<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="20800" templateId="20800" clientName="Eva's Seeker" serverName="evas_seeker" level="47" type="warrior">
		<acquire exp="5917" exp_rate="2.6784" sp="424" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="777" max="1585" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.3814">
				<item id="355" min="1" max="1" chance="0.637" /> <!-- Dwarven Chain Mail Shirt -->
				<item id="1968" min="1" max="1" chance="38.028" /> <!-- Dwarven Chain Mail Shirt Material -->
				<item id="382" min="1" max="1" chance="1.0192" /> <!-- Dwarven Chain Gaiters -->
				<item id="1969" min="1" max="1" chance="60.3158" /> <!-- Dwarven Chain Gaiters Material -->
			</category>
			<category chance="23.4742">
				<item id="1872" min="1" max="1" chance="45.0272" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="45.0272" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.5027" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.2514" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.2937" /> <!-- Mold Hardener -->
				<item id="2226" min="1" max="1" chance="1.3784" /> <!-- Recipe: Mithril Gauntlets -->
				<item id="2333" min="1" max="1" chance="0.0785" /> <!-- Recipe: Sword of Nightmare -->
				<item id="8724" min="1" max="1" chance="1.1257" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.2814" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.0281" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0057" /> <!-- Top-Grade Life Stone - Level 49 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="30" special="30" />
		</collision>
		<corpse_make_list>
			<item id="2223" min="1" max="1" chance="7.6282" /> <!-- Recipe: Tower Shield -->
			<item id="1966" min="1" max="1" chance="7.1854" /> <!-- Plated Leather Fragment -->
			<item id="1911" min="1" max="1" chance="14.6379" /> <!-- Earring of Protection Gemstone -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="20" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="45" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="35" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="12" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="56" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="32" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>30764654</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.41" skill_factor="-1" />
		<base pAtk="261.69549" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="178.7041" pDef="186.63569" mDef="124.264149144103" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="-5" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>evas_seeker</ai>
			<ai_param name="MoveAroundSocial" val="40" />
			<ai_param name="MoveAroundSocial1" val="40" />
			<ai_param name="MoveAroundSocial2" val="40" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4119" level="3" /> <!-- Decrease Accuracy -->
		</npc_ai>
		<org hp="1276.53628" hp_regen="5.5" mp="665" mp_regen="2.1" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4276" level="1" /> <!-- Weak Point against Bow/Crossbow Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20801" templateId="20801" clientName="Theeder Piker" serverName="theeder_piker" level="48" type="warrior">
		<acquire exp="7134" exp_rate="3.096336" sp="521" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="939" max="1909" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3801">
				<item id="4233" min="1" max="1" chance="1.2532" /> <!-- Knuckle Duster -->
				<item id="4438" min="1" max="1" chance="98.7468" /> <!-- Knuckle Duster Edge -->
			</category>
			<category chance="26.7336">
				<item id="1873" min="1" max="1" chance="11.2486" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="1" chance="56.2429" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="5.6243" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="8.0347" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.4687" /> <!-- Enria -->
				<item id="2347" min="1" max="1" chance="0.0654" /> <!-- Recipe: Akat Long Bow -->
				<item id="2351" min="1" max="1" chance="0.0588" /> <!-- Recipe: Scorpion -->
				<item id="3010" min="1" max="1" chance="0.7642" /> <!-- Recipe: Composite Helmet -->
				<item id="6668" min="1" max="1" chance="10.0434" /> <!-- Deluxe Chest Key - Grade 4 -->
				<item id="8724" min="1" max="1" chance="0.9374" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.2343" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.0234" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0047" /> <!-- Top-Grade Life Stone - Level 49 -->
				<item id="1539" min="1" max="1" chance="6.2492" /> <!-- Greater Healing Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>theeder_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="32" special="32" />
		</collision>
		<corpse_make_list>
			<item id="2946" min="1" max="1" chance="13.2781" /> <!-- Plate Leather Gloves Design -->
			<item id="951" min="1" max="1" chance="0.4319" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="20" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="45" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="35" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="12" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="56" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="32" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>33680052</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="275.82705" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="188.35412" pDef="191.12803" mDef="127.255200286259" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="80" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>theeder_piker</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SetHateGroup" val="attacker_group" />
			<ai_param name="SetHateGroupRatio" val="20" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4244" level="4" /> <!-- Wild Sweep -->
		</npc_ai>
		<org hp="1324.01623" hp_regen="5.5" mp="692.4" mp_regen="2.1" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="13" /> <!-- Two-handed Sword -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
		</skill_list>
		<eqipment>
			<rhand id="302" /> <!-- Body Slasher -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20802" templateId="20802" clientName="Theeder Mage" serverName="theeder_mage" level="49" type="warrior">
		<acquire exp="7262" exp_rate="3.024396" sp="536" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="885" max="1804" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3544">
				<item id="325" min="1" max="1" chance="1.268" /> <!-- Horn of Glory -->
				<item id="2088" min="1" max="1" chance="98.732" /> <!-- Horn of Glory Fragment -->
			</category>
			<category chance="20.3625">
				<item id="1894" min="1" max="1" chance="1.5557" /> <!-- Crafted Leather -->
				<item id="4039" min="1" max="1" chance="1.4779" /> <!-- Mold Glue -->
				<item id="4041" min="1" max="1" chance="0.3855" /> <!-- Mold Hardener -->
				<item id="4044" min="1" max="1" chance="1.4779" /> <!-- Thons -->
				<item id="737" min="1" max="1" chance="4.4337" /> <!-- Scroll of Resurrection -->
				<item id="2334" min="1" max="1" chance="0.1031" /> <!-- Recipe: Sword of Whispering Death -->
				<item id="8724" min="1" max="1" chance="1.4779" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.3695" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.0369" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0074" /> <!-- Top-Grade Life Stone - Level 49 -->
				<item id="1342" min="10" max="30" chance="88.6745" /> <!-- Steel Arrow -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>theeder_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="32" special="32" />
		</collision>
		<corpse_make_list>
			<item id="2333" min="1" max="1" chance="0.5213" /> <!-- Recipe: Sword of Nightmare -->
			<item id="1975" min="1" max="1" chance="7.3621" /> <!-- Rind Leather Armor Design -->
			<item id="4039" min="1" max="1" chance="7.4713" /> <!-- Mold Glue -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="20" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="45" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="35" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="12" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="56" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="32" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>36806289</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="290.44588" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="198.33688" pDef="195.66302" mDef="130.274648808072" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>theeder_mage</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="CheckMagic" id="4118" level="4" /> <!-- Paralysis -->
			<ai_skill name="CheckMagic1" id="4046" level="4" /> <!-- Sleep -->
			<ai_skill name="SleepMagic" id="4046" level="4" /> <!-- Sleep -->
			<ai_skill name="DDMagic" id="4039" level="4" /> <!-- Mana Drain -->
			<ai_skill name="CancelMagic" id="4094" level="4" /> <!-- Cancellation -->
		</npc_ai>
		<org hp="1372.18568" hp_regen="5.5" mp="720" mp_regen="2.1" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="192" /> <!-- Crystal Staff -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20803" templateId="20803" clientName="Doll Master" serverName="doll_master" level="50" type="warrior">
		<acquire exp="14218" exp_rate="5.687376" sp="1072" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1665" max="3384" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4796">
				<item id="231" min="1" max="1" chance="0.5492" /> <!-- Grace Dagger -->
				<item id="2106" min="1" max="1" chance="49.4508" /> <!-- Grace Dagger Edge -->
				<item id="233" min="1" max="1" chance="0.5492" /> <!-- Dark Screamer -->
				<item id="2107" min="1" max="1" chance="49.4508" /> <!-- Dark Screamer Edge -->
			</category>
			<category chance="6.6846">
				<item id="1895" min="1" max="1" chance="67.6302" /> <!-- Metallic Fiber -->
				<item id="4040" min="1" max="1" chance="4.7341" /> <!-- Mold Lubricant -->
				<item id="4042" min="1" max="1" chance="3.9451" /> <!-- Enria -->
				<item id="4043" min="1" max="1" chance="7.8902" /> <!-- Asofe -->
				<item id="3014" min="1" max="1" chance="6.6119" /> <!-- Recipe: Full Plate Boots -->
				<item id="2360" min="1" max="1" chance="0.3861" /> <!-- Recipe: Orcish Poleaxe -->
				<item id="8725" min="1" max="1" chance="6.5752" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="1.6438" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.1644" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0329" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="42" special="42" />
		</collision>
		<corpse_make_list>
			<item id="4044" min="1" max="1" chance="14.0295" /> <!-- Thons -->
			<item id="4042" min="1" max="1" chance="7.0147" /> <!-- Enria -->
			<item id="4043" min="1" max="1" chance="14.0295" /> <!-- Asofe -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="20" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="45" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="35" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="12" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="56" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="32" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>40154162</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>doll_master</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SetHateGroup" val="attacker_group" />
			<ai_param name="SetHateGroupRatio" val="40" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="Buff" id="4074" level="2" /> <!-- Haste -->
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20804" templateId="20804" clientName="Crokian Lad" serverName="crokian_lad" level="41" type="warrior">
		<acquire exp="6178" exp_rate="3.6753708" sp="404" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="830" max="1660" chance="100" /> <!-- Adena -->
			</category>
			<category chance="5.3887">
				<item id="630" min="1" max="1" chance="0.8051" /> <!-- Square Shield -->
				<item id="1956" min="1" max="1" chance="36.0955" /> <!-- Square Shield Fragment -->
				<item id="2494" min="1" max="1" chance="0.8051" /> <!-- Plate Shield -->
				<item id="2934" min="1" max="1" chance="36.0955" /> <!-- Plate Shield Fragment -->
				<item id="2412" min="1" max="1" chance="0.5638" /> <!-- Plate Helmet -->
				<item id="2930" min="1" max="1" chance="25.635" /> <!-- Plate Helmet Design -->
			</category>
			<category chance="40.2649">
				<item id="1864" min="1" max="3" chance="31.9203" /> <!-- Stem -->
				<item id="1869" min="1" max="1" chance="31.9203" /> <!-- Iron Ore -->
				<item id="1878" min="1" max="1" chance="12.7681" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="19.6433" /> <!-- Cord -->
				<item id="2207" min="1" max="1" chance="0.8422" /> <!-- Recipe: Karmian Tunic -->
				<item id="2298" min="1" max="1" chance="0.1394" /> <!-- Recipe: Stormbringer -->
				<item id="5274" min="1" max="1" chance="0.1064" /> <!-- Recipe: Greater Spiritshot (C) Compressed Package(100%) -->
				<item id="735" min="1" max="1" chance="2.66" /> <!-- Alacrity Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>croc_clan2</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="36" special="36" />
			<height normal="61" special="61" />
		</collision>
		<corpse_make_list>
			<item id="2160" min="1" max="1" chance="13.2104" /> <!-- Recipe: Moonstone Earring -->
			<item id="4470" min="1" max="1" chance="1.1701" /> <!-- Dye of STR <Str+1 Dex-1> -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="20" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="45" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="35" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="12" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="56" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="32" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>17137087</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="18" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.78" skill_factor="-1" />
		<base pAtk="187.11878" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="127.77787" pDef="160.69002" mDef="106.989225133249" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>crokian_lad</ai>
			<ai_param name="MoveAroundSocial" val="115" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="115" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="Buff" id="4074" level="2" /> <!-- Haste -->
		</npc_ai>
		<org hp="1008.23781" hp_regen="5.5" mp="504.8" mp_regen="2.1" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="5128" /> <!-- Crokian Blade -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20805" templateId="20805" clientName="Dailaon Lad" serverName="dailaon_lad" level="42" type="warrior">
		<acquire exp="6697" exp_rate="3.7966128" sp="446" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="892" max="1803" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4791">
				<item id="159" min="1" max="1" chance="0.3349" /> <!-- Bonebreaker -->
				<item id="2048" min="1" max="1" chance="19.2018" /> <!-- Bonebreaker Head -->
				<item id="187" min="1" max="1" chance="0.3349" /> <!-- Atuba Hammer -->
				<item id="2049" min="1" max="1" chance="19.2018" /> <!-- Atuba Hammer Head -->
				<item id="188" min="1" max="1" chance="0.3349" /> <!-- Ghost Staff -->
