="4152" level="11" /> <!-- Drain Health -->
		</npc_ai>
		<org hp="4656.72001612879" hp_regen="8.5" mp="1743" mp_regen="3" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4084" level="10" /> <!-- Resist Physical Attack -->
			<skill id="4093" level="1" /> <!-- Evasion -->
			<skill id="5555" level="11" /> <!-- Weakened Silence Resistance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25598" templateId="25598" clientName="Gegei" serverName="gege" level="82" type="zzoldagu">
		<agro_range>300</agro_range>
		<clans>
			<clan>castle_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="46" special="46" />
			<height normal="71.5" special="71.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>8820000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1317.4781016378" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="925.9728055546" pDef="380.159485380117" mDef="278.184210526316" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="170" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="110" dark="170" unknown="120" />
		</base_attribute>
		<npc_ai>
			<ai>gege</ai>
			<ai_param name="AttackRange" val="2" />
			<ai_param name="MovingAttack" val="0" />
			<ai_param name="Skill01_MainAttack" val="1" />
			<ai_skill name="Skill01_ID" id="4153" level="11" /> <!-- Decrease Speed -->
		</npc_ai>
		<org hp="4656.72001612879" hp_regen="8.5" mp="1743" mp_regen="3" />
		<race>GIANT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="11" /> <!-- Giants -->
			<skill id="5463" level="1" /> <!-- Water Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4084" level="10" /> <!-- Resist Physical Attack -->
			<skill id="4093" level="1" /> <!-- Evasion -->
			<skill id="5555" level="11" /> <!-- Weakened Silence Resistance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="25599" templateId="25599" clientName="Iglas" serverName="igraz" level="82" type="zzoldagu">
		<agro_range>300</agro_range>
		<clans>
			<clan>castle_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="60" special="60" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>8820000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1317.4781016378" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="925.9728055546" pDef="380.159485380117" mDef="278.184210526316" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="170" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="110" dark="170" unknown="120" />
		</base_attribute>
		<npc_ai>
			<ai>igraz</ai>
			<ai_param name="AttackRange" val="2" />
			<ai_param name="MovingAttack" val="0" />
			<ai_param name="Skill01_MainAttack" val="1" />
			<ai_skill name="Skill01_ID" id="4157" level="11" /> <!-- Blaze -->
		</npc_ai>
		<org hp="4656.72001612879" hp_regen="8.5" mp="1743" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="5462" level="1" /> <!-- Fire Attacks -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4084" level="10" /> <!-- Resist Physical Attack -->
			<skill id="4093" level="1" /> <!-- Evasion -->
			<skill id="5555" level="11" /> <!-- Weakened Silence Resistance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
</list>