<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="18100" templateId="18100" clientName="Offering of Forbidden Path" serverName="dawn_5_1_corner_private" level="76" type="warrior">
		<acquire exp="8595" exp_rate="1.488" sp="919" />
		<agro_range>1000</agro_range>
		<clan_help_range>500</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="20" special="20" />
		</collision>
		<corpse_time>3</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="30" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.3" skill_factor="-1" />
		<base pAtk="713.45001875" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="556.793" pDef="275.2168675" mDef="196.141924808093" accuracy="0" evasion="10" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_5_1_corner_private</ai>
			<ai_param name="RoomIndex" val="5" />
			<ai_param name="SSQPart" val="DAWN" />
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
			<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
			<skill id="4445" level="2" /> <!-- Greater Resist Spear Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="236" /> <!-- Soul Separator -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18101" templateId="18101" clientName="Offering of Forbidden Path, Archer" serverName="dawn_5_1_corner_archer" level="78" type="warrior">
		<acquire exp="8311" exp_rate="1.36602024983563" sp="955" />
		<agro_range>1000</agro_range>
		<clan_help_range>500</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="27" special="27" />
		</collision>
		<corpse_time>3</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="70" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.91" skill_factor="-1" />
		<base pAtk="2225.9562" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="705.7121259456" pDef="314.4751494" mDef="224.12052" accuracy="4" evasion="14" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_5_1_corner_archer</ai>
			<ai_param name="RoomIndex" val="5" />
			<ai_param name="SSQPart" val="DAWN" />
		</npc_ai>
		<org hp="3010.8929976" hp_regen="8.772" mp="1777.86" mp_regen="3.0906" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="287" /> <!-- Bow of Peril -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="18102" templateId="18102" clientName="Offering of Forbidden Path, Warrior" serverName="dawn_5_2_heavy_trp_1" level="78" type="warrior">
		<acquire exp="7680" exp_rate="1.26232741617357" sp="862" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="902" max="1804" chance="100" /> <!-- Adena -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>500</clan_help_range>
		<collision>
			<radius normal="12" special="14" />
			<height normal="24" special="28.8" />
		</collision>
		<corpse_time>3</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="130" underWater="0" flying="0" />
			<walk ground="36" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="912.6537108" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="635.688655236" pDef="348.2025" mDef="210.933802353999" accuracy="6.75" evasion="2" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_5_2_heavy_trp_1</ai>
			<ai_param name="RoomIndex" val="5" />
			<ai_param name="SSQPart" val="DAWN" />
			<ai_skill name="DDMagic" id="4087" level="9" /> <!-- Blaze -->
		</npc_ai>
		<org hp="2937.9838056" hp_regen="8.67" mp="1708.296" mp_regen="3.06" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="79" /> <!-- Sword of Damascus -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18103" templateId="18103" clientName="Offering of Forbidden Path, Follower" serverName="dawn_5_2_light_trp_1" level="78" type="warrior">
		<acquire exp="9185" exp_rate="1.50974358974359" sp="1031" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="902" max="1804" chance="100" /> <!-- Adena -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>500</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>3</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="10" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="798.57199695" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="635.688655236" pDef="295.972125" mDef="210.933802353999" accuracy="2" evasion="12" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_5_2_light_trp_1</ai>
			<ai_param name="RoomIndex" val="5" />
			<ai_param name="SSQPart" val="DAWN" />
			<ai_param name="private_name" val="dawn_5_2_light_prv" />
			<ai_param name="private_ai" val="dawn_5_2_light_prv" />
			<ai_skill name="W_LongRangeDDMagic" id="4151" level="9" /> <!-- Wind Strike -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="9" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="2937.9838056" hp_regen="8.67" mp="1708.296" mp_regen="3.06" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
			<skill id="4445" level="2" /> <!-- Greater Resist Spear Weapons -->
			<skill id="4225" level="5" /> <!-- Resist Stun Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="316" /> <!-- Sage's Blood -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18104" templateId="18104" clientName="Offering of Forbidden Path, Berserker" serverName="dawn_5_2_heavy_trp_2" level="78" type="warrior">
		<acquire exp="10912" exp_rate="1.79359894806049" sp="1239" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="902" max="1804" chance="100" /> <!-- Adena -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>500</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>3</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="135" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_5_2_heavy_trp_2</ai>
			<ai_param name="RoomIndex" val="5" />
			<ai_param name="SSQPart" val="DAWN" />
			<ai_param name="IsStrong" val="1" />
			<ai_skill name="DDMagic" id="4244" level="9" /> <!-- Wild Sweep -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0702" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="305" /> <!-- Tallum Glaive -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18105" templateId="18105" clientName="Offering of Forbidden Path, Zealot" serverName="dawn_5_2_light_trp_2" level="78" type="warrior">
		<acquire exp="8688" exp_rate="1.428" sp="951" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="902" max="1804" chance="100" /> <!-- Adena -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>500</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="34.8" special="34.8" />
		</collision>
		<corpse_time>3</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="195" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="748.83713625" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="584.40994" pDef="282.7955185" mDef="201.543082943943" accuracy="0" evasion="10" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_5_2_light_trp_2</ai>
			<ai_param name="RoomIndex" val="5" />
			<ai_param name="SSQPart" val="DAWN" />
			<ai_param name="private_name" val="dawn_5_2_light_prv" />
			<ai_param name="private_ai" val="dawn_5_2_light_prv" />
			<ai_param name="IsStrong" val="1" />
			<ai_skill name="PhysicalSpecial" id="4032" level="8" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2802.89989" hp_regen="8.5" mp="1607.4" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
			<skill id="4445" level="2" /> <!-- Greater Resist Spear Weapons -->
			<skill id="4225" level="5" /> <!-- Resist Stun Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="175" /> <!-- Art of Battle Axe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18106" templateId="18106" clientName="Offering of Forbidden Path, Marksman" serverName="dawn_5_3_mid_archer" level="76" type="warrior">
		<acquire exp="7139" exp_rate="1.236" sp="763" />
		<agro_range>1000</agro_range>
		<clan_help_range>500</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="32.4" special="32.4" />
		</collision>
		<corpse_time>3</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>931275828</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.91" skill_factor="-1" />
		<base pAtk="1811.7553619" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="556.793" pDef="275.2168675" mDef="196.141924808093" accuracy="0" evasion="10" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_5_3_mid_archer</ai>
			<ai_param name="RoomIndex" val="5" />
			<ai_param name="SSQPart" val="DAWN" />
		</npc_ai>
		<org hp="2719.97952" hp_regen="8.5" mp="1540.8" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="289" /> <!-- Soul Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="18107" templateId="18107" clientName="Offering of Forbidden Path, Disciple" serverName="dawn_5_4_last_trp_1" level="78" type="warrior">
		<acquire exp="8688" exp_rate="1.428" sp="951" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="902" max="1804" chance="100" /> <!-- Adena -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>500</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>3</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="195" underWater="0" flying="0" />
			<walk ground="33" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="855.81387" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="584.40994" pDef="332.70061" mDef="201.543082943943" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_5_4_last_trp_1</ai>
			<ai_param name="RoomIndex" val="5" />
			<ai_param name="SSQPart" val="DAWN" />
			<ai_skill name="PhysicalSpecial" id="4032" level="8" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2802.89989" hp_regen="8.5" mp="1607.4" mp_regen="3" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="151" /> <!-- Sword of Miracles -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18108" templateId="18108" clientName="Offering of Forbidden Path, Saint" serverName="dawn_5_4_last_trp_2" level="78" type="warrior">
		<acquire exp="9837" exp_rate="1.6169446416831" sp="1144" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="902" max="1804" chance="100" /> <!-- Adena -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>500</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="28.8" special="28.8" />
		</collision>
		<corpse_time>3</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="195" underWater="0" flying="0" />
			<walk ground="33" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1045.99572" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="742.0569674364" pDef="380.7902964" mDef="230.674836" accuracy="9.75" evasion="5" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_5_4_last_trp_2</ai>
			<ai_param name="RoomIndex" val="5" />
			<ai_param name="SSQPart" val="DAWN" />
			<ai_param name="IsStrong" val="1" />
			<ai_skill name="PhysicalSpecial" id="4073" level="9" /> <!-- Stun -->
		</npc_ai>
		<org hp="3044.88717" hp_regen="8.823" mp="1812.948" mp_regen="3.111" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="2500" /> <!-- Dark Legion's Edge -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18109" templateId="18109" clientName="Treasures of the Festival" serverName="dusk_1_box" level="30" type="warrior">
