<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="21700" templateId="21700" clientName="Dimension Invader Elite Soldier" serverName="r16_invader_elite_f" level="40" type="warrior">
		<acquire exp="12423" exp_rate="7.764576" sp="802" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1702" max="3397" chance="100" /> <!-- Adena -->
			</category>
			<category chance="41.2199">
				<item id="6668" min="3" max="9" chance="100" /> <!-- Deluxe Chest Key - Grade 4 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="21" />
			<height normal="31" special="31" />
		</collision>
		<corpse_make_list>
			<item id="6668" min="1" max="3" chance="72.8069" /> <!-- Deluxe Chest Key - Grade 4 -->
			<item id="6036" min="1" max="1" chance="13.5906" /> <!-- Greater Magic Haste Potion -->
			<item id="1902" min="1" max="1" chance="41.3089" /> <!-- Elven Earring Beads -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>15422929</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="176.36077" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="120.43155" pDef="156.55035" mDef="104.232986928232" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r16_invader_elite_f</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="4" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="966.57792" hp_regen="4.5" mp="478.8" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="135" /> <!-- Samurai Longsword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21701" templateId="21701" clientName="Dimension Invader Elite Soldier" serverName="r16_invader_elite_g" level="43" type="warrior">
		<acquire exp="14357" exp_rate="7.764576" sp="971" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1889" max="3837" chance="100" /> <!-- Adena -->
			</category>
			<category chance="47.8839">
				<item id="6668" min="3" max="9" chance="100" /> <!-- Deluxe Chest Key - Grade 4 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="21" />
			<height normal="31" special="31" />
		</collision>
		<corpse_make_list>
			<item id="6668" min="1" max="3" chance="85.3195" /> <!-- Deluxe Chest Key - Grade 4 -->
			<item id="2160" min="1" max="1" chance="30.8251" /> <!-- Recipe: Moonstone Earring -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>21007203</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="143.43577" pDef="169.13417" mDef="112.611442266143" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r16_invader_elite_g</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="4" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="135" /> <!-- Samurai Longsword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21702" templateId="21702" clientName="Dimension Invader Elite Soldier" serverName="r17_invader_elite_h" level="40" type="warrior">
		<acquire exp="12248" exp_rate="7.654799" sp="791" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1678" max="3349" chance="100" /> <!-- Adena -->
			</category>
			<category chance="6.9323">
				<item id="395" min="1" max="1" chance="0.8713" /> <!-- Manticore Skin Shirt -->
				<item id="1942" min="1" max="1" chance="38.2206" /> <!-- Manticore Skin Shirt Texture -->
				<item id="417" min="1" max="1" chance="1.3915" /> <!-- Manticore Skin Gaiters -->
				<item id="1943" min="1" max="1" chance="59.5166" /> <!-- Manticore Skin Gaiters Pattern -->
			</category>
			<category chance="1.5741">
				<item id="952" min="1" max="1" chance="88" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="951" min="1" max="1" chance="12" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="21" />
			<height normal="31" special="31" />
		</collision>
		<corpse_make_list>
			<item id="1902" min="1" max="1" chance="40.7248" /> <!-- Elven Earring Beads -->
			<item id="1903" min="1" max="1" chance="67.0482" /> <!-- Elven Ring Piece -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>15422929</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="176.36077" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="120.43155" pDef="156.55035" mDef="104.232986928232" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r17_invader_elite_h</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="4" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="966.57792" hp_regen="4.5" mp="478.8" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="135" /> <!-- Samurai Longsword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21703" templateId="21703" clientName="Dimension Invader Elite Soldier" serverName="r17_invader_elite_i" level="45" type="warrior">
		<acquire exp="15501" exp_rate="7.654799" sp="1078" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2041" max="4146" chance="100" /> <!-- Adena -->
			</category>
			<category chance="9.7685">
				<item id="631" min="1" max="1" chance="0.816" /> <!-- Eldarake -->
				<item id="1964" min="1" max="1" chance="33.6273" /> <!-- Eldarake Temper -->
				<item id="2495" min="1" max="1" chance="0.816" /> <!-- Chain Shield -->
				<item id="2945" min="1" max="1" chance="33.6273" /> <!-- Chain Shield Fragment -->
				<item id="2413" min="1" max="1" chance="0.5712" /> <!-- Chain Hood -->
				<item id="2936" min="1" max="1" chance="30.5422" /> <!-- Chain Hood Pattern -->
			</category>
			<category chance="2.6974">
				<item id="951" min="1" max="1" chance="2.7402" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
				<item id="952" min="1" max="1" chance="20.095" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8723" min="1" max="1" chance="60.285" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="15.0712" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="1.5071" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.3015" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="21" />
			<height normal="31" special="31" />
		</collision>
		<corpse_make_list>
			<item id="951" min="1" max="1" chance="0.9384" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
			<item id="952" min="1" max="1" chance="6.8813" /> <!-- Scroll: Enchant Armor (C-Grade) -->
			<item id="2163" min="1" max="1" chance="26.3316" /> <!-- Recipe: Earring of Protection -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r17_invader_elite_i</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="4" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="135" /> <!-- Samurai Longsword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21704" templateId="21704" clientName="Dimension Invader Magus" serverName="r17_invader_mage_b" level="43" type="warrior">
		<acquire exp="13688" exp_rate="7.402896" sp="925" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1801" max="3658" chance="100" /> <!-- Adena -->
			</category>
			<category chance="13.0698">
				<item id="1125" min="1" max="1" chance="0.3879" /> <!-- Assault Boots -->
				<item id="1957" min="1" max="1" chance="16.2787" /> <!-- Assault Boots Part -->
				<item id="2427" min="1" max="1" chance="0.3879" /> <!-- Salamander Skin Boots -->
				<item id="2931" min="1" max="1" chance="16.2787" /> <!-- Salamander Skin Boot Lining -->
				<item id="2428" min="1" max="1" chance="0.3879" /> <!-- Plate Boots -->
				<item id="2932" min="1" max="1" chance="16.2787" /> <!-- Plate Boots Design -->
				<item id="61" min="1" max="1" chance="0.3879" /> <!-- Mithril Plate Gloves -->
				<item id="1949" min="1" max="1" chance="16.2787" /> <!-- Mithril Gloves Design -->
				<item id="607" min="1" max="1" chance="0.3879" /> <!-- Ogre Power Gauntlets -->
				<item id="1963" min="1" max="1" chance="16.2787" /> <!-- Ogre Power Gauntlets Part -->
			</category>
			<category chance="1.7329">
				<item id="951" min="1" max="1" chance="12" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
				<item id="952" min="1" max="1" chance="88" /> <!-- Scroll: Enchant Armor (C-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="38" special="38" />
		</collision>
		<corpse_make_list>
			<item id="951" min="1" max="1" chance="0.8282" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
			<item id="952" min="1" max="1" chance="6.0738" /> <!-- Scroll: Enchant Armor (C-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>21007203</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.67" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="143.43577" pDef="169.13417" mDef="112.611442266143" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r17_invader_mage_b</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4563" level="4" /> <!-- Solar Flare -->
			<ai_skill name="W_ShortRangeDDMagic" id="4561" level="4" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21705" templateId="21705" clientName="Purgatory Invader Soldier" serverName="r20_invader_soldier_a" level="50" type="warrior">
		<acquire exp="12144" exp_rate="4.857454" sp="915" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1379" max="2804" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3973">
				<item id="75" min="1" max="1" chance="0.1831" /> <!-- Caliburs -->
				<item id="2089" min="1" max="1" chance="16.4836" /> <!-- Caliburs Edge -->
				<item id="76" min="1" max="1" chance="0.1831" /> <!-- Sword of Delusion -->
				<item id="2090" min="1" max="1" chance="16.4836" /> <!-- Delusional Blade -->
				<item id="77" min="1" max="1" chance="0.1831" /> <!-- Tsurugi -->
				<item id="2091" min="1" max="1" chance="16.4836" /> <!-- Tsurugi Blade -->
				<item id="134" min="1" max="1" chance="0.1831" /> <!-- Sword of Nightmare -->
				<item id="2095" min="1" max="1" chance="16.4836" /> <!-- Sword of Nightmare Blade -->
				<item id="145" min="1" max="1" chance="0.1831" /> <!-- Sword of Whispering Death -->
				<item id="2096" min="1" max="1" chance="16.4834" /> <!-- Sword of Whispering Death Blade -->
			</category>
			<category chance="42.3217">
				<item id="1872" min="1" max="1" chance="45.4364" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="45.4364" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.5436" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.2718" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.2963" /> <!-- Mold Hardener -->
				<item id="8725" min="1" max="1" chance="0.9466" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.2366" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0237" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0049" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="12" special="12" />
		</collision>
		<corpse_make_list>
			<item id="1914" min="1" max="1" chance="19.5926" /> <!-- Earring of Seal Gemstone -->
			<item id="2169" min="1" max="1" chance="6.1725" /> <!-- Recipe: Necklace of Seal -->
			<item id="1915" min="1" max="1" chance="30.7267" /> <!-- Ring of Ages Gemstone -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>40154162</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-83" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r20_invader_soldier_a</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="5" /> <!-- Blow -->
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="87.8484189923294" rate="87.8484189923294" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="5129" /> <!-- Doll Knife -->
			<lhand id="5129" /> <!-- Doll Knife -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21706" templateId="21706" clientName="Purgatory Invader Soldier" serverName="r20_invader_soldier_b" level="55" type="warrior">
		<acquire exp="15362" exp_rate="5.078227" sp="1240" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1762" max="3590" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3809">
				<item id="135" min="1" max="1" chance="0.4585" /> <!-- Samurai Longsword -->
				<item id="2115" min="1" max="1" chance="49.5102" /> <!-- Samurai Longsword Blade -->
				<item id="5286" min="1" max="1" chance="0.4585" /> <!-- Berserker Blade -->
				<item id="5530" min="1" max="1" chance="49.5728" /> <!-- Berserker Blade Edge -->
			</category>
			<category chance="32.4898">
				<item id="1870" min="1" max="1" chance="46.0718" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="46.0718" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="3.0715" /> <!-- Oriharukon Ore -->
				<item id="4043" min="1" max="1" chance="1.5357" /> <!-- Asofe -->
				<item id="4039" min="1" max="1" chance="1.5357" /> <!-- Mold Glue -->
				<item id="4971" min="1" max="1" chance="0.0531" /> <!-- Recipe: Dark Elven Long Bow (60%) -->
				<item id="8726" min="1" max="1" chance="1.0665" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.2666" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0267" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0053" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="12" special="12" />
		</collision>
		<corpse_make_list>
			<item id="4039" min="1" max="1" chance="14.8647" /> <!-- Mold Glue -->
			<item id="1870" min="1" max="9" chance="89.1882" /> <!-- Coal -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="148.899508363765" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-83" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r20_invader_soldier_b</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4579" level="5" /> <!-- Bleed -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="98.1134618738092" rate="98.1134618738092" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="20" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="5129" /> <!-- Doll Knife -->
			<lhand id="5129" /> <!-- Doll Knife -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21707" templateId="21707" clientName="Purgatory Invader Archer" serverName="r20_invader_archer" level="53" type="warrior">
		<acquire exp="11550" exp_rate="4.111828" sp="908" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1406" max="2856" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3044">
				<item id="286" min="1" max="1" chance="0.9143" /> <!-- Eminence Bow -->
				<item id="2121" min="1" max="1" chance="99.0857" /> <!-- Eminence Bow Shaft -->
			</category>
			<category chance="6.1296">
				<item id="1875" min="1" max="1" chance="14.2657" /> <!-- Stone of Purity -->
				<item id="1879" min="1" max="1" chance="35.6642" /> <!-- Cokes -->
				<item id="1885" min="1" max="1" chance="17.8321" /> <!-- High-Grade Suede -->
				<item id="5550" min="1" max="1" chance="2.8531" /> <!-- Durable Metal Plate -->
				<item id="5549" min="1" max="1" chance="21.3985" /> <!-- Metallic Thread -->
				<item id="8726" min="1" max="1" chance="4.9534" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="1.2383" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.1238" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0249" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="27" special="27" />
		</collision>
		<corpse_make_list>
			<item id="1885" min="1" max="1" chance="29.6029" /> <!-- High-Grade Suede -->
			<item id="1920" min="1" max="1" chance="12.1552" /> <!-- Necklace of Seal Chain -->
			<item id="3034" min="1" max="1" chance="0.7105" /> <!-- Recipe: Spiritshot B -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>57383988</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.8" skill_factor="-1" />
		<base pAtk="353.71092" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="241.5387" pDef="214.18326" mDef="142.605626325743" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r20_invader_archer</ai>
			<ai_param name="MoveAroundSocial" val="157" />
			<ai_param name="MoveAroundSocial1" val="157" />
			<ai_param name="MoveAroundSocial2" val="157" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
		</npc_ai>
		<org hp="1570.8463" hp_regen="6.5" mp="832.4" mp_regen="2.4" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="282" /> <!-- Elemental Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="21708" templateId="21708" clientName="Purgatory Invader Elite Soldier" serverName="r21_invader_elite_a" level="55" type="warrior">
		<acquire exp="12787" exp_rate="4.226952" sp="1032" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1514" max="3084" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3282">
				<item id="286" min="1" max="1" chance="0.9143" /> <!-- Eminence Bow -->
				<item id="2121" min="1" max="1" chance="99.0857" /> <!-- Eminence Bow Shaft -->
			</category>
			<category chance="39.7319">
				<item id="1864" min="1" max="3" chance="32.3648" /> <!-- Stem -->
				<item id="1869" min="1" max="1" chance="32.3648" /> <!-- Iron Ore -->
				<item id="1878" min="1" max="1" chance="12.9459" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="19.9168" /> <!-- Cord -->
				<item id="4039" min="1" max="1" chance="1.0788" /> <!-- Mold Glue -->
				<item id="4972" min="1" max="1" chance="0.0373" /> <!-- Recipe: Great Axe (60%) -->
				<item id="8726" min="1" max="1" chance="0.7492" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.1873" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0187" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0038" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="4142" min="1" max="1" chance="2.9469" /> <!-- Recipe: Avadon Gaiters (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="148.899508363765" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r21_invader_elite_a</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4643" level="5" /> <!-- Decrease Speed -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21709" templateId="21709" clientName="Purgatory Invader Shaman" serverName="r21_invader_shaman" level="53" type="warrior">
		<acquire exp="14583" exp_rate="5.191689" sp="1146" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1538" max="3123" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.344">
				<item id="203" min="1" max="1" chance="0.2267" /> <!-- Pa'agrian Axe -->
				<item id="2112" min="1" max="1" chance="20.1903" /> <!-- Pa'agrian Axe Blade -->
				<item id="2503" min="1" max="1" chance="0.1769" /> <!-- Yaksa Mace -->
				<item id="2969" min="1" max="1" chance="20.0274" /> <!-- Yaksa Mace Head -->
			</category>
			<category chance="6.1726">
				<item id="1895" min="1" max="1" chance="73.7624" /> <!-- Metallic Fiber -->
				<item id="4040" min="1" max="1" chance="5.1634" /> <!-- Mold Lubricant -->
				<item id="4042" min="1" max="1" chance="4.3028" /> <!-- Enria -->
				<item id="4043" min="1" max="1" chance="8.6056" /> <!-- Asofe -->
				<item id="3955" min="1" max="1" chance="0.5163" /> <!-- Recipe: Blessed Spiritshot B -->
				<item id="8726" min="1" max="1" chance="5.9761" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="1.494" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.1494" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.03" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="1984" min="1" max="1" chance="8.3265" /> <!-- Theca Leather Armor Pattern -->
			<item id="3955" min="1" max="1" chance="0.7769" /> <!-- Recipe: Blessed Spiritshot B -->
			<item id="1985" min="1" max="1" chance="13.3941" /> <!-- Theca Leather Gaiters Pattern -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>57383988</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="353.71092" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="241.5387" pDef="214.18326" mDef="142.605626325743" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r21_invader_shaman</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4157" level="5" /> <!-- Blaze -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="5" /> <!-- Aura Burn -->
			<ai_skill name="Dispell" id="4675" level="1" /> <!-- Fighter Dispell -->
		</npc_ai>
		<org hp="1570.8463" hp_regen="6.5" mp="832.4" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21710" templateId="21710" clientName="Purgatory Invader Priest" serverName="r21_invader_priest" level="50" type="warrior">
		<acquire exp="8396" exp_rate="3.358501" sp="633" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="893" max="1815" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.7946">
				<item id="64" min="1" max="1" chance="0.8845" /> <!-- Composite Boots -->
				<item id="2956" min="1" max="1" chance="49.1155" /> <!-- Composite Boots Part -->
				<item id="608" min="1" max="1" chance="0.8845" /> <!-- Mithril Gauntlets -->
				<item id="1981" min="1" max="1" chance="49.1155" /> <!-- Mithril Gauntlets Design -->
			</category>
			<category chance="16.9484">
				<item id="1871" min="1" max="1" chance="50.0638" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="33.3759" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="2.0026" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.4353" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="1.0013" /> <!-- Mold Lubricant -->
				<item id="2231" min="1" max="1" chance="0.2158" /> <!-- Recipe: Full Plate Armor -->
				<item id="8725" min="1" max="1" chance="1.3907" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.3477" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0348" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.007" /> <!-- Top-Grade Life Stone - Level 52 -->
				<item id="1539" min="1" max="1" chance="11.1251" /> <!-- Greater Healing Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="1916" min="1" max="1" chance="9.6042" /> <!-- Necklace of Mermaid Teardrop -->
			<item id="1866" min="1" max="3" chance="75.2328" /> <!-- Suede -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>40154162</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r21_invader_priest</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="MagicHeal" id="4065" level="5" /> <!-- Heal -->
			<ai_skill name="MagicSleep" id="4046" level="5" /> <!-- Sleep -->
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21711" templateId="21711" clientName="Purgatory Invader Magus" serverName="r22_invader_mage_a" level="55" type="warrior">
		<acquire exp="10097" exp_rate="3.337848" sp="815" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1341" max="2731" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3005">
				<item id="203" min="1" max="1" chance="0.2267" /> <!-- Pa'agrian Axe -->
				<item id="2112" min="1" max="1" chance="20.1903" /> <!-- Pa'agrian Axe Blade -->
				<item id="2503" min="1" max="1" chance="0.1769" /> <!-- Yaksa Mace -->
				<item id="2969" min="1" max="1" chance="20.0274" /> <!-- Yaksa Mace Head -->
			</category>
			<category chance="20.163">
				<item id="1871" min="1" max="1" chance="56.4803" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="37.6535" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="2.2592" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.4911" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="1.1296" /> <!-- Mold Lubricant -->
				<item id="4145" min="1" max="1" chance="0.2477" /> <!-- Recipe: Avadon Leather Armor (100%) -->
				<item id="4972" min="1" max="1" chance="0.0651" /> <!-- Recipe: Great Axe (60%) -->
				<item id="8726" min="1" max="1" chance="1.3074" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.3269" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0327" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0065" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="2119" min="1" max="1" chance="1.546" /> <!-- Crystal Dagger Blade -->
			<item id="4041" min="1" max="1" chance="2.9502" /> <!-- Mold Hardener -->
			<item id="4040" min="1" max="1" chance="6.7854" /> <!-- Mold Lubricant -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="148.899508363765" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r22_invader_mage_a</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4257" level="5" /> <!-- Hydro Blast -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="5" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="21712" templateId="21712" clientName="Purgatory Invader Martyrs" serverName="r22_invader_martyr" level="50" type="warrior">
		<acquire exp="8484" exp_rate="3.3936" sp="639" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1120" max="2277" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.7016">
				<item id="854" min="1" max="1" chance="0.4653" /> <!-- Earring of Seal -->
				<item id="1914" min="1" max="1" chance="29.614" /> <!-- Earring of Seal Gemstone -->
				<item id="917" min="1" max="1" chance="0.349" /> <!-- Necklace of Mermaid -->
				<item id="1916" min="1" max="1" chance="22.431" /> <!-- Necklace of Mermaid Teardrop -->
				<item id="885" min="1" max="1" chance="0.6977" /> <!-- Ring of Ages -->
				<item id="1915" min="1" max="1" chance="46.443" /> <!-- Ring of Ages Gemstone -->
			</category>
			<category chance="30.926">
				<item id="1868" min="1" max="1" chance="75.7202" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="15.144" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="3.786" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="2.524" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="1.262" /> <!-- Thons -->
				<item id="2232" min="1" max="1" chance="0.2176" /> <!-- Recipe: Drake Leather Armor -->
				<item id="8725" min="1" max="1" chance="1.0517" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.2629" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0263" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0053" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="5549" min="1" max="1" chance="28.3133" /> <!-- Metallic Thread -->
			<item id="4602" min="1" max="1" chance="0.6292" /> <!-- Greater Dye of STR <Str+3 Dex-3> -->
			<item id="1539" min="1" max="1" chance="62.9184" /> <!-- Greater Healing Potion -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>40154162</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r22_invader_martyr</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4614" level="5" /> <!-- Death Bomb -->
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21713" templateId="21713" clientName="Purgatory Invader Warrior" serverName="r22_invader_warrior_a" level="53" type="warrior">
		<acquire exp="9376" exp_rate="3.337848" sp="737" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1243" max="2526" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2683">
				<item id="135" min="1" max="1" chance="0.4585" /> <!-- Samurai Longsword -->
				<item id="2115" min="1" max="1" chance="49.5102" /> <!-- Samurai Longsword Blade -->
				<item id="5286" min="1" max="1" chance="0.4585" /> <!-- Berserker Blade -->
				<item id="5530" min="1" max="1" chance="49.5728" /> <!-- Berserker Blade Edge -->
			</category>
			<category chance="25.2769">
				<item id="1870" min="1" max="1" chance="45.8828" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="45.8828" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="3.0589" /> <!-- Oriharukon Ore -->
				<item id="4043" min="1" max="1" chance="1.5294" /> <!-- Asofe -->
				<item id="4039" min="1" max="1" chance="1.5294" /> <!-- Mold Glue -->
				<item id="4126" min="1" max="1" chance="0.7571" /> <!-- Recipe: Adamantite Earrings (100%) -->
