<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="36500" templateId="36500" clientName="Territory Catapult" serverName="dion_supply_carriage" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="112" special="112" />
			<height normal="59" special="59" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dion_supply_carriage</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36501" templateId="36501" clientName="Territory Catapult" serverName="giran_supply_carriage" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="112" special="112" />
			<height normal="59" special="59" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>giran_supply_carriage</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36502" templateId="36502" clientName="Territory Catapult" serverName="oren_supply_carriage" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="112" special="112" />
			<height normal="59" special="59" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oren_supply_carriage</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36503" templateId="36503" clientName="Territory Catapult" serverName="aden_supply_carriage" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="112" special="112" />
			<height normal="59" special="59" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>aden_supply_carriage</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36504" templateId="36504" clientName="Territory Catapult" serverName="inna_supply_carriage" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="112" special="112" />
			<height normal="59" special="59" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>inna_supply_carriage</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36505" templateId="36505" clientName="Territory Catapult" serverName="godad_supply_carriage" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="112" special="112" />
			<height normal="59" special="59" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>godad_supply_carriage</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36506" templateId="36506" clientName="Territory Catapult" serverName="rune_supply_carriage" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="112" special="112" />
			<height normal="59" special="59" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>rune_supply_carriage</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36507" templateId="36507" clientName="Territory Catapult" serverName="schutt_supply_carriage" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="112" special="112" />
			<height normal="59" special="59" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>schutt_supply_carriage</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36508" templateId="36508" clientName="Military Association Leader" serverName="gludio_guard_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>gludio_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>gludio_guard_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="158" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="76" /> <!-- Sword of Delusion -->
			<lhand id="2497" /> <!-- Full Plate Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36509" templateId="36509" clientName="Territory Border Guard" serverName="gludio_picket_sword" level="70" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>gludio_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>gludio_picket_sword</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8678" /> <!-- Sirra's Blade -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36510" templateId="36510" clientName="Religious Association Leader" serverName="gludio_priest_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>gludio_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="27" int="41" dex="21" wit="20" con="27" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>gludio_priest_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="127" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MoveArounding" val="0" />
			<ai_skill name="Skill01_ID" id="5056" level="8" /> <!-- Hurricane -->
			<ai_skill name="Skill02_ID" id="4077" level="8" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8687" /> <!-- Cabrio's Hand -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="36511" templateId="36511" clientName="Territory Guard" serverName="gludio_sentry" level="80" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>gludio_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>gludio_sentry</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="9442" /> <!-- Dynasty Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36512" templateId="36512" clientName="Territory Border Guard" serverName="gludio_sentry_bow" level="75" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>gludio_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="542.68324" pDef="319.24623" mDef="233.61053" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="40" water="40" wind="40" earth="40" holy="40" dark="40" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>gludio_sentry_bow</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8684" /> <!-- Shyeed's Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="36513" templateId="36513" clientName="Economic Association Leader" serverName="gludio_trader_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>gludio_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>gludio_trader_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6365" /> <!-- Basalt Battlehammer -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36514" templateId="36514" clientName="Military Association Leader" serverName="dion_guard_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>dion_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dion_guard_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="158" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="76" /> <!-- Sword of Delusion -->
			<lhand id="2497" /> <!-- Full Plate Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36515" templateId="36515" clientName="Territory Border Guard" serverName="dion_picket_sword" level="70" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>dion_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dion_picket_sword</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8678" /> <!-- Sirra's Blade -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36516" templateId="36516" clientName="Religious Association Leader" serverName="dion_priest_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>dion_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="27" int="41" dex="21" wit="20" con="27" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dion_priest_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="127" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MoveArounding" val="0" />
