<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="21600" templateId="21600" clientName="Requiem Behemoth" serverName="requiem_behemoth_3" level="70" type="warrior">
		<acquire exp="10827" exp_rate="2.209524" sp="1074" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1378" max="2803" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.1894">
				<item id="11957" min="1" max="1" chance="2.493" /> <!-- Common Item - Tallum Blade -->
				<item id="5548" min="1" max="1" chance="30.8105" /> <!-- Tallum Blade Edge -->
				<item id="11952" min="1" max="1" chance="2.493" /> <!-- Common Item - Elemental Sword -->
				<item id="5547" min="1" max="1" chance="30.8105" /> <!-- Elemental Sword Edge -->
				<item id="11954" min="1" max="1" chance="2.493" /> <!-- Common Item - Inferno Master -->
				<item id="8331" min="1" max="1" chance="30.9" /> <!-- Infernal Master Blade -->
			</category>
			<category chance="42.0162">
				<item id="1864" min="1" max="3" chance="22.2637" /> <!-- Stem -->
				<item id="1869" min="1" max="1" chance="22.2637" /> <!-- Iron Ore -->
				<item id="1878" min="1" max="1" chance="8.9055" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="13.7007" /> <!-- Cord -->
				<item id="4039" min="1" max="1" chance="0.7421" /> <!-- Mold Glue -->
				<item id="729" min="1" max="1" chance="0.0025" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
				<item id="8730" min="1" max="1" chance="0.2474" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.0618" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0062" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0012" /> <!-- Top-Grade Life Stone - Level 67 -->
				<item id="1343" min="10" max="30" chance="31.8052" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>necro_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="1884" min="1" max="5" chance="71.457" /> <!-- Cord -->
			<item id="5509" min="1" max="1" chance="8.1677" /> <!-- Sealed Tallum Gloves Design -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="197.024195544734" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="-5" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>requiem_behemoth_3</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="IsPrivate" val="1" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="IsTeleport" id="4671" level="1" /> <!-- Teleport -->
			<ai_skill name="SelfRangeDeBuff" id="4649" level="7" /> <!-- Poison -->
			<ai_skill name="DDMagic" id="4592" level="7" /> <!-- Decrease P. Def. -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21601" templateId="21601" clientName="Requiem Behemoth" serverName="requiem_behemoth_4" level="70" type="warrior">
		<acquire exp="12879" exp_rate="2.6283912" sp="1277" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1661" max="3379" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2266">
				<item id="11949" min="1" max="1" chance="1.8833" /> <!-- Common Item - Meteor Shower -->
				<item id="5532" min="1" max="1" chance="23.0697" /> <!-- Meteor Shower Head -->
				<item id="11953" min="1" max="1" chance="1.8833" /> <!-- Common Item - Spiritual Eye -->
				<item id="8341" min="1" max="1" chance="23.0402" /> <!-- Spiritual Eye Piece -->
				<item id="11958" min="1" max="1" chance="1.8833" /> <!-- Common Item - Destroyer Hammer -->
				<item id="8346" min="1" max="1" chance="23.0697" /> <!-- Hammer Piece of Destroyer -->
			</category>
			<category chance="21.7125">
				<item id="1871" min="1" max="1" chance="57.1292" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="38.0861" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="2.2852" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.4968" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="1.1426" /> <!-- Mold Lubricant -->
				<item id="730" min="1" max="1" chance="0.0476" /> <!-- Scroll: Enchant Armor (A-Grade) -->
				<item id="8730" min="1" max="1" chance="0.6348" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.1587" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0159" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0031" /> <!-- Top-Grade Life Stone - Level 67 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>necro_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="5520" min="1" max="1" chance="2.7079" /> <!-- Sealed Dark Crystal Breastplate Pattern -->
			<item id="5521" min="1" max="1" chance="1.9108" /> <!-- Sealed Tallum Plate Armor Pattern -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="197.024195544734" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="-5" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>requiem_behemoth_4</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="IsPrivate" val="1" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="IsTeleport" id="4671" level="1" /> <!-- Teleport -->
			<ai_skill name="SelfRangeDeBuff" id="4649" level="7" /> <!-- Poison -->
			<ai_skill name="PhysicalSpecial" id="4579" level="7" /> <!-- Bleed -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21602" templateId="21602" clientName="Zaken's Pikeman" serverName="zakens_piker_1" level="43" type="warrior">
		<acquire exp="4433" exp_rate="2.3973468" sp="300" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="583" max="1185" chance="100" /> <!-- Adena -->
			</category>
			<category chance="4.2325">
				<item id="1125" min="1" max="1" chance="0.3879" /> <!-- Assault Boots -->
				<item id="1957" min="1" max="1" chance="16.2787" /> <!-- Assault Boots Part -->
				<item id="2427" min="1" max="1" chance="0.3879" /> <!-- Salamander Skin Boots -->
				<item id="2931" min="1" max="1" chance="16.2787" /> <!-- Salamander Skin Boot Lining -->
				<item id="2428" min="1" max="1" chance="0.3879" /> <!-- Plate Boots -->
				<item id="2932" min="1" max="1" chance="16.2787" /> <!-- Plate Boots Design -->
				<item id="61" min="1" max="1" chance="0.3879" /> <!-- Mithril Plate Gloves -->
				<item id="1949" min="1" max="1" chance="16.2787" /> <!-- Mithril Gloves Design -->
				<item id="607" min="1" max="1" chance="0.3879" /> <!-- Ogre Power Gauntlets -->
				<item id="1963" min="1" max="1" chance="16.2787" /> <!-- Ogre Power Gauntlets Part -->
			</category>
			<category chance="24.2269">
				<item id="1865" min="1" max="1" chance="43.6807" /> <!-- Varnish -->
				<item id="1870" min="1" max="1" chance="43.6807" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="7.2801" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="2.912" /> <!-- Stone of Purity -->
				<item id="2162" min="1" max="1" chance="2.1102" /> <!-- Recipe: Aquastone Necklace -->
				<item id="5159" min="1" max="1" chance="0.1456" /> <!-- Recipe: Spiritshot (C) Compressed Package (100%) -->
				<item id="2312" min="1" max="1" chance="0.1907" /> <!-- Recipe: Crystallized Ice Bow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="28" special="33" />
		</collision>
		<corpse_make_list>
			<item id="5231" min="1" max="1" chance="10.5371" /> <!-- Recipe: Metal Hardener (100%) -->
			<item id="1902" min="1" max="1" chance="14.9462" /> <!-- Elven Earring Beads -->
			<item id="1825" min="1" max="1" chance="10.5371" /> <!-- Recipe: Oriharukon -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>21007203</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.21" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="143.43577" pDef="169.13417" mDef="112.611442266143" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_piker_1</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="zakens_piker_1" />
			<ai_param name="step2" val="zakens_piker_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4244" level="4" /> <!-- Wild Sweep -->
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="292" /> <!-- Pike -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21603" templateId="21603" clientName="Zaken's Pikeman" serverName="zakens_piker_2" level="43" type="warrior">
		<acquire exp="6277" exp_rate="3.39477" sp="425" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="826" max="1678" chance="100" /> <!-- Adena -->
			</category>
			<category chance="5.9934">
				<item id="1125" min="1" max="1" chance="0.3879" /> <!-- Assault Boots -->
				<item id="1957" min="1" max="1" chance="16.2787" /> <!-- Assault Boots Part -->
				<item id="2427" min="1" max="1" chance="0.3879" /> <!-- Salamander Skin Boots -->
				<item id="2931" min="1" max="1" chance="16.2787" /> <!-- Salamander Skin Boot Lining -->
				<item id="2428" min="1" max="1" chance="0.3879" /> <!-- Plate Boots -->
				<item id="2932" min="1" max="1" chance="16.2787" /> <!-- Plate Boots Design -->
				<item id="61" min="1" max="1" chance="0.3879" /> <!-- Mithril Plate Gloves -->
				<item id="1949" min="1" max="1" chance="16.2787" /> <!-- Mithril Gloves Design -->
				<item id="607" min="1" max="1" chance="0.3879" /> <!-- Ogre Power Gauntlets -->
				<item id="1963" min="1" max="1" chance="16.2787" /> <!-- Ogre Power Gauntlets Part -->
			</category>
			<category chance="34.3066">
				<item id="1865" min="1" max="1" chance="43.6807" /> <!-- Varnish -->
				<item id="1870" min="1" max="1" chance="43.6807" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="7.2801" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="2.912" /> <!-- Stone of Purity -->
				<item id="2162" min="1" max="1" chance="2.1102" /> <!-- Recipe: Aquastone Necklace -->
				<item id="5159" min="1" max="1" chance="0.1456" /> <!-- Recipe: Spiritshot (C) Compressed Package (100%) -->
				<item id="2312" min="1" max="1" chance="0.1907" /> <!-- Recipe: Crystallized Ice Bow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="28" special="33" />
		</collision>
		<corpse_make_list>
			<item id="5231" min="1" max="1" chance="14.9211" /> <!-- Recipe: Metal Hardener (100%) -->
			<item id="1902" min="1" max="1" chance="21.1647" /> <!-- Elven Earring Beads -->
			<item id="1825" min="1" max="1" chance="14.9211" /> <!-- Recipe: Oriharukon -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>21007203</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.21" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="143.43577" pDef="169.13417" mDef="112.611442266143" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_piker_2</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="zakens_piker_1" />
			<ai_param name="step2" val="zakens_piker_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4244" level="4" /> <!-- Wild Sweep -->
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="292" /> <!-- Pike -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21604" templateId="21604" clientName="Zaken's Elite Pikeman" serverName="zakens_elite_piker" level="43" type="warrior">
		<acquire exp="10149" exp_rate="5.4889056" sp="686" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1336" max="2712" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.59">
				<item id="353" min="1" max="1" chance="0.7853" /> <!-- Half Plate Armor -->
				<item id="1950" min="1" max="1" chance="38.3357" /> <!-- Half Plate Temper -->
				<item id="380" min="1" max="1" chance="1.2565" /> <!-- Plate Gaiters -->
				<item id="1951" min="1" max="1" chance="59.6225" /> <!-- Plate Gaiters Part -->
			</category>
			<category chance="46.5315">
				<item id="1867" min="1" max="3" chance="48.5996" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="3" chance="32.3997" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="16.1999" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="2.5579" /> <!-- Crafted Leather -->
				<item id="1805" min="1" max="1" chance="0.2429" /> <!-- Recipe: Soulshot (C-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="33.6" special="33.6" />
		</collision>
		<corpse_make_list>
			<item id="4469" min="1" max="1" chance="1.93" /> <!-- Dye of STR <Str+1 Con-1> -->
			<item id="1805" min="1" max="1" chance="1.1259" /> <!-- Recipe: Soulshot (C-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>21007203</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.21" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="143.43577" pDef="169.13417" mDef="112.611442266143" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_elite_piker</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4244" level="4" /> <!-- Wild Sweep -->
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="292" /> <!-- Pike -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21605" templateId="21605" clientName="Zaken's Archer" serverName="zakens_archer_1" level="44" type="warrior">
		<acquire exp="4931" exp_rate="2.5469784" sp="337" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="645" max="1322" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2787">
				<item id="281" min="1" max="1" chance="1.5765" /> <!-- Crystallized Ice Bow -->
				<item id="2074" min="1" max="1" chance="98.4235" /> <!-- Crystallized Ice Bow Shaft -->
			</category>
			<category chance="21.3314">
				<item id="1872" min="1" max="1" chance="44.018" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="44.018" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.4018" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.2009" /> <!-- Stone of Purity -->
				<item id="2209" min="1" max="1" chance="2.4822" /> <!-- Recipe: Eldarake -->
				<item id="2205" min="1" max="1" chance="1.0447" /> <!-- Recipe: Chain Gaiters -->
				<item id="2299" min="1" max="1" chance="0.1442" /> <!-- Recipe: Big Hammer -->
				<item id="8723" min="1" max="1" chance="1.3205" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.3301" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.033" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0066" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="27" special="27" />
		</collision>
		<corpse_make_list>
			<item id="1874" min="1" max="1" chance="10.9271" /> <!-- Oriharukon Ore -->
			<item id="1875" min="1" max="1" chance="10.9271" /> <!-- Stone of Purity -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>23180550</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.8" skill_factor="-1" />
		<base pAtk="222.23112" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="151.75505" pDef="173.43552" mDef="115.475328468187" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_archer_1</ai>
			<ai_param name="MoveAroundSocial" val="157" />
			<ai_param name="MoveAroundSocial1" val="157" />
			<ai_param name="MoveAroundSocial2" val="157" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="zakens_archer_1" />
			<ai_param name="step2" val="zakens_archer_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4040" level="4" /> <!-- Power Shot -->
		</npc_ai>
		<org hp="1138.62924" hp_regen="5.5" mp="584" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
		</skill_list>
		<eqipment>
			<rhand id="279" /> <!-- Reinforced Long Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="21606" templateId="21606" clientName="Zaken's Archer" serverName="zakens_archer_2" level="44" type="warrior">
		<acquire exp="6982" exp_rate="3.6066552" sp="478" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="914" max="1872" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3947">
				<item id="281" min="1" max="1" chance="1.5765" /> <!-- Crystallized Ice Bow -->
				<item id="2074" min="1" max="1" chance="98.4235" /> <!-- Crystallized Ice Bow Shaft -->
			</category>
			<category chance="30.2064">
				<item id="1872" min="1" max="1" chance="44.018" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="44.018" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.4018" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.2009" /> <!-- Stone of Purity -->
				<item id="2209" min="1" max="1" chance="2.4822" /> <!-- Recipe: Eldarake -->
				<item id="2205" min="1" max="1" chance="1.0447" /> <!-- Recipe: Chain Gaiters -->
				<item id="2299" min="1" max="1" chance="0.1442" /> <!-- Recipe: Big Hammer -->
				<item id="8723" min="1" max="1" chance="1.3205" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.3301" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.033" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0066" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="27" special="27" />
		</collision>
		<corpse_make_list>
			<item id="1874" min="1" max="1" chance="15.4734" /> <!-- Oriharukon Ore -->
			<item id="1875" min="1" max="1" chance="15.4734" /> <!-- Stone of Purity -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>23180550</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.8" skill_factor="-1" />
		<base pAtk="222.23112" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="151.75505" pDef="173.43552" mDef="115.475328468187" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_archer_2</ai>
			<ai_param name="MoveAroundSocial" val="157" />
			<ai_param name="MoveAroundSocial1" val="157" />
			<ai_param name="MoveAroundSocial2" val="157" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="zakens_archer_1" />
			<ai_param name="step2" val="zakens_archer_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4040" level="4" /> <!-- Power Shot -->
		</npc_ai>
		<org hp="1138.62924" hp_regen="5.5" mp="584" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
		</skill_list>
		<eqipment>
			<rhand id="279" /> <!-- Reinforced Long Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="21607" templateId="21607" clientName="Zaken's Elite Archer" serverName="zakens_elite_archer" level="44" type="warrior">
		<acquire exp="10911" exp_rate="5.635596" sp="746" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1428" max="2926" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.5594">
				<item id="354" min="1" max="1" chance="0.6196" /> <!-- Chain Mail Shirt -->
				<item id="1959" min="1" max="1" chance="32.4262" /> <!-- Chain Mail Shirt Material -->
				<item id="381" min="1" max="1" chance="0.9912" /> <!-- Chain Gaiters -->
				<item id="1960" min="1" max="1" chance="65.963" /> <!-- Chain Gaiters Part -->
			</category>
			<category chance="9.1225">
				<item id="1875" min="1" max="1" chance="12.5261" /> <!-- Stone of Purity -->
				<item id="1879" min="1" max="1" chance="31.3153" /> <!-- Cokes -->
				<item id="1885" min="1" max="1" chance="15.6577" /> <!-- High-Grade Suede -->
				<item id="5550" min="1" max="1" chance="2.5052" /> <!-- Durable Metal Plate -->
				<item id="5549" min="1" max="1" chance="18.7892" /> <!-- Metallic Thread -->
				<item id="2163" min="1" max="1" chance="9.5863" /> <!-- Recipe: Earring of Protection -->
				<item id="8723" min="1" max="1" chance="7.5157" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="1.8789" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.1879" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0377" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="32.5" special="32.5" />
		</collision>
		<corpse_make_list>
			<item id="1908" min="1" max="1" chance="34.3437" /> <!-- Moonstone Earring Wire -->
			<item id="2163" min="1" max="1" chance="18.5036" /> <!-- Recipe: Earring of Protection -->
			<item id="1909" min="1" max="1" chance="48.9763" /> <!-- Aquastone Ring Wire -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>23180550</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.8" skill_factor="-1" />
		<base pAtk="222.23112" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="151.75505" pDef="173.43552" mDef="115.475328468187" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_elite_archer</ai>
			<ai_param name="MoveAroundSocial" val="157" />
			<ai_param name="MoveAroundSocial1" val="157" />
			<ai_param name="MoveAroundSocial2" val="157" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4040" level="4" /> <!-- Power Shot -->
		</npc_ai>
		<org hp="1138.62924" hp_regen="5.5" mp="584" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
		</skill_list>
		<eqipment>
			<rhand id="279" /> <!-- Reinforced Long Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="21608" templateId="21608" clientName="Zaken's Watchman" serverName="zakens_seer_1" level="45" type="warrior">
		<acquire exp="4039" exp_rate="1.9946304" sp="281" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="532" max="1080" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.3817">
				<item id="439" min="1" max="1" chance="0.7904" /> <!-- Karmian Tunic -->
				<item id="1962" min="1" max="1" chance="36.8033" /> <!-- Karmian Tunic Pattern -->
				<item id="471" min="1" max="1" chance="1.2632" /> <!-- Karmian Stockings -->
				<item id="1954" min="1" max="1" chance="61.1431" /> <!-- Karmian Stocking Design -->
			</category>
			<category chance="11.1637">
				<item id="1865" min="1" max="1" chance="40.6664" /> <!-- Varnish -->
				<item id="1870" min="1" max="1" chance="40.6664" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="6.7777" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="2.7111" /> <!-- Stone of Purity -->
				<item id="4040" min="1" max="1" chance="0.8133" /> <!-- Mold Lubricant -->
				<item id="3000" min="1" max="1" chance="2.6068" /> <!-- Recipe: Dwarven Chain Shield -->
				<item id="2303" min="1" max="1" chance="0.1776" /> <!-- Recipe: Skull Graver -->
				<item id="2990" min="1" max="1" chance="3.2275" /> <!-- Recipe: Chain Boots -->
				<item id="3033" min="1" max="1" chance="0.1356" /> <!-- Recipe: Spiritshot C -->
				<item id="3954" min="1" max="1" chance="0.1356" /> <!-- Recipe: Blessed Spiritshot C -->
				<item id="8723" min="1" max="1" chance="1.6267" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.4067" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0407" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0079" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="28" special="28" />
		</collision>
		<corpse_make_list>
			<item id="1871" min="1" max="3" chance="67.2407" /> <!-- Charcoal -->
			<item id="1879" min="1" max="1" chance="22.4136" /> <!-- Cokes -->
			<item id="1906" min="1" max="1" chance="18.4854" /> <!-- Mithril Ring Wire -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_seer_1</ai>
			<ai_param name="MoveAroundSocial" val="57" />
			<ai_param name="MoveAroundSocial1" val="57" />
			<ai_param name="MoveAroundSocial2" val="57" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="zakens_seer_1" />
			<ai_param name="step2" val="zakens_seer_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4151" level="4" /> <!-- Wind Strike -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="4" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21609" templateId="21609" clientName="Zaken's Watchman" serverName="zakens_seer_2" level="45" type="warrior">
		<acquire exp="5720" exp_rate="2.8245024" sp="397" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="753" max="1530" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.9565">
				<item id="439" min="1" max="1" chance="0.7904" /> <!-- Karmian Tunic -->
				<item id="1962" min="1" max="1" chance="36.8033" /> <!-- Karmian Tunic Pattern -->
				<item id="471" min="1" max="1" chance="1.2632" /> <!-- Karmian Stockings -->
				<item id="1954" min="1" max="1" chance="61.1431" /> <!-- Karmian Stocking Design -->
			</category>
			<category chance="15.8083">
				<item id="1865" min="1" max="1" chance="40.6664" /> <!-- Varnish -->
				<item id="1870" min="1" max="1" chance="40.6664" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="6.7777" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="2.7111" /> <!-- Stone of Purity -->
				<item id="4040" min="1" max="1" chance="0.8133" /> <!-- Mold Lubricant -->
				<item id="3000" min="1" max="1" chance="2.6068" /> <!-- Recipe: Dwarven Chain Shield -->
				<item id="2303" min="1" max="1" chance="0.1776" /> <!-- Recipe: Skull Graver -->
				<item id="2990" min="1" max="1" chance="3.2275" /> <!-- Recipe: Chain Boots -->
				<item id="3033" min="1" max="1" chance="0.1356" /> <!-- Recipe: Spiritshot C -->
				<item id="3954" min="1" max="1" chance="0.1356" /> <!-- Recipe: Blessed Spiritshot C -->
				<item id="8723" min="1" max="1" chance="1.6267" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.4067" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0407" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0079" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="28" special="28" />
		</collision>
		<corpse_make_list>
			<item id="1871" min="1" max="5" chance="63.4776" /> <!-- Charcoal -->
			<item id="1879" min="1" max="1" chance="31.7388" /> <!-- Cokes -->
			<item id="1906" min="1" max="1" chance="26.1763" /> <!-- Mithril Ring Wire -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_seer_2</ai>
			<ai_param name="MoveAroundSocial" val="57" />
			<ai_param name="MoveAroundSocial1" val="57" />
			<ai_param name="MoveAroundSocial2" val="57" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="zakens_seer_1" />
			<ai_param name="step2" val="zakens_seer_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4151" level="4" /> <!-- Wind Strike -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="4" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21610" templateId="21610" clientName="Zaken's High Grade Watchman" serverName="zakens_advanced_seer" level="45" type="warrior">
		<acquire exp="10440" exp_rate="5.155488" sp="726" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1375" max="2793" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.5711">
				<item id="397" min="1" max="1" chance="0.7904" /> <!-- Mithril Shirt -->
				<item id="1961" min="1" max="1" chance="36.8033" /> <!-- Mithril Shirt Fabric -->
				<item id="2387" min="1" max="1" chance="1.2632" /> <!-- Reinforced Mithril Gaiters -->
				<item id="2935" min="1" max="1" chance="61.1431" /> <!-- Reinforced Mithril Gaiters Fragment -->
			</category>
			<category chance="37.3696">
				<item id="1869" min="1" max="1" chance="43.9601" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="3" chance="43.9601" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="4.396" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.5861" /> <!-- Durable Metal Plate -->
				<item id="4043" min="1" max="1" chance="1.4653" /> <!-- Asofe -->
				<item id="2164" min="1" max="1" chance="3.3815" /> <!-- Recipe: Ring of Protection -->
				<item id="8723" min="1" max="1" chance="1.7584" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.4396" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.044" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0089" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="18" special="18" />
			<height normal="33.6" special="33.6" />
		</collision>
		<corpse_make_list>
			<item id="4043" min="1" max="1" chance="11.5864" /> <!-- Asofe -->
			<item id="1869" min="1" max="7" chance="86.8979" /> <!-- Iron Ore -->
			<item id="2163" min="1" max="1" chance="17.7343" /> <!-- Recipe: Earring of Protection -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_advanced_seer</ai>
			<ai_param name="MoveAroundSocial" val="57" />
			<ai_param name="MoveAroundSocial1" val="57" />
			<ai_param name="MoveAroundSocial2" val="57" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4151" level="4" /> <!-- Wind Strike -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="4" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21611" templateId="21611" clientName="Unpleasant Humming" serverName="unpleasant_humming_1" level="46" type="warrior">
		<acquire exp="4689" exp_rate="2.216034" sp="332" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="615" max="1258" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.955">
				<item id="631" min="1" max="1" chance="0.816" /> <!-- Eldarake -->
				<item id="1964" min="1" max="1" chance="33.6273" /> <!-- Eldarake Temper -->
				<item id="2495" min="1" max="1" chance="0.816" /> <!-- Chain Shield -->
				<item id="2945" min="1" max="1" chance="33.6273" /> <!-- Chain Shield Fragment -->
				<item id="2413" min="1" max="1" chance="0.5712" /> <!-- Chain Hood -->
				<item id="2936" min="1" max="1" chance="30.5422" /> <!-- Chain Hood Pattern -->
			</category>
			<category chance="20.7327">
				<item id="1867" min="1" max="1" chance="39.5431" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="1" chance="39.5431" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="6.5905" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="1.0406" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="0.4943" /> <!-- Enria -->
				<item id="2230" min="1" max="1" chance="0.5748" /> <!-- Recipe: Theca Leather Gaiters -->
				<item id="2326" min="1" max="1" chance="0.1033" /> <!-- Recipe: Horn of Glory -->
				<item id="6668" min="1" max="1" chance="10.5919" /> <!-- Deluxe Chest Key - Grade 4 -->
				<item id="8723" min="1" max="1" chance="1.1863" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.2966" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0297" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0058" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="26" special="26" />
		</collision>
		<corpse_make_list>
			<item id="2320" min="1" max="1" chance="0.544" /> <!-- Recipe: Cursed Staff -->
			<item id="2066" min="1" max="1" chance="1.2245" /> <!-- Heavy Doom Hammer Head -->
			<item id="1908" min="1" max="1" chance="14.7842" /> <!-- Moonstone Earring Wire -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>28049635</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="21" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.59" skill_factor="-1" />
		<base pAtk="248.0526" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="169.38777" pDef="182.18816" mDef="121.302932993263" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>unpleasant_humming_1</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="100" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="unpleasant_humming_1" />
			<ai_param name="step2" val="unpleasant_humming_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4088" level="4" /> <!-- Bleed -->
		</npc_ai>
		<org hp="1229.78678" hp_regen="5.5" mp="637.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21612" templateId="21612" clientName="Unpleasant Humming" serverName="unpleasant_humming_2" level="46" type="warrior">