				<item id="8726" min="1" max="1" chance="1.0621" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.2655" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0266" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0054" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_make_list>
			<item id="1874" min="1" max="1" chance="20.9404" /> <!-- Oriharukon Ore -->
			<item id="4043" min="1" max="1" chance="10.4702" /> <!-- Asofe -->
			<item id="1986" min="1" max="1" chance="3.3191" /> <!-- Full Plate Armor Temper -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>57383988</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="353.71092" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="241.5387" pDef="214.18326" mDef="142.605626325743" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r22_invader_warrior_a</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
		</npc_ai>
		<org hp="1570.8463" hp_regen="6.5" mp="832.4" mp_regen="2.4" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="107.09163" rate="107.09163" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="946" /> <!-- Skeleton Dagger -->
			<lhand id="946" /> <!-- Skeleton Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21714" templateId="21714" clientName="Purgatory Invader Soldier" serverName="r23_invader_soldier_c" level="50" type="warrior">
		<acquire exp="8932" exp_rate="3.572734" sp="673" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1179" max="2397" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.6908">
				<item id="64" min="1" max="1" chance="0.8845" /> <!-- Composite Boots -->
				<item id="2956" min="1" max="1" chance="49.1155" /> <!-- Composite Boots Part -->
				<item id="608" min="1" max="1" chance="0.8845" /> <!-- Mithril Gauntlets -->
				<item id="1981" min="1" max="1" chance="49.1155" /> <!-- Mithril Gauntlets Design -->
			</category>
			<category chance="5.3754">
				<item id="1895" min="1" max="1" chance="65.5193" /> <!-- Metallic Fiber -->
				<item id="4040" min="1" max="1" chance="4.5863" /> <!-- Mold Lubricant -->
				<item id="4042" min="1" max="1" chance="3.822" /> <!-- Enria -->
				<item id="4043" min="1" max="1" chance="7.6439" /> <!-- Asofe -->
				<item id="2233" min="1" max="1" chance="2.1432" /> <!-- Recipe: Divine Tunic -->
				<item id="2970" min="1" max="1" chance="8.1318" /> <!-- Recipe: Ring of Seal -->
				<item id="8725" min="1" max="1" chance="6.3699" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="1.5925" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.1592" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0319" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="12" special="12" />
		</collision>
		<corpse_make_list>
			<item id="1977" min="1" max="1" chance="4.4094" /> <!-- Composite Armor Temper -->
			<item id="2231" min="1" max="1" chance="1.2848" /> <!-- Recipe: Full Plate Armor -->
			<item id="1978" min="1" max="1" chance="19.1076" /> <!-- Tower Shield Fragment -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>40154162</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r23_invader_soldier_c</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4581" level="5" /> <!-- Hold -->
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="87.8484189923294" rate="87.8484189923294" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="5129" /> <!-- Doll Knife -->
			<lhand id="5129" /> <!-- Doll Knife -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21715" templateId="21715" clientName="Purgatory Invader Disciples" serverName="r23_invader_zealot" level="53" type="warrior">
		<acquire exp="9873" exp_rate="3.5148" sp="776" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1309" max="2660" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.5261">
				<item id="442" min="1" max="1" chance="0.485" /> <!-- Divine Tunic -->
				<item id="1988" min="1" max="1" chance="38.4414" /> <!-- Divine Tunic Fabric -->
				<item id="473" min="1" max="1" chance="0.7758" /> <!-- Divine Stockings -->
				<item id="1989" min="1" max="1" chance="60.2978" /> <!-- Divine Stocking Pattern -->
			</category>
			<category chance="36.5771">
				<item id="1867" min="1" max="1" chance="44.5183" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="1" chance="44.5183" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="7.4197" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="1.1715" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="0.5565" /> <!-- Enria -->
				<item id="4127" min="1" max="1" chance="0.8265" /> <!-- Recipe: Adamantite Ring (100%) -->
				<item id="8726" min="1" max="1" chance="0.7729" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.1932" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0193" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0038" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_make_list>
			<item id="4126" min="1" max="1" chance="5.4581" /> <!-- Recipe: Adamantite Earrings (100%) -->
			<item id="1987" min="1" max="1" chance="5.0463" /> <!-- Drake Leather Armor Texture -->
			<item id="4127" min="1" max="1" chance="8.1871" /> <!-- Recipe: Adamantite Ring (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>57383988</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="353.71092" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="241.5387" pDef="214.18326" mDef="142.605626325743" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r23_invader_zealot</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4117" level="5" /> <!-- Paralysis -->
		</npc_ai>
		<org hp="1570.8463" hp_regen="6.5" mp="832.4" mp_regen="2.4" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="107.09163" rate="107.09163" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="946" /> <!-- Skeleton Dagger -->
			<lhand id="946" /> <!-- Skeleton Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21716" templateId="21716" clientName="Purgatory Invader Berserker" serverName="r23_invader_beserker" level="55" type="warrior">
		<acquire exp="13227" exp_rate="4.372581" sp="1068" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1495" max="3045" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3231">
				<item id="135" min="1" max="1" chance="0.4585" /> <!-- Samurai Longsword -->
				<item id="2115" min="1" max="1" chance="49.5102" /> <!-- Samurai Longsword Blade -->
				<item id="5286" min="1" max="1" chance="0.4585" /> <!-- Berserker Blade -->
				<item id="5530" min="1" max="1" chance="49.5728" /> <!-- Berserker Blade Edge -->
			</category>
			<category chance="17.1039">
				<item id="1874" min="1" max="1" chance="5.4433" /> <!-- Oriharukon Ore -->
				<item id="1878" min="1" max="1" chance="32.6595" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="50.2454" /> <!-- Cord -->
				<item id="1889" min="1" max="1" chance="5.4433" /> <!-- Compound Braid -->
				<item id="5220" min="1" max="1" chance="3.266" /> <!-- Metal Hardener -->
				<item id="4146" min="1" max="1" chance="0.5234" /> <!-- Recipe: Tunic of Zubei (100%) -->
				<item id="8726" min="1" max="1" chance="1.89" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.4725" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0473" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0093" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_make_list>
			<item id="2120" min="1" max="1" chance="1.8168" /> <!-- Great Pata Blade -->
			<item id="2121" min="1" max="1" chance="1.7393" /> <!-- Eminence Bow Shaft -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="148.899508363765" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r23_invader_beserker</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4119" level="3" /> <!-- Decrease Accuracy -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="111.8181" rate="111.8181" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4095" level="1" /> <!-- Damage Shield -->
		</skill_list>
		<eqipment>
			<rhand id="946" /> <!-- Skeleton Dagger -->
			<lhand id="946" /> <!-- Skeleton Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21717" templateId="21717" clientName="Purgatory Invader Food" serverName="r24_invader_mimic" level="50" type="treasure">
		<acquire exp="3636" exp_rate="1.4544" sp="274" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="480" max="976" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.3759">
				<item id="103" min="1" max="1" chance="0.4598" /> <!-- Tower Shield -->
				<item id="1978" min="1" max="1" chance="29.2233" /> <!-- Tower Shield Fragment -->
				<item id="107" min="1" max="1" chance="0.4598" /> <!-- Composite Shield -->
				<item id="4055" min="1" max="1" chance="29.2233" /> <!-- Composite Shield Fragment -->
				<item id="517" min="1" max="1" chance="0.322" /> <!-- Composite Helmet -->
				<item id="2957" min="1" max="1" chance="19.9949" /> <!-- Composite Helmet Design -->
				<item id="1149" min="1" max="1" chance="0.322" /> <!-- Shining Circlet -->
				<item id="1983" min="1" max="1" chance="19.9949" /> <!-- Shining Circlet Pattern -->
			</category>
			<category chance="15.5829">
				<item id="1871" min="1" max="1" chance="24.7706" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="16.5138" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="0.9908" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.2154" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="0.4954" /> <!-- Mold Lubricant -->
				<item id="2234" min="1" max="1" chance="0.3692" /> <!-- Recipe: Divine Stockings -->
				<item id="3012" min="1" max="1" chance="0.4621" /> <!-- Recipe: Full Plate Helmet -->
				<item id="6669" min="1" max="1" chance="5.7606" /> <!-- Deluxe Chest Key - Grade 5 -->
				<item id="8725" min="1" max="1" chance="0.6881" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.172" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0172" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0034" /> <!-- Top-Grade Life Stone - Level 52 -->
				<item id="1342" min="10" max="30" chance="49.5414" /> <!-- Steel Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_make_list>
			<item id="2232" min="1" max="1" chance="0.6974" /> <!-- Recipe: Drake Leather Armor -->
			<item id="1981" min="1" max="1" chance="7.1378" /> <!-- Mithril Gauntlets Design -->
			<item id="1877" min="1" max="1" chance="4.8537" /> <!-- Adamantite Nugget -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>40154162</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r24_invader_mimic</ai>
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Chest</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21718" templateId="21718" clientName="Purgatory Invader Elite Soldier" serverName="r24_invader_elite_b" level="55" type="warrior">
		<acquire exp="23694" exp_rate="7.832817" sp="1913" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3146" max="6410" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.6734">
				<item id="442" min="1" max="1" chance="0.485" /> <!-- Divine Tunic -->
				<item id="1988" min="1" max="1" chance="38.4414" /> <!-- Divine Tunic Fabric -->
				<item id="473" min="1" max="1" chance="0.7758" /> <!-- Divine Stockings -->
				<item id="1989" min="1" max="1" chance="60.2978" /> <!-- Divine Stocking Pattern -->
			</category>
			<category chance="43.8455">
				<item id="1868" min="1" max="3" chance="60.9507" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="24.3803" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="6.0951" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="4.0634" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="2.0317" /> <!-- Thons -->
				<item id="4147" min="1" max="1" chance="0.6264" /> <!-- Recipe: Stockings of Zubei (100%) -->
				<item id="8311" min="1" max="1" chance="0.0465" /> <!-- Recipe: Kaim Vanul's Bones (100%) -->
				<item id="8726" min="1" max="1" chance="1.4109" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.3527" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0353" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.007" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="4145" min="1" max="1" chance="3.4919" /> <!-- Recipe: Avadon Leather Armor (100%) -->
			<item id="2122" min="1" max="1" chance="3.6339" /> <!-- Orcish Poleaxe Blade -->
			<item id="4044" min="1" max="1" chance="26.5386" /> <!-- Thons -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="148.899508363765" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r24_invader_elite_b</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4032" level="5" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21719" templateId="21719" clientName="Purgatory Invader Elite Soldier" serverName="r24_invader_elite_c" level="55" type="warrior">
		<acquire exp="24143" exp_rate="7.981166" sp="1949" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3206" max="6531" chance="100" /> <!-- Adena -->
			</category>
			<category chance="8.6531">
				<item id="2436" min="1" max="1" chance="0.2337" /> <!-- Theca Leather Boots -->
				<item id="2954" min="1" max="1" chance="15.652" /> <!-- Theca Leather Boots Texture -->
				<item id="2437" min="1" max="1" chance="0.1798" /> <!-- Drake Leather Boots -->
				<item id="2960" min="1" max="1" chance="13.4659" /> <!-- Drake Leather Boots Design -->
				<item id="2438" min="1" max="1" chance="0.1798" /> <!-- Full Plate Boots -->
				<item id="2961" min="1" max="1" chance="13.4659" /> <!-- Full Plate Boots Part -->
				<item id="2460" min="1" max="1" chance="0.2337" /> <!-- Theca Leather Gloves -->
				<item id="2955" min="1" max="1" chance="15.652" /> <!-- Theca Leather Gloves Texture -->
				<item id="2461" min="1" max="1" chance="0.1798" /> <!-- Drake Leather Gloves -->
				<item id="2962" min="1" max="1" chance="13.4659" /> <!-- Drake Leather Gloves Design -->
				<item id="2462" min="1" max="1" chance="0.1798" /> <!-- Full Plate Gauntlets -->
				<item id="2963" min="1" max="1" chance="13.4659" /> <!-- Full Plate Gauntlets Part -->
				<item id="2463" min="1" max="1" chance="0.1798" /> <!-- Divine Gloves -->
				<item id="2964" min="1" max="1" chance="13.466" /> <!-- Divine Gloves Pattern -->
			</category>
			<category chance="38.0326">
				<item id="1873" min="1" max="1" chance="31.5028" /> <!-- Silver Nugget -->
				<item id="1868" min="3" max="9" chance="26.2523" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="15.7514" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="22.502" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="1.3126" /> <!-- Enria -->
				<item id="4148" min="1" max="1" chance="0.3454" /> <!-- Recipe: Avadon Robe (100%) -->
				<item id="8726" min="1" max="1" chance="1.8231" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.4558" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0456" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.009" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="1876" min="1" max="3" chance="81.1236" /> <!-- Mithril Ore -->
			<item id="2917" min="1" max="1" chance="46.596" /> <!-- Ring of Seal Gemstone -->
			<item id="4146" min="1" max="1" chance="5.2002" /> <!-- Recipe: Tunic of Zubei (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="148.899508363765" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r24_invader_elite_c</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4582" level="5" /> <!-- Poison -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21720" templateId="21720" clientName="Purgatory Invader Elite Soldier" serverName="r25_invader_elite_d" level="55" type="warrior">
		<acquire exp="942" exp_rate="0.3112416" sp="76" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="125" max="255" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.028">
				<item id="301" min="1" max="1" chance="0.3776" /> <!-- Scorpion -->
				<item id="2113" min="1" max="1" chance="33.6275" /> <!-- Scorpion Blade -->
				<item id="303" min="1" max="1" chance="0.3776" /> <!-- Widow Maker -->
				<item id="2114" min="1" max="1" chance="33.6275" /> <!-- Widowmaker Head -->
				<item id="299" min="1" max="1" chance="0.2946" /> <!-- Orcish Poleaxe -->
				<item id="2122" min="1" max="1" chance="31.6952" /> <!-- Orcish Poleaxe Blade -->
			</category>
			<category chance="2.1507">
				<item id="1866" min="1" max="1" chance="36.2087" /> <!-- Suede -->
				<item id="1871" min="1" max="1" chance="54.313" /> <!-- Charcoal -->
				<item id="5220" min="1" max="1" chance="2.1725" /> <!-- Metal Hardener -->
				<item id="1885" min="1" max="1" chance="4.5261" /> <!-- High-Grade Suede -->
				<item id="4041" min="1" max="1" chance="0.4723" /> <!-- Mold Hardener -->
				<item id="4149" min="1" max="1" chance="0.6981" /> <!-- Recipe: Avadon Circlet (100%) -->
				<item id="8726" min="1" max="1" chance="1.2572" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.3143" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0314" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0064" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="2954" min="1" max="1" chance="2.0023" /> <!-- Theca Leather Boots Texture -->
			<item id="4147" min="1" max="1" chance="0.3251" /> <!-- Recipe: Stockings of Zubei (100%) -->
			<item id="2955" min="1" max="1" chance="2.0023" /> <!-- Theca Leather Gloves Texture -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="148.899508363765" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r25_invader_elite_d</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="5" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21721" templateId="21721" clientName="Purgatory Invader Elite Soldier" serverName="r25_invader_elite_e" level="50" type="warrior">
		<acquire exp="2160" exp_rate="0.863914" sp="163" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="285" max="580" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.0821">
				<item id="231" min="1" max="1" chance="0.5492" /> <!-- Grace Dagger -->
				<item id="2106" min="1" max="1" chance="49.4508" /> <!-- Grace Dagger Edge -->
				<item id="233" min="1" max="1" chance="0.5492" /> <!-- Dark Screamer -->
				<item id="2107" min="1" max="1" chance="49.4508" /> <!-- Dark Screamer Edge -->
			</category>
			<category chance="6.4696">
				<item id="1870" min="1" max="1" chance="46.0719" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="46.0719" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="3.0715" /> <!-- Oriharukon Ore -->
				<item id="4043" min="1" max="1" chance="1.5357" /> <!-- Asofe -->
				<item id="4039" min="1" max="1" chance="1.5357" /> <!-- Mold Glue -->
				<item id="2353" min="1" max="1" chance="0.0752" /> <!-- Recipe: Samurai Longsword -->
				<item id="8725" min="1" max="1" chance="1.2798" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.3199" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.032" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0064" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="1865" min="1" max="1" chance="72.0775" /> <!-- Varnish -->
			<item id="4603" min="1" max="1" chance="0.1602" /> <!-- Greater Dye of CON <Con+3 Str-3> -->
			<item id="1539" min="1" max="1" chance="16.0172" /> <!-- Greater Healing Potion -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>40154162</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r25_invader_elite_e</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="5" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21722" templateId="21722" clientName="Purgatory Invader Warrior" serverName="r25_invader_warrior_b" level="53" type="warrior">
		<acquire exp="22482" exp_rate="8.003418" sp="1767" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2981" max="6056" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.6675">
				<item id="301" min="1" max="1" chance="0.3776" /> <!-- Scorpion -->
				<item id="2113" min="1" max="1" chance="33.6275" /> <!-- Scorpion Blade -->
				<item id="303" min="1" max="1" chance="0.3776" /> <!-- Widow Maker -->
				<item id="2114" min="1" max="1" chance="33.6275" /> <!-- Widowmaker Head -->
				<item id="299" min="1" max="1" chance="0.2946" /> <!-- Orcish Poleaxe -->
				<item id="2122" min="1" max="1" chance="31.6952" /> <!-- Orcish Poleaxe Blade -->
			</category>
			<category chance="49.7159">
				<item id="1865" min="1" max="3" chance="27.9678" /> <!-- Varnish -->
				<item id="1870" min="1" max="1" chance="55.9356" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="9.3226" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="3.729" /> <!-- Stone of Purity -->
				<item id="4040" min="1" max="1" chance="1.1187" /> <!-- Mold Lubricant -->
				<item id="8726" min="1" max="1" chance="1.2948" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.3237" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0324" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0065" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_make_list>
			<item id="1989" min="1" max="1" chance="22.6991" /> <!-- Divine Stocking Pattern -->
			<item id="4128" min="1" max="1" chance="9.3213" /> <!-- Recipe: Adamantite Necklace (100%) -->
			<item id="2112" min="1" max="1" chance="3.6472" /> <!-- Pa'agrian Axe Blade -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>57383988</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="353.71092" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="241.5387" pDef="214.18326" mDef="142.605626325743" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r25_invader_warrior_b</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4560" level="5" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="1570.8463" hp_regen="6.5" mp="832.4" mp_regen="2.4" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="107.09163" rate="107.09163" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="946" /> <!-- Skeleton Dagger -->
			<lhand id="946" /> <!-- Skeleton Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21723" templateId="21723" clientName="Purgatory Invader Elite Soldier" serverName="r26_invader_elite_f" level="50" type="warrior">
		<acquire exp="19411" exp_rate="7.764576" sp="1462" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2562" max="5209" chance="100" /> <!-- Adena -->
			</category>
			<category chance="31.3783">
				<item id="6669" min="1" max="3" chance="76.5827" /> <!-- Deluxe Chest Key - Grade 5 -->
				<item id="8725" min="1" max="1" chance="18.2948" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="4.5737" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.4574" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0914" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="6669" min="1" max="3" chance="75.3266" /> <!-- Deluxe Chest Key - Grade 5 -->
			<item id="4601" min="1" max="1" chance="1.4396" /> <!-- Greater Dye of STR <Str+3 Con-3> -->
			<item id="1539" min="1" max="3" chance="71.9788" /> <!-- Greater Healing Potion -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>40154162</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r26_invader_elite_f</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="5" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21724" templateId="21724" clientName="Purgatory Invader Elite Soldier" serverName="r26_invader_elite_g" level="53" type="warrior">
		<acquire exp="21811" exp_rate="7.764576" sp="1715" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2892" max="5875" chance="100" /> <!-- Adena -->
			</category>
			<category chance="33.0664">
				<item id="6669" min="1" max="3" chance="79.693" /> <!-- Deluxe Chest Key - Grade 5 -->
				<item id="8726" min="1" max="1" chance="15.8648" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="3.9662" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.3966" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0794" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="6669" min="1" max="3" chance="84.9629" /> <!-- Deluxe Chest Key - Grade 5 -->
			<item id="1984" min="1" max="1" chance="15.663" /> <!-- Theca Leather Armor Pattern -->
			<item id="4126" min="1" max="1" chance="12.0574" /> <!-- Recipe: Adamantite Earrings (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>57383988</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="353.71092" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="241.5387" pDef="214.18326" mDef="142.605626325743" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r26_invader_elite_g</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="5" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="1570.8463" hp_regen="6.5" mp="832.4" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21725" templateId="21725" clientName="Purgatory Invader Elite Soldier" serverName="r27_invader_elite_h" level="50" type="warrior">
		<acquire exp="19137" exp_rate="7.654799" sp="1442" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2526" max="5135" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7352">
				<item id="162" min="1" max="1" chance="0.1359" /> <!-- War Axe -->
				<item id="2097" min="1" max="1" chance="12.0268" /> <!-- War Axe Blade -->
				<item id="174" min="1" max="1" chance="0.1359" /> <!-- Nirvana Axe -->
				<item id="2098" min="1" max="1" chance="12.0268" /> <!-- Nirvana Axe Blade -->
				<item id="196" min="1" max="1" chance="0.1359" /> <!-- Stick of Eternity -->
				<item id="2099" min="1" max="1" chance="12.6573" /> <!-- Stick of Eternity Shaft -->
				<item id="197" min="1" max="1" chance="0.1359" /> <!-- Paradia Staff -->
				<item id="2100" min="1" max="1" chance="12.6573" /> <!-- Paradia Staff Head -->
				<item id="199" min="1" max="1" chance="0.1359" /> <!-- Pa'agrian Hammer -->
				<item id="2102" min="1" max="1" chance="12.2033" /> <!-- Pa'agrian Hammer Head -->
				<item id="201" min="1" max="1" chance="0.1359" /> <!-- Club of Nature -->
				<item id="2104" min="1" max="1" chance="12.6573" /> <!-- Club of Nature Head -->
				<item id="202" min="1" max="1" chance="0.1359" /> <!-- Mace of Underworld -->
				<item id="2105" min="1" max="1" chance="12.0267" /> <!-- Mace of Underworld Head -->
			</category>
			<category chance="4.2563">
				<item id="1894" min="1" max="1" chance="21.7724" /> <!-- Crafted Leather -->
				<item id="4039" min="1" max="1" chance="20.6837" /> <!-- Mold Glue -->
				<item id="4041" min="1" max="1" chance="5.3958" /> <!-- Mold Hardener -->
				<item id="4044" min="1" max="1" chance="20.6837" /> <!-- Thons -->
				<item id="951" min="1" max="1" chance="1.1282" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
				<item id="952" min="1" max="1" chance="8.2735" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8725" min="1" max="1" chance="17.2365" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="4.3091" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.4309" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0862" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="951" min="1" max="1" chance="1.1612" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