		<acquire exp="90" exp_rate="0.1" />
		<additional_make_multi_list>
			<category chance="68.5554">
				<item id="8923" min="1" max="1" chance="0.014" /> <!-- Scar -->
				<item id="8913" min="1" max="1" chance="0.014" /> <!-- Butterfly Hairpin -->
				<item id="955" min="1" max="1" chance="0.1395" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
				<item id="956" min="1" max="1" chance="1.1629" /> <!-- Scroll: Enchant Armor (D-Grade) -->
				<item id="1060" min="1" max="1" chance="77.5262" /> <!-- Lesser Healing Potion -->
				<item id="1061" min="1" max="1" chance="21.1434" /> <!-- Greater Healing Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>200</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4555796</exp>
		<speed>
			<run ground="195" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="0" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="0" pDef="118.46" mDef="71.7656545291881" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dusk_1_box</ai>
			<ai_param name="RoomIndex" val="1" />
			<ai_param name="SSQPart" val="TWILIGHT" />
		</npc_ai>
		<org hp="632.8549633" hp_regen="3.5" mp="329.4" mp_regen="1.5" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18110" templateId="18110" clientName="Treasures of the Festival" serverName="dusk_2_box" level="41" type="warrior">
		<acquire exp="168" exp_rate="0.1" />
		<additional_make_multi_list>
			<category chance="104.0807">
				<item id="8923" min="1" max="1" chance="0.0141" /> <!-- Scar -->
				<item id="8913" min="1" max="1" chance="0.0141" /> <!-- Butterfly Hairpin -->
				<item id="951" min="1" max="1" chance="0.0639" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
				<item id="952" min="1" max="1" chance="0.4688" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="1832" min="1" max="1" chance="39.0654" /> <!-- Greater Antidote -->
				<item id="1061" min="1" max="1" chance="21.3084" /> <!-- Greater Healing Potion -->
				<item id="1834" min="1" max="1" chance="39.0653" /> <!-- Emergency Dressing -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>200</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>17137087</exp>
		<speed>
			<run ground="195" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="0" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="0" pDef="160.69" mDef="97.3459836250728" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dusk_2_box</ai>
			<ai_param name="RoomIndex" val="2" />
			<ai_param name="SSQPart" val="TWILIGHT" />
		</npc_ai>
		<org hp="942.3925179" hp_regen="5.5" mp="504.8" mp_regen="2.1" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18111" templateId="18111" clientName="Treasures of the Festival" serverName="dusk_3_box" level="52" type="warrior">
		<acquire exp="270" exp_rate="0.1" />
		<additional_make_multi_list>
			<category chance="28.2832">
				<item id="8923" min="1" max="1" chance="0.0819" /> <!-- Scar -->
				<item id="8913" min="1" max="1" chance="0.0819" /> <!-- Butterfly Hairpin -->
				<item id="951" min="1" max="1" chance="0.3724" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
				<item id="952" min="1" max="1" chance="2.7313" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="734" min="1" max="1" chance="34.1409" /> <!-- Haste Potion -->
				<item id="1539" min="1" max="1" chance="45.5211" /> <!-- Greater Healing Potion -->
				<item id="735" min="1" max="1" chance="17.0705" /> <!-- Alacrity Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>200</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>51262490</exp>
		<speed>
			<run ground="195" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="0" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="0" pDef="209.5" mDef="126.908234441282" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dusk_3_box</ai>
			<ai_param name="RoomIndex" val="3" />
			<ai_param name="SSQPart" val="TWILIGHT" />
		</npc_ai>
		<org hp="1302.758046" hp_regen="6.5" mp="804" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18112" templateId="18112" clientName="Treasures of the Festival" serverName="dusk_4_box" level="63" type="warrior">
		<acquire exp="397" exp_rate="0.1" />
		<additional_make_multi_list>
			<category chance="40.1088">
				<item id="8923" min="1" max="1" chance="0.084" /> <!-- Scar -->
				<item id="8913" min="1" max="1" chance="0.084" /> <!-- Butterfly Hairpin -->
				<item id="947" min="1" max="1" chance="0.084" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
				<item id="948" min="1" max="1" chance="0.5253" /> <!-- Scroll: Enchant Armor (B-Grade) -->
				<item id="734" min="1" max="1" chance="35.0197" /> <!-- Haste Potion -->
				<item id="1539" min="1" max="1" chance="46.693" /> <!-- Greater Healing Potion -->
				<item id="735" min="1" max="1" chance="17.51" /> <!-- Alacrity Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>200</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>189364894</exp>
		<speed>
			<run ground="195" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="0" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="0" pDef="262.19" mDef="158.829835915776" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dusk_4_box</ai>
			<ai_param name="RoomIndex" val="4" />
			<ai_param name="SSQPart" val="TWILIGHT" />
		</npc_ai>
		<org hp="1671.377796" hp_regen="7.5" mp="1127.4" mp_regen="2.7" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18113" templateId="18113" clientName="Treasures of the Festival" serverName="dusk_5_box" level="72" type="warrior">
		<acquire exp="518" exp_rate="0.1" />
		<additional_make_multi_list>
			<category chance="53.4326">
				<item id="8923" min="1" max="1" chance="0.0844" /> <!-- Scar -->
				<item id="8913" min="1" max="1" chance="0.0844" /> <!-- Butterfly Hairpin -->
				<item id="729" min="1" max="1" chance="0.0234" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
				<item id="730" min="1" max="1" chance="0.1758" /> <!-- Scroll: Enchant Armor (A-Grade) -->
				<item id="734" min="1" max="1" chance="35.1642" /> <!-- Haste Potion -->
				<item id="1539" min="1" max="1" chance="46.8856" /> <!-- Greater Healing Potion -->
				<item id="735" min="1" max="1" chance="17.5822" /> <!-- Alacrity Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>200</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>532694979</exp>
		<speed>
			<run ground="195" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="0" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="0" pDef="305.36" mDef="184.981376274429" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dusk_5_box</ai>
			<ai_param name="RoomIndex" val="5" />
			<ai_param name="SSQPart" val="TWILIGHT" />
		</npc_ai>
		<org hp="1938.889453" hp_regen="8.5" mp="1410" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18114" templateId="18114" clientName="Treasures of the Festival" serverName="dawn_1_box" level="30" type="warrior">
		<acquire exp="90" exp_rate="0.1" />
		<additional_make_multi_list>
			<category chance="68.5554">
				<item id="8923" min="1" max="1" chance="0.014" /> <!-- Scar -->
				<item id="8913" min="1" max="1" chance="0.014" /> <!-- Butterfly Hairpin -->
				<item id="955" min="1" max="1" chance="0.1395" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
				<item id="956" min="1" max="1" chance="1.1629" /> <!-- Scroll: Enchant Armor (D-Grade) -->
				<item id="1060" min="1" max="1" chance="77.5262" /> <!-- Lesser Healing Potion -->
				<item id="1061" min="1" max="1" chance="21.1434" /> <!-- Greater Healing Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>200</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4555796</exp>
		<speed>
			<run ground="195" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="0" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="0" pDef="118.46" mDef="71.7656545291881" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_1_box</ai>
			<ai_param name="RoomIndex" val="1" />
			<ai_param name="SSQPart" val="DAWN" />
		</npc_ai>
		<org hp="632.8549633" hp_regen="3.5" mp="329.4" mp_regen="1.5" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18115" templateId="18115" clientName="Treasures of the Festival" serverName="dawn_2_box" level="41" type="warrior">
		<acquire exp="168" exp_rate="0.1" />
		<additional_make_multi_list>
			<category chance="104.0807">
				<item id="8923" min="1" max="1" chance="0.0141" /> <!-- Scar -->
				<item id="8913" min="1" max="1" chance="0.0141" /> <!-- Butterfly Hairpin -->
				<item id="951" min="1" max="1" chance="0.0639" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
				<item id="952" min="1" max="1" chance="0.4688" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="1832" min="1" max="1" chance="39.0654" /> <!-- Greater Antidote -->
				<item id="1061" min="1" max="1" chance="21.3084" /> <!-- Greater Healing Potion -->
				<item id="1834" min="1" max="1" chance="39.0653" /> <!-- Emergency Dressing -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>200</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>17137087</exp>
		<speed>
			<run ground="195" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="0" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="0" pDef="160.69" mDef="97.3459836250728" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_2_box</ai>
			<ai_param name="RoomIndex" val="2" />
			<ai_param name="SSQPart" val="DAWN" />
		</npc_ai>
		<org hp="942.3925179" hp_regen="5.5" mp="504.8" mp_regen="2.1" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18116" templateId="18116" clientName="Treasures of the Festival" serverName="dawn_3_box" level="52" type="warrior">
		<acquire exp="270" exp_rate="0.1" />
		<additional_make_multi_list>
			<category chance="28.2832">
				<item id="8923" min="1" max="1" chance="0.0819" /> <!-- Scar -->
				<item id="8913" min="1" max="1" chance="0.0819" /> <!-- Butterfly Hairpin -->
				<item id="951" min="1" max="1" chance="0.3724" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
				<item id="952" min="1" max="1" chance="2.7313" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="734" min="1" max="1" chance="34.1409" /> <!-- Haste Potion -->
				<item id="1539" min="1" max="1" chance="45.5211" /> <!-- Greater Healing Potion -->
				<item id="735" min="1" max="1" chance="17.0705" /> <!-- Alacrity Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>200</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>51262490</exp>
		<speed>
			<run ground="195" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="0" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="0" pDef="209.5" mDef="126.908234441282" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_3_box</ai>
			<ai_param name="RoomIndex" val="3" />
			<ai_param name="SSQPart" val="DAWN" />
