<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="13100" templateId="13100" clientName="Anakim" serverName="tf_anakim" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="15.5" special="15.5" />
			<height normal="29" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_anakim</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13101" templateId="13101" clientName="Venom" serverName="tf_venom" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="56" special="56" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="79" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_venom</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13102" templateId="13102" clientName="Gordon" serverName="tf_gordon" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="43" special="43" />
			<height normal="46.6" special="46.6" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_gordon</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13103" templateId="13103" clientName="Ranku" serverName="tf_lancoo" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="29" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="26" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.49" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_lancoo</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13104" templateId="13104" clientName="Kiyachi" serverName="tf_keyache" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="29" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="26" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.47" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_keyache</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13105" templateId="13105" clientName="Demon Prince" serverName="tf_duke_devil" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="33" special="33" />
			<height normal="49" special="49" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.55" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_duke_devil</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13106" templateId="13106" clientName="Heretic Male" serverName="tf_heretic_m" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="7.7" special="7.7" />
			<height normal="28.4" special="28.4" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_heretic_m</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13107" templateId="13107" clientName="Heretic Female" serverName="tf_heretic_f" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="19.1" special="19.1" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_heretic_f</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13108" templateId="13108" clientName="Veil Master" serverName="tf_vale_master" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.74" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_vale_master</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13109" templateId="13109" clientName="Saber Tooth Tiger" serverName="tf_saver_toothed_tiger" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="34" special="34" />
			<height normal="28" special="28" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_saver_toothed_tiger</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>BEAST</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<eqipment>
			<rhand id="8190" /> <!-- Demonic Sword Zariche -->
		</eqipment>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13110" templateId="13110" clientName="Ol Mahum" serverName="tf_ole_mahum" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="23" special="23" />
			<height normal="61" special="61" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="67" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_ole_mahum</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<eqipment>
			<rhand id="8689" /> <!-- Blood Sword Akamanah -->
		</eqipment>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13111" templateId="13111" clientName="Doll Blader" serverName="tf_doll_blader" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="12" special="12" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_doll_blader</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13112" templateId="13112" clientName="Divine Knight" serverName="tf_divine_knight" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="16" special="16" />
			<height normal="30" special="30" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="49" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_divine_knight</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13113" templateId="13113" clientName="Divine Warrior" serverName="tf_divine_warrior" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="14.5" special="14.5" />
			<height normal="29" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="46" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_divine_warrior</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13114" templateId="13114" clientName="Divine Rogue" serverName="tf_divine_rogue" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="28" special="28" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.57" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_divine_rogue</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13115" templateId="13115" clientName="Divine Healer" serverName="tf_divine_healer" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_divine_healer</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13116" templateId="13116" clientName="Divine Wizard" serverName="tf_divine_wizard" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="26" special="26" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_divine_wizard</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13117" templateId="13117" clientName="Divine Enchanter" serverName="tf_divine_enchanter" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="18.25" special="18.25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.53" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_divine_enchanter</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13118" templateId="13118" clientName="Divine Summoner" serverName="tf_divine_summoner" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_divine_summoner</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13119" templateId="13119" clientName="Dwarf Golem" serverName="tf_dwarf_golem" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="31" special="31" />
			<height normal="51.8" special="51.8" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="18" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_dwarf_golem</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13120" templateId="13120" clientName="Giant Rat" serverName="event_big_rat" level="80" type="warrior">
		<additional_make_multi_list>
			<category chance="100">
				<item id="10639" min="1" max="2" chance="100" /> <!-- Mouse Coin -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>rat_clan</clan>
		</clans>
		<clan_help_range>1000</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="20" special="20" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="19.5" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_big_rat</ai>
			<ai_param name="event_animal" val="1" />
			<ai_item name="event_coin" id="10639" /> <!-- Mouse Coin -->
		</npc_ai>
		<org hp="680" hp_regen="0" mp="2000" mp_regen="0.9" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13121" templateId="13121" clientName="Giant Rat" serverName="event_big_rat_leader" level="80" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>rat_clan</clan>
		</clans>
		<clan_help_range>1000</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="20" special="20" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="19.5" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_big_rat_leader</ai>
			<ai_param name="event_animal" val="1" />
		</npc_ai>
		<org hp="680" hp_regen="0" mp="2000" mp_regen="0.9" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13122" templateId="13122" clientName="Giant Rat" serverName="event_big_rat_private" level="80" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>rat_clan</clan>