			<item id="952" min="1" max="1" chance="8.5153" /> <!-- Scroll: Enchant Armor (C-Grade) -->
			<item id="1914" min="1" max="1" chance="35.8792" /> <!-- Earring of Seal Gemstone -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>40154162</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r27_invader_elite_h</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="5" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21726" templateId="21726" clientName="Purgatory Invader Elite Soldier" serverName="r27_invader_elite_i" level="55" type="warrior">
		<acquire exp="23156" exp_rate="7.654799" sp="1869" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3075" max="6264" chance="100" /> <!-- Adena -->
			</category>
			<category chance="6.558">
				<item id="119" min="1" max="1" chance="0.3362" /> <!-- Necklace of Seal -->
				<item id="1920" min="1" max="1" chance="24.9835" /> <!-- Necklace of Seal Chain -->
				<item id="886" min="1" max="1" chance="0.6723" /> <!-- Ring of Seal -->
				<item id="2917" min="1" max="1" chance="41.9382" /> <!-- Ring of Seal Gemstone -->
			</category>
			<category chance="2.1441">
				<item id="951" min="1" max="1" chance="4.0602" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
				<item id="952" min="1" max="1" chance="29.7744" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8726" min="1" max="1" chance="51.6917" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="12.9229" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="1.2923" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.2585" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="951" min="1" max="1" chance="1.4147" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
			<item id="952" min="1" max="1" chance="10.3742" /> <!-- Scroll: Enchant Armor (C-Grade) -->
			<item id="4127" min="1" max="1" chance="19.259" /> <!-- Recipe: Adamantite Ring (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="148.899508363765" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r27_invader_elite_i</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="5" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21727" templateId="21727" clientName="Purgatory Invader Magus" serverName="r27_invader_mage_b" level="53" type="warrior">
		<acquire exp="20795" exp_rate="7.402896" sp="1635" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2758" max="5602" chance="100" /> <!-- Adena -->
			</category>
			<category chance="5.8717">
				<item id="119" min="1" max="1" chance="0.3362" /> <!-- Necklace of Seal -->
				<item id="1920" min="1" max="1" chance="24.9835" /> <!-- Necklace of Seal Chain -->
				<item id="886" min="1" max="1" chance="0.6723" /> <!-- Ring of Seal -->
				<item id="2917" min="1" max="1" chance="41.9382" /> <!-- Ring of Seal Gemstone -->
			</category>
			<category chance="1.9198">
				<item id="951" min="1" max="1" chance="4.0602" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
				<item id="952" min="1" max="1" chance="29.7744" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8726" min="1" max="1" chance="51.6917" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="12.9229" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="1.2923" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.2585" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="951" min="1" max="1" chance="1.2666" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
			<item id="952" min="1" max="1" chance="9.2886" /> <!-- Scroll: Enchant Armor (C-Grade) -->
			<item id="1984" min="1" max="1" chance="14.9334" /> <!-- Theca Leather Armor Pattern -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>57383988</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="353.71092" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="241.5387" pDef="214.18326" mDef="142.605626325743" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r27_invader_mage_b</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4563" level="5" /> <!-- Solar Flare -->
			<ai_skill name="W_ShortRangeDDMagic" id="4561" level="5" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="1570.8463" hp_regen="6.5" mp="832.4" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="21728" templateId="21728" clientName="Forbidden Path Invader Elite Soldier" serverName="r30_invader_soldier_a" level="60" type="warrior">
		<acquire exp="17487" exp_rate="4.857454" sp="1518" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2020" max="4107" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.7508">
				<item id="2376" min="1" max="1" chance="0.135" /> <!-- Avadon Breastplate -->
				<item id="4064" min="1" max="1" chance="19.5049" /> <!-- Avadon Breastplate Part -->
				<item id="2379" min="1" max="1" chance="0.216" /> <!-- Avadon Gaiters -->
				<item id="4065" min="1" max="1" chance="30.1442" /> <!-- Avadon Gaiters Material -->
			</category>
			<category chance="43.8709">
				<item id="1872" min="1" max="1" chance="45.8581" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="45.8581" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.5858" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.2929" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.2991" /> <!-- Mold Hardener -->
				<item id="4129" min="1" max="1" chance="0.3722" /> <!-- Recipe: Earrings of Black Ore (100%) -->
				<item id="8728" min="1" max="1" chance="0.5732" /> <!-- Life Stone - Level 61 -->
				<item id="8738" min="1" max="1" chance="0.1433" /> <!-- Mid-Grade Life Stone - Level 61 -->
				<item id="8748" min="1" max="1" chance="0.0143" /> <!-- High-Grade Life Stone - Level 61 -->
				<item id="8758" min="1" max="1" chance="0.003" /> <!-- Top-Grade Life Stone - Level 61 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="12" special="12" />
		</collision>
		<corpse_make_list>
			<item id="1867" min="1" max="15" chance="85.1364" /> <!-- Animal Skin -->
			<item id="1881" min="1" max="1" chance="68.1091" /> <!-- Coarse Bone Powder -->
			<item id="4614" min="1" max="1" chance="0.7046" /> <!-- Greater Dye of STR <Str+4 Dex-4> -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="164.888215781956" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-83" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r30_invader_soldier_a</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="6" /> <!-- Blow -->
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="108.648809613443" rate="108.648809613443" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="5129" /> <!-- Doll Knife -->
			<lhand id="5129" /> <!-- Doll Knife -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21729" templateId="21729" clientName="Forbidden Path Invader Elite Soldier" serverName="r30_invader_soldier_b" level="65" type="warrior">
		<acquire exp="21456" exp_rate="5.078227" sp="1993" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2526" max="5122" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4126">
				<item id="97" min="1" max="1" chance="0.4523" /> <!-- Lance -->
				<item id="4115" min="1" max="1" chance="99.5477" /> <!-- Lance Blade -->
			</category>
			<category chance="22.8025">
				<item id="1874" min="1" max="1" chance="5.5055" /> <!-- Oriharukon Ore -->
				<item id="1878" min="1" max="1" chance="33.0329" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="50.8199" /> <!-- Cord -->
				<item id="1889" min="1" max="1" chance="5.5055" /> <!-- Compound Braid -->
				<item id="5220" min="1" max="1" chance="3.3033" /> <!-- Metal Hardener -->
				<item id="6337" min="1" max="1" chance="0.4235" /> <!-- Recipe: Sealed Majestic Earring(70%) -->
				<item id="8729" min="1" max="1" chance="1.1011" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.2753" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0275" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0055" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="12" special="12" />
		</collision>
		<corpse_make_list>
			<item id="1807" min="1" max="1" chance="0.85" /> <!-- Recipe: Soulshot (A-Grade) -->
			<item id="4085" min="1" max="1" chance="11.0793" /> <!-- Tunic of Doom Pattern -->
			<item id="3035" min="1" max="1" chance="0.85" /> <!-- Recipe: Spiritshot A -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>237352644</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="582.81759" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="397.98887" pDef="271.89033" mDef="181.027644954078" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-83" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r30_invader_soldier_b</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4579" level="6" /> <!-- Bleed -->
		</npc_ai>
		<org hp="2193.43142" hp_regen="7.5" mp="1188.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="119.283466198358" rate="119.283466198358" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="20" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="5129" /> <!-- Doll Knife -->
			<lhand id="5129" /> <!-- Doll Knife -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21730" templateId="21730" clientName="Forbidden Path Invader Archer" serverName="r30_invader_archer" level="63" type="warrior">
		<acquire exp="16320" exp_rate="4.111828" sp="1473" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2032" max="4115" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3311">
				<item id="287" min="1" max="1" chance="0.453" /> <!-- Bow of Peril -->
				<item id="4121" min="1" max="1" chance="99.547" /> <!-- Bow of Peril Shaft -->
			</category>
			<category chance="32.5548">
				<item id="1870" min="1" max="1" chance="46.4912" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="46.4912" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="3.0994" /> <!-- Oriharukon Ore -->
				<item id="4043" min="1" max="1" chance="1.5497" /> <!-- Asofe -->
				<item id="4039" min="1" max="1" chance="1.5497" /> <!-- Mold Glue -->
				<item id="5438" min="1" max="1" chance="0.0254" /> <!-- Recipe: Meteor Shower(60%) -->
				<item id="8729" min="1" max="1" chance="0.6199" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.155" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0155" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.003" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="27" special="27" />
		</collision>
		<corpse_make_list>
			<item id="4087" min="1" max="1" chance="12.0236" /> <!-- Stockings of Doom Pattern -->
			<item id="5276" min="1" max="1" chance="0.6832" /> <!-- Recipe: Greater Spiritshot (A) Compressed Package(100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>189364894</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.8" skill_factor="-1" />
		<base pAtk="541.44774" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="369.73862" pDef="262.19426" mDef="174.571895122369" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r30_invader_archer</ai>
			<ai_param name="MoveAroundSocial" val="157" />
			<ai_param name="MoveAroundSocial1" val="157" />
			<ai_param name="MoveAroundSocial2" val="157" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
		</npc_ai>
		<org hp="2089.92274" hp_regen="7.5" mp="1127.4" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="284" /> <!-- Dark Elven Long Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="21731" templateId="21731" clientName="Forbidden Path Invader Elite Soldier" serverName="r31_invader_elite_a" level="65" type="warrior">
		<acquire exp="17859" exp_rate="4.226952" sp="1659" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2170" max="4400" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.271">
				<item id="110" min="1" max="1" chance="0.2537" /> <!-- Doom Shield -->
				<item id="4077" min="1" max="1" chance="37.0825" /> <!-- Doom Shield Fragment -->
				<item id="2417" min="1" max="1" chance="0.1776" /> <!-- Doom Helmet -->
				<item id="4089" min="1" max="1" chance="31.1543" /> <!-- Doom Helmet Pattern -->
			</category>
			<category chance="41.0428">
				<item id="1867" min="1" max="3" chance="15.9253" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="1" chance="47.776" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="7.9627" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="1.2573" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="0.5972" /> <!-- Enria -->
				<item id="6339" min="1" max="1" chance="0.2756" /> <!-- Recipe: Sealed Majestic Ring(70%) -->
				<item id="8729" min="1" max="1" chance="0.4778" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.1194" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0119" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0024" /> <!-- Top-Grade Life Stone - Level 64 -->
				<item id="1343" min="20" max="60" chance="25.5944" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="1894" min="1" max="1" chance="19.2162" /> <!-- Crafted Leather -->
			<item id="4042" min="1" max="1" chance="9.1277" /> <!-- Enria -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>237352644</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="582.81759" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="397.98887" pDef="271.89033" mDef="181.027644954078" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r31_invader_elite_a</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4643" level="6" /> <!-- Decrease Speed -->
		</npc_ai>
		<org hp="2193.43142" hp_regen="7.5" mp="1188.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21732" templateId="21732" clientName="Forbidden Path Invader Shaman" serverName="r31_invader_shaman" level="63" type="warrior">
		<acquire exp="20606" exp_rate="5.191689" sp="1860" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2222" max="4499" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3639">
			</category>
			<category chance="42.0131">
				<item id="1864" min="4" max="12" chance="8.9525" /> <!-- Stem -->
				<item id="1869" min="1" max="1" chance="35.8099" /> <!-- Iron Ore -->
				<item id="1878" min="1" max="1" chance="14.324" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="22.0369" /> <!-- Cord -->
				<item id="4039" min="1" max="1" chance="1.1937" /> <!-- Mold Glue -->
				<item id="5444" min="1" max="1" chance="0.0196" /> <!-- Recipe: Carnage Bow(60%) -->
				<item id="8729" min="1" max="1" chance="0.4775" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.1194" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0119" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0024" /> <!-- Top-Grade Life Stone - Level 64 -->
				<item id="1343" min="30" max="90" chance="17.0522" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="5281" min="1" max="1" chance="0.747" /> <!-- Recipe: Greater Blessed Spiritshot (A) Compressed Package(100%) -->
			<item id="4089" min="1" max="1" chance="21.1741" /> <!-- Doom Helmet Pattern -->
			<item id="4039" min="1" max="1" chance="18.6755" /> <!-- Mold Glue -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>189364894</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="541.44774" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="369.73862" pDef="262.19426" mDef="174.571895122369" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r31_invader_shaman</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4157" level="6" /> <!-- Blaze -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="6" /> <!-- Aura Burn -->
			<ai_skill name="Dispell" id="4675" level="1" /> <!-- Fighter Dispell -->
		</npc_ai>
		<org hp="2089.92274" hp_regen="7.5" mp="1127.4" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21733" templateId="21733" clientName="Forbidden Path Invader Priest" serverName="r31_invader_priest" level="60" type="warrior">
		<acquire exp="12091" exp_rate="3.358501" sp="1050" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1308" max="2658" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2785">
				<item id="91" min="1" max="1" chance="0.2624" /> <!-- Heavy War Axe -->
				<item id="4105" min="1" max="1" chance="50.149" /> <!-- Heavy War Axe Head -->
			</category>
			<category chance="38.5406">
				<item id="1872" min="1" max="1" chance="30.7113" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="30.7113" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="3.0711" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="1.5356" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.2003" /> <!-- Mold Hardener -->
				<item id="4130" min="1" max="1" chance="0.3739" /> <!-- Recipe: Ring of Black Ore (100%) -->
				<item id="8728" min="1" max="1" chance="0.3839" /> <!-- Life Stone - Level 61 -->
				<item id="8738" min="1" max="1" chance="0.096" /> <!-- Mid-Grade Life Stone - Level 61 -->
				<item id="8748" min="1" max="1" chance="0.0096" /> <!-- High-Grade Life Stone - Level 61 -->
				<item id="8758" min="1" max="1" chance="0.0019" /> <!-- Top-Grade Life Stone - Level 61 -->
				<item id="1343" min="10" max="30" chance="32.9051" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="4131" min="1" max="1" chance="2.6877" /> <!-- Recipe: Necklace of Black Ore (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="164.888215781956" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r31_invader_priest</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="MagicHeal" id="4065" level="6" /> <!-- Heal -->
			<ai_skill name="MagicSleep" id="4046" level="6" /> <!-- Sleep -->
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21734" templateId="21734" clientName="Forbidden Path Invader Magus" serverName="r32_invader_mage_a" level="65" type="warrior">
		<acquire exp="14102" exp_rate="3.337848" sp="1310" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1922" max="3897" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.8142">
				<item id="2392" min="1" max="1" chance="0.2916" /> <!-- Leather Armor of Doom -->
				<item id="4083" min="1" max="1" chance="49.7084" /> <!-- Leather Armor of Doom Design -->
			</category>
			<category chance="43.9235">
				<item id="1864" min="1" max="3" chance="32.6169" /> <!-- Stem -->
				<item id="1869" min="1" max="1" chance="32.6169" /> <!-- Iron Ore -->
				<item id="1878" min="1" max="1" chance="13.0468" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="20.0719" /> <!-- Cord -->
				<item id="4039" min="1" max="1" chance="1.0872" /> <!-- Mold Glue -->
				<item id="729" min="1" max="1" chance="0.0036" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
				<item id="8729" min="1" max="1" chance="0.4349" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.1087" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0109" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0022" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="4087" min="1" max="1" chance="11.3812" /> <!-- Stockings of Doom Pattern -->
			<item id="3956" min="1" max="1" chance="0.6467" /> <!-- Recipe: Blessed Spiritshot A -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>237352644</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="582.81759" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="397.98887" pDef="271.89033" mDef="181.027644954078" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r32_invader_mage_a</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4257" level="6" /> <!-- Hydro Blast -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="6" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="2193.43142" hp_regen="7.5" mp="1188.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="21735" templateId="21735" clientName="Forbidden Path Invader Martyrs" serverName="r32_invader_martyr" level="60" type="warrior">
		<acquire exp="12217" exp_rate="3.3936" sp="1060" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1640" max="3334" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.317">
				<item id="300" min="1" max="1" chance="0.5784" /> <!-- Great Axe -->
				<item id="4113" min="1" max="1" chance="99.4216" /> <!-- Great Axe Head -->
			</category>
			<category chance="1.9044">
				<item id="1894" min="1" max="1" chance="25.0782" /> <!-- Crafted Leather -->
				<item id="4039" min="1" max="1" chance="23.8243" /> <!-- Mold Glue -->
				<item id="4041" min="1" max="1" chance="6.215" /> <!-- Mold Hardener -->
				<item id="4044" min="1" max="1" chance="23.8243" /> <!-- Thons -->
				<item id="4131" min="1" max="1" chance="5.8108" /> <!-- Recipe: Necklace of Black Ore (100%) -->
				<item id="8728" min="1" max="1" chance="11.9121" /> <!-- Life Stone - Level 61 -->
				<item id="8738" min="1" max="1" chance="2.978" /> <!-- Mid-Grade Life Stone - Level 61 -->
				<item id="8748" min="1" max="1" chance="0.2978" /> <!-- High-Grade Life Stone - Level 61 -->
				<item id="8758" min="1" max="1" chance="0.0595" /> <!-- Top-Grade Life Stone - Level 61 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="4154" min="1" max="1" chance="4.9078" /> <!-- Recipe: Doom Shield (100%) -->
			<item id="4064" min="1" max="1" chance="7.5061" /> <!-- Avadon Breastplate Part -->
			<item id="948" min="1" max="1" chance="1.0368" /> <!-- Scroll: Enchant Armor (B-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="164.888215781956" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r32_invader_martyr</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4614" level="6" /> <!-- Death Bomb -->
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21736" templateId="21736" clientName="Forbidden Path Invader Warrior" serverName="r32_invader_warrior_a" level="63" type="warrior">
		<acquire exp="13248" exp_rate="3.337848" sp="1196" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1797" max="3638" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2932">
				<item id="97" min="1" max="1" chance="0.4523" /> <!-- Lance -->
				<item id="4115" min="1" max="1" chance="99.5477" /> <!-- Lance Blade -->
			</category>
			<category chance="24.3072">
				<item id="1866" min="1" max="1" chance="36.7045" /> <!-- Suede -->
				<item id="1871" min="1" max="1" chance="55.0567" /> <!-- Charcoal -->
				<item id="5220" min="1" max="1" chance="2.2023" /> <!-- Metal Hardener -->
				<item id="1885" min="1" max="1" chance="4.5881" /> <!-- High-Grade Suede -->
				<item id="4041" min="1" max="1" chance="0.4788" /> <!-- Mold Hardener -->
				<item id="5446" min="1" max="1" chance="0.0301" /> <!-- Recipe: Bloody Orchid(60%) -->
				<item id="8729" min="1" max="1" chance="0.7341" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.1835" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0184" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0035" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_make_list>
			<item id="5220" min="1" max="1" chance="18.1225" /> <!-- Metal Hardener -->
			<item id="5438" min="1" max="1" chance="0.2476" /> <!-- Recipe: Meteor Shower(60%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>189364894</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="541.44774" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="369.73862" pDef="262.19426" mDef="174.571895122369" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r32_invader_warrior_a</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
		</npc_ai>
		<org hp="2089.92274" hp_regen="7.5" mp="1127.4" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="131.09713" rate="131.09713" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="946" /> <!-- Skeleton Dagger -->
			<lhand id="946" /> <!-- Skeleton Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21737" templateId="21737" clientName="Forbidden Path Invader Soldier" serverName="r33_invader_soldier_c" level="60" type="warrior">
		<acquire exp="12862" exp_rate="3.572734" sp="1116" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1727" max="3510" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3652">
				<item id="229" min="1" max="1" chance="0.2643" /> <!-- Kris -->
				<item id="4109" min="1" max="1" chance="49.7357" /> <!-- Kris Edge -->
				<item id="243" min="1" max="1" chance="0.2643" /> <!-- Hell Knife -->
				<item id="4110" min="1" max="1" chance="49.7357" /> <!-- Hell Knife Edge -->
			</category>
			<category chance="42.3052">
				<item id="1869" min="1" max="1" chance="27.7131" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="3" chance="27.7131" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="2.7713" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.3695" /> <!-- Durable Metal Plate -->
				<item id="4043" min="1" max="1" chance="0.9238" /> <!-- Asofe -->
				<item id="4154" min="1" max="1" chance="0.328" /> <!-- Recipe: Doom Shield (100%) -->
				<item id="8728" min="1" max="1" chance="0.4619" /> <!-- Life Stone - Level 61 -->
				<item id="8738" min="1" max="1" chance="0.1155" /> <!-- Mid-Grade Life Stone - Level 61 -->
				<item id="8748" min="1" max="1" chance="0.0115" /> <!-- High-Grade Life Stone - Level 61 -->
				<item id="8758" min="1" max="1" chance="0.0023" /> <!-- Top-Grade Life Stone - Level 61 -->
				<item id="1343" min="10" max="30" chance="39.59" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="12" special="12" />
		</collision>
		<corpse_make_list>
			<item id="1880" min="1" max="1" chance="43.66" /> <!-- Steel -->
			<item id="5550" min="1" max="1" chance="5.8213" /> <!-- Durable Metal Plate -->
			<item id="4615" min="1" max="1" chance="0.6022" /> <!-- Greater Dye of CON <Con+4 Str-4> -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="164.888215781956" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r33_invader_soldier_c</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4581" level="6" /> <!-- Hold -->
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="108.648809613443" rate="108.648809613443" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="5129" /> <!-- Doll Knife -->
			<lhand id="5129" /> <!-- Doll Knife -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21738" templateId="21738" clientName="Forbidden Path Invader Disciple" serverName="r33_invader_zealot" level="63" type="warrior">
		<acquire exp="13950" exp_rate="3.5148" sp="1259" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1892" max="3831" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3097">
				<item id="79" min="1" max="1" chance="0.1503" /> <!-- Sword of Damascus -->
				<item id="4114" min="1" max="1" chance="33.2016" /> <!-- Sword of Damascus Blade -->
				<item id="7883" min="1" max="1" chance="0.1503" /> <!-- Guardian Sword -->
				<item id="8330" min="1" max="1" chance="33.1458" /> <!-- Guardian Sword Blade -->
				<item id="7889" min="1" max="1" chance="0.1503" /> <!-- Wizard's Tear -->
				<item id="8336" min="1" max="1" chance="33.2017" /> <!-- Blade of the Wizard's Tear -->