		</npc_ai>
		<org hp="1302.758046" hp_regen="6.5" mp="804" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18117" templateId="18117" clientName="Treasures of the Festival" serverName="dawn_4_box" level="63" type="warrior">
		<acquire exp="397" exp_rate="0.1" />
		<additional_make_multi_list>
			<category chance="40.1088">
				<item id="8923" min="1" max="1" chance="0.084" /> <!-- Scar -->
				<item id="8913" min="1" max="1" chance="0.084" /> <!-- Butterfly Hairpin -->
				<item id="947" min="1" max="1" chance="0.084" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
				<item id="948" min="1" max="1" chance="0.5253" /> <!-- Scroll: Enchant Armor (B-Grade) -->
				<item id="734" min="1" max="1" chance="35.0197" /> <!-- Haste Potion -->
				<item id="1539" min="1" max="1" chance="46.693" /> <!-- Greater Healing Potion -->
				<item id="735" min="1" max="1" chance="17.51" /> <!-- Alacrity Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>200</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>189364894</exp>
		<speed>
			<run ground="195" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="0" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="0" pDef="262.19" mDef="158.829835915776" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_4_box</ai>
			<ai_param name="RoomIndex" val="4" />
			<ai_param name="SSQPart" val="DAWN" />
		</npc_ai>
		<org hp="1671.377796" hp_regen="7.5" mp="1127.4" mp_regen="2.7" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18118" templateId="18118" clientName="Treasures of the Festival" serverName="dawn_5_box" level="72" type="warrior">
		<acquire exp="518" exp_rate="0.1" />
		<additional_make_multi_list>
			<category chance="53.4326">
				<item id="8923" min="1" max="1" chance="0.0844" /> <!-- Scar -->
				<item id="8913" min="1" max="1" chance="0.0844" /> <!-- Butterfly Hairpin -->
				<item id="729" min="1" max="1" chance="0.0234" /> <!-- Scroll: Enchant Weapon (A-Grade) -->
				<item id="730" min="1" max="1" chance="0.1758" /> <!-- Scroll: Enchant Armor (A-Grade) -->
				<item id="734" min="1" max="1" chance="35.1642" /> <!-- Haste Potion -->
				<item id="1539" min="1" max="1" chance="46.8856" /> <!-- Greater Healing Potion -->
				<item id="735" min="1" max="1" chance="17.5822" /> <!-- Alacrity Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>200</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>532694979</exp>
		<speed>
			<run ground="195" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="0" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="0" pDef="305.36" mDef="184.981376274429" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dawn_5_box</ai>
			<ai_param name="RoomIndex" val="5" />
			<ai_param name="SSQPart" val="DAWN" />
		</npc_ai>
		<org hp="1938.889453" hp_regen="8.5" mp="1410" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2FestivalMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18119" templateId="18119" clientName="Corpse of Deadman" serverName="wasted_corpse" level="63" type="warrior">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="21" special="21" />
		</collision>
		<corpse_time>240</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>189364894</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="15" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.43" skill_factor="-1" />
		<base pAtk="541.44774" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="369.73862" pDef="262.19426" mDef="158.831806262641" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="-5" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>wasted_corpse</ai>
		</npc_ai>
		<org hp="2089.92274" hp_regen="7.5" mp="1127.4" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18120" templateId="18120" clientName="Halisha's Officer" serverName="r11_roomboss_strong" level="78" type="warrior">
		<acquire exp="58584" exp_rate="9.62925759368836" sp="6652" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="-3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r11_roomboss_strong</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="RangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="SelfBuff1" id="4318" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="SelfBuff2" id="4340" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="SelfBuff3" id="4341" level="1" /> <!-- Ultimate Buff -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="172.805635" rate="172.805635" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18121" templateId="18121" clientName="Halisha's Officer" serverName="r11_roomboss_weak" level="78" type="warrior">
		<acquire exp="55563" exp_rate="9.13256226166995" sp="6309" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="870.827652" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="554.0961810204" pDef="434.6579448" mDef="263.306676" accuracy="7.75" evasion="-3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r11_roomboss_weak</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="RangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="SelfDeBuff1" id="4694" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff2" id="4695" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff3" id="4696" level="1" /> <!-- Absolute Curse -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="172.805635" rate="172.805635" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18122" templateId="18122" clientName="Halisha's Officer" serverName="r11_roomboss_teleport" level="78" type="warrior">
		<acquire exp="42434" exp_rate="6.97469243918475" sp="4818" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="-3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r11_roomboss_teleport</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="SelfRangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="DeBuff" id="4618" level="1" /> <!-- Target Cancellation -->
			<ai_skill name="DDMagic" id="4657" level="9" /> <!-- Hold -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="172.805635" rate="172.805635" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="4" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="4" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18123" templateId="18123" clientName="Halisha's Officer" serverName="r12_roomboss_strong" level="78" type="warrior">
		<acquire exp="58584" exp_rate="9.62925759368836" sp="6652" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="-3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r12_roomboss_strong</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="RangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="SelfBuff1" id="4318" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="SelfBuff2" id="4340" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="SelfBuff3" id="4341" level="1" /> <!-- Ultimate Buff -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="172.805635" rate="172.805635" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18124" templateId="18124" clientName="Halisha's Officer" serverName="r12_roomboss_weak" level="78" type="warrior">
		<acquire exp="55563" exp_rate="9.13256226166995" sp="6309" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="870.827652" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="554.0961810204" pDef="434.6579448" mDef="263.306676" accuracy="7.75" evasion="-3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r12_roomboss_weak</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="RangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="SelfDeBuff1" id="4694" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff2" id="4695" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff3" id="4696" level="1" /> <!-- Absolute Curse -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="172.805635" rate="172.805635" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18125" templateId="18125" clientName="Halisha's Officer" serverName="r12_roomboss_teleport" level="78" type="warrior">
		<acquire exp="42434" exp_rate="6.97469243918475" sp="4818" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="-3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r12_roomboss_teleport</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="SelfRangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="DeBuff" id="4618" level="1" /> <!-- Target Cancellation -->
			<ai_skill name="DDMagic" id="4657" level="9" /> <!-- Hold -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="172.805635" rate="172.805635" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="4" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="4" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18126" templateId="18126" clientName="Halisha's Officer" serverName="r13_roomboss_strong" level="78" type="warrior">
		<acquire exp="58584" exp_rate="9.62925759368836" sp="6652" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="-3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r13_roomboss_strong</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="RangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="SelfBuff1" id="4318" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="SelfBuff2" id="4340" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="SelfBuff3" id="4341" level="1" /> <!-- Ultimate Buff -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="172.805635" rate="172.805635" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18127" templateId="18127" clientName="Halisha's Officer" serverName="r13_roomboss_weak" level="78" type="warrior">
		<acquire exp="55563" exp_rate="9.13256226166995" sp="6309" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="870.827652" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="554.0961810204" pDef="434.6579448" mDef="263.306676" accuracy="7.75" evasion="-3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r13_roomboss_weak</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="RangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="SelfDeBuff1" id="4694" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff2" id="4695" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff3" id="4696" level="1" /> <!-- Absolute Curse -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="172.805635" rate="172.805635" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18128" templateId="18128" clientName="Halisha's Officer" serverName="r13_roomboss_teleport" level="78" type="warrior">
		<acquire exp="42434" exp_rate="6.97469243918475" sp="4818" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="-3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r13_roomboss_teleport</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="SelfRangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="DeBuff" id="4618" level="1" /> <!-- Target Cancellation -->