			<ai_skill name="Skill01_ID" id="5056" level="8" /> <!-- Hurricane -->
			<ai_skill name="Skill02_ID" id="4077" level="8" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8687" /> <!-- Cabrio's Hand -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="36517" templateId="36517" clientName="Territory Guard" serverName="dion_sentry" level="80" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>dion_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dion_sentry</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="9442" /> <!-- Dynasty Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36518" templateId="36518" clientName="Territory Border Guard" serverName="dion_sentry_bow" level="75" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>dion_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="542.68324" pDef="319.24623" mDef="233.61053" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="40" water="40" wind="40" earth="40" holy="40" dark="40" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dion_sentry_bow</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8684" /> <!-- Shyeed's Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="36519" templateId="36519" clientName="Economic Association Leader" serverName="dion_trader_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>dion_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dion_trader_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6365" /> <!-- Basalt Battlehammer -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36520" templateId="36520" clientName="Military Association Leader" serverName="giran_guard_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>giran_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>giran_guard_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="158" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="76" /> <!-- Sword of Delusion -->
			<lhand id="2497" /> <!-- Full Plate Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36521" templateId="36521" clientName="Territory Border Guard" serverName="giran_picket_sword" level="70" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>giran_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>giran_picket_sword</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8678" /> <!-- Sirra's Blade -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36522" templateId="36522" clientName="Religious Association Leader" serverName="giran_priest_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>giran_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="27" int="41" dex="21" wit="20" con="27" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>giran_priest_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="127" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MoveArounding" val="0" />
			<ai_skill name="Skill01_ID" id="5056" level="8" /> <!-- Hurricane -->
			<ai_skill name="Skill02_ID" id="4077" level="8" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8687" /> <!-- Cabrio's Hand -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="36523" templateId="36523" clientName="Territory Guard" serverName="giran_sentry" level="80" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>giran_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>giran_sentry</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="9442" /> <!-- Dynasty Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36524" templateId="36524" clientName="Territory Border Guard" serverName="giran_sentry_bow" level="75" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>giran_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="542.68324" pDef="319.24623" mDef="233.61053" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="40" water="40" wind="40" earth="40" holy="40" dark="40" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>giran_sentry_bow</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8684" /> <!-- Shyeed's Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="36525" templateId="36525" clientName="Economic Association Leader" serverName="giran_trader_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>giran_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>giran_trader_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6365" /> <!-- Basalt Battlehammer -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36526" templateId="36526" clientName="Military Association Leader" serverName="oren_guard_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>oren_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oren_guard_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="158" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="76" /> <!-- Sword of Delusion -->
			<lhand id="2497" /> <!-- Full Plate Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36527" templateId="36527" clientName="Territory Border Guard" serverName="oren_picket_sword" level="70" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>oren_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oren_picket_sword</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8678" /> <!-- Sirra's Blade -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36528" templateId="36528" clientName="Religious Association Leader" serverName="oren_priest_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>oren_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="27" int="41" dex="21" wit="20" con="27" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oren_priest_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="127" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MoveArounding" val="0" />
			<ai_skill name="Skill01_ID" id="5056" level="8" /> <!-- Hurricane -->
			<ai_skill name="Skill02_ID" id="4077" level="8" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8687" /> <!-- Cabrio's Hand -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="36529" templateId="36529" clientName="Territory Guard" serverName="oren_sentry" level="80" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>oren_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oren_sentry</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="9442" /> <!-- Dynasty Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36530" templateId="36530" clientName="Territory Border Guard" serverName="oren_sentry_bow" level="75" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>oren_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="542.68324" pDef="319.24623" mDef="233.61053" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="40" water="40" wind="40" earth="40" holy="40" dark="40" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oren_sentry_bow</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8684" /> <!-- Shyeed's Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="36531" templateId="36531" clientName="Economic Association Leader" serverName="oren_trader_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>oren_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oren_trader_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6365" /> <!-- Basalt Battlehammer -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36532" templateId="36532" clientName="Military Association Leader" serverName="aden_guard_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>aden_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>aden_guard_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="158" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="76" /> <!-- Sword of Delusion -->