			</category>
			<category chance="47.3951">
				<item id="1865" min="1" max="1" chance="27.0305" /> <!-- Varnish -->
				<item id="1870" min="1" max="1" chance="27.0305" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="4.5051" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="1.802" /> <!-- Stone of Purity -->
				<item id="4040" min="1" max="1" chance="0.5406" /> <!-- Mold Lubricant -->
				<item id="5452" min="1" max="1" chance="0.0148" /> <!-- Recipe: Blood Tornado(60%) -->
				<item id="8729" min="1" max="1" chance="0.3604" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.0901" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.009" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0018" /> <!-- Top-Grade Life Stone - Level 64 -->
				<item id="1343" min="10" max="30" chance="38.6152" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_make_list>
			<item id="4091" min="1" max="1" chance="21.4178" /> <!-- Sealed Doom Gloves Part -->
			<item id="5444" min="1" max="1" chance="0.2607" /> <!-- Recipe: Carnage Bow(60%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>189364894</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="541.44774" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="369.73862" pDef="262.19426" mDef="174.571895122369" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r33_invader_zealot</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4117" level="6" /> <!-- Paralysis -->
		</npc_ai>
		<org hp="2089.92274" hp_regen="7.5" mp="1127.4" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="131.09713" rate="131.09713" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="946" /> <!-- Skeleton Dagger -->
			<lhand id="946" /> <!-- Skeleton Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21739" templateId="21739" clientName="Forbidden Path Invader Berserker" serverName="r33_invader_beserker" level="65" type="warrior">
		<acquire exp="18474" exp_rate="4.372581" sp="1716" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2143" max="4344" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.6319">
				<item id="864" min="1" max="1" chance="0.2845" /> <!-- Earring of Black Ore -->
				<item id="4052" min="1" max="1" chance="35.806" /> <!-- Earring of Black Ore Piece -->
				<item id="926" min="1" max="1" chance="0.2134" /> <!-- Necklace of Black Ore -->
				<item id="4054" min="1" max="1" chance="19.92" /> <!-- Necklace of Black Ore Beads -->
				<item id="895" min="1" max="1" chance="0.4267" /> <!-- Ring of Black Ore -->
				<item id="4053" min="1" max="1" chance="43.3494" /> <!-- Ring of Black Ore Gemstone -->
			</category>
			<category chance="47.1179">
				<item id="1866" min="1" max="1" chance="20.5434" /> <!-- Suede -->
				<item id="1871" min="1" max="1" chance="30.8151" /> <!-- Charcoal -->
				<item id="5220" min="1" max="1" chance="1.2326" /> <!-- Metal Hardener -->
				<item id="1885" min="1" max="1" chance="2.5679" /> <!-- High-Grade Suede -->
				<item id="4041" min="1" max="1" chance="0.268" /> <!-- Mold Hardener -->
				<item id="730" min="1" max="1" chance="0.0257" /> <!-- Scroll: Enchant Armor (A-Grade) -->
				<item id="8729" min="1" max="1" chance="0.4109" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.1027" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0103" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0021" /> <!-- Top-Grade Life Stone - Level 64 -->
				<item id="1343" min="10" max="30" chance="44.0213" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_make_list>
			<item id="5156" min="1" max="1" chance="0.7209" /> <!-- Recipe: Soulshot (A) Compressed Package (100%) -->
			<item id="4089" min="1" max="1" chance="20.4345" /> <!-- Doom Helmet Pattern -->
			<item id="5220" min="1" max="1" chance="21.6279" /> <!-- Metal Hardener -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>237352644</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="582.81759" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="397.98887" pDef="271.89033" mDef="181.027644954078" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r33_invader_beserker</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4119" level="3" /> <!-- Decrease Accuracy -->
		</npc_ai>
		<org hp="2193.43142" hp_regen="7.5" mp="1188.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="135.945165" rate="135.945165" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4095" level="1" /> <!-- Damage Shield -->
		</skill_list>
		<eqipment>
			<rhand id="946" /> <!-- Skeleton Dagger -->
			<lhand id="946" /> <!-- Skeleton Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21740" templateId="21740" clientName="Forbidden Path Invader Food" serverName="r34_invader_mimic" level="60" type="treasure">
		<acquire exp="5236" exp_rate="1.4544" sp="454" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="703" max="1429" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.6092">
				<item id="2376" min="1" max="1" chance="0.135" /> <!-- Avadon Breastplate -->
				<item id="4064" min="1" max="1" chance="19.5049" /> <!-- Avadon Breastplate Part -->
				<item id="2379" min="1" max="1" chance="0.216" /> <!-- Avadon Gaiters -->
				<item id="4065" min="1" max="1" chance="30.1442" /> <!-- Avadon Gaiters Material -->
			</category>
			<category chance="2.8708">
				<item id="1895" min="1" max="1" chance="52.2502" /> <!-- Metallic Fiber -->
				<item id="4040" min="1" max="1" chance="3.6575" /> <!-- Mold Lubricant -->
				<item id="4042" min="1" max="1" chance="3.0479" /> <!-- Enria -->
				<item id="4043" min="1" max="1" chance="6.0959" /> <!-- Asofe -->
				<item id="6670" min="1" max="1" chance="30.4793" /> <!-- Deluxe Chest Key - Grade 6 -->
				<item id="8728" min="1" max="1" chance="3.0479" /> <!-- Life Stone - Level 61 -->
				<item id="8738" min="1" max="1" chance="0.762" /> <!-- Mid-Grade Life Stone - Level 61 -->
				<item id="8748" min="1" max="1" chance="0.0762" /> <!-- High-Grade Life Stone - Level 61 -->
				<item id="8758" min="1" max="1" chance="0.0152" /> <!-- Top-Grade Life Stone - Level 61 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_make_list>
			<item id="4065" min="1" max="1" chance="4.9715" /> <!-- Avadon Gaiters Material -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="164.888215781956" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r34_invader_mimic</ai>
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Chest</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21741" templateId="21741" clientName="Forbidden Path Invader Elite Soldier" serverName="r34_invader_elite_b" level="65" type="warrior">
		<acquire exp="33094" exp_rate="7.832817" sp="3074" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="4510" max="9145" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7389">
				<item id="79" min="1" max="1" chance="0.1503" /> <!-- Sword of Damascus -->
				<item id="4114" min="1" max="1" chance="33.2016" /> <!-- Sword of Damascus Blade -->
				<item id="7883" min="1" max="1" chance="0.1503" /> <!-- Guardian Sword -->
				<item id="8330" min="1" max="1" chance="33.1458" /> <!-- Guardian Sword Blade -->
				<item id="7889" min="1" max="1" chance="0.1503" /> <!-- Wizard's Tear -->
				<item id="8336" min="1" max="1" chance="33.2017" /> <!-- Blade of the Wizard's Tear -->
			</category>
			<category chance="42.1185">
				<item id="1871" min="1" max="3" chance="39.9106" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="53.2142" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="3.1928" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.6941" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="1.5964" /> <!-- Mold Lubricant -->
				<item id="5434" min="1" max="1" chance="0.0296" /> <!-- Recipe: Dragon Slayer(60%) -->
				<item id="8729" min="1" max="1" chance="1.0643" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.2661" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0266" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0053" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="4040" min="1" max="1" chance="22.7632" /> <!-- Mold Lubricant -->
			<item id="5161" min="1" max="1" chance="1.5175" /> <!-- Recipe: Spiritshot (A) Compressed Package (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>237352644</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="582.81759" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="397.98887" pDef="271.89033" mDef="181.027644954078" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r34_invader_elite_b</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4032" level="6" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2193.43142" hp_regen="7.5" mp="1188.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21742" templateId="21742" clientName="Forbidden Path Invader Elite Soldier" serverName="r34_invader_elite_c" level="65" type="warrior">
		<acquire exp="33720" exp_rate="7.981166" sp="3133" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="4596" max="9318" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7532">
			</category>
			<category chance="37.7456">
				<item id="1867" min="1" max="3" chance="36.6689" /> <!-- Animal Skin -->
				<item id="1872" min="2" max="6" chance="27.5016" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="18.3344" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="2.8949" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="1.3751" /> <!-- Enria -->
				<item id="5440" min="1" max="1" chance="0.0306" /> <!-- Recipe: Elysian(60%) -->
				<item id="8729" min="1" max="1" chance="1.1001" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.275" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0275" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0055" /> <!-- Top-Grade Life Stone - Level 64 -->
				<item id="1343" min="100" max="300" chance="11.7864" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="4091" min="1" max="1" chance="52.0636" /> <!-- Sealed Doom Gloves Part -->
			<item id="5166" min="1" max="1" chance="1.5463" /> <!-- Recipe: Blessed Spiritshot (A) Compressed Package (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>237352644</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="582.81759" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="397.98887" pDef="271.89033" mDef="181.027644954078" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r34_invader_elite_c</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4582" level="6" /> <!-- Poison -->
		</npc_ai>
		<org hp="2193.43142" hp_regen="7.5" mp="1188.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21743" templateId="21743" clientName="Forbidden Path Invader Elite Soldier" serverName="r35_invader_elite_d" level="65" type="warrior">
		<acquire exp="1315" exp_rate="0.3112416" sp="122" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="179" max="363" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.1009">
				<item id="2381" min="1" max="1" chance="0.1098" /> <!-- Doom Plate Armor -->
				<item id="4081" min="1" max="1" chance="21.7609" /> <!-- Doom Plate Armor Temper -->
			</category>
			<category chance="2.3415">
				<item id="1871" min="1" max="1" chance="57.0516" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="38.0344" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="2.2821" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.4961" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="1.141" /> <!-- Mold Lubricant -->
				<item id="5442" min="1" max="1" chance="0.0211" /> <!-- Recipe: Soul Bow(60%) -->
				<item id="8729" min="1" max="1" chance="0.7607" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.1902" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.019" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0038" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="1877" min="1" max="1" chance="1.809" /> <!-- Adamantite Nugget -->
			<item id="4041" min="1" max="1" chance="0.3933" /> <!-- Mold Hardener -->
			<item id="4099" min="1" max="1" chance="2.0303" /> <!-- Sealed Doom Boots Part -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>237352644</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="582.81759" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="397.98887" pDef="271.89033" mDef="181.027644954078" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r35_invader_elite_d</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="6" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="2193.43142" hp_regen="7.5" mp="1188.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21744" templateId="21744" clientName="Forbidden Path Invader Elite Soldier" serverName="r35_invader_elite_e" level="60" type="warrior">
		<acquire exp="3110" exp_rate="0.863914" sp="270" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="418" max="849" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4056">
				<item id="2397" min="1" max="1" chance="0.2141" /> <!-- Tunic of Zubei -->
				<item id="4069" min="1" max="1" chance="30.2172" /> <!-- Tunic of Zubei Fabric -->
				<item id="2406" min="1" max="1" chance="0.1317" /> <!-- Avadon Robe -->
				<item id="4071" min="1" max="1" chance="23.2143" /> <!-- Avadon Robe Fabric -->
				<item id="2402" min="1" max="1" chance="0.3426" /> <!-- Stockings of Zubei -->
				<item id="4070" min="1" max="1" chance="45.8801" /> <!-- Stockings of Zubei Fabric -->
			</category>
			<category chance="11.4955">
				<item id="1868" min="1" max="1" chance="49.3233" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="9.8647" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="2.4662" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="1.6441" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="0.8221" /> <!-- Thons -->
				<item id="8728" min="1" max="1" chance="0.411" /> <!-- Life Stone - Level 61 -->
				<item id="8738" min="1" max="1" chance="0.1028" /> <!-- Mid-Grade Life Stone - Level 61 -->
				<item id="8748" min="1" max="1" chance="0.0103" /> <!-- High-Grade Life Stone - Level 61 -->
				<item id="8758" min="1" max="1" chance="0.0021" /> <!-- Top-Grade Life Stone - Level 61 -->
				<item id="1343" min="10" max="30" chance="35.2307" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="947" min="1" max="1" chance="0.0422" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="164.888215781956" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r35_invader_elite_e</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="6" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21745" templateId="21745" clientName="Forbidden Path Invader Warrior" serverName="r35_invader_warrior_b" level="63" type="warrior">
		<acquire exp="31766" exp_rate="8.003418" sp="2868" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="4309" max="8724" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7043">
				<item id="268" min="1" max="1" chance="0.4515" /> <!-- Bellion Cestus -->
				<item id="4120" min="1" max="1" chance="99.5485" /> <!-- Bellion Cestus Edge -->
			</category>
			<category chance="36.8987">
				<item id="1871" min="1" max="3" chance="26.353" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="52.7059" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="3.1624" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.6875" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="1.5812" /> <!-- Mold Lubricant -->
				<item id="8729" min="1" max="1" chance="1.0541" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.2635" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0264" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0053" /> <!-- Top-Grade Life Stone - Level 64 -->
				<item id="1343" min="80" max="240" chance="14.1175" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_make_list>
			<item id="5446" min="1" max="1" chance="0.5936" /> <!-- Recipe: Bloody Orchid(60%) -->
			<item id="4114" min="1" max="1" chance="4.7551" /> <!-- Sword of Damascus Blade -->
			<item id="5452" min="1" max="1" chance="0.5936" /> <!-- Recipe: Blood Tornado(60%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>189364894</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="541.44774" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="369.73862" pDef="262.19426" mDef="174.571895122369" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r35_invader_warrior_b</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4560" level="6" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="2089.92274" hp_regen="7.5" mp="1127.4" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="131.09713" rate="131.09713" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="946" /> <!-- Skeleton Dagger -->
			<lhand id="946" /> <!-- Skeleton Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21746" templateId="21746" clientName="Forbidden Path Invader Elite Soldier" serverName="r36_invader_elite_f" level="60" type="warrior">
		<acquire exp="27952" exp_rate="7.764576" sp="2426" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3753" max="7629" chance="100" /> <!-- Adena -->
			</category>
			<category chance="29.3358">
				<item id="6670" min="1" max="3" chance="79.6178" /> <!-- Deluxe Chest Key - Grade 6 -->
				<item id="8728" min="1" max="1" chance="15.9236" /> <!-- Life Stone - Level 61 -->
				<item id="8738" min="1" max="1" chance="3.9809" /> <!-- Mid-Grade Life Stone - Level 61 -->
				<item id="8748" min="1" max="1" chance="0.3981" /> <!-- High-Grade Life Stone - Level 61 -->
				<item id="8758" min="1" max="1" chance="0.0796" /> <!-- Top-Grade Life Stone - Level 61 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="6670" min="1" max="3" chance="79.0715" /> <!-- Deluxe Chest Key - Grade 6 -->
			<item id="947" min="1" max="1" chance="0.3795" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
			<item id="947" min="1" max="1" chance="0.3795" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="164.888215781956" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r36_invader_elite_f</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="6" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21747" templateId="21747" clientName="Forbidden Path Invader Elite Soldier" serverName="r36_invader_elite_g" level="63" type="warrior">
		<acquire exp="30818" exp_rate="7.764576" sp="2782" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="4180" max="8463" chance="100" /> <!-- Adena -->
			</category>
			<category chance="31.2558">
				<item id="6670" min="1" max="3" chance="83.0013" /> <!-- Deluxe Chest Key - Grade 6 -->
				<item id="8729" min="1" max="1" chance="13.2802" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="3.3201" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.332" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0664" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="6670" min="1" max="3" chance="87.827" /> <!-- Deluxe Chest Key - Grade 6 -->
			<item id="1894" min="1" max="1" chance="36.9798" /> <!-- Crafted Leather -->
			<item id="4052" min="1" max="1" chance="37.3136" /> <!-- Earring of Black Ore Piece -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>189364894</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="541.44774" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="369.73862" pDef="262.19426" mDef="174.571895122369" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r36_invader_elite_g</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="6" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="2089.92274" hp_regen="7.5" mp="1127.4" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21748" templateId="21748" clientName="Forbidden Path Invader Elite Soldier" serverName="r37_invader_elite_h" level="60" type="warrior">
		<acquire exp="27557" exp_rate="7.654799" sp="2392" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3700" max="7521" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7948">
				<item id="267" min="1" max="1" chance="0.5204" /> <!-- Arthro Nail -->
				<item id="4111" min="1" max="1" chance="99.4796" /> <!-- Arthro Nail Blade -->
			</category>
			<category chance="33.7617">
				<item id="1872" min="1" max="3" chance="49.6017" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="3" chance="33.0678" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="9.9203" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="4.9602" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.647" /> <!-- Mold Hardener -->
				<item id="947" min="1" max="1" chance="0.0298" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
				<item id="948" min="1" max="1" chance="0.186" /> <!-- Scroll: Enchant Armor (B-Grade) -->
				<item id="8728" min="1" max="1" chance="1.24" /> <!-- Life Stone - Level 61 -->
				<item id="8738" min="1" max="1" chance="0.31" /> <!-- Mid-Grade Life Stone - Level 61 -->
				<item id="8748" min="1" max="1" chance="0.031" /> <!-- High-Grade Life Stone - Level 61 -->
				<item id="8758" min="1" max="1" chance="0.0062" /> <!-- Top-Grade Life Stone - Level 61 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="947" min="1" max="1" chance="0.3742" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
			<item id="948" min="1" max="1" chance="2.3386" /> <!-- Scroll: Enchant Armor (B-Grade) -->
			<item id="4129" min="1" max="1" chance="10.1238" /> <!-- Recipe: Earrings of Black Ore (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="164.888215781956" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r37_invader_elite_h</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="6" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21749" templateId="21749" clientName="Forbidden Path Invader Elite Soldier" serverName="r37_invader_elite_i" level="65" type="warrior">
		<acquire exp="32342" exp_rate="7.654799" sp="3005" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="4408" max="8937" chance="100" /> <!-- Adena -->
			</category>
			<category chance="7.428">
				<item id="601" min="1" max="1" chance="0.1787" /> <!-- Sealed Doom Boots -->
				<item id="4099" min="1" max="1" chance="24.8213" /> <!-- Sealed Doom Boots Part -->
				<item id="2475" min="1" max="1" chance="0.1787" /> <!-- Sealed Doom Gloves -->
				<item id="4091" min="1" max="1" chance="24.8213" /> <!-- Sealed Doom Gloves Part -->
			</category>
			<category chance="1.0934">
				<item id="947" min="1" max="1" chance="2.0033" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
				<item id="948" min="1" max="1" chance="12.5209" /> <!-- Scroll: Enchant Armor (B-Grade) -->
				<item id="8729" min="1" max="1" chance="66.778" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="16.6945" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="1.6694" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.3339" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="947" min="1" max="1" chance="0.4449" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
			<item id="948" min="1" max="1" chance="2.7807" /> <!-- Scroll: Enchant Armor (B-Grade) -->
			<item id="4053" min="1" max="1" chance="47.6765" /> <!-- Ring of Black Ore Gemstone -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>237352644</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="582.81759" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="397.98887" pDef="271.89033" mDef="181.027644954078" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r37_invader_elite_i</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="6" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="2193.43142" hp_regen="7.5" mp="1188.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21750" templateId="21750" clientName="Forbidden Path Invader Magus" serverName="r37_invader_mage_b" level="63" type="warrior">
		<acquire exp="29382" exp_rate="7.402896" sp="2653" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3985" max="8069" chance="100" /> <!-- Adena -->
			</category>
			<category chance="6.0015">
				<item id="110" min="1" max="1" chance="0.2537" /> <!-- Doom Shield -->
				<item id="4077" min="1" max="1" chance="37.0825" /> <!-- Doom Shield Fragment -->
				<item id="2417" min="1" max="1" chance="0.1776" /> <!-- Doom Helmet -->
				<item id="4089" min="1" max="1" chance="31.1543" /> <!-- Doom Helmet Pattern -->
			</category>
			<category chance="0.9877">
				<item id="947" min="1" max="1" chance="2.0033" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
				<item id="948" min="1" max="1" chance="12.5209" /> <!-- Scroll: Enchant Armor (B-Grade) -->
				<item id="8729" min="1" max="1" chance="66.778" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="16.6945" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="1.6694" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.3339" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="947" min="1" max="1" chance="0.4019" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
			<item id="948" min="1" max="1" chance="2.5121" /> <!-- Scroll: Enchant Armor (B-Grade) -->
			<item id="5230" min="1" max="1" chance="1.3398" /> <!-- Recipe: Mithril Arrow (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>189364894</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="541.44774" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="369.73862" pDef="262.19426" mDef="174.571895122369" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r37_invader_mage_b</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4563" level="6" /> <!-- Solar Flare -->
			<ai_skill name="W_ShortRangeDDMagic" id="4561" level="6" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="2089.92274" hp_regen="7.5" mp="1127.4" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="3" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="21751" templateId="21751" clientName="Dark Omen Invader Soldier" serverName="r40_invader_soldier_a" level="70" type="warrior">
		<acquire exp="23802" exp_rate="4.857454" sp="2360" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2825" max="5748" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3573">
				<item id="269" min="1" max="1" chance="0.4189" /> <!-- Blood Tornado -->
				<item id="5539" min="1" max="1" chance="99.5811" /> <!-- Blood Tornado Edge -->
			</category>
			<category chance="45.9052">
				<item id="1873" min="1" max="1" chance="16.7143" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="3" chance="41.7857" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="8.3571" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="11.9388" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.6964" /> <!-- Enria -->
				<item id="5434" min="1" max="1" chance="0.0155" /> <!-- Recipe: Dragon Slayer(60%) -->
				<item id="8730" min="1" max="1" chance="0.4643" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.1161" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0116" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0023" /> <!-- Top-Grade Life Stone - Level 67 -->