				<item id="2050" min="1" max="1" chance="20.3601" /> <!-- Ghost Staff Head -->
				<item id="189" min="1" max="1" chance="0.3349" /> <!-- Staff of Life -->
				<item id="2051" min="1" max="1" chance="20.3601" /> <!-- Staff of Life Shaft -->
				<item id="190" min="1" max="1" chance="0.3349" /> <!-- Atuba Mace -->
				<item id="2058" min="1" max="1" chance="19.2017" /> <!-- Atuba Mace Head -->
			</category>
			<category chance="15.1807">
				<item id="1895" min="1" max="1" chance="41.8811" /> <!-- Metallic Fiber -->
				<item id="2305" min="1" max="1" chance="0.6401" /> <!-- Recipe: Crystal Staff -->
				<item id="2205" min="1" max="1" chance="4.6387" /> <!-- Recipe: Chain Gaiters -->
				<item id="5164" min="1" max="1" chance="0.4886" /> <!-- Recipe: Blessed Spiritshot (C) Compressed Package (100%) -->
				<item id="6668" min="1" max="1" chance="52.3515" /> <!-- Deluxe Chest Key - Grade 4 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>croc_clan2</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="40" special="40" />
			<height normal="58" special="58" />
		</collision>
		<corpse_make_list>
			<item id="2162" min="1" max="1" chance="10.7039" /> <!-- Recipe: Aquastone Necklace -->
			<item id="2053" min="1" max="1" chance="1.8321" /> <!-- Scallop Jamadhr Edge -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="20" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="45" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="35" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="12" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="56" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="32" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>18995665</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="18" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.91" skill_factor="-1" />
		<base pAtk="198.34591" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="135.44454" pDef="164.88513" mDef="109.782377202178" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>dailaon_lad</ai>
			<ai_param name="MoveAroundSocial" val="70" />
			<ai_param name="MoveAroundSocial1" val="70" />
			<ai_param name="MoveAroundSocial2" val="70" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4228" level="4" /> <!-- Double Dagger Attack -->
		</npc_ai>
		<org hp="1050.81652" hp_regen="5.5" mp="531" mp_regen="2.1" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
		</skill_list>
		<eqipment>
			<rhand id="5127" /> <!-- Dailaon Knife -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20806" templateId="20806" clientName="Crokian Lad Warrior" serverName="crokian_lad_warrior" level="43" type="warrior">
		<acquire exp="6428" exp_rate="3.4767024" sp="434" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="846" max="1718" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4768">
				<item id="70" min="1" max="1" chance="0.8123" /> <!-- Claymore -->
				<item id="2047" min="1" max="1" chance="49.5227" /> <!-- Claymore Blade -->
				<item id="2499" min="1" max="1" chance="0.8123" /> <!-- Elven Long Sword -->
				<item id="2967" min="1" max="1" chance="48.8527" /> <!-- Elven Long Sword Blade -->
			</category>
			<category chance="35.4232">
				<item id="1865" min="1" max="1" chance="43.3248" /> <!-- Varnish -->
				<item id="1870" min="1" max="1" chance="43.3248" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="7.2208" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="2.8883" /> <!-- Stone of Purity -->
				<item id="2999" min="1" max="1" chance="2.9077" /> <!-- Recipe: Plated Leather Gloves -->
				<item id="5159" min="1" max="1" chance="0.1444" /> <!-- Recipe: Spiritshot (C) Compressed Package (100%) -->
				<item id="2300" min="1" max="1" chance="0.1892" /> <!-- Recipe: Scythe -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>croc_clan2</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="36" special="36" />
			<height normal="61" special="61" />
		</collision>
		<corpse_make_list>
			<item id="2204" min="1" max="1" chance="4.2364" /> <!-- Recipe: Chain Mail Shirt -->
			<item id="2934" min="1" max="1" chance="24.2834" /> <!-- Plate Shield Fragment -->
			<item id="1805" min="1" max="1" chance="0.7131" /> <!-- Recipe: Soulshot (C-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="20" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="45" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="35" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="12" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="56" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="32" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>21007203</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="18" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.78" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="143.43577" pDef="169.13417" mDef="112.611442266143" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>crokian_lad_warrior</ai>
			<ai_param name="MoveAroundSocial" val="115" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="115" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="Buff" id="4030" level="3" /> <!-- Might -->
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="5128" /> <!-- Crokian Blade -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20807" templateId="20807" clientName="Farhite Lad" serverName="farhite_lad" level="44" type="warrior">
		<acquire exp="6761" exp_rate="3.4923048" sp="463" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="885" max="1813" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.309">
				<item id="439" min="1" max="1" chance="0.7904" /> <!-- Karmian Tunic -->
				<item id="1962" min="1" max="1" chance="36.8033" /> <!-- Karmian Tunic Pattern -->
				<item id="471" min="1" max="1" chance="1.2632" /> <!-- Karmian Stockings -->
				<item id="1954" min="1" max="1" chance="61.1431" /> <!-- Karmian Stocking Design -->
			</category>
			<category chance="16.3656">
				<item id="1866" min="1" max="1" chance="33.2831" /> <!-- Suede -->
				<item id="1871" min="1" max="1" chance="49.9246" /> <!-- Charcoal -->
				<item id="5220" min="1" max="1" chance="1.997" /> <!-- Metal Hardener -->
				<item id="1885" min="1" max="1" chance="4.1604" /> <!-- High-Grade Suede -->
				<item id="2221" min="1" max="1" chance="1.6531" /> <!-- Recipe: Rind Leather Gaiters -->
				<item id="737" min="1" max="1" chance="4.9925" /> <!-- Scroll of Resurrection -->
				<item id="2321" min="1" max="1" chance="0.174" /> <!-- Recipe: Stiletto -->
				<item id="2316" min="1" max="1" chance="0.174" /> <!-- Recipe: Katana -->
				<item id="8723" min="1" max="1" chance="1.997" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.4992" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0499" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0099" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>croc_clan2</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="24" special="24" />
			<height normal="48" special="48" />
		</collision>
		<corpse_make_list>
			<item id="2164" min="1" max="1" chance="17.2878" /> <!-- Recipe: Ring of Protection -->
			<item id="1910" min="1" max="1" chance="16.9233" /> <!-- Aquastone Necklace Chain -->
			<item id="1908" min="1" max="1" chance="21.2824" /> <!-- Moonstone Earring Wire -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="20" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="45" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="35" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="12" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="56" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="32" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>23180550</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="15" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.74" skill_factor="-1" />
		<base pAtk="222.23112" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="151.75505" pDef="173.43552" mDef="115.475328468187" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>farhite_lad</ai>
			<ai_param name="MoveAroundSocial" val="70" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="70" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4153" level="4" /> <!-- Decrease Speed -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="4" /> <!-- Aura Burn -->
			<ai_skill name="MagicHeal" id="4065" level="4" /> <!-- Heal -->
		</npc_ai>
		<org hp="1138.62924" hp_regen="5.5" mp="584" mp_regen="2.1" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="5131" /> <!-- Parhit Staff -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20808" templateId="20808" clientName="Nos Lad" serverName="nos_lad" level="45" type="warrior">
		<acquire exp="8371" exp_rate="4.1338992" sp="582" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1102" max="2239" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.8635">
				<item id="439" min="1" max="1" chance="0.7904" /> <!-- Karmian Tunic -->
				<item id="1962" min="1" max="1" chance="36.8033" /> <!-- Karmian Tunic Pattern -->
				<item id="471" min="1" max="1" chance="1.2632" /> <!-- Karmian Stockings -->
				<item id="1954" min="1" max="1" chance="61.1431" /> <!-- Karmian Stocking Design -->
			</category>
			<category chance="6.8797">
				<item id="1894" min="1" max="1" chance="6.7182" /> <!-- Crafted Leather -->
				<item id="4039" min="1" max="1" chance="6.3823" /> <!-- Mold Glue -->
				<item id="4041" min="1" max="1" chance="1.6649" /> <!-- Mold Hardener -->
				<item id="4044" min="1" max="1" chance="6.3823" /> <!-- Thons -->
				<item id="2324" min="1" max="1" chance="0.6671" /> <!-- Recipe: Noble Elven Bow -->
				<item id="6668" min="1" max="1" chance="68.3819" /> <!-- Deluxe Chest Key - Grade 4 -->
				<item id="8723" min="1" max="1" chance="7.6588" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="1.9147" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.1915" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0383" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>croc_clan2</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="52" special="52" />
			<height normal="86" special="86" />
		</collision>
		<corpse_make_list>
			<item id="1954" min="1" max="1" chance="14.8174" /> <!-- Karmian Stocking Design -->
			<item id="2163" min="1" max="1" chance="14.2201" /> <!-- Recipe: Earring of Protection -->
			<item id="1908" min="1" max="1" chance="26.3934" /> <!-- Moonstone Earring Wire -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="20" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="45" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="35" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="12" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="56" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="32" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>25524868</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="18" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.78" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>nos_lad</ai>
			<ai_param name="MoveAroundSocial" val="70" />
			<ai_param name="MoveAroundSocial1" val="81" />
			<ai_param name="MoveAroundSocial2" val="70" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="Buff" id="4103" level="2" /> <!-- Ultimate Evasion -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<eqipment>
			<rhand id="128" /> <!-- Knight's Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20809" templateId="20809" clientName="Ghost of the Tower" serverName="ghost_of_tower" level="60" type="warrior">
		<acquire exp="14562" exp_rate="4.0450752" sp="1264" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1955" max="3974" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.6942">
				<item id="2376" min="1" max="1" chance="0.135" /> <!-- Avadon Breastplate -->
				<item id="4064" min="1" max="1" chance="19.5049" /> <!-- Avadon Breastplate Part -->
				<item id="2379" min="1" max="1" chance="0.216" /> <!-- Avadon Gaiters -->
				<item id="4065" min="1" max="1" chance="30.1442" /> <!-- Avadon Gaiters Material -->
			</category>
			<category chance="32.1111">
				<item id="1868" min="1" max="1" chance="75.7863" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="15.1573" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="3.7893" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="2.5262" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="1.2631" /> <!-- Thons -->
				<item id="4158" min="1" max="1" chance="0.0805" /> <!-- Recipe: Doom Plate Armor (100%) -->
				<item id="4999" min="1" max="1" chance="0.4713" /> <!-- Recipe: Sealed Doom Boots (60%) -->
				<item id="8728" min="1" max="1" chance="0.6316" /> <!-- Life Stone - Level 61 -->
				<item id="8738" min="1" max="1" chance="0.1579" /> <!-- Mid-Grade Life Stone - Level 61 -->
				<item id="8748" min="1" max="1" chance="0.0158" /> <!-- High-Grade Life Stone - Level 61 -->
				<item id="8758" min="1" max="1" chance="0.003" /> <!-- Top-Grade Life Stone - Level 61 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_ghost_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="8" special="8" />
			<height normal="22" special="22" />
		</collision>
		<corpse_make_list>
			<item id="4439" min="1" max="1" chance="34.0912" /> <!-- Avadon Shield Fragment -->
			<item id="4973" min="1" max="1" chance="5.3498" /> <!-- Recipe: Earring of Black Ore (70%) -->
			<item id="4049" min="1" max="1" chance="25.9282" /> <!-- Adamantite Earring Gemstone -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="143" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.39" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="164.888215781956" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ghost_of_tower</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4158" level="6" /> <!-- Prominence -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="6" /> <!-- Aura Burn -->
			<ai_skill name="DeBuff" id="4098" level="6" /> <!-- Silence -->
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20810" templateId="20810" clientName="Hallate's Seer" serverName="seer_of_hallate" level="60" type="warrior">
		<acquire exp="14562" exp_rate="4.0450752" sp="1264" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="1955" max="3974" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4165">
				<item id="91" min="1" max="1" chance="0.2624" /> <!-- Heavy War Axe -->
				<item id="4105" min="1" max="1" chance="50.149" /> <!-- Heavy War Axe Head -->
			</category>
			<category chance="16.1376">
				<item id="1874" min="1" max="1" chance="5.4837" /> <!-- Oriharukon Ore -->
				<item id="1878" min="1" max="1" chance="32.9024" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="50.6191" /> <!-- Cord -->
				<item id="1889" min="1" max="1" chance="5.4837" /> <!-- Compound Braid -->
				<item id="5220" min="1" max="1" chance="3.2902" /> <!-- Metal Hardener -->
				<item id="8728" min="1" max="1" chance="1.3709" /> <!-- Life Stone - Level 61 -->
				<item id="8738" min="1" max="1" chance="0.3427" /> <!-- Mid-Grade Life Stone - Level 61 -->
				<item id="8748" min="1" max="1" chance="0.0343" /> <!-- High-Grade Life Stone - Level 61 -->
				<item id="8758" min="1" max="1" chance="0.007" /> <!-- Top-Grade Life Stone - Level 61 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>hallate_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="30" special="30" />