			<lhand id="2497" /> <!-- Full Plate Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36533" templateId="36533" clientName="Territory Border Guard" serverName="aden_picket_sword" level="70" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>aden_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>aden_picket_sword</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8678" /> <!-- Sirra's Blade -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36534" templateId="36534" clientName="Religious Association Leader" serverName="aden_priest_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>aden_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="27" int="41" dex="21" wit="20" con="27" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>aden_priest_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="127" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MoveArounding" val="0" />
			<ai_skill name="Skill01_ID" id="5056" level="8" /> <!-- Hurricane -->
			<ai_skill name="Skill02_ID" id="4077" level="8" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8687" /> <!-- Cabrio's Hand -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="36535" templateId="36535" clientName="Territory Guard" serverName="aden_sentry" level="80" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>aden_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>aden_sentry</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="9442" /> <!-- Dynasty Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36536" templateId="36536" clientName="Territory Border Guard" serverName="aden_sentry_bow" level="75" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>aden_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="542.68324" pDef="319.24623" mDef="233.61053" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="40" water="40" wind="40" earth="40" holy="40" dark="40" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>aden_sentry_bow</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8684" /> <!-- Shyeed's Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="36537" templateId="36537" clientName="Economic Association Leader" serverName="aden_trader_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>aden_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>aden_trader_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6365" /> <!-- Basalt Battlehammer -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36538" templateId="36538" clientName="Military Association Leader" serverName="innadrille_guard_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>innadrile_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>innadrille_guard_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="158" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="76" /> <!-- Sword of Delusion -->
			<lhand id="2497" /> <!-- Full Plate Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36539" templateId="36539" clientName="Territory Border Guard" serverName="innadrille_picket_sword" level="70" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>innadrile_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>innadrille_picket_sword</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8678" /> <!-- Sirra's Blade -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36540" templateId="36540" clientName="Religious Association Leader" serverName="innadrille_priest_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>innadrile_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="27" int="41" dex="21" wit="20" con="27" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>innadrille_priest_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="127" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MoveArounding" val="0" />
			<ai_skill name="Skill01_ID" id="5056" level="8" /> <!-- Hurricane -->
			<ai_skill name="Skill02_ID" id="4077" level="8" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8687" /> <!-- Cabrio's Hand -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="36541" templateId="36541" clientName="Territory Guard" serverName="innadrille_sentry" level="80" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>innadrile_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>innadrille_sentry</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="9442" /> <!-- Dynasty Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36542" templateId="36542" clientName="Territory Border Guard" serverName="innadrille_sentry_bow" level="75" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>innadrile_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="542.68324" pDef="319.24623" mDef="233.61053" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="40" water="40" wind="40" earth="40" holy="40" dark="40" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>innadrille_sentry_bow</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8684" /> <!-- Shyeed's Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="36543" templateId="36543" clientName="Economic Association Leader" serverName="innadrille_trader_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>innadrile_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>innadrille_trader_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6365" /> <!-- Basalt Battlehammer -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36544" templateId="36544" clientName="Military Association Leader" serverName="godad_guard_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>godad_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>godad_guard_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="158" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="76" /> <!-- Sword of Delusion -->