			<ai_skill name="DDMagic" id="4657" level="9" /> <!-- Hold -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="172.805635" rate="172.805635" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="4" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="4" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18129" templateId="18129" clientName="Halisha's Officer" serverName="r14_roomboss_strong" level="78" type="warrior">
		<acquire exp="58584" exp_rate="9.62925759368836" sp="6652" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="-3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r14_roomboss_strong</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="RangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="SelfBuff1" id="4318" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="SelfBuff2" id="4340" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="SelfBuff3" id="4341" level="1" /> <!-- Ultimate Buff -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="172.805635" rate="172.805635" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18130" templateId="18130" clientName="Halisha's Officer" serverName="r14_roomboss_weak" level="78" type="warrior">
		<acquire exp="55563" exp_rate="9.13256226166995" sp="6309" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="870.827652" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="554.0961810204" pDef="434.6579448" mDef="263.306676" accuracy="7.75" evasion="-3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r14_roomboss_weak</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="RangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="SelfDeBuff1" id="4694" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff2" id="4695" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff3" id="4696" level="1" /> <!-- Absolute Curse -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="172.805635" rate="172.805635" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18131" templateId="18131" clientName="Halisha's Officer" serverName="r14_roomboss_teleport" level="78" type="warrior">
		<acquire exp="42434" exp_rate="6.97469243918475" sp="4818" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="36" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="39" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="-3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r14_roomboss_teleport</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="SelfRangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="DeBuff" id="4618" level="1" /> <!-- Target Cancellation -->
			<ai_skill name="DDMagic" id="4657" level="9" /> <!-- Hold -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="172.805635" rate="172.805635" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="4" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="4" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="134" /> <!-- Sword of Nightmare -->
			<lhand id="6721" /> <!-- Monster Only(Shield of Imperial Warlord Zombie) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18132" templateId="18132" clientName="Imperial Healer" serverName="r1_beatle_healer" level="78" type="warrior">
		<acquire exp="59699" exp_rate="9.81249914529914" sp="6779" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="19" special="19" />
			<height normal="54.5" special="54.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.59" skill_factor="-1" />
		<base pAtk="791.661474" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="457.930728288" pDef="478.1237352" mDef="289.637364" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r1_beatle_healer</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_skill name="W_SelfRangeDDMagic" id="4569" level="9" /> <!-- Solar Flare -->
			<ai_skill name="W_RangeDeBuff" id="4640" level="9" /> <!-- Sleep -->
			<ai_skill name="W_RangeHeal" id="4613" level="9" /> <!-- Clan Heal -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18133" templateId="18133" clientName="Imperial Mosaic" serverName="r1_scorpion_warrior" level="78" type="warrior">
		<acquire exp="55141" exp_rate="9.0632510190664" sp="6261" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="28" special="28" />
			<height normal="66" special="66" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="838.171536" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="2" evasion="3" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r1_scorpion_warrior</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_param name="SelfBuff" val="0" />
			<ai_skill name="PhysicalSpecial" id="4582" level="9" /> <!-- Poison -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="17" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18134" templateId="18134" clientName="Imperial Mosaic" serverName="r1_warrior_longatk1_h" level="78" type="warrior">
		<acquire exp="41438" exp_rate="6.81101680473373" sp="4705" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="28" special="28" />
			<height normal="66" special="66" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="838.171536" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="2" evasion="3" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r1_warrior_longatk1_h</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_skill name="PhysicalSpecial1" id="4573" level="9" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18135" templateId="18135" clientName="Imperial Mosaic" serverName="r1_warrior_longatk2" level="78" type="warrior">
		<acquire exp="54900" exp_rate="9.02365285996055" sp="6234" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="28" special="28" />
			<height normal="66" special="66" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="838.171536" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="2" evasion="3" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r1_warrior_longatk2</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_skill name="PhysicalSpecial1" id="4573" level="9" /> <!-- Sonic Blaster -->
			<ai_skill name="PhysicalSpecial2" id="4032" level="9" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18136" templateId="18136" clientName="Imperial Mosaic" serverName="r1_warrior_selfbuff" level="78" type="warrior">
		<acquire exp="55141" exp_rate="9.0632510190664" sp="6261" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="28" special="28" />
			<height normal="66" special="66" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.54" skill_factor="-1" />
		<base pAtk="761.97417" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="554.0961810204" pDef="434.6579448" mDef="263.306676" accuracy="2" evasion="3" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r1_warrior_selfbuff</ai>
			<ai_param name="MoveAroundSocial" val="85" />
			<ai_param name="MoveAroundSocial1" val="85" />
			<ai_param name="MoveAroundSocial2" val="85" />
			<ai_skill name="PhysicalSpecial" id="4582" level="9" /> <!-- Poison -->
			<ai_skill name="SelfBuff" id="4091" level="1" /> <!-- Spirit Ogre -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18137" templateId="18137" clientName="Imperial Mosaic" serverName="r1_wizard_h" level="78" type="warrior">
		<acquire exp="40876" exp_rate="6.71861928994083" sp="4641" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r1_wizard_h</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_skill name="W_LongRangeDDMagic" id="4563" level="9" /> <!-- Solar Flare -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="9" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18138" templateId="18138" clientName="Imperial Mosaic" serverName="r1_wizard_clanbuff" level="78" type="warrior">
		<acquire exp="54418" exp_rate="8.94445471597633" sp="6179" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r1_wizard_clanbuff</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_skill name="W_LongRangeDDMagic" id="4563" level="9" /> <!-- Solar Flare -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="9" /> <!-- Aura Burn -->
			<ai_skill name="W_ClanBuff" id="4609" level="4" /> <!-- Vampiric Rage -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="17" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18139" templateId="18139" clientName="Imperial Mosaic" serverName="r1_wizard_debuff" level="78" type="warrior">
		<acquire exp="53615" exp_rate="8.81245811965812" sp="6088" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r1_wizard_debuff</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_skill name="W_LongRangeDDMagic" id="4563" level="9" /> <!-- Solar Flare -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="9" /> <!-- Aura Burn -->
			<ai_skill name="W_RangeDeBuff" id="4587" level="9" /> <!-- Decrease P. Atk. -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="17" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18140" templateId="18140" clientName="Imperial Mosaic" serverName="r1_wizard_selfbuff" level="78" type="warrior">
		<acquire exp="54394" exp_rate="8.94049493754109" sp="6176" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb1_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="870.827652" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="554.0961810204" pDef="434.6579448" mDef="263.306676" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r1_wizard_selfbuff</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_skill name="W_SelfRangeDDMagic" id="4033" level="9" /> <!-- Aura Burn -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="9" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="17" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18141" templateId="18141" clientName="Beetle of Grave" serverName="r21_scarab_roombosss" level="78" type="warrior">
		<acquire exp="34982" exp_rate="5.74976568047337" sp="3972" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb2_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="1542.7245" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="1738.991176812" pDef="245.3530746" mDef="148.62981" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r21_scarab_roombosss</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="RangeDDMagic1" id="4568" level="9" /> <!-- Solar Flare -->
			<ai_skill name="ClanBuff1" id="4576" level="3" /> <!-- Reflect Damage -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="34.884" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18142" templateId="18142" clientName="Beetle of Grave" serverName="r22_scarab_roombosss" level="78" type="warrior">
		<acquire exp="34982" exp_rate="5.74976568047337" sp="3972" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb2_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="1542.7245" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="1738.991176812" pDef="245.3530746" mDef="148.62981" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r22_scarab_roombosss</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="RangeDDMagic1" id="4568" level="9" /> <!-- Solar Flare -->