		</collision>
		<corpse_make_list>
			<item id="4109" min="1" max="1" chance="2.7849" /> <!-- Kris Edge -->
			<item id="4974" min="1" max="1" chance="8.0247" /> <!-- Recipe: Ring of Black Ore (70%) -->
			<item id="947" min="1" max="1" chance="0.1977" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.41" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="164.888215781956" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="-5" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>seer_of_hallate</ai>
			<ai_param name="MoveAroundSocial" val="40" />
			<ai_param name="MoveAroundSocial1" val="40" />
			<ai_param name="MoveAroundSocial2" val="40" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="CheckMagic" id="4046" level="6" /> <!-- Sleep -->
			<ai_skill name="CheckMagic1" id="4098" level="6" /> <!-- Silence -->
			<ai_skill name="CheckMagic2" id="4088" level="6" /> <!-- Bleed -->
			<ai_skill name="DDMagic" id="4002" level="6" /> <!-- HP Drain -->
			<ai_skill name="CancelMagic" id="4094" level="6" /> <!-- Cancellation -->
			<ai_skill name="SleepMagic" id="4046" level="6" /> <!-- Sleep -->
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20811" templateId="20811" clientName="Ghastly Warrior" serverName="ghastly_warrior" level="61" type="warrior">
		<acquire exp="17170" exp_rate="4.6143828" sp="1511" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2315" max="4695" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4912">
				<item id="78" min="1" max="1" chance="0.1753" /> <!-- Great Sword -->
				<item id="4104" min="1" max="1" chance="33.5041" /> <!-- Great Sword Blade -->
				<item id="142" min="1" max="1" chance="0.1753" /> <!-- Keshanberk -->
				<item id="4107" min="1" max="1" chance="32.985" /> <!-- Keshanberk Blade -->
				<item id="148" min="1" max="1" chance="0.1753" /> <!-- Sword of Valhalla -->
				<item id="4108" min="1" max="1" chance="32.985" /> <!-- Sword of Valhalla Blade -->
			</category>
			<category chance="32.6178">
				<item id="1865" min="1" max="1" chance="40.6975" /> <!-- Varnish -->
				<item id="1870" min="1" max="1" chance="40.6975" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="6.7829" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="2.7132" /> <!-- Stone of Purity -->
				<item id="4040" min="1" max="1" chance="0.814" /> <!-- Mold Lubricant -->
				<item id="4619" min="1" max="1" chance="0.0561" /> <!-- Greater Dye of INT <Int+4 Men-4> -->
				<item id="4401" min="1" max="1" chance="0.0814" /> <!-- Green Dimensional Stone -->
				<item id="6670" min="1" max="1" chance="6.7829" /> <!-- Deluxe Chest Key - Grade 6 -->
				<item id="8728" min="1" max="1" chance="0.6783" /> <!-- Life Stone - Level 61 -->
				<item id="8738" min="1" max="1" chance="0.1696" /> <!-- Mid-Grade Life Stone - Level 61 -->
				<item id="8748" min="1" max="1" chance="0.017" /> <!-- High-Grade Life Stone - Level 61 -->
				<item id="8758" min="1" max="1" chance="0.0034" /> <!-- Top-Grade Life Stone - Level 61 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_ghost_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="26" special="26" />
		</collision>
		<corpse_make_list>
			<item id="947" min="1" max="1" chance="0.2337" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
			<item id="1875" min="1" max="1" chance="38.9481" /> <!-- Stone of Purity -->
			<item id="4040" min="1" max="1" chance="11.6844" /> <!-- Mold Lubricant -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="150" underWater="0" flying="0" />
			<walk ground="21" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.59" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="342.17315" pDef="252.49346" mDef="168.112997103103" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>ghastly_warrior</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="100" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4072" level="6" /> <!-- Stun -->
			<ai_skill name="SelfBuff" id="4092" level="1" /> <!-- Spirit Puma -->
			<ai_skill name="PhysicalSpecial" id="4032" level="6" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20812" templateId="20812" clientName="Archer of Despair" serverName="archer_of_despair" level="61" type="warrior">
		<acquire exp="16950" exp_rate="4.5552948" sp="1492" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2285" max="4635" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.4848">
				<item id="284" min="1" max="1" chance="0.526" /> <!-- Dark Elven Long Bow -->
				<item id="4112" min="1" max="1" chance="99.474" /> <!-- Dark Elven Longbow Shaft -->
			</category>
			<category chance="49.3717">
				<item id="1872" min="1" max="1" chance="46.0076" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="46.0076" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.6008" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.3004" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.3" /> <!-- Mold Hardener -->
				<item id="4620" min="1" max="1" chance="0.0476" /> <!-- Greater Dye of INT <Int+4 Wit-4> -->
				<item id="8728" min="1" max="1" chance="0.5751" /> <!-- Life Stone - Level 61 -->
				<item id="8738" min="1" max="1" chance="0.1438" /> <!-- Mid-Grade Life Stone - Level 61 -->
				<item id="8748" min="1" max="1" chance="0.0144" /> <!-- High-Grade Life Stone - Level 61 -->
				<item id="8758" min="1" max="1" chance="0.0027" /> <!-- Top-Grade Life Stone - Level 61 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_ghost_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="27" special="27" />
		</collision>
		<corpse_make_list>
			<item id="1875" min="1" max="1" chance="38.4494" /> <!-- Stone of Purity -->
			<item id="4617" min="1" max="1" chance="0.7955" /> <!-- Greater Dye of DEX <Dex+4 Str-4> -->
			<item id="4613" min="1" max="1" chance="0.7955" /> <!-- Greater Dye of STR <Str+4 Con-4> -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>146308200</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.8" skill_factor="-1" />
		<base pAtk="501.08068" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="342.17315" pDef="252.49346" mDef="168.112997103103" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>archer_of_despair</ai>
			<ai_param name="MoveAroundSocial" val="157" />
			<ai_param name="MoveAroundSocial1" val="157" />
			<ai_param name="MoveAroundSocial2" val="157" />
			<ai_param name="AttackLowLevel" val="1" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4040" level="6" /> <!-- Power Shot -->
		</npc_ai>
		<org hp="1985.55926" hp_regen="7.5" mp="1066.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
		</skill_list>
		<eqipment>
			<rhand id="284" /> <!-- Dark Elven Long Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="20813" templateId="20813" clientName="Crendion" serverName="credion" level="62" type="warrior">
		<acquire exp="15397" exp_rate="4.0054176" sp="1372" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2083" max="4219" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.5955">
				<item id="2399" min="1" max="1" chance="0.1309" /> <!-- Tunic of Doom -->
				<item id="4085" min="1" max="1" chance="21.1296" /> <!-- Tunic of Doom Pattern -->
				<item id="2404" min="1" max="1" chance="0.2096" /> <!-- Stockings of Doom -->
				<item id="4087" min="1" max="1" chance="28.53" /> <!-- Stockings of Doom Pattern -->
			</category>
			<category chance="44.9585">
				<item id="1872" min="1" max="1" chance="46.0076" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="46.0076" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.6008" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.3004" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.3" /> <!-- Mold Hardener -->
				<item id="4620" min="1" max="1" chance="0.0476" /> <!-- Greater Dye of INT <Int+4 Wit-4> -->
				<item id="8728" min="1" max="1" chance="0.5751" /> <!-- Life Stone - Level 61 -->
				<item id="8738" min="1" max="1" chance="0.1438" /> <!-- Mid-Grade Life Stone - Level 61 -->
				<item id="8748" min="1" max="1" chance="0.0144" /> <!-- High-Grade Life Stone - Level 61 -->
				<item id="8758" min="1" max="1" chance="0.0027" /> <!-- Top-Grade Life Stone - Level 61 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_ghost_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="28" special="28" />
		</collision>
		<corpse_make_list>
			<item id="4052" min="1" max="1" chance="18.594" /> <!-- Earring of Black Ore Piece -->
			<item id="5230" min="1" max="1" chance="0.7003" /> <!-- Recipe: Mithril Arrow (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>167244337</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="521.12391" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="355.86007" pDef="257.34267" mDef="171.341654516443" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="-5" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>credion</ai>
			<ai_param name="MoveAroundSocial" val="57" />
			<ai_param name="MoveAroundSocial1" val="57" />
			<ai_param name="MoveAroundSocial2" val="57" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4157" level="6" /> <!-- Blaze -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="6" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="2037.81082" hp_regen="7.5" mp="1097" mp_regen="2.7" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20814" templateId="20814" clientName="Blader of Despair" serverName="blader_of_despair" level="62" type="warrior">
		<acquire exp="17778" exp_rate="4.6248696" sp="1584" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2405" max="4872" chance="100" /> <!-- Adena -->
			</category>
			<category chance="4.0497">
				<item id="601" min="1" max="1" chance="0.1787" /> <!-- Sealed Doom Boots -->
				<item id="4099" min="1" max="1" chance="24.8213" /> <!-- Sealed Doom Boots Part -->
				<item id="2475" min="1" max="1" chance="0.1787" /> <!-- Sealed Doom Gloves -->
				<item id="4091" min="1" max="1" chance="24.8213" /> <!-- Sealed Doom Gloves Part -->
			</category>
			<category chance="28.6907">
				<item id="1871" min="1" max="1" chance="56.7572" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="37.8381" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="2.2703" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.4935" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="1.1351" /> <!-- Mold Lubricant -->
				<item id="4975" min="1" max="1" chance="0.4614" /> <!-- Recipe: Necklace of Black Ore (70%) -->
				<item id="5276" min="1" max="1" chance="0.0757" /> <!-- Recipe: Greater Spiritshot (A) Compressed Package(100%) -->
				<item id="8729" min="1" max="1" chance="0.7568" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.1892" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0189" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0038" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_ghost_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="11" special="13" />
			<height normal="27" special="34" />
		</collision>
		<corpse_make_list>
			<item id="948" min="1" max="1" chance="1.516" /> <!-- Scroll: Enchant Armor (B-Grade) -->
			<item id="4053" min="1" max="1" chance="25.9927" /> <!-- Ring of Black Ore Gemstone -->
			<item id="5230" min="1" max="1" chance="0.8085" /> <!-- Recipe: Mithril Arrow (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>167244337</exp>
		<speed>
			<run ground="143" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.3" skill_factor="-1" />
		<base pAtk="521.12391" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="355.86007" pDef="257.34267" mDef="171.341654516443" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="80" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>blader_of_despair</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4033" level="6" /> <!-- Aura Burn -->
			<ai_skill name="SelfBuff" id="4091" level="1" /> <!-- Spirit Ogre -->
			<ai_skill name="PhysicalSpecial" id="4032" level="6" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2037.81082" hp_regen="7.5" mp="1097" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="13" /> <!-- Two-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="79" /> <!-- Sword of Damascus -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20815" templateId="20815" clientName="Hound Dog of Hallate" serverName="hound_of_hallate" level="63" type="warrior">
		<acquire exp="22001" exp_rate="5.5432512" sp="1986" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2984" max="6042" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.2631">
				<item id="2392" min="1" max="1" chance="0.2916" /> <!-- Leather Armor of Doom -->
				<item id="4083" min="1" max="1" chance="49.7084" /> <!-- Leather Armor of Doom Design -->
			</category>
			<category chance="46.8309">
				<item id="1870" min="1" max="1" chance="43.1438" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="43.1438" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="2.8763" /> <!-- Oriharukon Ore -->
				<item id="4043" min="1" max="1" chance="1.4381" /> <!-- Asofe -->
				<item id="4039" min="1" max="1" chance="1.4381" /> <!-- Mold Glue -->
				<item id="5000" min="1" max="1" chance="0.0329" /> <!-- Recipe: Sword of Damascus (60%) -->
				<item id="6670" min="1" max="1" chance="7.1906" /> <!-- Deluxe Chest Key - Grade 6 -->
				<item id="8729" min="1" max="1" chance="0.5753" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.1438" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0144" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0029" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>hallate_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="11" special="11" />
		</collision>
		<corpse_make_list>
			<item id="4054" min="1" max="1" chance="14.82" /> <!-- Necklace of Black Ore Beads -->
			<item id="4052" min="1" max="1" chance="26.6388" /> <!-- Earring of Black Ore Piece -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>189364894</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="24" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.39" skill_factor="-1" />
		<base pAtk="541.44774" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="369.73862" pDef="262.19426" mDef="174.571895122369" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>hound_of_hallate</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SetHateGroup" val="attacker_group" />
			<ai_param name="SetHateGroupRatio" val="30" />
			<ai_param name="AttackLowLevel" val="1" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4072" level="6" /> <!-- Stun -->
		</npc_ai>
		<org hp="2089.92274" hp_regen="7.5" mp="1127.4" mp_regen="2.7" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20816" templateId="20816" clientName="Hallate's Royal Guard" serverName="hallates_royal_guard" level="63" type="warrior">
		<acquire exp="18356" exp_rate="4.6248696" sp="1657" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2490" max="5041" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.0539">
				<item id="2392" min="1" max="1" chance="0.2916" /> <!-- Leather Armor of Doom -->
				<item id="4083" min="1" max="1" chance="49.7084" /> <!-- Leather Armor of Doom Design -->
			</category>
			<category chance="47.4373">
				<item id="1864" min="1" max="3" chance="32.5745" /> <!-- Stem -->
				<item id="1869" min="1" max="1" chance="32.5745" /> <!-- Iron Ore -->