			<lhand id="2497" /> <!-- Full Plate Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36545" templateId="36545" clientName="Territory Border Guard" serverName="godad_picket_sword" level="70" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>godad_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>godad_picket_sword</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8678" /> <!-- Sirra's Blade -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36546" templateId="36546" clientName="Religious Association Leader" serverName="godad_priest_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>godad_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="27" int="41" dex="21" wit="20" con="27" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>godad_priest_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="127" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MoveArounding" val="0" />
			<ai_skill name="Skill01_ID" id="5056" level="8" /> <!-- Hurricane -->
			<ai_skill name="Skill02_ID" id="4077" level="8" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8687" /> <!-- Cabrio's Hand -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="36547" templateId="36547" clientName="Territory Guard" serverName="godad_sentry" level="80" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>godad_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>godad_sentry</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="9442" /> <!-- Dynasty Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36548" templateId="36548" clientName="Territory Border Guard" serverName="godad_sentry_bow" level="75" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>godad_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="542.68324" pDef="319.24623" mDef="233.61053" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="40" water="40" wind="40" earth="40" holy="40" dark="40" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>godad_sentry_bow</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8684" /> <!-- Shyeed's Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="36549" templateId="36549" clientName="Economic Association Leader" serverName="godad_trader_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>godad_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>godad_trader_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6365" /> <!-- Basalt Battlehammer -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36550" templateId="36550" clientName="Military Association Leader" serverName="rune_guard_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>rune_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>rune_guard_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="158" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="76" /> <!-- Sword of Delusion -->
			<lhand id="2497" /> <!-- Full Plate Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36551" templateId="36551" clientName="Territory Border Guard" serverName="rune_picket_sword" level="70" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>rune_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>rune_picket_sword</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8678" /> <!-- Sirra's Blade -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36552" templateId="36552" clientName="Religious Association Leader" serverName="rune_priest_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>rune_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="27" int="41" dex="21" wit="20" con="27" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>rune_priest_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="127" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MoveArounding" val="0" />
			<ai_skill name="Skill01_ID" id="5056" level="8" /> <!-- Hurricane -->
			<ai_skill name="Skill02_ID" id="4077" level="8" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8687" /> <!-- Cabrio's Hand -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="36553" templateId="36553" clientName="Territory Guard" serverName="rune_sentry" level="80" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>rune_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>rune_sentry</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="9442" /> <!-- Dynasty Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36554" templateId="36554" clientName="Territory Border Guard" serverName="rune_sentry_bow" level="75" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>rune_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="542.68324" pDef="319.24623" mDef="233.61053" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="40" water="40" wind="40" earth="40" holy="40" dark="40" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>rune_sentry_bow</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8684" /> <!-- Shyeed's Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="36555" templateId="36555" clientName="Economic Association Leader" serverName="rune_trader_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>rune_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>rune_trader_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6365" /> <!-- Basalt Battlehammer -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36556" templateId="36556" clientName="Military Association Leader" serverName="schuttgart_guard_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>schutt_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="7" special="7" />
			<height normal="24" special="24" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>schuttgart_guard_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="158" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="76" /> <!-- Sword of Delusion -->
			<lhand id="2497" /> <!-- Full Plate Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36557" templateId="36557" clientName="Territory Border Guard" serverName="schuttgart_picket_sword" level="70" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>schutt_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="216.53847" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>schuttgart_picket_sword</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8678" /> <!-- Sirra's Blade -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36558" templateId="36558" clientName="Religious Association Leader" serverName="schuttgart_priest_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>schutt_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22.5" special="22.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="27" int="41" dex="21" wit="20" con="27" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>schuttgart_priest_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="127" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MoveArounding" val="0" />
			<ai_skill name="Skill01_ID" id="5056" level="8" /> <!-- Hurricane -->