				<item id="1343" min="30" max="90" chance="19.8979" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="729" min="1" max="1" chance="0.0794" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
			<item id="1876" min="1" max="3" chance="71.4323" /> <!-- Mithril Ore -->
			<item id="1895" min="1" max="5" chance="68.0308" /> <!-- Metallic Fiber -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="197.024195544734" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r40_invader_soldier_a</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="7" /> <!-- Blow -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21752" templateId="21752" clientName="Dark Omen Invader Soldier" serverName="r40_invader_soldier_b" level="75" type="warrior">
		<acquire exp="28565" exp_rate="5.078227" sp="3013" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3440" max="7020" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4361">
				<item id="269" min="1" max="1" chance="0.4189" /> <!-- Blood Tornado -->
				<item id="5539" min="1" max="1" chance="99.5811" /> <!-- Blood Tornado Edge -->
			</category>
			<category chance="38.5014">
				<item id="1872" min="1" max="3" chance="40.5366" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="3" chance="27.0244" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="8.1073" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="4.0537" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.5287" /> <!-- Mold Hardener -->
				<item id="5162" min="1" max="1" chance="0.027" /> <!-- Recipe: Spiritshot (S) Compressed Package (100%) -->
				<item id="8731" min="1" max="1" chance="0.563" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.1408" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0141" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0028" /> <!-- Top-Grade Life Stone - Level 70 -->
				<item id="1344" min="40" max="120" chance="19.0016" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="5522" min="1" max="1" chance="2.3752" /> <!-- Sealed Armor of Nightmare Pattern -->
			<item id="5272" min="1" max="1" chance="0.31" /> <!-- Recipe: Greater Soulshot (S) Compressed Package(100%) -->
			<item id="5523" min="1" max="1" chance="2.3752" /> <!-- Sealed Majestic Plate Armor Pattern -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="542.68324" pDef="319.24623" mDef="212.557735094503" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r40_invader_soldier_b</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4579" level="8" /> <!-- Bleed -->
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="20" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="4" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21753" templateId="21753" clientName="Dark Omen Invader Archer" serverName="r40_invader_archer" level="73" type="warrior">
		<acquire exp="21912" exp_rate="4.111828" sp="2255" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2793" max="5688" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7323">
				<item id="5287" min="1" max="1" chance="0.2669" /> <!-- Sealed Dark Crystal breastplate -->
				<item id="5520" min="1" max="1" chance="30.6553" /> <!-- Sealed Dark Crystal Breastplate Pattern -->
				<item id="5293" min="1" max="1" chance="0.1643" /> <!-- Sealed Tallum Plate Armor -->
				<item id="5521" min="1" max="1" chance="21.6316" /> <!-- Sealed Tallum Plate Armor Pattern -->
				<item id="5288" min="1" max="1" chance="0.4271" /> <!-- Sealed Dark Crystal Gaiters -->
				<item id="5524" min="1" max="1" chance="46.8548" /> <!-- Sealed Dark Crystal Gaiters Pattern -->
			</category>
			<category chance="48.9166">
				<item id="1869" min="1" max="1" chance="38.8171" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="3" chance="38.8171" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="3.8817" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.5176" /> <!-- Durable Metal Plate -->
				<item id="4043" min="1" max="1" chance="1.2939" /> <!-- Asofe -->
				<item id="6901" min="1" max="1" chance="0.0388" /> <!-- Recipe: Shining Arrow (100%) -->
				<item id="8731" min="1" max="1" chance="0.3594" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.0899" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.009" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0018" /> <!-- Top-Grade Life Stone - Level 70 -->
				<item id="1344" min="30" max="90" chance="16.1737" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="27" special="27" />
		</collision>
		<corpse_make_list>
			<item id="5520" min="1" max="1" chance="3.6478" /> <!-- Sealed Dark Crystal Breastplate Pattern -->
			<item id="5521" min="1" max="1" chance="2.574" /> <!-- Sealed Tallum Plate Armor Pattern -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.8" skill_factor="-1" />
		<base pAtk="752.73928" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="514.02335" pDef="310.02959" mDef="206.421198742611" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r40_invader_archer</ai>
			<ai_param name="MoveAroundSocial" val="157" />
			<ai_param name="MoveAroundSocial1" val="157" />
			<ai_param name="MoveAroundSocial2" val="157" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
		</npc_ai>
		<org hp="2586.66898" hp_regen="8.5" mp="1442.4" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4789" level="3" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="288" /> <!-- Carnage Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="21754" templateId="21754" clientName="Dark Omen Invader Elite Soldier" serverName="r41_invader_elite_a" level="75" type="warrior">
		<acquire exp="23777" exp_rate="4.226952" sp="2508" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2956" max="6030" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.379">
				<item id="288" min="1" max="1" chance="0.414" /> <!-- Carnage Bow -->
				<item id="5535" min="1" max="1" chance="99.586" /> <!-- Carnage Bow Stave -->
			</category>
			<category chance="42.3578">
				<item id="1873" min="1" max="1" chance="20.8912" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="3" chance="52.2281" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="10.4456" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="14.9223" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.8705" /> <!-- Enria -->
				<item id="5167" min="1" max="1" chance="0.0232" /> <!-- Recipe: Blessed Spiritshot (S) Compressed Package (100%) -->
				<item id="8731" min="1" max="1" chance="0.4836" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.1209" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0121" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0025" /> <!-- Top-Grade Life Stone - Level 70 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="5277" min="1" max="1" chance="0.2663" /> <!-- Recipe: Greater Spiritshot (S) Compressed Package(100%) -->
			<item id="5527" min="1" max="1" chance="7.1635" /> <!-- Sealed Helm of Nightmare Design -->
			<item id="4042" min="1" max="1" chance="9.9859" /> <!-- Enria -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="542.68324" pDef="319.24623" mDef="212.557735094503" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r41_invader_elite_a</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4643" level="8" /> <!-- Decrease Speed -->
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4789" level="4" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21755" templateId="21755" clientName="Dark Omen Invader Shaman" serverName="r41_invader_shaman" level="73" type="warrior">
		<acquire exp="27667" exp_rate="5.191689" sp="2847" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3054" max="6219" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.3473">
			</category>
			<category chance="49.0031">
				<item id="1870" min="1" max="1" chance="46.6064" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="46.6064" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="3.1071" /> <!-- Oriharukon Ore -->
				<item id="4043" min="1" max="1" chance="1.5535" /> <!-- Asofe -->
				<item id="4039" min="1" max="1" chance="1.5535" /> <!-- Mold Glue -->
				<item id="1808" min="1" max="1" chance="0.0207" /> <!-- Recipe: Soulshot (S-Grade) -->
				<item id="8731" min="1" max="1" chance="0.4315" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.1079" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0108" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0022" /> <!-- Top-Grade Life Stone - Level 70 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="729" min="1" max="1" chance="0.0687" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
			<item id="1874" min="1" max="1" chance="41.2363" /> <!-- Oriharukon Ore -->
			<item id="4043" min="1" max="1" chance="20.6181" /> <!-- Asofe -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="752.73928" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="514.02335" pDef="310.02959" mDef="206.421198742611" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r41_invader_shaman</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4157" level="7" /> <!-- Blaze -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="7" /> <!-- Aura Burn -->
			<ai_skill name="Dispell" id="4675" level="1" /> <!-- Fighter Dispell -->
		</npc_ai>
		<org hp="2586.66898" hp_regen="8.5" mp="1442.4" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4789" level="3" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21756" templateId="21756" clientName="Dark Omen Invader Priest" serverName="r41_invader_priest" level="70" type="warrior">
		<acquire exp="16457" exp_rate="3.358501" sp="1632" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1828" max="3720" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.234">
				<item id="288" min="1" max="1" chance="0.414" /> <!-- Carnage Bow -->
				<item id="5535" min="1" max="1" chance="99.586" /> <!-- Carnage Bow Stave -->
			</category>
			<category chance="39.832">
				<item id="1873" min="1" max="1" chance="13.7128" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="1" chance="68.5642" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="6.8564" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="9.7949" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.5714" /> <!-- Enria -->
				<item id="5440" min="1" max="1" chance="0.0127" /> <!-- Recipe: Elysian(60%) -->
				<item id="8730" min="1" max="1" chance="0.3809" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.0952" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0095" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.002" /> <!-- Top-Grade Life Stone - Level 67 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="5524" min="1" max="1" chance="4.5563" /> <!-- Sealed Dark Crystal Gaiters Pattern -->
			<item id="5466" min="1" max="1" chance="0.1712" /> <!-- Recipe: Sword of Miracles(60%) -->
			<item id="5525" min="1" max="1" chance="7.1462" /> <!-- Sealed Dark Crystal Helmet Design -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="197.024195544734" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r41_invader_priest</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="MagicHeal" id="4065" level="7" /> <!-- Heal -->
			<ai_skill name="MagicSleep" id="4046" level="7" /> <!-- Sleep -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21757" templateId="21757" clientName="Dark Omen Invader Magus" serverName="r42_invader_mage_a" level="75" type="warrior">
		<acquire exp="18775" exp_rate="3.337848" sp="1980" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2617" max="5341" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3347">
				<item id="235" min="1" max="1" chance="0.4152" /> <!-- Bloody Orchid -->
				<item id="5536" min="1" max="1" chance="99.5848" /> <!-- Bloody Orchid Head -->
			</category>
			<category chance="42.2591">
				<item id="1871" min="1" max="1" chance="42.1468" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="28.0979" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="1.6859" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.3665" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="0.8429" /> <!-- Mold Lubricant -->
				<item id="5272" min="1" max="1" chance="0.0187" /> <!-- Recipe: Greater Soulshot (S) Compressed Package(100%) -->
				<item id="8731" min="1" max="1" chance="0.3902" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.0976" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0098" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.002" /> <!-- Top-Grade Life Stone - Level 70 -->
				<item id="1344" min="20" max="60" chance="26.3417" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="4041" min="1" max="1" chance="4.614" /> <!-- Mold Hardener -->
			<item id="5528" min="1" max="1" chance="6.344" /> <!-- Sealed Majestic Circlet Design -->
			<item id="5282" min="1" max="1" chance="0.2358" /> <!-- Recipe: Greater Blessed Spiritshot (S) Compressed Package(100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="542.68324" pDef="319.24623" mDef="212.557735094503" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r42_invader_mage_a</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4257" level="8" /> <!-- Hydro Blast -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="8" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4789" level="4" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21758" templateId="21758" clientName="Dark Omen Invader Martyrs" serverName="r42_invader_martyr" level="70" type="warrior">
		<acquire exp="16629" exp_rate="3.3936" sp="1649" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2294" max="4666" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2926">
				<item id="235" min="1" max="1" chance="0.4152" /> <!-- Bloody Orchid -->
				<item id="5536" min="1" max="1" chance="99.5848" /> <!-- Bloody Orchid Head -->
			</category>
			<category chance="46.4414">
				<item id="1865" min="1" max="1" chance="33.5322" /> <!-- Varnish -->
				<item id="1870" min="1" max="1" chance="33.5322" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="5.5887" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="2.2355" /> <!-- Stone of Purity -->
				<item id="4040" min="1" max="1" chance="0.6706" /> <!-- Mold Lubricant -->
				<item id="5442" min="1" max="1" chance="0.0124" /> <!-- Recipe: Soul Bow(60%) -->
				<item id="8730" min="1" max="1" chance="0.3726" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.0931" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0093" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0019" /> <!-- Top-Grade Life Stone - Level 67 -->
				<item id="1343" min="20" max="60" chance="23.9515" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="6335" min="1" max="1" chance="2.2305" /> <!-- Recipe: Sealed Majestic Necklace(70%) -->
			<item id="5526" min="1" max="1" chance="8.9647" /> <!-- Sealed Tallum Helm Design -->
			<item id="730" min="1" max="1" chance="0.4833" /> <!-- Scroll: Enchant Armor (A-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="197.024195544734" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r42_invader_martyr</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4614" level="7" /> <!-- Death Bomb -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4286" level="1" /> <!-- Greater Resist Sleep -->
			<skill id="4288" level="1" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21759" templateId="21759" clientName="Dark Omen Invader Warrior" serverName="r42_invader_warrior_a" level="73" type="warrior">
		<acquire exp="17787" exp_rate="3.337848" sp="1830" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2470" max="5029" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3134">
				<item id="2504" min="1" max="1" chance="0.1045" /> <!-- Meteor Shower -->
				<item id="5532" min="1" max="1" chance="24.8449" /> <!-- Meteor Shower Head -->
				<item id="7894" min="1" max="1" chance="0.1045" /> <!-- Spiritual Eye -->
				<item id="8341" min="1" max="1" chance="24.8131" /> <!-- Spiritual Eye Piece -->
				<item id="7899" min="1" max="1" chance="0.1045" /> <!-- Destroyer Hammer -->
				<item id="8346" min="1" max="1" chance="24.8449" /> <!-- Hammer Piece of Destroyer -->
			</category>
			<category chance="39.8359">
				<item id="1871" min="1" max="1" chance="42.1468" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="28.0979" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="1.6859" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.3665" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="0.8429" /> <!-- Mold Lubricant -->
				<item id="3036" min="1" max="1" chance="0.0187" /> <!-- Recipe: Spiritshot S -->
				<item id="8731" min="1" max="1" chance="0.3902" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.0976" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0098" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.002" /> <!-- Top-Grade Life Stone - Level 70 -->
				<item id="1344" min="20" max="60" chance="26.3417" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="8" />
			<height normal="30" special="36" />
		</collision>
		<corpse_make_list>
			<item id="5524" min="1" max="1" chance="4.9299" /> <!-- Sealed Dark Crystal Gaiters Pattern -->
			<item id="5466" min="1" max="1" chance="0.1853" /> <!-- Recipe: Sword of Miracles(60%) -->
			<item id="5525" min="1" max="1" chance="7.7321" /> <!-- Sealed Dark Crystal Helmet Design -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="752.73928" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="514.02335" pDef="310.02959" mDef="206.421198742611" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r42_invader_warrior_a</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
		</npc_ai>
		<org hp="2586.66898" hp_regen="8.5" mp="1442.4" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="155.014795" rate="155.014795" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4789" level="3" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21760" templateId="21760" clientName="Dark Omen Invader Soldier" serverName="r43_invader_soldier_c" level="70" type="warrior">
		<acquire exp="17506" exp_rate="3.572734" sp="1736" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2415" max="4913" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.1348">
				<item id="5291" min="1" max="1" chance="0.2373" /> <!-- Sealed Dark Crystal Boots -->
				<item id="5496" min="1" max="1" chance="24.7627" /> <!-- Sealed Dark Crystal Boots Lining -->
				<item id="5296" min="1" max="1" chance="0.2373" /> <!-- Sealed Tallum Boots -->
				<item id="5497" min="1" max="1" chance="24.7627" /> <!-- Sealed Tallum Boots Lining -->
				<item id="5290" min="1" max="1" chance="0.2373" /> <!-- Sealed Dark Crystal Gloves -->
				<item id="5508" min="1" max="1" chance="24.7627" /> <!-- Sealed Dark Crystal Gloves Design -->
				<item id="5295" min="1" max="1" chance="0.2373" /> <!-- Sealed Tallum Gloves -->
				<item id="5509" min="1" max="1" chance="24.7627" /> <!-- Sealed Tallum Gloves Design -->
			</category>
			<category chance="32.7014">
				<item id="1866" min="1" max="1" chance="36.7656" /> <!-- Suede -->
				<item id="1871" min="1" max="1" chance="55.1484" /> <!-- Charcoal -->
				<item id="5220" min="1" max="1" chance="2.2059" /> <!-- Metal Hardener -->
				<item id="1885" min="1" max="1" chance="4.5957" /> <!-- High-Grade Suede -->
				<item id="4041" min="1" max="1" chance="0.4796" /> <!-- Mold Hardener -->
				<item id="5448" min="1" max="1" chance="0.0204" /> <!-- Recipe: Soul Separator(60%) -->
				<item id="8730" min="1" max="1" chance="0.6128" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.1532" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0153" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0031" /> <!-- Top-Grade Life Stone - Level 67 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="5220" min="1" max="1" chance="24.4215" /> <!-- Metal Hardener -->
			<item id="1885" min="1" max="1" chance="50.8781" /> <!-- High-Grade Suede -->
			<item id="5532" min="1" max="1" chance="2.0589" /> <!-- Meteor Shower Head -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="197.024195544734" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r43_invader_soldier_c</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4581" level="7" /> <!-- Hold -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21761" templateId="21761" clientName="Dark Omen Invader Disciple" serverName="r43_invader_zealot" level="73" type="warrior">
		<acquire exp="18730" exp_rate="3.5148" sp="1927" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2601" max="5296" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3293">
				<item id="269" min="1" max="1" chance="0.4189" /> <!-- Blood Tornado -->
				<item id="5539" min="1" max="1" chance="99.5811" /> <!-- Blood Tornado Edge -->
			</category>
			<category chance="43.193">
				<item id="1872" min="1" max="3" chance="30.0166" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="60.0332" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="6.0033" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="3.0017" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.3915" /> <!-- Mold Hardener -->
				<item id="3957" min="1" max="1" chance="0.02" /> <!-- Recipe: Blessed Spiritshot S -->
				<item id="8731" min="1" max="1" chance="0.4169" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.1042" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0104" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0022" /> <!-- Top-Grade Life Stone - Level 70 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="8" />
			<height normal="30" special="36" />
		</collision>
		<corpse_make_list>
			<item id="6335" min="1" max="1" chance="2.0258" /> <!-- Recipe: Sealed Majestic Necklace(70%) -->
			<item id="5526" min="1" max="1" chance="8.142" /> <!-- Sealed Tallum Helm Design -->
			<item id="730" min="1" max="1" chance="0.4389" /> <!-- Scroll: Enchant Armor (A-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="752.73928" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="514.02335" pDef="310.02959" mDef="206.421198742611" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r43_invader_zealot</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4117" level="7" /> <!-- Paralysis -->
		</npc_ai>
		<org hp="2586.66898" hp_regen="8.5" mp="1442.4" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="155.014795" rate="155.014795" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4789" level="3" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21762" templateId="21762" clientName="Dark Omen Invader Berserker" serverName="r43_invader_beserker" level="75" type="warrior">
		<acquire exp="24596" exp_rate="4.372581" sp="2594" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2918" max="5954" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3698">
				<item id="269" min="1" max="1" chance="0.4189" /> <!-- Blood Tornado -->
				<item id="5539" min="1" max="1" chance="99.5811" /> <!-- Blood Tornado Edge -->
			</category>
			<category chance="49.9354">
				<item id="1867" min="1" max="3" chance="29.1595" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="1" chance="58.3191" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="9.7198" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="1.5347" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="0.729" /> <!-- Enria -->
				<item id="5277" min="1" max="1" chance="0.0194" /> <!-- Recipe: Greater Spiritshot (S) Compressed Package(100%) -->
				<item id="8731" min="1" max="1" chance="0.405" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.1012" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0101" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0022" /> <!-- Top-Grade Life Stone - Level 70 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="8" />
			<height normal="30" special="36" />
		</collision>
		<corpse_make_list>
			<item id="5529" min="1" max="1" chance="1.6229" /> <!-- Dragon Slayer Edge -->
			<item id="6901" min="1" max="1" chance="0.5915" /> <!-- Recipe: Shining Arrow (100%) -->
			<item id="5533" min="1" max="1" chance="1.6226" /> <!-- Elysian Head -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="542.68324" pDef="319.24623" mDef="212.557735094503" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r43_invader_beserker</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4119" level="3" /> <!-- Decrease Accuracy -->
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="159.623115" rate="159.623115" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4095" level="1" /> <!-- Damage Shield -->
			<skill id="4789" level="4" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21763" templateId="21763" clientName="Dark Omen Invader Food" serverName="r44_invader_mimic" level="70" type="treasure">
		<acquire exp="7127" exp_rate="1.4544" sp="707" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="983" max="2000" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.1246">
				<item id="2504" min="1" max="1" chance="0.1045" /> <!-- Meteor Shower -->
				<item id="5532" min="1" max="1" chance="24.8449" /> <!-- Meteor Shower Head -->
				<item id="7894" min="1" max="1" chance="0.1045" /> <!-- Spiritual Eye -->
				<item id="8341" min="1" max="1" chance="24.8131" /> <!-- Spiritual Eye Piece -->
				<item id="7899" min="1" max="1" chance="0.1045" /> <!-- Destroyer Hammer -->
				<item id="8346" min="1" max="1" chance="24.8449" /> <!-- Hammer Piece of Destroyer -->
			</category>
			<category chance="27.4995">
				<item id="1867" min="1" max="1" chance="29.6631" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="1" chance="29.6631" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="4.9439" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="0.7806" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="0.3708" /> <!-- Enria -->
				<item id="5450" min="1" max="1" chance="0.0082" /> <!-- Recipe: Dragon Grinder(60%) -->
				<item id="6671" min="1" max="1" chance="2.4719" /> <!-- Deluxe Chest Key - Grade 7 -->
				<item id="8730" min="1" max="1" chance="0.2472" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.0618" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0062" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0012" /> <!-- Top-Grade Life Stone - Level 67 -->
				<item id="1343" min="10" max="30" chance="31.782" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_make_list>
			<item id="6337" min="1" max="1" chance="1.2746" /> <!-- Recipe: Sealed Majestic Earring(70%) -->
			<item id="5535" min="1" max="1" chance="0.848" /> <!-- Carnage Bow Stave -->