				<item id="1878" min="1" max="1" chance="13.0298" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="20.0459" /> <!-- Cord -->
				<item id="4039" min="1" max="1" chance="1.0858" /> <!-- Mold Glue -->
				<item id="5001" min="1" max="1" chance="0.0249" /> <!-- Recipe: Lance (60%) -->
				<item id="4402" min="1" max="1" chance="0.0651" /> <!-- Blue Dimensional Stone -->
				<item id="5276" min="1" max="1" chance="0.0434" /> <!-- Recipe: Greater Spiritshot (A) Compressed Package(100%) -->
				<item id="8729" min="1" max="1" chance="0.4343" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.1086" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0109" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0023" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>hallate_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_make_list>
			<item id="947" min="1" max="1" chance="0.2511" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
			<item id="4039" min="1" max="1" chance="20.9252" /> <!-- Mold Glue -->
			<item id="5230" min="1" max="1" chance="0.837" /> <!-- Recipe: Mithril Arrow (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>189364894</exp>
		<speed>
			<run ground="164" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="541.44774" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="369.73862" pDef="262.19426" mDef="174.571895122369" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>hallates_royal_guard</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4033" level="6" /> <!-- Aura Burn -->
			<ai_skill name="SelfBuff" id="4092" level="1" /> <!-- Spirit Puma -->
			<ai_skill name="PhysicalSpecial" id="4067" level="6" /> <!-- Blow -->
		</npc_ai>
		<org hp="2089.92274" hp_regen="7.5" mp="1127.4" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="131.09713" rate="131.09713" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
		</skill_list>
		<eqipment>
			<rhand id="946" /> <!-- Skeleton Dagger -->
			<lhand id="945" /> <!-- Skeleton Buckler -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20817" templateId="20817" clientName="Corrupt Sage" serverName="corrypt_sage" level="64" type="warrior">
		<acquire exp="19137" exp_rate="4.672212" sp="1752" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2418" max="4891" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3949">
				<item id="268" min="1" max="1" chance="0.4515" /> <!-- Bellion Cestus -->
				<item id="4120" min="1" max="1" chance="99.5485" /> <!-- Bellion Cestus Edge -->
			</category>
			<category chance="37.4854">
				<item id="1865" min="1" max="1" chance="43.6363" /> <!-- Varnish -->
				<item id="1870" min="1" max="1" chance="43.6363" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="7.2727" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="2.9091" /> <!-- Stone of Purity -->
				<item id="4040" min="1" max="1" chance="0.8727" /> <!-- Mold Lubricant -->
				<item id="4402" min="1" max="1" chance="0.0873" /> <!-- Blue Dimensional Stone -->
				<item id="8729" min="1" max="1" chance="0.5818" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.1455" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0145" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.003" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_ghost_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="4040" min="1" max="1" chance="12.1827" /> <!-- Mold Lubricant -->
			<item id="4053" min="1" max="1" chance="26.1096" /> <!-- Ring of Black Ore Gemstone -->
			<item id="5230" min="1" max="1" chance="0.8122" /> <!-- Recipe: Mithril Arrow (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>212717908</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.74" skill_factor="-1" />
		<base pAtk="562.02275" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="383.78868" pDef="267.04468" mDef="177.801362329617" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>corrypt_sage</ai>
			<ai_param name="MoveAroundSocial" val="114" />
			<ai_param name="MoveAroundSocial1" val="114" />
			<ai_param name="MoveAroundSocial2" val="114" />
			<ai_param name="AttackLowLevel" val="1" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4155" level="6" /> <!-- Twister -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="6" /> <!-- Aura Burn -->
			<ai_skill name="DeBuff" id="4118" level="6" /> <!-- Paralysis -->
		</npc_ai>
		<org hp="2141.82127" hp_regen="7.5" mp="1158" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="210" /> <!-- Staff of Evil Spirits -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20818" templateId="20818" clientName="Hallate's Warrior" serverName="hallates_warrior" level="64" type="warrior">
		<acquire exp="17735" exp_rate="4.3297284" sp="1624" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2414" max="4882" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3928">
				<item id="287" min="1" max="1" chance="0.453" /> <!-- Bow of Peril -->
				<item id="4121" min="1" max="1" chance="99.547" /> <!-- Bow of Peril Shaft -->
			</category>
			<category chance="25.4251">
				<item id="1866" min="1" max="1" chance="36.2216" /> <!-- Suede -->
				<item id="1871" min="1" max="1" chance="54.3324" /> <!-- Charcoal -->
				<item id="5220" min="1" max="1" chance="2.1733" /> <!-- Metal Hardener -->
				<item id="1885" min="1" max="1" chance="4.5277" /> <!-- High-Grade Suede -->
				<item id="4041" min="1" max="1" chance="0.4725" /> <!-- Mold Hardener -->
				<item id="4401" min="1" max="1" chance="0.1087" /> <!-- Green Dimensional Stone -->
				<item id="5276" min="1" max="1" chance="0.0724" /> <!-- Recipe: Greater Spiritshot (A) Compressed Package(100%) -->
				<item id="5416" min="1" max="1" chance="0.1173" /> <!-- Recipe: Sealed Dark Crystal Breastplate(60%) -->
				<item id="8729" min="1" max="1" chance="0.7244" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.1811" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0181" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0036" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>hallate_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="25" special="25" />
		</collision>
		<corpse_make_list>
			<item id="4620" min="1" max="1" chance="0.8386" /> <!-- Greater Dye of INT <Int+4 Wit-4> -->
			<item id="4105" min="1" max="1" chance="3.479" /> <!-- Heavy War Axe Head -->
			<item id="4077" min="1" max="1" chance="27.3487" /> <!-- Doom Shield Fragment -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>212717908</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.17" skill_factor="-1" />
		<base pAtk="562.02275" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="383.78868" pDef="267.04468" mDef="177.801362329617" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>hallates_warrior</ai>
			<ai_param name="MoveAroundSocial" val="215" />
			<ai_param name="MoveAroundSocial1" val="215" />
			<ai_param name="MoveAroundSocial2" val="215" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4032" level="6" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2141.82127" hp_regen="7.5" mp="1158" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20819" templateId="20819" clientName="Archer of Abyss" serverName="archer_of_abyss" level="65" type="warrior">
		<acquire exp="17603" exp_rate="4.1664276" sp="1636" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="2399" max="4864" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3856">
				<item id="175" min="1" max="1" chance="0.1532" /> <!-- Art of Battle Axe -->
				<item id="4117" min="1" max="1" chance="33.7718" /> <!-- Art of Battle Axe Blade -->
				<item id="210" min="1" max="1" chance="0.1532" /> <!-- Staff of Evil Spirits -->
				<item id="4118" min="1" max="1" chance="31.9968" /> <!-- Evil Spirit Head -->
			</category>
			<category chance="18.0536">
				<item id="1874" min="1" max="1" chance="5.503" /> <!-- Oriharukon Ore -->
				<item id="1878" min="1" max="1" chance="33.0183" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="50.7973" /> <!-- Cord -->
				<item id="1889" min="1" max="1" chance="5.503" /> <!-- Compound Braid -->
				<item id="5220" min="1" max="1" chance="3.3018" /> <!-- Metal Hardener -->
				<item id="4402" min="1" max="1" chance="0.1651" /> <!-- Blue Dimensional Stone -->
				<item id="730" min="1" max="1" chance="0.0688" /> <!-- Scroll: Enchant Armor (A-Grade) -->
				<item id="8729" min="1" max="1" chance="1.1006" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.2752" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0275" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0056" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_ghost_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="17" special="17" />
			<height normal="55" special="55" />
		</collision>
		<corpse_make_list>
			<item id="4053" min="1" max="1" chance="25.9498" /> <!-- Ring of Black Ore Gemstone -->
			<item id="5230" min="1" max="1" chance="0.8072" /> <!-- Recipe: Mithril Arrow (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>237352644</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="582.81759" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="397.98887" pDef="271.89033" mDef="181.027644954078" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>archer_of_abyss</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_FiendArcher" id="4141" level="6" /> <!-- Wind Fist -->
		</npc_ai>
		<org hp="2193.43142" hp_regen="7.5" mp="1188.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4389" level="4" /> <!-- Resist Mental Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="20820" templateId="20820" clientName="Hallate's Knight" serverName="hallates_knight" level="65" type="warrior">
		<acquire exp="35090" exp_rate="8.3053656" sp="3260" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="4130" max="8374" chance="100" /> <!-- Adena -->
			</category>
			<category chance="5.0733">
				<item id="864" min="1" max="1" chance="0.2845" /> <!-- Earring of Black Ore -->
				<item id="4052" min="1" max="1" chance="35.806" /> <!-- Earring of Black Ore Piece -->
				<item id="926" min="1" max="1" chance="0.2134" /> <!-- Necklace of Black Ore -->
				<item id="4054" min="1" max="1" chance="19.92" /> <!-- Necklace of Black Ore Beads -->
				<item id="895" min="1" max="1" chance="0.4267" /> <!-- Ring of Black Ore -->
				<item id="4053" min="1" max="1" chance="43.3494" /> <!-- Ring of Black Ore Gemstone -->
			</category>
			<category chance="36.1689">
				<item id="1867" min="1" max="3" chance="47.2887" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="3" chance="31.5258" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="15.7629" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="2.4889" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="1.1822" /> <!-- Enria -->
				<item id="4160" min="1" max="1" chance="0.2009" /> <!-- Recipe: Leather Armor of Doom (100%) -->
				<item id="5276" min="1" max="1" chance="0.0946" /> <!-- Recipe: Greater Spiritshot (A) Compressed Package(100%) -->
				<item id="5424" min="1" max="1" chance="0.2454" /> <!-- Recipe: Sealed Dark Crystal Gaiters(60%) -->
				<item id="8729" min="1" max="1" chance="0.9458" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.2364" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0236" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0048" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>hallate_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="12" special="14.5" />
			<height normal="31" special="36" />
		</collision>
		<corpse_make_list>
			<item id="5230" min="1" max="1" chance="1.3897" /> <!-- Recipe: Mithril Arrow (100%) -->
			<item id="4054" min="1" max="1" chance="20.5291" /> <!-- Necklace of Black Ore Beads -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>237352644</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="27" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.71" skill_factor="-1" />
		<base pAtk="582.81759" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="397.98887" pDef="271.89033" mDef="181.027644954078" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="-5" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>hallates_knight</ai>
			<ai_param name="MoveAroundSocial" val="74" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="74" />
			<ai_param name="SetHateGroup" val="attacker_group" />
			<ai_param name="SetHateGroupRatio" val="35" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4072" level="6" /> <!-- Stun -->
			<ai_skill name="SelfBuff" id="4092" level="1" /> <!-- Spirit Puma -->
			<ai_skill name="PhysicalSpecial" id="4032" level="6" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2193.43142" hp_regen="7.5" mp="1188.8" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="19" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
		</skill_list>
		<eqipment>
			<rhand id="80" /> <!-- Tallum Blade -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20821" templateId="20821" clientName="Erin Ediunce" serverName="erin_ediunce" level="66" type="warrior">
		<acquire exp="25609" exp_rate="5.879112" sp="2411" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3240" max="6570" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.5292">
				<item id="97" min="1" max="1" chance="0.4523" /> <!-- Lance -->
				<item id="4115" min="1" max="1" chance="99.5477" /> <!-- Lance Blade -->
			</category>
			<category chance="30.8376">
				<item id="1867" min="1" max="3" chance="47.4749" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="3" chance="31.6499" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="15.825" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="2.4987" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="1.1869" /> <!-- Enria -->
				<item id="4195" min="1" max="1" chance="0.0544" /> <!-- Recipe: Art of Battle Axe (100%) -->
				<item id="5276" min="1" max="1" chance="0.0949" /> <!-- Recipe: Greater Spiritshot (A) Compressed Package(100%) -->
				<item id="8729" min="1" max="1" chance="0.9495" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.2374" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0237" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0047" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_guard_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="1894" min="1" max="1" chance="28.6943" /> <!-- Crafted Leather -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>271975263</exp>
		<speed>
			<run ground="165" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="603.79903" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="412.31647" pDef="276.72752" mDef="184.248304515217" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>erin_ediunce</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="AttackLowLevel" val="1" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DDMagic" id="4100" level="6" /> <!-- Prominence -->
			<ai_skill name="DeBuff" id="4119" level="3" /> <!-- Decrease Accuracy -->
			<ai_skill name="HoldMagic" id="4047" level="6" /> <!-- Hold -->
		</npc_ai>
		<org hp="2244.67715" hp_regen="7.5" mp="1219.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20822" templateId="20822" clientName="Hallate's Maid" serverName="hallates_maiden" level="66" type="warrior">
		<acquire exp="23832" exp_rate="5.4710448" sp="2243" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3255" max="6602" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.5318">