			<ai_skill name="ClanBuff1" id="4576" level="3" /> <!-- Reflect Damage -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="34.884" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18143" templateId="18143" clientName="Beetle of Grave" serverName="r23_scarab_roombosss" level="78" type="warrior">
		<acquire exp="34982" exp_rate="5.74976568047337" sp="3972" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb2_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="1542.7245" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="1738.991176812" pDef="245.3530746" mDef="148.62981" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r23_scarab_roombosss</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="RangeDDMagic1" id="4568" level="9" /> <!-- Solar Flare -->
			<ai_skill name="ClanBuff1" id="4576" level="3" /> <!-- Reflect Damage -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="34.884" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18144" templateId="18144" clientName="Beetle of Grave" serverName="r24_scarab_roombosss" level="78" type="warrior">
		<acquire exp="34982" exp_rate="5.74976568047337" sp="3972" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb2_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="1542.7245" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="1738.991176812" pDef="245.3530746" mDef="148.62981" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r24_scarab_roombosss</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_skill name="RangeDDMagic1" id="4568" level="9" /> <!-- Solar Flare -->
			<ai_skill name="ClanBuff1" id="4576" level="3" /> <!-- Reflect Damage -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="34.884" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18145" templateId="18145" clientName="Beetle of Grave" serverName="r2_wizard_clanbuff" level="78" type="warrior">
		<acquire exp="29597" exp_rate="4.86472899408284" sp="3361" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb2_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="1274.97858" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="1187.754369768" pDef="296.877222" mDef="179.842014" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r2_wizard_clanbuff</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_skill name="W_LongRangeDDMagic" id="4155" level="9" /> <!-- Twister -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="9" /> <!-- Aura Burn -->
			<ai_skill name="W_ClanBuff" id="4031" level="3" /> <!-- Might -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="34.884" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18146" templateId="18146" clientName="Beetle of Grave" serverName="r2_warrior_longatk2" level="78" type="warrior">
		<acquire exp="30276" exp_rate="4.97626615384615" sp="3438" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb2_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="1274.97858" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="1187.754369768" pDef="296.877222" mDef="179.842014" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r2_warrior_longatk2</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_skill name="PhysicalSpecial1" id="4573" level="9" /> <!-- Sonic Blaster -->
			<ai_skill name="PhysicalSpecial2" id="4032" level="9" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="34.884" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18147" templateId="18147" clientName="Beetle of Grave" serverName="r2_wizard" level="78" type="warrior">
		<acquire exp="28188" exp_rate="4.63307508218277" sp="3201" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb2_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="1274.97858" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="1187.754369768" pDef="296.877222" mDef="179.842014" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r2_wizard</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_skill name="W_LongRangeDDMagic" id="4155" level="9" /> <!-- Twister -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="9" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="34.884" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18148" templateId="18148" clientName="Beetle of Grave" serverName="r2_warrior" level="78" type="warrior">
		<acquire exp="32814" exp_rate="5.39350427350427" sp="3726" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb2_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="1274.97858" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="1187.754369768" pDef="296.877222" mDef="179.842014" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r2_warrior</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_skill name="PhysicalSpecial" id="4581" level="9" /> <!-- Hold -->
			<ai_skill name="SelfBuff" id="4074" level="2" /> <!-- Haste -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="34.884" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18149" templateId="18149" clientName="Beetle of Grave" serverName="r2_bomb" level="78" type="warrior">
		<acquire exp="28991" exp_rate="4.76507140039448" sp="3292" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb2_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="22" special="22" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="45" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="1274.97858" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="1187.754369768" pDef="296.877222" mDef="179.842014" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r2_bomb</ai>
			<ai_param name="MoveAroundSocial" val="65" />
			<ai_param name="MoveAroundSocial1" val="65" />
			<ai_param name="MoveAroundSocial2" val="65" />
			<ai_skill name="SelfRangeDDMagic" id="4614" level="9" /> <!-- Death Bomb -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="34.884" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
			<skill id="4438" level="4" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="4" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18150" templateId="18150" clientName="Victim" serverName="r31_mission_roomboss1" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r31_mission_roomboss1</ai>
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_param name="StrongNPC" val="r31_roomboss1" />
			<ai_param name="StrongNPC_AI" val="r31_roomboss1" />
			<ai_skill name="MobHate" id="4697" level="9" /> <!-- Aggression -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0702" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18151" templateId="18151" clientName="Victim" serverName="r31_mission_roomboss2" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r31_mission_roomboss2</ai>
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_param name="StrongNPC" val="r31_roomboss2" />
			<ai_param name="StrongNPC_AI" val="r31_roomboss2" />
			<ai_skill name="MobHate" id="4697" level="9" /> <!-- Aggression -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0702" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18152" templateId="18152" clientName="Victim" serverName="r32_mission_roomboss1" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r32_mission_roomboss1</ai>
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_param name="StrongNPC" val="r32_roomboss1" />
			<ai_param name="StrongNPC_AI" val="r32_roomboss1" />
			<ai_skill name="MobHate" id="4697" level="9" /> <!-- Aggression -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0702" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18153" templateId="18153" clientName="Victim" serverName="r32_mission_roomboss2" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r32_mission_roomboss2</ai>
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_param name="StrongNPC" val="r32_roomboss2" />
			<ai_param name="StrongNPC_AI" val="r32_roomboss2" />
			<ai_skill name="MobHate" id="4697" level="9" /> <!-- Aggression -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0702" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18154" templateId="18154" clientName="Victim" serverName="r33_mission_roomboss1" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r33_mission_roomboss1</ai>
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_param name="StrongNPC" val="r33_roomboss1" />
			<ai_param name="StrongNPC_AI" val="r33_roomboss1" />
			<ai_skill name="MobHate" id="4697" level="9" /> <!-- Aggression -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0702" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18155" templateId="18155" clientName="Victim" serverName="r33_mission_roomboss2" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r33_mission_roomboss2</ai>
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_param name="StrongNPC" val="r33_roomboss2" />
			<ai_param name="StrongNPC_AI" val="r33_roomboss2" />
			<ai_skill name="MobHate" id="4697" level="9" /> <!-- Aggression -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0702" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18156" templateId="18156" clientName="Victim" serverName="r34_mission_roomboss1" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r34_mission_roomboss1</ai>
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_param name="StrongNPC" val="r34_roomboss1" />
			<ai_param name="StrongNPC_AI" val="r34_roomboss1" />
			<ai_skill name="MobHate" id="4697" level="9" /> <!-- Aggression -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0702" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18157" templateId="18157" clientName="Victim" serverName="r34_mission_roomboss2" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="100" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r34_mission_roomboss2</ai>
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_param name="StrongNPC" val="r34_roomboss2" />
			<ai_param name="StrongNPC_AI" val="r34_roomboss2" />
			<ai_skill name="MobHate" id="4697" level="9" /> <!-- Aggression -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="8.721" mp="1742.976" mp_regen="3.0702" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18158" templateId="18158" clientName="Executioner of Halisha" serverName="r31_roomboss1" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="21" special="24" />
			<height normal="50" special="60" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="31" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="629.5247322" mDef="197.826246" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r31_roomboss1</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_skill name="PhysicalSpecial1" id="4582" level="9" /> <!-- Poison -->
			<ai_skill name="SelfBuff" id="4318" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="SelfRangeDDMagic1" id="4621" level="9" /> <!-- Drain Health -->
