<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="1501" templateId="1501" clientName="Majo Agathion" serverName="br_agathion_majo" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_majo</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1502" templateId="1502" clientName="Gold Crown Agathion" serverName="br_agathion_goldmajo" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_goldmajo</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1503" templateId="1503" clientName="Black Crown Agathion" serverName="br_agathion_blackmajo" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_blackmajo</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1504" templateId="1504" clientName="Plaipitak Agathion" serverName="br_agathion_pitak" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_pitak</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1505" templateId="1505" clientName="Baby Panda Agathion" serverName="br_agathion_babypanda" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_babypanda</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1506" templateId="1506" clientName="Bamboo Panda Agathion" serverName="br_agathion_kungfupanda" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_kungfupanda</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1507" templateId="1507" clientName="Sexy Panda Agathion" serverName="br_agathion_sexypanda" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_sexypanda</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1508" templateId="1508" clientName="White Cupid Agathion" serverName="br_agathion_white_cupid" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_white_cupid</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1509" templateId="1509" clientName="Dark Cupid Agathion" serverName="br_agathion_dark_cupid" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_dark_cupid</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1510" templateId="1510" clientName="White Maneki Neko Agathion" serverName="br_agathion_white_cat" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_white_cat</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1511" templateId="1511" clientName="Black Maneki Neko Agathion" serverName="br_agathion_black_cat" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_black_cat</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1512" templateId="1512" clientName="Brown Maneki Neko Agathion" serverName="br_agathion_brown_cat" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_brown_cat</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1513" templateId="1513" clientName="One-eyed Bat Drove Agathion" serverName="br_agathion_so1e_bats" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_so1e_bats</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1514" templateId="1514" clientName="Pegasus Agathion" serverName="br_agathion_pegasus" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_pegasus</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1515" templateId="1515" clientName="Yellow-robed Tojigong Agathion" serverName="br_agathion_yellow_man" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_yellow_man</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1516" templateId="1516" clientName="Blue-robed Tojigong Agathion" serverName="br_agathion_blue_man" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_blue_man</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1517" templateId="1517" clientName="Green-robed Tojigong Agathion" serverName="br_agathion_green_man" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_green_man</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1518" templateId="1518" clientName="Bugbear Agathion" serverName="br_agathion_bugbear" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_bugbear</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1519" templateId="1519" clientName="Red Sumo Wrestler Agathion" serverName="br_agathion_sumo_red" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_sumo_red</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1520" templateId="1520" clientName="Blue Sumo Wrestler Agathion" serverName="br_agathion_sumo_blue" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_sumo_blue</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1521" templateId="1521" clientName="Great Sumo Match Agathion" serverName="br_agathion_sumo_match" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_sumo_match</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1522" templateId="1522" clientName="Button-Eyed Bear Doll" serverName="br_agathion_button_bear" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_button_bear</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1523" templateId="1523" clientName="God of Fortune" serverName="br_agathion_wealth_god" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_wealth_god</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1524" templateId="1524" clientName="Dryad Agathion" serverName="br_agathion_dryad" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_dryad</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1525" templateId="1525" clientName="Wonboso Agathion" serverName="br_agathion_cashcow" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_cashcow</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1526" templateId="1526" clientName="Daewoonso Agathion" serverName="br_agathion_luckycow" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_luckycow</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1527" templateId="1527" clientName="Pomona Agathion" serverName="br_agathion_pomona" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_pomona</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1528" templateId="1528" clientName="Weaver Agathion" serverName="br_agathion_womanweaver" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_womanweaver</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1529" templateId="1529" clientName="Slow Agathion" serverName="br_agathion_luckygirl" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_luckygirl</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1530" templateId="1530" clientName="Noisy Agathion" serverName="br_agathion_luckyboy" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_luckyboy</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1531" templateId="1531" clientName="Dancing Child of Fortune Agathion" serverName="br_agathion_dancingchild" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_dancingchild</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1532" templateId="1532" clientName="Son-o-gong Agathion" serverName="br_agathion_sunwukong" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_sunwukong</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1533" templateId="1533" clientName="Wutangka Agathion" serverName="br_agathion_uthanka" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_uthanka</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1534" templateId="1534" clientName="Bonus B Agathion" serverName="br_agathion_bonus" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_bonus</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1535" templateId="1535" clientName="Frozen Corpse Agathion" serverName="br_agathion_gangsi" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="6" special="6" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_gangsi</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1536" templateId="1536" clientName="Bluebird Agathion" serverName="br_agathion_bluebird" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="5" special="5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_bluebird</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1537" templateId="1537" clientName="Hatbird Agathion" serverName="br_agathion_hatbird" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="5" special="5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_hatbird</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1538" templateId="1538" clientName="Baby Rudolph" serverName="br_rudolf_baby_pet" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="21.5" special="21.5" />
			<height normal="27" special="27" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="35" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="60000" mDef="20000" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="37" int="32" dex="30" wit="20" con="37" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="150" water="150" wind="150" earth="150" holy="150" dark="150" unknown="150" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rudolf_baby_pet</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4679" level="1" /> <!-- Valakas -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="false" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1539" templateId="1539" clientName="Iken Agathion" serverName="br_aga_lc2009_iken" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_local2009_iken</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1540" templateId="1540" clientName="Lana Agathion" serverName="br_aga_lc2009_lana" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_local2009_lana</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1541" templateId="1541" clientName="Gnosian Agathion" serverName="br_aga_lc2009_gnosian" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_local2009_gnosian</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1542" templateId="1542" clientName="Orodriel Agathion" serverName="br_aga_lc2009_orodriel" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_local2009_orodriel</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1543" templateId="1543" clientName="Lakinos Agathion" serverName="br_aga_lc2009_rakinos" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_local2009_rakinos</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1544" templateId="1544" clientName="Mortia Agathion" serverName="br_aga_lc2009_mortia" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_local2009_mortia</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1545" templateId="1545" clientName="Heintz Agathion" serverName="br_aga_lc2009_heintz" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_local2009_heintz</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1546" templateId="1546" clientName="Meruril Agathion" serverName="br_aga_lc2009_meruril" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_local2009_meruril</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1547" templateId="1547" clientName="Taman Zu Rapatui Agathion" serverName="br_aga_lc2009_taman" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_local2009_taman</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1548" templateId="1548" clientName="Kaurin Agathion" serverName="br_aga_lc2009_kaurin" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_local2009_kaurin</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1549" templateId="1549" clientName="Ahertbein Agathion" serverName="br_aga_lc2009_haertbane" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_local2009_haertbane</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1550" templateId="1550" clientName="Naonin Agathion" serverName="br_aga_lc2009_naonin" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_local2009_naonin</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1551" templateId="1551" clientName="Guangong Agathion" serverName="br_aga_warriorgod" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_warriorgod</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1552" templateId="1552" clientName="Gwanseum Nyang Nyang Agathion" serverName="br_aga_mercygod" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_mercygod</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1553" templateId="1553" clientName="Blue Opera Agathion" serverName="br_aga_blue_pek_a" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_blue_pek_a</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1554" templateId="1554" clientName="Red Opera Agathion" serverName="br_aga_red_pek" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_red_pek</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1555" templateId="1555" clientName="Opera Agathion" serverName="br_aga_redblue_pek" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_redblue_pek</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1556" templateId="1556" clientName="Mandarin Dress Agathion" serverName="br_aga_chinesedress" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_chinesedress</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1557" templateId="1557" clientName="Nepal Snow Agathion" serverName="br_aga_trumpet_sno" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="10.5" special="10.5" />
			<height normal="12.5" special="12.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_trumpet_sno</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1558" templateId="1558" clientName="Round Ball Snow Agathion" serverName="br_aga_ball_sno" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="20.5" special="20.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_ball_sno</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1559" templateId="1559" clientName="Ladder Snow Agathion" serverName="br_aga_ladder_sno" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="28" special="28" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_ladder_sno</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1560" templateId="1560" clientName="Blue Opera Agathion" serverName="br_aga_blue_pek_b" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_blue_pek_b</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1561" templateId="1561" clientName="Baby Rudolph" serverName="br_rudolf_baby_pet_p" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="21.5" special="21.5" />
			<height normal="27" special="27" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="35" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="37" int="32" dex="30" wit="20" con="37" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rudolf_baby_pet_p</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1562" templateId="1562" clientName="Desheloph" serverName="br_rose_dzelloff_a" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="13.2" special="13.2" />