				<item id="97" min="1" max="1" chance="0.4523" /> <!-- Lance -->
				<item id="4115" min="1" max="1" chance="99.5477" /> <!-- Lance Blade -->
			</category>
			<category chance="36.1361">
				<item id="1868" min="1" max="3" chance="55.9755" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="22.3902" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="5.5975" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="3.7317" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="1.8658" /> <!-- Thons -->
				<item id="4196" min="1" max="1" chance="0.0427" /> <!-- Recipe: Staff of Evil Spirits (100%) -->
				<item id="4402" min="1" max="1" chance="0.112" /> <!-- Blue Dimensional Stone -->
				<item id="6670" min="1" max="1" chance="9.3292" /> <!-- Deluxe Chest Key - Grade 6 -->
				<item id="8729" min="1" max="1" chance="0.7463" /> <!-- Life Stone - Level 64 -->
				<item id="8739" min="1" max="1" chance="0.1866" /> <!-- Mid-Grade Life Stone - Level 64 -->
				<item id="8749" min="1" max="1" chance="0.0187" /> <!-- High-Grade Life Stone - Level 64 -->
				<item id="8759" min="1" max="1" chance="0.0038" /> <!-- Top-Grade Life Stone - Level 64 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>hallate_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="14" special="14" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="1894" min="1" max="1" chance="28.8329" /> <!-- Crafted Leather -->
			<item id="1889" min="1" max="1" chance="54.7825" /> <!-- Compound Braid -->
			<item id="4077" min="1" max="1" chance="36.9652" /> <!-- Doom Shield Fragment -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>271975263</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="603.79903" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="412.31647" pDef="276.72752" mDef="184.248304515217" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>hallates_maiden</ai>
			<ai_param name="MoveAroundSocial" val="60" />
			<ai_param name="MoveAroundSocial1" val="60" />
			<ai_param name="MoveAroundSocial2" val="60" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="CheckMagic" id="4046" level="6" /> <!-- Sleep -->
			<ai_skill name="DDMagic" id="4039" level="6" /> <!-- Mana Drain -->
			<ai_skill name="CancelMagic" id="4094" level="6" /> <!-- Cancellation -->
			<ai_skill name="SleepMagic" id="4046" level="6" /> <!-- Sleep -->
		</npc_ai>
		<org hp="2244.67715" hp_regen="7.5" mp="1219.8" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20823" templateId="20823" clientName="Platinum Tribe Soldier" serverName="platinum_tribe_grunt" level="67" type="warrior">
		<acquire exp="27669" exp_rate="6.1637664" sp="2635" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3580" max="7317" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.759">
				<item id="2399" min="1" max="1" chance="0.1309" /> <!-- Tunic of Doom -->
				<item id="4085" min="1" max="1" chance="21.1296" /> <!-- Tunic of Doom Pattern -->
				<item id="2404" min="1" max="1" chance="0.2096" /> <!-- Stockings of Doom -->
				<item id="4087" min="1" max="1" chance="28.53" /> <!-- Stockings of Doom Pattern -->
			</category>
			<category chance="48.3916">
				<item id="1869" min="1" max="1" chance="46.1971" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="3" chance="46.1971" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="4.6197" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.616" /> <!-- Durable Metal Plate -->
				<item id="4043" min="1" max="1" chance="1.5399" /> <!-- Asofe -->
				<item id="4616" min="1" max="1" chance="0.0637" /> <!-- Greater Dye of CON <Con+4 Dex-4> -->
				<item id="4402" min="1" max="1" chance="0.0924" /> <!-- Blue Dimensional Stone -->
				<item id="8316" min="1" max="1" chance="0.0171" /> <!-- Recipe: Flaming Dragon Skull (60%) -->
				<item id="8730" min="1" max="1" chance="0.5133" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.1283" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0128" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0026" /> <!-- Top-Grade Life Stone - Level 67 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_guard_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="26" special="26" />
		</collision>
		<corpse_make_list>
			<item id="4089" min="1" max="1" chance="34.3233" /> <!-- Doom Helmet Pattern -->
			<item id="5416" min="1" max="1" chance="1.9615" /> <!-- Recipe: Sealed Dark Crystal Breastplate(60%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>308443198</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="624.93199" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="426.74754" pDef="281.55251" mDef="187.460838840844" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>platinum_tribe_grunt</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4073" level="6" /> <!-- Stun -->
		</npc_ai>
		<org hp="2295.48154" hp_regen="7.5" mp="1251" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="242" /> <!-- Soulfire Dirk -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20824" templateId="20824" clientName="Hallate's Commander" serverName="hallates_commander" level="67" type="warrior">
		<acquire exp="24884" exp_rate="5.5432512" sp="2370" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3391" max="6929" chance="100" /> <!-- Adena -->
			</category>
			<category chance="4.1864">
				<item id="864" min="1" max="1" chance="0.2845" /> <!-- Earring of Black Ore -->
				<item id="4052" min="1" max="1" chance="35.806" /> <!-- Earring of Black Ore Piece -->
				<item id="926" min="1" max="1" chance="0.2134" /> <!-- Necklace of Black Ore -->
				<item id="4054" min="1" max="1" chance="19.92" /> <!-- Necklace of Black Ore Beads -->
				<item id="895" min="1" max="1" chance="0.4267" /> <!-- Ring of Black Ore -->
				<item id="4053" min="1" max="1" chance="43.3494" /> <!-- Ring of Black Ore Gemstone -->
			</category>
			<category chance="46.2282">
				<item id="1870" min="1" max="1" chance="45.7959" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="45.7959" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="3.0531" /> <!-- Oriharukon Ore -->
				<item id="4043" min="1" max="1" chance="1.5265" /> <!-- Asofe -->
				<item id="4039" min="1" max="1" chance="1.5265" /> <!-- Mold Glue -->
				<item id="4617" min="1" max="1" chance="0.0632" /> <!-- Greater Dye of DEX <Dex+4 Str-4> -->
				<item id="5276" min="1" max="1" chance="0.0611" /> <!-- Recipe: Greater Spiritshot (A) Compressed Package(100%) -->
				<item id="8730" min="1" max="1" chance="0.5088" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.1272" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0127" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0025" /> <!-- Top-Grade Life Stone - Level 67 -->
				<item id="6036" min="1" max="1" chance="1.5266" /> <!-- Greater Magic Haste Potion -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>hallate_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="45" special="45" />
		</collision>
		<corpse_make_list>
			<item id="4081" min="1" max="1" chance="8.4768" /> <!-- Doom Plate Armor Temper -->
			<item id="5424" min="1" max="1" chance="2.976" /> <!-- Recipe: Sealed Dark Crystal Gaiters(60%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>308443198</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="624.93199" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="426.74754" pDef="281.55251" mDef="187.460838840844" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>hallates_commander</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4073" level="6" /> <!-- Stun -->
		</npc_ai>
		<org hp="2295.48154" hp_regen="7.5" mp="1251" mp_regen="2.7" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="1472" /> <!-- Dreadbane -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20825" templateId="20825" clientName="Hallate's Inspector" serverName="hallates_inspector" level="68" type="warrior">
		<acquire exp="25991" exp_rate="5.6208624" sp="2510" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3565" max="7246" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.3259">
				<item id="5292" min="1" max="1" chance="0.408" /> <!-- Sealed Dark Crystal Shield -->
				<item id="5494" min="1" max="1" chance="40.0555" /> <!-- Sealed Dark Crystal Shield Fragment -->
				<item id="5289" min="1" max="1" chance="0.2855" /> <!-- Sealed Dark Crystal Helmet -->
				<item id="5525" min="1" max="1" chance="29.4828" /> <!-- Sealed Dark Crystal Helmet Design -->
				<item id="5294" min="1" max="1" chance="0.2855" /> <!-- Sealed Tallum Helmet -->
				<item id="5526" min="1" max="1" chance="29.4827" /> <!-- Sealed Tallum Helm Design -->
			</category>
			<category chance="42.5821">
				<item id="1871" min="1" max="1" chance="56.8274" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="37.8849" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="2.2731" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.4942" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="1.1365" /> <!-- Mold Lubricant -->
				<item id="4975" min="1" max="1" chance="0.462" /> <!-- Recipe: Necklace of Black Ore (70%) -->
				<item id="4402" min="1" max="1" chance="0.1137" /> <!-- Blue Dimensional Stone -->
				<item id="8730" min="1" max="1" chance="0.6314" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.1579" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0158" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0031" /> <!-- Top-Grade Life Stone - Level 67 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>hallate_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="31" special="31" />
			<height normal="110" special="110" />
		</collision>
		<corpse_make_list>
			<item id="1876" min="1" max="3" chance="90.1136" /> <!-- Mithril Ore -->
			<item id="1807" min="1" max="1" chance="1.2015" /> <!-- Recipe: Soulshot (A-Grade) -->
			<item id="1807" min="1" max="1" chance="1.2015" /> <!-- Recipe: Soulshot (A-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>346827154</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="646.17968" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="441.25696" pDef="286.3615" mDef="190.662718462344" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>hallates_inspector</ai>
			<ai_param name="MoveAroundSocial" val="140" />
			<ai_param name="MoveAroundSocial1" val="140" />
			<ai_param name="MoveAroundSocial2" val="140" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DDMagic1" id="4078" level="6" /> <!-- Flame Strike -->
			<ai_skill name="DDMagic2" id="4069" level="6" /> <!-- Curve Beam -->
			<ai_skill name="DeBuff" id="4118" level="6" /> <!-- Paralysis -->
		</npc_ai>
		<org hp="2345.76698" hp_regen="7.5" mp="1282.4" mp_regen="2.7" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20826" templateId="20826" clientName="Platinum Tribe Archer" serverName="platinum_tribe_archer" level="68" type="warrior">
		<acquire exp="27541" exp_rate="5.9560464" sp="2660" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3245" max="6597" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.8496">
				<item id="5287" min="1" max="1" chance="0.2669" /> <!-- Sealed Dark Crystal breastplate -->
				<item id="5520" min="1" max="1" chance="30.6553" /> <!-- Sealed Dark Crystal Breastplate Pattern -->
				<item id="5293" min="1" max="1" chance="0.1643" /> <!-- Sealed Tallum Plate Armor -->
				<item id="5521" min="1" max="1" chance="21.6316" /> <!-- Sealed Tallum Plate Armor Pattern -->
				<item id="5288" min="1" max="1" chance="0.4271" /> <!-- Sealed Dark Crystal Gaiters -->
				<item id="5524" min="1" max="1" chance="46.8548" /> <!-- Sealed Dark Crystal Gaiters Pattern -->
			</category>
			<category chance="48.5195">
				<item id="1872" min="1" max="3" chance="27.746" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="55.4919" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="5.5492" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.7746" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.3619" /> <!-- Mold Hardener -->
				<item id="4980" min="1" max="1" chance="0.4925" /> <!-- Recipe: Doom Shield (60%) -->
				<item id="3956" min="1" max="1" chance="0.0555" /> <!-- Recipe: Blessed Spiritshot A -->
				<item id="6670" min="1" max="1" chance="6.9365" /> <!-- Deluxe Chest Key - Grade 6 -->
				<item id="8730" min="1" max="1" chance="0.4624" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.1156" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0116" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0023" /> <!-- Top-Grade Life Stone - Level 67 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_guard_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="27" special="27" />
		</collision>
		<corpse_make_list>
			<item id="5478" min="1" max="1" chance="6.8984" /> <!-- Sealed Dark Crystal Leather Armor Pattern -->
			<item id="5478" min="1" max="1" chance="6.8984" /> <!-- Sealed Dark Crystal Leather Armor Pattern -->
			<item id="4041" min="1" max="1" chance="7.1335" /> <!-- Mold Hardener -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>346827154</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.91" skill_factor="-1" />
		<base pAtk="646.17968" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="441.25696" pDef="286.3615" mDef="190.662718462344" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>platinum_tribe_archer</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SetHateGroup" val="attacker_group" />
			<ai_param name="SetHateGroupRatio" val="25" />
			<ai_param name="AttackLowLevel" val="1" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4040" level="6" /> <!-- Power Shot -->
		</npc_ai>
		<org hp="2345.76698" hp_regen="7.5" mp="1282.4" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4095" level="1" /> <!-- Damage Shield -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<eqipment>
			<rhand id="288" /> <!-- Carnage Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="20827" templateId="20827" clientName="Platinum Tribe Warrior" serverName="platinum_tribe_warrior" level="69" type="warrior">
		<acquire exp="28758" exp_rate="6.0403524" sp="2814" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="3956" max="8034" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.3663">
				<item id="5297" min="1" max="1" chance="0.2697" /> <!-- Sealed Dark Crystal Leather Armor -->
				<item id="5478" min="1" max="1" chance="30.2857" /> <!-- Sealed Dark Crystal Leather Armor Pattern -->
				<item id="5301" min="1" max="1" chance="0.1659" /> <!-- Sealed Tallum Leather Armor -->
				<item id="5479" min="1" max="1" chance="21.3111" /> <!-- Sealed Tallum Leather Armor Pattern -->
				<item id="5298" min="1" max="1" chance="0.4313" /> <!-- Sealed Dark Crystal Leggings -->
				<item id="5482" min="1" max="1" chance="47.5363" /> <!-- Sealed Dark Crystal Leggings Design -->
			</category>
			<category chance="47.4352">
				<item id="1873" min="1" max="1" chance="20.7486" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="3" chance="51.8716" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="10.3743" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="14.8204" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.8645" /> <!-- Enria -->
				<item id="4402" min="1" max="1" chance="0.1037" /> <!-- Blue Dimensional Stone -->
				<item id="5420" min="1" max="1" chance="0.0504" /> <!-- Recipe: Sealed Armor of Nightmare(60%) -->