			<ai_skill name="Skill02_ID" id="4077" level="8" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8687" /> <!-- Cabrio's Hand -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="36559" templateId="36559" clientName="Territory Guard" serverName="schuttgart_sentry" level="80" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>schutt_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>schuttgart_sentry</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="92" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="9442" /> <!-- Dynasty Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36560" templateId="36560" clientName="Territory Border Guard" serverName="schuttgart_sentry_bow" level="75" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>schutt_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="542.68324" pDef="319.24623" mDef="233.61053" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="40" water="40" wind="40" earth="40" holy="40" dark="40" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>schuttgart_sentry_bow</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="79" />
			<ai_param name="IsAggressive" val="1" />
			<ai_param name="MovingAttack" val="0" />
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>CASTLE_GUARD</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="8684" /> <!-- Shyeed's Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="36561" templateId="36561" clientName="Economic Association Leader" serverName="schuttgart_trader_proxy" level="80" type="warrior">
		<acquire exp="64129" exp_rate="10.0201875" sp="77672.0933780921" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>door_clan</clan>
			<clan>schutt_siege_clan</clan>
		</clans>
		<clan_help_range>1200</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="2911.61264551384" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="1988.25398738824" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>schuttgart_trader_proxy</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="IsAggressive" val="1" />
		</npc_ai>
		<org hp="463876" hp_regen="981" mp="1674.8" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="6365" /> <!-- Basalt Battlehammer -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Defender</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="36562" templateId="36562" clientName="Seduced Knight" serverName="c_pailaka_bold_knight" level="83" type="citizen">
		<agro_range>300</agro_range>
		<clans>
			<clan>bold_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="23.75" special="23.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>11844000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1099.42361669366" randDmg="30" crit="4" atkSpd="336" reuseDelay="0" mAtk="750.763809564873" pDef="530.79216" mDef="258.94045" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="26" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>c_pailaka_bold_knight</ai>
			<ai_param name="fnHi" val="pailaka_bold001.htm" />
			<ai_param name="fnNowInBattle" val="pailaka_bold002.htm" />
			<ai_param name="fnMissionSuccess" val="pailaka_bold003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="String_Num1" val="1300137" />
			<ai_param name="String_Num2" val="1300138" />
			<ai_param name="String_Num3" val="1300140" />
			<ai_param name="String_Num4" val="1300141" />
			<ai_param name="String_Num5" val="1300142" />
			<ai_param name="String_Num6" val="1300153" />
			<ai_param name="Skill01_Prob" val="30" />
			<ai_param name="Skill02_Prob" val="10" />
			<ai_skill name="Buff" id="5970" level="1" /> <!-- Seduced Knight's Help -->
			<ai_skill name="Skill01_ID" id="4720" level="8" /> <!-- Power Strike -->
			<ai_skill name="Skill02_ID" id="5044" level="3" /> <!-- Ultimate Defense -->
		</npc_ai>
		<org hp="58333.0547465214" hp_regen="8.5" mp="1777.4" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="3" /> <!-- MP Medium-High -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="80" /> <!-- Tallum Blade -->
			<lhand id="641" /> <!-- Dark Crystal Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="false" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36563" templateId="36563" clientName="Seduced Ranger" serverName="c_pailaka_bold_ranger" level="83" type="citizen">
		<agro_range>300</agro_range>
		<clans>
			<clan>bold_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>11844000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1099.42361669366" randDmg="10" crit="8" atkSpd="336" reuseDelay="1500" mAtk="750.763809564873" pDef="530.79216" mDef="258.94045" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="26" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>c_pailaka_bold_ranger</ai>
			<ai_param name="fnHi" val="pailaka_bold001.htm" />
			<ai_param name="fnNowInBattle" val="pailaka_bold002.htm" />
			<ai_param name="fnMissionSuccess" val="pailaka_bold003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="105" />
			<ai_param name="String_Num2" val="1300139" />
			<ai_param name="String_Num3" val="1300140" />
			<ai_param name="String_Num4" val="1300141" />
			<ai_param name="String_Num5" val="1300142" />
			<ai_param name="Skill01_Prob" val="30" />
			<ai_param name="Skill02_Prob" val="10" />
			<ai_skill name="Buff" id="5971" level="1" /> <!-- Seduced Ranger's Help -->
			<ai_skill name="Skill01_ID" id="4755" level="8" /> <!-- Power Shot -->
			<ai_skill name="Skill02_ID" id="5968" level="2" /> <!-- Rapid Shot -->
		</npc_ai>
		<org hp="58333.0547465214" hp_regen="8.5" mp="1777.4" mp_regen="3" />
		<race>ELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="3" /> <!-- MP Medium-High -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="10212" /> <!-- For NPC (Bow) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="false" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36564" templateId="36564" clientName="Seduced Mage" serverName="c_pailaka_bold_mage" level="83" type="citizen">
		<agro_range>300</agro_range>
		<clans>
			<clan>bold_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>11844000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="28" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1099.42361669366" randDmg="50" crit="1" atkSpd="336" reuseDelay="0" mAtk="750.763809564873" pDef="530.79216" mDef="258.94045" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="26" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>c_pailaka_bold_mage</ai>
			<ai_param name="fnHi" val="pailaka_bold001.htm" />
			<ai_param name="fnNowInBattle" val="pailaka_bold002.htm" />
			<ai_param name="fnMissionSuccess" val="pailaka_bold003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="String_Num3" val="1300140" />
			<ai_param name="String_Num4" val="1300141" />
			<ai_param name="String_Num5" val="1300143" />
			<ai_param name="Skill01_Prob" val="30" />
			<ai_param name="Skill02_Prob" val="10" />
			<ai_skill name="Buff" id="5972" level="1" /> <!-- Seduced Wizard's Help -->
			<ai_skill name="Skill01_ID" id="4192" level="8" /> <!-- Vampiric Touch -->