			<height normal="16.9" special="16.9" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.47" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="37" int="32" dex="30" wit="20" con="37" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rose_dzelloff_a</ai>
			<ai_param name="MoveAroundSocial" val="58" />
			<ai_param name="step0_action01" val="5007" />
			<ai_param name="step0_skill_target01" val="0" />
			<ai_param name="step1_action01" val="5007" />
			<ai_param name="step1_skill_target01" val="0" />
			<ai_param name="step2_action01" val="5007" />
			<ai_param name="step2_skill_target01" val="0" />
			<ai_param name="step3_action01" val="5007" />
			<ai_param name="step3_skill_target01" val="0" />
			<ai_param name="step4_action01" val="5007" />
			<ai_param name="step4_skill_target01" val="0" />
			<ai_param name="step5_action01" val="5007" />
			<ai_param name="step5_skill_target01" val="0" />
			<ai_param name="step6_action01" val="5007" />
			<ai_param name="step6_skill_target01" val="0" />
			<ai_param name="step7_action01" val="5007" />
			<ai_param name="step7_skill_target01" val="0" />
			<ai_param name="step0_action02" val="5008" />
			<ai_param name="step0_skill_target02" val="1" />
			<ai_param name="step1_action02" val="5008" />
			<ai_param name="step1_skill_target02" val="1" />
			<ai_param name="step2_action02" val="5008" />
			<ai_param name="step2_skill_target02" val="1" />
			<ai_param name="step3_action02" val="5008" />
			<ai_param name="step3_skill_target02" val="1" />
			<ai_param name="step4_action02" val="5008" />
			<ai_param name="step4_skill_target02" val="1" />
			<ai_param name="step5_action02" val="5008" />
			<ai_param name="step5_skill_target02" val="1" />
			<ai_param name="step6_action02" val="5008" />
			<ai_param name="step6_skill_target02" val="1" />
			<ai_param name="step7_action02" val="5008" />
			<ai_param name="step7_skill_target02" val="1" />
			<ai_param name="step0_action03" val="5009" />
			<ai_param name="step0_skill_target03" val="0" />
			<ai_param name="step1_action03" val="5009" />
			<ai_param name="step1_skill_target03" val="0" />
			<ai_param name="step2_action03" val="5009" />
			<ai_param name="step2_skill_target03" val="0" />
			<ai_param name="step3_action03" val="5009" />
			<ai_param name="step3_skill_target03" val="0" />
			<ai_param name="step4_action03" val="5009" />
			<ai_param name="step4_skill_target03" val="0" />
			<ai_param name="step5_action03" val="5009" />
			<ai_param name="step5_skill_target03" val="0" />
			<ai_param name="step6_action03" val="5009" />
			<ai_param name="step6_skill_target03" val="0" />
			<ai_param name="step7_action03" val="5009" />
			<ai_param name="step7_skill_target03" val="0" />
			<ai_param name="step0_action04" val="5010" />
			<ai_param name="step0_skill_target04" val="1" />
			<ai_param name="step1_action04" val="5010" />
			<ai_param name="step1_skill_target04" val="1" />
			<ai_param name="step2_action04" val="5010" />
			<ai_param name="step2_skill_target04" val="1" />
			<ai_param name="step3_action04" val="5010" />
			<ai_param name="step3_skill_target04" val="1" />
			<ai_param name="step4_action04" val="5010" />
			<ai_param name="step4_skill_target04" val="1" />
			<ai_param name="step5_action04" val="5010" />
			<ai_param name="step5_skill_target04" val="1" />
			<ai_param name="step6_action04" val="5010" />
			<ai_param name="step6_skill_target04" val="1" />
			<ai_param name="step7_action04" val="5010" />
			<ai_param name="step7_skill_target04" val="1" />
			<ai_param name="step0_action05" val="5015" />
			<ai_param name="step0_skill_target05" val="1" />
			<ai_param name="step0_action06" val="5006" />
			<ai_param name="step0_skill_target06" val="1" />
			<ai_param name="step0_action07" val="5001" />
			<ai_param name="step0_skill_target07" val="2" />
			<ai_param name="step0_num_consume_item" val="3" />
			<ai_skill name="step0_skill01" id="6046" level="1" /> <!-- Piercing Attack -->
			<ai_skill name="step1_skill01" id="6046" level="2" /> <!-- Piercing Attack -->
			<ai_skill name="step2_skill01" id="6046" level="3" /> <!-- Piercing Attack -->
			<ai_skill name="step3_skill01" id="6046" level="4" /> <!-- Piercing Attack -->
			<ai_skill name="step4_skill01" id="6046" level="5" /> <!-- Piercing Attack -->
			<ai_skill name="step5_skill01" id="6046" level="6" /> <!-- Piercing Attack -->
			<ai_skill name="step6_skill01" id="6046" level="7" /> <!-- Piercing Attack -->
			<ai_skill name="step7_skill01" id="6046" level="8" /> <!-- Piercing Attack -->
			<ai_skill name="step0_skill02" id="6047" level="1" /> <!-- Whirlwind -->
			<ai_skill name="step1_skill02" id="6047" level="2" /> <!-- Whirlwind -->
			<ai_skill name="step2_skill02" id="6047" level="3" /> <!-- Whirlwind -->
			<ai_skill name="step3_skill02" id="6047" level="4" /> <!-- Whirlwind -->
			<ai_skill name="step4_skill02" id="6047" level="5" /> <!-- Whirlwind -->
			<ai_skill name="step5_skill02" id="6047" level="6" /> <!-- Whirlwind -->
			<ai_skill name="step6_skill02" id="6047" level="7" /> <!-- Whirlwind -->
			<ai_skill name="step7_skill02" id="6047" level="8" /> <!-- Whirlwind -->
			<ai_skill name="step0_skill03" id="6048" level="1" /> <!-- Lance Smash -->
			<ai_skill name="step1_skill03" id="6048" level="2" /> <!-- Lance Smash -->
			<ai_skill name="step2_skill03" id="6048" level="3" /> <!-- Lance Smash -->
			<ai_skill name="step3_skill03" id="6048" level="4" /> <!-- Lance Smash -->
			<ai_skill name="step4_skill03" id="6048" level="5" /> <!-- Lance Smash -->
			<ai_skill name="step5_skill03" id="6048" level="6" /> <!-- Lance Smash -->
			<ai_skill name="step6_skill03" id="6048" level="7" /> <!-- Lance Smash -->
			<ai_skill name="step7_skill03" id="6048" level="8" /> <!-- Lance Smash -->
			<ai_skill name="step0_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step1_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step2_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step3_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step4_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step5_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step6_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step7_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
			<ai_skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
			<ai_skill name="step0_buff03" id="5586" level="3" /> <!-- Pet Might -->
			<ai_skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
			<ai_skill name="step0_buff05" id="5588" level="3" /> <!-- Pet Focus -->
			<ai_skill name="step0_buff06" id="5589" level="3" /> <!-- Pet Death Whisper -->
			<ai_skill name="step0_buff07" id="5186" level="2" /> <!-- Pet Haste -->
			<ai_skill name="step0_buff08" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
			<ai_skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
			<ai_skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff05" id="1502" level="1" /> <!-- Improved Critical Attack -->
			<ai_skill name="step0_merged_buff06" id="1502" level="1" /> <!-- Improved Critical Attack -->
			<ai_skill name="step0_merged_buff07" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
			<ai_skill name="step0_merged_buff08" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
			<ai_skill name="step0_heal01" id="5195" level="1" /> <!-- Pet Greater Heal -->
			<ai_skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
			<ai_skill name="step1_heal01" id="5195" level="2" /> <!-- Pet Greater Heal -->
			<ai_skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
			<ai_skill name="step2_heal01" id="5195" level="3" /> <!-- Pet Greater Heal -->
			<ai_skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
			<ai_skill name="step3_heal01" id="5195" level="4" /> <!-- Pet Greater Heal -->
			<ai_skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
			<ai_skill name="step4_heal01" id="5195" level="5" /> <!-- Pet Greater Heal -->
			<ai_skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
			<ai_skill name="step5_heal01" id="5195" level="6" /> <!-- Pet Greater Heal -->
			<ai_skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
			<ai_skill name="step6_heal01" id="5195" level="7" /> <!-- Pet Greater Heal -->
			<ai_skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
			<ai_skill name="step7_heal01" id="5195" level="8" /> <!-- Pet Greater Heal -->
			<ai_skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
			<ai_skill name="step0_skill05" id="6054" level="1" /> <!-- Switch State -->
			<ai_skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
			<ai_skill name="step0_skill07" id="23167" level="1" /> <!-- Rosy Seduction -->
			<ai_skill name="step0_skill_debuff" id="23170" level="1" /> <!-- Mesmerization -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1563" templateId="1563" clientName="Hyum" serverName="br_rose_hume_a" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="13.2" special="13.2" />
			<height normal="16.9" special="16.9" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.67" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rose_hume_a</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="step0_action01" val="5003" />
			<ai_param name="step0_skill_target01" val="0" />
			<ai_param name="step1_action01" val="5003" />
			<ai_param name="step1_skill_target01" val="0" />
			<ai_param name="step2_action01" val="5003" />
			<ai_param name="step2_skill_target01" val="0" />
			<ai_param name="step3_action01" val="5003" />
			<ai_param name="step3_skill_target01" val="0" />
			<ai_param name="step4_action01" val="5003" />
			<ai_param name="step4_skill_target01" val="0" />
			<ai_param name="step5_action01" val="5003" />
			<ai_param name="step5_skill_target01" val="0" />
			<ai_param name="step6_action01" val="5003" />
			<ai_param name="step6_skill_target01" val="0" />
			<ai_param name="step7_action01" val="5003" />
			<ai_param name="step7_skill_target01" val="0" />
			<ai_param name="step0_action02" val="5004" />
			<ai_param name="step0_skill_target02" val="0" />
			<ai_param name="step1_action02" val="5004" />
			<ai_param name="step1_skill_target02" val="0" />
			<ai_param name="step2_action02" val="5004" />
			<ai_param name="step2_skill_target02" val="0" />
			<ai_param name="step3_action02" val="5004" />
			<ai_param name="step3_skill_target02" val="0" />
			<ai_param name="step4_action02" val="5004" />
			<ai_param name="step4_skill_target02" val="0" />
			<ai_param name="step5_action02" val="5004" />
			<ai_param name="step5_skill_target02" val="0" />
			<ai_param name="step6_action02" val="5004" />
			<ai_param name="step6_skill_target02" val="0" />
			<ai_param name="step7_action02" val="5004" />
			<ai_param name="step7_skill_target02" val="0" />
			<ai_param name="step0_action03" val="5005" />
			<ai_param name="step0_skill_target03" val="1" />
			<ai_param name="step1_action03" val="5005" />
			<ai_param name="step1_skill_target03" val="1" />
			<ai_param name="step2_action03" val="5005" />
			<ai_param name="step2_skill_target03" val="1" />
			<ai_param name="step3_action03" val="5005" />
			<ai_param name="step3_skill_target03" val="1" />
			<ai_param name="step4_action03" val="5005" />
			<ai_param name="step4_skill_target03" val="1" />
			<ai_param name="step5_action03" val="5005" />
			<ai_param name="step5_skill_target03" val="1" />
			<ai_param name="step6_action03" val="5005" />
			<ai_param name="step6_skill_target03" val="1" />
			<ai_param name="step7_action03" val="5005" />
			<ai_param name="step7_skill_target03" val="1" />
			<ai_param name="heal_type" val="0" />
			<ai_param name="step0_action05" val="5015" />
			<ai_param name="step0_skill_target05" val="1" />
			<ai_param name="step0_action06" val="5006" />
			<ai_param name="step0_skill_target06" val="1" />
			<ai_param name="step0_action07" val="5001" />
			<ai_param name="step0_skill_target07" val="2" />
			<ai_param name="step0_num_consume_item" val="3" />
			<ai_skill name="step0_skill01" id="5749" level="1" /> <!-- Thunder Bolt -->
			<ai_skill name="step1_skill01" id="5749" level="2" /> <!-- Thunder Bolt -->
			<ai_skill name="step2_skill01" id="5749" level="3" /> <!-- Thunder Bolt -->
			<ai_skill name="step3_skill01" id="5749" level="4" /> <!-- Thunder Bolt -->
			<ai_skill name="step4_skill01" id="5749" level="5" /> <!-- Thunder Bolt -->
			<ai_skill name="step5_skill01" id="5749" level="6" /> <!-- Thunder Bolt -->
			<ai_skill name="step6_skill01" id="5749" level="7" /> <!-- Thunder Bolt -->
			<ai_skill name="step7_skill01" id="5749" level="8" /> <!-- Thunder Bolt -->
			<ai_skill name="step0_skill02" id="5750" level="1" /> <!-- Flash -->
			<ai_skill name="step1_skill02" id="5750" level="2" /> <!-- Flash -->
			<ai_skill name="step2_skill02" id="5750" level="3" /> <!-- Flash -->
			<ai_skill name="step3_skill02" id="5750" level="4" /> <!-- Flash -->
			<ai_skill name="step4_skill02" id="5750" level="5" /> <!-- Flash -->
			<ai_skill name="step5_skill02" id="5750" level="6" /> <!-- Flash -->
			<ai_skill name="step6_skill02" id="5750" level="7" /> <!-- Flash -->
			<ai_skill name="step7_skill02" id="5750" level="8" /> <!-- Flash -->
			<ai_skill name="step0_skill03" id="5751" level="1" /> <!-- Lightning Wave -->
			<ai_skill name="step1_skill03" id="5751" level="2" /> <!-- Lightning Wave -->
			<ai_skill name="step2_skill03" id="5751" level="3" /> <!-- Lightning Wave -->
			<ai_skill name="step3_skill03" id="5751" level="4" /> <!-- Lightning Wave -->
			<ai_skill name="step4_skill03" id="5751" level="5" /> <!-- Lightning Wave -->
			<ai_skill name="step5_skill03" id="5751" level="6" /> <!-- Lightning Wave -->
			<ai_skill name="step6_skill03" id="5751" level="7" /> <!-- Lightning Wave -->
			<ai_skill name="step7_skill03" id="5751" level="8" /> <!-- Lightning Wave -->
			<ai_skill name="step0_buff01" id="5190" level="6" /> <!-- Pet Blessed Soul -->
			<ai_skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
			<ai_skill name="step0_buff03" id="5587" level="3" /> <!-- Pet Shield -->
			<ai_skill name="step0_buff04" id="5194" level="3" /> <!-- Pet Empower -->