				<item id="8730" min="1" max="1" chance="0.5764" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.1441" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0144" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0029" /> <!-- Top-Grade Life Stone - Level 67 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_guard_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="13" special="15" />
			<height normal="28" special="34" />
		</collision>
		<corpse_make_list>
			<item id="4117" min="1" max="1" chance="4.368" /> <!-- Art of Battle Axe Blade -->
			<item id="4118" min="1" max="1" chance="4.1384" /> <!-- Evil Spirit Head -->
			<item id="3035" min="1" max="1" chance="1.3328" /> <!-- Recipe: Spiritshot A -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>387199547</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="667.50361" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="455.81844" pDef="291.15063" mDef="193.851368417065" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>platinum_tribe_warrior</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4072" level="6" /> <!-- Stun -->
			<ai_skill name="SelfBuff" id="4091" level="1" /> <!-- Spirit Ogre -->
			<ai_skill name="PhysicalSpecial" id="4032" level="6" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2395.45533" hp_regen="7.5" mp="1314" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="148" /> <!-- Sword of Valhalla -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20828" templateId="20828" clientName="Platinum Tribe Shaman" serverName="platinum_tribe_shaman" level="70" type="warrior">
		<acquire exp="35291" exp_rate="7.2023316" sp="3499" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="4508" max="9172" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.558">
				<item id="5304" min="1" max="1" chance="0.2697" /> <!-- Sealed Tallum Tunic -->
				<item id="5485" min="1" max="1" chance="30.2857" /> <!-- Sealed Tallum Tunic Texture -->
				<item id="5308" min="1" max="1" chance="0.1659" /> <!-- Sealed Dark Crystal Robe -->
				<item id="5486" min="1" max="1" chance="21.3111" /> <!-- Sealed Dark Crystal Robe Fabric -->
				<item id="5305" min="1" max="1" chance="0.4313" /> <!-- Sealed Tallum Stockings -->
				<item id="5489" min="1" max="1" chance="47.5363" /> <!-- Sealed Tallum Stockings Fabric -->
			</category>
			<category chance="39.5024">
				<item id="1864" min="3" max="9" chance="28.4115" /> <!-- Stem -->
				<item id="1869" min="2" max="6" chance="21.3086" /> <!-- Iron Ore -->
				<item id="1878" min="1" max="1" chance="34.0938" /> <!-- Braided Hemp -->
				<item id="1884" min="2" max="6" chance="10.4904" /> <!-- Cord -->
				<item id="4039" min="1" max="1" chance="2.8412" /> <!-- Mold Glue -->
				<item id="8730" min="1" max="1" chance="0.9471" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.2368" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0237" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0046" /> <!-- Top-Grade Life Stone - Level 67 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_guard_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="25" special="25" />
		</collision>
		<corpse_make_list>
			<item id="4120" min="1" max="1" chance="4.9809" /> <!-- Bellion Cestus Edge -->
			<item id="4121" min="1" max="1" chance="4.9642" /> <!-- Bow of Peril Shaft -->
			<item id="5479" min="1" max="1" chance="6.7447" /> <!-- Sealed Tallum Leather Armor Pattern -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="160" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.28" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="197.024195544734" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>platinum_tribe_shaman</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_param name="AttackLowLevel" val="1" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="CheckMagic" id="4046" level="7" /> <!-- Sleep -->
			<ai_skill name="CheckMagic1" id="4073" level="7" /> <!-- Stun -->
			<ai_skill name="DDMagic" id="4066" level="7" /> <!-- Twister -->
			<ai_skill name="CancelMagic" id="4094" level="7" /> <!-- Cancellation -->
			<ai_skill name="SleepMagic" id="4046" level="7" /> <!-- Sleep -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
		</skill_list>
		<eqipment>
			<rhand id="202" /> <!-- Mace of Underworld -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="20829" templateId="20829" clientName="Platinum Tribe Overlord" serverName="platinum_tribe_lord" level="71" type="warrior">
		<acquire exp="50697" exp_rate="10.0570164" sp="5087" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="6033" max="12296" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.5827">
				<item id="5287" min="1" max="1" chance="0.2669" /> <!-- Sealed Dark Crystal breastplate -->
				<item id="5520" min="1" max="1" chance="30.6553" /> <!-- Sealed Dark Crystal Breastplate Pattern -->
				<item id="5293" min="1" max="1" chance="0.1643" /> <!-- Sealed Tallum Plate Armor -->
				<item id="5521" min="1" max="1" chance="21.6316" /> <!-- Sealed Tallum Plate Armor Pattern -->
				<item id="5288" min="1" max="1" chance="0.4271" /> <!-- Sealed Dark Crystal Gaiters -->
				<item id="5524" min="1" max="1" chance="46.8548" /> <!-- Sealed Dark Crystal Gaiters Pattern -->
			</category>
			<category chance="38.0429">
				<item id="1871" min="1" max="3" chance="53.9331" /> <!-- Charcoal -->
				<item id="1866" min="1" max="3" chance="23.9703" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="4.3147" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.938" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="2.1573" /> <!-- Mold Lubricant -->
				<item id="4129" min="1" max="1" chance="1.1674" /> <!-- Recipe: Earrings of Black Ore (100%) -->
				<item id="6671" min="1" max="1" chance="11.9851" /> <!-- Deluxe Chest Key - Grade 7 -->
				<item id="8730" min="1" max="1" chance="1.1985" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.2996" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.03" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.006" /> <!-- Top-Grade Life Stone - Level 67 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_guard_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="32" special="32" />
		</collision>
		<corpse_make_list>
			<item id="1894" min="1" max="1" chance="42.8952" /> <!-- Crafted Leather -->
			<item id="5550" min="1" max="1" chance="16.3002" /> <!-- Durable Metal Plate -->
			<item id="5479" min="1" max="1" chance="7.2338" /> <!-- Sealed Tallum Leather Armor Pattern -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>474207979</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="710.2185" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="484.98717" pDef="300.65359" mDef="200.178552092236" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>platinum_tribe_lord</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_param name="SetHateGroup" val="attacker_group" />
			<ai_param name="SetHateGroupRatio" val="35" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4033" level="7" /> <!-- Aura Burn -->
			<ai_skill name="SelfBuff" id="4092" level="1" /> <!-- Spirit Puma -->
			<ai_skill name="PhysicalSpecial" id="4073" level="7" /> <!-- Stun -->
		</npc_ai>
		<org hp="2492.727" hp_regen="8.5" mp="1377.8" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="19" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<eqipment>
			<rhand id="147" /> <!-- Tear of Darkness -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20830" templateId="20830" clientName="Guardian Angel" serverName="guardian_angel" level="72" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_guard_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="13.5" special="16" />
			<height normal="36.5" special="42.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>532694979</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="731.52506" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="499.53679" pDef="305.35947" mDef="203.311781207645" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="-5" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>guardian_angel</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="AttackLowLevel" val="1" />
			<ai_param name="silhouette" val="guardian_angel_r" />
			<ai_param name="ai_type" val="guardian_angel_r" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4033" level="7" /> <!-- Aura Burn -->
			<ai_skill name="SelfBuff" id="4092" level="1" /> <!-- Spirit Puma -->
			<ai_skill name="PhysicalSpecial" id="4073" level="7" /> <!-- Stun -->
		</npc_ai>
		<org hp="2540.15331" hp_regen="8.5" mp="1410" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<eqipment>
			<rhand id="148" /> <!-- Sword of Valhalla -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20831" templateId="20831" clientName="Seal Angel" serverName="seal_angel" level="73" type="warrior">
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_guard_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="13.5" special="16" />
			<height normal="36.5" special="42.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="752.73928" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="514.02335" pDef="310.02959" mDef="206.421198742611" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="-5" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>seal_angel</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="silhouette" val="seal_angel_r" />
			<ai_param name="ai_type" val="seal_angel_r" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfRangeDDMagic" id="4072" level="7" /> <!-- Stun -->
			<ai_skill name="SelfBuff" id="4090" level="1" /> <!-- Spirit Wolf -->
			<ai_skill name="PhysicalSpecial" id="4232" level="7" /> <!-- Whirlwind -->
		</npc_ai>
		<org hp="2586.66898" hp_regen="8.5" mp="1442.4" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<eqipment>
			<rhand id="148" /> <!-- Sword of Valhalla -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20832" templateId="20832" clientName="Zaken's Pikeman" serverName="zakens_piker" level="43" type="warrior">
		<acquire exp="3264" exp_rate="1.7653512" sp="221" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="430" max="872" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.1167">
				<item id="1125" min="1" max="1" chance="0.3879" /> <!-- Assault Boots -->
				<item id="1957" min="1" max="1" chance="16.2787" /> <!-- Assault Boots Part -->
				<item id="2427" min="1" max="1" chance="0.3879" /> <!-- Salamander Skin Boots -->
				<item id="2931" min="1" max="1" chance="16.2787" /> <!-- Salamander Skin Boot Lining -->
				<item id="2428" min="1" max="1" chance="0.3879" /> <!-- Plate Boots -->
				<item id="2932" min="1" max="1" chance="16.2787" /> <!-- Plate Boots Design -->
				<item id="61" min="1" max="1" chance="0.3879" /> <!-- Mithril Plate Gloves -->
				<item id="1949" min="1" max="1" chance="16.2787" /> <!-- Mithril Gloves Design -->
				<item id="607" min="1" max="1" chance="0.3879" /> <!-- Ogre Power Gauntlets -->
				<item id="1963" min="1" max="1" chance="16.2787" /> <!-- Ogre Power Gauntlets Part -->
			</category>
			<category chance="17.8402">
				<item id="1865" min="1" max="1" chance="43.6807" /> <!-- Varnish -->
				<item id="1870" min="1" max="1" chance="43.6807" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="7.2801" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="2.912" /> <!-- Stone of Purity -->
				<item id="2162" min="1" max="1" chance="2.1102" /> <!-- Recipe: Aquastone Necklace -->
				<item id="5159" min="1" max="1" chance="0.1456" /> <!-- Recipe: Spiritshot (C) Compressed Package (100%) -->
				<item id="2312" min="1" max="1" chance="0.1907" /> <!-- Recipe: Crystallized Ice Bow -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>undead_clan1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="12" />
			<height normal="28" special="33" />
		</collision>
		<corpse_make_list>
			<item id="5231" min="1" max="1" chance="7.7593" /> <!-- Recipe: Metal Hardener (100%) -->
			<item id="1902" min="1" max="1" chance="11.0061" /> <!-- Elven Earring Beads -->
			<item id="1825" min="1" max="1" chance="7.7593" /> <!-- Recipe: Oriharukon -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>21007203</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.21" skill_factor="-1" />
		<base pAtk="210.04832" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="143.43577" pDef="169.13417" mDef="112.611442266143" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_piker</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="zakens_piker_1" />
			<ai_param name="step2" val="zakens_piker_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4244" level="4" /> <!-- Wild Sweep -->
		</npc_ai>
		<org hp="1094.28943" hp_regen="5.5" mp="557.4" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<eqipment>
			<rhand id="292" /> <!-- Pike -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20833" templateId="20833" clientName="Zaken's Archer" serverName="zakens_archer" level="44" type="warrior">
		<acquire exp="3631" exp_rate="1.8755364" sp="248" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="475" max="974" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2052">
				<item id="281" min="1" max="1" chance="1.5765" /> <!-- Crystallized Ice Bow -->
				<item id="2074" min="1" max="1" chance="98.4235" /> <!-- Crystallized Ice Bow Shaft -->
			</category>
			<category chance="15.708">
				<item id="1872" min="1" max="1" chance="44.018" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="44.018" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.4018" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.2009" /> <!-- Stone of Purity -->
				<item id="2209" min="1" max="1" chance="2.4822" /> <!-- Recipe: Eldarake -->
				<item id="2205" min="1" max="1" chance="1.0447" /> <!-- Recipe: Chain Gaiters -->
				<item id="2299" min="1" max="1" chance="0.1442" /> <!-- Recipe: Big Hammer -->
				<item id="8723" min="1" max="1" chance="1.3205" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.3301" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.033" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0066" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>undead_clan1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="27" special="27" />
		</collision>
		<corpse_make_list>
			<item id="1874" min="1" max="1" chance="8.0465" /> <!-- Oriharukon Ore -->
			<item id="1875" min="1" max="1" chance="8.0465" /> <!-- Stone of Purity -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>23180550</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.8" skill_factor="-1" />
		<base pAtk="222.23112" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="151.75505" pDef="173.43552" mDef="115.475328468187" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_archer</ai>
			<ai_param name="MoveAroundSocial" val="157" />
			<ai_param name="MoveAroundSocial1" val="157" />
			<ai_param name="MoveAroundSocial2" val="157" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="zakens_archer_1" />
			<ai_param name="step2" val="zakens_archer_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4040" level="4" /> <!-- Power Shot -->
		</npc_ai>
		<org hp="1138.62924" hp_regen="5.5" mp="584" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
		</skill_list>
		<eqipment>