			<item id="6339" min="1" max="1" chance="1.9118" /> <!-- Recipe: Sealed Majestic Ring(70%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="197.024195544734" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r44_invader_mimic</ai>
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Chest</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21764" templateId="21764" clientName="Dark Omen Invader Elite Soldier" serverName="r44_invader_elite_b" level="75" type="warrior">
		<acquire exp="44060" exp_rate="7.832817" sp="4647" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="6142" max="12533" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7785">
				<item id="269" min="1" max="1" chance="0.4189" /> <!-- Blood Tornado -->
				<item id="5539" min="1" max="1" chance="99.5811" /> <!-- Blood Tornado Edge -->
			</category>
			<category chance="45.6545">
				<item id="1895" min="1" max="1" chance="28.7725" /> <!-- Metallic Fiber -->
				<item id="4040" min="1" max="1" chance="2.0141" /> <!-- Mold Lubricant -->
				<item id="4042" min="1" max="1" chance="1.6784" /> <!-- Enria -->
				<item id="4043" min="1" max="1" chance="3.3568" /> <!-- Asofe -->
				<item id="5282" min="1" max="1" chance="0.0448" /> <!-- Recipe: Greater Blessed Spiritshot (S) Compressed Package(100%) -->
				<item id="8731" min="1" max="1" chance="0.9324" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.2331" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0233" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0047" /> <!-- Top-Grade Life Stone - Level 70 -->
				<item id="1344" min="20" max="60" chance="62.9399" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="45" special="45" />
		</collision>
		<corpse_make_list>
			<item id="4040" min="1" max="1" chance="24.9035" /> <!-- Mold Lubricant -->
			<item id="4042" min="1" max="1" chance="20.7529" /> <!-- Enria -->
			<item id="5534" min="1" max="1" chance="3.4185" /> <!-- Soul Bow Stave -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="542.68324" pDef="319.24623" mDef="212.557735094503" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r44_invader_elite_b</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4032" level="8" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="4" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="1472" /> <!-- Dreadbane -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21765" templateId="21765" clientName="Dark Omen Invader Elite Soldier" serverName="r44_invader_elite_c" level="75" type="warrior">
		<acquire exp="44894" exp_rate="7.981166" sp="4735" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="6259" max="12770" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.8026">
				<item id="288" min="1" max="1" chance="0.414" /> <!-- Carnage Bow -->
				<item id="5535" min="1" max="1" chance="99.586" /> <!-- Carnage Bow Stave -->
			</category>
			<category chance="44.3255">
				<item id="1868" min="3" max="9" chance="35.2292" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="42.275" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="10.5688" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="7.0458" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="3.5229" /> <!-- Thons -->
				<item id="6901" min="1" max="1" chance="0.1057" /> <!-- Recipe: Shining Arrow (100%) -->
				<item id="8731" min="1" max="1" chance="0.9786" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.2446" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0245" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0049" /> <!-- Top-Grade Life Stone - Level 70 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="45" special="45" />
		</collision>
		<corpse_make_list>
			<item id="1808" min="1" max="1" chance="0.5639" /> <!-- Recipe: Soulshot (S-Grade) -->
			<item id="5537" min="1" max="1" chance="3.4808" /> <!-- Soul Separator Head -->
			<item id="3036" min="1" max="1" chance="0.5639" /> <!-- Recipe: Spiritshot S -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="542.68324" pDef="319.24623" mDef="212.557735094503" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r44_invader_elite_c</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4582" level="8" /> <!-- Poison -->
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="4" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="1472" /> <!-- Dreadbane -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21766" templateId="21766" clientName="Dark Omen Invader Elite Soldier" serverName="r45_invader_elite_d" level="75" type="warrior">
		<acquire exp="1751" exp_rate="0.3112416" sp="185" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="244" max="498" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.0312">
				<item id="235" min="1" max="1" chance="0.4152" /> <!-- Bloody Orchid -->
				<item id="5536" min="1" max="1" chance="99.5848" /> <!-- Bloody Orchid Head -->
			</category>
			<category chance="6.8718">
				<item id="1872" min="1" max="1" chance="32.2243" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="32.2243" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="3.2224" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="1.6112" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.2102" /> <!-- Mold Hardener -->
				<item id="1808" min="1" max="1" chance="0.0107" /> <!-- Recipe: Soulshot (S-Grade) -->
				<item id="8731" min="1" max="1" chance="0.2238" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.0559" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0056" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0011" /> <!-- Top-Grade Life Stone - Level 70 -->
				<item id="1344" min="10" max="30" chance="30.2105" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="45" special="45" />
		</collision>
		<corpse_make_list>
			<item id="5538" min="1" max="1" chance="0.1357" /> <!-- Dragon Grinder Edge -->
			<item id="4041" min="1" max="1" chance="0.4302" /> <!-- Mold Hardener -->
			<item id="1875" min="1" max="1" chance="3.2985" /> <!-- Stone of Purity -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="542.68324" pDef="319.24623" mDef="212.557735094503" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r45_invader_elite_d</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="7" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="4" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="1472" /> <!-- Dreadbane -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21767" templateId="21767" clientName="Dark Omen Invader Elite Soldier" serverName="r45_invader_elite_e" level="70" type="warrior">
		<acquire exp="4233" exp_rate="0.863914" sp="420" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="584" max="1188" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.0738">
				<item id="269" min="1" max="1" chance="0.4189" /> <!-- Blood Tornado -->
				<item id="5539" min="1" max="1" chance="99.5811" /> <!-- Blood Tornado Edge -->
			</category>
			<category chance="11.4018">
				<item id="1868" min="1" max="1" chance="76.4938" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="15.2988" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="3.8247" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="2.5498" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="1.2749" /> <!-- Thons -->
				<item id="5456" min="1" max="1" chance="0.0142" /> <!-- Recipe: Tallum Glaive(60%) -->
				<item id="8730" min="1" max="1" chance="0.425" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.1062" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0106" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.002" /> <!-- Top-Grade Life Stone - Level 67 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="45" special="45" />
		</collision>
		<corpse_make_list>
			<item id="5536" min="1" max="1" chance="0.5023" /> <!-- Bloody Orchid Head -->
			<item id="729" min="1" max="1" chance="0.0164" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
			<item id="4044" min="1" max="1" chance="4.9211" /> <!-- Thons -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="197.024195544734" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r45_invader_elite_e</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="7" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="1472" /> <!-- Dreadbane -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21768" templateId="21768" clientName="Dark Omen Invader Warrior" serverName="r45_invader_warrior_b" level="73" type="warrior">
		<acquire exp="42650" exp_rate="8.003418" sp="4389" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="5923" max="12058" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7565">
				<item id="235" min="1" max="1" chance="0.4152" /> <!-- Bloody Orchid -->
				<item id="5536" min="1" max="1" chance="99.5848" /> <!-- Bloody Orchid Head -->
			</category>
			<category chance="35.5691">
				<item id="1871" min="1" max="3" chance="62.2499" /> <!-- Charcoal -->
				<item id="1866" min="1" max="3" chance="27.6666" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="4.98" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="1.0826" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="2.49" /> <!-- Mold Lubricant -->
				<item id="5162" min="1" max="1" chance="0.0553" /> <!-- Recipe: Spiritshot (S) Compressed Package (100%) -->
				<item id="8731" min="1" max="1" chance="1.1528" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.2882" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0288" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0058" /> <!-- Top-Grade Life Stone - Level 70 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="8" />
			<height normal="30" special="36" />
		</collision>
		<corpse_make_list>
			<item id="6337" min="1" max="1" chance="6.1505" /> <!-- Recipe: Sealed Majestic Earring(70%) -->
			<item id="5535" min="1" max="1" chance="4.0923" /> <!-- Carnage Bow Stave -->
			<item id="6339" min="1" max="1" chance="9.2257" /> <!-- Recipe: Sealed Majestic Ring(70%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="752.73928" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="514.02335" pDef="310.02959" mDef="206.421198742611" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r45_invader_warrior_b</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4560" level="7" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="2586.66898" hp_regen="8.5" mp="1442.4" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="155.014795" rate="155.014795" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4789" level="3" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21769" templateId="21769" clientName="Dark Omen Invader Elite Soldier" serverName="r46_invader_elite_f" level="70" type="warrior">
		<acquire exp="38046" exp_rate="7.764576" sp="3772" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="5248" max="10676" chance="100" /> <!-- Adena -->
			</category>
			<category chance="49.1228">
				<item id="6671" min="1" max="1" chance="88.6525" /> <!-- Deluxe Chest Key - Grade 7 -->
				<item id="8730" min="1" max="1" chance="8.8652" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="2.2163" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.2216" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0444" /> <!-- Top-Grade Life Stone - Level 67 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="45" special="45" />
		</collision>
		<corpse_make_list>
			<item id="6671" min="1" max="3" chance="73.7151" /> <!-- Deluxe Chest Key - Grade 7 -->
			<item id="5478" min="1" max="1" chance="11.1577" /> <!-- Sealed Dark Crystal Leather Armor Pattern -->
			<item id="729" min="1" max="1" chance="0.1474" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="197.024195544734" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r46_invader_elite_f</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="7" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="1472" /> <!-- Dreadbane -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21770" templateId="21770" clientName="Dark Omen Invader Elite Soldier" serverName="r46_invader_elite_g" level="73" type="warrior">
		<acquire exp="41377" exp_rate="7.764576" sp="4258" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="5746" max="11699" chance="100" /> <!-- Adena -->
			</category>
			<category chance="28.9595">
				<item id="6671" min="1" max="3" chance="82.4176" /> <!-- Deluxe Chest Key - Grade 7 -->
				<item id="8731" min="1" max="1" chance="13.7363" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="3.4341" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.3434" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0686" /> <!-- Top-Grade Life Stone - Level 70 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="45" special="45" />
		</collision>
		<corpse_make_list>
			<item id="6671" min="1" max="3" chance="64.6418" /> <!-- Deluxe Chest Key - Grade 7 -->
			<item id="1894" min="1" max="1" chance="40.8264" /> <!-- Crafted Leather -->
			<item id="1894" min="1" max="1" chance="40.8264" /> <!-- Crafted Leather -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="752.73928" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="514.02335" pDef="310.02959" mDef="206.421198742611" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r46_invader_elite_g</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="7" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="2586.66898" hp_regen="8.5" mp="1442.4" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="3" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="1472" /> <!-- Dreadbane -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21771" templateId="21771" clientName="Dark Omen Invader Elite Soldier" serverName="r47_invader_elite_h" level="70" type="warrior">
		<acquire exp="37509" exp_rate="7.654799" sp="3719" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="5173" max="10525" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.6601">
				<item id="235" min="1" max="1" chance="0.4152" /> <!-- Bloody Orchid -->
				<item id="5536" min="1" max="1" chance="99.5848" /> <!-- Bloody Orchid Head -->
			</category>
			<category chance="0.9767">
				<item id="729" min="1" max="1" chance="0.7326" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
				<item id="730" min="1" max="1" chance="5.4945" /> <!-- Scroll: Enchant Armor (A-Grade) -->
				<item id="8730" min="1" max="1" chance="73.2601" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="18.315" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="1.8315" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.3663" /> <!-- Top-Grade Life Stone - Level 67 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="45" special="45" />
		</collision>
		<corpse_make_list>
			<item id="729" min="1" max="1" chance="0.1453" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
			<item id="730" min="1" max="1" chance="1.0901" /> <!-- Scroll: Enchant Armor (A-Grade) -->
			<item id="5479" min="1" max="1" chance="7.7403" /> <!-- Sealed Tallum Leather Armor Pattern -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="197.024195544734" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r47_invader_elite_h</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="7" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="1472" /> <!-- Dreadbane -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21772" templateId="21772" clientName="Dark Omen Invader Elite Soldier" serverName="r47_invader_elite_i" level="75" type="warrior">
		<acquire exp="43058" exp_rate="7.654799" sp="4542" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="6003" max="12248" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7624">
				<item id="2504" min="1" max="1" chance="0.1045" /> <!-- Meteor Shower -->
				<item id="5532" min="1" max="1" chance="24.8449" /> <!-- Meteor Shower Head -->
				<item id="7894" min="1" max="1" chance="0.1045" /> <!-- Spiritual Eye -->
				<item id="8341" min="1" max="1" chance="24.8131" /> <!-- Spiritual Eye Piece -->
				<item id="7899" min="1" max="1" chance="0.1045" /> <!-- Destroyer Hammer -->
				<item id="8346" min="1" max="1" chance="24.8449" /> <!-- Hammer Piece of Destroyer -->
			</category>
			<category chance="0.9583">
				<item id="729" min="1" max="1" chance="0.8683" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
				<item id="730" min="1" max="1" chance="6.5123" /> <!-- Scroll: Enchant Armor (A-Grade) -->
				<item id="8731" min="1" max="1" chance="72.3589" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="18.0897" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="1.809" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.3618" /> <!-- Top-Grade Life Stone - Level 70 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="45" special="45" />
		</collision>
		<corpse_make_list>
			<item id="729" min="1" max="1" chance="0.1352" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
			<item id="730" min="1" max="1" chance="1.0141" /> <!-- Scroll: Enchant Armor (A-Grade) -->
			<item id="6901" min="1" max="1" chance="1.2169" /> <!-- Recipe: Shining Arrow (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="542.68324" pDef="319.24623" mDef="212.557735094503" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r47_invader_elite_i</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="8" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="4" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="1472" /> <!-- Dreadbane -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21773" templateId="21773" clientName="Dark Omen Invader Magus" serverName="r47_invader_mage_b" level="73" type="warrior">
		<acquire exp="39450" exp_rate="7.402896" sp="4059" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="5478" max="11154" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7018">
				<item id="288" min="1" max="1" chance="0.414" /> <!-- Carnage Bow -->
				<item id="5535" min="1" max="1" chance="99.586" /> <!-- Carnage Bow Stave -->
			</category>
			<category chance="0.8736">
				<item id="729" min="1" max="1" chance="0.8683" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
				<item id="730" min="1" max="1" chance="6.5123" /> <!-- Scroll: Enchant Armor (A-Grade) -->
				<item id="8731" min="1" max="1" chance="72.3589" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="18.0897" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="1.809" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.3618" /> <!-- Top-Grade Life Stone - Level 70 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="729" min="1" max="1" chance="0.1233" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
			<item id="730" min="1" max="1" chance="0.9245" /> <!-- Scroll: Enchant Armor (A-Grade) -->
			<item id="5482" min="1" max="1" chance="14.642" /> <!-- Sealed Dark Crystal Leggings Design -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="752.73928" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="514.02335" pDef="310.02959" mDef="206.421198742611" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r47_invader_mage_b</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4563" level="7" /> <!-- Solar Flare -->
			<ai_skill name="W_ShortRangeDDMagic" id="4561" level="7" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="2586.66898" hp_regen="8.5" mp="1442.4" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4789" level="3" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21774" templateId="21774" clientName="Messenger Invader Soldier" serverName="r50_invader_soldier_a" level="78" type="warrior">
		<acquire exp="31088" exp_rate="5.10974779750164" sp="3489" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3773" max="7702" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3888">
				<item id="305" min="1" max="1" chance="0.3504" /> <!-- Tallum Glaive -->
				<item id="5541" min="1" max="1" chance="99.6496" /> <!-- Tallum Glaive Edge -->
			</category>
			<category chance="39.1305">
				<item id="1873" min="1" max="1" chance="32.093" /> <!-- Silver Nugget -->
				<item id="1868" min="3" max="9" chance="26.7441" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="16.0465" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="22.9235" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="1.3372" /> <!-- Enria -->
				<item id="959" min="1" max="1" chance="0.0032" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.6686" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.1672" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0167" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="1876" min="1" max="3" chance="76.5263" /> <!-- Mithril Ore -->
			<item id="1895" min="1" max="5" chance="72.8822" /> <!-- Metallic Fiber -->
			<item id="5546" min="1" max="1" chance="2.3061" /> <!-- Sword of Miracles Edge -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="912.6537108" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.688655236" pDef="348.2025" mDef="231.837152158566" accuracy="6.75" evasion="2" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r50_invader_soldier_a</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_skill name="PhysicalSpecial" id="4067" level="9" /> <!-- Blow -->
		</npc_ai>
		<org hp="2937.9838056" hp_regen="8.67" mp="1708.296" mp_regen="3.06" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="6" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21775" templateId="21775" clientName="Messenger Invader Soldier" serverName="r50_invader_soldier_b" level="78" type="warrior">
		<acquire exp="36690" exp_rate="6.03060323389218" sp="4367" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="4493" max="9173" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.5769">
				<item id="5311" min="1" max="1" chance="0.3313" /> <!-- Sealed Armor of Nightmare -->
				<item id="5522" min="1" max="1" chance="49.6687" /> <!-- Sealed Armor of Nightmare Pattern -->
				<item id="5316" min="1" max="1" chance="0.3313" /> <!-- Sealed Majestic Plate Armor -->
				<item id="5523" min="1" max="1" chance="49.6687" /> <!-- Sealed Majestic Plate Armor Pattern -->
			</category>
			<category chance="48.9627">
				<item id="1866" min="1" max="1" chance="50.9154" /> <!-- Suede -->
				<item id="1871" min="1" max="3" chance="38.1866" /> <!-- Charcoal -->
				<item id="5220" min="1" max="1" chance="3.0549" /> <!-- Metal Hardener -->
				<item id="1885" min="1" max="1" chance="6.3644" /> <!-- High-Grade Suede -->
				<item id="4041" min="1" max="1" chance="0.6641" /> <!-- Mold Hardener -->
				<item id="959" min="1" max="1" chance="0.0031" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.6364" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.1591" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.016" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="960" min="1" max="1" chance="0.3646" /> <!-- Scroll: Enchant Armor (S-Grade) -->
			<item id="4041" min="1" max="1" chance="7.926" /> <!-- Mold Hardener -->
			<item id="5220" min="1" max="1" chance="36.4595" /> <!-- Metal Hardener -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1033.1240034" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="740.577283506" pDef="380.23713" mDef="268.304676" accuracy="11.75" evasion="7" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r50_invader_soldier_b</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_skill name="PhysicalSpecial" id="4579" level="10" /> <!-- Bleed -->
		</npc_ai>
		<org hp="3107.6436594" hp_regen="8.925" mp="1883.736" mp_regen="3.1518" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="20" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="9" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21776" templateId="21776" clientName="Messenger Invader Archer" serverName="r50_invader_archer" level="78" type="warrior">
		<acquire exp="28326" exp_rate="4.65588150756081" sp="3293" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3684" max="7518" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.6251">
				<item id="5326" min="1" max="1" chance="0.3341" /> <!-- Sealed Robe of Nightmare -->
				<item id="5487" min="1" max="1" chance="49.6659" /> <!-- Sealed Robe of Nightmare Fabric -->
				<item id="5329" min="1" max="1" chance="0.3341" /> <!-- Sealed Majestic Robe -->
				<item id="5488" min="1" max="1" chance="49.6659" /> <!-- Sealed Majestic Robe Fabric -->
			</category>
			<category chance="47.1211">
				<item id="1867" min="1" max="3" chance="39.018" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="3" chance="26.012" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="13.006" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="2.0536" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="0.9755" /> <!-- Enria -->
				<item id="960" min="1" max="1" chance="0.0234" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.4877" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.1219" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0122" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="40" max="120" chance="18.2897" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="27" special="27" />
		</collision>
		<corpse_make_list>
			<item id="6707" min="1" max="1" chance="3.7008" /> <!-- Sealed Draconic Leather Armor Part -->
			<item id="6708" min="1" max="1" chance="10.6346" /> <!-- Sealed Draconic Leather Gloves Fabric -->
			<item id="6709" min="1" max="1" chance="10.6346" /> <!-- Sealed Draconic Leather Boots Design -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.8" skill_factor="-1" />
		<base pAtk="985.66600746" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="699.2575207596" pDef="367.3536375" mDef="253.534464" accuracy="5" evasion="5" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r50_invader_archer</ai>
			<ai_param name="MoveAroundSocial" val="157" />
			<ai_param name="MoveAroundSocial1" val="157" />
			<ai_param name="MoveAroundSocial2" val="157" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
		</npc_ai>
		<org hp="3044.88717" hp_regen="8.823" mp="1812.948" mp_regen="3.111" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4789" level="8" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="289" /> <!-- Soul Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="21777" templateId="21777" clientName="Messenger Invader Elite Soldier" serverName="r51_invader_elite_a" level="78" type="warrior">
		<acquire exp="30540" exp_rate="5.0196791913215" sp="3635" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3860" max="7880" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.6553">
				<item id="5326" min="1" max="1" chance="0.3341" /> <!-- Sealed Robe of Nightmare -->
				<item id="5487" min="1" max="1" chance="49.6659" /> <!-- Sealed Robe of Nightmare Fabric -->
				<item id="5329" min="1" max="1" chance="0.3341" /> <!-- Sealed Majestic Robe -->