		<acquire exp="6640" exp_rate="3.1380228" sp="470" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="871" max="1781" chance="100" /> <!-- Adena -->
			</category>
			<category chance="4.1844">
				<item id="631" min="1" max="1" chance="0.816" /> <!-- Eldarake -->
				<item id="1964" min="1" max="1" chance="33.6273" /> <!-- Eldarake Temper -->
				<item id="2495" min="1" max="1" chance="0.816" /> <!-- Chain Shield -->
				<item id="2945" min="1" max="1" chance="33.6273" /> <!-- Chain Shield Fragment -->
				<item id="2413" min="1" max="1" chance="0.5712" /> <!-- Chain Hood -->
				<item id="2936" min="1" max="1" chance="30.5422" /> <!-- Chain Hood Pattern -->
			</category>
			<category chance="29.3586">
				<item id="1867" min="1" max="1" chance="39.5431" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="1" chance="39.5431" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="6.5905" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="1.0406" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="0.4943" /> <!-- Enria -->
				<item id="2230" min="1" max="1" chance="0.5748" /> <!-- Recipe: Theca Leather Gaiters -->
				<item id="2326" min="1" max="1" chance="0.1033" /> <!-- Recipe: Horn of Glory -->
				<item id="6668" min="1" max="1" chance="10.5919" /> <!-- Deluxe Chest Key - Grade 4 -->
				<item id="8723" min="1" max="1" chance="1.1863" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.2966" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0297" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0058" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="26" special="26" />
		</collision>
		<corpse_make_list>
			<item id="2320" min="1" max="1" chance="0.7703" /> <!-- Recipe: Cursed Staff -->
			<item id="2066" min="1" max="1" chance="1.7339" /> <!-- Heavy Doom Hammer Head -->
			<item id="1908" min="1" max="1" chance="20.9352" /> <!-- Moonstone Earring Wire -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>28049635</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="21" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.59" skill_factor="-1" />
		<base pAtk="248.0526" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="169.38777" pDef="182.18816" mDef="121.302932993263" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>unpleasant_humming_2</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="100" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="unpleasant_humming_1" />
			<ai_param name="step2" val="unpleasant_humming_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4088" level="4" /> <!-- Bleed -->
		</npc_ai>
		<org hp="1229.78678" hp_regen="5.5" mp="637.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21613" templateId="21613" clientName="Unpleasant Shout" serverName="unpleasant_cry" level="46" type="warrior">
		<acquire exp="11332" exp_rate="5.3553912" sp="803" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1486" max="3039" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7181">
				<item id="226" min="1" max="1" chance="0.7043" /> <!-- Cursed Dagger -->
				<item id="2070" min="1" max="1" chance="49.2957" /> <!-- Cursed Dagger Blade -->
				<item id="232" min="1" max="1" chance="0.7043" /> <!-- Dark Elven Dagger -->
				<item id="2072" min="1" max="1" chance="49.2957" /> <!-- Dark Elven Dagger Edge -->
			</category>
			<category chance="42.1628">
				<item id="1869" min="1" max="1" chance="42.2916" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="3" chance="42.2916" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="4.2292" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.5639" /> <!-- Durable Metal Plate -->
				<item id="4043" min="1" max="1" chance="1.4097" /> <!-- Asofe -->
				<item id="2251" min="1" max="1" chance="7.0486" /> <!-- Recipe: Steel Arrow -->
				<item id="8723" min="1" max="1" chance="1.6917" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.4229" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0423" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0085" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13.5" special="13.5" />
			<height normal="31.2" special="31.2" />
		</collision>
		<corpse_make_list>
			<item id="2219" min="1" max="1" chance="23.4342" /> <!-- Recipe: Crimson Boots -->
			<item id="2062" min="1" max="1" chance="2.9591" /> <!-- Scythe Edge -->
			<item id="1864" min="1" max="15" chance="94.3225" /> <!-- Stem -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>28049635</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="21" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.59" skill_factor="-1" />
		<base pAtk="248.0526" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="169.38777" pDef="182.18816" mDef="121.302932993263" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>unpleasant_cry</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="100" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4088" level="4" /> <!-- Bleed -->
		</npc_ai>
		<org hp="1229.78678" hp_regen="5.5" mp="637.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21614" templateId="21614" clientName="Death Flyer" serverName="death_flyer_1" level="47" type="warrior">
		<acquire exp="4843" exp_rate="2.192334" sp="347" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="636" max="1297" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2404">
				<item id="227" min="1" max="1" chance="0.6719" /> <!-- Stiletto -->
				<item id="2083" min="1" max="1" chance="49.3281" /> <!-- Stiletto Edge -->
				<item id="242" min="1" max="1" chance="0.6719" /> <!-- Soulfire Dirk -->
				<item id="2084" min="1" max="1" chance="49.3281" /> <!-- Soulfire Dirk Blade -->
			</category>
			<category chance="17.3127">
				<item id="1868" min="1" max="1" chance="74.9591" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="14.9918" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="3.748" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="2.4986" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="1.2493" /> <!-- Thons -->
				<item id="2229" min="1" max="1" chance="0.4543" /> <!-- Recipe: Theca Leather Armor -->
				<item id="952" min="1" max="1" chance="0.4997" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8724" min="1" max="1" chance="1.2493" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.3123" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.0312" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0064" /> <!-- Top-Grade Life Stone - Level 49 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="35" special="42" />
		</collision>
		<corpse_make_list>
			<item id="2328" min="1" max="1" chance="0.3746" /> <!-- Recipe: Sword of Delusion -->
			<item id="1967" min="1" max="1" chance="8.786" /> <!-- Plated Leather Gaiters Material -->
			<item id="2166" min="1" max="1" chance="5.4607" /> <!-- Recipe: Earrings of Binding (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>30764654</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="261.69549" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="178.7041" pDef="186.63569" mDef="124.264149144103" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>death_flyer_1</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="death_flyer_1" />
			<ai_param name="step2" val="death_flyer_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="Buff" id="4074" level="2" /> <!-- Haste -->
		</npc_ai>
		<org hp="1276.53628" hp_regen="5.5" mp="665" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21615" templateId="21615" clientName="Death Flyer" serverName="death_flyer_2" level="47" type="warrior">
		<acquire exp="6858" exp_rate="3.10446" sp="492" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="900" max="1837" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3404">
				<item id="227" min="1" max="1" chance="0.6719" /> <!-- Stiletto -->
				<item id="2083" min="1" max="1" chance="49.3281" /> <!-- Stiletto Edge -->
				<item id="242" min="1" max="1" chance="0.6719" /> <!-- Soulfire Dirk -->
				<item id="2084" min="1" max="1" chance="49.3281" /> <!-- Soulfire Dirk Blade -->
			</category>
			<category chance="24.5156">
				<item id="1868" min="1" max="1" chance="74.9591" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="14.9918" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="3.748" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="2.4986" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="1.2493" /> <!-- Thons -->
				<item id="2229" min="1" max="1" chance="0.4543" /> <!-- Recipe: Theca Leather Armor -->
				<item id="952" min="1" max="1" chance="0.4997" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8724" min="1" max="1" chance="1.2493" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.3123" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.0312" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0064" /> <!-- Top-Grade Life Stone - Level 49 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="35" special="42" />
		</collision>
		<corpse_make_list>
			<item id="2328" min="1" max="1" chance="0.5305" /> <!-- Recipe: Sword of Delusion -->
			<item id="1967" min="1" max="1" chance="12.4414" /> <!-- Plated Leather Gaiters Material -->
			<item id="2166" min="1" max="1" chance="7.7327" /> <!-- Recipe: Earrings of Binding (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>30764654</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="261.69549" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="178.7041" pDef="186.63569" mDef="124.264149144103" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>death_flyer_2</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="death_flyer_1" />
			<ai_param name="step2" val="death_flyer_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="Buff" id="4074" level="2" /> <!-- Haste -->
		</npc_ai>
		<org hp="1276.53628" hp_regen="5.5" mp="665" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21616" templateId="21616" clientName="Gigantic Flyer" serverName="gigantic_flyer" level="47" type="warrior">
		<acquire exp="12517" exp_rate="5.6664876" sp="898" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1643" max="3353" chance="100" /> <!-- Adena -->
			</category>
			<category chance="6.6696">
				<item id="2496" min="1" max="1" chance="0.7677" /> <!-- Dwarven Chain Shield -->
				<item id="2947" min="1" max="1" chance="32.9277" /> <!-- Dwarven Chain Shield Fragment -->
				<item id="632" min="1" max="1" chance="0.7087" /> <!-- Knight's Shield -->
				<item id="1972" min="1" max="1" chance="36.879" /> <!-- Knight's Shield Fragment -->
				<item id="500" min="1" max="1" chance="0.4962" /> <!-- Great Helmet -->
				<item id="1971" min="1" max="1" chance="28.2207" /> <!-- Great Helmet Material -->
			</category>
			<category chance="35.9166">
				<item id="1873" min="1" max="1" chance="20.5458" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="3" chance="51.3646" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="10.2729" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="14.6756" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.8561" /> <!-- Enria -->
				<item id="951" min="1" max="1" chance="0.0934" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
				<item id="8724" min="1" max="1" chance="1.7122" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.428" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.0428" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0086" /> <!-- Top-Grade Life Stone - Level 49 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="1873" min="1" max="3" chance="83.274" /> <!-- Silver Nugget -->
			<item id="1911" min="1" max="1" chance="30.9684" /> <!-- Earring of Protection Gemstone -->
			<item id="1966" min="1" max="1" chance="15.2015" /> <!-- Plated Leather Fragment -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>30764654</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="261.69549" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="178.7041" pDef="186.63569" mDef="124.264149144103" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>gigantic_flyer</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="Buff" id="4074" level="2" /> <!-- Haste -->
		</npc_ai>
		<org hp="1276.53628" hp_regen="5.5" mp="665" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21617" templateId="21617" clientName="Fiend Archer" serverName="fiend_archer_1" level="48" type="warrior">
		<acquire exp="4925" exp_rate="2.13747" sp="360" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="648" max="1318" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2546">
				<item id="282" min="1" max="1" chance="0.6457" /> <!-- Elemental Bow -->
				<item id="2085" min="1" max="1" chance="49.3543" /> <!-- Crossbow Shaft -->
				<item id="285" min="1" max="1" chance="0.6457" /> <!-- Noble Elven Bow -->
				<item id="2086" min="1" max="1" chance="49.3543" /> <!-- Noble Elven Bow Shaft -->
			</category>
			<category chance="19.418">
				<item id="1869" min="1" max="1" chance="31.181" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="1" chance="62.3619" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="3.1181" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.4157" /> <!-- Durable Metal Plate -->
				<item id="4043" min="1" max="1" chance="1.0394" /> <!-- Asofe -->
				<item id="2351" min="1" max="1" chance="0.0652" /> <!-- Recipe: Scorpion -->
				<item id="952" min="1" max="1" chance="0.4157" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8724" min="1" max="1" chance="1.0394" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.2598" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.026" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0053" /> <!-- Top-Grade Life Stone - Level 49 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="17" special="17" />
			<height normal="55" special="55" />
		</collision>
		<corpse_make_list>
			<item id="4438" min="1" max="1" chance="1.1695" /> <!-- Knuckle Duster Edge -->
			<item id="951" min="1" max="1" chance="0.2982" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
			<item id="1911" min="1" max="1" chance="12.1965" /> <!-- Earring of Protection Gemstone -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>33680052</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="275.82705" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="188.35412" pDef="191.12803" mDef="127.255200286259" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fiend_archer_1</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="fiend_archer_1" />
			<ai_param name="step2" val="fiend_archer_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_FiendArcher" id="4141" level="4" /> <!-- Wind Fist -->
		</npc_ai>
		<org hp="1324.01623" hp_regen="5.5" mp="692.4" mp_regen="2.1" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
			<skill id="4389" level="4" /> <!-- Resist Mental Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="21618" templateId="21618" clientName="Fiend Archer" serverName="fiend_archer_2" level="48" type="warrior">
		<acquire exp="6974" exp_rate="3.0267708" sp="510" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="918" max="1867" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3605">
				<item id="282" min="1" max="1" chance="0.6457" /> <!-- Elemental Bow -->
				<item id="2085" min="1" max="1" chance="49.3543" /> <!-- Crossbow Shaft -->
				<item id="285" min="1" max="1" chance="0.6457" /> <!-- Noble Elven Bow -->
				<item id="2086" min="1" max="1" chance="49.3543" /> <!-- Noble Elven Bow Shaft -->
			</category>
			<category chance="27.497">
				<item id="1869" min="1" max="1" chance="31.181" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="1" chance="62.3619" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="3.1181" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.4157" /> <!-- Durable Metal Plate -->
				<item id="4043" min="1" max="1" chance="1.0394" /> <!-- Asofe -->
				<item id="2351" min="1" max="1" chance="0.0652" /> <!-- Recipe: Scorpion -->
				<item id="952" min="1" max="1" chance="0.4157" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8724" min="1" max="1" chance="1.0394" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.2598" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.026" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0053" /> <!-- Top-Grade Life Stone - Level 49 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="17" special="17" />
			<height normal="55" special="55" />
		</collision>
		<corpse_make_list>
			<item id="4438" min="1" max="1" chance="1.656" /> <!-- Knuckle Duster Edge -->
			<item id="951" min="1" max="1" chance="0.4222" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
			<item id="1911" min="1" max="1" chance="17.271" /> <!-- Earring of Protection Gemstone -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>33680052</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="275.82705" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="188.35412" pDef="191.12803" mDef="127.255200286259" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fiend_archer_2</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="fiend_archer_1" />
			<ai_param name="step2" val="fiend_archer_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_FiendArcher" id="4141" level="4" /> <!-- Wind Fist -->
		</npc_ai>
		<org hp="1324.01623" hp_regen="5.5" mp="692.4" mp_regen="2.1" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
			<skill id="4389" level="4" /> <!-- Resist Mental Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="21619" templateId="21619" clientName="Pit Archer" serverName="pit_archer" level="48" type="warrior">
		<acquire exp="12729" exp_rate="5.5246824" sp="930" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1676" max="3407" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.6581">
				<item id="282" min="1" max="1" chance="0.6457" /> <!-- Elemental Bow -->
				<item id="2085" min="1" max="1" chance="49.3543" /> <!-- Crossbow Shaft -->
				<item id="285" min="1" max="1" chance="0.6457" /> <!-- Noble Elven Bow -->
				<item id="2086" min="1" max="1" chance="49.3543" /> <!-- Noble Elven Bow Shaft -->
			</category>
			<category chance="49.1481">
				<item id="1869" min="2" max="6" chance="9.5525" /> <!-- Iron Ore -->
				<item id="1870" min="2" max="6" chance="7.642" /> <!-- Coal -->
				<item id="1871" min="1" max="1" chance="38.2101" /> <!-- Charcoal -->
				<item id="1872" min="1" max="3" chance="25.4734" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="3" chance="16.9823" /> <!-- Animal Skin -->
				<item id="952" min="1" max="1" chance="0.5095" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8724" min="1" max="1" chance="1.2737" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.3184" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.0318" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0063" /> <!-- Top-Grade Life Stone - Level 49 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="66" special="66" />
		</collision>
		<corpse_make_list>
			<item id="2166" min="1" max="1" chance="14.3676" /> <!-- Recipe: Earrings of Binding (100%) -->
			<item id="1912" min="1" max="1" chance="45.6727" /> <!-- Ring of Protection Gemstone -->
			<item id="2167" min="1" max="1" chance="21.6246" /> <!-- Recipe: Ring of Ages -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>33680052</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="275.82705" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="188.35412" pDef="191.12803" mDef="127.255200286259" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>pit_archer</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_FiendArcher" id="4141" level="4" /> <!-- Wind Fist -->
		</npc_ai>
		<org hp="1324.01623" hp_regen="5.5" mp="692.4" mp_regen="2.1" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
			<skill id="4389" level="4" /> <!-- Resist Mental Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="21620" templateId="21620" clientName="Musveren" serverName="musveren_1" level="49" type="warrior">
		<acquire exp="4742" exp_rate="1.9750752" sp="350" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="624" max="1272" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.8861">
				<item id="853" min="1" max="1" chance="0.5374" /> <!-- Earring of Protection -->
				<item id="1911" min="1" max="1" chance="30.08" /> <!-- Earring of Protection Gemstone -->
				<item id="916" min="1" max="1" chance="0.4032" /> <!-- Necklace of Protection -->
				<item id="1913" min="1" max="1" chance="24.5926" /> <!-- Necklace of Protection Gemstone -->
				<item id="884" min="1" max="1" chance="0.8064" /> <!-- Ring of Protection -->
				<item id="1912" min="1" max="1" chance="43.5804" /> <!-- Ring of Protection Gemstone -->
			</category>
			<category chance="15.3315">
				<item id="1870" min="1" max="1" chance="45.676" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="45.676" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="3.0451" /> <!-- Oriharukon Ore -->
				<item id="4043" min="1" max="1" chance="1.5225" /> <!-- Asofe -->
				<item id="4039" min="1" max="1" chance="1.5225" /> <!-- Mold Glue -->
				<item id="952" min="1" max="1" chance="0.609" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8724" min="1" max="1" chance="1.5225" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.3806" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.0381" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0077" /> <!-- Top-Grade Life Stone - Level 49 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="30" special="30" />
		</collision>
		<corpse_make_list>
			<item id="2335" min="1" max="1" chance="0.3676" /> <!-- Recipe: War Axe -->
			<item id="1976" min="1" max="1" chance="9.6108" /> <!-- Rind Leather Gaiters Material -->
			<item id="2167" min="1" max="1" chance="8.0638" /> <!-- Recipe: Ring of Ages -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>36806289</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.41" skill_factor="-1" />
		<base pAtk="290.44588" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="198.33688" pDef="195.66302" mDef="130.274648808072" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>musveren_1</ai>
			<ai_param name="MoveAroundSocial" val="40" />
			<ai_param name="MoveAroundSocial1" val="40" />
			<ai_param name="MoveAroundSocial2" val="40" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="musveren_1" />
			<ai_param name="step2" val="musveren_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DDMagic" id="4002" level="4" /> <!-- HP Drain -->
		</npc_ai>
		<org hp="1372.18568" hp_regen="5.5" mp="720" mp_regen="2.1" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21621" templateId="21621" clientName="Musveren" serverName="musveren_2" level="49" type="warrior">
		<acquire exp="6715" exp_rate="2.7968112" sp="497" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="883" max="1802" chance="100" /> <!-- Adena -->
			</category>
			<category chance="4.0869">
				<item id="853" min="1" max="1" chance="0.5374" /> <!-- Earring of Protection -->
				<item id="1911" min="1" max="1" chance="30.08" /> <!-- Earring of Protection Gemstone -->
				<item id="916" min="1" max="1" chance="0.4032" /> <!-- Necklace of Protection -->
				<item id="1913" min="1" max="1" chance="24.5926" /> <!-- Necklace of Protection Gemstone -->
				<item id="884" min="1" max="1" chance="0.8064" /> <!-- Ring of Protection -->
				<item id="1912" min="1" max="1" chance="43.5804" /> <!-- Ring of Protection Gemstone -->
			</category>
			<category chance="21.7103">
				<item id="1870" min="1" max="1" chance="45.676" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="45.676" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="3.0451" /> <!-- Oriharukon Ore -->
				<item id="4043" min="1" max="1" chance="1.5225" /> <!-- Asofe -->
				<item id="4039" min="1" max="1" chance="1.5225" /> <!-- Mold Glue -->
				<item id="952" min="1" max="1" chance="0.609" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8724" min="1" max="1" chance="1.5225" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.3806" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.0381" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0077" /> <!-- Top-Grade Life Stone - Level 49 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="30" special="30" />
		</collision>
		<corpse_make_list>
			<item id="2335" min="1" max="1" chance="0.5205" /> <!-- Recipe: War Axe -->
			<item id="1976" min="1" max="1" chance="13.6094" /> <!-- Rind Leather Gaiters Material -->
			<item id="2167" min="1" max="1" chance="11.4187" /> <!-- Recipe: Ring of Ages -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>36806289</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.41" skill_factor="-1" />
		<base pAtk="290.44588" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="198.33688" pDef="195.66302" mDef="130.274648808072" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>musveren_2</ai>
			<ai_param name="MoveAroundSocial" val="40" />
			<ai_param name="MoveAroundSocial1" val="40" />
			<ai_param name="MoveAroundSocial2" val="40" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="musveren_1" />
			<ai_param name="step2" val="musveren_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DDMagic" id="4002" level="4" /> <!-- HP Drain -->
		</npc_ai>
		<org hp="1372.18568" hp_regen="5.5" mp="720" mp_regen="2.1" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21622" templateId="21622" clientName="Greater Musveren" serverName="greater_musveren" level="49" type="warrior">
		<acquire exp="12257" exp_rate="5.104944" sp="906" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1612" max="3288" chance="100" /> <!-- Adena -->
			</category>
			<category chance="7.4598">
				<item id="853" min="1" max="1" chance="0.5374" /> <!-- Earring of Protection -->
				<item id="1911" min="1" max="1" chance="30.08" /> <!-- Earring of Protection Gemstone -->
				<item id="916" min="1" max="1" chance="0.4032" /> <!-- Necklace of Protection -->
				<item id="1913" min="1" max="1" chance="24.5926" /> <!-- Necklace of Protection Gemstone -->
				<item id="884" min="1" max="1" chance="0.8064" /> <!-- Ring of Protection -->
				<item id="1912" min="1" max="1" chance="43.5804" /> <!-- Ring of Protection Gemstone -->
			</category>
			<category chance="44.0417">
				<item id="1864" min="5" max="15" chance="7.4723" /> <!-- Stem -->
				<item id="1865" min="3" max="9" chance="6.2269" /> <!-- Varnish -->
				<item id="1866" min="1" max="1" chance="24.9075" /> <!-- Suede -->
				<item id="1873" min="1" max="1" chance="14.9445" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="3" chance="24.9075" /> <!-- Thread -->
				<item id="2166" min="1" max="1" chance="1.2665" /> <!-- Recipe: Earrings of Binding (100%) -->
				<item id="8724" min="1" max="1" chance="1.2454" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.3113" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.0311" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0062" /> <!-- Top-Grade Life Stone - Level 49 -->
				<item id="1342" min="40" max="120" chance="18.6808" /> <!-- Steel Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="18" special="18" />
			<height normal="36" special="36" />
		</collision>
		<corpse_make_list>
			<item id="1913" min="1" max="1" chance="24.8409" /> <!-- Necklace of Protection Gemstone -->
			<item id="951" min="1" max="1" chance="0.7427" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
			<item id="1865" min="1" max="9" chance="81.7018" /> <!-- Varnish -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>36806289</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.41" skill_factor="-1" />
		<base pAtk="290.44588" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="198.33688" pDef="195.66302" mDef="130.274648808072" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>greater_musveren</ai>
			<ai_param name="MoveAroundSocial" val="40" />
			<ai_param name="MoveAroundSocial1" val="40" />
			<ai_param name="MoveAroundSocial2" val="40" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DDMagic" id="4002" level="4" /> <!-- HP Drain -->
		</npc_ai>
		<org hp="1372.18568" hp_regen="5.5" mp="720" mp_regen="2.1" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21623" templateId="21623" clientName="Zaken's Guard" serverName="zakens_loyalguard_1" level="50" type="warrior">
		<acquire exp="5993" exp_rate="2.3973468" sp="451" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="791" max="1608" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2344">
				<item id="283" min="1" max="1" chance="1.068" /> <!-- Akat Long Bow -->
				<item id="2109" min="1" max="1" chance="98.932" /> <!-- Akat Longbow Shaft -->
			</category>
			<category chance="12.4183">
				<item id="1871" min="1" max="1" chance="55.5052" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="37.0034" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="2.2202" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.4827" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="1.1101" /> <!-- Mold Lubricant -->
				<item id="2357" min="1" max="1" chance="0.0905" /> <!-- Recipe: Crystal Dagger -->
				<item id="3014" min="1" max="1" chance="1.5504" /> <!-- Recipe: Full Plate Boots -->
				<item id="4188" min="1" max="1" chance="0.0639" /> <!-- Recipe: Hell Knife (100%) -->
				<item id="8725" min="1" max="1" chance="1.5418" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.3855" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0385" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0078" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_make_list>
			<item id="4601" min="1" max="1" chance="0.4445" /> <!-- Greater Dye of STR <Str+3 Con-3> -->
			<item id="1539" min="1" max="1" chance="44.4475" /> <!-- Greater Healing Potion -->
			<item id="1914" min="1" max="1" chance="11.2367" /> <!-- Earring of Seal Gemstone -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>40154162</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_loyalguard_1</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="zakens_loyalguard_1" />