		</npc_ai>
		<org hp="17851.4215128" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="6" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18159" templateId="18159" clientName="Executioner of Halisha" serverName="r31_roomboss2" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="21" special="24" />
			<height normal="50" special="60" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="31" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="381.352908" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r31_roomboss2</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_skill name="PhysicalSpecial1" id="4582" level="9" /> <!-- Poison -->
			<ai_skill name="SelfBuff" id="4318" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="DDMagic1" id="4657" level="9" /> <!-- Hold -->
		</npc_ai>
		<org hp="17851.4215128" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="21" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="6" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18160" templateId="18160" clientName="Executioner of Halisha" serverName="r32_roomboss1" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="21" special="24" />
			<height normal="50" special="60" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="31" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="629.5247322" mDef="197.826246" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r32_roomboss1</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_skill name="PhysicalSpecial1" id="4582" level="9" /> <!-- Poison -->
			<ai_skill name="SelfBuff" id="4318" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="SelfRangeDDMagic1" id="4621" level="9" /> <!-- Drain Health -->
		</npc_ai>
		<org hp="17851.4215128" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="6" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18161" templateId="18161" clientName="Executioner of Halisha" serverName="r32_roomboss2" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="21" special="24" />
			<height normal="50" special="60" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="31" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="381.352908" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r32_roomboss2</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_skill name="PhysicalSpecial1" id="4582" level="9" /> <!-- Poison -->
			<ai_skill name="SelfBuff" id="4318" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="DDMagic1" id="4657" level="9" /> <!-- Hold -->
		</npc_ai>
		<org hp="17851.4215128" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="21" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="6" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18162" templateId="18162" clientName="Executioner of Halisha" serverName="r33_roomboss1" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="21" special="24" />
			<height normal="50" special="60" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="31" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="629.5247322" mDef="197.826246" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r33_roomboss1</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_skill name="PhysicalSpecial1" id="4582" level="9" /> <!-- Poison -->
			<ai_skill name="SelfBuff" id="4318" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="SelfRangeDDMagic1" id="4621" level="9" /> <!-- Drain Health -->
		</npc_ai>
		<org hp="17851.4215128" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="6" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18163" templateId="18163" clientName="Executioner of Halisha" serverName="r33_roomboss2" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="21" special="24" />
			<height normal="50" special="60" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="31" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="381.352908" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r33_roomboss2</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_skill name="PhysicalSpecial1" id="4582" level="9" /> <!-- Poison -->
			<ai_skill name="SelfBuff" id="4318" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="DDMagic1" id="4657" level="9" /> <!-- Hold -->
		</npc_ai>
		<org hp="17851.4215128" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="21" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="6" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18164" templateId="18164" clientName="Executioner of Halisha" serverName="r34_roomboss1" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="21" special="24" />
			<height normal="50" special="60" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="31" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="629.5247322" mDef="197.826246" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r34_roomboss1</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_skill name="PhysicalSpecial1" id="4582" level="9" /> <!-- Poison -->
			<ai_skill name="SelfBuff" id="4318" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="SelfRangeDDMagic1" id="4621" level="9" /> <!-- Drain Health -->
		</npc_ai>
		<org hp="17851.4215128" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="21" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="6" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18165" templateId="18165" clientName="Executioner of Halisha" serverName="r34_roomboss2" level="78" type="warrior">
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="21" special="24" />
			<height normal="50" special="60" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="31" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="381.352908" accuracy="12" evasion="3" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r34_roomboss2</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_skill name="PhysicalSpecial1" id="4582" level="9" /> <!-- Poison -->
			<ai_skill name="SelfBuff" id="4318" level="1" /> <!-- Ultimate Buff -->
			<ai_skill name="DDMagic1" id="4657" level="9" /> <!-- Hold -->
		</npc_ai>
		<org hp="17851.4215128" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="21" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="6" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18166" templateId="18166" clientName="Imperial Guard" serverName="r3_warrior" level="78" type="warrior">
		<acquire exp="42032" exp_rate="6.90869417751479" sp="4773" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="12" special="14.5" />
			<height normal="31" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="110" underWater="0" flying="0" />
			<walk ground="27" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.71" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r3_warrior</ai>
			<ai_param name="MoveAroundSocial" val="74" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="74" />
			<ai_param name="SelfBuff" val="0" />
			<ai_skill name="PhysicalSpecial" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_item name="WeaponID" id="5286" /> <!-- Berserker Blade -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="142" /> <!-- Keshanberk -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18167" templateId="18167" clientName="Imperial Guard" serverName="r3_warrior_longatk1_h" level="78" type="warrior">
		<acquire exp="41438" exp_rate="6.81101696252466" sp="4705" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="12" special="14.5" />
			<height normal="31" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="110" underWater="0" flying="0" />
			<walk ground="27" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.71" skill_factor="-1" />
		<base pAtk="870.827652" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="554.0961810204" pDef="434.6579448" mDef="263.306676" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r3_warrior_longatk1_h</ai>
			<ai_param name="MoveAroundSocial" val="74" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="74" />
			<ai_skill name="PhysicalSpecial1" id="4573" level="9" /> <!-- Sonic Blaster -->
			<ai_item name="WeaponID" id="5286" /> <!-- Berserker Blade -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="142" /> <!-- Keshanberk -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18168" templateId="18168" clientName="Imperial Guard" serverName="r3_warrior_longatk2" level="78" type="warrior">
		<acquire exp="42595" exp_rate="7.00109169230769" sp="4837" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="12" special="14.5" />
			<height normal="31" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="110" underWater="0" flying="0" />
			<walk ground="27" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.71" skill_factor="-1" />
		<base pAtk="957.910356" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r3_warrior_longatk2</ai>
			<ai_param name="MoveAroundSocial" val="74" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="74" />
			<ai_skill name="PhysicalSpecial1" id="4573" level="9" /> <!-- Sonic Blaster -->
			<ai_skill name="PhysicalSpecial2" id="4572" level="9" /> <!-- Triple Sonic Slash -->
			<ai_item name="WeaponID" id="5286" /> <!-- Berserker Blade -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="142" /> <!-- Keshanberk -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18169" templateId="18169" clientName="Imperial Guard" serverName="r3_warrior_selfbuff" level="78" type="warrior">
		<acquire exp="41237" exp_rate="6.77801769230769" sp="4683" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="12" special="14.5" />
			<height normal="31" special="36" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="110" underWater="0" flying="0" />
			<walk ground="27" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.71" skill_factor="-1" />
		<base pAtk="870.827652" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="554.0961810204" pDef="434.6579448" mDef="263.306676" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r3_warrior_selfbuff</ai>
			<ai_param name="MoveAroundSocial" val="74" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="74" />
			<ai_skill name="PhysicalSpecial" id="4574" level="9" /> <!-- Sonic Storm -->
			<ai_skill name="SelfBuff" id="4091" level="1" /> <!-- Spirit Ogre -->
			<ai_item name="WeaponID" id="5286" /> <!-- Berserker Blade -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="142" /> <!-- Keshanberk -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18170" templateId="18170" clientName="Imperial Guard" serverName="r3_wizard_h" level="78" type="warrior">
		<acquire exp="41278" exp_rate="6.78461748849441" sp="4687" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="1115.60664" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="1187.754369768" pDef="296.877222" mDef="179.842014" accuracy="2" evasion="3" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r3_wizard_h</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="W_LongRangeDDMagic" id="4603" level="9" /> <!-- Decrease P. Atk. -->