		</clans>
		<clan_help_range>1000</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="20" special="20" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="19.5" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_big_rat_private</ai>
			<ai_param name="event_animal" val="1" />
		</npc_ai>
		<org hp="680" hp_regen="0" mp="2000" mp_regen="0.9" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13123" templateId="13123" clientName="Super Giant Rat" serverName="event_super_big_rat" level="80" type="warrior">
		<additional_make_multi_list>
			<category chance="100">
				<item id="10639" min="4" max="6" chance="100" /> <!-- Mouse Coin -->
			</category>
			<category chance="5">
				<item id="9140" min="1" max="1" chance="100" /> <!-- Salvation Bow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>rat_clan</clan>
		</clans>
		<clan_help_range>1000</clan_help_range>
		<collision>
			<radius normal="19" special="19" />
			<height normal="33" special="33" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="28.5" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_super_big_rat</ai>
			<ai_param name="event_animal" val="1" />
			<ai_param name="b_oneshot_kill" val="0" />
			<ai_item name="event_coin" id="10639" /> <!-- Mouse Coin -->
		</npc_ai>
		<org hp="3400" hp_regen="0" mp="6000" mp_regen="0.9" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13124" templateId="13124" clientName="Giant Rat" serverName="event_gold_rat" level="80" type="warrior">
		<additional_make_multi_list>
			<category chance="100">
				<item id="10639" min="1" max="3" chance="100" /> <!-- Mouse Coin -->
			</category>
			<category chance="10">
				<item id="9140" min="1" max="1" chance="100" /> <!-- Salvation Bow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>rat_clan</clan>
		</clans>
		<clan_help_range>1000</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="20" special="20" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="19.5" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_gold_rat</ai>
			<ai_param name="event_animal" val="1" />
			<ai_item name="event_coin" id="10639" /> <!-- Mouse Coin -->
		</npc_ai>
		<org hp="680" hp_regen="0" mp="2000" mp_regen="0.9" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13125" templateId="13125" clientName="Trap" serverName="oblivion_trap1" level="64" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>212717908</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="10" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oblivion_trap1</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5679" level="1" /> <!-- Oblivion Trap -->
		</npc_ai>
		<org hp="2244.67715" hp_regen="0" mp="1219.8" mp_regen="0.9" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13126" templateId="13126" clientName="Trap" serverName="oblivion_trap2" level="64" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>212717908</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="10" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oblivion_trap2</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5679" level="2" /> <!-- Oblivion Trap -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="0" mp="1345.8" mp_regen="0.9" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13127" templateId="13127" clientName="Trap" serverName="oblivion_trap3" level="68" type="pc_trap">
		<agro_range>100</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>346827154</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="10" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oblivion_trap3</ai>
			<ai_param name="trap_skill_type" val="1" />
			<ai_skill name="trap_skill" id="5679" level="3" /> <!-- Oblivion Trap -->
		</npc_ai>
		<org hp="2632.19636" hp_regen="0" mp="1475" mp_regen="0.9" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13128" templateId="13128" clientName="Golem Trader" serverName="merchant_golem" level="70" type="merchant">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="21.3" special="21.3" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="10" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>merchant_golem</ai>
			<ai_param name="fnHi" val="merchant_golem001.htm" />
			<ai_param name="fnSell" val="merchant_golem002.htm" />
			<ai_param name="fnBuy" val="merchant_golem003.htm" />
			<ai_param name="fnUnableItemSell" val="merchant_golem005.htm" />
			<ai_param name="fnYouAreChaotic" val="merchant_golem006.htm" />
			<ai_param name="fnNowSiege" val="merchant_golem007.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="80" />
		</npc_ai>
		<org hp="2632.19636" hp_regen="0" mp="1475" mp_regen="0.9" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="true" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2MerchantSummon</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13129" templateId="13129" clientName="Teleporter" serverName="tf_teleporter" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="10" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_teleporter</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="0" mp="889.8" mp_regen="0.9" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13130" templateId="13130" clientName="Light Purple Maned Horse" serverName="tf_gray_horse" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="31" special="31" />
			<height normal="32.5" special="32.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="41" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="10" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_gray_horse</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="0" mp="889.8" mp_regen="0.9" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13131" templateId="13131" clientName="Grizzly Bear" serverName="tf_grizzly_tr" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="21" special="21" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="10" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_grizzly_tr</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="0" mp="889.8" mp_regen="0.9" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13132" templateId="13132" clientName="Timitran" serverName="tf_ti_mi_tran" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="23" special="23" />
			<height normal="90" special="90" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="12" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.61" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="10" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_ti_mi_tran</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="0" mp="889.8" mp_regen="0.9" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13133" templateId="13133" clientName="Lava Golem" serverName="tf_lava_golem" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="38" special="38" />
			<height normal="45" special="45" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="13" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.47" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="10" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_lava_golem</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="0" mp="889.8" mp_regen="0.9" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13134" templateId="13134" clientName="Yeti" serverName="tf_yeti_20_bi" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="18" special="18" />
			<height normal="32" special="32" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="16" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="10" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_yeti_20_bi</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="0" mp="889.8" mp_regen="0.9" />