			<ai_skill name="step0_buff05" id="5193" level="3" /> <!-- Pet Acumen -->
			<ai_skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
			<ai_skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff04" id="1500" level="1" /> <!-- Improved Magic -->
			<ai_skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
			<ai_skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
			<ai_skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
			<ai_skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
			<ai_skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
			<ai_skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
			<ai_skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
			<ai_skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
			<ai_skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
			<ai_skill name="step0_skill05" id="6054" level="1" /> <!-- Switch State -->
			<ai_skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
			<ai_skill name="step0_skill07" id="23167" level="1" /> <!-- Rosy Seduction -->
			<ai_skill name="step0_skill_debuff" id="23170" level="1" /> <!-- Mesmerization -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1564" templateId="1564" clientName="Lekang" serverName="br_rose_lekann_a" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="13.2" special="13.2" />
			<height normal="16.9" special="16.9" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="40" int="26" dex="30" wit="20" con="40" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rose_lekann_a</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="step0_action01" val="5011" />
			<ai_param name="step1_action01" val="5011" />
			<ai_param name="step2_action01" val="5011" />
			<ai_param name="step3_action01" val="5011" />
			<ai_param name="step4_action01" val="5011" />
			<ai_param name="step5_action01" val="5011" />
			<ai_param name="step6_action01" val="5011" />
			<ai_param name="step7_action01" val="5011" />
			<ai_param name="step0_action02" val="5012" />
			<ai_param name="step1_action02" val="5012" />
			<ai_param name="step2_action02" val="5012" />
			<ai_param name="step3_action02" val="5012" />
			<ai_param name="step4_action02" val="5012" />
			<ai_param name="step5_action02" val="5012" />
			<ai_param name="step6_action02" val="5012" />
			<ai_param name="step7_action02" val="5012" />
			<ai_param name="step0_action03" val="5013" />
			<ai_param name="step1_action03" val="5013" />
			<ai_param name="step2_action03" val="5013" />
			<ai_param name="step3_action03" val="5013" />
			<ai_param name="step4_action03" val="5013" />
			<ai_param name="step5_action03" val="5013" />
			<ai_param name="step6_action03" val="5013" />
			<ai_param name="step7_action03" val="5013" />
			<ai_param name="step0_action04" val="5014" />
			<ai_param name="step1_action04" val="5014" />
			<ai_param name="step2_action04" val="5014" />
			<ai_param name="step3_action04" val="5014" />
			<ai_param name="step4_action04" val="5014" />
			<ai_param name="step5_action04" val="5014" />
			<ai_param name="step6_action04" val="5014" />
			<ai_param name="step7_action04" val="5014" />
			<ai_param name="step0_skill_target01" val="0" />
			<ai_param name="step1_skill_target01" val="0" />
			<ai_param name="step2_skill_target01" val="0" />
			<ai_param name="step3_skill_target01" val="0" />
			<ai_param name="step4_skill_target01" val="0" />
			<ai_param name="step5_skill_target01" val="0" />
			<ai_param name="step6_skill_target01" val="0" />
			<ai_param name="step7_skill_target01" val="0" />
			<ai_param name="step0_skill_target02" val="0" />
			<ai_param name="step1_skill_target02" val="0" />
			<ai_param name="step2_skill_target02" val="0" />
			<ai_param name="step3_skill_target02" val="0" />
			<ai_param name="step4_skill_target02" val="0" />
			<ai_param name="step5_skill_target02" val="0" />
			<ai_param name="step6_skill_target02" val="0" />
			<ai_param name="step7_skill_target02" val="0" />
			<ai_param name="step0_skill_target03" val="0" />
			<ai_param name="step1_skill_target03" val="0" />
			<ai_param name="step2_skill_target03" val="0" />
			<ai_param name="step3_skill_target03" val="0" />
			<ai_param name="step4_skill_target03" val="0" />
			<ai_param name="step5_skill_target03" val="0" />
			<ai_param name="step6_skill_target03" val="0" />
			<ai_param name="step7_skill_target03" val="0" />
			<ai_param name="step0_skill_target04" val="1" />
			<ai_param name="step1_skill_target04" val="1" />
			<ai_param name="step2_skill_target04" val="1" />
			<ai_param name="step3_skill_target04" val="1" />
			<ai_param name="step4_skill_target04" val="1" />
			<ai_param name="step5_skill_target04" val="1" />
			<ai_param name="step6_skill_target04" val="1" />
			<ai_param name="step7_skill_target04" val="1" />
			<ai_param name="heal_type" val="0" />
			<ai_param name="step0_action05" val="5015" />
			<ai_param name="step0_skill_target05" val="1" />
			<ai_param name="step0_action06" val="5006" />
			<ai_param name="step0_skill_target06" val="1" />
			<ai_param name="step0_action07" val="5001" />
			<ai_param name="step0_skill_target07" val="2" />
			<ai_param name="step0_num_consume_item" val="3" />
			<ai_skill name="step0_skill01" id="6050" level="1" /> <!-- Power Smash -->
			<ai_skill name="step1_skill01" id="6050" level="2" /> <!-- Power Smash -->
			<ai_skill name="step2_skill01" id="6050" level="3" /> <!-- Power Smash -->
			<ai_skill name="step3_skill01" id="6050" level="4" /> <!-- Power Smash -->
			<ai_skill name="step4_skill01" id="6050" level="5" /> <!-- Power Smash -->
			<ai_skill name="step5_skill01" id="6050" level="6" /> <!-- Power Smash -->
			<ai_skill name="step6_skill01" id="6050" level="7" /> <!-- Power Smash -->
			<ai_skill name="step7_skill01" id="6050" level="8" /> <!-- Power Smash -->
			<ai_skill name="step0_skill02" id="6051" level="1" /> <!-- Energy Burst -->
			<ai_skill name="step1_skill02" id="6051" level="2" /> <!-- Energy Burst -->
			<ai_skill name="step2_skill02" id="6051" level="3" /> <!-- Energy Burst -->
			<ai_skill name="step3_skill02" id="6051" level="4" /> <!-- Energy Burst -->
			<ai_skill name="step4_skill02" id="6051" level="5" /> <!-- Energy Burst -->
			<ai_skill name="step5_skill02" id="6051" level="6" /> <!-- Energy Burst -->
			<ai_skill name="step6_skill02" id="6051" level="7" /> <!-- Energy Burst -->
			<ai_skill name="step7_skill02" id="6051" level="8" /> <!-- Energy Burst -->
			<ai_skill name="step0_skill03" id="6052" level="1" /> <!-- Shockwave -->
			<ai_skill name="step1_skill03" id="6052" level="2" /> <!-- Shockwave -->
			<ai_skill name="step2_skill03" id="6052" level="3" /> <!-- Shockwave -->
			<ai_skill name="step3_skill03" id="6052" level="4" /> <!-- Shockwave -->
			<ai_skill name="step4_skill03" id="6052" level="5" /> <!-- Shockwave -->
			<ai_skill name="step5_skill03" id="6052" level="6" /> <!-- Shockwave -->
			<ai_skill name="step6_skill03" id="6052" level="7" /> <!-- Shockwave -->
			<ai_skill name="step7_skill03" id="6052" level="8" /> <!-- Shockwave -->
			<ai_skill name="step0_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step1_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step2_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step3_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step4_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step5_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step6_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step7_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
			<ai_skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
			<ai_skill name="step0_buff03" id="5190" level="6" /> <!-- Pet Blessed Soul -->
			<ai_skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
			<ai_skill name="step0_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
			<ai_skill name="step0_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
			<ai_skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
			<ai_skill name="step0_merged_buff03" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
			<ai_skill name="step0_merged_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
			<ai_skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
			<ai_skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
			<ai_skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
			<ai_skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
			<ai_skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
			<ai_skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
			<ai_skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
			<ai_skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
			<ai_skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
			<ai_skill name="step0_skill05" id="6054" level="1" /> <!-- Switch State -->
			<ai_skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
			<ai_skill name="step0_skill07" id="23167" level="1" /> <!-- Rosy Seduction -->
			<ai_skill name="step0_skill_debuff" id="23170" level="1" /> <!-- Mesmerization -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1565" templateId="1565" clientName="Lilias" serverName="br_rose_liliath_a" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="14.5" special="14.5" />
			<height normal="17.5" special="17.5" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="40" int="26" dex="30" wit="20" con="40" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rose_liliath_a</ai>
			<ai_param name="MoveAroundSocial" val="58" />
			<ai_param name="step0_action01" val="5007" />
			<ai_param name="step0_skill_target01" val="0" />
			<ai_param name="step1_action01" val="5007" />
			<ai_param name="step1_skill_target01" val="0" />
			<ai_param name="step2_action01" val="5007" />
			<ai_param name="step2_skill_target01" val="0" />
			<ai_param name="step3_action01" val="5007" />
			<ai_param name="step3_skill_target01" val="0" />
			<ai_param name="step4_action01" val="5007" />
			<ai_param name="step4_skill_target01" val="0" />
			<ai_param name="step5_action01" val="5007" />
			<ai_param name="step5_skill_target01" val="0" />
			<ai_param name="step6_action01" val="5007" />
			<ai_param name="step6_skill_target01" val="0" />
			<ai_param name="step7_action01" val="5007" />
			<ai_param name="step7_skill_target01" val="0" />
			<ai_param name="step0_action02" val="5008" />
			<ai_param name="step0_skill_target02" val="1" />
			<ai_param name="step1_action02" val="5008" />
			<ai_param name="step1_skill_target02" val="1" />
			<ai_param name="step2_action02" val="5008" />
			<ai_param name="step2_skill_target02" val="1" />
			<ai_param name="step3_action02" val="5008" />
			<ai_param name="step3_skill_target02" val="1" />
			<ai_param name="step4_action02" val="5008" />
			<ai_param name="step4_skill_target02" val="1" />
			<ai_param name="step5_action02" val="5008" />
			<ai_param name="step5_skill_target02" val="1" />
			<ai_param name="step6_action02" val="5008" />
			<ai_param name="step6_skill_target02" val="1" />
			<ai_param name="step7_action02" val="5008" />
			<ai_param name="step7_skill_target02" val="1" />
			<ai_param name="step0_action03" val="5009" />
			<ai_param name="step0_skill_target03" val="0" />
			<ai_param name="step1_action03" val="5009" />
			<ai_param name="step1_skill_target03" val="0" />
			<ai_param name="step2_action03" val="5009" />
			<ai_param name="step2_skill_target03" val="0" />
			<ai_param name="step3_action03" val="5009" />
			<ai_param name="step3_skill_target03" val="0" />
			<ai_param name="step4_action03" val="5009" />
			<ai_param name="step4_skill_target03" val="0" />
			<ai_param name="step5_action03" val="5009" />
			<ai_param name="step5_skill_target03" val="0" />
			<ai_param name="step6_action03" val="5009" />
			<ai_param name="step6_skill_target03" val="0" />
			<ai_param name="step7_action03" val="5009" />
			<ai_param name="step7_skill_target03" val="0" />
			<ai_param name="step0_action04" val="5010" />
			<ai_param name="step0_skill_target04" val="1" />
			<ai_param name="step1_action04" val="5010" />
			<ai_param name="step1_skill_target04" val="1" />
			<ai_param name="step2_action04" val="5010" />
			<ai_param name="step2_skill_target04" val="1" />
			<ai_param name="step3_action04" val="5010" />
			<ai_param name="step3_skill_target04" val="1" />
			<ai_param name="step4_action04" val="5010" />
			<ai_param name="step4_skill_target04" val="1" />
			<ai_param name="step5_action04" val="5010" />
			<ai_param name="step5_skill_target04" val="1" />
			<ai_param name="step6_action04" val="5010" />
			<ai_param name="step6_skill_target04" val="1" />
			<ai_param name="step7_action04" val="5010" />
			<ai_param name="step7_skill_target04" val="1" />
			<ai_param name="step0_action05" val="5015" />
			<ai_param name="step0_skill_target05" val="1" />
			<ai_param name="step0_action06" val="5006" />
			<ai_param name="step0_skill_target06" val="1" />
			<ai_param name="step0_action07" val="5001" />
			<ai_param name="step0_skill_target07" val="2" />
			<ai_param name="step0_num_consume_item" val="3" />
			<ai_skill name="step0_skill01" id="6046" level="1" /> <!-- Piercing Attack -->
			<ai_skill name="step1_skill01" id="6046" level="2" /> <!-- Piercing Attack -->
			<ai_skill name="step2_skill01" id="6046" level="3" /> <!-- Piercing Attack -->
			<ai_skill name="step3_skill01" id="6046" level="4" /> <!-- Piercing Attack -->
			<ai_skill name="step4_skill01" id="6046" level="5" /> <!-- Piercing Attack -->
			<ai_skill name="step5_skill01" id="6046" level="6" /> <!-- Piercing Attack -->
			<ai_skill name="step6_skill01" id="6046" level="7" /> <!-- Piercing Attack -->
			<ai_skill name="step7_skill01" id="6046" level="8" /> <!-- Piercing Attack -->
			<ai_skill name="step0_skill02" id="6047" level="1" /> <!-- Whirlwind -->
			<ai_skill name="step1_skill02" id="6047" level="2" /> <!-- Whirlwind -->
			<ai_skill name="step2_skill02" id="6047" level="3" /> <!-- Whirlwind -->
			<ai_skill name="step3_skill02" id="6047" level="4" /> <!-- Whirlwind -->
			<ai_skill name="step4_skill02" id="6047" level="5" /> <!-- Whirlwind -->
			<ai_skill name="step5_skill02" id="6047" level="6" /> <!-- Whirlwind -->