			<ai_skill name="W_ShortRangeDDMagic" id="4561" level="9" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18171" templateId="18171" clientName="Imperial Guard" serverName="r3_wizard_clanbuff" level="78" type="warrior">
		<acquire exp="42884" exp_rate="7.04861012491782" sp="4869" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="692.703828" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="457.930728288" pDef="478.1237352" mDef="289.637364" accuracy="2" evasion="3" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r3_wizard_clanbuff</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="W_LongRangeDDMagic" id="4603" level="9" /> <!-- Decrease P. Atk. -->
			<ai_skill name="W_ShortRangeDDMagic" id="4561" level="9" /> <!-- Fire Burn -->
			<ai_skill name="W_ClanBuff" id="4609" level="4" /> <!-- Vampiric Rage -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18172" templateId="18172" clientName="Imperial Guard" serverName="r3_wizard_selfbuff" level="78" type="warrior">
		<acquire exp="40876" exp_rate="6.7186188034188" sp="4641" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb3_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="838.171536" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="670.4563793364" pDef="359.2214376" mDef="217.60884" accuracy="2" evasion="3" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r3_wizard_selfbuff</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="W_SelfRangeDDMagic" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="W_ShortRangeDDMagic" id="4561" level="9" /> <!-- Fire Burn -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18173" templateId="18173" clientName="Halisha's Foreman" serverName="r41_roomboss_strong" level="78" type="warrior">
		<acquire exp="45345" exp_rate="7.45315345167653" sp="5149" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r41_roomboss_strong</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4073" level="9" /> <!-- Stun -->
			<ai_skill name="RangeDDMagic1" id="4565" level="9" /> <!-- Rain of Fire -->
			<ai_skill name="ClanBuff1" id="4601" level="3" /> <!-- Acumen Focus -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18174" templateId="18174" clientName="Halisha's Foreman" serverName="r41_roomboss_weak" level="78" type="warrior">
		<acquire exp="55932" exp_rate="9.19328126232742" sp="6351" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r41_roomboss_weak</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4073" level="9" /> <!-- Stun -->
			<ai_skill name="RangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="SelfDeBuff1" id="4694" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff2" id="4695" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff3" id="4696" level="1" /> <!-- Absolute Curse -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18175" templateId="18175" clientName="Halisha's Foreman" serverName="r41_roomboss_teleport" level="78" type="warrior">
		<acquire exp="42803" exp_rate="7.03541076923077" sp="4860" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r41_roomboss_teleport</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4073" level="9" /> <!-- Stun -->
			<ai_skill name="SelfRangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="DeBuff" id="4618" level="1" /> <!-- Target Cancellation -->
			<ai_skill name="DDMagic" id="4657" level="9" /> <!-- Hold -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="4" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="4" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18176" templateId="18176" clientName="Halisha's Foreman" serverName="r42_roomboss_strong" level="78" type="warrior">
		<acquire exp="45345" exp_rate="7.45315345167653" sp="5149" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r42_roomboss_strong</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4073" level="9" /> <!-- Stun -->
			<ai_skill name="RangeDDMagic1" id="4565" level="9" /> <!-- Rain of Fire -->
			<ai_skill name="ClanBuff1" id="4601" level="3" /> <!-- Acumen Focus -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18177" templateId="18177" clientName="Halisha's Foreman" serverName="r42_roomboss_weak" level="78" type="warrior">
		<acquire exp="55932" exp_rate="9.19328126232742" sp="6351" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r42_roomboss_weak</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4073" level="9" /> <!-- Stun -->
			<ai_skill name="RangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="SelfDeBuff1" id="4694" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff2" id="4695" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff3" id="4696" level="1" /> <!-- Absolute Curse -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18178" templateId="18178" clientName="Halisha's Foreman" serverName="r42_roomboss_teleport" level="78" type="warrior">
		<acquire exp="42803" exp_rate="7.03541038790269" sp="4860" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r42_roomboss_teleport</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4073" level="9" /> <!-- Stun -->
			<ai_skill name="SelfRangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="DeBuff" id="4618" level="1" /> <!-- Target Cancellation -->
			<ai_skill name="DDMagic" id="4657" level="9" /> <!-- Hold -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="4" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="4" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18179" templateId="18179" clientName="Halisha's Foreman" serverName="r43_roomboss_strong" level="78" type="warrior">
		<acquire exp="45345" exp_rate="7.45315345167653" sp="5149" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r43_roomboss_strong</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4073" level="9" /> <!-- Stun -->
			<ai_skill name="RangeDDMagic1" id="4565" level="9" /> <!-- Rain of Fire -->
			<ai_skill name="ClanBuff1" id="4601" level="3" /> <!-- Acumen Focus -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18180" templateId="18180" clientName="Halisha's Foreman" serverName="r43_roomboss_weak" level="78" type="warrior">
		<acquire exp="55932" exp_rate="9.19328126232742" sp="6351" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r43_roomboss_weak</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4073" level="9" /> <!-- Stun -->
			<ai_skill name="RangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="SelfDeBuff1" id="4694" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff2" id="4695" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff3" id="4696" level="1" /> <!-- Absolute Curse -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18181" templateId="18181" clientName="Halisha's Foreman" serverName="r43_roomboss_teleport" level="78" type="warrior">
		<acquire exp="42803" exp_rate="7.03541038790269" sp="4860" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r43_roomboss_teleport</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4073" level="9" /> <!-- Stun -->
			<ai_skill name="SelfRangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="DeBuff" id="4618" level="1" /> <!-- Target Cancellation -->
			<ai_skill name="DDMagic" id="4657" level="9" /> <!-- Hold -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="4" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="4" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18182" templateId="18182" clientName="Halisha's Foreman" serverName="r44_roomboss_strong" level="78" type="warrior">
		<acquire exp="45345" exp_rate="7.45315345167653" sp="5149" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r44_roomboss_strong</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4073" level="9" /> <!-- Stun -->
			<ai_skill name="RangeDDMagic1" id="4565" level="9" /> <!-- Rain of Fire -->
			<ai_skill name="ClanBuff1" id="4601" level="3" /> <!-- Acumen Focus -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18183" templateId="18183" clientName="Halisha's Foreman" serverName="r44_roomboss_weak" level="78" type="warrior">
		<acquire exp="55932" exp_rate="9.19328126232742" sp="6351" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r44_roomboss_weak</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4073" level="9" /> <!-- Stun -->
			<ai_skill name="RangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="SelfDeBuff1" id="4694" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff2" id="4695" level="1" /> <!-- Absolute Curse -->
			<ai_skill name="SelfDeBuff3" id="4696" level="1" /> <!-- Absolute Curse -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
			<skill id="4287" level="5" /> <!-- Resist Hold Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18184" templateId="18184" clientName="Halisha's Foreman" serverName="r44_roomboss_teleport" level="78" type="warrior">
		<acquire exp="42803" exp_rate="7.03541038790269" sp="4860" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r44_roomboss_teleport</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="KeyBox" val="keybox_basic" />
			<ai_skill name="PhysicalSpecial1" id="4073" level="9" /> <!-- Stun -->
			<ai_skill name="SelfRangeDDMagic1" id="4589" level="9" /> <!-- Decrease Speed -->
			<ai_skill name="DeBuff" id="4618" level="1" /> <!-- Target Cancellation -->
			<ai_skill name="DDMagic" id="4657" level="9" /> <!-- Hold -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="4" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="4" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18185" templateId="18185" clientName="Evil Astrologer" serverName="r4_healer_srddmagic" level="78" type="warrior">
		<acquire exp="56482" exp_rate="9.28368599605523" sp="6414" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="12" special="12" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="870.827652" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="554.0961810204" pDef="434.6579448" mDef="263.306676" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r4_healer_srddmagic</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_skill name="W_SelfRangeDDMagic" id="4033" level="9" /> <!-- Aura Burn -->
			<ai_skill name="W_RangeDeBuff" id="4036" level="9" /> <!-- Poison -->
			<ai_skill name="W_RangeHeal" id="4613" level="9" /> <!-- Clan Heal -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="184.709615240657" rate="184.709615240657" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="5129" /> <!-- Doll Knife -->
			<lhand id="5129" /> <!-- Doll Knife -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18186" templateId="18186" clientName="Evil Astrologer" serverName="r4_hearler_srdebuff" level="78" type="warrior">