		<race>GIANT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13135" templateId="13135" clientName="Pumpkin Ghost" serverName="tf_pumpkin_ghost" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="18" special="18" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="10" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_pumpkin_ghost</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="0" mp="889.8" mp_regen="0.9" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13136" templateId="13136" clientName="" serverName="battle_banner_01" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="0.01" special="0.01" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="0" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>battle_banner_01</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="false" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13137" templateId="13137" clientName="" serverName="battle_banner_02" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="0.01" special="0.01" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="0" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>battle_banner_02</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="false" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13138" templateId="13138" clientName="" serverName="battle_banner_03" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="0.01" special="0.01" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="0" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>battle_banner_03</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="false" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13139" templateId="13139" clientName="" serverName="battle_banner_04" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="0.01" special="0.01" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="0" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>battle_banner_04</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="false" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13140" templateId="13140" clientName="" serverName="battle_banner_05" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="0.01" special="0.01" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="0" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>battle_banner_05</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="false" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13141" templateId="13141" clientName="" serverName="battle_banner_06" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="0.01" special="0.01" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="0" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>battle_banner_06</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="false" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13142" templateId="13142" clientName="Final Form " serverName="tf_sp_form_m_air" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="38" special="38" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_sp_form_m_air</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="true" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13143" templateId="13143" clientName="Final Form " serverName="tf_sp_form_f_air" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="32.7" special="32.7" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_sp_form_f_air</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="true" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13144" templateId="13144" clientName="Aurabird-Falcon" serverName="tf_closed_attacker" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="38" special="38" />
			<height normal="14.25" special="14.25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_closed_attacker</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>BEAST</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="true" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13145" templateId="13145" clientName="Aurabird-Owl" serverName="tf_heavy_shooter" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="40" special="40" />
			<height normal="19" special="19" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_heavy_shooter</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>BEAST</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="true" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13146" templateId="13146" clientName="Tawny-Maned Lion" serverName="tf_lion" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="25" special="25" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="43" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_lion</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13147" templateId="13147" clientName="Steam Sledge" serverName="tf_sledge" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="40" special="40" />
			<height normal="27.5" special="27.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.7" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_sledge</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13148" templateId="13148" clientName="Lindvior" serverName="lindvior_air" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="190" special="190" />
			<height normal="390.6" special="390.6" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lindvior_air</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DRAGON</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="true" passableDoor="false" showName="false" noSleepMode="false" targetable="false" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FlyMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13149" templateId="13149" clientName="For Presentation 1" serverName="lindvior_dummy_01" level="85" type="citizen">
		<agro_range>1000</agro_range>
		<clans>
			<clan>fire_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="0.1" special="0.1" />
			<height normal="0.1" special="0.1" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lindvior_dummy_01</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="false" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13150" templateId="13150" clientName="For Presentation 2" serverName="lindvior_dummy_02" level="85" type="citizen">
		<agro_range>1000</agro_range>
		<clans>
			<clan>fire_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="0.1" special="0.1" />
			<height normal="0.1" special="0.1" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lindvior_dummy_02</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="false" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13151" templateId="13151" clientName="For Presentation 3" serverName="lindvior_dummy_03" level="85" type="citizen">
		<agro_range>1000</agro_range>
		<clans>
			<clan>fire_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="0.1" special="0.1" />
			<height normal="0.1" special="0.1" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lindvior_dummy_03</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="false" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13152" templateId="13152" clientName="For Presentation 4" serverName="lindvior_dummy_04" level="85" type="citizen">
		<agro_range>1000</agro_range>
		<clans>
			<clan>fire_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="0.1" special="0.1" />
			<height normal="0.1" special="0.1" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lindvior_dummy_04</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="false" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13153" templateId="13153" clientName="For Presentation 5" serverName="lindvior_dummy_05" level="85" type="citizen">
		<agro_range>1000</agro_range>
		<clans>
			<clan>fire_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="0.1" special="0.1" />