			<ai_skill name="step6_skill02" id="6047" level="7" /> <!-- Whirlwind -->
			<ai_skill name="step7_skill02" id="6047" level="8" /> <!-- Whirlwind -->
			<ai_skill name="step0_skill03" id="6048" level="1" /> <!-- Lance Smash -->
			<ai_skill name="step1_skill03" id="6048" level="2" /> <!-- Lance Smash -->
			<ai_skill name="step2_skill03" id="6048" level="3" /> <!-- Lance Smash -->
			<ai_skill name="step3_skill03" id="6048" level="4" /> <!-- Lance Smash -->
			<ai_skill name="step4_skill03" id="6048" level="5" /> <!-- Lance Smash -->
			<ai_skill name="step5_skill03" id="6048" level="6" /> <!-- Lance Smash -->
			<ai_skill name="step6_skill03" id="6048" level="7" /> <!-- Lance Smash -->
			<ai_skill name="step7_skill03" id="6048" level="8" /> <!-- Lance Smash -->
			<ai_skill name="step0_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step1_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step2_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step3_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step4_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step5_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step6_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step7_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
			<ai_skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
			<ai_skill name="step0_buff03" id="5586" level="3" /> <!-- Pet Might -->
			<ai_skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
			<ai_skill name="step0_buff05" id="5588" level="3" /> <!-- Pet Focus -->
			<ai_skill name="step0_buff06" id="5589" level="3" /> <!-- Pet Death Whisper -->
			<ai_skill name="step0_buff07" id="5186" level="2" /> <!-- Pet Haste -->
			<ai_skill name="step0_buff08" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
			<ai_skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
			<ai_skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff05" id="1502" level="1" /> <!-- Improved Critical Attack -->
			<ai_skill name="step0_merged_buff06" id="1502" level="1" /> <!-- Improved Critical Attack -->
			<ai_skill name="step0_merged_buff07" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
			<ai_skill name="step0_merged_buff08" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
			<ai_skill name="step0_heal01" id="5195" level="1" /> <!-- Pet Greater Heal -->
			<ai_skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
			<ai_skill name="step1_heal01" id="5195" level="2" /> <!-- Pet Greater Heal -->
			<ai_skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
			<ai_skill name="step2_heal01" id="5195" level="3" /> <!-- Pet Greater Heal -->
			<ai_skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
			<ai_skill name="step3_heal01" id="5195" level="4" /> <!-- Pet Greater Heal -->
			<ai_skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
			<ai_skill name="step4_heal01" id="5195" level="5" /> <!-- Pet Greater Heal -->
			<ai_skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
			<ai_skill name="step5_heal01" id="5195" level="6" /> <!-- Pet Greater Heal -->
			<ai_skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
			<ai_skill name="step6_heal01" id="5195" level="7" /> <!-- Pet Greater Heal -->
			<ai_skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
			<ai_skill name="step7_heal01" id="5195" level="8" /> <!-- Pet Greater Heal -->
			<ai_skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
			<ai_skill name="step0_skill05" id="6054" level="1" /> <!-- Switch State -->
			<ai_skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
			<ai_skill name="step0_skill07" id="23167" level="1" /> <!-- Rosy Seduction -->
			<ai_skill name="step0_skill_debuff" id="23170" level="1" /> <!-- Mesmerization -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1566" templateId="1566" clientName="Lapham" serverName="br_rose_laffame_a" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="14.5" special="14.5" />
			<height normal="17.5" special="17.5" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="40" int="26" dex="30" wit="20" con="40" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rose_laffame_a</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="step0_action01" val="5003" />
			<ai_param name="step0_skill_target01" val="0" />
			<ai_param name="step1_action01" val="5003" />
			<ai_param name="step1_skill_target01" val="0" />
			<ai_param name="step2_action01" val="5003" />
			<ai_param name="step2_skill_target01" val="0" />
			<ai_param name="step3_action01" val="5003" />
			<ai_param name="step3_skill_target01" val="0" />
			<ai_param name="step4_action01" val="5003" />
			<ai_param name="step4_skill_target01" val="0" />
			<ai_param name="step5_action01" val="5003" />
			<ai_param name="step5_skill_target01" val="0" />
			<ai_param name="step6_action01" val="5003" />
			<ai_param name="step6_skill_target01" val="0" />
			<ai_param name="step7_action01" val="5003" />
			<ai_param name="step7_skill_target01" val="0" />
			<ai_param name="step0_action02" val="5004" />
			<ai_param name="step0_skill_target02" val="0" />
			<ai_param name="step1_action02" val="5004" />
			<ai_param name="step1_skill_target02" val="0" />
			<ai_param name="step2_action02" val="5004" />
			<ai_param name="step2_skill_target02" val="0" />
			<ai_param name="step3_action02" val="5004" />
			<ai_param name="step3_skill_target02" val="0" />
			<ai_param name="step4_action02" val="5004" />
			<ai_param name="step4_skill_target02" val="0" />
			<ai_param name="step5_action02" val="5004" />
			<ai_param name="step5_skill_target02" val="0" />
			<ai_param name="step6_action02" val="5004" />
			<ai_param name="step6_skill_target02" val="0" />
			<ai_param name="step7_action02" val="5004" />
			<ai_param name="step7_skill_target02" val="0" />
			<ai_param name="step0_action03" val="5005" />
			<ai_param name="step0_skill_target03" val="1" />
			<ai_param name="step1_action03" val="5005" />
			<ai_param name="step1_skill_target03" val="1" />
			<ai_param name="step2_action03" val="5005" />
			<ai_param name="step2_skill_target03" val="1" />
			<ai_param name="step3_action03" val="5005" />
			<ai_param name="step3_skill_target03" val="1" />
			<ai_param name="step4_action03" val="5005" />
			<ai_param name="step4_skill_target03" val="1" />
			<ai_param name="step5_action03" val="5005" />
			<ai_param name="step5_skill_target03" val="1" />
			<ai_param name="step6_action03" val="5005" />
			<ai_param name="step6_skill_target03" val="1" />
			<ai_param name="step7_action03" val="5005" />
			<ai_param name="step7_skill_target03" val="1" />
			<ai_param name="heal_type" val="0" />
			<ai_param name="step0_action05" val="5015" />
			<ai_param name="step0_skill_target05" val="1" />
			<ai_param name="step0_action06" val="5006" />
			<ai_param name="step0_skill_target06" val="1" />
			<ai_param name="step0_action07" val="5001" />
			<ai_param name="step0_skill_target07" val="2" />
			<ai_param name="step0_num_consume_item" val="3" />
			<ai_skill name="step0_skill01" id="5749" level="1" /> <!-- Thunder Bolt -->
			<ai_skill name="step1_skill01" id="5749" level="2" /> <!-- Thunder Bolt -->
			<ai_skill name="step2_skill01" id="5749" level="3" /> <!-- Thunder Bolt -->
			<ai_skill name="step3_skill01" id="5749" level="4" /> <!-- Thunder Bolt -->
			<ai_skill name="step4_skill01" id="5749" level="5" /> <!-- Thunder Bolt -->
			<ai_skill name="step5_skill01" id="5749" level="6" /> <!-- Thunder Bolt -->
			<ai_skill name="step6_skill01" id="5749" level="7" /> <!-- Thunder Bolt -->
			<ai_skill name="step7_skill01" id="5749" level="8" /> <!-- Thunder Bolt -->
			<ai_skill name="step0_skill02" id="5750" level="1" /> <!-- Flash -->
			<ai_skill name="step1_skill02" id="5750" level="2" /> <!-- Flash -->
			<ai_skill name="step2_skill02" id="5750" level="3" /> <!-- Flash -->
			<ai_skill name="step3_skill02" id="5750" level="4" /> <!-- Flash -->
			<ai_skill name="step4_skill02" id="5750" level="5" /> <!-- Flash -->
			<ai_skill name="step5_skill02" id="5750" level="6" /> <!-- Flash -->
			<ai_skill name="step6_skill02" id="5750" level="7" /> <!-- Flash -->
			<ai_skill name="step7_skill02" id="5750" level="8" /> <!-- Flash -->
			<ai_skill name="step0_skill03" id="5751" level="1" /> <!-- Lightning Wave -->
			<ai_skill name="step1_skill03" id="5751" level="2" /> <!-- Lightning Wave -->
			<ai_skill name="step2_skill03" id="5751" level="3" /> <!-- Lightning Wave -->
			<ai_skill name="step3_skill03" id="5751" level="4" /> <!-- Lightning Wave -->
			<ai_skill name="step4_skill03" id="5751" level="5" /> <!-- Lightning Wave -->
			<ai_skill name="step5_skill03" id="5751" level="6" /> <!-- Lightning Wave -->
			<ai_skill name="step6_skill03" id="5751" level="7" /> <!-- Lightning Wave -->
			<ai_skill name="step7_skill03" id="5751" level="8" /> <!-- Lightning Wave -->
			<ai_skill name="step0_buff01" id="5190" level="6" /> <!-- Pet Blessed Soul -->
			<ai_skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
			<ai_skill name="step0_buff03" id="5587" level="3" /> <!-- Pet Shield -->
			<ai_skill name="step0_buff04" id="5194" level="3" /> <!-- Pet Empower -->
			<ai_skill name="step0_buff05" id="5193" level="3" /> <!-- Pet Acumen -->
			<ai_skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
			<ai_skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff04" id="1500" level="1" /> <!-- Improved Magic -->
			<ai_skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
			<ai_skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
			<ai_skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
			<ai_skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
			<ai_skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
			<ai_skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
			<ai_skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
			<ai_skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
			<ai_skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
			<ai_skill name="step0_skill05" id="6054" level="1" /> <!-- Switch State -->
			<ai_skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
			<ai_skill name="step0_skill07" id="23167" level="1" /> <!-- Rosy Seduction -->
			<ai_skill name="step0_skill_debuff" id="23170" level="1" /> <!-- Mesmerization -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1567" templateId="1567" clientName="Mafum" serverName="br_rose_maffume_a" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="14.5" special="14.5" />
			<height normal="17.5" special="17.5" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="40" int="26" dex="30" wit="20" con="40" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rose_maffume_a</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="step0_action01" val="5011" />
			<ai_param name="step1_action01" val="5011" />
			<ai_param name="step2_action01" val="5011" />
			<ai_param name="step3_action01" val="5011" />
			<ai_param name="step4_action01" val="5011" />
			<ai_param name="step5_action01" val="5011" />
			<ai_param name="step6_action01" val="5011" />
			<ai_param name="step7_action01" val="5011" />
			<ai_param name="step0_action02" val="5012" />
			<ai_param name="step1_action02" val="5012" />
			<ai_param name="step2_action02" val="5012" />
			<ai_param name="step3_action02" val="5012" />
			<ai_param name="step4_action02" val="5012" />
			<ai_param name="step5_action02" val="5012" />
			<ai_param name="step6_action02" val="5012" />
			<ai_param name="step7_action02" val="5012" />
			<ai_param name="step0_action03" val="5013" />
			<ai_param name="step1_action03" val="5013" />
			<ai_param name="step2_action03" val="5013" />
			<ai_param name="step3_action03" val="5013" />
			<ai_param name="step4_action03" val="5013" />
			<ai_param name="step5_action03" val="5013" />
			<ai_param name="step6_action03" val="5013" />
			<ai_param name="step7_action03" val="5013" />
			<ai_param name="step0_action04" val="5014" />
			<ai_param name="step1_action04" val="5014" />
			<ai_param name="step2_action04" val="5014" />
			<ai_param name="step3_action04" val="5014" />
			<ai_param name="step4_action04" val="5014" />
			<ai_param name="step5_action04" val="5014" />
			<ai_param name="step6_action04" val="5014" />
			<ai_param name="step7_action04" val="5014" />
			<ai_param name="step0_skill_target01" val="0" />
			<ai_param name="step1_skill_target01" val="0" />
			<ai_param name="step2_skill_target01" val="0" />
			<ai_param name="step3_skill_target01" val="0" />
			<ai_param name="step4_skill_target01" val="0" />
			<ai_param name="step5_skill_target01" val="0" />
			<ai_param name="step6_skill_target01" val="0" />
			<ai_param name="step7_skill_target01" val="0" />
			<ai_param name="step0_skill_target02" val="0" />
			<ai_param name="step1_skill_target02" val="0" />
			<ai_param name="step2_skill_target02" val="0" />
			<ai_param name="step3_skill_target02" val="0" />
			<ai_param name="step4_skill_target02" val="0" />
			<ai_param name="step5_skill_target02" val="0" />
			<ai_param name="step6_skill_target02" val="0" />
			<ai_param name="step7_skill_target02" val="0" />
			<ai_param name="step0_skill_target03" val="0" />
			<ai_param name="step1_skill_target03" val="0" />
			<ai_param name="step2_skill_target03" val="0" />
			<ai_param name="step3_skill_target03" val="0" />
			<ai_param name="step4_skill_target03" val="0" />
			<ai_param name="step5_skill_target03" val="0" />
			<ai_param name="step6_skill_target03" val="0" />
			<ai_param name="step7_skill_target03" val="0" />
			<ai_param name="step0_skill_target04" val="1" />
			<ai_param name="step1_skill_target04" val="1" />
			<ai_param name="step2_skill_target04" val="1" />
			<ai_param name="step3_skill_target04" val="1" />
			<ai_param name="step4_skill_target04" val="1" />
			<ai_param name="step5_skill_target04" val="1" />
			<ai_param name="step6_skill_target04" val="1" />
			<ai_param name="step7_skill_target04" val="1" />
			<ai_param name="heal_type" val="0" />
			<ai_param name="step0_action05" val="5015" />
			<ai_param name="step0_skill_target05" val="1" />
			<ai_param name="step0_action06" val="5006" />
			<ai_param name="step0_skill_target06" val="1" />