			<rhand id="279" /> <!-- Reinforced Long Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="20834" templateId="20834" clientName="Mardian" serverName="mardian" level="42" type="warrior">
		<acquire exp="5403" exp_rate="3.0628092" sp="360" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="720" max="1455" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.8999">
				<item id="353" min="1" max="1" chance="0.7853" /> <!-- Half Plate Armor -->
				<item id="1950" min="1" max="1" chance="38.3357" /> <!-- Half Plate Temper -->
				<item id="380" min="1" max="1" chance="1.2565" /> <!-- Plate Gaiters -->
				<item id="1951" min="1" max="1" chance="59.6225" /> <!-- Plate Gaiters Part -->
			</category>
			<category chance="38.8158">
				<item id="1864" min="1" max="3" chance="28.9051" /> <!-- Stem -->
				<item id="1869" min="1" max="1" chance="28.9051" /> <!-- Iron Ore -->
				<item id="1878" min="1" max="1" chance="11.5621" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="17.7878" /> <!-- Cord -->
				<item id="2306" min="1" max="1" chance="0.1262" /> <!-- Recipe: Stick of Faith -->
				<item id="5274" min="1" max="1" chance="0.0964" /> <!-- Recipe: Greater Spiritshot (C) Compressed Package(100%) -->
				<item id="2996" min="1" max="1" chance="2.2941" /> <!-- Recipe: Chain Gloves -->
				<item id="6668" min="1" max="1" chance="10.3232" /> <!-- Deluxe Chest Key - Grade 4 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="26" special="26" />
			<height normal="25.5" special="25.5" />
		</collision>
		<corpse_make_list>
			<item id="1878" min="1" max="1" chance="71.4983" /> <!-- Braided Hemp -->
			<item id="1885" min="1" max="1" chance="14.8955" /> <!-- High-Grade Suede -->
			<item id="1805" min="1" max="1" chance="0.5958" /> <!-- Recipe: Soulshot (C-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>18995665</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="72" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.26" skill_factor="-1" />
		<base pAtk="198.34591" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="135.44454" pDef="164.88513" mDef="109.782377202178" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>mardian</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="Buff" id="4074" level="2" /> <!-- Haste -->
		</npc_ai>
		<org hp="1050.81652" hp_regen="5.5" mp="531" mp_regen="2.1" />
		<race>BUG</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20835" templateId="20835" clientName="Zaken's Seer" serverName="zakens_seer" level="45" type="warrior">
		<acquire exp="2974" exp_rate="1.4688" sp="206" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="392" max="796" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.0174">
				<item id="439" min="1" max="1" chance="0.7904" /> <!-- Karmian Tunic -->
				<item id="1962" min="1" max="1" chance="36.8033" /> <!-- Karmian Tunic Pattern -->
				<item id="471" min="1" max="1" chance="1.2632" /> <!-- Karmian Stockings -->
				<item id="1954" min="1" max="1" chance="61.1431" /> <!-- Karmian Stocking Design -->
			</category>
			<category chance="8.2207">
				<item id="1865" min="1" max="1" chance="40.6664" /> <!-- Varnish -->
				<item id="1870" min="1" max="1" chance="40.6664" /> <!-- Coal -->
				<item id="1879" min="1" max="1" chance="6.7777" /> <!-- Cokes -->
				<item id="1875" min="1" max="1" chance="2.7111" /> <!-- Stone of Purity -->
				<item id="4040" min="1" max="1" chance="0.8133" /> <!-- Mold Lubricant -->
				<item id="3000" min="1" max="1" chance="2.6068" /> <!-- Recipe: Dwarven Chain Shield -->
				<item id="2303" min="1" max="1" chance="0.1776" /> <!-- Recipe: Skull Graver -->
				<item id="2990" min="1" max="1" chance="3.2275" /> <!-- Recipe: Chain Boots -->
				<item id="3033" min="1" max="1" chance="0.1356" /> <!-- Recipe: Spiritshot C -->
				<item id="3954" min="1" max="1" chance="0.1356" /> <!-- Recipe: Blessed Spiritshot C -->
				<item id="8723" min="1" max="1" chance="1.6267" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.4067" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0407" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0079" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="28" special="28" />
		</collision>
		<corpse_make_list>
			<item id="1871" min="1" max="3" chance="49.5145" /> <!-- Charcoal -->
			<item id="1879" min="1" max="1" chance="16.5048" /> <!-- Cokes -->
			<item id="1906" min="1" max="1" chance="13.6122" /> <!-- Mithril Ring Wire -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_seer</ai>
			<ai_param name="MoveAroundSocial" val="57" />
			<ai_param name="MoveAroundSocial1" val="57" />
			<ai_param name="MoveAroundSocial2" val="57" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="zakens_seer_1" />
			<ai_param name="step2" val="zakens_seer_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_LongRangeDDMagic" id="4151" level="4" /> <!-- Wind Strike -->
			<ai_skill name="W_ShortRangeDDMagic" id="4160" level="4" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20836" templateId="20836" clientName="Pirate Zombie" serverName="pirates_zombie" level="44" type="warrior">
		<acquire exp="6799" exp_rate="3.5117364" sp="466" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="822" max="1686" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3928">
				<item id="96" min="1" max="1" chance="0.4753" /> <!-- Scythe -->
				<item id="2062" min="1" max="1" chance="32.858" /> <!-- Scythe Edge -->
				<item id="298" min="1" max="1" chance="0.4753" /> <!-- Orcish Glaive -->
				<item id="2075" min="1" max="1" chance="32.858" /> <!-- Orcish Glaive Blade -->
				<item id="302" min="1" max="1" chance="0.4753" /> <!-- Body Slasher -->
				<item id="2076" min="1" max="1" chance="32.8581" /> <!-- Body Slasher Blade -->
			</category>
			<category chance="30.4924">
				<item id="1872" min="1" max="1" chance="43.1776" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="43.1776" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.3178" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.1589" /> <!-- Stone of Purity -->
				<item id="2251" min="1" max="1" chance="5.3972" /> <!-- Recipe: Steel Arrow -->
				<item id="2319" min="1" max="1" chance="0.1128" /> <!-- Recipe: Raid Sword -->
				<item id="8723" min="1" max="1" chance="1.2953" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.3238" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0324" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0066" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>undead_clan1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="1874" min="1" max="1" chance="13.9288" /> <!-- Oriharukon Ore -->
			<item id="1875" min="1" max="1" chance="13.9288" /> <!-- Stone of Purity -->
			<item id="1875" min="1" max="1" chance="13.9288" /> <!-- Stone of Purity -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>23180550</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="11" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.74" skill_factor="-1" />
		<base pAtk="222.23112" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="151.75505" pDef="173.43552" mDef="115.475328468187" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>pirates_zombie</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="100" />
			<ai_param name="SetHateGroup" val="attacker_group" />
			<ai_param name="SetHateGroupRatio" val="35" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="4" /> <!-- Blow -->
		</npc_ai>
		<org hp="1138.62924" hp_regen="5.5" mp="584" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="225" /> <!-- Mithril Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20837" templateId="20837" clientName="Tainted Ogre" serverName="tainted_ogre" level="45" type="warrior">
		<acquire exp="6158" exp_rate="3.0411504" sp="428" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="811" max="1647" chance="100" /> <!-- Adena -->
			</category>
			<category chance="4.4551">
				<item id="62" min="1" max="1" chance="0.2489" /> <!-- Reinforced Mithril Boots -->
				<item id="1958" min="1" max="1" chance="10.8622" /> <!-- Reinforced Mithril Boots Design -->
				<item id="2429" min="1" max="1" chance="0.2489" /> <!-- Chain Boots -->
				<item id="2937" min="1" max="1" chance="10.8622" /> <!-- Chain Boots Part -->
				<item id="2430" min="1" max="1" chance="0.2489" /> <!-- Karmian Boots -->
				<item id="2938" min="1" max="1" chance="10.8622" /> <!-- Karmian Boots Fabric -->
				<item id="2431" min="1" max="1" chance="0.2489" /> <!-- Plated Leather Boots -->
				<item id="2939" min="1" max="1" chance="10.8622" /> <!-- Plate Leather Boots Lining -->
				<item id="2432" min="1" max="1" chance="0.2489" /> <!-- Dwarven Chain Boots -->
				<item id="2940" min="1" max="1" chance="10.8622" /> <!-- Dwarven Chain Boots Part -->
				<item id="2433" min="1" max="1" chance="0.2489" /> <!-- Boots of Seal -->
				<item id="2941" min="1" max="1" chance="10.8622" /> <!-- Boots of Seal Pattern -->
				<item id="2452" min="1" max="1" chance="0.2489" /> <!-- Reinforced Mithril Gloves -->
				<item id="2942" min="1" max="1" chance="10.8622" /> <!-- Reinforced Mithril Gloves Design -->
				<item id="2453" min="1" max="1" chance="0.2489" /> <!-- Chain Gloves -->
				<item id="2943" min="1" max="1" chance="10.8622" /> <!-- Chain Gloves Design -->
				<item id="2454" min="1" max="1" chance="0.2489" /> <!-- Karmian Gloves -->
				<item id="2944" min="1" max="1" chance="10.8623" /> <!-- Karmian Gloves Fabric -->
			</category>
			<category chance="26.2419">
				<item id="1873" min="1" max="1" chance="13.4282" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="1" chance="67.141" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="6.7141" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="9.5916" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.5595" /> <!-- Enria -->
				<item id="2321" min="1" max="1" chance="0.117" /> <!-- Recipe: Stiletto -->
				<item id="8723" min="1" max="1" chance="1.3428" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.3357" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0336" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0067" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>undead_clan1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="44" special="52.5" />
		</collision>
		<corpse_make_list>
			<item id="2214" min="1" max="1" chance="5.0878" /> <!-- Recipe: Dwarven Chain Gaiters -->
			<item id="1960" min="1" max="1" chance="11.235" /> <!-- Chain Gaiters Part -->
			<item id="1895" min="1" max="1" chance="58.5827" /> <!-- Metallic Fiber -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.69" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>tainted_ogre</ai>
			<ai_param name="MoveAroundSocial" val="62" />
			<ai_param name="MoveAroundSocial1" val="90" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4073" level="4" /> <!-- Stun -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>GIANT</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="11" /> <!-- Giants -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="6" /> <!-- Blunt Weapons -->
			<skill id="4225" level="1" /> <!-- Resist Stun Attacks -->
		</skill_list>
		<eqipment>
			<rhand id="194" /> <!-- Heavy Doom Axe -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20838" templateId="20838" clientName="Bloody Bat" serverName="bloody_bat" level="45" type="warrior">
		<acquire exp="5773" exp_rate="2.850624" sp="402" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="760" max="1544" chance="100" /> <!-- Adena -->
			</category>
			<category chance="4.7008">
				<item id="852" min="1" max="1" chance="0.5399" /> <!-- Moonstone Earring -->
				<item id="1908" min="1" max="1" chance="30.499" /> <!-- Moonstone Earring Wire -->
				<item id="915" min="1" max="1" chance="0.4051" /> <!-- Aquastone Necklace -->
				<item id="1910" min="1" max="1" chance="24.2522" /> <!-- Aquastone Necklace Chain -->
				<item id="883" min="1" max="1" chance="0.8102" /> <!-- Aquastone Ring -->
				<item id="1909" min="1" max="1" chance="43.4936" /> <!-- Aquastone Ring Wire -->
			</category>
			<category chance="17.3675">
				<item id="1866" min="1" max="1" chance="34.8674" /> <!-- Suede -->
				<item id="1871" min="1" max="1" chance="52.3011" /> <!-- Charcoal -->
				<item id="5220" min="1" max="1" chance="2.092" /> <!-- Metal Hardener -->
				<item id="1885" min="1" max="1" chance="4.3584" /> <!-- High-Grade Suede -->
				<item id="4041" min="1" max="1" chance="0.4548" /> <!-- Mold Hardener -->
				<item id="3004" min="1" max="1" chance="3.2485" /> <!-- Recipe: Rind Leather Gloves -->
				<item id="8723" min="1" max="1" chance="2.092" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.523" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0523" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0105" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="33.5" special="33.5" />
		</collision>
		<corpse_make_list>
			<item id="2216" min="1" max="1" chance="7.9419" /> <!-- Recipe: Great Helmet -->
			<item id="1964" min="1" max="1" chance="15.5308" /> <!-- Eldarake Temper -->
			<item id="1866" min="1" max="3" chance="64.0646" /> <!-- Suede -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>25524868</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="234.89829" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="160.40508" pDef="177.78746" mDef="118.372898457316" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>bloody_bat</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4088" level="4" /> <!-- Bleed -->
		</npc_ai>
		<org hp="1183.80594" hp_regen="5.5" mp="610.8" mp_regen="2.1" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20839" templateId="20839" clientName="Unpleasant Humming" serverName="unpleasant_humming" level="46" type="warrior">
		<acquire exp="3453" exp_rate="1.6318368" sp="245" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="453" max="926" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.176">
				<item id="631" min="1" max="1" chance="0.816" /> <!-- Eldarake -->
				<item id="1964" min="1" max="1" chance="33.6273" /> <!-- Eldarake Temper -->
				<item id="2495" min="1" max="1" chance="0.816" /> <!-- Chain Shield -->
				<item id="2945" min="1" max="1" chance="33.6273" /> <!-- Chain Shield Fragment -->
				<item id="2413" min="1" max="1" chance="0.5712" /> <!-- Chain Hood -->
				<item id="2936" min="1" max="1" chance="30.5422" /> <!-- Chain Hood Pattern -->
			</category>
			<category chance="15.2671">
				<item id="1867" min="1" max="1" chance="39.5431" /> <!-- Animal Skin -->
				<item id="1872" min="1" max="1" chance="39.5431" /> <!-- Animal Bone -->
				<item id="1882" min="1" max="1" chance="6.5905" /> <!-- Leather -->
				<item id="1894" min="1" max="1" chance="1.0406" /> <!-- Crafted Leather -->
				<item id="4042" min="1" max="1" chance="0.4943" /> <!-- Enria -->
				<item id="2230" min="1" max="1" chance="0.5748" /> <!-- Recipe: Theca Leather Gaiters -->
				<item id="2326" min="1" max="1" chance="0.1033" /> <!-- Recipe: Horn of Glory -->
				<item id="6668" min="1" max="1" chance="10.5919" /> <!-- Deluxe Chest Key - Grade 4 -->
				<item id="8723" min="1" max="1" chance="1.1863" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.2966" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0297" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0058" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>undead_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="26" special="26" />