			<ai_skill name="Skill02_ID" id="4194" level="8" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="58333.0547465214" hp_regen="8.5" mp="1777.4" mp_regen="3" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="false" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36565" templateId="36565" clientName="Seduced Warrior" serverName="c_pailaka_bold_warrior" level="83" type="citizen">
		<agro_range>300</agro_range>
		<clans>
			<clan>bold_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14.5" special="14.5" />
			<height normal="30" special="30" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>11844000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="1099.42361669366" randDmg="10" crit="4" atkSpd="336" reuseDelay="0" mAtk="750.763809564873" pDef="530.79216" mDef="258.94045" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="26" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>c_pailaka_bold_warrior</ai>
			<ai_param name="fnHi" val="pailaka_bold001.htm" />
			<ai_param name="fnNowInBattle" val="pailaka_bold002.htm" />
			<ai_param name="fnMissionSuccess" val="pailaka_bold003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="140" />
			<ai_param name="String_Num2" val="1300139" />
			<ai_param name="String_Num3" val="1300140" />
			<ai_param name="String_Num4" val="1300141" />
			<ai_param name="String_Num5" val="1300144" />
			<ai_param name="Skill01_Prob" val="30" />
			<ai_param name="Skill02_Prob" val="10" />
			<ai_skill name="Buff" id="5973" level="1" /> <!-- Seduced Warrior's Help -->
			<ai_skill name="Skill01_ID" id="5969" level="2" /> <!-- Punch of Doom -->
			<ai_skill name="Skill02_ID" id="4725" level="8" /> <!-- Stun -->
		</npc_ai>
		<org hp="58333.0547465214" hp_regen="8.5" mp="1777.4" mp_regen="3" />
		<race>ORC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="3" /> <!-- MP Medium-High -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="9813" /> <!-- Orc Officer -->
			<lhand id="9813" /> <!-- Orc Officer -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="false" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36566" templateId="36566" clientName="Seduced Knight" serverName="f_pailaka_bold_knight" level="77" type="citizen">
		<agro_range>300</agro_range>
		<clans>
			<clan>bold_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="23.75" special="23.75" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1151275834</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="742.373410318368" randDmg="30" crit="4" atkSpd="336" reuseDelay="0" mAtk="506.944805986474" pDef="379.300613996201" mDef="222.659614264678" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="26" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="40" water="40" wind="40" earth="40" holy="40" dark="40" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>f_pailaka_bold_knight</ai>
			<ai_param name="fnHi" val="pailaka_bold001.htm" />
			<ai_param name="fnNowInBattle" val="pailaka_bold002.htm" />
			<ai_param name="fnMissionSuccess" val="pailaka_bold003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="String_Num1" val="1300137" />
			<ai_param name="String_Num2" val="1300138" />
			<ai_param name="String_Num3" val="1300140" />
			<ai_param name="String_Num4" val="1300141" />
			<ai_param name="String_Num5" val="1300142" />
			<ai_param name="String_Num6" val="1300153" />
			<ai_param name="Skill01_Prob" val="30" />
			<ai_param name="Skill02_Prob" val="10" />
			<ai_skill name="Buff" id="5970" level="1" /> <!-- Seduced Knight's Help -->
			<ai_skill name="Skill01_ID" id="4720" level="7" /> <!-- Power Strike -->
			<ai_skill name="Skill02_ID" id="5044" level="2" /> <!-- Ultimate Defense -->
		</npc_ai>
		<org hp="43728.0079916851" hp_regen="7.5" mp="1404.88738559491" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="3" /> <!-- MP Medium-High -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="80" /> <!-- Tallum Blade -->
			<lhand id="641" /> <!-- Dark Crystal Shield -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="false" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36567" templateId="36567" clientName="Seduced Ranger" serverName="f_pailaka_bold_ranger" level="77" type="citizen">
		<agro_range>300</agro_range>
		<clans>
			<clan>bold_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1151275834</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="742.373410318368" randDmg="10" crit="8" atkSpd="336" reuseDelay="1500" mAtk="506.944805986474" pDef="379.300613996201" mDef="222.659614264678" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="26" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="40" water="40" wind="40" earth="40" holy="40" dark="40" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>f_pailaka_bold_ranger</ai>
			<ai_param name="fnHi" val="pailaka_bold001.htm" />
			<ai_param name="fnNowInBattle" val="pailaka_bold002.htm" />
			<ai_param name="fnMissionSuccess" val="pailaka_bold003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="105" />
			<ai_param name="String_Num2" val="1300139" />
			<ai_param name="String_Num3" val="1300140" />
			<ai_param name="String_Num4" val="1300141" />
			<ai_param name="String_Num5" val="1300142" />
			<ai_param name="Skill01_Prob" val="30" />
			<ai_param name="Skill02_Prob" val="10" />
			<ai_skill name="Buff" id="5971" level="1" /> <!-- Seduced Ranger's Help -->
			<ai_skill name="Skill01_ID" id="4755" level="7" /> <!-- Power Shot -->
			<ai_skill name="Skill02_ID" id="5968" level="1" /> <!-- Rapid Shot -->
		</npc_ai>
		<org hp="43728.0079916851" hp_regen="7.5" mp="1404.88738559491" mp_regen="2.7" />
		<race>ELF</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="3" /> <!-- MP Medium-High -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="10212" /> <!-- For NPC (Bow) -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="false" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36568" templateId="36568" clientName="Seduced Mage" serverName="f_pailaka_bold_mage" level="77" type="citizen">
		<agro_range>300</agro_range>
		<clans>
			<clan>bold_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23.5" special="23.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1151275834</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="28" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="742.373410318368" randDmg="50" crit="1" atkSpd="336" reuseDelay="0" mAtk="506.944805986474" pDef="379.300613996201" mDef="222.659614264678" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="26" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="40" water="40" wind="40" earth="40" holy="40" dark="40" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>f_pailaka_bold_mage</ai>
			<ai_param name="fnHi" val="pailaka_bold001.htm" />
			<ai_param name="fnNowInBattle" val="pailaka_bold002.htm" />