				<item id="5488" min="1" max="1" chance="49.6659" /> <!-- Sealed Majestic Robe Fabric -->
			</category>
			<category chance="29.6163">
				<item id="1869" min="2" max="6" chance="24.4055" /> <!-- Iron Ore -->
				<item id="1864" min="5" max="15" chance="19.5244" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="9.7622" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="1.3016" /> <!-- Durable Metal Plate -->
				<item id="4043" min="1" max="1" chance="3.2541" /> <!-- Asofe -->
				<item id="960" min="1" max="1" chance="0.039" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.8135" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.2034" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0203" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="30" max="90" chance="40.676" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="6691" min="1" max="1" chance="1.6925" /> <!-- Angel Slayer Blade -->
			<item id="6693" min="1" max="1" chance="1.7232" /> <!-- Dragon Hunter Axe Blade -->
			<item id="6694" min="1" max="1" chance="1.7232" /> <!-- Saint Spear Blade -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="1033.1240034" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="740.577283506" pDef="380.23713" mDef="268.304676" accuracy="7" evasion="7" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r51_invader_elite_a</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="PhysicalSpecial" id="4643" level="10" /> <!-- Decrease Speed -->
		</npc_ai>
		<org hp="3107.6436594" hp_regen="8.925" mp="1883.736" mp_regen="3.1518" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4789" level="9" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21778" templateId="21778" clientName="Messenger Invader Shaman" serverName="r51_invader_shaman" level="78" type="warrior">
		<acquire exp="35766" exp_rate="5.87862352416174" sp="4158" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="4028" max="8221" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.5335">
				<item id="6327" min="1" max="1" chance="0.1899" /> <!-- Sealed Majestic Earring -->
				<item id="6342" min="1" max="1" chance="32.2213" /> <!-- Sealed Majestic Earring Gemstone -->
				<item id="6326" min="1" max="1" chance="0.1424" /> <!-- Sealed Majestic Necklace -->
				<item id="6344" min="1" max="1" chance="20.8518" /> <!-- Sealed Majestic Necklace Beads -->
				<item id="6328" min="1" max="1" chance="0.2848" /> <!-- Sealed Majestic Ring -->
				<item id="6346" min="1" max="1" chance="46.3098" /> <!-- Sealed Majestic Ring Gemstone -->
			</category>
			<category chance="13.8105">
				<item id="1895" min="1" max="1" chance="77.9832" /> <!-- Metallic Fiber -->
				<item id="4040" min="1" max="1" chance="5.4588" /> <!-- Mold Lubricant -->
				<item id="4042" min="1" max="1" chance="4.549" /> <!-- Enria -->
				<item id="4043" min="1" max="1" chance="9.098" /> <!-- Asofe -->
				<item id="959" min="1" max="1" chance="0.0109" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="8732" min="1" max="1" chance="2.2745" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.5686" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.057" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="960" min="1" max="1" chance="0.3267" /> <!-- Scroll: Enchant Armor (S-Grade) -->
			<item id="4042" min="1" max="1" chance="13.6119" /> <!-- Enria -->
			<item id="4043" min="1" max="1" chance="27.2238" /> <!-- Asofe -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="985.66600746" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="699.2575207596" pDef="367.3536375" mDef="253.534464" accuracy="5" evasion="5" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r51_invader_shaman</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="W_LongRangeDDMagic" id="4157" level="9" /> <!-- Blaze -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="9" /> <!-- Aura Burn -->
			<ai_skill name="Dispell" id="4675" level="1" /> <!-- Fighter Dispell -->
		</npc_ai>
		<org hp="3044.88717" hp_regen="8.823" mp="1812.948" mp_regen="3.111" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4789" level="8" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21779" templateId="21779" clientName="Messenger Invader Priest" serverName="r51_invader_priest" level="78" type="warrior">
		<acquire exp="21494" exp_rate="3.53293990795529" sp="2413" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2441" max="4984" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4131">
				<item id="5320" min="1" max="1" chance="0.3352" /> <!-- Sealed Leather Armor of Nightmare -->
				<item id="5480" min="1" max="1" chance="49.6648" /> <!-- Sealed Leather Armor of Nightmare Fabric -->
				<item id="5323" min="1" max="1" chance="0.3352" /> <!-- Sealed Majestic Leather Armor -->
				<item id="5481" min="1" max="1" chance="49.6648" /> <!-- Sealed Majestic Leather Armor Fabric -->
			</category>
			<category chance="27.8656">
				<item id="1894" min="1" max="1" chance="2.5584" /> <!-- Crafted Leather -->
				<item id="4039" min="1" max="1" chance="2.4305" /> <!-- Mold Glue -->
				<item id="4041" min="1" max="1" chance="0.634" /> <!-- Mold Hardener -->
				<item id="4044" min="1" max="1" chance="2.4305" /> <!-- Thons -->
				<item id="960" min="1" max="1" chance="0.0292" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.6076" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.1519" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0152" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="10" max="30" chance="91.1427" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="5162" min="1" max="1" chance="0.2201" /> <!-- Recipe: Spiritshot (S) Compressed Package (100%) -->
			<item id="6342" min="1" max="1" chance="11.2188" /> <!-- Sealed Majestic Earring Gemstone -->
			<item id="5167" min="1" max="1" chance="0.2201" /> <!-- Recipe: Blessed Spiritshot (S) Compressed Package (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="912.6537108" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="635.688655236" pDef="348.2025" mDef="231.837152158566" accuracy="2" evasion="2" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r51_invader_priest</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="MagicHeal" id="4065" level="9" /> <!-- Heal -->
			<ai_skill name="MagicSleep" id="4046" level="9" /> <!-- Sleep -->
		</npc_ai>
		<org hp="2937.9838056" hp_regen="8.67" mp="1708.296" mp_regen="3.06" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4789" level="6" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21780" templateId="21780" clientName="Messenger Invader Magus" serverName="r52_invader_mage_a" level="78" type="warrior">
		<acquire exp="24116" exp_rate="3.96383165680473" sp="2871" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3419" max="6979" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.0003">
				<item id="6327" min="1" max="1" chance="0.1899" /> <!-- Sealed Majestic Earring -->
				<item id="6342" min="1" max="1" chance="32.2213" /> <!-- Sealed Majestic Earring Gemstone -->
				<item id="6326" min="1" max="1" chance="0.1424" /> <!-- Sealed Majestic Necklace -->
				<item id="6344" min="1" max="1" chance="20.8518" /> <!-- Sealed Majestic Necklace Beads -->
				<item id="6328" min="1" max="1" chance="0.2848" /> <!-- Sealed Majestic Ring -->
				<item id="6346" min="1" max="1" chance="46.3098" /> <!-- Sealed Majestic Ring Gemstone -->
			</category>
			<category chance="39.7086">
				<item id="1867" min="1" max="3" chance="47.764" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="3" chance="31.8426" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="15.9213" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="2.5139" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="1.1941" /> <!-- Enria -->
				<item id="959" min="1" max="1" chance="0.0029" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.597" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.1493" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0149" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="959" min="1" max="1" chance="0.0277" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
			<item id="1894" min="1" max="1" chance="24.3319" /> <!-- Crafted Leather -->
			<item id="4042" min="1" max="1" chance="11.5576" /> <!-- Enria -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="1033.1240034" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="740.577283506" pDef="380.23713" mDef="268.304676" accuracy="7" evasion="7" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r52_invader_mage_a</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="W_LongRangeDDMagic" id="4257" level="10" /> <!-- Hydro Blast -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="10" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="3107.6436594" hp_regen="8.925" mp="1883.736" mp_regen="3.1518" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4789" level="9" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21781" templateId="21781" clientName="Messenger Invader Martyrs" serverName="r52_invader_martyr" level="78" type="warrior">
		<acquire exp="21719" exp_rate="3.56986193293886" sp="2438" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3063" max="6253" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3932">
				<item id="5311" min="1" max="1" chance="0.3313" /> <!-- Sealed Armor of Nightmare -->
				<item id="5522" min="1" max="1" chance="49.6687" /> <!-- Sealed Armor of Nightmare Pattern -->
				<item id="5316" min="1" max="1" chance="0.3313" /> <!-- Sealed Majestic Plate Armor -->
				<item id="5523" min="1" max="1" chance="49.6687" /> <!-- Sealed Majestic Plate Armor Pattern -->
			</category>
			<category chance="44.5035">
				<item id="1871" min="1" max="1" chance="57.2729" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="38.1819" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="2.2909" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.498" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="1.1455" /> <!-- Mold Lubricant -->
				<item id="959" min="1" max="1" chance="0.0023" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.4773" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.1193" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0119" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="6344" min="1" max="1" chance="9.1077" /> <!-- Sealed Majestic Necklace Beads -->
			<item id="4041" min="1" max="1" chance="5.4024" /> <!-- Mold Hardener -->
			<item id="4040" min="1" max="1" chance="12.4256" /> <!-- Mold Lubricant -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="912.6537108" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="635.688655236" pDef="348.2025" mDef="231.837152158566" accuracy="2" evasion="2" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r52_invader_martyr</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="SelfRangeDDMagic" id="4614" level="9" /> <!-- Death Bomb -->
		</npc_ai>
		<org hp="2937.9838056" hp_regen="8.67" mp="1708.296" mp_regen="3.06" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4286" level="1" /> <!-- Greater Resist Sleep -->
			<skill id="4288" level="1" /> <!-- Greater Resist Hold -->
			<skill id="4789" level="6" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21782" templateId="21782" clientName="Messenger Invader Warrior" serverName="r52_invader_warrior_a" level="78" type="warrior">
		<acquire exp="22994" exp_rate="3.7794929112426" sp="2673" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3257" max="6648" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.0772">
				<item id="5314" min="1" max="1" chance="0.2166" /> <!-- Sealed Boots of Nightmare -->
				<item id="5502" min="1" max="1" chance="24.7834" /> <!-- Sealed Boots of Nightmare Lining -->
				<item id="5319" min="1" max="1" chance="0.2166" /> <!-- Sealed Majestic Boots -->
				<item id="5503" min="1" max="1" chance="24.7834" /> <!-- Sealed Majestic Boots Lining -->
				<item id="5313" min="1" max="1" chance="0.2166" /> <!-- Sealed Gauntlets of Nightmare -->
				<item id="5514" min="1" max="1" chance="24.7834" /> <!-- Sealed Gauntlets of Nightmare Design -->
				<item id="5318" min="1" max="1" chance="0.2166" /> <!-- Sealed Majestic Gauntlets -->
				<item id="5515" min="1" max="1" chance="24.7834" /> <!-- Sealed Majestic Gauntlets Design -->
			</category>
			<category chance="38.5309">
				<item id="1873" min="1" max="1" chance="25.3153" /> <!-- Silver Nugget -->
				<item id="1868" min="4" max="12" chance="15.8221" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="12.6576" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="18.0824" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="1.0548" /> <!-- Enria -->
				<item id="960" min="1" max="1" chance="0.0253" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.5274" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.1319" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0132" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="30" max="90" chance="26.37" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="8" />
			<height normal="30" special="36" />
		</collision>
		<corpse_make_list>
			<item id="6710" min="1" max="1" chance="10.7136" /> <!-- Sealed Draconic Leather Helmet Pattern -->
			<item id="6711" min="1" max="1" chance="3.2723" /> <!-- Sealed Major Arcana Robe Part -->
			<item id="6712" min="1" max="1" chance="9.4033" /> <!-- Sealed Major Arcana Gloves fabric -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="985.66600746" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="699.2575207596" pDef="367.3536375" mDef="253.534464" accuracy="9.75" evasion="5" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r52_invader_warrior_a</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
		</npc_ai>
		<org hp="3044.88717" hp_regen="8.823" mp="1812.948" mp_regen="3.111" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="176.93072" rate="176.93072" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4789" level="8" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21783" templateId="21783" clientName="Messenger Invader Soldier" serverName="r53_invader_soldier_c" level="78" type="warrior">
		<acquire exp="22865" exp_rate="3.75830006574622" sp="2566" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3224" max="6583" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.5474">
				<item id="5326" min="1" max="1" chance="0.3341" /> <!-- Sealed Robe of Nightmare -->
				<item id="5487" min="1" max="1" chance="49.6659" /> <!-- Sealed Robe of Nightmare Fabric -->
				<item id="5329" min="1" max="1" chance="0.3341" /> <!-- Sealed Majestic Robe -->
				<item id="5488" min="1" max="1" chance="49.6659" /> <!-- Sealed Majestic Robe Fabric -->
			</category>
			<category chance="35.5662">
				<item id="1865" min="1" max="3" chance="22.6343" /> <!-- Varnish -->
				<item id="1870" min="2" max="6" chance="16.9757" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="11.3171" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="4.5269" /> <!-- Stone of Purity -->
				<item id="4040" min="1" max="1" chance="1.3581" /> <!-- Mold Lubricant -->
				<item id="960" min="1" max="1" chance="0.0272" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.5659" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.1415" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0141" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="20" max="60" chance="42.4392" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="6346" min="1" max="1" chance="21.295" /> <!-- Sealed Majestic Ring Gemstone -->
			<item id="5272" min="1" max="1" chance="0.2907" /> <!-- Recipe: Greater Soulshot (S) Compressed Package(100%) -->
			<item id="5480" min="1" max="1" chance="2.935" /> <!-- Sealed Leather Armor of Nightmare Fabric -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="912.6537108" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.688655236" pDef="348.2025" mDef="231.837152158566" accuracy="6.75" evasion="2" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r53_invader_soldier_c</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_skill name="PhysicalSpecial" id="4581" level="9" /> <!-- Hold -->
		</npc_ai>
		<org hp="2937.9838056" hp_regen="8.67" mp="1708.296" mp_regen="3.06" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="6" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21784" templateId="21784" clientName="Messenger Invader Disciple" serverName="r53_invader_zealot" level="78" type="warrior">
		<acquire exp="24213" exp_rate="3.97985818540434" sp="2815" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3430" max="7000" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.6875">
				<item id="5315" min="1" max="1" chance="0.3567" /> <!-- Sealed Shield of Nightmare -->
				<item id="5495" min="1" max="1" chance="38.5067" /> <!-- Sealed Shield of Nightmare Fragment -->
				<item id="5312" min="1" max="1" chance="0.2496" /> <!-- Sealed Helm of Nightmare -->
				<item id="5527" min="1" max="1" chance="30.3187" /> <!-- Sealed Helm of Nightmare Design -->
				<item id="5317" min="1" max="1" chance="0.2496" /> <!-- Sealed Majestic Circlet -->
				<item id="5528" min="1" max="1" chance="30.3187" /> <!-- Sealed Majestic Circlet Design -->
			</category>
			<category chance="3.8875">
				<item id="1894" min="1" max="1" chance="28.9706" /> <!-- Crafted Leather -->
				<item id="4039" min="1" max="1" chance="27.522" /> <!-- Mold Glue -->
				<item id="4041" min="1" max="1" chance="7.1797" /> <!-- Mold Hardener -->
				<item id="4044" min="1" max="1" chance="27.522" /> <!-- Thons -->
				<item id="959" min="1" max="1" chance="0.033" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="8732" min="1" max="1" chance="6.8805" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="1.7201" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.1721" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="8" />
			<height normal="30" special="36" />
		</collision>
		<corpse_make_list>
			<item id="959" min="1" max="1" chance="0.0278" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
			<item id="4041" min="1" max="1" chance="6.0474" /> <!-- Mold Hardener -->
			<item id="4044" min="1" max="1" chance="23.1818" /> <!-- Thons -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="985.66600746" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="699.2575207596" pDef="367.3536375" mDef="253.534464" accuracy="9.75" evasion="5" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r53_invader_zealot</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_skill name="DeBuff" id="4117" level="9" /> <!-- Paralysis -->
		</npc_ai>
		<org hp="3044.88717" hp_regen="8.823" mp="1812.948" mp_regen="3.111" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="176.93072" rate="176.93072" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4789" level="8" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21785" templateId="21785" clientName="Messenger Invader Berserker" serverName="r53_invader_beserker" level="78" type="warrior">
		<acquire exp="31592" exp_rate="5.19261961291913" sp="3760" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3811" max="7780" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.4314">
				<item id="5314" min="1" max="1" chance="0.2166" /> <!-- Sealed Boots of Nightmare -->
				<item id="5502" min="1" max="1" chance="24.7834" /> <!-- Sealed Boots of Nightmare Lining -->
				<item id="5319" min="1" max="1" chance="0.2166" /> <!-- Sealed Majestic Boots -->
				<item id="5503" min="1" max="1" chance="24.7834" /> <!-- Sealed Majestic Boots Lining -->
				<item id="5313" min="1" max="1" chance="0.2166" /> <!-- Sealed Gauntlets of Nightmare -->
				<item id="5514" min="1" max="1" chance="24.7834" /> <!-- Sealed Gauntlets of Nightmare Design -->
				<item id="5318" min="1" max="1" chance="0.2166" /> <!-- Sealed Majestic Gauntlets -->
				<item id="5515" min="1" max="1" chance="24.7834" /> <!-- Sealed Majestic Gauntlets Design -->
			</category>
			<category chance="36.471">
				<item id="1868" min="4" max="12" chance="19.5665" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="31.3065" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="7.8266" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="5.2177" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="2.6089" /> <!-- Thons -->
				<item id="960" min="1" max="1" chance="0.0313" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.6522" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.1631" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0163" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="30" max="90" chance="32.6109" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="8" />
			<height normal="30" special="36" />
		</collision>
		<corpse_make_list>
			<item id="6695" min="1" max="1" chance="1.6395" /> <!-- Demon Splinter Blade -->
			<item id="6696" min="1" max="1" chance="1.6975" /> <!-- Heavens Divider Edge -->
			<item id="6697" min="1" max="1" chance="1.6395" /> <!-- Arcana Mace Head -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1033.1240034" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="740.577283506" pDef="380.23713" mDef="268.304676" accuracy="11.75" evasion="7" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r53_invader_beserker</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_skill name="DeBuff" id="4119" level="3" /> <!-- Decrease Accuracy -->
		</npc_ai>
		<org hp="3107.6436594" hp_regen="8.925" mp="1883.736" mp_regen="3.1518" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="180.89407" rate="180.89407" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4095" level="1" /> <!-- Damage Shield -->
			<skill id="4789" level="9" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21786" templateId="21786" clientName="Messenger Invader Food" serverName="r54_invader_mimic" level="78" type="treasure">
		<acquire exp="9308" exp_rate="1.52994082840237" sp="1045" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1313" max="2680" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.152">
				<item id="6327" min="1" max="1" chance="0.1899" /> <!-- Sealed Majestic Earring -->
				<item id="6342" min="1" max="1" chance="32.2213" /> <!-- Sealed Majestic Earring Gemstone -->
				<item id="6326" min="1" max="1" chance="0.1424" /> <!-- Sealed Majestic Necklace -->
				<item id="6344" min="1" max="1" chance="20.8518" /> <!-- Sealed Majestic Necklace Beads -->
				<item id="6328" min="1" max="1" chance="0.2848" /> <!-- Sealed Majestic Ring -->
				<item id="6346" min="1" max="1" chance="46.3098" /> <!-- Sealed Majestic Ring Gemstone -->
			</category>
			<category chance="20.6746">
				<item id="1866" min="1" max="1" chance="35.2239" /> <!-- Suede -->
				<item id="1871" min="1" max="1" chance="52.8359" /> <!-- Charcoal -->
				<item id="5220" min="1" max="1" chance="2.1134" /> <!-- Metal Hardener -->
				<item id="1885" min="1" max="1" chance="4.403" /> <!-- High-Grade Suede -->
				<item id="4041" min="1" max="1" chance="0.4594" /> <!-- Mold Hardener -->
				<item id="6672" min="1" max="1" chance="4.403" /> <!-- Deluxe Chest Key - Grade 8 -->
				<item id="8732" min="1" max="1" chance="0.4403" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.1101" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.011" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_make_list>
			<item id="5277" min="1" max="1" chance="0.1183" /> <!-- Recipe: Greater Spiritshot (S) Compressed Package(100%) -->
			<item id="5481" min="1" max="1" chance="1.1948" /> <!-- Sealed Majestic Leather Armor Fabric -->
			<item id="5220" min="1" max="1" chance="10.6505" /> <!-- Metal Hardener -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="912.6537108" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.688655236" pDef="348.2025" mDef="231.837152158566" accuracy="6.75" evasion="2" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r54_invader_mimic</ai>
		</npc_ai>
		<org hp="2937.9838056" hp_regen="8.67" mp="1708.296" mp_regen="3.06" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
			<skill id="4789" level="6" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Chest</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21787" templateId="21787" clientName="Messenger Invader Elite Soldier" serverName="r54_invader_elite_b" level="78" type="warrior">
		<acquire exp="56592" exp_rate="9.30179204881657" sp="6736" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="8022" max="16377" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.9486">
				<item id="5315" min="1" max="1" chance="0.3567" /> <!-- Sealed Shield of Nightmare -->
				<item id="5495" min="1" max="1" chance="38.5067" /> <!-- Sealed Shield of Nightmare Fragment -->
				<item id="5312" min="1" max="1" chance="0.2496" /> <!-- Sealed Helm of Nightmare -->
				<item id="5527" min="1" max="1" chance="30.3187" /> <!-- Sealed Helm of Nightmare Design -->
				<item id="5317" min="1" max="1" chance="0.2496" /> <!-- Sealed Majestic Circlet -->
				<item id="5528" min="1" max="1" chance="30.3187" /> <!-- Sealed Majestic Circlet Design -->
			</category>
			<category chance="47.8691">
				<item id="1864" min="4" max="12" chance="34.8668" /> <!-- Stem -->
				<item id="1865" min="2" max="6" chance="27.8935" /> <!-- Varnish -->
				<item id="1866" min="3" max="9" chance="15.4964" /> <!-- Suede -->
				<item id="1873" min="4" max="12" chance="6.9734" /> <!-- Silver Nugget -->
				<item id="1868" min="10" max="30" chance="13.2826" /> <!-- Thread -->
				<item id="959" min="1" max="1" chance="0.0056" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="8732" min="1" max="1" chance="1.1622" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.2906" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0289" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="40" special="48" />
		</collision>
		<corpse_make_list>
			<item id="960" min="1" max="1" chance="0.6509" /> <!-- Scroll: Enchant Armor (S-Grade) -->
			<item id="6688" min="1" max="1" chance="3.5174" /> <!-- Forgotten Blade Edge -->
			<item id="959" min="1" max="1" chance="0.0651" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="1033.1240034" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="740.577283506" pDef="380.23713" mDef="268.304676" accuracy="11.75" evasion="7" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r54_invader_elite_b</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_skill name="PhysicalSpecial" id="4032" level="10" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="3107.6436594" hp_regen="8.925" mp="1883.736" mp_regen="3.1518" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="9" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21788" templateId="21788" clientName="Messenger Invader Elite Soldier" serverName="r54_invader_elite_c" level="78" type="warrior">