			<ai_param name="step2" val="zakens_loyalguard_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="5" /> <!-- Blow -->
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="100.11922" rate="100.11922" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="225" /> <!-- Mithril Dagger -->
			<lhand id="945" /> <!-- Skeleton Buckler -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21624" templateId="21624" clientName="Zaken's Guard" serverName="zakens_loyalguard_2" level="50" type="warrior">
		<acquire exp="8487" exp_rate="3.39477" sp="640" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1120" max="2277" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3319">
				<item id="283" min="1" max="1" chance="1.068" /> <!-- Akat Long Bow -->
				<item id="2109" min="1" max="1" chance="98.932" /> <!-- Akat Longbow Shaft -->
			</category>
			<category chance="17.5849">
				<item id="1871" min="1" max="1" chance="55.5052" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="37.0034" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="2.2202" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.4827" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="1.1101" /> <!-- Mold Lubricant -->
				<item id="2357" min="1" max="1" chance="0.0905" /> <!-- Recipe: Crystal Dagger -->
				<item id="3014" min="1" max="1" chance="1.5504" /> <!-- Recipe: Full Plate Boots -->
				<item id="4188" min="1" max="1" chance="0.0639" /> <!-- Recipe: Hell Knife (100%) -->
				<item id="8725" min="1" max="1" chance="1.5418" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.3855" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0385" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0078" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_make_list>
			<item id="4601" min="1" max="1" chance="0.6294" /> <!-- Greater Dye of STR <Str+3 Con-3> -->
			<item id="1539" min="1" max="1" chance="62.94" /> <!-- Greater Healing Potion -->
			<item id="1914" min="1" max="1" chance="15.9118" /> <!-- Earring of Seal Gemstone -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>40154162</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_loyalguard_2</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="zakens_loyalguard_1" />
			<ai_param name="step2" val="zakens_loyalguard_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="5" /> <!-- Blow -->
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="100.11922" rate="100.11922" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="225" /> <!-- Mithril Dagger -->
			<lhand id="945" /> <!-- Skeleton Buckler -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21625" templateId="21625" clientName="Zaken's Elite Guard" serverName="zakens_elite_royalguard" level="50" type="warrior">
		<acquire exp="13722" exp_rate="5.4889056" sp="1033" />
		<agro_range>300</agro_range>
		<clans>
			<clan>undead_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="34.5" special="34.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>40154162</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_elite_royalguard</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="5" /> <!-- Blow -->
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="100.11922" rate="100.11922" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="225" /> <!-- Mithril Dagger -->
			<lhand id="945" /> <!-- Skeleton Buckler -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21626" templateId="21626" clientName="Kaim Vanul" serverName="kaim_vanul_1" level="51" type="warrior">
		<acquire exp="5345" exp_rate="2.054868" sp="408" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="707" max="1437" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.3347">
				<item id="854" min="1" max="1" chance="0.4653" /> <!-- Earring of Seal -->
				<item id="1914" min="1" max="1" chance="29.614" /> <!-- Earring of Seal Gemstone -->
				<item id="917" min="1" max="1" chance="0.349" /> <!-- Necklace of Mermaid -->
				<item id="1916" min="1" max="1" chance="22.431" /> <!-- Necklace of Mermaid Teardrop -->
				<item id="885" min="1" max="1" chance="0.6977" /> <!-- Ring of Ages -->
				<item id="1915" min="1" max="1" chance="46.443" /> <!-- Ring of Ages Gemstone -->
			</category>
			<category chance="17.9516">
				<item id="1872" min="1" max="1" chance="45.7092" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="45.7092" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.5709" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.2855" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.2981" /> <!-- Mold Hardener -->
				<item id="4601" min="1" max="1" chance="0.0762" /> <!-- Greater Dye of STR <Str+3 Con-3> -->
				<item id="4609" min="1" max="1" chance="0.0762" /> <!-- Greater Dye of MEN <Men+3 Int-3> -->
				<item id="8725" min="1" max="1" chance="0.9523" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.2381" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0238" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0046" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>demonic_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_make_list>
			<item id="4603" min="1" max="1" chance="0.3968" /> <!-- Greater Dye of CON <Con+3 Str-3> -->
			<item id="1539" min="1" max="1" chance="39.6845" /> <!-- Greater Healing Potion -->
			<item id="4041" min="1" max="1" chance="1.5529" /> <!-- Mold Hardener -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="136.392732777413" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>kaim_vanul_1</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="kaim_vanul_1" />
			<ai_param name="step2" val="kaim_vanul_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="HoldMagic" id="4047" level="5" /> <!-- Hold -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21627" templateId="21627" clientName="Kaim Vanul" serverName="kaim_vanul_2" level="51" type="warrior">
		<acquire exp="7568" exp_rate="2.909802" sp="577" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1001" max="2034" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.3061">
				<item id="854" min="1" max="1" chance="0.4653" /> <!-- Earring of Seal -->
				<item id="1914" min="1" max="1" chance="29.614" /> <!-- Earring of Seal Gemstone -->
				<item id="917" min="1" max="1" chance="0.349" /> <!-- Necklace of Mermaid -->
				<item id="1916" min="1" max="1" chance="22.431" /> <!-- Necklace of Mermaid Teardrop -->
				<item id="885" min="1" max="1" chance="0.6977" /> <!-- Ring of Ages -->
				<item id="1915" min="1" max="1" chance="46.443" /> <!-- Ring of Ages Gemstone -->
			</category>
			<category chance="25.4204">
				<item id="1872" min="1" max="1" chance="45.7092" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="45.7092" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.5709" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.2855" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.2981" /> <!-- Mold Hardener -->
				<item id="4601" min="1" max="1" chance="0.0762" /> <!-- Greater Dye of STR <Str+3 Con-3> -->
				<item id="4609" min="1" max="1" chance="0.0762" /> <!-- Greater Dye of MEN <Men+3 Int-3> -->
				<item id="8725" min="1" max="1" chance="0.9523" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.2381" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0238" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0046" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>demonic_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_make_list>
			<item id="4603" min="1" max="1" chance="0.562" /> <!-- Greater Dye of CON <Con+3 Str-3> -->
			<item id="1539" min="1" max="1" chance="56.1953" /> <!-- Greater Healing Potion -->
			<item id="4041" min="1" max="1" chance="2.1989" /> <!-- Mold Hardener -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="136.392732777413" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>kaim_vanul_2</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="kaim_vanul_1" />
			<ai_param name="step2" val="kaim_vanul_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="HoldMagic" id="4047" level="5" /> <!-- Hold -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21628" templateId="21628" clientName="Kaim Vanul Lad" serverName="kaim_vanul_lad" level="51" type="warrior">
		<acquire exp="13814" exp_rate="5.3111832" sp="1054" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1828" max="3713" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.5313">
				<item id="162" min="1" max="1" chance="0.1359" /> <!-- War Axe -->
				<item id="2097" min="1" max="1" chance="12.0268" /> <!-- War Axe Blade -->
				<item id="174" min="1" max="1" chance="0.1359" /> <!-- Nirvana Axe -->
				<item id="2098" min="1" max="1" chance="12.0268" /> <!-- Nirvana Axe Blade -->
				<item id="196" min="1" max="1" chance="0.1359" /> <!-- Stick of Eternity -->
				<item id="2099" min="1" max="1" chance="12.6573" /> <!-- Stick of Eternity Shaft -->
				<item id="197" min="1" max="1" chance="0.1359" /> <!-- Paradia Staff -->
				<item id="2100" min="1" max="1" chance="12.6573" /> <!-- Paradia Staff Head -->
				<item id="199" min="1" max="1" chance="0.1359" /> <!-- Pa'agrian Hammer -->
				<item id="2102" min="1" max="1" chance="12.2033" /> <!-- Pa'agrian Hammer Head -->
				<item id="201" min="1" max="1" chance="0.1359" /> <!-- Club of Nature -->
				<item id="2104" min="1" max="1" chance="12.6573" /> <!-- Club of Nature Head -->
				<item id="202" min="1" max="1" chance="0.1359" /> <!-- Mace of Underworld -->
				<item id="2105" min="1" max="1" chance="12.0267" /> <!-- Mace of Underworld Head -->
			</category>
			<category chance="21.5965">
				<item id="1874" min="1" max="1" chance="5.3566" /> <!-- Oriharukon Ore -->
				<item id="1878" min="1" max="1" chance="32.1398" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="49.4459" /> <!-- Cord -->
				<item id="1889" min="1" max="1" chance="5.3566" /> <!-- Compound Braid -->
				<item id="5220" min="1" max="1" chance="3.214" /> <!-- Metal Hardener -->
				<item id="3012" min="1" max="1" chance="1.4991" /> <!-- Recipe: Full Plate Helmet -->
				<item id="8725" min="1" max="1" chance="2.2319" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.558" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0558" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0112" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>demonic_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="28" special="28" />
			<height normal="48" special="48" />
		</collision>
		<corpse_make_list>
			<item id="1874" min="1" max="1" chance="30.7715" /> <!-- Oriharukon Ore -->
			<item id="4604" min="1" max="1" chance="1.0257" /> <!-- Greater Dye of CON <Con+3 Dex-3> -->
			<item id="1539" min="1" max="3" chance="51.2859" /> <!-- Greater Healing Potion -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="136.392732777413" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>kaim_vanul_lad</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="HoldMagic" id="4047" level="5" /> <!-- Hold -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21629" templateId="21629" clientName="Pirate Zombie Captain" serverName="pirates_zombie_captain_1" level="52" type="warrior">
		<acquire exp="8073" exp_rate="2.9856024" sp="624" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="967" max="1954" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2772">
				<item id="75" min="1" max="1" chance="0.1831" /> <!-- Caliburs -->
				<item id="2089" min="1" max="1" chance="16.4836" /> <!-- Caliburs Edge -->
				<item id="76" min="1" max="1" chance="0.1831" /> <!-- Sword of Delusion -->
				<item id="2090" min="1" max="1" chance="16.4836" /> <!-- Delusional Blade -->
				<item id="77" min="1" max="1" chance="0.1831" /> <!-- Tsurugi -->
				<item id="2091" min="1" max="1" chance="16.4836" /> <!-- Tsurugi Blade -->
				<item id="134" min="1" max="1" chance="0.1831" /> <!-- Sword of Nightmare -->
				<item id="2095" min="1" max="1" chance="16.4836" /> <!-- Sword of Nightmare Blade -->
				<item id="145" min="1" max="1" chance="0.1831" /> <!-- Sword of Whispering Death -->
				<item id="2096" min="1" max="1" chance="16.4834" /> <!-- Sword of Whispering Death Blade -->
			</category>
			<category chance="23.2232">
				<item id="1873" min="1" max="1" chance="12.3817" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="1" chance="61.9083" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="6.1908" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="8.844" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.5159" /> <!-- Enria -->
				<item id="4608" min="1" max="1" chance="0.0688" /> <!-- Greater Dye of INT <Int+3 Wit-3> -->
				<item id="3017" min="1" max="1" chance="0.8646" /> <!-- Recipe: Divine Gloves -->
				<item id="5155" min="1" max="1" chance="0.0619" /> <!-- Recipe: Soulshot (B) Compressed Package (100%) -->
				<item id="3017" min="1" max="1" chance="0.8646" /> <!-- Recipe: Divine Gloves -->
				<item id="6669" min="1" max="1" chance="7.1986" /> <!-- Deluxe Chest Key - Grade 5 -->
				<item id="8725" min="1" max="1" chance="0.8598" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.215" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0215" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0045" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>zaken_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="17" special="17" />
			<height normal="28" special="28" />
		</collision>
		<corpse_make_list>
			<item id="2100" min="1" max="1" chance="1.3718" /> <!-- Paradia Staff Head -->
			<item id="4042" min="1" max="1" chance="4.056" /> <!-- Enria -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>51262490</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="14" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="337.18867" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="230.25615" pDef="209.50106" mDef="139.488165444537" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>pirates_zombie_captain_1</ai>
			<ai_param name="MoveAroundSocial" val="70" />
			<ai_param name="MoveAroundSocial1" val="70" />
			<ai_param name="MoveAroundSocial2" val="70" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="pirates_zombie_captain_1" />
			<ai_param name="step2" val="pirates_zombie_captain_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="5" /> <!-- Blow -->
		</npc_ai>
		<org hp="1520.38155" hp_regen="6.5" mp="804" mp_regen="2.4" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="232" /> <!-- Dark Elven Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21630" templateId="21630" clientName="Pirate Zombie Captain" serverName="pirates_zombie_captain_2" level="52" type="warrior">
		<acquire exp="11432" exp_rate="4.2277716" sp="884" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1369" max="2766" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3926">
				<item id="75" min="1" max="1" chance="0.1831" /> <!-- Caliburs -->
				<item id="2089" min="1" max="1" chance="16.4836" /> <!-- Caliburs Edge -->
				<item id="76" min="1" max="1" chance="0.1831" /> <!-- Sword of Delusion -->
				<item id="2090" min="1" max="1" chance="16.4836" /> <!-- Delusional Blade -->
				<item id="77" min="1" max="1" chance="0.1831" /> <!-- Tsurugi -->
				<item id="2091" min="1" max="1" chance="16.4836" /> <!-- Tsurugi Blade -->
				<item id="134" min="1" max="1" chance="0.1831" /> <!-- Sword of Nightmare -->
				<item id="2095" min="1" max="1" chance="16.4836" /> <!-- Sword of Nightmare Blade -->
				<item id="145" min="1" max="1" chance="0.1831" /> <!-- Sword of Whispering Death -->
				<item id="2096" min="1" max="1" chance="16.4834" /> <!-- Sword of Whispering Death Blade -->
			</category>
			<category chance="32.8853">
				<item id="1873" min="1" max="1" chance="12.3817" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="1" chance="61.9083" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="6.1908" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="8.844" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.5159" /> <!-- Enria -->
				<item id="4608" min="1" max="1" chance="0.0688" /> <!-- Greater Dye of INT <Int+3 Wit-3> -->
				<item id="3017" min="1" max="1" chance="0.8646" /> <!-- Recipe: Divine Gloves -->
				<item id="5155" min="1" max="1" chance="0.0619" /> <!-- Recipe: Soulshot (B) Compressed Package (100%) -->
				<item id="3017" min="1" max="1" chance="0.8646" /> <!-- Recipe: Divine Gloves -->
				<item id="6669" min="1" max="1" chance="7.1986" /> <!-- Deluxe Chest Key - Grade 5 -->
				<item id="8725" min="1" max="1" chance="0.8598" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.215" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0215" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0045" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>zaken_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="17" special="17" />
			<height normal="28" special="28" />
		</collision>
		<corpse_make_list>
			<item id="2100" min="1" max="1" chance="1.9426" /> <!-- Paradia Staff Head -->
			<item id="4042" min="1" max="1" chance="5.7436" /> <!-- Enria -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>51262490</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="14" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="337.18867" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="230.25615" pDef="209.50106" mDef="139.488165444537" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>pirates_zombie_captain_2</ai>
			<ai_param name="MoveAroundSocial" val="70" />
			<ai_param name="MoveAroundSocial1" val="70" />
			<ai_param name="MoveAroundSocial2" val="70" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="pirates_zombie_captain_1" />
			<ai_param name="step2" val="pirates_zombie_captain_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="5" /> <!-- Blow -->
		</npc_ai>
		<org hp="1520.38155" hp_regen="6.5" mp="804" mp_regen="2.4" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="232" /> <!-- Dark Elven Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21631" templateId="21631" clientName="Zombie Captain's Spiritual Body" serverName="zombie_captains_grudge" level="52" type="warrior">
		<acquire exp="18953" exp_rate="7.009362" sp="1466" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2244" max="4536" chance="100" /> <!-- Adena -->
			</category>
			<category chance="6.4069">
				<item id="103" min="1" max="1" chance="0.4598" /> <!-- Tower Shield -->
				<item id="1978" min="1" max="1" chance="29.2233" /> <!-- Tower Shield Fragment -->
				<item id="107" min="1" max="1" chance="0.4598" /> <!-- Composite Shield -->
				<item id="4055" min="1" max="1" chance="29.2233" /> <!-- Composite Shield Fragment -->
				<item id="517" min="1" max="1" chance="0.322" /> <!-- Composite Helmet -->
				<item id="2957" min="1" max="1" chance="19.9949" /> <!-- Composite Helmet Design -->
				<item id="1149" min="1" max="1" chance="0.322" /> <!-- Shining Circlet -->
				<item id="1983" min="1" max="1" chance="19.9949" /> <!-- Shining Circlet Pattern -->
			</category>
			<category chance="41.5977">
				<item id="1873" min="1" max="1" chance="20.4267" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="3" chance="51.0667" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="10.2133" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="14.5905" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.8511" /> <!-- Enria -->
				<item id="2357" min="1" max="1" chance="0.0833" /> <!-- Recipe: Crystal Dagger -->
				<item id="3012" min="1" max="1" chance="0.9527" /> <!-- Recipe: Full Plate Helmet -->
				<item id="8725" min="1" max="1" chance="1.4185" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.3546" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0355" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0071" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>zaken_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="33.6" special="33.6" />
		</collision>
		<corpse_make_list>
			<item id="2091" min="1" max="1" chance="3.0793" /> <!-- Tsurugi Blade -->
			<item id="2353" min="1" max="1" chance="0.9218" /> <!-- Recipe: Samurai Longsword -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>51262490</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="14" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="337.18867" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="230.25615" pDef="209.50106" mDef="139.488165444537" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zombie_captains_grudge</ai>
			<ai_param name="MoveAroundSocial" val="70" />
			<ai_param name="MoveAroundSocial1" val="70" />
			<ai_param name="MoveAroundSocial2" val="70" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="5" /> <!-- Blow -->
		</npc_ai>
		<org hp="1520.38155" hp_regen="6.5" mp="804" mp_regen="2.4" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="232" /> <!-- Dark Elven Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21632" templateId="21632" clientName="Doll Blader" serverName="doll_blader_1" level="53" type="warrior">
		<acquire exp="6407" exp_rate="2.2809036" sp="504" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="850" max="1726" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.9529">
				<item id="400" min="1" max="1" chance="0.4366" /> <!-- Theca Leather Armor -->
				<item id="1984" min="1" max="1" chance="29.7131" /> <!-- Theca Leather Armor Pattern -->
				<item id="401" min="1" max="1" chance="0.2067" /> <!-- Drake Leather Armor -->
				<item id="1987" min="1" max="1" chance="21.1476" /> <!-- Drake Leather Armor Texture -->
				<item id="420" min="1" max="1" chance="0.6988" /> <!-- Theca Leather Gaiters -->
				<item id="1985" min="1" max="1" chance="47.7972" /> <!-- Theca Leather Gaiters Pattern -->
			</category>
			<category chance="14.4949">
				<item id="1870" min="1" max="1" chance="45.5637" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="45.5637" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="3.0376" /> <!-- Oriharukon Ore -->
				<item id="4043" min="1" max="1" chance="1.5188" /> <!-- Asofe -->
				<item id="4039" min="1" max="1" chance="1.5188" /> <!-- Mold Glue -->
				<item id="4959" min="1" max="1" chance="0.8779" /> <!-- Recipe: Sealed Avadon Boots (60%) -->
				<item id="8726" min="1" max="1" chance="1.0547" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.2637" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0264" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0051" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>zaken_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="12" special="12" />
		</collision>
		<corpse_make_list>
			<item id="2955" min="1" max="1" chance="13.585" /> <!-- Theca Leather Gloves Texture -->
			<item id="4042" min="1" max="1" chance="3.5774" /> <!-- Enria -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>57383988</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="353.71092" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="241.5387" pDef="214.18326" mDef="142.605626325743" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>doll_blader_1</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="doll_blader_1" />
			<ai_param name="step2" val="doll_blader_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="Buff" id="4074" level="2" /> <!-- Haste -->
		</npc_ai>
		<org hp="1570.8463" hp_regen="6.5" mp="832.4" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="93.9662757459918" rate="93.9662757459918" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="5129" /> <!-- Doll Knife -->
			<lhand id="5129" /> <!-- Doll Knife -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21633" templateId="21633" clientName="Doll Blader" serverName="doll_blader_2" level="53" type="warrior">
		<acquire exp="9073" exp_rate="3.2298804" sp="713" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1203" max="2444" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.3493">
				<item id="400" min="1" max="1" chance="0.4366" /> <!-- Theca Leather Armor -->
				<item id="1984" min="1" max="1" chance="29.7131" /> <!-- Theca Leather Armor Pattern -->
				<item id="401" min="1" max="1" chance="0.2067" /> <!-- Drake Leather Armor -->
				<item id="1987" min="1" max="1" chance="21.1476" /> <!-- Drake Leather Armor Texture -->
				<item id="420" min="1" max="1" chance="0.6988" /> <!-- Theca Leather Gaiters -->
				<item id="1985" min="1" max="1" chance="47.7972" /> <!-- Theca Leather Gaiters Pattern -->
			</category>
			<category chance="20.5255">
				<item id="1870" min="1" max="1" chance="45.5637" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="45.5637" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="3.0376" /> <!-- Oriharukon Ore -->
				<item id="4043" min="1" max="1" chance="1.5188" /> <!-- Asofe -->
				<item id="4039" min="1" max="1" chance="1.5188" /> <!-- Mold Glue -->
				<item id="4959" min="1" max="1" chance="0.8779" /> <!-- Recipe: Sealed Avadon Boots (60%) -->
				<item id="8726" min="1" max="1" chance="1.0547" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.2637" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0264" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0051" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>zaken_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="12" special="12" />
		</collision>
		<corpse_make_list>
			<item id="2955" min="1" max="1" chance="19.2371" /> <!-- Theca Leather Gloves Texture -->
			<item id="4042" min="1" max="1" chance="5.0658" /> <!-- Enria -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>57383988</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="353.71092" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="241.5387" pDef="214.18326" mDef="142.605626325743" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>doll_blader_2</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="doll_blader_1" />
			<ai_param name="step2" val="doll_blader_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="Buff" id="4074" level="2" /> <!-- Haste -->
		</npc_ai>
		<org hp="1570.8463" hp_regen="6.5" mp="832.4" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="93.9662757459918" rate="93.9662757459918" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="5129" /> <!-- Doll Knife -->
			<lhand id="5129" /> <!-- Doll Knife -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21634" templateId="21634" clientName="Crimson Doll Blader" serverName="crimson_doll_blader" level="53" type="warrior">
		<acquire exp="16560" exp_rate="5.895414" sp="1302" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2196" max="4461" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4739">
				<item id="135" min="1" max="1" chance="0.4585" /> <!-- Samurai Longsword -->
				<item id="2115" min="1" max="1" chance="49.5102" /> <!-- Samurai Longsword Blade -->
				<item id="5286" min="1" max="1" chance="0.4585" /> <!-- Berserker Blade -->
				<item id="5530" min="1" max="1" chance="49.5728" /> <!-- Berserker Blade Edge -->
			</category>
			<category chance="3.068">
				<item id="1894" min="1" max="1" chance="23.4274" /> <!-- Crafted Leather -->
				<item id="4039" min="1" max="1" chance="22.2561" /> <!-- Mold Glue -->
				<item id="4041" min="1" max="1" chance="5.8059" /> <!-- Mold Hardener -->
				<item id="4044" min="1" max="1" chance="22.2561" /> <!-- Thons -->
				<item id="1806" min="1" max="1" chance="1.3354" /> <!-- Recipe: Soulshot (B-Grade) -->
				<item id="8726" min="1" max="1" chance="15.4556" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="3.8639" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.3864" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0772" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>zaken_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="15" special="15" />
		</collision>
		<corpse_make_list>
			<item id="1806" min="1" max="1" chance="1.1096" /> <!-- Recipe: Soulshot (B-Grade) -->
			<item id="4039" min="1" max="1" chance="18.4928" /> <!-- Mold Glue -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>57383988</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="353.71092" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="241.5387" pDef="214.18326" mDef="142.605626325743" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>crimson_doll_blader</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="Buff" id="4074" level="2" /> <!-- Haste -->
		</npc_ai>
		<org hp="1570.8463" hp_regen="6.5" mp="832.4" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="93.9662757459918" rate="93.9662757459918" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="5129" /> <!-- Doll Knife -->
			<lhand id="5129" /> <!-- Doll Knife -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21635" templateId="21635" clientName="Veil Master" serverName="vale_master_1" level="54" type="warrior">
		<acquire exp="6112" exp_rate="2.0959656" sp="487" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="810" max="1651" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.1886">
				<item id="2436" min="1" max="1" chance="0.2337" /> <!-- Theca Leather Boots -->
				<item id="2954" min="1" max="1" chance="15.652" /> <!-- Theca Leather Boots Texture -->
				<item id="2437" min="1" max="1" chance="0.1798" /> <!-- Drake Leather Boots -->
				<item id="2960" min="1" max="1" chance="13.4659" /> <!-- Drake Leather Boots Design -->
				<item id="2438" min="1" max="1" chance="0.1798" /> <!-- Full Plate Boots -->
				<item id="2961" min="1" max="1" chance="13.4659" /> <!-- Full Plate Boots Part -->
				<item id="2460" min="1" max="1" chance="0.2337" /> <!-- Theca Leather Gloves -->
				<item id="2955" min="1" max="1" chance="15.652" /> <!-- Theca Leather Gloves Texture -->
				<item id="2461" min="1" max="1" chance="0.1798" /> <!-- Drake Leather Gloves -->
				<item id="2962" min="1" max="1" chance="13.4659" /> <!-- Drake Leather Gloves Design -->