			<ai_param name="step0_action07" val="5001" />
			<ai_param name="step0_skill_target07" val="2" />
			<ai_param name="step0_num_consume_item" val="3" />
			<ai_skill name="step0_skill01" id="6050" level="1" /> <!-- Power Smash -->
			<ai_skill name="step1_skill01" id="6050" level="2" /> <!-- Power Smash -->
			<ai_skill name="step2_skill01" id="6050" level="3" /> <!-- Power Smash -->
			<ai_skill name="step3_skill01" id="6050" level="4" /> <!-- Power Smash -->
			<ai_skill name="step4_skill01" id="6050" level="5" /> <!-- Power Smash -->
			<ai_skill name="step5_skill01" id="6050" level="6" /> <!-- Power Smash -->
			<ai_skill name="step6_skill01" id="6050" level="7" /> <!-- Power Smash -->
			<ai_skill name="step7_skill01" id="6050" level="8" /> <!-- Power Smash -->
			<ai_skill name="step0_skill02" id="6051" level="1" /> <!-- Energy Burst -->
			<ai_skill name="step1_skill02" id="6051" level="2" /> <!-- Energy Burst -->
			<ai_skill name="step2_skill02" id="6051" level="3" /> <!-- Energy Burst -->
			<ai_skill name="step3_skill02" id="6051" level="4" /> <!-- Energy Burst -->
			<ai_skill name="step4_skill02" id="6051" level="5" /> <!-- Energy Burst -->
			<ai_skill name="step5_skill02" id="6051" level="6" /> <!-- Energy Burst -->
			<ai_skill name="step6_skill02" id="6051" level="7" /> <!-- Energy Burst -->
			<ai_skill name="step7_skill02" id="6051" level="8" /> <!-- Energy Burst -->
			<ai_skill name="step0_skill03" id="6052" level="1" /> <!-- Shockwave -->
			<ai_skill name="step1_skill03" id="6052" level="2" /> <!-- Shockwave -->
			<ai_skill name="step2_skill03" id="6052" level="3" /> <!-- Shockwave -->
			<ai_skill name="step3_skill03" id="6052" level="4" /> <!-- Shockwave -->
			<ai_skill name="step4_skill03" id="6052" level="5" /> <!-- Shockwave -->
			<ai_skill name="step5_skill03" id="6052" level="6" /> <!-- Shockwave -->
			<ai_skill name="step6_skill03" id="6052" level="7" /> <!-- Shockwave -->
			<ai_skill name="step7_skill03" id="6052" level="8" /> <!-- Shockwave -->
			<ai_skill name="step0_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step1_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step2_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step3_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step4_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step5_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step6_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step7_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
			<ai_skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
			<ai_skill name="step0_buff03" id="5190" level="6" /> <!-- Pet Blessed Soul -->
			<ai_skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
			<ai_skill name="step0_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
			<ai_skill name="step0_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
			<ai_skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
			<ai_skill name="step0_merged_buff03" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
			<ai_skill name="step0_merged_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
			<ai_skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
			<ai_skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
			<ai_skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
			<ai_skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
			<ai_skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
			<ai_skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
			<ai_skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
			<ai_skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
			<ai_skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
			<ai_skill name="step0_skill05" id="6054" level="1" /> <!-- Switch State -->
			<ai_skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
			<ai_skill name="step0_skill07" id="23167" level="1" /> <!-- Rosy Seduction -->
			<ai_skill name="step0_skill_debuff" id="23170" level="1" /> <!-- Mesmerization -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1568" templateId="1568" clientName="Desheloph" serverName="br_rose_dzelloff_b" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="15.3" special="15.3" />
			<height normal="16.6" special="16.6" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="40" int="26" dex="30" wit="20" con="40" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rose_dzelloff_b</ai>
			<ai_param name="MoveAroundSocial" val="58" />
			<ai_param name="step0_action01" val="5007" />
			<ai_param name="step0_skill_target01" val="0" />
			<ai_param name="step1_action01" val="5007" />
			<ai_param name="step1_skill_target01" val="0" />
			<ai_param name="step2_action01" val="5007" />
			<ai_param name="step2_skill_target01" val="0" />
			<ai_param name="step3_action01" val="5007" />
			<ai_param name="step3_skill_target01" val="0" />
			<ai_param name="step4_action01" val="5007" />
			<ai_param name="step4_skill_target01" val="0" />
			<ai_param name="step5_action01" val="5007" />
			<ai_param name="step5_skill_target01" val="0" />
			<ai_param name="step6_action01" val="5007" />
			<ai_param name="step6_skill_target01" val="0" />
			<ai_param name="step7_action01" val="5007" />
			<ai_param name="step7_skill_target01" val="0" />
			<ai_param name="step0_action02" val="5008" />
			<ai_param name="step0_skill_target02" val="1" />
			<ai_param name="step1_action02" val="5008" />
			<ai_param name="step1_skill_target02" val="1" />
			<ai_param name="step2_action02" val="5008" />
			<ai_param name="step2_skill_target02" val="1" />
			<ai_param name="step3_action02" val="5008" />
			<ai_param name="step3_skill_target02" val="1" />
			<ai_param name="step4_action02" val="5008" />
			<ai_param name="step4_skill_target02" val="1" />
			<ai_param name="step5_action02" val="5008" />
			<ai_param name="step5_skill_target02" val="1" />
			<ai_param name="step6_action02" val="5008" />
			<ai_param name="step6_skill_target02" val="1" />
			<ai_param name="step7_action02" val="5008" />
			<ai_param name="step7_skill_target02" val="1" />
			<ai_param name="step0_action03" val="5009" />
			<ai_param name="step0_skill_target03" val="0" />
			<ai_param name="step1_action03" val="5009" />
			<ai_param name="step1_skill_target03" val="0" />
			<ai_param name="step2_action03" val="5009" />
			<ai_param name="step2_skill_target03" val="0" />
			<ai_param name="step3_action03" val="5009" />
			<ai_param name="step3_skill_target03" val="0" />
			<ai_param name="step4_action03" val="5009" />
			<ai_param name="step4_skill_target03" val="0" />
			<ai_param name="step5_action03" val="5009" />
			<ai_param name="step5_skill_target03" val="0" />
			<ai_param name="step6_action03" val="5009" />
			<ai_param name="step6_skill_target03" val="0" />
			<ai_param name="step7_action03" val="5009" />
			<ai_param name="step7_skill_target03" val="0" />
			<ai_param name="step0_action04" val="5010" />
			<ai_param name="step0_skill_target04" val="1" />
			<ai_param name="step1_action04" val="5010" />
			<ai_param name="step1_skill_target04" val="1" />
			<ai_param name="step2_action04" val="5010" />
			<ai_param name="step2_skill_target04" val="1" />
			<ai_param name="step3_action04" val="5010" />
			<ai_param name="step3_skill_target04" val="1" />
			<ai_param name="step4_action04" val="5010" />
			<ai_param name="step4_skill_target04" val="1" />
			<ai_param name="step5_action04" val="5010" />
			<ai_param name="step5_skill_target04" val="1" />
			<ai_param name="step6_action04" val="5010" />
			<ai_param name="step6_skill_target04" val="1" />
			<ai_param name="step7_action04" val="5010" />
			<ai_param name="step7_skill_target04" val="1" />
			<ai_param name="step0_action05" val="5015" />
			<ai_param name="step0_skill_target05" val="1" />
			<ai_param name="step0_action06" val="5006" />
			<ai_param name="step0_skill_target06" val="1" />
			<ai_param name="step0_action07" val="5002" />
			<ai_param name="step0_skill_target07" val="2" />
			<ai_param name="step0_num_consume_item" val="10" />
			<ai_skill name="step0_skill01" id="6046" level="1" /> <!-- Piercing Attack -->
			<ai_skill name="step1_skill01" id="6046" level="2" /> <!-- Piercing Attack -->
			<ai_skill name="step2_skill01" id="6046" level="3" /> <!-- Piercing Attack -->
			<ai_skill name="step3_skill01" id="6046" level="4" /> <!-- Piercing Attack -->
			<ai_skill name="step4_skill01" id="6046" level="5" /> <!-- Piercing Attack -->
			<ai_skill name="step5_skill01" id="6046" level="6" /> <!-- Piercing Attack -->
			<ai_skill name="step6_skill01" id="6046" level="7" /> <!-- Piercing Attack -->
			<ai_skill name="step7_skill01" id="6046" level="8" /> <!-- Piercing Attack -->
			<ai_skill name="step0_skill02" id="6047" level="1" /> <!-- Whirlwind -->
			<ai_skill name="step1_skill02" id="6047" level="2" /> <!-- Whirlwind -->
			<ai_skill name="step2_skill02" id="6047" level="3" /> <!-- Whirlwind -->
			<ai_skill name="step3_skill02" id="6047" level="4" /> <!-- Whirlwind -->
			<ai_skill name="step4_skill02" id="6047" level="5" /> <!-- Whirlwind -->
			<ai_skill name="step5_skill02" id="6047" level="6" /> <!-- Whirlwind -->
			<ai_skill name="step6_skill02" id="6047" level="7" /> <!-- Whirlwind -->
			<ai_skill name="step7_skill02" id="6047" level="8" /> <!-- Whirlwind -->
			<ai_skill name="step0_skill03" id="6048" level="1" /> <!-- Lance Smash -->
			<ai_skill name="step1_skill03" id="6048" level="2" /> <!-- Lance Smash -->
			<ai_skill name="step2_skill03" id="6048" level="3" /> <!-- Lance Smash -->
			<ai_skill name="step3_skill03" id="6048" level="4" /> <!-- Lance Smash -->
			<ai_skill name="step4_skill03" id="6048" level="5" /> <!-- Lance Smash -->
			<ai_skill name="step5_skill03" id="6048" level="6" /> <!-- Lance Smash -->
			<ai_skill name="step6_skill03" id="6048" level="7" /> <!-- Lance Smash -->
			<ai_skill name="step7_skill03" id="6048" level="8" /> <!-- Lance Smash -->
			<ai_skill name="step0_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step1_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step2_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step3_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step4_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step5_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step6_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step7_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
			<ai_skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
			<ai_skill name="step0_buff03" id="5586" level="3" /> <!-- Pet Might -->
			<ai_skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
			<ai_skill name="step0_buff05" id="5588" level="3" /> <!-- Pet Focus -->
			<ai_skill name="step0_buff06" id="5589" level="3" /> <!-- Pet Death Whisper -->
			<ai_skill name="step0_buff07" id="5186" level="2" /> <!-- Pet Haste -->
			<ai_skill name="step0_buff08" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
			<ai_skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
			<ai_skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff05" id="1502" level="1" /> <!-- Improved Critical Attack -->
			<ai_skill name="step0_merged_buff06" id="1502" level="1" /> <!-- Improved Critical Attack -->
			<ai_skill name="step0_merged_buff07" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
			<ai_skill name="step0_merged_buff08" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
			<ai_skill name="step0_heal01" id="5195" level="1" /> <!-- Pet Greater Heal -->
			<ai_skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
			<ai_skill name="step1_heal01" id="5195" level="2" /> <!-- Pet Greater Heal -->
			<ai_skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
			<ai_skill name="step2_heal01" id="5195" level="3" /> <!-- Pet Greater Heal -->
			<ai_skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
			<ai_skill name="step3_heal01" id="5195" level="4" /> <!-- Pet Greater Heal -->
			<ai_skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
			<ai_skill name="step4_heal01" id="5195" level="5" /> <!-- Pet Greater Heal -->
			<ai_skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
			<ai_skill name="step5_heal01" id="5195" level="6" /> <!-- Pet Greater Heal -->
			<ai_skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
			<ai_skill name="step6_heal01" id="5195" level="7" /> <!-- Pet Greater Heal -->
			<ai_skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
			<ai_skill name="step7_heal01" id="5195" level="8" /> <!-- Pet Greater Heal -->
			<ai_skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
			<ai_skill name="step0_skill05" id="6054" level="1" /> <!-- Switch State -->
			<ai_skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
			<ai_skill name="step0_skill07" id="23168" level="1" /> <!-- Critical Seduction -->
			<ai_skill name="step0_skill_debuff" id="23169" level="1" /> <!-- Mesmerization -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1569" templateId="1569" clientName="Hyum" serverName="br_rose_hume_b" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="15.3" special="15.3" />
			<height normal="16.6" special="16.6" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="40" int="26" dex="30" wit="20" con="40" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rose_hume_b</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="step0_action01" val="5003" />
			<ai_param name="step0_skill_target01" val="0" />
			<ai_param name="step1_action01" val="5003" />
			<ai_param name="step1_skill_target01" val="0" />
			<ai_param name="step2_action01" val="5003" />
			<ai_param name="step2_skill_target01" val="0" />
			<ai_param name="step3_action01" val="5003" />
			<ai_param name="step3_skill_target01" val="0" />
			<ai_param name="step4_action01" val="5003" />
			<ai_param name="step4_skill_target01" val="0" />
			<ai_param name="step5_action01" val="5003" />
			<ai_param name="step5_skill_target01" val="0" />
			<ai_param name="step6_action01" val="5003" />
			<ai_param name="step6_skill_target01" val="0" />
			<ai_param name="step7_action01" val="5003" />
			<ai_param name="step7_skill_target01" val="0" />
			<ai_param name="step0_action02" val="5004" />
			<ai_param name="step0_skill_target02" val="0" />