		<acquire exp="57664" exp_rate="9.47796258218277" sp="6864" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="8174" max="16687" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.87">
				<item id="81" min="1" max="1" chance="0.1131" /> <!-- Dragon Slayer -->
				<item id="5529" min="1" max="1" chance="32.1652" /> <!-- Dragon Slayer Edge -->
				<item id="151" min="1" max="1" chance="0.1131" /> <!-- Sword of Miracles -->
				<item id="5546" min="1" max="1" chance="35.3304" /> <!-- Sword of Miracles Edge -->
			</category>
			<category chance="41.9084">
				<item id="1869" min="2" max="6" chance="29.2178" /> <!-- Iron Ore -->
				<item id="1870" min="3" max="9" chance="24.3481" /> <!-- Coal -->
				<item id="1871" min="3" max="9" chance="20.8698" /> <!-- Charcoal -->
				<item id="1872" min="8" max="24" chance="12.1741" /> <!-- Animal Bone -->
				<item id="1867" min="13" max="39" chance="7.2143" /> <!-- Animal Skin -->
				<item id="960" min="1" max="1" chance="0.0584" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="1.2174" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.3044" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0304" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="400" max="1200" chance="4.5653" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="40" special="48" />
		</collision>
		<corpse_make_list>
			<item id="6699" min="1" max="1" chance="36.1407" /> <!-- Sealed Tateossian Ring Gem -->
			<item id="6700" min="1" max="1" chance="19.8508" /> <!-- Sealed Tateossian Necklace Chain -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="1033.1240034" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="740.577283506" pDef="380.23713" mDef="268.304676" accuracy="11.75" evasion="7" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r54_invader_elite_c</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_skill name="PhysicalSpecial" id="4582" level="10" /> <!-- Poison -->
		</npc_ai>
		<org hp="3107.6436594" hp_regen="8.925" mp="1883.736" mp_regen="3.1518" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="9" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21789" templateId="21789" clientName="Messenger Invader Elite Soldier" serverName="r55_invader_elite_d" level="78" type="warrior">
		<acquire exp="2249" exp_rate="0.369612189349112" sp="268" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="319" max="651" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.0329">
				<item id="164" min="1" max="1" chance="0.0876" /> <!-- Elysian -->
				<item id="5533" min="1" max="1" chance="24.9198" /> <!-- Elysian Head -->
				<item id="7895" min="1" max="1" chance="0.0876" /> <!-- Flaming Dragon Skull -->
				<item id="8342" min="1" max="1" chance="24.9198" /> <!-- Flaming Dragon Skull Piece -->
				<item id="7902" min="1" max="1" chance="0.0876" /> <!-- Doom Crusher -->
				<item id="8349" min="1" max="1" chance="24.9148" /> <!-- Doom Crusher Head -->
			</category>
			<category chance="0.3615">
				<item id="1894" min="1" max="1" chance="28.9706" /> <!-- Crafted Leather -->
				<item id="4039" min="1" max="1" chance="27.522" /> <!-- Mold Glue -->
				<item id="4041" min="1" max="1" chance="7.1797" /> <!-- Mold Hardener -->
				<item id="4044" min="1" max="1" chance="27.522" /> <!-- Thons -->
				<item id="959" min="1" max="1" chance="0.033" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="8732" min="1" max="1" chance="6.8805" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="1.7201" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.1721" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="40" special="48" />
		</collision>
		<corpse_make_list>
			<item id="959" min="1" max="1" chance="0.0026" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
			<item id="1894" min="1" max="1" chance="2.2689" /> <!-- Crafted Leather -->
			<item id="4039" min="1" max="1" chance="2.1554" /> <!-- Mold Glue -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="1033.1240034" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="740.577283506" pDef="380.23713" mDef="268.304676" accuracy="11.75" evasion="7" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r55_invader_elite_d</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_skill name="PhysicalSpecial" id="4573" level="10" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="3107.6436594" hp_regen="8.925" mp="1883.736" mp_regen="3.1518" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="9" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21790" templateId="21790" clientName="Messenger Invader Elite Soldier" serverName="r55_invader_elite_e" level="78" type="warrior">
		<acquire exp="5529" exp_rate="0.908785272846811" sp="621" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="780" max="1592" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4974">
				<item id="5314" min="1" max="1" chance="0.2166" /> <!-- Sealed Boots of Nightmare -->
				<item id="5502" min="1" max="1" chance="24.7834" /> <!-- Sealed Boots of Nightmare Lining -->
				<item id="5319" min="1" max="1" chance="0.2166" /> <!-- Sealed Majestic Boots -->
				<item id="5503" min="1" max="1" chance="24.7834" /> <!-- Sealed Majestic Boots Lining -->
				<item id="5313" min="1" max="1" chance="0.2166" /> <!-- Sealed Gauntlets of Nightmare -->
				<item id="5514" min="1" max="1" chance="24.7834" /> <!-- Sealed Gauntlets of Nightmare Design -->
				<item id="5318" min="1" max="1" chance="0.2166" /> <!-- Sealed Majestic Gauntlets -->
				<item id="5515" min="1" max="1" chance="24.7834" /> <!-- Sealed Majestic Gauntlets Design -->
			</category>
			<category chance="25.7399">
				<item id="1869" min="1" max="1" chance="22.6876" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="1" chance="45.3752" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="2.2688" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.3025" /> <!-- Durable Metal Plate -->
				<item id="4043" min="1" max="1" chance="0.7563" /> <!-- Asofe -->
				<item id="960" min="1" max="1" chance="0.0091" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.1891" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.0473" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0047" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="10" max="30" chance="28.3594" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="40" special="48" />
		</collision>
		<corpse_make_list>
			<item id="5550" min="1" max="1" chance="2.1088" /> <!-- Durable Metal Plate -->
			<item id="5487" min="1" max="1" chance="0.7122" /> <!-- Sealed Robe of Nightmare Fabric -->
			<item id="5282" min="1" max="1" chance="0.0703" /> <!-- Recipe: Greater Blessed Spiritshot (S) Compressed Package(100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="912.6537108" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.688655236" pDef="348.2025" mDef="231.837152158566" accuracy="6.75" evasion="2" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r55_invader_elite_e</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_skill name="PhysicalSpecial" id="4572" level="9" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="2937.9838056" hp_regen="8.67" mp="1708.296" mp_regen="3.06" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="6" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21791" templateId="21791" clientName="Messenger Invader Warrior" serverName="r55_invader_warrior_b" level="78" type="warrior">
		<acquire exp="55136" exp_rate="9.06238438560158" sp="6409" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="7810" max="15940" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.8045">
				<item id="164" min="1" max="1" chance="0.0876" /> <!-- Elysian -->
				<item id="5533" min="1" max="1" chance="24.9198" /> <!-- Elysian Head -->
				<item id="7895" min="1" max="1" chance="0.0876" /> <!-- Flaming Dragon Skull -->
				<item id="8342" min="1" max="1" chance="24.9198" /> <!-- Flaming Dragon Skull Piece -->
				<item id="7902" min="1" max="1" chance="0.0876" /> <!-- Doom Crusher -->
				<item id="8349" min="1" max="1" chance="24.9148" /> <!-- Doom Crusher Head -->
			</category>
			<category chance="46.9283">
				<item id="1865" min="4" max="12" chance="17.3051" /> <!-- Varnish -->
				<item id="1870" min="1" max="3" chance="46.1469" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="23.0734" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="9.2294" /> <!-- Stone of Purity -->
				<item id="4040" min="1" max="1" chance="2.7688" /> <!-- Mold Lubricant -->
				<item id="959" min="1" max="1" chance="0.0055" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="8732" min="1" max="1" chance="1.1537" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.2884" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0288" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="8" />
			<height normal="30" special="36" />
		</collision>
		<corpse_make_list>
			<item id="960" min="1" max="1" chance="0.6334" /> <!-- Scroll: Enchant Armor (S-Grade) -->
			<item id="1875" min="1" max="3" chance="52.7864" /> <!-- Stone of Purity -->
			<item id="4040" min="1" max="1" chance="31.6718" /> <!-- Mold Lubricant -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="985.66600746" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="699.2575207596" pDef="367.3536375" mDef="253.534464" accuracy="9.75" evasion="5" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r55_invader_warrior_b</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_skill name="PhysicalSpecial" id="4560" level="9" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="3044.88717" hp_regen="8.823" mp="1812.948" mp_regen="3.111" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="176.93072" rate="176.93072" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4789" level="8" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21792" templateId="21792" clientName="Messenger Invader Elite Soldier" serverName="r56_invader_elite_f" level="78" type="warrior">
		<acquire exp="49693" exp_rate="8.16786429980276" sp="5578" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="7008" max="14306" chance="100" /> <!-- Adena -->
			</category>
			<category chance="34.3072">
				<item id="6672" min="1" max="3" chance="79.6813" /> <!-- Deluxe Chest Key - Grade 8 -->
				<item id="8732" min="1" max="1" chance="15.9363" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="3.9841" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.3983" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="40" special="48" />
		</collision>
		<corpse_make_list>
			<item id="6672" min="1" max="3" chance="59.2289" /> <!-- Deluxe Chest Key - Grade 8 -->
			<item id="1894" min="1" max="1" chance="49.877" /> <!-- Crafted Leather -->
			<item id="1894" min="1" max="1" chance="49.877" /> <!-- Crafted Leather -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="912.6537108" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.688655236" pDef="348.2025" mDef="231.837152158566" accuracy="6.75" evasion="2" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r56_invader_elite_f</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_skill name="PhysicalSpecial" id="4572" level="9" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="2937.9838056" hp_regen="8.67" mp="1708.296" mp_regen="3.06" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="6" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21793" templateId="21793" clientName="Messenger Invader Elite Soldier" serverName="r56_invader_elite_g" level="78" type="warrior">
		<acquire exp="53490" exp_rate="8.79194018145957" sp="6218" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="7577" max="15464" chance="100" /> <!-- Adena -->
			</category>
			<category chance="37.0788">
				<item id="6672" min="1" max="3" chance="79.6813" /> <!-- Deluxe Chest Key - Grade 8 -->
				<item id="8732" min="1" max="1" chance="15.9363" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="3.9841" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.3983" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="40" special="48" />
		</collision>
		<corpse_make_list>
			<item id="6672" min="1" max="3" chance="64.0139" /> <!-- Deluxe Chest Key - Grade 8 -->
			<item id="6689" min="1" max="1" chance="3.2582" /> <!-- Basalt Battlehammer Head -->
			<item id="6690" min="1" max="1" chance="3.3271" /> <!-- Imperial Staff Head -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="985.66600746" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="699.2575207596" pDef="367.3536375" mDef="253.534464" accuracy="9.75" evasion="5" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r56_invader_elite_g</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_skill name="PhysicalSpecial" id="4572" level="9" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="3044.88717" hp_regen="8.823" mp="1812.948" mp_regen="3.111" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="8" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21794" templateId="21794" clientName="Messenger Invader Elite Soldier" serverName="r57_invader_elite_h" level="78" type="warrior">
		<acquire exp="48991" exp_rate="8.05238553583169" sp="5499" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="6908" max="14104" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7353">
				<item id="81" min="1" max="1" chance="0.1131" /> <!-- Dragon Slayer -->
				<item id="5529" min="1" max="1" chance="32.1652" /> <!-- Dragon Slayer Edge -->
				<item id="151" min="1" max="1" chance="0.1131" /> <!-- Sword of Miracles -->
				<item id="5546" min="1" max="1" chance="35.3304" /> <!-- Sword of Miracles Edge -->
			</category>
			<category chance="1.1451">
				<item id="959" min="1" max="1" chance="0.3615" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="960" min="1" max="1" chance="3.615" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="75.3125" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="18.8281" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="1.8829" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="40" special="48" />
		</collision>
		<corpse_make_list>
			<item id="959" min="1" max="1" chance="0.0561" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
			<item id="960" min="1" max="1" chance="0.5606" /> <!-- Scroll: Enchant Armor (S-Grade) -->
			<item id="1808" min="1" max="1" chance="0.6228" /> <!-- Recipe: Soulshot (S-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="912.6537108" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.688655236" pDef="348.2025" mDef="231.837152158566" accuracy="6.75" evasion="2" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r57_invader_elite_h</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_skill name="PhysicalSpecial" id="4573" level="9" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="2937.9838056" hp_regen="8.67" mp="1708.296" mp_regen="3.06" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="6" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21795" templateId="21795" clientName="Messenger Invader Elite Soldier" serverName="r57_invader_elite_i" level="78" type="warrior">
		<acquire exp="55306" exp_rate="9.09038835880999" sp="6583" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="7840" max="16005" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.8089">
				<item id="289" min="1" max="1" chance="0.35" /> <!-- Soul Bow -->
				<item id="5534" min="1" max="1" chance="99.65" /> <!-- Soul Bow Stave -->
			</category>
			<category chance="1.2995">
				<item id="959" min="1" max="1" chance="0.3615" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="960" min="1" max="1" chance="3.615" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="75.3125" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="18.8281" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="1.8829" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="40" special="48" />
		</collision>
		<corpse_make_list>
			<item id="959" min="1" max="1" chance="0.0636" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
			<item id="960" min="1" max="1" chance="0.6361" /> <!-- Scroll: Enchant Armor (S-Grade) -->
			<item id="6691" min="1" max="1" chance="3.4375" /> <!-- Angel Slayer Blade -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="1033.1240034" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="740.577283506" pDef="380.23713" mDef="268.304676" accuracy="11.75" evasion="7" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r57_invader_elite_i</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_skill name="PhysicalSpecial" id="4573" level="10" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="3107.6436594" hp_regen="8.925" mp="1883.736" mp_regen="3.1518" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="9" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21796" templateId="21796" clientName="Messenger Invader Magus" serverName="r57_invader_mage_b" level="78" type="warrior">
		<acquire exp="50999" exp_rate="8.38240475739645" sp="5928" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="7224" max="14744" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.745">
				<item id="289" min="1" max="1" chance="0.35" /> <!-- Soul Bow -->
				<item id="5534" min="1" max="1" chance="99.65" /> <!-- Soul Bow Stave -->
			</category>
			<category chance="1.1969">
				<item id="959" min="1" max="1" chance="0.3615" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="960" min="1" max="1" chance="3.615" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="75.3125" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="18.8281" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="1.8829" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="959" min="1" max="1" chance="0.0586" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
			<item id="960" min="1" max="1" chance="0.5859" /> <!-- Scroll: Enchant Armor (S-Grade) -->
			<item id="960" min="1" max="1" chance="0.5859" /> <!-- Scroll: Enchant Armor (S-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="985.66600746" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="699.2575207596" pDef="367.3536375" mDef="253.534464" accuracy="5" evasion="5" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r57_invader_mage_b</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="W_LongRangeDDMagic" id="4563" level="9" /> <!-- Solar Flare -->
			<ai_skill name="W_ShortRangeDDMagic" id="4561" level="9" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="3044.88717" hp_regen="8.823" mp="1812.948" mp_regen="3.111" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4789" level="8" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="21797" templateId="21797" clientName="Spirit of Timiniel" serverName="timiniels_spirit" level="55" type="warrior">
		<acquire exp="2376" exp_rate="0.785375979194641" sp="192" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="315" max="643" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.6668">
				<item id="2497" min="1" max="1" chance="0.7653" /> <!-- Full Plate Shield -->
				<item id="2966" min="1" max="1" chance="60.4723" /> <!-- Full Plate Shield Fragment -->
				<item id="2414" min="1" max="1" chance="0.5357" /> <!-- Full Plate Helmet -->
				<item id="2959" min="1" max="1" chance="38.2267" /> <!-- Full Plate Helmet Design -->
			</category>
			<category chance="15.3182">
				<item id="1869" min="1" max="1" chance="17.4926" /> <!-- Iron Ore -->
				<item id="1870" min="1" max="1" chance="17.4926" /> <!-- Coal -->
				<item id="1871" min="1" max="1" chance="17.4926" /> <!-- Charcoal -->
				<item id="1872" min="1" max="1" chance="23.3234" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="23.3234" /> <!-- Animal Skin -->
				<item id="4175" min="1" max="1" chance="0.337" /> <!-- Recipe: Sealed Avadon Boots (100%) -->
				<item id="4972" min="1" max="1" chance="0.0202" /> <!-- Recipe: Great Axe (60%) -->
				<item id="8726" min="1" max="1" chance="0.4049" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.1012" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0101" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.002" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>timiniel_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="25" special="25" />
		</collision>
		<corpse_make_list>
			<item id="2961" min="1" max="1" chance="4.3468" /> <!-- Full Plate Boots Part -->
			<item id="1867" min="1" max="3" chance="53.219" /> <!-- Animal Skin -->
			<item id="1869" min="1" max="1" chance="79.8286" /> <!-- Iron Ore -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.72" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="148.899508363765" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="189" earth="-5" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>timiniels_spirit</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DDMagic" id="4562" level="5" /> <!-- Solar Flare -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>FAIRY</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21798" templateId="21798" clientName="Ghost of a Doorman" serverName="guard_skeleton_2d" level="76" type="warrior">
		<acquire exp="14209" exp_rate="2.45999994277954" sp="1519" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1980" max="4055" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7975">
				<item id="12222" min="1" max="1" chance="4.5113" /> <!-- Common Item - Sealed Dark Crystal Leather Armor -->
				<item id="5478" min="1" max="1" chance="26.1184" /> <!-- Sealed Dark Crystal Leather Armor Pattern -->
				<item id="12230" min="1" max="1" chance="2.7732" /> <!-- Common Item - Sealed Tallum Leather Armor -->
				<item id="5479" min="1" max="1" chance="18.3787" /> <!-- Sealed Tallum Leather Armor Pattern -->
				<item id="12228" min="1" max="1" chance="7.2233" /> <!-- Common Item - Sealed Dark Crystal Leggings -->
				<item id="5482" min="1" max="1" chance="40.9951" /> <!-- Sealed Dark Crystal Leggings Design -->
			</category>
			<category chance="25.2677">
				<item id="1895" min="1" max="1" chance="16.8056" /> <!-- Metallic Fiber -->
				<item id="4040" min="1" max="1" chance="1.1764" /> <!-- Mold Lubricant -->
				<item id="4042" min="1" max="1" chance="0.9803" /> <!-- Enria -->
				<item id="4043" min="1" max="1" chance="1.9606" /> <!-- Asofe -->
				<item id="5282" min="1" max="1" chance="0.0261" /> <!-- Recipe: Greater Blessed Spiritshot (S) Compressed Package(100%) -->
				<item id="6672" min="1" max="1" chance="4.9016" /> <!-- Deluxe Chest Key - Grade 8 -->
				<item id="8732" min="1" max="1" chance="0.4902" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.1225" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0123" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="10" max="30" chance="73.5244" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="25" special="25" />
		</collision>
		<corpse_make_list>
			<item id="5487" min="1" max="1" chance="1.8126" /> <!-- Sealed Robe of Nightmare Fabric -->
			<item id="5282" min="1" max="1" chance="0.1789" /> <!-- Recipe: Greater Blessed Spiritshot (S) Compressed Package(100%) -->
			<item id="5488" min="1" max="1" chance="1.8126" /> <!-- Sealed Majestic Robe Fabric -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.17" skill_factor="-1" />
		<base pAtk="815.37145" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="323.78455" mDef="215.579412824268" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>guard_skeleton_2d</ai>
			<ai_param name="MoveAroundSocial" val="215" />
			<ai_param name="MoveAroundSocial1" val="215" />
			<ai_param name="MoveAroundSocial2" val="215" />
			<ai_skill name="PhysicalSpecial" id="4073" level="8" /> <!-- Stun -->
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="161.892275" rate="161.892275" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4789" level="4" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="150" /> <!-- Elemental Sword -->
			<lhand id="103" /> <!-- Tower Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21799" templateId="21799" clientName="Ghost of a Doorman" serverName="guard_skeleton_3d" level="76" type="warrior">
		<acquire exp="26132" exp_rate="4.52424001693726" sp="2794" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3642" max="7457" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4994">
				<item id="11949" min="1" max="1" chance="1.8833" /> <!-- Common Item - Meteor Shower -->
				<item id="5532" min="1" max="1" chance="23.0697" /> <!-- Meteor Shower Head -->
				<item id="11953" min="1" max="1" chance="1.8833" /> <!-- Common Item - Spiritual Eye -->
				<item id="8341" min="1" max="1" chance="23.0402" /> <!-- Spiritual Eye Piece -->
				<item id="11958" min="1" max="1" chance="1.8833" /> <!-- Common Item - Destroyer Hammer -->
				<item id="8346" min="1" max="1" chance="23.0697" /> <!-- Hammer Piece of Destroyer -->
			</category>
			<category chance="0.7944">
				<item id="6901" min="1" max="1" chance="8.6022" /> <!-- Recipe: Shining Arrow (100%) -->
				<item id="8732" min="1" max="1" chance="71.6846" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="17.9211" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="1.7921" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="25" special="25" />
		</collision>
		<corpse_make_list>
			<item id="6901" min="1" max="1" chance="0.7403" /> <!-- Recipe: Shining Arrow (100%) -->
			<item id="5495" min="1" max="1" chance="11.2412" /> <!-- Sealed Shield of Nightmare Fragment -->
			<item id="1894" min="1" max="1" chance="25.975" /> <!-- Crafted Leather -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.17" skill_factor="-1" />
		<base pAtk="815.37145" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="323.78455" mDef="215.579412824268" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>guard_skeleton_3d</ai>
			<ai_param name="MoveAroundSocial" val="215" />
			<ai_param name="MoveAroundSocial1" val="215" />
			<ai_param name="MoveAroundSocial2" val="215" />
			<ai_skill name="SelfBuff" id="4631" level="3" /> <!-- Acumen Shield Wild Magic -->
			<ai_skill name="SelfRangeDDMagic" id="4571" level="8" /> <!-- Blazing Circle -->
			<ai_skill name="PhysicalSpecial" id="4032" level="8" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="161.892275" rate="161.892275" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4789" level="4" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="150" /> <!-- Elemental Sword -->
			<lhand id="103" /> <!-- Tower Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
</list>