				<item id="2462" min="1" max="1" chance="0.1798" /> <!-- Full Plate Gauntlets -->
				<item id="2963" min="1" max="1" chance="13.4659" /> <!-- Full Plate Gauntlets Part -->
				<item id="2463" min="1" max="1" chance="0.1798" /> <!-- Divine Gloves -->
				<item id="2964" min="1" max="1" chance="13.466" /> <!-- Divine Gloves Pattern -->
			</category>
			<category chance="25.8836">
				<item id="1864" min="1" max="1" chance="48.7823" /> <!-- Stem -->
				<item id="1869" min="1" max="1" chance="24.3911" /> <!-- Iron Ore -->
				<item id="1878" min="1" max="1" chance="9.7565" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="15.0099" /> <!-- Cord -->
				<item id="4039" min="1" max="1" chance="0.813" /> <!-- Mold Glue -->
				<item id="5160" min="1" max="1" chance="0.0488" /> <!-- Recipe: Spiritshot (B) Compressed Package (100%) -->
				<item id="8726" min="1" max="1" chance="0.5646" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.1412" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0141" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0029" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>zaken_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="1985" min="1" max="1" chance="7.0752" /> <!-- Theca Leather Gaiters Pattern -->
			<item id="4937" min="1" max="1" chance="3.3858" /> <!-- Recipe: Adamantite Earrings (70%) -->
			<item id="1806" min="1" max="1" chance="0.4104" /> <!-- Recipe: Soulshot (B-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>63907911</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.74" skill_factor="-1" />
		<base pAtk="370.68904" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="253.13256" pDef="218.89589" mDef="145.743350252286" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>vale_master_1</ai>
			<ai_param name="MoveAroundSocial" val="114" />
			<ai_param name="MoveAroundSocial1" val="114" />
			<ai_param name="MoveAroundSocial2" val="114" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="vale_master_1" />
			<ai_param name="step2" val="vale_master_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="CheckMagic" id="4076" level="3" /> <!-- Slow -->
			<ai_skill name="SleepMagic" id="4046" level="5" /> <!-- Sleep -->
			<ai_skill name="DDMagic" id="4087" level="5" /> <!-- Blaze -->
			<ai_skill name="CancelMagic" id="4094" level="5" /> <!-- Cancellation -->
		</npc_ai>
		<org hp="1621.75618" hp_regen="6.5" mp="861" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21636" templateId="21636" clientName="Veil Master" serverName="vale_master_2" level="54" type="warrior">
		<acquire exp="8655" exp_rate="2.9679984" sp="690" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1148" max="2337" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.0992">
				<item id="2436" min="1" max="1" chance="0.2337" /> <!-- Theca Leather Boots -->
				<item id="2954" min="1" max="1" chance="15.652" /> <!-- Theca Leather Boots Texture -->
				<item id="2437" min="1" max="1" chance="0.1798" /> <!-- Drake Leather Boots -->
				<item id="2960" min="1" max="1" chance="13.4659" /> <!-- Drake Leather Boots Design -->
				<item id="2438" min="1" max="1" chance="0.1798" /> <!-- Full Plate Boots -->
				<item id="2961" min="1" max="1" chance="13.4659" /> <!-- Full Plate Boots Part -->
				<item id="2460" min="1" max="1" chance="0.2337" /> <!-- Theca Leather Gloves -->
				<item id="2955" min="1" max="1" chance="15.652" /> <!-- Theca Leather Gloves Texture -->
				<item id="2461" min="1" max="1" chance="0.1798" /> <!-- Drake Leather Gloves -->
				<item id="2962" min="1" max="1" chance="13.4659" /> <!-- Drake Leather Gloves Design -->
				<item id="2462" min="1" max="1" chance="0.1798" /> <!-- Full Plate Gauntlets -->
				<item id="2963" min="1" max="1" chance="13.4659" /> <!-- Full Plate Gauntlets Part -->
				<item id="2463" min="1" max="1" chance="0.1798" /> <!-- Divine Gloves -->
				<item id="2964" min="1" max="1" chance="13.466" /> <!-- Divine Gloves Pattern -->
			</category>
			<category chance="36.6525">
				<item id="1864" min="1" max="1" chance="48.7823" /> <!-- Stem -->
				<item id="1869" min="1" max="1" chance="24.3911" /> <!-- Iron Ore -->
				<item id="1878" min="1" max="1" chance="9.7565" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="15.0099" /> <!-- Cord -->
				<item id="4039" min="1" max="1" chance="0.813" /> <!-- Mold Glue -->
				<item id="5160" min="1" max="1" chance="0.0488" /> <!-- Recipe: Spiritshot (B) Compressed Package (100%) -->
				<item id="8726" min="1" max="1" chance="0.5646" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.1412" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0141" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0029" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>zaken_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="1985" min="1" max="1" chance="10.0189" /> <!-- Theca Leather Gaiters Pattern -->
			<item id="4937" min="1" max="1" chance="4.7945" /> <!-- Recipe: Adamantite Earrings (70%) -->
			<item id="1806" min="1" max="1" chance="0.5811" /> <!-- Recipe: Soulshot (B-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>63907911</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.74" skill_factor="-1" />
		<base pAtk="370.68904" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="253.13256" pDef="218.89589" mDef="145.743350252286" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>vale_master_2</ai>
			<ai_param name="MoveAroundSocial" val="114" />
			<ai_param name="MoveAroundSocial1" val="114" />
			<ai_param name="MoveAroundSocial2" val="114" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="vale_master_1" />
			<ai_param name="step2" val="vale_master_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="CheckMagic" id="4076" level="3" /> <!-- Slow -->
			<ai_skill name="SleepMagic" id="4046" level="5" /> <!-- Sleep -->
			<ai_skill name="DDMagic" id="4087" level="5" /> <!-- Blaze -->
			<ai_skill name="CancelMagic" id="4094" level="5" /> <!-- Cancellation -->
		</npc_ai>
		<org hp="1621.75618" hp_regen="6.5" mp="861" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21637" templateId="21637" clientName="Crimson Veil Master" serverName="crimson_vale_master" level="54" type="warrior">
		<acquire exp="15797" exp_rate="5.4174072" sp="1260" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2095" max="4266" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.453">
				<item id="135" min="1" max="1" chance="0.4585" /> <!-- Samurai Longsword -->
				<item id="2115" min="1" max="1" chance="49.5102" /> <!-- Samurai Longsword Blade -->
				<item id="5286" min="1" max="1" chance="0.4585" /> <!-- Berserker Blade -->
				<item id="5530" min="1" max="1" chance="49.5728" /> <!-- Berserker Blade Edge -->
			</category>
			<category chance="39.8571">
				<item id="1864" min="4" max="12" chance="11.1657" /> <!-- Stem -->
				<item id="1865" min="2" max="6" chance="8.9325" /> <!-- Varnish -->
				<item id="1866" min="1" max="1" chance="29.7751" /> <!-- Suede -->
				<item id="1873" min="1" max="1" chance="17.8651" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="3" chance="29.7751" /> <!-- Thread -->
				<item id="4142" min="1" max="1" chance="0.3436" /> <!-- Recipe: Avadon Gaiters (100%) -->
				<item id="4936" min="1" max="1" chance="0.8195" /> <!-- Recipe: Avadon Shield (60%) -->
				<item id="8726" min="1" max="1" chance="1.0339" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.2585" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0258" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0052" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>zaken_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14.5" special="14.5" />
			<height normal="48" special="48" />
		</collision>
		<corpse_make_list>
			<item id="2115" min="1" max="1" chance="2.4296" /> <!-- Samurai Longsword Blade -->
			<item id="4141" min="1" max="1" chance="2.5497" /> <!-- Recipe: Avadon Breastplate (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>63907911</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.74" skill_factor="-1" />
		<base pAtk="370.68904" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="253.13256" pDef="218.89589" mDef="145.743350252286" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>crimson_vale_master</ai>
			<ai_param name="MoveAroundSocial" val="114" />
			<ai_param name="MoveAroundSocial1" val="114" />
			<ai_param name="MoveAroundSocial2" val="114" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="CheckMagic" id="4076" level="3" /> <!-- Slow -->
			<ai_skill name="SleepMagic" id="4046" level="5" /> <!-- Sleep -->
			<ai_skill name="DDMagic" id="4087" level="5" /> <!-- Blaze -->
			<ai_skill name="CancelMagic" id="4094" level="5" /> <!-- Cancellation -->
		</npc_ai>
		<org hp="1621.75618" hp_regen="6.5" mp="861" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21638" templateId="21638" clientName="Dread Wolf" serverName="dread_wolf_a" level="35" type="warrior">
		<acquire exp="1382" exp_rate="1.1280384" sp="82" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="193" max="384" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.0989">
				<item id="316" min="1" max="1" chance="2.1988" /> <!-- Sage's Blood -->
				<item id="317" min="1" max="1" chance="2.1988" /> <!-- Tome of Blood -->
				<item id="2030" min="1" max="1" chance="95.6024" /> <!-- Tome of Blood Page -->
			</category>
			<category chance="5.1221">
				<item id="1874" min="1" max="1" chance="4.5103" /> <!-- Oriharukon Ore -->
				<item id="1878" min="1" max="1" chance="27.0616" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="41.6333" /> <!-- Cord -->
				<item id="1889" min="1" max="1" chance="4.5103" /> <!-- Compound Braid -->
				<item id="5220" min="1" max="1" chance="2.7062" /> <!-- Metal Hardener -->
				<item id="2977" min="1" max="1" chance="9.0567" /> <!-- Recipe: Brigandine Boots -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="11" special="11" />
		</collision>
		<corpse_make_list>
			<item id="2203" min="1" max="1" chance="9.9396" /> <!-- Recipe: Reinforced Mithril Boots -->
			<item id="1935" min="1" max="1" chance="2.5488" /> <!-- Scale Mail Fragment -->
			<item id="1900" min="1" max="1" chance="4.9916" /> <!-- Enchanted Necklace Chain -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="23" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="66" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="11" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>8740422</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="24" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.39" skill_factor="-1" />
		<base pAtk="129.32896" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="88.31491" pDef="136.72948" mDef="91.0360303625432" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dread_wolf_a</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_param name="LongRangeGuardRate" val="10" />
			<ai_skill name="PhysicalSpecial" id="4032" level="3" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="772.73802" hp_regen="4.5" mp="402.6" mp_regen="1.8" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21639" templateId="21639" clientName="Tasaba Lizardman" serverName="tasaba_lizardman_a" level="36" type="warrior">
		<acquire exp="1635" exp_rate="1.2619416" sp="98" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="227" max="455" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.0648">
				<item id="83" min="1" max="1" chance="2.676" /> <!-- Sword of Magic -->
				<item id="144" min="1" max="1" chance="2.676" /> <!-- Sword of Occult -->
				<item id="127" min="1" max="1" chance="1.9824" /> <!-- Crimson Sword -->
				<item id="130" min="1" max="1" chance="1.9825" /> <!-- Elven Sword -->
			</category>
			<category chance="3.2471">
				<item id="1875" min="1" max="1" chance="9.8039" /> <!-- Stone of Purity -->
				<item id="1879" min="1" max="1" chance="24.5098" /> <!-- Cokes -->
				<item id="1885" min="1" max="1" chance="12.2549" /> <!-- High-Grade Suede -->
				<item id="5550" min="1" max="1" chance="1.9608" /> <!-- Durable Metal Plate -->
				<item id="5549" min="1" max="1" chance="14.7059" /> <!-- Metallic Thread -->
				<item id="2250" min="1" max="1" chance="36.7647" /> <!-- Recipe: Bone Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>lizardman_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="22" special="27" />
		</collision>
		<corpse_make_list>
			<item id="2021" min="1" max="1" chance="0.6804" /> <!-- Spinebone Sword Blade -->
			<item id="2184" min="1" max="1" chance="5.6604" /> <!-- Recipe: Mithril Banded Gaiters -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="23" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="66" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="11" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>9850166</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="43" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.72" skill_factor="-1" />
		<base pAtk="137.86467" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="94.1437" pDef="140.57278" mDef="93.5949427192352" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tasaba_lizardman_a</ai>
			<ai_param name="MoveAroundSocial" val="139" />
			<ai_param name="MoveAroundSocial1" val="35" />
			<ai_param name="MoveAroundSocial2" val="139" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_skill name="PhysicalSpecial" id="4124" level="3" /> <!-- Spear Attack -->
		</npc_ai>
		<org hp="809.52639" hp_regen="4.5" mp="417.6" mp_regen="1.8" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="2507" /> <!-- Lizardspear -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21640" templateId="21640" clientName="Tasaba Lizardman Shaman " serverName="tasaba_lizardman_sham_a" level="37" type="warrior">
		<acquire exp="1202" exp_rate="0.8780508" sp="74" />
		<agro_range>300</agro_range>
		<clans>
			<clan>lizardman_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="29" special="29" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="23" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="66" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="11" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>11066072</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="43" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="146.82587" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="100.26304" pDef="144.47758" mDef="96.1948088105753" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tasaba_lizardman_sham_a</ai>
			<ai_param name="MoveAroundSocial" val="75" />
			<ai_param name="MoveAroundSocial1" val="75" />
			<ai_param name="MoveAroundSocial2" val="75" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_skill name="W_LongRangeDDMagic" id="4153" level="3" /> <!-- Decrease Speed -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="3" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="847.31754" hp_regen="4.5" mp="432.72" mp_regen="1.8" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="7" /> <!-- Apprentice's Rod -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21641" templateId="21641" clientName="Ogre" serverName="ogre_l_a" level="38" type="warrior">
		<acquire exp="2134" exp_rate="1.477554" sp="133" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="296" max="590" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.183">
				<item id="88" min="1" max="1" chance="0.3676" /> <!-- Morning Star -->
				<item id="2031" min="1" max="1" chance="19.9807" /> <!-- Morning Star Head -->
				<item id="90" min="1" max="1" chance="0.3676" /> <!-- Goat Head Staff -->
				<item id="2032" min="1" max="1" chance="18.2395" /> <!-- Goat Head Staff Head -->
				<item id="158" min="1" max="1" chance="0.3676" /> <!-- Tarbar -->
				<item id="2035" min="1" max="1" chance="19.9807" /> <!-- Tarbar Head -->
				<item id="169" min="1" max="1" chance="0.3676" /> <!-- Skull Breaker -->
				<item id="2036" min="1" max="1" chance="19.9807" /> <!-- Skull Breaker Head -->
				<item id="172" min="1" max="1" chance="0.3676" /> <!-- Heavy Bone Club -->
				<item id="2037" min="1" max="1" chance="19.9804" /> <!-- Heavy Bone Club Head -->
			</category>
			<category chance="20.7779">
				<item id="1874" min="1" max="1" chance="1.4491" /> <!-- Oriharukon Ore -->
				<item id="1878" min="1" max="1" chance="8.6945" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="13.3761" /> <!-- Cord -->
				<item id="1889" min="1" max="1" chance="1.4491" /> <!-- Compound Braid -->
				<item id="5220" min="1" max="1" chance="0.8694" /> <!-- Metal Hardener -->
				<item id="2190" min="1" max="1" chance="1.5526" /> <!-- Recipe: Mithril Stockings -->
				<item id="2279" min="1" max="1" chance="0.1553" /> <!-- Recipe: War Pick -->
				<item id="1341" min="10" max="30" chance="72.4539" /> <!-- Bone Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>lizardman_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="44" special="52.5" />
		</collision>
		<corpse_make_list>
			<item id="2302" min="1" max="1" chance="0.3052" /> <!-- Recipe: Silver Axe -->
			<item id="1956" min="1" max="1" chance="7.9338" /> <!-- Square Shield Fragment -->
			<item id="2154" min="1" max="1" chance="7.4836" /> <!-- Recipe: Elven Earring -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="23" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="66" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="11" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>12395215</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.69" skill_factor="-1" />
		<base pAtk="156.22273" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="106.67987" pDef="148.44287" mDef="98.8349371271581" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ogre_l_a</ai>
			<ai_param name="MoveAroundSocial" val="62" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_param name="LongRangeGuardRate" val="10" />
			<ai_skill name="SelfRangeDDMagic" id="4599" level="3" /> <!-- Decrease Speed -->
			<ai_skill name="SelfBuff" id="4092" level="1" /> <!-- Spirit Puma -->
			<ai_skill name="PhysicalSpecial" id="4032" level="3" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="886.09975" hp_regen="4.5" mp="447.96" mp_regen="1.8" />
		<race>GIANT</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="11" /> <!-- Giants -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="6" /> <!-- Blunt Weapons -->
			<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="98" /> <!-- Halberd -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21642" templateId="21642" clientName="Tasaba Lizardman Sniper" serverName="tasaba_lizardman_snpr" level="39" type="warrior">
		<acquire exp="1958" exp_rate="1.2871812" sp="125" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="271" max="541" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.1949">
				<item id="279" min="1" max="1" chance="1.584" /> <!-- Reinforced Long Bow -->
				<item id="2040" min="1" max="1" chance="98.416" /> <!-- Reinforced Long Bow Shaft -->
			</category>
			<category chance="16.3728">
				<item id="1873" min="1" max="1" chance="13.5012" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="1" chance="67.506" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="6.7506" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="9.6437" /> <!-- Metallic Fiber -->
				<item id="2285" min="1" max="1" chance="0.1876" /> <!-- Recipe: Claymore -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>lizardman_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="22" special="27" />
		</collision>
		<corpse_make_list>
			<item id="2145" min="1" max="1" chance="4.5818" /> <!-- Recipe: Mithril Alloy -->
			<item id="1904" min="1" max="1" chance="5.9864" /> <!-- Elven Necklace Beads -->
			<item id="1868" min="1" max="3" chance="64.1445" /> <!-- Thread -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="23" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="66" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="11" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>13844951</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="43" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.72" skill_factor="-1" />
		<base pAtk="166.06476" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="113.4007" pDef="152.46752" mDef="101.514599764346" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tasaba_lizardman_snpr</ai>
			<ai_param name="MoveAroundSocial" val="139" />
			<ai_param name="MoveAroundSocial1" val="35" />
			<ai_param name="MoveAroundSocial2" val="139" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_skill name="PhysicalSpecial" id="4124" level="3" /> <!-- Spear Attack -->
		</npc_ai>
		<org hp="925.85879" hp_regen="4.5" mp="463.32" mp_regen="1.8" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="2507" /> <!-- Lizardspear -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21643" templateId="21643" clientName="Tasaba Lizardman Sniper" serverName="tasaba_lizardman_snpr_a" level="39" type="warrior">
		<acquire exp="2488" exp_rate="1.6355628" sp="158" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="345" max="687" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2477">
				<item id="279" min="1" max="1" chance="1.584" /> <!-- Reinforced Long Bow -->
				<item id="2040" min="1" max="1" chance="98.416" /> <!-- Reinforced Long Bow Shaft -->
			</category>
			<category chance="20.8041">
				<item id="1873" min="1" max="1" chance="13.5012" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="1" chance="67.506" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="6.7506" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="9.6437" /> <!-- Metallic Fiber -->
				<item id="2285" min="1" max="1" chance="0.1876" /> <!-- Recipe: Claymore -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>lizardman_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="22" special="27" />
		</collision>
		<corpse_make_list>
			<item id="2145" min="1" max="1" chance="5.8218" /> <!-- Recipe: Mithril Alloy -->
			<item id="1904" min="1" max="1" chance="7.6067" /> <!-- Elven Necklace Beads -->
			<item id="1868" min="1" max="3" chance="81.5056" /> <!-- Thread -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="23" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="66" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="11" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>13844951</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="43" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.72" skill_factor="-1" />
		<base pAtk="166.06476" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="113.4007" pDef="152.46752" mDef="101.514599764346" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tasaba_lizardman_snpr_a</ai>
			<ai_param name="MoveAroundSocial" val="139" />
			<ai_param name="MoveAroundSocial1" val="35" />
			<ai_param name="MoveAroundSocial2" val="139" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_skill name="W_LongRangeDDMagic" id="4124" level="3" /> <!-- Spear Attack -->
			<ai_skill name="PhysicalSpecialRange" id="4244" level="3" /> <!-- Wild Sweep -->
			<ai_skill name="Buff" id="4091" level="1" /> <!-- Spirit Ogre -->
		</npc_ai>
		<org hp="925.85879" hp_regen="4.5" mp="463.32" mp_regen="1.8" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="2507" /> <!-- Lizardspear -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21644" templateId="21644" clientName="Lienrik" serverName="lienrik_a" level="39" type="warrior">
		<acquire exp="1195" exp_rate="0.785376" sp="76" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="166" max="330" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.675">
				<item id="395" min="1" max="1" chance="0.8713" /> <!-- Manticore Skin Shirt -->
				<item id="1942" min="1" max="1" chance="38.2206" /> <!-- Manticore Skin Shirt Texture -->
				<item id="417" min="1" max="1" chance="1.3915" /> <!-- Manticore Skin Gaiters -->
				<item id="1943" min="1" max="1" chance="59.5166" /> <!-- Manticore Skin Gaiters Pattern -->
			</category>
			<category chance="1.4581">
				<item id="1875" min="1" max="1" chance="11.5627" /> <!-- Stone of Purity -->
				<item id="1879" min="1" max="1" chance="28.9067" /> <!-- Cokes -->
				<item id="1885" min="1" max="1" chance="14.4534" /> <!-- High-Grade Suede -->
				<item id="5550" min="1" max="1" chance="2.3125" /> <!-- Durable Metal Plate -->
				<item id="5549" min="1" max="1" chance="17.344" /> <!-- Metallic Thread -->
				<item id="2278" min="1" max="1" chance="1.2389" /> <!-- Recipe: Reinforced Long Bow -->
				<item id="2286" min="1" max="1" chance="0.9636" /> <!-- Recipe: Bonebreaker -->
				<item id="2977" min="1" max="1" chance="23.2182" /> <!-- Recipe: Brigandine Boots -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>lienrik_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="50" special="50" />
		</collision>
		<corpse_make_list>
			<item id="2155" min="1" max="1" chance="6.2822" /> <!-- Recipe: Elven Ring -->
			<item id="5550" min="1" max="1" chance="0.5218" /> <!-- Durable Metal Plate -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="23" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="66" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="11" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>13844951</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="166.06476" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="113.4007" pDef="152.46752" mDef="101.514599764346" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lienrik_a</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_param name="LongRangeGuardRate" val="10" />
			<ai_skill name="DDMagic" id="4565" level="3" /> <!-- Rain of Fire -->
		</npc_ai>
		<org hp="925.85879" hp_regen="4.5" mp="463.32" mp_regen="1.8" />
		<race>BEAST</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21645" templateId="21645" clientName="Lienrik Lad" serverName="lienrik_lad_a" level="40" type="warrior">
		<acquire exp="2302" exp_rate="1.4385684" sp="149" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="301" max="600" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.3002">
				<item id="850" min="1" max="1" chance="0.7508" /> <!-- Elven Earring -->
				<item id="1902" min="1" max="1" chance="27.3465" /> <!-- Elven Earring Beads -->
				<item id="913" min="1" max="1" chance="0.5635" /> <!-- Elven Necklace -->
				<item id="1904" min="1" max="1" chance="25.1899" /> <!-- Elven Necklace Beads -->
				<item id="881" min="1" max="1" chance="1.127" /> <!-- Elven Ring -->
				<item id="1903" min="1" max="1" chance="45.0223" /> <!-- Elven Ring Piece -->
			</category>
			<category chance="20.7677">
				<item id="1875" min="1" max="1" chance="1.3287" /> <!-- Stone of Purity -->
				<item id="1879" min="1" max="1" chance="3.3218" /> <!-- Cokes -->
				<item id="1885" min="1" max="1" chance="1.6609" /> <!-- High-Grade Suede -->
				<item id="5550" min="1" max="1" chance="0.2657" /> <!-- Durable Metal Plate -->
				<item id="5549" min="1" max="1" chance="1.9931" /> <!-- Metallic Thread -->
				<item id="2188" min="1" max="1" chance="1.4236" /> <!-- Recipe: Manticore Skin Gaiters -->
				<item id="5473" min="1" max="1" chance="1.4236" /> <!-- Recipe: Durable Metal Plate(100%) -->
				<item id="1832" min="1" max="1" chance="22.1456" /> <!-- Greater Antidote -->
				<item id="1341" min="10" max="30" chance="66.437" /> <!-- Bone Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>lienrik_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="50" special="50" />
		</collision>
		<corpse_make_list>
			<item id="1870" min="1" max="1" chance="72.0648" /> <!-- Coal -->
			<item id="2029" min="1" max="1" chance="0.8596" /> <!-- Gastraphetes Shaft -->
			<item id="5549" min="1" max="1" chance="7.2065" /> <!-- Metallic Thread -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="23" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="66" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="11" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>15422929</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="176.36077" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="120.43155" pDef="156.55035" mDef="104.232986928232" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>lienrik_lad_a</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_skill name="W_LongRangeDDMagic" id="4157" level="4" /> <!-- Blaze -->
			<ai_skill name="W_ShortRangeDDMagic" id="4560" level="4" /> <!-- Fire Burn -->
			<ai_skill name="DeBuff" id="4076" level="2" /> <!-- Slow -->
		</npc_ai>
		<org hp="966.57792" hp_regen="4.5" mp="478.8" mp_regen="1.8" />
		<race>BEAST</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21646" templateId="21646" clientName="Grave Scarab" serverName="grave_scarab" level="73" type="warrior">
		<acquire exp="12247" exp_rate="2.29824" sp="1260" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1701" max="3463" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.3115">
				<item id="12225" min="1" max="1" chance="6.7053" /> <!-- Common Item - Sealed Dark Crystal Shield -->
				<item id="5494" min="1" max="1" chance="33.9386" /> <!-- Sealed Dark Crystal Shield Fragment -->
				<item id="12226" min="1" max="1" chance="4.6976" /> <!-- Common Item - Sealed Dark Crystal Helmet -->
				<item id="5525" min="1" max="1" chance="24.9804" /> <!-- Sealed Dark Crystal Helmet Design -->
				<item id="12234" min="1" max="1" chance="4.6976" /> <!-- Common Item - Sealed Tallum Helmet -->
				<item id="5526" min="1" max="1" chance="24.9805" /> <!-- Sealed Tallum Helm Design -->
			</category>
			<category chance="48.5872">
				<item id="1867" min="1" max="1" chance="31.7238" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="1" chance="31.7238" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="5.2873" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="0.8348" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="0.3965" /> <!-- Enria -->