			<ai_param name="step1_action02" val="5004" />
			<ai_param name="step1_skill_target02" val="0" />
			<ai_param name="step2_action02" val="5004" />
			<ai_param name="step2_skill_target02" val="0" />
			<ai_param name="step3_action02" val="5004" />
			<ai_param name="step3_skill_target02" val="0" />
			<ai_param name="step4_action02" val="5004" />
			<ai_param name="step4_skill_target02" val="0" />
			<ai_param name="step5_action02" val="5004" />
			<ai_param name="step5_skill_target02" val="0" />
			<ai_param name="step6_action02" val="5004" />
			<ai_param name="step6_skill_target02" val="0" />
			<ai_param name="step7_action02" val="5004" />
			<ai_param name="step7_skill_target02" val="0" />
			<ai_param name="step0_action03" val="5005" />
			<ai_param name="step0_skill_target03" val="1" />
			<ai_param name="step1_action03" val="5005" />
			<ai_param name="step1_skill_target03" val="1" />
			<ai_param name="step2_action03" val="5005" />
			<ai_param name="step2_skill_target03" val="1" />
			<ai_param name="step3_action03" val="5005" />
			<ai_param name="step3_skill_target03" val="1" />
			<ai_param name="step4_action03" val="5005" />
			<ai_param name="step4_skill_target03" val="1" />
			<ai_param name="step5_action03" val="5005" />
			<ai_param name="step5_skill_target03" val="1" />
			<ai_param name="step6_action03" val="5005" />
			<ai_param name="step6_skill_target03" val="1" />
			<ai_param name="step7_action03" val="5005" />
			<ai_param name="step7_skill_target03" val="1" />
			<ai_param name="heal_type" val="0" />
			<ai_param name="step0_action05" val="5015" />
			<ai_param name="step0_skill_target05" val="1" />
			<ai_param name="step0_action06" val="5006" />
			<ai_param name="step0_skill_target06" val="1" />
			<ai_param name="step0_action07" val="5002" />
			<ai_param name="step0_skill_target07" val="2" />
			<ai_param name="step0_num_consume_item" val="10" />
			<ai_skill name="step0_skill01" id="5749" level="1" /> <!-- Thunder Bolt -->
			<ai_skill name="step1_skill01" id="5749" level="2" /> <!-- Thunder Bolt -->
			<ai_skill name="step2_skill01" id="5749" level="3" /> <!-- Thunder Bolt -->
			<ai_skill name="step3_skill01" id="5749" level="4" /> <!-- Thunder Bolt -->
			<ai_skill name="step4_skill01" id="5749" level="5" /> <!-- Thunder Bolt -->
			<ai_skill name="step5_skill01" id="5749" level="6" /> <!-- Thunder Bolt -->
			<ai_skill name="step6_skill01" id="5749" level="7" /> <!-- Thunder Bolt -->
			<ai_skill name="step7_skill01" id="5749" level="8" /> <!-- Thunder Bolt -->
			<ai_skill name="step0_skill02" id="5750" level="1" /> <!-- Flash -->
			<ai_skill name="step1_skill02" id="5750" level="2" /> <!-- Flash -->
			<ai_skill name="step2_skill02" id="5750" level="3" /> <!-- Flash -->
			<ai_skill name="step3_skill02" id="5750" level="4" /> <!-- Flash -->
			<ai_skill name="step4_skill02" id="5750" level="5" /> <!-- Flash -->
			<ai_skill name="step5_skill02" id="5750" level="6" /> <!-- Flash -->
			<ai_skill name="step6_skill02" id="5750" level="7" /> <!-- Flash -->
			<ai_skill name="step7_skill02" id="5750" level="8" /> <!-- Flash -->
			<ai_skill name="step0_skill03" id="5751" level="1" /> <!-- Lightning Wave -->
			<ai_skill name="step1_skill03" id="5751" level="2" /> <!-- Lightning Wave -->
			<ai_skill name="step2_skill03" id="5751" level="3" /> <!-- Lightning Wave -->
			<ai_skill name="step3_skill03" id="5751" level="4" /> <!-- Lightning Wave -->
			<ai_skill name="step4_skill03" id="5751" level="5" /> <!-- Lightning Wave -->
			<ai_skill name="step5_skill03" id="5751" level="6" /> <!-- Lightning Wave -->
			<ai_skill name="step6_skill03" id="5751" level="7" /> <!-- Lightning Wave -->
			<ai_skill name="step7_skill03" id="5751" level="8" /> <!-- Lightning Wave -->
			<ai_skill name="step0_buff01" id="5190" level="6" /> <!-- Pet Blessed Soul -->
			<ai_skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
			<ai_skill name="step0_buff03" id="5587" level="3" /> <!-- Pet Shield -->
			<ai_skill name="step0_buff04" id="5194" level="3" /> <!-- Pet Empower -->
			<ai_skill name="step0_buff05" id="5193" level="3" /> <!-- Pet Acumen -->
			<ai_skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
			<ai_skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff04" id="1500" level="1" /> <!-- Improved Magic -->
			<ai_skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
			<ai_skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
			<ai_skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
			<ai_skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
			<ai_skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
			<ai_skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
			<ai_skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
			<ai_skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
			<ai_skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
			<ai_skill name="step0_skill05" id="6054" level="1" /> <!-- Switch State -->
			<ai_skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
			<ai_skill name="step0_skill07" id="23168" level="1" /> <!-- Critical Seduction -->
			<ai_skill name="step0_skill_debuff" id="23169" level="1" /> <!-- Mesmerization -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1570" templateId="1570" clientName="Lekang" serverName="br_rose_lekann_b" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="15.3" special="15.3" />
			<height normal="16.6" special="16.6" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="40" int="26" dex="30" wit="20" con="40" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rose_lekann_b</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="step0_action01" val="5011" />
			<ai_param name="step1_action01" val="5011" />
			<ai_param name="step2_action01" val="5011" />
			<ai_param name="step3_action01" val="5011" />
			<ai_param name="step4_action01" val="5011" />
			<ai_param name="step5_action01" val="5011" />
			<ai_param name="step6_action01" val="5011" />
			<ai_param name="step7_action01" val="5011" />
			<ai_param name="step0_action02" val="5012" />
			<ai_param name="step1_action02" val="5012" />
			<ai_param name="step2_action02" val="5012" />
			<ai_param name="step3_action02" val="5012" />
			<ai_param name="step4_action02" val="5012" />
			<ai_param name="step5_action02" val="5012" />
			<ai_param name="step6_action02" val="5012" />
			<ai_param name="step7_action02" val="5012" />
			<ai_param name="step0_action03" val="5013" />
			<ai_param name="step1_action03" val="5013" />
			<ai_param name="step2_action03" val="5013" />
			<ai_param name="step3_action03" val="5013" />
			<ai_param name="step4_action03" val="5013" />
			<ai_param name="step5_action03" val="5013" />
			<ai_param name="step6_action03" val="5013" />
			<ai_param name="step7_action03" val="5013" />
			<ai_param name="step0_action04" val="5014" />
			<ai_param name="step1_action04" val="5014" />
			<ai_param name="step2_action04" val="5014" />
			<ai_param name="step3_action04" val="5014" />
			<ai_param name="step4_action04" val="5014" />
			<ai_param name="step5_action04" val="5014" />
			<ai_param name="step6_action04" val="5014" />
			<ai_param name="step7_action04" val="5014" />
			<ai_param name="step0_skill_target01" val="0" />
			<ai_param name="step1_skill_target01" val="0" />
			<ai_param name="step2_skill_target01" val="0" />
			<ai_param name="step3_skill_target01" val="0" />
			<ai_param name="step4_skill_target01" val="0" />
			<ai_param name="step5_skill_target01" val="0" />
			<ai_param name="step6_skill_target01" val="0" />
			<ai_param name="step7_skill_target01" val="0" />
			<ai_param name="step0_skill_target02" val="0" />
			<ai_param name="step1_skill_target02" val="0" />
			<ai_param name="step2_skill_target02" val="0" />
			<ai_param name="step3_skill_target02" val="0" />
			<ai_param name="step4_skill_target02" val="0" />
			<ai_param name="step5_skill_target02" val="0" />
			<ai_param name="step6_skill_target02" val="0" />
			<ai_param name="step7_skill_target02" val="0" />
			<ai_param name="step0_skill_target03" val="0" />
			<ai_param name="step1_skill_target03" val="0" />
			<ai_param name="step2_skill_target03" val="0" />
			<ai_param name="step3_skill_target03" val="0" />
			<ai_param name="step4_skill_target03" val="0" />
			<ai_param name="step5_skill_target03" val="0" />
			<ai_param name="step6_skill_target03" val="0" />
			<ai_param name="step7_skill_target03" val="0" />
			<ai_param name="step0_skill_target04" val="1" />
			<ai_param name="step1_skill_target04" val="1" />
			<ai_param name="step2_skill_target04" val="1" />
			<ai_param name="step3_skill_target04" val="1" />
			<ai_param name="step4_skill_target04" val="1" />
			<ai_param name="step5_skill_target04" val="1" />
			<ai_param name="step6_skill_target04" val="1" />
			<ai_param name="step7_skill_target04" val="1" />
			<ai_param name="heal_type" val="0" />
			<ai_param name="step0_action05" val="5015" />
			<ai_param name="step0_skill_target05" val="1" />
			<ai_param name="step0_action06" val="5006" />
			<ai_param name="step0_skill_target06" val="1" />
			<ai_param name="step0_action07" val="5002" />
			<ai_param name="step0_skill_target07" val="2" />
			<ai_param name="step0_num_consume_item" val="10" />
			<ai_skill name="step0_skill01" id="6050" level="1" /> <!-- Power Smash -->
			<ai_skill name="step1_skill01" id="6050" level="2" /> <!-- Power Smash -->
			<ai_skill name="step2_skill01" id="6050" level="3" /> <!-- Power Smash -->
			<ai_skill name="step3_skill01" id="6050" level="4" /> <!-- Power Smash -->
			<ai_skill name="step4_skill01" id="6050" level="5" /> <!-- Power Smash -->
			<ai_skill name="step5_skill01" id="6050" level="6" /> <!-- Power Smash -->
			<ai_skill name="step6_skill01" id="6050" level="7" /> <!-- Power Smash -->
			<ai_skill name="step7_skill01" id="6050" level="8" /> <!-- Power Smash -->
			<ai_skill name="step0_skill02" id="6051" level="1" /> <!-- Energy Burst -->
			<ai_skill name="step1_skill02" id="6051" level="2" /> <!-- Energy Burst -->
			<ai_skill name="step2_skill02" id="6051" level="3" /> <!-- Energy Burst -->
			<ai_skill name="step3_skill02" id="6051" level="4" /> <!-- Energy Burst -->
			<ai_skill name="step4_skill02" id="6051" level="5" /> <!-- Energy Burst -->
			<ai_skill name="step5_skill02" id="6051" level="6" /> <!-- Energy Burst -->
			<ai_skill name="step6_skill02" id="6051" level="7" /> <!-- Energy Burst -->
			<ai_skill name="step7_skill02" id="6051" level="8" /> <!-- Energy Burst -->
			<ai_skill name="step0_skill03" id="6052" level="1" /> <!-- Shockwave -->
			<ai_skill name="step1_skill03" id="6052" level="2" /> <!-- Shockwave -->
			<ai_skill name="step2_skill03" id="6052" level="3" /> <!-- Shockwave -->
			<ai_skill name="step3_skill03" id="6052" level="4" /> <!-- Shockwave -->
			<ai_skill name="step4_skill03" id="6052" level="5" /> <!-- Shockwave -->
			<ai_skill name="step5_skill03" id="6052" level="6" /> <!-- Shockwave -->
			<ai_skill name="step6_skill03" id="6052" level="7" /> <!-- Shockwave -->
			<ai_skill name="step7_skill03" id="6052" level="8" /> <!-- Shockwave -->
			<ai_skill name="step0_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step1_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step2_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step3_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step4_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step5_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step6_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step7_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
			<ai_skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
			<ai_skill name="step0_buff03" id="5190" level="6" /> <!-- Pet Blessed Soul -->
			<ai_skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
			<ai_skill name="step0_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
			<ai_skill name="step0_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
			<ai_skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
			<ai_skill name="step0_merged_buff03" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
			<ai_skill name="step0_merged_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
			<ai_skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
			<ai_skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
			<ai_skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
			<ai_skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
			<ai_skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
			<ai_skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
			<ai_skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
			<ai_skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
			<ai_skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
			<ai_skill name="step0_skill05" id="6054" level="1" /> <!-- Switch State -->
			<ai_skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
			<ai_skill name="step0_skill07" id="23168" level="1" /> <!-- Critical Seduction -->
			<ai_skill name="step0_skill_debuff" id="23169" level="1" /> <!-- Mesmerization -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1571" templateId="1571" clientName="Lilias" serverName="br_rose_liliath_b" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="14.7" special="14.7" />
			<height normal="17.3" special="17.3" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="40" int="26" dex="30" wit="20" con="40" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rose_liliath_b</ai>
			<ai_param name="MoveAroundSocial" val="58" />
			<ai_param name="step0_action01" val="5007" />
			<ai_param name="step0_skill_target01" val="0" />
			<ai_param name="step1_action01" val="5007" />
			<ai_param name="step1_skill_target01" val="0" />
			<ai_param name="step2_action01" val="5007" />
			<ai_param name="step2_skill_target01" val="0" />
			<ai_param name="step3_action01" val="5007" />
			<ai_param name="step3_skill_target01" val="0" />
			<ai_param name="step4_action01" val="5007" />
			<ai_param name="step4_skill_target01" val="0" />
			<ai_param name="step5_action01" val="5007" />
			<ai_param name="step5_skill_target01" val="0" />