			<height normal="0.1" special="0.1" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="811.84586495282" pDef="361.78814" mDef="264.74086" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lindvior_dummy_05</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="8.5" mp="1846.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="false" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13154" templateId="13154" clientName="Demon Race" serverName="tf_demon" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="27" special="27" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="25.44" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_demon</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="false" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13155" templateId="13155" clientName="Unicorniun" serverName="tf_unicon" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="30" special="30" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_unicon</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13156" templateId="13156" clientName="Myo Race" serverName="tf_cat" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_cat</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="false" targetable="false" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13157" templateId="13157" clientName="Frog" serverName="tf_toad" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="10" special="10" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.35" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_toad</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13158" templateId="13158" clientName="Young Child" serverName="tf_kid" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="12.3" special="12.3" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="26" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_kid</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13159" templateId="13159" clientName="Mercenary" serverName="tf_mercenary" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_mercenary</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>MERCENARY</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13160" templateId="13160" clientName="Snowman" serverName="tf_snow_man" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="28" special="28" />
			<height normal="30" special="30" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_snow_man</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13161" templateId="13161" clientName="Scarecrow" serverName="tf_scarecrow" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="30" special="30" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="23" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_scarecrow</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13162" templateId="13162" clientName="Tin Plate Golem" serverName="tf_tin_gorem" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="18.5" special="18.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="13" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_tin_gorem</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13163" templateId="13163" clientName="Tow" serverName="tf_towu" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="4.4" special="4.4" />
			<height normal="8.25" special="8.25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="155" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_towu</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13164" templateId="13164" clientName="Lure Tow" serverName="tf_lure_towu" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="4.4" special="4.4" />
			<height normal="8.25" special="8.25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="155" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_lure_towu</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13165" templateId="13165" clientName="Heavy Tow" serverName="tf_heavy_towu" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="4.4" special="4.4" />
			<height normal="8.25" special="8.25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="165" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_heavy_towu</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13166" templateId="13166" clientName="Wing Tow" serverName="tf_wimp_towu" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="4.4" special="4.4" />
			<height normal="8.25" special="8.25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="140" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_wimp_towu</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13167" templateId="13167" clientName="Main Role A" serverName="tf_actor_a" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="28.3" special="28.3" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="4" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_actor_a</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13168" templateId="13168" clientName="Main Role B" serverName="tf_actor_b" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="28.3" special="28.3" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="4" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_actor_b</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13169" templateId="13169" clientName="Human Male Mercenary" serverName="tf_guard_mhuman" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_guard_mhuman</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13170" templateId="13170" clientName="Male Elf Mercenary" serverName="tf_guard_melf" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_guard_melf</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13171" templateId="13171" clientName="Dark Elf Female Mercenary" serverName="tf_guard_fdarkelf" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_guard_fdarkelf</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DARKELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13172" templateId="13172" clientName="Orc Male Mercenary" serverName="tf_guard_morc" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="27" special="27" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_guard_morc</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ORC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13173" templateId="13173" clientName="Dwarf Male Mercenary" serverName="tf_guard_mdwarf" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="19" special="19" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_guard_mdwarf</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DWARF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13174" templateId="13174" clientName="Kamael Male Mercenary" serverName="tf_guard_mkamael" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.49" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_guard_mkamael</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>KAMAEL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13175" templateId="13175" clientName="Knight Level Mercenary" serverName="tf_r_guard_mhuman" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_r_guard_mhuman</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13176" templateId="13176" clientName="Archer Level Mercenary" serverName="tf_archer_of_insurgents" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_archer_of_insurgents</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
		</skill_list>
		<eqipment>
			<rhand id="15302" /> <!-- Transparent Bow (for NPC) -->
		</eqipment>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13177" templateId="13177" clientName="Wizard Level Mercenary" serverName="tf_mage_of_insurgents" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="28" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_mage_of_insurgents</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13178" templateId="13178" clientName="Trooper Level Mercenary" serverName="tf_guard_master_fkamael" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="48" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_guard_master_fkamael</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>KAMAEL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13179" templateId="13179" clientName="Knight Leader Elite Mercenary" serverName="tf_knight_of_dawn" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="24.5" special="24.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="36.48" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_knight_of_dawn</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13180" templateId="13180" clientName="Commander Elite Mercenary" serverName="tf_chief_of_insurgents" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="26.985" special="26.985" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="29.8" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_chief_of_insurgents</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DARKELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13181" templateId="13181" clientName="Treasure Chest" serverName="ct2_box" level="80" type="treasure">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ct2_box</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Chest</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13182" templateId="13182" clientName="Free Gift Merchant" serverName="free_gift_merchant" level="70" type="citizen">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="15" special="15" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="48" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>free_gift_merchant</ai>