				<item id="5277" min="1" max="1" chance="0.0106" /> <!-- Recipe: Greater Spiritshot (S) Compressed Package(100%) -->
				<item id="8731" min="1" max="1" chance="0.2203" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.0551" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0055" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0011" /> <!-- Top-Grade Life Stone - Level 70 -->
				<item id="1344" min="10" max="30" chance="29.7412" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_make_list>
			<item id="5508" min="1" max="1" chance="8.075" /> <!-- Sealed Dark Crystal Gloves Design -->
			<item id="730" min="1" max="1" chance="0.287" /> <!-- Scroll: Enchant Armor (A-Grade) -->
			<item id="1894" min="1" max="1" chance="12.0842" /> <!-- Crafted Leather -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="7" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="81" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="12" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>606322775</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="752.73928" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="514.02335" pDef="310.02959" mDef="206.421198742611" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>grave_scarab</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_param name="LongRangeGuardRate" val="10" />
			<ai_skill name="Buff" id="4575" level="2" /> <!-- Haste -->
		</npc_ai>
		<org hp="2586.66898" hp_regen="8.5" mp="1442.4" mp_regen="3" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="3" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21647" templateId="21647" clientName="Scavenger Scarab" serverName="scavenger_scarab" level="73" type="warrior">
		<acquire exp="10332" exp_rate="1.938816" sp="1063" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1435" max="2921" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4355">
				<item id="12227" min="1" max="1" chance="4.4751" /> <!-- Common Item - Sealed Dark Crystal Breastplate -->
				<item id="5520" min="1" max="1" chance="26.477" /> <!-- Sealed Dark Crystal Breastplate Pattern -->
				<item id="12233" min="1" max="1" chance="2.7556" /> <!-- Common Item - Sealed Tallum Plate Armor -->
				<item id="5521" min="1" max="1" chance="18.6832" /> <!-- Sealed Tallum Plate Armor Pattern -->
				<item id="12220" min="1" max="1" chance="7.1407" /> <!-- Common Item - Sealed Dark Crystal Gaiters -->
				<item id="5524" min="1" max="1" chance="40.4684" /> <!-- Sealed Dark Crystal Gaiters Pattern -->
			</category>
			<category chance="28.0237">
				<item id="1868" min="1" max="1" chance="76.561" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="15.3122" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="3.828" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="2.552" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="1.276" /> <!-- Thons -->
				<item id="5282" min="1" max="1" chance="0.017" /> <!-- Recipe: Greater Blessed Spiritshot (S) Compressed Package(100%) -->
				<item id="8731" min="1" max="1" chance="0.3544" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.0886" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0089" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0019" /> <!-- Top-Grade Life Stone - Level 70 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_make_list>
			<item id="4044" min="1" max="1" chance="9.6846" /> <!-- Thons -->
			<item id="5509" min="1" max="1" chance="6.8122" /> <!-- Sealed Tallum Gloves Design -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="7" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="81" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="12" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>606322775</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="752.73928" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="514.02335" pDef="310.02959" mDef="206.421198742611" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>scavenger_scarab</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_param name="LongRangeGuardRate" val="10" />
			<ai_skill name="DDMagic1" id="4001" level="7" /> <!-- Windstrike -->
			<ai_skill name="DDMagic2" id="4002" level="7" /> <!-- HP Drain -->
			<ai_skill name="DeBuff" id="4035" level="7" /> <!-- Poison -->
		</npc_ai>
		<org hp="2586.66898" hp_regen="8.5" mp="1442.4" mp_regen="3" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="3" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21648" templateId="21648" clientName="Grave Ant" serverName="grave_ant" level="74" type="warrior">
		<acquire exp="11260" exp_rate="2.05632" sp="1174" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1566" max="3192" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.2086">
				<item id="12225" min="1" max="1" chance="6.7053" /> <!-- Common Item - Sealed Dark Crystal Shield -->
				<item id="5494" min="1" max="1" chance="33.9386" /> <!-- Sealed Dark Crystal Shield Fragment -->
				<item id="12226" min="1" max="1" chance="4.6976" /> <!-- Common Item - Sealed Dark Crystal Helmet -->
				<item id="5525" min="1" max="1" chance="24.9804" /> <!-- Sealed Dark Crystal Helmet Design -->
				<item id="12234" min="1" max="1" chance="4.6976" /> <!-- Common Item - Sealed Tallum Helmet -->
				<item id="5526" min="1" max="1" chance="24.9805" /> <!-- Sealed Tallum Helm Design -->
			</category>
			<category chance="47.257">
				<item id="1869" min="1" max="1" chance="22.5433" /> <!-- Iron Ore -->
				<item id="1870" min="1" max="1" chance="22.5433" /> <!-- Coal -->
				<item id="1871" min="1" max="1" chance="22.5433" /> <!-- Charcoal -->
				<item id="1872" min="1" max="3" chance="15.0289" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="3" chance="10.0192" /> <!-- Animal Skin -->
				<item id="5167" min="1" max="1" chance="0.01" /> <!-- Recipe: Blessed Spiritshot (S) Compressed Package (100%) -->
				<item id="8731" min="1" max="1" chance="0.2087" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.0522" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0052" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.001" /> <!-- Top-Grade Life Stone - Level 70 -->
				<item id="1344" min="40" max="120" chance="7.0449" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="35" special="42" />
			<height normal="17" special="21" />
		</collision>
		<corpse_make_list>
			<item id="5482" min="1" max="1" chance="4.189" /> <!-- Sealed Dark Crystal Leggings Design -->
			<item id="5485" min="1" max="1" chance="2.6688" /> <!-- Sealed Tallum Tunic Texture -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="7" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="81" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="12" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>696381369</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.61" skill_factor="-1" />
		<base pAtk="773.81598" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="528.41601" pDef="314.65987" mDef="209.50409325236" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>grave_ant</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="100" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_param name="LongRangeGuardRate" val="10" />
			<ai_skill name="PhysicalSpecial" id="4067" level="7" /> <!-- Blow -->
		</npc_ai>
		<org hp="2632.19636" hp_regen="8.5" mp="1475" mp_regen="3" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="3" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21649" templateId="21649" clientName="Scavenger Ant" serverName="scavenger_ant" level="74" type="warrior">
		<acquire exp="13319" exp_rate="2.4323328" sp="1388" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1853" max="3776" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.5627">
				<item id="12227" min="1" max="1" chance="4.4751" /> <!-- Common Item - Sealed Dark Crystal Breastplate -->
				<item id="5520" min="1" max="1" chance="26.477" /> <!-- Sealed Dark Crystal Breastplate Pattern -->
				<item id="12233" min="1" max="1" chance="2.7556" /> <!-- Common Item - Sealed Tallum Plate Armor -->
				<item id="5521" min="1" max="1" chance="18.6832" /> <!-- Sealed Tallum Plate Armor Pattern -->
				<item id="12220" min="1" max="1" chance="7.1407" /> <!-- Common Item - Sealed Dark Crystal Gaiters -->
				<item id="5524" min="1" max="1" chance="40.4684" /> <!-- Sealed Dark Crystal Gaiters Pattern -->
			</category>
			<category chance="1.8905">
				<item id="1894" min="1" max="1" chance="28.5856" /> <!-- Crafted Leather -->
				<item id="4039" min="1" max="1" chance="27.1563" /> <!-- Mold Glue -->
				<item id="4041" min="1" max="1" chance="7.0842" /> <!-- Mold Hardener -->
				<item id="4044" min="1" max="1" chance="27.1563" /> <!-- Thons -->
				<item id="5272" min="1" max="1" chance="0.3621" /> <!-- Recipe: Greater Soulshot (S) Compressed Package(100%) -->
				<item id="8731" min="1" max="1" chance="7.5434" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="1.8859" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.1886" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0376" /> <!-- Top-Grade Life Stone - Level 70 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="35" special="42" />
			<height normal="17" special="21" />
		</collision>
		<corpse_make_list>
			<item id="729" min="1" max="1" chance="0.0417" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
			<item id="4044" min="1" max="1" chance="12.5138" /> <!-- Thons -->
			<item id="1894" min="1" max="1" chance="13.1724" /> <!-- Crafted Leather -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="7" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="81" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="12" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>696381369</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.61" skill_factor="-1" />
		<base pAtk="773.81598" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="528.41601" pDef="314.65987" mDef="209.50409325236" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>scavenger_ant</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="100" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_param name="LongRangeGuardRate" val="10" />
			<ai_skill name="SelfRangeDDMagic" id="4232" level="7" /> <!-- Whirlwind -->
			<ai_skill name="SelfBuff" id="4091" level="1" /> <!-- Spirit Ogre -->
			<ai_skill name="PhysicalSpecial" id="4067" level="7" /> <!-- Blow -->
		</npc_ai>
		<org hp="2632.19636" hp_regen="8.5" mp="1475" mp_regen="3" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="3" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21650" templateId="21650" clientName="Shrine Knight" serverName="shrine_knight" level="75" type="warrior">
		<acquire exp="12179" exp_rate="2.165184" sp="1285" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1698" max="3464" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2337">
				<item id="11951" min="1" max="1" chance="7.4858" /> <!-- Common Item - Bloody Orchid -->
				<item id="5536" min="1" max="1" chance="92.5142" /> <!-- Bloody Orchid Head -->
			</category>
			<category chance="20.563">
				<item id="1895" min="1" max="1" chance="17.6584" /> <!-- Metallic Fiber -->
				<item id="4040" min="1" max="1" chance="1.2361" /> <!-- Mold Lubricant -->
				<item id="4042" min="1" max="1" chance="1.0301" /> <!-- Enria -->
				<item id="4043" min="1" max="1" chance="2.0601" /> <!-- Asofe -->
				<item id="3957" min="1" max="1" chance="0.0275" /> <!-- Recipe: Blessed Spiritshot S -->
				<item id="8731" min="1" max="1" chance="0.5723" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.1431" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0143" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0029" /> <!-- Top-Grade Life Stone - Level 70 -->
				<item id="1344" min="10" max="30" chance="77.2552" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="25" special="25" />
		</collision>
		<corpse_make_list>
			<item id="5162" min="1" max="1" chance="0.153" /> <!-- Recipe: Spiritshot (S) Compressed Package (100%) -->
			<item id="5514" min="1" max="1" chance="5.8132" /> <!-- Sealed Gauntlets of Nightmare Design -->
			<item id="5167" min="1" max="1" chance="0.153" /> <!-- Recipe: Blessed Spiritshot (S) Compressed Package (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="7" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="81" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="12" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>804225364</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.17" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="542.68324" pDef="319.24623" mDef="212.557735094503" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>shrine_knight</ai>
			<ai_param name="MoveAroundSocial" val="215" />
			<ai_param name="MoveAroundSocial1" val="215" />
			<ai_param name="MoveAroundSocial2" val="215" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_param name="LongRangeGuardRate" val="10" />
			<ai_skill name="W_MiddleRangeDDMagic" id="4630" level="8" /> <!-- Twister -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="8" /> <!-- Aura Burn -->
			<ai_skill name="W_SelfRangeDDMagic" id="4571" level="8" /> <!-- Blazing Circle -->
			<ai_skill name="Buff" id="4635" level="3" /> <!-- Acumen Berserker Wild Magic -->
			<ai_skill name="DeBuff" id="4035" level="8" /> <!-- Poison -->
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="159.623115" rate="159.623115" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="4" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="150" /> <!-- Elemental Sword -->
			<lhand id="103" /> <!-- Tower Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21651" templateId="21651" clientName="Shrine Guard" serverName="shrine_guard" level="75" type="warrior">
		<acquire exp="11635" exp_rate="2.068416" sp="1228" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1622" max="3309" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2218">
				<item id="11949" min="1" max="1" chance="1.8833" /> <!-- Common Item - Meteor Shower -->
				<item id="5532" min="1" max="1" chance="23.0697" /> <!-- Meteor Shower Head -->
				<item id="11953" min="1" max="1" chance="1.8833" /> <!-- Common Item - Spiritual Eye -->
				<item id="8341" min="1" max="1" chance="23.0402" /> <!-- Spiritual Eye Piece -->
				<item id="11958" min="1" max="1" chance="1.8833" /> <!-- Common Item - Destroyer Hammer -->
				<item id="8346" min="1" max="1" chance="23.0697" /> <!-- Hammer Piece of Destroyer -->
			</category>
			<category chance="31.7155">
				<item id="1868" min="1" max="1" chance="76.561" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="15.3122" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="3.828" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="2.552" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="1.276" /> <!-- Thons -->
				<item id="5157" min="1" max="1" chance="0.017" /> <!-- Recipe: Soulshot (S) Compressed Package (100%) -->
				<item id="8731" min="1" max="1" chance="0.3544" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.0886" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0089" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0019" /> <!-- Top-Grade Life Stone - Level 70 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="28" special="33" />
		</collision>
		<corpse_make_list>
			<item id="5515" min="1" max="1" chance="5.5534" /> <!-- Sealed Majestic Gauntlets Design -->
			<item id="1889" min="1" max="1" chance="21.921" /> <!-- Compound Braid -->
			<item id="4044" min="1" max="1" chance="10.9605" /> <!-- Thons -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="7" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="81" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="12" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>804225364</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.21" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="542.68324" pDef="319.24623" mDef="212.557735094503" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>shrine_guard</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_param name="LongRangeGuardRate" val="10" />
			<ai_skill name="SelfRangeDDMagic" id="4033" level="8" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="4" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="98" /> <!-- Halberd -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21652" templateId="21652" clientName="Scarlet Stakato Noble" serverName="scarlet_stakato_noble_bs" level="78" type="warrior">
		<acquire exp="46911" exp_rate="7.71055546794872" sp="5199" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="5636" max="11501" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.5807">
				<item id="305" min="1" max="1" chance="0.3504" /> <!-- Tallum Glaive -->
				<item id="5541" min="1" max="1" chance="99.6496" /> <!-- Tallum Glaive Edge -->
			</category>
			<category chance="42.0044">
				<item id="1867" min="4" max="12" chance="18.6063" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="3" chance="49.6169" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="24.8084" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="3.9171" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="1.8606" /> <!-- Enria -->
				<item id="959" min="1" max="1" chance="0.0045" /> <!-- Scroll: Enchant Weapon (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.9303" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.2326" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0233" /> <!-- High-Grade Life Stone - Level 76 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>fire_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="39" special="39" />
		</collision>
		<corpse_make_list>
			<item id="5272" min="1" max="1" chance="0.508" /> <!-- Recipe: Greater Soulshot (S) Compressed Package(100%) -->
			<item id="5277" min="1" max="1" chance="0.508" /> <!-- Recipe: Greater Spiritshot (S) Compressed Package(100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="25" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.58" skill_factor="-1" />
		<base pAtk="884.2525659" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="609.868172336" pDef="340.4407808" mDef="226.669315301277" accuracy="1" evasion="1" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>scarlet_stakato_noble_bs</ai>
			<ai_param name="MoveAroundSocial" val="62" />
			<ai_param name="MoveAroundSocial1" val="62" />
			<ai_param name="MoveAroundSocial2" val="62" />
			<ai_param name="Privates" val="scarlet_stakato_noble:scarlet_stakato_noble:1:0" />
			<ai_param name="scarlet_stakato_noble:scarlet_stakato_noble:1:0" />
			<ai_param name="scarlet_stakato_noble:scarlet_stakato_noble:1:0" />
			<ai_param name="scarlet_stakato_noble:scarlet_stakato_noble:1:0" />
			<ai_param name="scarlet_stakato_noble:scarlet_stakato_noble:1:0" />
			<ai_param name="SummonPrivateRate" val="30" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="30" />
		</npc_ai>
		<org hp="2870.7774087" hp_regen="8.585" mp="1657.41" mp_regen="3.03" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4789" level="6" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="235" /> <!-- Bloody Orchid -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21653" templateId="21653" clientName="Assassin Beetle" serverName="assassin_beetle_bs" level="78" type="warrior">
		<acquire exp="34021" exp_rate="5.59193372781065" sp="3819" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="4798" max="9794" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4946">
				<item id="270" min="1" max="1" chance="0.3503" /> <!-- Dragon Grinder -->
				<item id="5538" min="1" max="1" chance="99.6497" /> <!-- Dragon Grinder Edge -->
			</category>
			<category chance="39.596">
				<item id="1895" min="1" max="1" chance="28.8094" /> <!-- Metallic Fiber -->
				<item id="4040" min="1" max="1" chance="2.0167" /> <!-- Mold Lubricant -->
				<item id="4042" min="1" max="1" chance="1.6805" /> <!-- Enria -->
				<item id="4043" min="1" max="1" chance="3.3611" /> <!-- Asofe -->
				<item id="960" min="1" max="1" chance="0.0403" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.8403" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.2101" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.021" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="20" max="60" chance="63.0206" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>fire_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="19" special="19" />
			<height normal="54.5" special="54.5" />
		</collision>
		<corpse_make_list>
			<item id="5157" min="1" max="1" chance="0.4325" /> <!-- Recipe: Soulshot (S) Compressed Package (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.59" skill_factor="-1" />
		<base pAtk="912.6537108" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.688655236" pDef="348.2025" mDef="231.837152158566" accuracy="6.75" evasion="2" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>assassin_beetle_bs</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="Privates" val="assassin_beetle:assassin_beetle:1:0" />
			<ai_param name="assassin_beetle:assassin_beetle:1:0" />
			<ai_param name="assassin_beetle:assassin_beetle:1:0" />
			<ai_param name="assassin_beetle:assassin_beetle:1:0" />
			<ai_param name="assassin_beetle:assassin_beetle:1:0" />
			<ai_param name="SummonPrivateRate" val="30" />
		</npc_ai>
		<org hp="2937.9838056" hp_regen="8.67" mp="1708.296" mp_regen="3.06" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4437" level="4" /> <!-- Greater Resist Bleeding -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4789" level="6" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21654" templateId="21654" clientName="Necromancer of Destruction" serverName="destroyer_savant_bs" level="78" type="warrior">
		<acquire exp="40213" exp_rate="6.60969418047337" sp="4566" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="5293" max="10839" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.5645">
				<item id="81" min="1" max="1" chance="0.1131" /> <!-- Dragon Slayer -->
				<item id="5529" min="1" max="1" chance="32.1652" /> <!-- Dragon Slayer Edge -->
				<item id="151" min="1" max="1" chance="0.1131" /> <!-- Sword of Miracles -->
				<item id="5546" min="1" max="1" chance="35.3304" /> <!-- Sword of Miracles Edge -->
			</category>
			<category chance="46.6867">
				<item id="1867" min="5" max="15" chance="11.3448" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="3" chance="37.8161" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="18.908" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="2.9855" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="1.4181" /> <!-- Enria -->
				<item id="960" min="1" max="1" chance="0.034" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.7091" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.1773" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0177" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="40" max="120" chance="26.5894" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>fire_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14.5" special="14.5" />
			<height normal="48" special="48" />
		</collision>
		<corpse_make_list>
			<item id="5167" min="1" max="1" chance="0.4782" /> <!-- Recipe: Blessed Spiritshot (S) Compressed Package (100%) -->
			<item id="5488" min="1" max="1" chance="4.8447" /> <!-- Sealed Majestic Robe Fabric -->
			<item id="4042" min="1" max="1" chance="17.9309" /> <!-- Enria -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="140" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.74" skill_factor="-1" />
		<base pAtk="938.20801458" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="656.66638089" pDef="354.8183475" mDef="239.180922" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>destroyer_savant_bs</ai>
			<ai_param name="MoveAroundSocial" val="114" />
			<ai_param name="MoveAroundSocial1" val="114" />
			<ai_param name="MoveAroundSocial2" val="114" />
			<ai_param name="Privates" val="destroyer_savant:destroyer_savant:1:0" />
			<ai_param name="destroyer_savant:destroyer_savant:1:0" />
			<ai_param name="destroyer_savant:destroyer_savant:1:0" />
			<ai_param name="destroyer_savant:destroyer_savant:1:0" />
			<ai_param name="destroyer_savant:destroyer_savant:1:0" />
			<ai_param name="SummonPrivateRate" val="30" />
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0804" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="7" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21655" templateId="21655" clientName="Arimanes of Destruction" serverName="destroyer_ahrimanes_bs" level="78" type="warrior">
		<acquire exp="35744" exp_rate="5.87502537278106" sp="4106" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="5046" max="10335" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.6492">
				<item id="5311" min="1" max="1" chance="0.3313" /> <!-- Sealed Armor of Nightmare -->
				<item id="5522" min="1" max="1" chance="49.6687" /> <!-- Sealed Armor of Nightmare Pattern -->
				<item id="5316" min="1" max="1" chance="0.3313" /> <!-- Sealed Majestic Plate Armor -->
				<item id="5523" min="1" max="1" chance="49.6687" /> <!-- Sealed Majestic Plate Armor Pattern -->
			</category>
			<category chance="36.8344">
				<item id="1865" min="1" max="3" chance="34.2692" /> <!-- Varnish -->
				<item id="1870" min="2" max="6" chance="25.7019" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="17.1346" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="6.8538" /> <!-- Stone of Purity -->
				<item id="4040" min="1" max="1" chance="2.0562" /> <!-- Mold Lubricant -->
				<item id="960" min="1" max="1" chance="0.0411" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="0.8567" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.2142" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0214" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="100" max="300" chance="12.8509" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>fire_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="17" />
			<height normal="57.75" special="69" />
		</collision>
		<corpse_make_list>
			<item id="6344" min="1" max="1" chance="15.0349" /> <!-- Sealed Majestic Necklace Beads -->
			<item id="6901" min="1" max="1" chance="1.0256" /> <!-- Recipe: Shining Arrow (100%) -->
			<item id="13099" min="1" max="1" chance="14.3031" /> <!-- Sealed Arcana Sigil Piece -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="185" underWater="0" flying="0" />
			<walk ground="35" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="961.93701102" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="677.644106544" pDef="361.0859925" mDef="246.330714" accuracy="8.75" evasion="4" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>destroyer_ahrimanes_bs</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="100" />
			<ai_param name="Privates" val="destroyer_ahrimanes:destroyer_ahrimanes:1:0" />
			<ai_param name="destroyer_ahrimanes:destroyer_ahrimanes:1:0" />
			<ai_param name="destroyer_ahrimanes:destroyer_ahrimanes:1:0" />
			<ai_param name="destroyer_ahrimanes:destroyer_ahrimanes:1:0" />
			<ai_param name="destroyer_ahrimanes:destroyer_ahrimanes:1:0" />
			<ai_param name="SummonPrivateRate" val="30" />
		</npc_ai>
		<org hp="3010.8929976" hp_regen="8.772" mp="1777.86" mp_regen="3.1008" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="4" /> <!-- One-handed Sword -->
			<skill id="4789" level="7" /> <!-- High Level -->
		</skill_list>
		<eqipment>
			<rhand id="6722" /> <!-- Monster Only(Ahrimanes) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21656" templateId="21656" clientName="Ashuras of Destruction" serverName="destroyer_ashuras_bs" level="78" type="warrior">
		<acquire exp="62781" exp_rate="10.3190416331361" sp="7385" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="7595" max="15500" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.7379">
				<item id="5315" min="1" max="1" chance="0.3567" /> <!-- Sealed Shield of Nightmare -->
				<item id="5495" min="1" max="1" chance="38.5067" /> <!-- Sealed Shield of Nightmare Fragment -->
				<item id="5312" min="1" max="1" chance="0.2496" /> <!-- Sealed Helm of Nightmare -->
				<item id="5527" min="1" max="1" chance="30.3187" /> <!-- Sealed Helm of Nightmare Design -->
				<item id="5317" min="1" max="1" chance="0.2496" /> <!-- Sealed Majestic Circlet -->
				<item id="5528" min="1" max="1" chance="30.3187" /> <!-- Sealed Majestic Circlet Design -->
			</category>
			<category chance="42.069">
				<item id="1872" min="5" max="15" chance="18.0271" /> <!-- Animal Bone -->
				<item id="1867" min="9" max="27" chance="10.015" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="18.0271" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="9.0135" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="1.1757" /> <!-- Mold Hardener -->
				<item id="960" min="1" max="1" chance="0.0541" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="1.1267" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.2817" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.0282" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="40" max="120" chance="42.2509" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>fire_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="17" special="17" />
			<height normal="49" special="49" />
		</collision>
		<corpse_make_list>
			<item id="6704" min="1" max="1" chance="21.933" /> <!-- Sealed Imperial Crusader Boots Design -->
			<item id="6705" min="1" max="1" chance="21.4834" /> <!-- Sealed Imperial Crusader Shield Part -->
			<item id="6706" min="1" max="1" chance="24.9893" /> <!-- Sealed Imperial Crusader Helmet Pattern -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="190" underWater="0" flying="0" />
			<walk ground="41" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="1009.3950039" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="719.599557852" pDef="373.969485" mDef="261.022284" accuracy="10.75" evasion="2" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>destroyer_ashuras_bs</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="100" />