			<ai_param name="step6_action01" val="5007" />
			<ai_param name="step6_skill_target01" val="0" />
			<ai_param name="step7_action01" val="5007" />
			<ai_param name="step7_skill_target01" val="0" />
			<ai_param name="step0_action02" val="5008" />
			<ai_param name="step0_skill_target02" val="1" />
			<ai_param name="step1_action02" val="5008" />
			<ai_param name="step1_skill_target02" val="1" />
			<ai_param name="step2_action02" val="5008" />
			<ai_param name="step2_skill_target02" val="1" />
			<ai_param name="step3_action02" val="5008" />
			<ai_param name="step3_skill_target02" val="1" />
			<ai_param name="step4_action02" val="5008" />
			<ai_param name="step4_skill_target02" val="1" />
			<ai_param name="step5_action02" val="5008" />
			<ai_param name="step5_skill_target02" val="1" />
			<ai_param name="step6_action02" val="5008" />
			<ai_param name="step6_skill_target02" val="1" />
			<ai_param name="step7_action02" val="5008" />
			<ai_param name="step7_skill_target02" val="1" />
			<ai_param name="step0_action03" val="5009" />
			<ai_param name="step0_skill_target03" val="0" />
			<ai_param name="step1_action03" val="5009" />
			<ai_param name="step1_skill_target03" val="0" />
			<ai_param name="step2_action03" val="5009" />
			<ai_param name="step2_skill_target03" val="0" />
			<ai_param name="step3_action03" val="5009" />
			<ai_param name="step3_skill_target03" val="0" />
			<ai_param name="step4_action03" val="5009" />
			<ai_param name="step4_skill_target03" val="0" />
			<ai_param name="step5_action03" val="5009" />
			<ai_param name="step5_skill_target03" val="0" />
			<ai_param name="step6_action03" val="5009" />
			<ai_param name="step6_skill_target03" val="0" />
			<ai_param name="step7_action03" val="5009" />
			<ai_param name="step7_skill_target03" val="0" />
			<ai_param name="step0_action04" val="5010" />
			<ai_param name="step0_skill_target04" val="1" />
			<ai_param name="step1_action04" val="5010" />
			<ai_param name="step1_skill_target04" val="1" />
			<ai_param name="step2_action04" val="5010" />
			<ai_param name="step2_skill_target04" val="1" />
			<ai_param name="step3_action04" val="5010" />
			<ai_param name="step3_skill_target04" val="1" />
			<ai_param name="step4_action04" val="5010" />
			<ai_param name="step4_skill_target04" val="1" />
			<ai_param name="step5_action04" val="5010" />
			<ai_param name="step5_skill_target04" val="1" />
			<ai_param name="step6_action04" val="5010" />
			<ai_param name="step6_skill_target04" val="1" />
			<ai_param name="step7_action04" val="5010" />
			<ai_param name="step7_skill_target04" val="1" />
			<ai_param name="step0_action05" val="5015" />
			<ai_param name="step0_skill_target05" val="1" />
			<ai_param name="step0_action06" val="5006" />
			<ai_param name="step0_skill_target06" val="1" />
			<ai_param name="step0_action07" val="5002" />
			<ai_param name="step0_skill_target07" val="2" />
			<ai_param name="step0_num_consume_item" val="10" />
			<ai_skill name="step0_skill01" id="6046" level="1" /> <!-- Piercing Attack -->
			<ai_skill name="step1_skill01" id="6046" level="2" /> <!-- Piercing Attack -->
			<ai_skill name="step2_skill01" id="6046" level="3" /> <!-- Piercing Attack -->
			<ai_skill name="step3_skill01" id="6046" level="4" /> <!-- Piercing Attack -->
			<ai_skill name="step4_skill01" id="6046" level="5" /> <!-- Piercing Attack -->
			<ai_skill name="step5_skill01" id="6046" level="6" /> <!-- Piercing Attack -->
			<ai_skill name="step6_skill01" id="6046" level="7" /> <!-- Piercing Attack -->
			<ai_skill name="step7_skill01" id="6046" level="8" /> <!-- Piercing Attack -->
			<ai_skill name="step0_skill02" id="6047" level="1" /> <!-- Whirlwind -->
			<ai_skill name="step1_skill02" id="6047" level="2" /> <!-- Whirlwind -->
			<ai_skill name="step2_skill02" id="6047" level="3" /> <!-- Whirlwind -->
			<ai_skill name="step3_skill02" id="6047" level="4" /> <!-- Whirlwind -->
			<ai_skill name="step4_skill02" id="6047" level="5" /> <!-- Whirlwind -->
			<ai_skill name="step5_skill02" id="6047" level="6" /> <!-- Whirlwind -->
			<ai_skill name="step6_skill02" id="6047" level="7" /> <!-- Whirlwind -->
			<ai_skill name="step7_skill02" id="6047" level="8" /> <!-- Whirlwind -->
			<ai_skill name="step0_skill03" id="6048" level="1" /> <!-- Lance Smash -->
			<ai_skill name="step1_skill03" id="6048" level="2" /> <!-- Lance Smash -->
			<ai_skill name="step2_skill03" id="6048" level="3" /> <!-- Lance Smash -->
			<ai_skill name="step3_skill03" id="6048" level="4" /> <!-- Lance Smash -->
			<ai_skill name="step4_skill03" id="6048" level="5" /> <!-- Lance Smash -->
			<ai_skill name="step5_skill03" id="6048" level="6" /> <!-- Lance Smash -->
			<ai_skill name="step6_skill03" id="6048" level="7" /> <!-- Lance Smash -->
			<ai_skill name="step7_skill03" id="6048" level="8" /> <!-- Lance Smash -->
			<ai_skill name="step0_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step1_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step2_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step3_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step4_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step5_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step6_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step7_skill04" id="6049" level="1" /> <!-- Battle Cry -->
			<ai_skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
			<ai_skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
			<ai_skill name="step0_buff03" id="5586" level="3" /> <!-- Pet Might -->
			<ai_skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
			<ai_skill name="step0_buff05" id="5588" level="3" /> <!-- Pet Focus -->
			<ai_skill name="step0_buff06" id="5589" level="3" /> <!-- Pet Death Whisper -->
			<ai_skill name="step0_buff07" id="5186" level="2" /> <!-- Pet Haste -->
			<ai_skill name="step0_buff08" id="5187" level="4" /> <!-- Pet Vampiric Rage -->
			<ai_skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
			<ai_skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff05" id="1502" level="1" /> <!-- Improved Critical Attack -->
			<ai_skill name="step0_merged_buff06" id="1502" level="1" /> <!-- Improved Critical Attack -->
			<ai_skill name="step0_merged_buff07" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
			<ai_skill name="step0_merged_buff08" id="1519" level="1" /> <!-- Chant of Blood Awakening -->
			<ai_skill name="step0_heal01" id="5195" level="1" /> <!-- Pet Greater Heal -->
			<ai_skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
			<ai_skill name="step1_heal01" id="5195" level="2" /> <!-- Pet Greater Heal -->
			<ai_skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
			<ai_skill name="step2_heal01" id="5195" level="3" /> <!-- Pet Greater Heal -->
			<ai_skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
			<ai_skill name="step3_heal01" id="5195" level="4" /> <!-- Pet Greater Heal -->
			<ai_skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
			<ai_skill name="step4_heal01" id="5195" level="5" /> <!-- Pet Greater Heal -->
			<ai_skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
			<ai_skill name="step5_heal01" id="5195" level="6" /> <!-- Pet Greater Heal -->
			<ai_skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
			<ai_skill name="step6_heal01" id="5195" level="7" /> <!-- Pet Greater Heal -->
			<ai_skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
			<ai_skill name="step7_heal01" id="5195" level="8" /> <!-- Pet Greater Heal -->
			<ai_skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
			<ai_skill name="step0_skill05" id="6054" level="1" /> <!-- Switch State -->
			<ai_skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
			<ai_skill name="step0_skill07" id="23168" level="1" /> <!-- Critical Seduction -->
			<ai_skill name="step0_skill_debuff" id="23169" level="1" /> <!-- Mesmerization -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1572" templateId="1572" clientName="Lapham" serverName="br_rose_laffame_b" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="14.7" special="14.7" />
			<height normal="17.3" special="17.3" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="40" int="26" dex="30" wit="20" con="40" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rose_laffame_b</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="step0_action01" val="5003" />
			<ai_param name="step0_skill_target01" val="0" />
			<ai_param name="step1_action01" val="5003" />
			<ai_param name="step1_skill_target01" val="0" />
			<ai_param name="step2_action01" val="5003" />
			<ai_param name="step2_skill_target01" val="0" />
			<ai_param name="step3_action01" val="5003" />
			<ai_param name="step3_skill_target01" val="0" />
			<ai_param name="step4_action01" val="5003" />
			<ai_param name="step4_skill_target01" val="0" />
			<ai_param name="step5_action01" val="5003" />
			<ai_param name="step5_skill_target01" val="0" />
			<ai_param name="step6_action01" val="5003" />
			<ai_param name="step6_skill_target01" val="0" />
			<ai_param name="step7_action01" val="5003" />
			<ai_param name="step7_skill_target01" val="0" />
			<ai_param name="step0_action02" val="5004" />
			<ai_param name="step0_skill_target02" val="0" />
			<ai_param name="step1_action02" val="5004" />
			<ai_param name="step1_skill_target02" val="0" />
			<ai_param name="step2_action02" val="5004" />
			<ai_param name="step2_skill_target02" val="0" />
			<ai_param name="step3_action02" val="5004" />
			<ai_param name="step3_skill_target02" val="0" />
			<ai_param name="step4_action02" val="5004" />
			<ai_param name="step4_skill_target02" val="0" />
			<ai_param name="step5_action02" val="5004" />
			<ai_param name="step5_skill_target02" val="0" />
			<ai_param name="step6_action02" val="5004" />
			<ai_param name="step6_skill_target02" val="0" />
			<ai_param name="step7_action02" val="5004" />
			<ai_param name="step7_skill_target02" val="0" />
			<ai_param name="step0_action03" val="5005" />
			<ai_param name="step0_skill_target03" val="1" />
			<ai_param name="step1_action03" val="5005" />
			<ai_param name="step1_skill_target03" val="1" />
			<ai_param name="step2_action03" val="5005" />
			<ai_param name="step2_skill_target03" val="1" />
			<ai_param name="step3_action03" val="5005" />
			<ai_param name="step3_skill_target03" val="1" />
			<ai_param name="step4_action03" val="5005" />
			<ai_param name="step4_skill_target03" val="1" />
			<ai_param name="step5_action03" val="5005" />
			<ai_param name="step5_skill_target03" val="1" />
			<ai_param name="step6_action03" val="5005" />
			<ai_param name="step6_skill_target03" val="1" />
			<ai_param name="step7_action03" val="5005" />
			<ai_param name="step7_skill_target03" val="1" />
			<ai_param name="heal_type" val="0" />
			<ai_param name="step0_action05" val="5015" />
			<ai_param name="step0_skill_target05" val="1" />
			<ai_param name="step0_action06" val="5006" />
			<ai_param name="step0_skill_target06" val="1" />
			<ai_param name="step0_action07" val="5002" />
			<ai_param name="step0_skill_target07" val="2" />
			<ai_param name="step0_num_consume_item" val="10" />
			<ai_skill name="step0_skill01" id="5749" level="1" /> <!-- Thunder Bolt -->
			<ai_skill name="step1_skill01" id="5749" level="2" /> <!-- Thunder Bolt -->
			<ai_skill name="step2_skill01" id="5749" level="3" /> <!-- Thunder Bolt -->
			<ai_skill name="step3_skill01" id="5749" level="4" /> <!-- Thunder Bolt -->
			<ai_skill name="step4_skill01" id="5749" level="5" /> <!-- Thunder Bolt -->
			<ai_skill name="step5_skill01" id="5749" level="6" /> <!-- Thunder Bolt -->
			<ai_skill name="step6_skill01" id="5749" level="7" /> <!-- Thunder Bolt -->
			<ai_skill name="step7_skill01" id="5749" level="8" /> <!-- Thunder Bolt -->
			<ai_skill name="step0_skill02" id="5750" level="1" /> <!-- Flash -->
			<ai_skill name="step1_skill02" id="5750" level="2" /> <!-- Flash -->
			<ai_skill name="step2_skill02" id="5750" level="3" /> <!-- Flash -->
			<ai_skill name="step3_skill02" id="5750" level="4" /> <!-- Flash -->
			<ai_skill name="step4_skill02" id="5750" level="5" /> <!-- Flash -->
			<ai_skill name="step5_skill02" id="5750" level="6" /> <!-- Flash -->
			<ai_skill name="step6_skill02" id="5750" level="7" /> <!-- Flash -->
			<ai_skill name="step7_skill02" id="5750" level="8" /> <!-- Flash -->
			<ai_skill name="step0_skill03" id="5751" level="1" /> <!-- Lightning Wave -->
			<ai_skill name="step1_skill03" id="5751" level="2" /> <!-- Lightning Wave -->
			<ai_skill name="step2_skill03" id="5751" level="3" /> <!-- Lightning Wave -->
			<ai_skill name="step3_skill03" id="5751" level="4" /> <!-- Lightning Wave -->
			<ai_skill name="step4_skill03" id="5751" level="5" /> <!-- Lightning Wave -->
			<ai_skill name="step5_skill03" id="5751" level="6" /> <!-- Lightning Wave -->
			<ai_skill name="step6_skill03" id="5751" level="7" /> <!-- Lightning Wave -->
			<ai_skill name="step7_skill03" id="5751" level="8" /> <!-- Lightning Wave -->
			<ai_skill name="step0_buff01" id="5190" level="6" /> <!-- Pet Blessed Soul -->
			<ai_skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
			<ai_skill name="step0_buff03" id="5587" level="3" /> <!-- Pet Shield -->
			<ai_skill name="step0_buff04" id="5194" level="3" /> <!-- Pet Empower -->
			<ai_skill name="step0_buff05" id="5193" level="3" /> <!-- Pet Acumen -->
			<ai_skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
			<ai_skill name="step0_merged_buff03" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff04" id="1500" level="1" /> <!-- Improved Magic -->
			<ai_skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
			<ai_skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
			<ai_skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
			<ai_skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
			<ai_skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
			<ai_skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
			<ai_skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
			<ai_skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
			<ai_skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
			<ai_skill name="step0_skill05" id="6054" level="1" /> <!-- Switch State -->