			<ai_param name="fnMissionSuccess" val="pailaka_bold003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="String_Num3" val="1300140" />
			<ai_param name="String_Num4" val="1300141" />
			<ai_param name="String_Num5" val="1300143" />
			<ai_param name="Skill01_Prob" val="30" />
			<ai_param name="Skill02_Prob" val="10" />
			<ai_skill name="Buff" id="5972" level="1" /> <!-- Seduced Wizard's Help -->
			<ai_skill name="Skill01_ID" id="4192" level="7" /> <!-- Vampiric Touch -->
			<ai_skill name="Skill02_ID" id="4194" level="7" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="43728.0079916851" hp_regen="7.5" mp="1404.88738559491" mp_regen="2.7" />
		<race>HUMAN</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="false" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36569" templateId="36569" clientName="Seduced Warrior" serverName="f_pailaka_bold_warrior" level="77" type="citizen">
		<agro_range>300</agro_range>
		<clans>
			<clan>bold_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="14.5" special="14.5" />
			<height normal="30" special="30" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>1151275834</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="742.373410318368" randDmg="10" crit="4" atkSpd="336" reuseDelay="0" mAtk="506.944805986474" pDef="379.300613996201" mDef="222.659614264678" accuracy="4.75" evasion="0" />
		<base_attack type="FIST" range="40" />
		<base_stats str="43" int="21" dex="30" wit="26" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="40" water="40" wind="40" earth="40" holy="40" dark="40" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>f_pailaka_bold_warrior</ai>
			<ai_param name="fnHi" val="pailaka_bold001.htm" />
			<ai_param name="fnNowInBattle" val="pailaka_bold002.htm" />
			<ai_param name="fnMissionSuccess" val="pailaka_bold003.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="140" />
			<ai_param name="String_Num2" val="1300139" />
			<ai_param name="String_Num3" val="1300140" />
			<ai_param name="String_Num4" val="1300141" />
			<ai_param name="String_Num5" val="1300144" />
			<ai_param name="Skill01_Prob" val="30" />
			<ai_param name="Skill02_Prob" val="10" />
			<ai_skill name="Buff" id="5973" level="1" /> <!-- Seduced Warrior's Help -->
			<ai_skill name="Skill01_ID" id="5969" level="1" /> <!-- Punch of Doom -->
			<ai_skill name="Skill02_ID" id="4725" level="7" /> <!-- Stun -->
		</npc_ai>
		<org hp="43728.0079916851" hp_regen="7.5" mp="1404.88738559491" mp_regen="2.7" />
		<race>ORC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="3" /> <!-- MP Medium-High -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<eqipment>
			<rhand id="9813" /> <!-- Orc Officer -->
			<lhand id="9813" /> <!-- Orc Officer -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="false" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36570" templateId="36570" clientName="Emery Compressor" serverName="cleft_gate_red" level="80" type="teleporter">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="62" special="62" />
			<height normal="140" special="140" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>cleft_gate_red</ai>
			<ai_param name="fnHi" val="cleft_gate_red001.htm" />
			<ai_param name="fnNotEnoughLevel" val="cleft_gate_red002.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="tel_x0" val="-223776" />
			<ai_param name="tel_y0" val="347914" />
			<ai_param name="tel_z0" val="1744" />
			<ai_param name="tel_x1" val="-204288" />
			<ai_param name="tel_y1" val="242026" />
			<ai_param name="tel_z1" val="1728" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Teleporter</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36571" templateId="36571" clientName="Vortex" serverName="cleft_gate_blue" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="300" special="300" />
			<height normal="130" special="130" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>cleft_gate_blue</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36572" templateId="36572" clientName="Gludio Ward" serverName="gludio_feud_ownthing" level="80" type="ownthing">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>gludio_feud_ownthing</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2TerritoryWard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36573" templateId="36573" clientName="Dion Ward" serverName="dion_feud_ownthing" level="80" type="ownthing">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dion_feud_ownthing</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2TerritoryWard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36574" templateId="36574" clientName="Giran Ward" serverName="giran_feud_ownthing" level="80" type="ownthing">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>giran_feud_ownthing</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2TerritoryWard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36575" templateId="36575" clientName="Oren Ward" serverName="oren_feud_ownthing" level="80" type="ownthing">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oren_feud_ownthing</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2TerritoryWard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36576" templateId="36576" clientName="Aden Ward" serverName="aden_feud_ownthing" level="80" type="ownthing">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>aden_feud_ownthing</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2TerritoryWard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36577" templateId="36577" clientName="Innadril Ward" serverName="innadrile_feud_ownthing" level="80" type="ownthing">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>innadrile_feud_ownthing</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2TerritoryWard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36578" templateId="36578" clientName="Goddard Ward" serverName="godad_feud_ownthing" level="80" type="ownthing">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>godad_feud_ownthing</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2TerritoryWard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36579" templateId="36579" clientName="Rune Ward" serverName="rune_feud_ownthing" level="80" type="ownthing">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>rune_feud_ownthing</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2TerritoryWard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36580" templateId="36580" clientName="Schuttgart Ward" serverName="schutt_feud_ownthing" level="80" type="ownthing">
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="35" special="35" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>schutt_feud_ownthing</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2TerritoryWard</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36581" templateId="36581" clientName="Territory Catapult" serverName="gludio_supply_carriage_d" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="125" special="125" />