			<ai_param name="Privates" val="destroyer_ashuras:destroyer_ashuras:1:0" />
			<ai_param name="destroyer_ashuras:destroyer_ashuras:1:0" />
			<ai_param name="destroyer_ashuras:destroyer_ashuras:1:0" />
			<ai_param name="destroyer_ashuras:destroyer_ashuras:1:0" />
			<ai_param name="destroyer_ashuras:destroyer_ashuras:1:0" />
			<ai_param name="SummonPrivateRate" val="30" />
		</npc_ai>
		<org hp="3077.1572058" hp_regen="8.874" mp="1848.24" mp_regen="3.1314" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="8" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21657" templateId="21657" clientName="Magma Drake" serverName="magma_drake_bs" level="78" type="warrior">
		<acquire exp="54374" exp_rate="8.93717774490467" sp="6472" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="7076" max="14446" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.1973">
				<item id="5320" min="1" max="1" chance="0.3352" /> <!-- Sealed Leather Armor of Nightmare -->
				<item id="5480" min="1" max="1" chance="49.6648" /> <!-- Sealed Leather Armor of Nightmare Fabric -->
				<item id="5323" min="1" max="1" chance="0.3352" /> <!-- Sealed Majestic Leather Armor -->
				<item id="5481" min="1" max="1" chance="49.6648" /> <!-- Sealed Majestic Leather Armor Fabric -->
			</category>
			<category chance="36.8303">
				<item id="1865" min="9" max="27" chance="7.9946" /> <!-- Varnish -->
				<item id="1870" min="2" max="6" chance="35.9757" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="23.9838" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="9.5935" /> <!-- Stone of Purity -->
				<item id="4040" min="1" max="1" chance="2.8781" /> <!-- Mold Lubricant -->
				<item id="960" min="1" max="1" chance="0.0576" /> <!-- Scroll: Enchant Armor (S-Grade) -->
				<item id="8732" min="1" max="1" chance="1.1992" /> <!-- Life Stone - Level 76 -->
				<item id="8742" min="1" max="1" chance="0.2998" /> <!-- Mid-Grade Life Stone - Level 76 -->
				<item id="8752" min="1" max="1" chance="0.03" /> <!-- High-Grade Life Stone - Level 76 -->
				<item id="1344" min="100" max="300" chance="17.9877" /> <!-- Mithril Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>fire_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="29" special="29" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="6688" min="1" max="1" chance="3.1026" /> <!-- Forgotten Blade Edge -->
			<item id="6689" min="1" max="1" chance="3.0442" /> <!-- Basalt Battlehammer Head -->
			<item id="6690" min="1" max="1" chance="3.1085" /> <!-- Imperial Staff Head -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="185" underWater="0" flying="0" />
			<walk ground="57" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1033.1240034" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="740.577283506" pDef="380.23713" mDef="268.304676" accuracy="11.75" evasion="7" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="80" water="-5" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>magma_drake_bs</ai>
			<ai_param name="MoveAroundSocial" val="70" />
			<ai_param name="MoveAroundSocial1" val="70" />
			<ai_param name="MoveAroundSocial2" val="70" />
			<ai_param name="Privates" val="magma_drake:magma_drake:1:0" />
			<ai_param name="magma_drake:magma_drake:1:0" />
			<ai_param name="magma_drake:magma_drake:1:0" />
			<ai_param name="magma_drake:magma_drake:1:0" />
			<ai_param name="magma_drake:magma_drake:1:0" />
			<ai_param name="SummonPrivateRate" val="30" />
		</npc_ai>
		<org hp="3107.6436594" hp_regen="8.925" mp="1883.736" mp_regen="3.1518" />
		<race>DRAGON</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4789" level="9" /> <!-- High Level -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21658" templateId="21658" clientName="Punishment of Splendor" serverName="brilliant_vengeance_1" level="64" type="warrior">
		<acquire exp="10605" exp_rate="2.5890876" sp="971" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1443" max="2919" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2524">
				<item id="11930" min="1" max="1" chance="2.3159" /> <!-- Common Item - Sword of Damascus -->
				<item id="4114" min="1" max="1" chance="31.0348" /> <!-- Sword of Damascus Blade -->
				<item id="11929" min="1" max="1" chance="2.3159" /> <!-- Common Item - Guardian Sword -->
				<item id="8330" min="1" max="1" chance="30.9826" /> <!-- Guardian Sword Blade -->
				<item id="11943" min="1" max="1" chance="2.3159" /> <!-- Common Item - Wizard's Tear -->
				<item id="8336" min="1" max="1" chance="31.0349" /> <!-- Blade of the Wizard's Tear -->
			</category>
			<category chance="19.2503">
				<item id="1876" min="1" max="1" chance="9.2974" /> <!-- Mithril Ore -->
				<item id="1880" min="1" max="1" chance="4.6487" /> <!-- Steel -->
				<item id="1877" min="1" max="1" chance="1.8595" /> <!-- Adamantite Nugget -->
				<item id="1881" min="1" max="1" chance="6.1982" /> <!-- Coarse Bone Powder -->
				<item id="1882" min="1" max="1" chance="10.3304" /> <!-- Leather -->
				<item id="1807" min="1" max="1" chance="0.062" /> <!-- Recipe: Soulshot (A-Grade) -->
				<item id="5392" min="1" max="1" chance="0.4007" /> <!-- Recipe: Sealed Dark Crystal Gloves(60%) -->
				<item id="8729" min="1" max="1" chance="0.6198" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.155" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0155" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0031" /> <!-- Top-Grade Life Stone - Level 64 -->
				<item id="1343" min="10" max="30" chance="66.4097" /> <!-- Silver Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>saint_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="15" />
			<height normal="28" special="34" />
		</collision>
		<corpse_make_list>
			<item id="1876" min="1" max="1" chance="72.7098" /> <!-- Mithril Ore -->
			<item id="4052" min="1" max="1" chance="12.8713" /> <!-- Earring of Black Ore Piece -->
			<item id="4052" min="1" max="1" chance="12.8713" /> <!-- Earring of Black Ore Piece -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="55" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="38" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="7" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="7" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="81" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="12" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>212717908</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="562.02275" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="383.78868" pDef="267.04468" mDef="177.801362329617" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>brilliant_vengeance_1</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="IsMainForm" val="0" />
			<ai_param name="SoulShot" val="200" />
			<ai_param name="SoulShotRate" val="5" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="10" />
			<ai_param name="LongRangeGuardRate" val="10" />
			<ai_skill name="PhysicalSpecial" id="4641" level="6" /> <!-- Super Strike -->
			<ai_skill name="SelfBuff" id="4103" level="2" /> <!-- Ultimate Evasion -->
			<ai_skill name="TeleportEffect" id="4671" level="1" /> <!-- Teleport -->
		</npc_ai>
		<org hp="2141.82127" hp_regen="7.5" mp="1158" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<eqipment>
			<rhand id="242" /> <!-- Soulfire Dirk -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21659" templateId="21659" clientName="Otherworldly Invader Soldier" serverName="r00_invader_soldier_a" level="30" type="warrior">
		<acquire exp="4372" exp_rate="4.857454" sp="239" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="536" max="1073" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4393">
				<item id="627" min="1" max="1" chance="58.8055" /> <!-- Aspis -->
				<item id="46" min="1" max="1" chance="41.1945" /> <!-- Bronze Helmet -->
			</category>
			<category chance="37.6817">
				<item id="1869" min="1" max="1" chance="30.7377" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="1" chance="61.4754" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="3.0738" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.4098" /> <!-- Durable Metal Plate -->
				<item id="737" min="1" max="1" chance="3.0738" /> <!-- Scroll of Resurrection -->
				<item id="6387" min="1" max="1" chance="1.2295" /> <!-- Blessed Scroll of Resurrection for Pets -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_make_list>
			<item id="1869" min="1" max="3" chance="63.5864" /> <!-- Iron Ore -->
			<item id="1061" min="1" max="1" chance="77.0744" /> <!-- Greater Healing Potion -->
			<item id="1900" min="1" max="1" chance="13.9139" /> <!-- Enchanted Necklace Chain -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>4555796</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="92.64226" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="63.26266" pDef="118.46427" mDef="78.8748547991048" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r00_invader_soldier_a</ai>
			<ai_param name="MoveAroundSocial" val="126" />
			<ai_param name="MoveAroundSocial1" val="126" />
			<ai_param name="MoveAroundSocial2" val="126" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="3" /> <!-- Blow -->
		</npc_ai>
		<org hp="604.08419" hp_regen="3.5" mp="329.4" mp_regen="1.5" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21660" templateId="21660" clientName="Otherworldly Invader Soldier" serverName="r00_invader_soldier_b" level="35" type="warrior">
		<acquire exp="6221" exp_rate="5.078227" sp="368" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="749" max="1495" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.4252">
				<item id="553" min="1" max="1" chance="2.8426" /> <!-- Iron Boots -->
				<item id="1940" min="1" max="1" chance="82.9444" /> <!-- Iron Boots Design -->
				<item id="2422" min="1" max="1" chance="2.8426" /> <!-- Reinforced Leather Boots -->
				<item id="2423" min="1" max="1" chance="2.8426" /> <!-- Boots of Knowledge -->
				<item id="63" min="1" max="1" chance="2.8426" /> <!-- Gauntlets -->
				<item id="2446" min="1" max="1" chance="2.8426" /> <!-- Reinforced Leather Gloves -->
				<item id="2447" min="1" max="1" chance="2.8426" /> <!-- Gloves of Knowledge -->
			</category>
			<category chance="39.96">
				<item id="1870" min="1" max="3" chance="29.5121" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="59.0243" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="3.935" /> <!-- Oriharukon Ore -->
				<item id="2192" min="1" max="1" chance="7.5286" /> <!-- Recipe: Kite Shield -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_make_list>
			<item id="2190" min="1" max="1" chance="12.6744" /> <!-- Recipe: Mithril Stockings -->
			<item id="1940" min="1" max="1" chance="26.4838" /> <!-- Iron Boots Design -->
			<item id="1870" min="1" max="3" chance="88.7208" /> <!-- Coal -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>8740422</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="129.32896" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="88.31491" pDef="136.72948" mDef="91.0360303625432" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r00_invader_soldier_b</ai>
			<ai_param name="MoveAroundSocial" val="126" />
			<ai_param name="MoveAroundSocial1" val="126" />
			<ai_param name="MoveAroundSocial2" val="126" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4579" level="3" /> <!-- Bleed -->
		</npc_ai>
		<org hp="772.73802" hp_regen="4.5" mp="402.6" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="20" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21661" templateId="21661" clientName="Otherworldly Invader Archer" serverName="r00_invader_archer" level="33" type="warrior">
		<acquire exp="4478" exp_rate="4.111828" sp="257" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="579" max="1158" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4442">
				<item id="278" min="1" max="1" chance="2.2054" /> <!-- Gastraphetes -->
				<item id="2029" min="1" max="1" chance="97.7946" /> <!-- Gastraphetes Shaft -->
			</category>
			<category chance="6.52">
				<item id="1875" min="1" max="1" chance="12.4131" /> <!-- Stone of Purity -->
				<item id="1879" min="1" max="1" chance="31.0328" /> <!-- Cokes -->
				<item id="1885" min="1" max="1" chance="15.5164" /> <!-- High-Grade Suede -->
				<item id="5550" min="1" max="1" chance="2.4826" /> <!-- Durable Metal Plate -->
				<item id="5549" min="1" max="1" chance="18.6197" /> <!-- Metallic Thread -->
				<item id="2154" min="1" max="1" chance="19.9354" /> <!-- Recipe: Elven Earring -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="27" special="27" />
		</collision>
		<corpse_make_list>
			<item id="1875" min="1" max="1" chance="9.1332" /> <!-- Stone of Purity -->
			<item id="1879" min="1" max="1" chance="22.8329" /> <!-- Cokes -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>6812513</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.8" skill_factor="-1" />
		<base pAtk="113.49065" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="77.49941" pDef="129.23095" mDef="86.043423444366" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r00_invader_archer</ai>
			<ai_param name="MoveAroundSocial" val="157" />
			<ai_param name="MoveAroundSocial1" val="157" />
			<ai_param name="MoveAroundSocial2" val="157" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
		</npc_ai>
		<org hp="702.20463" hp_regen="4.5" mp="372.96" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="275" /> <!-- Long Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="21662" templateId="21662" clientName="Otherworldly Invader Elite Soldier" serverName="r01_invader_elite_a" level="35" type="warrior">
		<acquire exp="5178" exp_rate="4.226952" sp="306" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="644" max="1285" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.0649">
				<item id="912" min="1" max="1" chance="2.0063" /> <!-- Near Forest Necklace -->
				<item id="880" min="1" max="1" chance="4.0066" /> <!-- Black Pearl Ring -->
			</category>
			<category chance="11.2039">
				<item id="1876" min="1" max="1" chance="24.1131" /> <!-- Mithril Ore -->
				<item id="1880" min="1" max="1" chance="12.0566" /> <!-- Steel -->
				<item id="1877" min="1" max="1" chance="4.8226" /> <!-- Adamantite Nugget -->
				<item id="1881" min="1" max="1" chance="16.0754" /> <!-- Coarse Bone Powder -->
				<item id="1882" min="1" max="1" chance="26.7923" /> <!-- Leather -->
				<item id="2193" min="1" max="1" chance="16.14" /> <!-- Recipe: Boots of Power -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="35" special="42" />
		</collision>
		<corpse_make_list>
			<item id="1876" min="1" max="1" chance="30.487" /> <!-- Mithril Ore -->
			<item id="2191" min="1" max="1" chance="20.4063" /> <!-- Recipe: RIP Gauntlets -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>8740422</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="129.32896" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="88.31491" pDef="136.72948" mDef="91.0360303625432" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r01_invader_elite_a</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4643" level="3" /> <!-- Decrease Speed -->
		</npc_ai>
		<org hp="772.73802" hp_regen="4.5" mp="402.6" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21663" templateId="21663" clientName="Otherworldly Invader Shaman" serverName="r01_invader_shaman" level="33" type="warrior">
		<acquire exp="5654" exp_rate="5.191689" sp="324" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="633" max="1266" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.0119">
				<item id="912" min="1" max="1" chance="2.0063" /> <!-- Near Forest Necklace -->
				<item id="880" min="1" max="1" chance="4.0066" /> <!-- Black Pearl Ring -->
			</category>
			<category chance="17.9103">
				<item id="1874" min="1" max="1" chance="4.9411" /> <!-- Oriharukon Ore -->
				<item id="1878" min="1" max="1" chance="29.6465" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="45.61" /> <!-- Cord -->
				<item id="1889" min="1" max="1" chance="4.9411" /> <!-- Compound Braid -->
				<item id="5220" min="1" max="1" chance="2.9647" /> <!-- Metal Hardener -->
				<item id="2155" min="1" max="1" chance="11.8966" /> <!-- Recipe: Elven Ring -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="35" special="42" />
		</collision>
		<corpse_make_list>
			<item id="1938" min="1" max="1" chance="10.0705" /> <!-- Mithril Banded Mail Material -->
			<item id="2154" min="1" max="1" chance="16.0385" /> <!-- Recipe: Elven Earring -->
			<item id="1939" min="1" max="1" chance="13.1576" /> <!-- Mithril Banded Gaiters Material -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>6812513</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="113.49065" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="77.49941" pDef="129.23095" mDef="86.043423444366" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r01_invader_shaman</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4157" level="3" /> <!-- Blaze -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="3" /> <!-- Aura Burn -->
			<ai_skill name="Dispell" id="4675" level="1" /> <!-- Fighter Dispell -->
		</npc_ai>
		<org hp="702.20463" hp_regen="4.5" mp="372.96" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21664" templateId="21664" clientName="Otherworldly Invader Priest" serverName="r01_invader_priest" level="30" type="warrior">
		<acquire exp="3023" exp_rate="3.358501" sp="165" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="347" max="694" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.4533">
				<item id="848" min="1" max="1" chance="4.7174" /> <!-- Enchanted Earring -->
				<item id="911" min="1" max="1" chance="3.5407" /> <!-- Enchanted Necklace -->
				<item id="1900" min="1" max="1" chance="84.6442" /> <!-- Enchanted Necklace Chain -->
				<item id="879" min="1" max="1" chance="7.0977" /> <!-- Enchanted Ring -->
			</category>
			<category chance="28.0403">
				<item id="1869" min="1" max="1" chance="32.0787" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="1" chance="64.1574" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="3.2079" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.4277" /> <!-- Durable Metal Plate -->
				<item id="955" min="1" max="1" chance="0.1283" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="35" special="42" />
		</collision>
		<corpse_make_list>
			<item id="1933" min="1" max="1" chance="9.6826" /> <!-- Dark Stockings Fabric -->
			<item id="2183" min="1" max="1" chance="5.4146" /> <!-- Recipe: Mithril Banded Mail -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>4555796</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="92.64226" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="63.26266" pDef="118.46427" mDef="78.8748547991048" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r01_invader_priest</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="MagicHeal" id="4065" level="3" /> <!-- Heal -->
			<ai_skill name="MagicSleep" id="4046" level="3" /> <!-- Sleep -->
		</npc_ai>
		<org hp="604.08419" hp_regen="3.5" mp="329.4" mp_regen="1.5" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21665" templateId="21665" clientName="Otherworldly Invader Magus" serverName="r02_invader_mage_a" level="35" type="warrior">
		<acquire exp="4089" exp_rate="3.337848" sp="242" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="570" max="1138" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.1594">
				<item id="436" min="1" max="1" chance="38.4858" /> <!-- Tunic of Knowledge -->
				<item id="469" min="1" max="1" chance="61.5142" /> <!-- Stockings of Knowledge -->
			</category>
			<category chance="38.6625">
				<item id="1875" min="1" max="1" chance="1.7681" /> <!-- Stone of Purity -->
				<item id="1879" min="1" max="1" chance="4.4203" /> <!-- Cokes -->
				<item id="1885" min="1" max="1" chance="2.2102" /> <!-- High-Grade Suede -->
				<item id="5550" min="1" max="1" chance="0.3536" /> <!-- Durable Metal Plate -->
				<item id="5549" min="1" max="1" chance="2.6522" /> <!-- Metallic Thread -->
				<item id="2269" min="1" max="1" chance="0.1894" /> <!-- Recipe: Morning Star -->
				<item id="1341" min="10" max="30" chance="88.4062" /> <!-- Bone Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="35" special="42" />
		</collision>
		<corpse_make_list>
			<item id="2027" min="1" max="1" chance="1.7685" /> <!-- Spiked Club Head -->
			<item id="2192" min="1" max="1" chance="17.2191" /> <!-- Recipe: Kite Shield -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>8740422</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="129.32896" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="88.31491" pDef="136.72948" mDef="91.0360303625432" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r02_invader_mage_a</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4257" level="3" /> <!-- Hydro Blast -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="3" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="772.73802" hp_regen="4.5" mp="402.6" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21666" templateId="21666" clientName="Otherworldly Invader Martyrs" serverName="r02_invader_martyr" level="30" type="warrior">
		<acquire exp="3054" exp_rate="3.3936" sp="167" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="436" max="871" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.1607">
				<item id="69" min="1" max="1" chance="2.8343" /> <!-- Bastard Sword -->
				<item id="125" min="1" max="1" chance="2.8343" /> <!-- Spinebone Sword -->
				<item id="2021" min="1" max="1" chance="88.6626" /> <!-- Spinebone Sword Blade -->
			</category>
			<category chance="32.7235">
				<item id="1872" min="1" max="1" chance="45.977" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="45.977" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.5977" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.2989" /> <!-- Stone of Purity -->
				<item id="956" min="1" max="1" chance="1.1494" /> <!-- Scroll: Enchant Armor (D-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="35" special="42" />
		</collision>
		<corpse_make_list>
			<item id="1935" min="1" max="1" chance="5.7679" /> <!-- Scale Mail Fragment -->
			<item id="955" min="1" max="1" chance="0.413" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
			<item id="1872" min="1" max="3" chance="68.8304" /> <!-- Animal Bone -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>4555796</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="92.64226" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="63.26266" pDef="118.46427" mDef="78.8748547991048" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r02_invader_martyr</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4614" level="3" /> <!-- Death Bomb -->
		</npc_ai>
		<org hp="604.08419" hp_regen="3.5" mp="329.4" mp_regen="1.5" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4286" level="1" /> <!-- Greater Resist Sleep -->
			<skill id="4288" level="1" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21667" templateId="21667" clientName="Otherworldly Invader Warrior" serverName="r02_invader_warrior_a" level="33" type="warrior">
		<acquire exp="3635" exp_rate="3.337848" sp="209" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="512" max="1024" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.267">
				<item id="628" min="1" max="1" chance="58.8353" /> <!-- Hoplon -->
				<item id="47" min="1" max="1" chance="41.1647" /> <!-- Helmet -->
			</category>
			<category chance="13.6192">
				<item id="1874" min="1" max="1" chance="5.2546" /> <!-- Oriharukon Ore -->
				<item id="1878" min="1" max="1" chance="31.5279" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="48.5044" /> <!-- Cord -->
				<item id="1889" min="1" max="1" chance="5.2546" /> <!-- Compound Braid -->
				<item id="5220" min="1" max="1" chance="3.1528" /> <!-- Metal Hardener -->
				<item id="2156" min="1" max="1" chance="6.3057" /> <!-- Recipe: Elven Necklace -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="13" />
			<height normal="25" special="31" />
		</collision>
		<corpse_make_list>
			<item id="2155" min="1" max="1" chance="19.444" /> <!-- Recipe: Elven Ring -->
			<item id="1940" min="1" max="1" chance="18.08" /> <!-- Iron Boots Design -->
			<item id="1874" min="1" max="1" chance="8.0757" /> <!-- Oriharukon Ore -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>6812513</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.3" skill_factor="-1" />
		<base pAtk="113.49065" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="77.49941" pDef="129.23095" mDef="86.043423444366" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r02_invader_warrior_a</ai>
			<ai_param name="MoveAroundSocial" val="167" />
			<ai_param name="MoveAroundSocial1" val="167" />
			<ai_param name="MoveAroundSocial2" val="167" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
		</npc_ai>
		<org hp="702.20463" hp_regen="4.5" mp="372.96" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="220" /> <!-- Crafted Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21668" templateId="21668" clientName="Otherworldly Invader Soldier" serverName="r03_invader_soldier_c" level="30" type="warrior">
		<acquire exp="3215" exp_rate="3.572734" sp="176" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="459" max="917" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.1807">
				<item id="348" min="1" max="1" chance="1.3287" /> <!-- Scale Mail -->
				<item id="1935" min="1" max="1" chance="38.0434" /> <!-- Scale Mail Fragment -->
				<item id="377" min="1" max="1" chance="2.1247" /> <!-- Scale Gaiters -->
				<item id="1937" min="1" max="1" chance="58.5032" /> <!-- Scale Gaiters Fragment -->
			</category>
			<category chance="40.7806">
				<item id="1869" min="1" max="1" chance="24.2754" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="1" chance="48.5508" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="2.4275" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.3237" /> <!-- Durable Metal Plate -->
				<item id="1829" min="1" max="1" chance="9.7102" /> <!-- Scroll of Escape: Clan Hall -->
				<item id="1061" min="1" max="1" chance="14.7124" /> <!-- Greater Healing Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_make_list>
			<item id="1864" min="1" max="5" chance="72.4636" /> <!-- Stem -->
			<item id="1832" min="1" max="3" chance="60.3864" /> <!-- Greater Antidote -->
			<item id="1936" min="1" max="1" chance="8.8949" /> <!-- White Tunic Pattern -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>4555796</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="92.64226" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="63.26266" pDef="118.46427" mDef="78.8748547991048" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r03_invader_soldier_c</ai>
			<ai_param name="MoveAroundSocial" val="126" />
			<ai_param name="MoveAroundSocial1" val="126" />
			<ai_param name="MoveAroundSocial2" val="126" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4581" level="3" /> <!-- Hold -->
		</npc_ai>
		<org hp="604.08419" hp_regen="3.5" mp="329.4" mp_regen="1.5" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21669" templateId="21669" clientName="Otherworldly Invader Discipline" serverName="r03_invader_zealot" level="33" type="warrior">
		<acquire exp="3828" exp_rate="3.5148" sp="220" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="539" max="1078" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2766">
				<item id="316" min="1" max="1" chance="2.1988" /> <!-- Sage's Blood -->
				<item id="317" min="1" max="1" chance="2.1988" /> <!-- Tome of Blood -->
				<item id="2030" min="1" max="1" chance="95.6024" /> <!-- Tome of Blood Page -->
			</category>
			<category chance="39.3378">
				<item id="1869" min="1" max="1" chance="28.7347" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="3" chance="19.1565" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="2.8735" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.3831" /> <!-- Durable Metal Plate -->
				<item id="2186" min="1" max="1" chance="0.961" /> <!-- Recipe: Brigandine Tunic -->
				<item id="1341" min="20" max="60" chance="47.8912" /> <!-- Bone Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="13" />
			<height normal="25" special="31" />
		</collision>
		<corpse_make_list>
			<item id="5550" min="1" max="1" chance="1.7008" /> <!-- Durable Metal Plate -->
			<item id="2156" min="1" max="1" chance="10.2046" /> <!-- Recipe: Elven Necklace -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>6812513</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.3" skill_factor="-1" />
		<base pAtk="113.49065" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="77.49941" pDef="129.23095" mDef="86.043423444366" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r03_invader_zealot</ai>
			<ai_param name="MoveAroundSocial" val="167" />
			<ai_param name="MoveAroundSocial1" val="167" />
			<ai_param name="MoveAroundSocial2" val="167" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4117" level="3" /> <!-- Paralysis -->
		</npc_ai>
		<org hp="702.20463" hp_regen="4.5" mp="372.96" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="220" /> <!-- Crafted Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21670" templateId="21670" clientName="Otherworldly Invader Berserker" serverName="r03_invader_beserker" level="35" type="warrior">
		<acquire exp="5356" exp_rate="4.372581" sp="317" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="636" max="1268" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.1864">
				<item id="393" min="1" max="1" chance="1.0427" /> <!-- Mithril Banded Mail -->
				<item id="1938" min="1" max="1" chance="41.0057" /> <!-- Mithril Banded Mail Material -->
				<item id="394" min="1" max="1" chance="1.0427" /> <!-- Reinforced Leather Shirt -->