			<ai_skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
			<ai_skill name="step0_skill07" id="23168" level="1" /> <!-- Critical Seduction -->
			<ai_skill name="step0_skill_debuff" id="23169" level="1" /> <!-- Mesmerization -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1573" templateId="1573" clientName="Mafum" serverName="br_rose_maffume_b" level="55" type="pet">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="14.7" special="14.7" />
			<height normal="17.3" special="17.3" />
		</collision>
		<corpse_time>86400</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="20" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="40" int="26" dex="30" wit="20" con="40" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_rose_maffume_b</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="step0_action01" val="5011" />
			<ai_param name="step1_action01" val="5011" />
			<ai_param name="step2_action01" val="5011" />
			<ai_param name="step3_action01" val="5011" />
			<ai_param name="step4_action01" val="5011" />
			<ai_param name="step5_action01" val="5011" />
			<ai_param name="step6_action01" val="5011" />
			<ai_param name="step7_action01" val="5011" />
			<ai_param name="step0_action02" val="5012" />
			<ai_param name="step1_action02" val="5012" />
			<ai_param name="step2_action02" val="5012" />
			<ai_param name="step3_action02" val="5012" />
			<ai_param name="step4_action02" val="5012" />
			<ai_param name="step5_action02" val="5012" />
			<ai_param name="step6_action02" val="5012" />
			<ai_param name="step7_action02" val="5012" />
			<ai_param name="step0_action03" val="5013" />
			<ai_param name="step1_action03" val="5013" />
			<ai_param name="step2_action03" val="5013" />
			<ai_param name="step3_action03" val="5013" />
			<ai_param name="step4_action03" val="5013" />
			<ai_param name="step5_action03" val="5013" />
			<ai_param name="step6_action03" val="5013" />
			<ai_param name="step7_action03" val="5013" />
			<ai_param name="step0_action04" val="5014" />
			<ai_param name="step1_action04" val="5014" />
			<ai_param name="step2_action04" val="5014" />
			<ai_param name="step3_action04" val="5014" />
			<ai_param name="step4_action04" val="5014" />
			<ai_param name="step5_action04" val="5014" />
			<ai_param name="step6_action04" val="5014" />
			<ai_param name="step7_action04" val="5014" />
			<ai_param name="step0_skill_target01" val="0" />
			<ai_param name="step1_skill_target01" val="0" />
			<ai_param name="step2_skill_target01" val="0" />
			<ai_param name="step3_skill_target01" val="0" />
			<ai_param name="step4_skill_target01" val="0" />
			<ai_param name="step5_skill_target01" val="0" />
			<ai_param name="step6_skill_target01" val="0" />
			<ai_param name="step7_skill_target01" val="0" />
			<ai_param name="step0_skill_target02" val="0" />
			<ai_param name="step1_skill_target02" val="0" />
			<ai_param name="step2_skill_target02" val="0" />
			<ai_param name="step3_skill_target02" val="0" />
			<ai_param name="step4_skill_target02" val="0" />
			<ai_param name="step5_skill_target02" val="0" />
			<ai_param name="step6_skill_target02" val="0" />
			<ai_param name="step7_skill_target02" val="0" />
			<ai_param name="step0_skill_target03" val="0" />
			<ai_param name="step1_skill_target03" val="0" />
			<ai_param name="step2_skill_target03" val="0" />
			<ai_param name="step3_skill_target03" val="0" />
			<ai_param name="step4_skill_target03" val="0" />
			<ai_param name="step5_skill_target03" val="0" />
			<ai_param name="step6_skill_target03" val="0" />
			<ai_param name="step7_skill_target03" val="0" />
			<ai_param name="step0_skill_target04" val="1" />
			<ai_param name="step1_skill_target04" val="1" />
			<ai_param name="step2_skill_target04" val="1" />
			<ai_param name="step3_skill_target04" val="1" />
			<ai_param name="step4_skill_target04" val="1" />
			<ai_param name="step5_skill_target04" val="1" />
			<ai_param name="step6_skill_target04" val="1" />
			<ai_param name="step7_skill_target04" val="1" />
			<ai_param name="heal_type" val="0" />
			<ai_param name="step0_action05" val="5015" />
			<ai_param name="step0_skill_target05" val="1" />
			<ai_param name="step0_action06" val="5006" />
			<ai_param name="step0_skill_target06" val="1" />
			<ai_param name="step0_action07" val="5002" />
			<ai_param name="step0_skill_target07" val="2" />
			<ai_param name="step0_num_consume_item" val="10" />
			<ai_skill name="step0_skill01" id="6050" level="1" /> <!-- Power Smash -->
			<ai_skill name="step1_skill01" id="6050" level="2" /> <!-- Power Smash -->
			<ai_skill name="step2_skill01" id="6050" level="3" /> <!-- Power Smash -->
			<ai_skill name="step3_skill01" id="6050" level="4" /> <!-- Power Smash -->
			<ai_skill name="step4_skill01" id="6050" level="5" /> <!-- Power Smash -->
			<ai_skill name="step5_skill01" id="6050" level="6" /> <!-- Power Smash -->
			<ai_skill name="step6_skill01" id="6050" level="7" /> <!-- Power Smash -->
			<ai_skill name="step7_skill01" id="6050" level="8" /> <!-- Power Smash -->
			<ai_skill name="step0_skill02" id="6051" level="1" /> <!-- Energy Burst -->
			<ai_skill name="step1_skill02" id="6051" level="2" /> <!-- Energy Burst -->
			<ai_skill name="step2_skill02" id="6051" level="3" /> <!-- Energy Burst -->
			<ai_skill name="step3_skill02" id="6051" level="4" /> <!-- Energy Burst -->
			<ai_skill name="step4_skill02" id="6051" level="5" /> <!-- Energy Burst -->
			<ai_skill name="step5_skill02" id="6051" level="6" /> <!-- Energy Burst -->
			<ai_skill name="step6_skill02" id="6051" level="7" /> <!-- Energy Burst -->
			<ai_skill name="step7_skill02" id="6051" level="8" /> <!-- Energy Burst -->
			<ai_skill name="step0_skill03" id="6052" level="1" /> <!-- Shockwave -->
			<ai_skill name="step1_skill03" id="6052" level="2" /> <!-- Shockwave -->
			<ai_skill name="step2_skill03" id="6052" level="3" /> <!-- Shockwave -->
			<ai_skill name="step3_skill03" id="6052" level="4" /> <!-- Shockwave -->
			<ai_skill name="step4_skill03" id="6052" level="5" /> <!-- Shockwave -->
			<ai_skill name="step5_skill03" id="6052" level="6" /> <!-- Shockwave -->
			<ai_skill name="step6_skill03" id="6052" level="7" /> <!-- Shockwave -->
			<ai_skill name="step7_skill03" id="6052" level="8" /> <!-- Shockwave -->
			<ai_skill name="step0_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step1_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step2_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step3_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step4_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step5_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step6_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step7_skill04" id="6053" level="1" /> <!-- Howl -->
			<ai_skill name="step0_buff01" id="5189" level="6" /> <!-- Pet Blessed Body -->
			<ai_skill name="step0_buff02" id="5192" level="2" /> <!-- Pet Wind Walk -->
			<ai_skill name="step0_buff03" id="5190" level="6" /> <!-- Pet Blessed Soul -->
			<ai_skill name="step0_buff04" id="5587" level="3" /> <!-- Pet Shield -->
			<ai_skill name="step0_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
			<ai_skill name="step0_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
			<ai_skill name="step0_merged_buff01" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff02" id="1504" level="1" /> <!-- Improved Movement -->
			<ai_skill name="step0_merged_buff03" id="1501" level="1" /> <!-- Improved Condition -->
			<ai_skill name="step0_merged_buff04" id="1499" level="1" /> <!-- Improved Combat -->
			<ai_skill name="step0_merged_buff05" id="5987" level="1" /> <!-- Weapon Maintenance -->
			<ai_skill name="step0_merged_buff06" id="5988" level="1" /> <!-- Armor Maintenance -->
			<ai_skill name="step0_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step0_heal02" id="5590" level="1" /> <!-- Pet Battle Heal -->
			<ai_skill name="step1_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step1_heal02" id="5590" level="2" /> <!-- Pet Battle Heal -->
			<ai_skill name="step2_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step2_heal02" id="5590" level="3" /> <!-- Pet Battle Heal -->
			<ai_skill name="step3_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step3_heal02" id="5590" level="4" /> <!-- Pet Battle Heal -->
			<ai_skill name="step4_heal01" id="5200" level="1" /> <!-- Pet Recharge -->
			<ai_skill name="step4_heal02" id="5590" level="5" /> <!-- Pet Battle Heal -->
			<ai_skill name="step5_heal01" id="5200" level="3" /> <!-- Pet Recharge -->
			<ai_skill name="step5_heal02" id="5590" level="6" /> <!-- Pet Battle Heal -->
			<ai_skill name="step6_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step6_heal02" id="5590" level="7" /> <!-- Pet Battle Heal -->
			<ai_skill name="step7_heal01" id="5200" level="4" /> <!-- Pet Recharge -->
			<ai_skill name="step7_heal02" id="5590" level="8" /> <!-- Pet Battle Heal -->
			<ai_skill name="step0_skill05" id="6054" level="1" /> <!-- Switch State -->
			<ai_skill name="step0_skill06" id="5771" level="1" /> <!-- Buff Control -->
			<ai_skill name="step0_skill07" id="23168" level="1" /> <!-- Critical Seduction -->
			<ai_skill name="step0_skill_debuff" id="23169" level="1" /> <!-- Mesmerization -->
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Pet</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1574" templateId="1574" clientName="Phoenix" serverName="br_aga_china_phoenix" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_agathion_china_phoenix</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1575" templateId="1575" clientName="Samduyong" serverName="br_aga_threehead " level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_threehead</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1576" templateId="1576" clientName="Ball Trapping Gnosian" serverName="br_aga_ball_male" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_ball_male</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1577" templateId="1577" clientName="Ball Trapping Orodriel" serverName="br_aga_ball_female" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_ball_female</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1578" templateId="1578" clientName="Penalty Kick" serverName="br_aga_ball_kick" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_ball_kick</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1579" templateId="1579" clientName="Ball Trapping Gnosian" serverName="br_aga_ball_male_j" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_ball_male_j</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1580" templateId="1580" clientName="Ball Trapping Orodriel" serverName="br_aga_ball_female_j" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_ball_female_j</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1581" templateId="1581" clientName="Penalty Kick" serverName="br_aga_ball_kick_j" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_ball_kick_j</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1582" templateId="1582" clientName="Ball Trapping Gnosian" serverName="br_aga_ball_male_k" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_ball_male_k</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1583" templateId="1583" clientName="Ball Trapping Orodriel" serverName="br_aga_ball_female_k" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_ball_female_k</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1584" templateId="1584" clientName="Penalty Kick" serverName="br_aga_ball_kick_k" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_ball_kick_k</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1585" templateId="1585" clientName="Granny Tiger " serverName="br_aga_tiger_grandma" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_tiger_grandma</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1586" templateId="1586" clientName="Flower Fairy Spirit" serverName="br_aga_flower_fairy" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_flower_fairy</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1587" templateId="1587" clientName="Cheerleader Orodriel" serverName="br_aga_cheerleader_elf" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_cheerleader_elf</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1588" templateId="1588" clientName="Cheerleader Lana" serverName="br_aga_cheerleader_human" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_cheerleader_human</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1589" templateId="1589" clientName="Cheerleader Naonin" serverName="br_aga_cheerleader_kama" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_cheerleader_kamael</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1590" templateId="1590" clientName="Cheerleader Mortia" serverName="br_aga_cheerleader_dark" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_cheerleader_dark</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1591" templateId="1591" clientName="Cheerleader Kaurin" serverName="br_aga_cheerleader_orc" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_cheerleader_orc</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1592" templateId="1592" clientName="Cheerleader Meruril" serverName="br_aga_cheerleader_dwarf" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_cheerleader_dwarf</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="1593" templateId="1593" clientName="Handy" serverName="br_aga_handy" level="55" type="citizen">
		<agro_range>0</agro_range>
		<clan_help_range>0</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="3.75" special="3.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>70853089</exp>
		<speed>
			<run ground="180" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="388.11142" randDmg="10" crit="4" atkSpd="253" reuseDelay="0" mAtk="265.02979" pDef="223.6362" mDef="163.64727" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ai_br_aga_handy</ai>
		</npc_ai>
		<org hp="1673.05473" hp_regen="6.5" mp="889.8" mp_regen="2.4" />
		<race>ETC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skill_list>
		<shots_count soul="2" spirit="2" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
</list>