			<height normal="43" special="43" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>gludio_supply_carriage_d</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36582" templateId="36582" clientName="Territory Catapult" serverName="dion_supply_carriage_d" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="125" special="125" />
			<height normal="43" special="43" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dion_supply_carriage_d</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36583" templateId="36583" clientName="Territory Catapult" serverName="giran_supply_carriage_d" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="125" special="125" />
			<height normal="43" special="43" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>giran_supply_carriage_d</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36584" templateId="36584" clientName="Territory Catapult" serverName="oren_supply_carriage_d" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="125" special="125" />
			<height normal="43" special="43" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oren_supply_carriage_d</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36585" templateId="36585" clientName="Territory Catapult" serverName="aden_supply_carriage_d" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="125" special="125" />
			<height normal="43" special="43" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>aden_supply_carriage_d</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36586" templateId="36586" clientName="Territory Catapult" serverName="inna_supply_carriage_d" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="125" special="125" />
			<height normal="43" special="43" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>inna_supply_carriage_d</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36587" templateId="36587" clientName="Territory Catapult" serverName="godad_supply_carriage_d" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="125" special="125" />
			<height normal="43" special="43" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>godad_supply_carriage_d</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36588" templateId="36588" clientName="Territory Catapult" serverName="rune_supply_carriage_d" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="125" special="125" />
			<height normal="43" special="43" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>rune_supply_carriage_d</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36589" templateId="36589" clientName="Territory Catapult" serverName="schutt_supply_carriage_d" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="125" special="125" />
			<height normal="43" special="43" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>schutt_supply_carriage_d</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36590" templateId="36590" clientName="Outpost" serverName="advanced_headquarter" level="1" type="warrior">
		<agro_range>1000</agro_range>
		<clan_help_range>1000</clan_help_range>
		<collision>
			<radius normal="110" special="110" />
			<height normal="70" special="70" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>0</exp>
		<speed>
			<run ground="120" underWater="0" flying="0" />
			<walk ground="1" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.6" skill_factor="-1" />
		<base pAtk="8.47458" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="5.78704" pDef="44.44444" mDef="32.52252" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>advanced_headquarter</ai>
			<ai_param name="fnHi " val="headquarter001.htm" />
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
		</npc_ai>
		<org hp="39.74519" hp_regen="2" mp="40" mp_regen="0.9" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="false" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="true" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Npc</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36591" templateId="36591" clientName="Supplies Safe" serverName="gludio_supply_box" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>gludio_supply_box</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36592" templateId="36592" clientName="Supplies Safe" serverName="dion_supply_box" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dion_supply_box</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36593" templateId="36593" clientName="Supplies Safe" serverName="giran_supply_box" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>giran_supply_box</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36594" templateId="36594" clientName="Supplies Safe" serverName="oren_supply_box" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oren_supply_box</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36595" templateId="36595" clientName="Supplies Safe" serverName="aden_supply_box" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>aden_supply_box</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36596" templateId="36596" clientName="Supplies Safe" serverName="inna_supply_box" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>inna_supply_box</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36597" templateId="36597" clientName="Supplies Safe" serverName="godad_supply_box" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>godad_supply_box</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36598" templateId="36598" clientName="Supplies Safe" serverName="rune_supply_box" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>rune_supply_box</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="36599" templateId="36599" clientName="Supplies Safe" serverName="schutt_supply_box" level="80" type="citizen">
		<agro_range>300</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="8.5" special="8.5" />
			<height normal="8.5" special="8.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>1</ex_crt_effect>
		<exp>4200000000</exp>
		<speed>
			<run ground="1" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="970.537548504614" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="662.751329129412" pDef="341.375" mDef="249.80341" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="120" water="120" wind="120" earth="120" holy="120" dark="120" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>schutt_supply_box</ai>
		</npc_ai>
		<org hp="3290.11306877694" hp_regen="8.5" mp="1674.8" mp_regen="3" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="false" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="0" ssChance="0" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
</list>