				<item id="415" min="1" max="1" chance="1.6666" /> <!-- Mithril Banded Gaiters -->
				<item id="1939" min="1" max="1" chance="53.5758" /> <!-- Mithril Banded Gaiters Material -->
				<item id="416" min="1" max="1" chance="1.6665" /> <!-- Reinforced Leather Gaiters -->
			</category>
			<category chance="15.9484">
				<item id="1874" min="1" max="1" chance="5.5748" /> <!-- Oriharukon Ore -->
				<item id="1878" min="1" max="1" chance="33.4487" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="51.4596" /> <!-- Cord -->
				<item id="1889" min="1" max="1" chance="5.5748" /> <!-- Compound Braid -->
				<item id="5220" min="1" max="1" chance="3.3449" /> <!-- Metal Hardener -->
				<item id="2270" min="1" max="1" chance="0.5972" /> <!-- Recipe: Goat Head Staff -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="13" />
			<height normal="25" special="31" />
		</collision>
		<corpse_make_list>
			<item id="1878" min="1" max="1" chance="60.1988" /> <!-- Braided Hemp -->
			<item id="1884" min="1" max="1" chance="92.6136" /> <!-- Cord -->
			<item id="2029" min="1" max="1" chance="1.7952" /> <!-- Gastraphetes Shaft -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>8740422</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.3" skill_factor="-1" />
		<base pAtk="129.32896" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="88.31491" pDef="136.72948" mDef="91.0360303625432" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r03_invader_beserker</ai>
			<ai_param name="MoveAroundSocial" val="167" />
			<ai_param name="MoveAroundSocial1" val="167" />
			<ai_param name="MoveAroundSocial2" val="167" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4119" level="2" /> <!-- Decrease Accuracy -->
		</npc_ai>
		<org hp="772.73802" hp_regen="4.5" mp="402.6" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4095" level="1" /> <!-- Damage Shield -->
		</skill_list>
		<eqipment>
			<rhand id="220" /> <!-- Crafted Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21671" templateId="21671" clientName="Otherworldly Invader Food" serverName="r04_invader_mimic" level="30" type="treasure">
		<acquire exp="1309" exp_rate="1.4544" sp="72" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="187" max="373" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.1889">
				<item id="1123" min="1" max="1" chance="50" /> <!-- Blue Buckskin Boots -->
				<item id="605" min="1" max="1" chance="50" /> <!-- Leather Gauntlets -->
			</category>
			<category chance="5.9432">
				<item id="1876" min="1" max="1" chance="11.6242" /> <!-- Mithril Ore -->
				<item id="1880" min="1" max="1" chance="5.8121" /> <!-- Steel -->
				<item id="1877" min="1" max="1" chance="2.3248" /> <!-- Adamantite Nugget -->
				<item id="1881" min="1" max="1" chance="7.7494" /> <!-- Coarse Bone Powder -->
				<item id="1882" min="1" max="1" chance="12.9157" /> <!-- Leather -->
				<item id="1830" min="1" max="1" chance="23.2483" /> <!-- Scroll of Escape: Castle -->
				<item id="6667" min="1" max="1" chance="36.3255" /> <!-- Deluxe Chest Key - Grade 3 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_make_list>
			<item id="2184" min="1" max="1" chance="4.6479" /> <!-- Recipe: Mithril Banded Gaiters -->
			<item id="1937" min="1" max="1" chance="3.8014" /> <!-- Scale Gaiters Fragment -->
			<item id="2185" min="1" max="1" chance="8.7103" /> <!-- Recipe: Iron Boots -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>4555796</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="92.64226" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="63.26266" pDef="118.46427" mDef="78.8748547991048" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r04_invader_mimic</ai>
		</npc_ai>
		<org hp="604.08419" hp_regen="3.5" mp="329.4" mp_regen="1.5" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Chest</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21672" templateId="21672" clientName="Otherworldly Invader Elite Soldier" serverName="r04_invader_elite_b" level="35" type="warrior">
		<acquire exp="9595" exp_rate="7.832817" sp="568" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1338" max="2670" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7657">
				<item id="157" min="1" max="1" chance="1.9724" /> <!-- Spiked Club -->
				<item id="2027" min="1" max="1" chance="96.0552" /> <!-- Spiked Club Head -->
				<item id="186" min="1" max="1" chance="1.9724" /> <!-- Staff of Magic -->
			</category>
			<category chance="45.8967">
				<item id="1864" min="4" max="12" chance="15.2913" /> <!-- Stem -->
				<item id="1865" min="2" max="6" chance="12.233" /> <!-- Varnish -->
				<item id="1866" min="3" max="9" chance="6.7961" /> <!-- Suede -->
				<item id="1873" min="1" max="1" chance="24.466" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="3" chance="40.7767" /> <!-- Thread -->
				<item id="2271" min="1" max="1" chance="0.4369" /> <!-- Recipe: Winged Spear -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="28" special="33" />
		</collision>
		<corpse_make_list>
			<item id="2193" min="1" max="1" chance="42.4088" /> <!-- Recipe: Boots of Power -->
			<item id="2030" min="1" max="1" chance="3.7052" /> <!-- Tome of Blood Page -->
			<item id="2269" min="1" max="1" chance="2.2628" /> <!-- Recipe: Morning Star -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>8740422</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.21" skill_factor="-1" />
		<base pAtk="129.32896" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="88.31491" pDef="136.72948" mDef="91.0360303625432" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r04_invader_elite_b</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4032" level="3" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="772.73802" hp_regen="4.5" mp="402.6" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="96" /> <!-- Scythe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21673" templateId="21673" clientName="Otherworldly Invader Elite Soldier" serverName="r04_invader_elite_c" level="35" type="warrior">
		<acquire exp="9777" exp_rate="7.981166" sp="579" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1363" max="2720" chance="100" /> <!-- Adena -->
			</category>
			<category chance="4.6894">
				<item id="393" min="1" max="1" chance="1.0427" /> <!-- Mithril Banded Mail -->
				<item id="1938" min="1" max="1" chance="41.0057" /> <!-- Mithril Banded Mail Material -->
				<item id="394" min="1" max="1" chance="1.0427" /> <!-- Reinforced Leather Shirt -->
				<item id="415" min="1" max="1" chance="1.6666" /> <!-- Mithril Banded Gaiters -->
				<item id="1939" min="1" max="1" chance="53.5758" /> <!-- Mithril Banded Gaiters Material -->
				<item id="416" min="1" max="1" chance="1.6665" /> <!-- Reinforced Leather Gaiters -->
			</category>
			<category chance="34.2069">
				<item id="1874" min="1" max="1" chance="5.5748" /> <!-- Oriharukon Ore -->
				<item id="1878" min="1" max="1" chance="33.4487" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="51.4596" /> <!-- Cord -->
				<item id="1889" min="1" max="1" chance="5.5748" /> <!-- Compound Braid -->
				<item id="5220" min="1" max="1" chance="3.3449" /> <!-- Metal Hardener -->
				<item id="2272" min="1" max="1" chance="0.5972" /> <!-- Recipe: Sword of Revolution -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="28" special="33" />
		</collision>
		<corpse_make_list>
			<item id="1889" min="1" max="1" chance="21.5196" /> <!-- Compound Braid -->
			<item id="5220" min="1" max="1" chance="12.9118" /> <!-- Metal Hardener -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>8740422</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.21" skill_factor="-1" />
		<base pAtk="129.32896" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="88.31491" pDef="136.72948" mDef="91.0360303625432" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r04_invader_elite_c</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4582" level="3" /> <!-- Poison -->
		</npc_ai>
		<org hp="772.73802" hp_regen="4.5" mp="402.6" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="96" /> <!-- Scythe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21674" templateId="21674" clientName="Otherworldly Invader Elite Soldier" serverName="r05_invader_elite_d" level="35" type="warrior">
		<acquire exp="381" exp_rate="0.3112416" sp="23" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="53" max="106" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.0018">
			</category>
			<category chance="0.4498">
				<item id="1875" min="1" max="1" chance="14.17" /> <!-- Stone of Purity -->
				<item id="1879" min="1" max="1" chance="35.4251" /> <!-- Cokes -->
				<item id="1885" min="1" max="1" chance="17.7126" /> <!-- High-Grade Suede -->
				<item id="5550" min="1" max="1" chance="2.834" /> <!-- Durable Metal Plate -->
				<item id="5549" min="1" max="1" chance="21.2551" /> <!-- Metallic Thread -->
				<item id="2273" min="1" max="1" chance="1.5182" /> <!-- Recipe: Tarbar -->
				<item id="6036" min="1" max="1" chance="7.085" /> <!-- Greater Magic Haste Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="28" special="33" />
		</collision>
		<corpse_make_list>
			<item id="1938" min="1" max="1" chance="0.8463" /> <!-- Mithril Banded Mail Material -->
			<item id="2270" min="1" max="1" chance="0.0899" /> <!-- Recipe: Goat Head Staff -->
			<item id="1939" min="1" max="1" chance="1.1057" /> <!-- Mithril Banded Gaiters Material -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>8740422</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.21" skill_factor="-1" />
		<base pAtk="129.32896" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="88.31491" pDef="136.72948" mDef="91.0360303625432" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r05_invader_elite_d</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="3" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="772.73802" hp_regen="4.5" mp="402.6" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="96" /> <!-- Scythe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21675" templateId="21675" clientName="Otherworldly Invader Elite Soldier" serverName="r05_invader_elite_e" level="30" type="warrior">
		<acquire exp="778" exp_rate="0.863914" sp="42" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="111" max="222" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.0058">
				<item id="292" min="1" max="1" chance="100" /> <!-- Pike -->
			</category>
			<category chance="9.39">
				<item id="1869" min="1" max="1" chance="30.5918" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="1" chance="61.1835" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="3.0592" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.4079" /> <!-- Durable Metal Plate -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="28" special="33" />
		</collision>
		<corpse_make_list>
			<item id="2021" min="1" max="1" chance="0.3319" /> <!-- Spinebone Sword Blade -->
			<item id="956" min="1" max="1" chance="0.8761" /> <!-- Scroll: Enchant Armor (D-Grade) -->
			<item id="1880" min="1" max="1" chance="2.6283" /> <!-- Steel -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>4555796</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.21" skill_factor="-1" />
		<base pAtk="92.64226" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="63.26266" pDef="118.46427" mDef="78.8748547991048" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r05_invader_elite_e</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="3" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="604.08419" hp_regen="3.5" mp="329.4" mp_regen="1.5" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="96" /> <!-- Scythe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21676" templateId="21676" clientName="Otherworldly Invader Warrior" serverName="r05_invader_warrior_b" level="33" type="warrior">
		<acquire exp="8716" exp_rate="8.003418" sp="500" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1227" max="2454" chance="100" /> <!-- Adena -->
			</category>
			<category chance="5.8401">
				<item id="912" min="1" max="1" chance="2.0063" /> <!-- Near Forest Necklace -->
				<item id="880" min="1" max="1" chance="4.0066" /> <!-- Black Pearl Ring -->
			</category>
			<category chance="35.1521">
				<item id="1865" min="1" max="3" chance="43.9331" /> <!-- Varnish -->
				<item id="1870" min="1" max="3" chance="29.2887" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="14.6444" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="5.8577" /> <!-- Stone of Purity -->
				<item id="2188" min="1" max="1" chance="6.2761" /> <!-- Recipe: Manticore Skin Gaiters -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="13" />
			<height normal="25" special="31" />
		</collision>
		<corpse_make_list>
			<item id="1865" min="1" max="7" chance="72.6143" /> <!-- Varnish -->
			<item id="1870" min="1" max="7" chance="72.6143" /> <!-- Coal -->
			<item id="2029" min="1" max="1" chance="3.4646" /> <!-- Gastraphetes Shaft -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>6812513</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.3" skill_factor="-1" />
		<base pAtk="113.49065" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="77.49941" pDef="129.23095" mDef="86.043423444366" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r05_invader_warrior_b</ai>
			<ai_param name="MoveAroundSocial" val="167" />
			<ai_param name="MoveAroundSocial1" val="167" />
			<ai_param name="MoveAroundSocial2" val="167" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4560" level="3" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="702.20463" hp_regen="4.5" mp="372.96" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="220" /> <!-- Crafted Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21677" templateId="21677" clientName="Otherworldly Invader Elite Soldier" serverName="r06_invader_elite_f" level="30" type="warrior">
		<acquire exp="6988" exp_rate="7.764576" sp="382" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="996" max="1993" chance="100" /> <!-- Adena -->
			</category>
			<category chance="42.5208">
				<item id="6667" min="3" max="9" chance="100" /> <!-- Deluxe Chest Key - Grade 3 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="28" special="33" />
		</collision>
		<corpse_make_list>
			<item id="6667" min="1" max="3" chance="73.8208" /> <!-- Deluxe Chest Key - Grade 3 -->
			<item id="2250" min="1" max="1" chance="59.0566" /> <!-- Recipe: Bone Arrow -->
			<item id="1900" min="1" max="1" chance="25.8453" /> <!-- Enchanted Necklace Chain -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>4555796</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.21" skill_factor="-1" />
		<base pAtk="92.64226" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="63.26266" pDef="118.46427" mDef="78.8748547991048" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r06_invader_elite_f</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="3" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="604.08419" hp_regen="3.5" mp="329.4" mp_regen="1.5" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="96" /> <!-- Scythe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21678" templateId="21678" clientName="Otherworldly Invader Elite Soldier" serverName="r06_invader_elite_g" level="33" type="warrior">
		<acquire exp="8456" exp_rate="7.764576" sp="485" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1191" max="2381" chance="100" /> <!-- Adena -->
			</category>
			<category chance="12.5721">
				<item id="6667" min="12" max="36" chance="100" /> <!-- Deluxe Chest Key - Grade 3 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="28" special="33" />
		</collision>
		<corpse_make_list>
			<item id="6667" min="1" max="3" chance="88.0592" /> <!-- Deluxe Chest Key - Grade 3 -->
			<item id="2154" min="1" max="1" chance="30.1702" /> <!-- Recipe: Elven Earring -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>6812513</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.21" skill_factor="-1" />
		<base pAtk="113.49065" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="77.49941" pDef="129.23095" mDef="86.043423444366" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r06_invader_elite_g</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="3" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="702.20463" hp_regen="4.5" mp="372.96" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="96" /> <!-- Scythe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21679" templateId="21679" clientName="Otherworldly Invader Elite Soldier" serverName="r07_invader_elite_h" level="30" type="warrior">
		<acquire exp="6889" exp_rate="7.654799" sp="376" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="982" max="1965" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.9942">
				<item id="1123" min="1" max="1" chance="50" /> <!-- Blue Buckskin Boots -->
				<item id="605" min="1" max="1" chance="50" /> <!-- Leather Gauntlets -->
			</category>
			<category chance="2.3756">
				<item id="956" min="1" max="1" chance="89.2857" /> <!-- Scroll: Enchant Armor (D-Grade) -->
				<item id="955" min="1" max="1" chance="10.7143" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="28" special="33" />
		</collision>
		<corpse_make_list>
			<item id="956" min="1" max="1" chance="7.7629" /> <!-- Scroll: Enchant Armor (D-Grade) -->
			<item id="955" min="1" max="1" chance="0.9315" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
			<item id="6387" min="1" max="1" chance="9.3155" /> <!-- Blessed Scroll of Resurrection for Pets -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>4555796</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.21" skill_factor="-1" />
		<base pAtk="92.64226" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="63.26266" pDef="118.46427" mDef="78.8748547991048" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r07_invader_elite_h</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="3" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="604.08419" hp_regen="3.5" mp="329.4" mp_regen="1.5" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="96" /> <!-- Scythe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21680" templateId="21680" clientName="Otherworldly Invader Elite Soldier" serverName="r07_invader_elite_i" level="35" type="warrior">
		<acquire exp="9377" exp_rate="7.654799" sp="555" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1308" max="2609" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.6713">
				<item id="316" min="1" max="1" chance="2.1988" /> <!-- Sage's Blood -->
				<item id="317" min="1" max="1" chance="2.1988" /> <!-- Tome of Blood -->
				<item id="2030" min="1" max="1" chance="95.6024" /> <!-- Tome of Blood Page -->
			</category>
			<category chance="3.0727">
				<item id="956" min="1" max="1" chance="89.2857" /> <!-- Scroll: Enchant Armor (D-Grade) -->
				<item id="955" min="1" max="1" chance="10.7143" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="28" special="33" />
		</collision>
		<corpse_make_list>
			<item id="1938" min="1" max="1" chance="20.813" /> <!-- Mithril Banded Mail Material -->
			<item id="2154" min="1" max="1" chance="33.1471" /> <!-- Recipe: Elven Earring -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>8740422</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.21" skill_factor="-1" />
		<base pAtk="129.32896" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="88.31491" pDef="136.72948" mDef="91.0360303625432" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r07_invader_elite_i</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="3" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="772.73802" hp_regen="4.5" mp="402.6" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="96" /> <!-- Scythe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21681" templateId="21681" clientName="Otherworldly Invader Magus" serverName="r07_invader_mage_b" level="33" type="warrior">
		<acquire exp="8062" exp_rate="7.402896" sp="463" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1135" max="2270" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.5922">
				<item id="628" min="1" max="1" chance="58.8353" /> <!-- Hoplon -->
				<item id="47" min="1" max="1" chance="41.1647" /> <!-- Helmet -->
			</category>
			<category chance="2.6665">
				<item id="956" min="1" max="1" chance="89.2857" /> <!-- Scroll: Enchant Armor (D-Grade) -->
				<item id="955" min="1" max="1" chance="10.7143" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="35" special="42" />
		</collision>
		<corpse_make_list>
			<item id="2155" min="1" max="1" chance="43.1241" /> <!-- Recipe: Elven Ring -->
			<item id="1939" min="1" max="1" chance="23.598" /> <!-- Mithril Banded Gaiters Material -->
			<item id="2156" min="1" max="1" chance="21.4931" /> <!-- Recipe: Elven Necklace -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>6812513</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="113.49065" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="77.49941" pDef="129.23095" mDef="86.043423444366" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r07_invader_mage_b</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4563" level="3" /> <!-- Solar Flare -->
			<ai_skill name="W_ShortRangeDDMagic" id="4561" level="3" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="702.20463" hp_regen="4.5" mp="372.96" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21682" templateId="21682" clientName="Dimension Invader Soldier" serverName="r10_invader_soldier_a" level="40" type="warrior">
		<acquire exp="7772" exp_rate="4.857454" sp="502" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="916" max="1829" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.7855">
				<item id="437" min="1" max="1" chance="0.8713" /> <!-- Mithril Tunic -->
				<item id="1944" min="1" max="1" chance="38.2206" /> <!-- Mithril Tunic Fabric -->
				<item id="470" min="1" max="1" chance="1.3915" /> <!-- Mithril Stockings -->
				<item id="1945" min="1" max="1" chance="59.5166" /> <!-- Mithril Stocking Design -->
			</category>
			<category chance="32.9283">
				<item id="1867" min="1" max="3" chance="45.9432" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="3" chance="30.6288" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="15.3144" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="2.4181" /> <!-- Crafted Leather -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_make_list>
			<item id="6036" min="1" max="1" chance="7.3165" /> <!-- Greater Magic Haste Potion -->
			<item id="1944" min="1" max="1" chance="11.1959" /> <!-- Mithril Tunic Fabric -->
			<item id="2148" min="1" max="1" chance="15.6783" /> <!-- Recipe: Crafted Leather -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>15422929</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="176.36077" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="120.43155" pDef="156.55035" mDef="104.232986928232" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r10_invader_soldier_a</ai>
			<ai_param name="MoveAroundSocial" val="126" />
			<ai_param name="MoveAroundSocial1" val="126" />
			<ai_param name="MoveAroundSocial2" val="126" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="4" /> <!-- Blow -->
		</npc_ai>
		<org hp="966.57792" hp_regen="4.5" mp="478.8" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21683" templateId="21683" clientName="Dimension Invader Soldier" serverName="r10_invader_soldier_b" level="45" type="warrior">
		<acquire exp="10283" exp_rate="5.078227" sp="715" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1170" max="2376" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.5482">
				<item id="263" min="1" max="1" chance="1.4465" /> <!-- Chakram -->
				<item id="2073" min="1" max="1" chance="98.5535" /> <!-- Chakram Edge -->
			</category>
			<category chance="41.8263">
				<item id="1873" min="1" max="1" chance="13.3695" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="1" chance="66.8473" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="6.6847" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="9.5496" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.5571" /> <!-- Enria -->
				<item id="2165" min="1" max="1" chance="1.2806" /> <!-- Recipe: Necklace of Protection -->
				<item id="8723" min="1" max="1" chance="1.3369" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.3342" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0334" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0067" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_make_list>
			<item id="1910" min="1" max="1" chance="22.274" /> <!-- Aquastone Necklace Chain -->
			<item id="2164" min="1" max="1" chance="22.7537" /> <!-- Recipe: Ring of Protection -->
			<item id="1954" min="1" max="1" chance="15.7256" /> <!-- Karmian Stocking Design -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r10_invader_soldier_b</ai>
			<ai_param name="MoveAroundSocial" val="126" />
			<ai_param name="MoveAroundSocial1" val="126" />
			<ai_param name="MoveAroundSocial2" val="126" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4579" level="4" /> <!-- Bleed -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="20" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="21684" templateId="21684" clientName="Dimension Invader Archer" serverName="r10_invader_archer" level="43" type="warrior">
		<acquire exp="7603" exp_rate="4.111828" sp="514" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="919" max="1865" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.469">
				<item id="353" min="1" max="1" chance="0.7853" /> <!-- Half Plate Armor -->
				<item id="1950" min="1" max="1" chance="38.3357" /> <!-- Half Plate Temper -->
				<item id="380" min="1" max="1" chance="1.2565" /> <!-- Plate Gaiters -->
				<item id="1951" min="1" max="1" chance="59.6225" /> <!-- Plate Gaiters Part -->
			</category>
			<category chance="32.0917">
				<item id="1872" min="1" max="3" chance="48.4627" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="3" chance="32.3085" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="9.6925" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="4.8463" /> <!-- Stone of Purity -->
				<item id="2160" min="1" max="1" chance="4.69" /> <!-- Recipe: Moonstone Earring -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="27" special="27" />
		</collision>
		<corpse_make_list>
			<item id="1906" min="1" max="1" chance="31.9295" /> <!-- Mithril Ring Wire -->
			<item id="2160" min="1" max="1" chance="14.9862" /> <!-- Recipe: Moonstone Earring -->
			<item id="1907" min="1" max="1" chance="16.1591" /> <!-- Necklace of Darkness Gem -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>21007203</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.8" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="143.43577" pDef="169.13417" mDef="112.611442266143" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r10_invader_archer</ai>
			<ai_param name="MoveAroundSocial" val="157" />
			<ai_param name="MoveAroundSocial1" val="157" />
			<ai_param name="MoveAroundSocial2" val="157" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="279" /> <!-- Reinforced Long Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="21685" templateId="21685" clientName="Dimension Invader Elite Soldier" serverName="r11_invader_elite_a" level="45" type="warrior">
		<acquire exp="8560" exp_rate="4.226952" sp="595" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1005" max="2042" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.6107">
				<item id="439" min="1" max="1" chance="0.7904" /> <!-- Karmian Tunic -->
				<item id="1962" min="1" max="1" chance="36.8033" /> <!-- Karmian Tunic Pattern -->
				<item id="471" min="1" max="1" chance="1.2632" /> <!-- Karmian Stockings -->
				<item id="1954" min="1" max="1" chance="61.1431" /> <!-- Karmian Stocking Design -->
			</category>
			<category chance="32.0267">
				<item id="1868" min="1" max="1" chance="74.9983" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="14.9997" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="3.7499" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="2.4999" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="1.25" /> <!-- Thons -->
				<item id="2213" min="1" max="1" chance="0.5823" /> <!-- Recipe: Dwarven Chain Mail Shirt -->
				<item id="8723" min="1" max="1" chance="1.5" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.375" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0375" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0074" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="38" special="38" />
		</collision>
		<corpse_make_list>
			<item id="2165" min="1" max="1" chance="9.7361" /> <!-- Recipe: Necklace of Protection -->
			<item id="1958" min="1" max="1" chance="22.8416" /> <!-- Reinforced Mithril Boots Design -->
			<item id="1873" min="1" max="3" chance="50.8225" /> <!-- Silver Nugget -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.67" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r11_invader_elite_a</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4643" level="4" /> <!-- Decrease Speed -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21686" templateId="21686" clientName="Dimension Invader Shaman" serverName="r11_invader_shaman" level="43" type="warrior">
		<acquire exp="9599" exp_rate="5.191689" sp="649" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1004" max="2040" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.5519">
				<item id="280" min="1" max="1" chance="1.6661" /> <!-- Light Crossbow -->
				<item id="2054" min="1" max="1" chance="98.3339" /> <!-- Light Crossbow Shaft -->
			</category>
			<category chance="43.2579">
				<item id="1864" min="3" max="9" chance="19.6563" /> <!-- Stem -->
				<item id="1869" min="2" max="6" chance="14.7423" /> <!-- Iron Ore -->
				<item id="1878" min="1" max="1" chance="23.5876" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="36.2886" /> <!-- Cord -->