		<acquire exp="56803" exp_rate="9.3364838921762" sp="6450" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="12" special="12" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="870.827652" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="554.0961810204" pDef="434.6579448" mDef="263.306676" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r4_hearler_srdebuff</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_skill name="W_SelfRangeDDMagic" id="4033" level="9" /> <!-- Aura Burn -->
			<ai_skill name="W_LongRangeDDMagic" id="4597" level="9" /> <!-- Bleed -->
			<ai_skill name="W_SelfRangeDeBuff" id="4657" level="9" /> <!-- Hold -->
			<ai_skill name="W_RangeHeal" id="4613" level="9" /> <!-- Clan Heal -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="184.709615240657" rate="184.709615240657" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4285" level="5" /> <!-- Resist Sleep Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="5129" /> <!-- Doll Knife -->
			<lhand id="5129" /> <!-- Doll Knife -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18187" templateId="18187" clientName="Knight of Darkness" serverName="r4_warrior" level="78" type="warrior">
		<acquire exp="55141" exp_rate="9.0632510190664" sp="6261" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r4_warrior</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SelfBuff" val="0" />
			<ai_skill name="PhysicalSpecial" id="4582" level="9" /> <!-- Poison -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="17" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18188" templateId="18188" clientName="Knight of Darkness" serverName="r4_warrior_longatk1_h" level="78" type="warrior">
		<acquire exp="41438" exp_rate="6.81101696252466" sp="4705" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r4_warrior_longatk1_h</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="PhysicalSpecial1" id="4573" level="9" /> <!-- Sonic Blaster -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18189" templateId="18189" clientName="Knight of Darkness" serverName="r4_warrior_longatk2" level="78" type="warrior">
		<acquire exp="54900" exp_rate="9.02365285996055" sp="6234" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r4_warrior_longatk2</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="PhysicalSpecial1" id="4573" level="9" /> <!-- Sonic Blaster -->
			<ai_skill name="PhysicalSpecial2" id="4032" level="9" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18190" templateId="18190" clientName="Knight of Darkness" serverName="r4_warrior_selfbuff" level="78" type="warrior">
		<acquire exp="55141" exp_rate="9.0632510190664" sp="6261" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r4_warrior_selfbuff</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="PhysicalSpecial" id="4582" level="9" /> <!-- Poison -->
			<ai_skill name="SelfBuff" id="4091" level="1" /> <!-- Spirit Ogre -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="17" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18191" templateId="18191" clientName="Witch of dust" serverName="r4_wizard_h" level="78" type="warrior">
		<acquire exp="40876" exp_rate="6.7186188034188" sp="4641" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r4_wizard_h</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="W_LongRangeDDMagic" id="4563" level="9" /> <!-- Solar Flare -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="9" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="18192" templateId="18192" clientName="Witch of dust" serverName="r4_wizard_clanbuff" level="78" type="warrior">
		<acquire exp="54418" exp_rate="8.94445471597633" sp="6179" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r4_wizard_clanbuff</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="W_LongRangeDDMagic" id="4563" level="9" /> <!-- Solar Flare -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="9" /> <!-- Aura Burn -->
			<ai_skill name="W_ClanBuff" id="4609" level="4" /> <!-- Vampiric Rage -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="17" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="18193" templateId="18193" clientName="Witch of dust" serverName="r4_wizard_debuff" level="78" type="warrior">
		<acquire exp="53615" exp_rate="8.81245811965812" sp="6088" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r4_wizard_debuff</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="W_LongRangeDDMagic" id="4563" level="9" /> <!-- Solar Flare -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="9" /> <!-- Aura Burn -->
			<ai_skill name="W_RangeDeBuff" id="4587" level="9" /> <!-- Decrease P. Atk. -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="17" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="18194" templateId="18194" clientName="Witch of dust" serverName="r4_wizard_selfbuff" level="78" type="warrior">
		<acquire exp="54394" exp_rate="8.94049493754109" sp="6176" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="1159.0719" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="981.6151849884" pDef="326.5649442" mDef="197.826246" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r4_wizard_selfbuff</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_skill name="W_SelfRangeDDMagic" id="4033" level="9" /> <!-- Aura Burn -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="9" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="17" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="18195" templateId="18195" clientName="Signet of Emperor" serverName="r4_bomb" level="78" type="warrior">
		<acquire exp="41679" exp_rate="6.85061573964497" sp="4733" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="8" special="8" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="60" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.35" skill_factor="-1" />
		<base pAtk="1542.7245" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1738.991176812" pDef="245.3530746" mDef="148.62981" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r4_bomb</ai>
			<ai_param name="MoveAroundSocial" val="115" />
			<ai_param name="MoveAroundSocial1" val="115" />
			<ai_param name="MoveAroundSocial2" val="115" />
			<ai_skill name="SelfRangeDDMagic" id="4614" level="9" /> <!-- Death Bomb -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
			<skill id="4438" level="4" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="4" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="18196" templateId="18196" clientName="Charm of Corner" serverName="r41_controller_weakness" level="78" type="warrior">
		<acquire exp="136143" exp_rate="22.3772044707429" sp="15459" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="75" special="75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="654.265638" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="312.7728489192" pDef="578.52972" mDef="350.461188" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r41_controller_weakness</ai>
			<ai_param name="AreaName" val="conquerors_weakness" />
			<ai_param name="type" val="0" />
			<ai_skill name="StatusEffect" id="4628" level="1" /> <!-- Mysterious Aura -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="20" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="20" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4436" level="5" /> <!-- Greater Resist Poison -->
			<skill id="4437" level="5" /> <!-- Greater Resist Bleeding -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18197" templateId="18197" clientName="Charm of Corner" serverName="r41_controller_pddown" level="78" type="warrior">
		<acquire exp="136143" exp_rate="22.3772044707429" sp="15459" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="75" special="75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="654.265638" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="312.7728489192" pDef="578.52972" mDef="350.461188" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r41_controller_pddown</ai>
			<ai_param name="AreaName" val="conquerors_pddown" />
			<ai_param name="type" val="1" />
			<ai_skill name="StatusEffect" id="4628" level="1" /> <!-- Mysterious Aura -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="20" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="20" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4436" level="5" /> <!-- Greater Resist Poison -->
			<skill id="4437" level="5" /> <!-- Greater Resist Bleeding -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18198" templateId="18198" clientName="Charm of Corner" serverName="r41_controller_poison" level="78" type="warrior">
		<acquire exp="136143" exp_rate="22.3772044707429" sp="15459" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="75" special="75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="654.265638" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="312.7728489192" pDef="578.52972" mDef="350.461188" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r41_controller_poison</ai>
			<ai_param name="AreaName" val="conquerors_poison" />
			<ai_param name="type" val="2" />
			<ai_skill name="StatusEffect" id="4628" level="1" /> <!-- Mysterious Aura -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="20" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="20" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4436" level="5" /> <!-- Greater Resist Poison -->
			<skill id="4437" level="5" /> <!-- Greater Resist Bleeding -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="18199" templateId="18199" clientName="Charm of Corner" serverName="r41_controller_nonheal" level="78" type="warrior">
		<acquire exp="136143" exp_rate="22.3772044707429" sp="15459" />
		<agro_range>300</agro_range>
		<clans>
			<clan>tomb4_clan</clan>
		</clans>
		<clan_help_range>600</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="75" special="75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1511275834</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.48" skill_factor="-1" />
		<base pAtk="654.265638" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="312.7728489192" pDef="578.52972" mDef="350.461188" accuracy="7.75" evasion="3" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>r41_controller_nonheal</ai>
			<ai_param name="AreaName" val="conquerors_nonheal" />
			<ai_param name="type" val="3" />
			<ai_skill name="StatusEffect" id="4628" level="1" /> <!-- Mysterious Aura -->
		</npc_ai>
		<org hp="2975.2369188" hp_regen="52.326" mp="1742.976" mp_regen="3.0702" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="20" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="20" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4436" level="5" /> <!-- Greater Resist Poison -->
			<skill id="4437" level="5" /> <!-- Greater Resist Bleeding -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2SepulcherMonster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
</list>