			<ai_param name="fnHi" val="free_gift_merchant001.htm" />
			<ai_param name="MoveAroundSocial" val="30" />
			<ai_param name="MoveAroundSocial1" val="40" />
			<ai_param name="type" val="0" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13183" templateId="13183" clientName="Thomas D. Turkey" serverName="xmas_turkey" level="80" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="25" special="25" />
			<height normal="34" special="34" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>xmas_turkey</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="true" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13184" templateId="13184" clientName="Santa Claus" serverName="xmas_santa" level="80" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="21" special="21" />
		</collision>
		<corpse_time>4</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>xmas_santa</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="true" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13185" templateId="13185" clientName="Santa Claus" serverName="xmas_santa_escape" level="80" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>4</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>xmas_santa_escape</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="true" targetable="false" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13186" templateId="13186" clientName="Santa Claus" serverName="xmas_sled" level="80" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="0.01" special="0.01" />
			<height normal="50" special="50" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="55" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>xmas_sled</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="false" noSleepMode="true" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13187" templateId="13187" clientName="Milk Cow" serverName="event_milk_cow" level="85" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="16" special="16" />
			<height normal="12.5" special="12.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="25" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_milk_cow</ai>
		</npc_ai>
		<org hp="601.26582278481" hp_regen="0" mp="1846.8" mp_regen="3" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13188" templateId="13188" clientName="Head Milk Cow" serverName="event_milk_big_cow" level="85" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="26" special="26" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_milk_big_cow</ai>
		</npc_ai>
		<org hp="7563.29113924051" hp_regen="0" mp="1846.8" mp_regen="3" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13189" templateId="13189" clientName="Bull" serverName="event_yellow_cow" level="85" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="16" special="16" />
			<height normal="12.5" special="12.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="25" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_yellow_cow</ai>
		</npc_ai>
		<org hp="601.26582278481" hp_regen="0" mp="1846.8" mp_regen="3" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13190" templateId="13190" clientName="Head Bull" serverName="event_yellow_big_cow" level="85" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="26" special="26" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_yellow_big_cow</ai>
		</npc_ai>
		<org hp="7563.29113924051" hp_regen="0" mp="1846.8" mp_regen="3" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13191" templateId="13191" clientName="Gloomy Milk Cow" serverName="event_glommy_cow" level="85" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="16" special="16" />
			<height normal="12.5" special="12.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="25" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_glommy_cow</ai>
		</npc_ai>
		<org hp="601.26582278481" hp_regen="0" mp="1846.8" mp_regen="3" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13192" templateId="13192" clientName="Gloomy Head Milk Cow" serverName="event_glommy_big_cow" level="85" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="26" special="26" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_glommy_big_cow</ai>
		</npc_ai>
		<org hp="7563.29113924051" hp_regen="0" mp="1846.8" mp_regen="3" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13193" templateId="13193" clientName="" serverName="obelisk_deco_npc" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="229" special="229" />
			<height normal="177.5" special="177.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>obelisk_deco_npc</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="0" mp="889.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="false" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13194" templateId="13194" clientName="" serverName="event_cow_summoner1" level="85" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="0.1" special="0.1" />
			<height normal="0.1" special="0.1" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_cow_summoner1</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="0" mp="1846.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13195" templateId="13195" clientName="" serverName="event_cow_summoner2" level="85" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="0.1" special="0.1" />
			<height normal="0.1" special="0.1" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_cow_summoner2</ai>
		</npc_ai>
		<org hp="4234.06312688557" hp_regen="0" mp="1846.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13196" templateId="13196" clientName="Huge Pig" serverName="event_its_pig" level="85" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="18.3" special="18.3" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>19827360000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1188.87259499001" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="60000" mDef="200000" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>event_its_pig</ai>
		</npc_ai>
		<org hp="7563.29113924051" hp_regen="0" mp="1846.8" mp_regen="3" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="13197" templateId="13197" clientName="Guardian's Strider" serverName="tf_protector_strider" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_protector_strider</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>ETC</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13198" templateId="13198" clientName="Native" serverName="tf_native_for_ssq" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_native_for_ssq</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="13199" templateId="13199" clientName="Native" serverName="tf_native_ssq_female" level="79" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="20.5" special="20.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>2099275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="929.930814318487" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.022195830619" pDef="337.07008" mDef="246.65326" accuracy="5" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tf_native_ssq_female</ai>
		</npc_ai>
		<org hp="3127.82459333517" hp_regen="8.5" mp="1641" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
</list>