				<item id="2161" min="1" max="1" chance="5.7252" /> <!-- Recipe: Aquastone Ring -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="38" special="38" />
		</collision>
		<corpse_make_list>
			<item id="1864" min="1" max="11" chance="84.6642" /> <!-- Stem -->
			<item id="1869" min="1" max="5" chance="84.6642" /> <!-- Iron Ore -->
			<item id="4470" min="1" max="1" chance="1.4514" /> <!-- Dye of STR <Str+1 Dex-1> -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>21007203</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.67" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="143.43577" pDef="169.13417" mDef="112.611442266143" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r11_invader_shaman</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4157" level="4" /> <!-- Blaze -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="4" /> <!-- Aura Burn -->
			<ai_skill name="Dispell" id="4675" level="1" /> <!-- Fighter Dispell -->
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21687" templateId="21687" clientName="Dimension Invader Priest" serverName="r11_invader_priest" level="40" type="warrior">
		<acquire exp="5374" exp_rate="3.358501" sp="347" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="593" max="1184" chance="100" /> <!-- Adena -->
			</category>
			<category chance="5.0893">
				<item id="1124" min="1" max="1" chance="0.3142" /> <!-- Boots of Power -->
				<item id="1948" min="1" max="1" chance="12.1858" /> <!-- Boots of Power Pattern -->
				<item id="2424" min="1" max="1" chance="0.3142" /> <!-- Manticore Skin Boots -->
				<item id="2923" min="1" max="1" chance="12.1858" /> <!-- Manticore Skin Boot Lining -->
				<item id="2425" min="1" max="1" chance="0.3142" /> <!-- Brigandine Boots -->
				<item id="2924" min="1" max="1" chance="12.1858" /> <!-- Brigandine Boots Design -->
				<item id="2426" min="1" max="1" chance="0.3142" /> <!-- Elven Mithril Boots -->
				<item id="2925" min="1" max="1" chance="12.1858" /> <!-- Elven Mithril Boots Design -->
				<item id="606" min="1" max="1" chance="0.3142" /> <!-- Rip Gauntlets -->
				<item id="1946" min="1" max="1" chance="12.1858" /> <!-- Rip Gauntlets Pattern -->
				<item id="2448" min="1" max="1" chance="0.3142" /> <!-- Manticore Skin Gloves -->
				<item id="2926" min="1" max="1" chance="12.1858" /> <!-- Manticore Skin Gloves Lining -->
				<item id="2449" min="1" max="1" chance="0.3142" /> <!-- Brigandine Gauntlets -->
				<item id="2927" min="1" max="1" chance="12.1858" /> <!-- Brigandine Gauntlets Pattern -->
				<item id="2450" min="1" max="1" chance="0.3142" /> <!-- Mithril Gloves -->
				<item id="2928" min="1" max="1" chance="12.1858" /> <!-- Mithril Gloves Design -->
			</category>
			<category chance="37.0053">
				<item id="1872" min="1" max="1" chance="44.0952" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="44.0952" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.4095" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.2048" /> <!-- Stone of Purity -->
				<item id="2158" min="1" max="1" chance="4.093" /> <!-- Recipe: Mithril Ring -->
				<item id="6036" min="1" max="1" chance="1.1023" /> <!-- Greater Magic Haste Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="38" special="38" />
		</collision>
		<corpse_make_list>
			<item id="1945" min="1" max="1" chance="11.2828" /> <!-- Mithril Stocking Design -->
			<item id="2149" min="1" max="1" chance="10.1464" /> <!-- Recipe: Metallic Fiber -->
			<item id="1946" min="1" max="1" chance="19.196" /> <!-- Rip Gauntlets Pattern -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>15422929</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.67" skill_factor="-1" />
		<base pAtk="176.36077" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="120.43155" pDef="156.55035" mDef="104.232986928232" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r11_invader_priest</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="MagicHeal" id="4065" level="4" /> <!-- Heal -->
			<ai_skill name="MagicSleep" id="4046" level="4" /> <!-- Sleep -->
		</npc_ai>
		<org hp="966.57792" hp_regen="4.5" mp="478.8" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21688" templateId="21688" clientName="Dimension Invader Magus" serverName="r12_invader_mage_a" level="45" type="warrior">
		<acquire exp="6759" exp_rate="3.337848" sp="470" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="890" max="1808" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3827">
				<item id="281" min="1" max="1" chance="1.5765" /> <!-- Crystallized Ice Bow -->
				<item id="2074" min="1" max="1" chance="98.4235" /> <!-- Crystallized Ice Bow Shaft -->
			</category>
			<category chance="31.6778">
				<item id="1873" min="1" max="1" chance="13.4301" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="1" chance="67.1503" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="6.715" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="9.5929" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.5596" /> <!-- Enria -->
				<item id="2214" min="1" max="1" chance="0.8331" /> <!-- Recipe: Dwarven Chain Gaiters -->
				<item id="8723" min="1" max="1" chance="1.343" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.3358" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0336" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0066" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="38" special="38" />
		</collision>
		<corpse_make_list>
			<item id="4042" min="1" max="1" chance="3.7507" /> <!-- Enria -->
			<item id="1959" min="1" max="1" chance="6.0618" /> <!-- Chain Mail Shirt Material -->
			<item id="1908" min="1" max="1" chance="21.3109" /> <!-- Moonstone Earring Wire -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.67" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r12_invader_mage_a</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4257" level="4" /> <!-- Hydro Blast -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="4" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21689" templateId="21689" clientName="Dimension Invader Martyrs" serverName="r12_invader_martyr" level="40" type="warrior">
		<acquire exp="5430" exp_rate="3.3936" sp="351" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="744" max="1485" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.4883">
				<item id="352" min="1" max="1" chance="0.5372" /> <!-- Brigandine Tunic -->
				<item id="1941" min="1" max="1" chance="24.5361" /> <!-- Brigandine Temper -->
				<item id="2377" min="1" max="1" chance="0.8593" /> <!-- Mithril Scale Gaiters -->
				<item id="2918" min="1" max="1" chance="36.6041" /> <!-- Mithril Scale Gaiters Material -->
				<item id="2378" min="1" max="1" chance="0.8593" /> <!-- Brigandine Gaiters -->
				<item id="2919" min="1" max="1" chance="36.604" /> <!-- Brigandine Gaiters Material -->
			</category>
			<category chance="42.7236">
				<item id="1867" min="1" max="3" chance="28.7475" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="1" chance="57.4951" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="9.5825" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="1.513" /> <!-- Crafted Leather -->
				<item id="2159" min="1" max="1" chance="2.6619" /> <!-- Recipe: Necklace of Darkness -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="38" special="38" />
		</collision>
		<corpse_make_list>
			<item id="1867" min="1" max="5" chance="79.1992" /> <!-- Animal Skin -->
			<item id="1872" min="1" max="5" chance="79.1992" /> <!-- Animal Bone -->
			<item id="6036" min="1" max="1" chance="5.9399" /> <!-- Greater Magic Haste Potion -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>15422929</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.67" skill_factor="-1" />
		<base pAtk="176.36077" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="120.43155" pDef="156.55035" mDef="104.232986928232" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r12_invader_martyr</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4614" level="4" /> <!-- Death Bomb -->
		</npc_ai>
		<org hp="966.57792" hp_regen="4.5" mp="478.8" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4286" level="1" /> <!-- Greater Resist Sleep -->
			<skill id="4288" level="1" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21690" templateId="21690" clientName="Dimension Invader Warrior" serverName="r12_invader_warrior_a" level="43" type="warrior">
		<acquire exp="6172" exp_rate="3.337848" sp="417" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="812" max="1649" chance="100" /> <!-- Adena -->
			</category>
			<category chance="5.893">
				<item id="1125" min="1" max="1" chance="0.3879" /> <!-- Assault Boots -->
				<item id="1957" min="1" max="1" chance="16.2787" /> <!-- Assault Boots Part -->
				<item id="2427" min="1" max="1" chance="0.3879" /> <!-- Salamander Skin Boots -->
				<item id="2931" min="1" max="1" chance="16.2787" /> <!-- Salamander Skin Boot Lining -->
				<item id="2428" min="1" max="1" chance="0.3879" /> <!-- Plate Boots -->
				<item id="2932" min="1" max="1" chance="16.2787" /> <!-- Plate Boots Design -->
				<item id="61" min="1" max="1" chance="0.3879" /> <!-- Mithril Plate Gloves -->
				<item id="1949" min="1" max="1" chance="16.2787" /> <!-- Mithril Gloves Design -->
				<item id="607" min="1" max="1" chance="0.3879" /> <!-- Ogre Power Gauntlets -->
				<item id="1963" min="1" max="1" chance="16.2787" /> <!-- Ogre Power Gauntlets Part -->
			</category>
			<category chance="33.3133">
				<item id="1868" min="1" max="3" chance="61.9204" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="24.7682" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="6.192" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="4.128" /> <!-- Compound Braid -->
				<item id="2162" min="1" max="1" chance="2.9914" /> <!-- Recipe: Aquastone Necklace -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="25" special="25" />
		</collision>
		<corpse_make_list>
			<item id="1949" min="1" max="1" chance="22.9233" /> <!-- Mithril Gloves Design -->
			<item id="2161" min="1" max="1" chance="19.941" /> <!-- Recipe: Aquastone Ring -->
			<item id="1950" min="1" max="1" chance="6.6664" /> <!-- Half Plate Temper -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>21007203</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.17" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="143.43577" pDef="169.13417" mDef="112.611442266143" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r12_invader_warrior_a</ai>
			<ai_param name="MoveAroundSocial" val="215" />
			<ai_param name="MoveAroundSocial1" val="215" />
			<ai_param name="MoveAroundSocial2" val="215" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="70" /> <!-- Claymore -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21691" templateId="21691" clientName="Dimension Invader Soldier" serverName="r13_invader_soldier_c" level="40" type="warrior">
		<acquire exp="5716" exp_rate="3.572734" sp="369" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="783" max="1563" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.57">
				<item id="279" min="1" max="1" chance="1.584" /> <!-- Reinforced Long Bow -->
				<item id="2040" min="1" max="1" chance="98.416" /> <!-- Reinforced Long Bow Shaft -->
			</category>
			<category chance="45.2996">
				<item id="1865" min="1" max="1" chance="42.8159" /> <!-- Varnish -->
				<item id="1870" min="1" max="1" chance="42.8159" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="7.136" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="2.8544" /> <!-- Stone of Purity -->
				<item id="2194" min="1" max="1" chance="4.3778" /> <!-- Recipe: Mithril Gloves -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_make_list>
			<item id="1947" min="1" max="1" chance="27.0129" /> <!-- Kite Shield Fragment -->
			<item id="1948" min="1" max="1" chance="25.352" /> <!-- Boots of Power Pattern -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>15422929</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="176.36077" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="120.43155" pDef="156.55035" mDef="104.232986928232" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r13_invader_soldier_c</ai>
			<ai_param name="MoveAroundSocial" val="126" />
			<ai_param name="MoveAroundSocial1" val="126" />
			<ai_param name="MoveAroundSocial2" val="126" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4581" level="4" /> <!-- Hold -->
		</npc_ai>
		<org hp="966.57792" hp_regen="4.5" mp="478.8" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21692" templateId="21692" clientName="Dimension Invader Discipline" serverName="r13_invader_zealot" level="43" type="warrior">
		<acquire exp="6499" exp_rate="3.5148" sp="439" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="855" max="1737" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4676">
				<item id="159" min="1" max="1" chance="0.3349" /> <!-- Bonebreaker -->
				<item id="2048" min="1" max="1" chance="19.2018" /> <!-- Bonebreaker Head -->
				<item id="187" min="1" max="1" chance="0.3349" /> <!-- Atuba Hammer -->
				<item id="2049" min="1" max="1" chance="19.2018" /> <!-- Atuba Hammer Head -->
				<item id="188" min="1" max="1" chance="0.3349" /> <!-- Ghost Staff -->
				<item id="2050" min="1" max="1" chance="20.3601" /> <!-- Ghost Staff Head -->
				<item id="189" min="1" max="1" chance="0.3349" /> <!-- Staff of Life -->
				<item id="2051" min="1" max="1" chance="20.3601" /> <!-- Staff of Life Shaft -->
				<item id="190" min="1" max="1" chance="0.3349" /> <!-- Atuba Mace -->
				<item id="2058" min="1" max="1" chance="19.2017" /> <!-- Atuba Mace Head -->
			</category>
			<category chance="39.7977">
				<item id="1866" min="1" max="1" chance="36.3862" /> <!-- Suede -->
				<item id="1871" min="1" max="1" chance="54.5794" /> <!-- Charcoal -->
				<item id="5220" min="1" max="1" chance="2.1832" /> <!-- Metal Hardener -->
				<item id="1885" min="1" max="1" chance="4.5483" /> <!-- High-Grade Suede -->
				<item id="2199" min="1" max="1" chance="2.3029" /> <!-- Recipe: Karmian Stockings -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="25" special="25" />
		</collision>
		<corpse_make_list>
			<item id="2162" min="1" max="1" chance="10.4484" /> <!-- Recipe: Aquastone Necklace -->
			<item id="1951" min="1" max="1" chance="10.9178" /> <!-- Plate Gaiters Part -->
			<item id="1866" min="1" max="3" chance="72.0938" /> <!-- Suede -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>21007203</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.17" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="143.43577" pDef="169.13417" mDef="112.611442266143" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r13_invader_zealot</ai>
			<ai_param name="MoveAroundSocial" val="215" />
			<ai_param name="MoveAroundSocial1" val="215" />
			<ai_param name="MoveAroundSocial2" val="215" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4117" level="4" /> <!-- Paralysis -->
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="70" /> <!-- Claymore -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21693" templateId="21693" clientName="Dimension Invader Berserker " serverName="r13_invader_beserker" level="45" type="warrior">
		<acquire exp="8854" exp_rate="4.372581" sp="616" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="992" max="2016" chance="100" /> <!-- Adena -->
			</category>
			<category chance="4.7486">
				<item id="631" min="1" max="1" chance="0.816" /> <!-- Eldarake -->
				<item id="1964" min="1" max="1" chance="33.6273" /> <!-- Eldarake Temper -->
				<item id="2495" min="1" max="1" chance="0.816" /> <!-- Chain Shield -->
				<item id="2945" min="1" max="1" chance="33.6273" /> <!-- Chain Shield Fragment -->
				<item id="2413" min="1" max="1" chance="0.5712" /> <!-- Chain Hood -->
				<item id="2936" min="1" max="1" chance="30.5422" /> <!-- Chain Hood Pattern -->
			</category>
			<category chance="35.1719">
				<item id="1873" min="1" max="1" chance="13.4847" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="1" chance="67.4236" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="6.7424" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="9.6319" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.5619" /> <!-- Enria -->
				<item id="2215" min="1" max="1" chance="0.4294" /> <!-- Recipe: Robe of Seal -->
				<item id="8723" min="1" max="1" chance="1.3485" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.3371" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0337" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0068" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="25" special="25" />
		</collision>
		<corpse_make_list>
			<item id="2213" min="1" max="1" chance="3.8957" /> <!-- Recipe: Dwarven Chain Mail Shirt -->
			<item id="1960" min="1" max="1" chance="13.7469" /> <!-- Chain Gaiters Part -->
			<item id="2214" min="1" max="1" chance="6.2254" /> <!-- Recipe: Dwarven Chain Gaiters -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.17" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r13_invader_beserker</ai>
			<ai_param name="MoveAroundSocial" val="215" />
			<ai_param name="MoveAroundSocial1" val="215" />
			<ai_param name="MoveAroundSocial2" val="215" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4119" level="3" /> <!-- Decrease Accuracy -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4095" level="1" /> <!-- Damage Shield -->
		</skill_list>
		<eqipment>
			<rhand id="70" /> <!-- Claymore -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21694" templateId="21694" clientName="Dimension Invader Food" serverName="r14_invader_mimic" level="40" type="treasure">
		<acquire exp="2327" exp_rate="1.4544" sp="150" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="319" max="636" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2">
				<item id="88" min="1" max="1" chance="0.3676" /> <!-- Morning Star -->
				<item id="2031" min="1" max="1" chance="19.9807" /> <!-- Morning Star Head -->
				<item id="90" min="1" max="1" chance="0.3676" /> <!-- Goat Head Staff -->
				<item id="2032" min="1" max="1" chance="18.2395" /> <!-- Goat Head Staff Head -->
				<item id="158" min="1" max="1" chance="0.3676" /> <!-- Tarbar -->
				<item id="2035" min="1" max="1" chance="19.9807" /> <!-- Tarbar Head -->
				<item id="169" min="1" max="1" chance="0.3676" /> <!-- Skull Breaker -->
				<item id="2036" min="1" max="1" chance="19.9807" /> <!-- Skull Breaker Head -->
				<item id="172" min="1" max="1" chance="0.3676" /> <!-- Heavy Bone Club -->
				<item id="2037" min="1" max="1" chance="19.9804" /> <!-- Heavy Bone Club Head -->
			</category>
			<category chance="7.302">
				<item id="1895" min="1" max="1" chance="38.6173" /> <!-- Metallic Fiber -->
				<item id="2195" min="1" max="1" chance="3.4568" /> <!-- Recipe: Half Plate Armor -->
				<item id="5473" min="1" max="1" chance="9.6543" /> <!-- Recipe: Durable Metal Plate(100%) -->
				<item id="6668" min="1" max="1" chance="48.2716" /> <!-- Deluxe Chest Key - Grade 4 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_make_list>
			<item id="2158" min="1" max="1" chance="9.4518" /> <!-- Recipe: Mithril Ring -->
			<item id="2031" min="1" max="1" chance="0.7731" /> <!-- Morning Star Head -->
			<item id="1895" min="1" max="1" chance="21.8202" /> <!-- Metallic Fiber -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>15422929</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="176.36077" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="120.43155" pDef="156.55035" mDef="104.232986928232" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r14_invader_mimic</ai>
		</npc_ai>
		<org hp="966.57792" hp_regen="4.5" mp="478.8" mp_regen="1.8" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Chest</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21695" templateId="21695" clientName="Dimension Invader Elite Soldier" serverName="r14_invader_elite_b" level="45" type="warrior">
		<acquire exp="15861" exp_rate="7.832817" sp="1103" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2089" max="4243" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.9929">
				<item id="96" min="1" max="1" chance="0.4753" /> <!-- Scythe -->
				<item id="2062" min="1" max="1" chance="32.858" /> <!-- Scythe Edge -->
				<item id="298" min="1" max="1" chance="0.4753" /> <!-- Orcish Glaive -->
				<item id="2075" min="1" max="1" chance="32.858" /> <!-- Orcish Glaive Blade -->
				<item id="302" min="1" max="1" chance="0.4753" /> <!-- Body Slasher -->
				<item id="2076" min="1" max="1" chance="32.8581" /> <!-- Body Slasher Blade -->
			</category>
			<category chance="35.2501">
				<item id="1872" min="1" max="3" chance="47.2034" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="3" chance="31.4689" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="9.4407" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="4.7203" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.6157" /> <!-- Mold Hardener -->
				<item id="2216" min="1" max="1" chance="2.9258" /> <!-- Recipe: Great Helmet -->
				<item id="8723" min="1" max="1" chance="2.8322" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.7081" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0708" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0141" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="21" />
			<height normal="31" special="31" />
		</collision>
		<corpse_make_list>
			<item id="1961" min="1" max="1" chance="16.8993" /> <!-- Mithril Shirt Fabric -->
			<item id="4041" min="1" max="1" chance="4.5922" /> <!-- Mold Hardener -->
			<item id="1872" min="1" max="15" chance="88.017" /> <!-- Animal Bone -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r14_invader_elite_b</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4032" level="4" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="135" /> <!-- Samurai Longsword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21696" templateId="21696" clientName="Dimension Invader Elite Soldier" serverName="r14_invader_elite_c" level="45" type="warrior">
		<acquire exp="16162" exp_rate="7.981166" sp="1124" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2128" max="4323" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.9151">
				<item id="281" min="1" max="1" chance="1.5765" /> <!-- Crystallized Ice Bow -->
				<item id="2074" min="1" max="1" chance="98.4235" /> <!-- Crystallized Ice Bow Shaft -->
			</category>
			<category chance="6.2398">
				<item id="1894" min="1" max="1" chance="15.8896" /> <!-- Crafted Leather -->
				<item id="4039" min="1" max="1" chance="15.0951" /> <!-- Mold Glue -->
				<item id="4041" min="1" max="1" chance="3.9379" /> <!-- Mold Hardener -->
				<item id="4044" min="1" max="1" chance="15.0951" /> <!-- Thons -->
				<item id="2217" min="1" max="1" chance="26.7961" /> <!-- Recipe: Knight's Shield -->
				<item id="8723" min="1" max="1" chance="18.1142" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="4.5285" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.4529" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0906" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="21" />
			<height normal="31" special="31" />
		</collision>
		<corpse_make_list>
			<item id="1962" min="1" max="1" chance="17.2193" /> <!-- Karmian Tunic Pattern -->
			<item id="2215" min="1" max="1" chance="6.8548" /> <!-- Recipe: Robe of Seal -->
			<item id="1894" min="1" max="1" chance="18.8808" /> <!-- Crafted Leather -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r14_invader_elite_c</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4582" level="4" /> <!-- Poison -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="135" /> <!-- Samurai Longsword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21697" templateId="21697" clientName="Dimension Invader Elite Soldier" serverName="r15_invader_elite_d" level="45" type="warrior">
		<acquire exp="630" exp_rate="0.3112416" sp="44" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="83" max="169" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.0389">
				<item id="263" min="1" max="1" chance="1.4465" /> <!-- Chakram -->
				<item id="2073" min="1" max="1" chance="98.5535" /> <!-- Chakram Edge -->
			</category>
			<category chance="4.1277">
				<item id="1864" min="1" max="1" chance="48.0535" /> <!-- Stem -->
				<item id="1869" min="1" max="1" chance="24.0267" /> <!-- Iron Ore -->
				<item id="1878" min="1" max="1" chance="9.6107" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="14.7857" /> <!-- Cord -->
				<item id="4039" min="1" max="1" chance="0.8009" /> <!-- Mold Glue -->
				<item id="2219" min="1" max="1" chance="1.4923" /> <!-- Recipe: Crimson Boots -->
				<item id="8723" min="1" max="1" chance="0.9611" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.2403" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.024" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0048" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="21" />
			<height normal="31" special="31" />
		</collision>
		<corpse_make_list>
			<item id="1964" min="1" max="1" chance="1.6957" /> <!-- Eldarake Temper -->
			<item id="2216" min="1" max="1" chance="0.8671" /> <!-- Recipe: Great Helmet -->
			<item id="2059" min="1" max="1" chance="0.1559" /> <!-- Flamberge Blade -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r15_invader_elite_d</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4573" level="4" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="135" /> <!-- Samurai Longsword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21698" templateId="21698" clientName="Dimension Invader Elite Soldier" serverName="r15_invader_elite_e" level="40" type="warrior">
		<acquire exp="1382" exp_rate="0.863914" sp="89" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="189" max="378" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7824">
				<item id="395" min="1" max="1" chance="0.8713" /> <!-- Manticore Skin Shirt -->
				<item id="1942" min="1" max="1" chance="38.2206" /> <!-- Manticore Skin Shirt Texture -->
				<item id="417" min="1" max="1" chance="1.3915" /> <!-- Manticore Skin Gaiters -->
				<item id="1943" min="1" max="1" chance="59.5166" /> <!-- Manticore Skin Gaiters Pattern -->
			</category>
			<category chance="23.8296">
				<item id="1871" min="1" max="1" chance="19.6812" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="13.1208" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="0.7872" /> <!-- Adamantite Nugget -->
				<item id="2196" min="1" max="1" chance="0.8066" /> <!-- Recipe: Plate Gaiters -->
				<item id="1341" min="10" max="30" chance="65.6042" /> <!-- Bone Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="21" />
			<height normal="31" special="31" />
		</collision>
		<corpse_make_list>
			<item id="1871" min="1" max="1" chance="45.3642" /> <!-- Charcoal -->
			<item id="6036" min="1" max="1" chance="1.5121" /> <!-- Greater Magic Haste Potion -->
			<item id="2032" min="1" max="1" chance="0.4192" /> <!-- Goat Head Staff Head -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>15422929</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="176.36077" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="120.43155" pDef="156.55035" mDef="104.232986928232" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r15_invader_elite_e</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4572" level="4" /> <!-- Triple Sonic Slash -->
		</npc_ai>
		<org hp="966.57792" hp_regen="4.5" mp="478.8" mp_regen="1.8" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="135" /> <!-- Samurai Longsword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="21699" templateId="21699" clientName="Dimension Invader Warrior" serverName="r15_invader_warrior_b" level="43" type="warrior">
		<acquire exp="14798" exp_rate="8.003418" sp="1000" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1947" max="3955" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.0975">
				<item id="70" min="1" max="1" chance="0.8123" /> <!-- Claymore -->
				<item id="2047" min="1" max="1" chance="49.5227" /> <!-- Claymore Blade -->
				<item id="2499" min="1" max="1" chance="0.8123" /> <!-- Elven Long Sword -->
				<item id="2967" min="1" max="1" chance="48.8527" /> <!-- Elven Long Sword Blade -->
			</category>
			<category chance="35.4371">
				<item id="1869" min="1" max="3" chance="46.5245" /> <!-- Iron Ore -->
				<item id="1864" min="4" max="12" chance="34.8934" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="13.9573" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="1.861" /> <!-- Durable Metal Plate -->
				<item id="2204" min="1" max="1" chance="2.7638" /> <!-- Recipe: Chain Mail Shirt -->
			</category>
		</additional_make_multi_list>
		<agro_range>300</agro_range>
		<clans>
			<clan>ssq_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="25" special="25" />
		</collision>
		<corpse_make_list>
			<item id="2199" min="1" max="1" chance="20.78" /> <!-- Recipe: Karmian Stockings -->
			<item id="2203" min="1" max="3" chance="53.6477" /> <!-- Recipe: Reinforced Mithril Boots -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>21007203</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.17" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="143.43577" pDef="169.13417" mDef="112.611442266143" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r15_invader_warrior_b</ai>
			<ai_param name="MoveAroundSocial" val="215" />
			<ai_param name="MoveAroundSocial1" val="215" />
			<ai_param name="MoveAroundSocial2" val="215" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="50" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4560" level="4" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="70" /> <!-- Claymore -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2RiftInvader</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="50" ssChance="50" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
</list>