		</collision>
		<corpse_make_list>
			<item id="2320" min="1" max="1" chance="0.4006" /> <!-- Recipe: Cursed Staff -->
			<item id="2066" min="1" max="1" chance="0.9017" /> <!-- Heavy Doom Hammer Head -->
			<item id="1908" min="1" max="1" chance="10.8867" /> <!-- Moonstone Earring Wire -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>28049635</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="21" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.59" skill_factor="-1" />
		<base pAtk="248.0526" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="169.38777" pDef="182.18816" mDef="121.302932993263" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>unpleasant_humming</ai>
			<ai_param name="MoveAroundSocial" val="100" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="100" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="unpleasant_humming_1" />
			<ai_param name="step2" val="unpleasant_humming_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4088" level="4" /> <!-- Bleed -->
		</npc_ai>
		<org hp="1229.78678" hp_regen="5.5" mp="637.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20840" templateId="20840" clientName="Death Flyer" serverName="death_flyer" level="47" type="warrior">
		<acquire exp="3566" exp_rate="1.614384" sp="256" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="468" max="955" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.177">
				<item id="227" min="1" max="1" chance="0.6719" /> <!-- Stiletto -->
				<item id="2083" min="1" max="1" chance="49.3281" /> <!-- Stiletto Edge -->
				<item id="242" min="1" max="1" chance="0.6719" /> <!-- Soulfire Dirk -->
				<item id="2084" min="1" max="1" chance="49.3281" /> <!-- Soulfire Dirk Blade -->
			</category>
			<category chance="12.7486">
				<item id="1868" min="1" max="1" chance="74.9591" /> <!-- Thread -->
				<item id="1873" min="1" max="1" chance="14.9918" /> <!-- Silver Nugget -->
				<item id="5549" min="1" max="1" chance="3.748" /> <!-- Metallic Thread -->
				<item id="1889" min="1" max="1" chance="2.4986" /> <!-- Compound Braid -->
				<item id="4044" min="1" max="1" chance="1.2493" /> <!-- Thons -->
				<item id="2229" min="1" max="1" chance="0.4543" /> <!-- Recipe: Theca Leather Armor -->
				<item id="952" min="1" max="1" chance="0.4997" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8724" min="1" max="1" chance="1.2493" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.3123" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.0312" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0064" /> <!-- Top-Grade Life Stone - Level 49 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>undead_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="20" special="20" />
			<height normal="35" special="42" />
		</collision>
		<corpse_make_list>
			<item id="2328" min="1" max="1" chance="0.2759" /> <!-- Recipe: Sword of Delusion -->
			<item id="1967" min="1" max="1" chance="6.4698" /> <!-- Plated Leather Gaiters Material -->
			<item id="2166" min="1" max="1" chance="4.0211" /> <!-- Recipe: Earrings of Binding (100%) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>30764654</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="100" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.37" skill_factor="-1" />
		<base pAtk="261.69549" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="178.7041" pDef="186.63569" mDef="124.264149144103" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>death_flyer</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="110" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="death_flyer_1" />
			<ai_param name="step2" val="death_flyer_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="Buff" id="4074" level="2" /> <!-- Haste -->
		</npc_ai>
		<org hp="1276.53628" hp_regen="5.5" mp="665" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20841" templateId="20841" clientName="Fiend Archer" serverName="fiend_archer" level="48" type="warrior">
		<acquire exp="3663" exp_rate="1.589724" sp="268" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="482" max="980" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.1894">
				<item id="282" min="1" max="1" chance="0.6457" /> <!-- Elemental Bow -->
				<item id="2085" min="1" max="1" chance="49.3543" /> <!-- Crossbow Shaft -->
				<item id="285" min="1" max="1" chance="0.6457" /> <!-- Noble Elven Bow -->
				<item id="2086" min="1" max="1" chance="49.3543" /> <!-- Noble Elven Bow Shaft -->
			</category>
			<category chance="14.442">
				<item id="1869" min="1" max="1" chance="31.181" /> <!-- Iron Ore -->
				<item id="1864" min="1" max="1" chance="62.3619" /> <!-- Stem -->
				<item id="1880" min="1" max="1" chance="3.1181" /> <!-- Steel -->
				<item id="5550" min="1" max="1" chance="0.4157" /> <!-- Durable Metal Plate -->
				<item id="4043" min="1" max="1" chance="1.0394" /> <!-- Asofe -->
				<item id="2351" min="1" max="1" chance="0.0652" /> <!-- Recipe: Scorpion -->
				<item id="952" min="1" max="1" chance="0.4157" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8724" min="1" max="1" chance="1.0394" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.2598" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.026" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0053" /> <!-- Top-Grade Life Stone - Level 49 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>demonic_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="17" special="17" />
			<height normal="55" special="55" />
		</collision>
		<corpse_make_list>
			<item id="4438" min="1" max="1" chance="0.8698" /> <!-- Knuckle Duster Edge -->
			<item id="951" min="1" max="1" chance="0.2217" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
			<item id="1911" min="1" max="1" chance="9.0711" /> <!-- Earring of Protection Gemstone -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>33680052</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="275.82705" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="188.35412" pDef="191.12803" mDef="127.255200286259" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>fiend_archer</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="fiend_archer_1" />
			<ai_param name="step2" val="fiend_archer_2" />
			<ai_param name="SetHateGroup" val="attacker_group" />
			<ai_param name="SetHateGroupRatio" val="25" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="W_FiendArcher" id="4141" level="4" /> <!-- Wind Fist -->
		</npc_ai>
		<org hp="1324.01623" hp_regen="5.5" mp="692.4" mp_regen="2.1" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
			<skill id="4389" level="4" /> <!-- Resist Mental Attacks -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="20842" templateId="20842" clientName="Musveren" serverName="musveren" level="49" type="warrior">
		<acquire exp="3492" exp_rate="1.4544" sp="258" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="459" max="937" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.1253">
				<item id="853" min="1" max="1" chance="0.5374" /> <!-- Earring of Protection -->
				<item id="1911" min="1" max="1" chance="30.08" /> <!-- Earring of Protection Gemstone -->
				<item id="916" min="1" max="1" chance="0.4032" /> <!-- Necklace of Protection -->
				<item id="1913" min="1" max="1" chance="24.5926" /> <!-- Necklace of Protection Gemstone -->
				<item id="884" min="1" max="1" chance="0.8064" /> <!-- Ring of Protection -->
				<item id="1912" min="1" max="1" chance="43.5804" /> <!-- Ring of Protection Gemstone -->
			</category>
			<category chance="11.2898">
				<item id="1870" min="1" max="1" chance="45.676" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="45.676" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="3.0451" /> <!-- Oriharukon Ore -->
				<item id="4043" min="1" max="1" chance="1.5225" /> <!-- Asofe -->
				<item id="4039" min="1" max="1" chance="1.5225" /> <!-- Mold Glue -->
				<item id="952" min="1" max="1" chance="0.609" /> <!-- Scroll: Enchant Armor (C-Grade) -->
				<item id="8724" min="1" max="1" chance="1.5225" /> <!-- Life Stone - Level 49 -->
				<item id="8734" min="1" max="1" chance="0.3806" /> <!-- Mid-Grade Life Stone - Level 49 -->
				<item id="8744" min="1" max="1" chance="0.0381" /> <!-- High-Grade Life Stone - Level 49 -->
				<item id="8754" min="1" max="1" chance="0.0077" /> <!-- Top-Grade Life Stone - Level 49 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>undead_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="15" special="15" />
			<height normal="30" special="30" />
		</collision>
		<corpse_make_list>
			<item id="2335" min="1" max="1" chance="0.2707" /> <!-- Recipe: War Axe -->
			<item id="1976" min="1" max="1" chance="7.0772" /> <!-- Rind Leather Gaiters Material -->
			<item id="2167" min="1" max="1" chance="5.938" /> <!-- Recipe: Ring of Ages -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>36806289</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.41" skill_factor="-1" />
		<base pAtk="290.44588" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="198.33688" pDef="195.66302" mDef="130.274648808072" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>musveren</ai>
			<ai_param name="MoveAroundSocial" val="40" />
			<ai_param name="MoveAroundSocial1" val="40" />
			<ai_param name="MoveAroundSocial2" val="40" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="musveren_1" />
			<ai_param name="step2" val="musveren_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DDMagic" id="4002" level="4" /> <!-- HP Drain -->
		</npc_ai>
		<org hp="1372.18568" hp_regen="5.5" mp="720" mp_regen="2.1" />
		<race>CONSTRUCT</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="2" /> <!-- Magic Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20843" templateId="20843" clientName="Zaken's Royal Guard" serverName="zakens_loyalguard" level="50" type="warrior">
		<acquire exp="4413" exp_rate="1.7653512" sp="332" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="583" max="1184" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.1726">
				<item id="283" min="1" max="1" chance="1.068" /> <!-- Akat Long Bow -->
				<item id="2109" min="1" max="1" chance="98.932" /> <!-- Akat Longbow Shaft -->
			</category>
			<category chance="9.1445">
				<item id="1871" min="1" max="1" chance="55.5052" /> <!-- Charcoal -->
				<item id="1866" min="1" max="1" chance="37.0034" /> <!-- Suede -->
				<item id="1877" min="1" max="1" chance="2.2202" /> <!-- Adamantite Nugget -->
				<item id="4041" min="1" max="1" chance="0.4827" /> <!-- Mold Hardener -->
				<item id="4040" min="1" max="1" chance="1.1101" /> <!-- Mold Lubricant -->
				<item id="2357" min="1" max="1" chance="0.0905" /> <!-- Recipe: Crystal Dagger -->
				<item id="3014" min="1" max="1" chance="1.5504" /> <!-- Recipe: Full Plate Boots -->
				<item id="4188" min="1" max="1" chance="0.0639" /> <!-- Recipe: Hell Knife (100%) -->
				<item id="8725" min="1" max="1" chance="1.5418" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.3855" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0385" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0078" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>undead_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="11" special="11" />
			<height normal="28.5" special="28.5" />
		</collision>
		<corpse_make_list>
			<item id="4601" min="1" max="1" chance="0.3273" /> <!-- Greater Dye of STR <Str+3 Con-3> -->
			<item id="1539" min="1" max="1" chance="32.7301" /> <!-- Greater Healing Potion -->
			<item id="1914" min="1" max="1" chance="8.2745" /> <!-- Earring of Seal Gemstone -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>40154162</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>zakens_loyalguard</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="80" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="zakens_loyalguard_1" />
			<ai_param name="step2" val="zakens_loyalguard_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="5" /> <!-- Blow -->
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="100.11922" rate="100.11922" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="225" /> <!-- Mithril Dagger -->
			<lhand id="945" /> <!-- Skeleton Buckler -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20844" templateId="20844" clientName="Kaim Vanul" serverName="kaim_vanul" level="51" type="warrior">
		<acquire exp="3936" exp_rate="1.513158" sp="300" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="521" max="1058" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.7192">
				<item id="854" min="1" max="1" chance="0.4653" /> <!-- Earring of Seal -->
				<item id="1914" min="1" max="1" chance="29.614" /> <!-- Earring of Seal Gemstone -->
				<item id="917" min="1" max="1" chance="0.349" /> <!-- Necklace of Mermaid -->
				<item id="1916" min="1" max="1" chance="22.431" /> <!-- Necklace of Mermaid Teardrop -->
				<item id="885" min="1" max="1" chance="0.6977" /> <!-- Ring of Ages -->
				<item id="1915" min="1" max="1" chance="46.443" /> <!-- Ring of Ages Gemstone -->
			</category>
			<category chance="13.2191">
				<item id="1872" min="1" max="1" chance="45.7092" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="45.7092" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="4.5709" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="2.2855" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="0.2981" /> <!-- Mold Hardener -->
				<item id="4601" min="1" max="1" chance="0.0762" /> <!-- Greater Dye of STR <Str+3 Con-3> -->
				<item id="4609" min="1" max="1" chance="0.0762" /> <!-- Greater Dye of MEN <Men+3 Int-3> -->
				<item id="8725" min="1" max="1" chance="0.9523" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.2381" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0238" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0046" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>demonic_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="24" special="29" />
			<height normal="40" special="48" />
		</collision>
		<corpse_make_list>
			<item id="4603" min="1" max="1" chance="0.2922" /> <!-- Greater Dye of CON <Con+3 Str-3> -->
			<item id="1539" min="1" max="1" chance="29.2227" /> <!-- Greater Healing Potion -->
			<item id="4041" min="1" max="1" chance="1.1435" /> <!-- Mold Hardener -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>45525133</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="37" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="321.13207" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="219.29157" pDef="204.85194" mDef="136.392732777413" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>kaim_vanul</ai>
			<ai_param name="MoveAroundSocial" val="108" />
			<ai_param name="MoveAroundSocial1" val="108" />
			<ai_param name="MoveAroundSocial2" val="108" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="kaim_vanul_1" />
			<ai_param name="step2" val="kaim_vanul_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="HoldMagic" id="4047" level="5" /> <!-- Hold -->
		</npc_ai>
		<org hp="1470.41596" hp_regen="6.5" mp="775.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20845" templateId="20845" clientName="Pirate Zombie Captain" serverName="pirates_zombie_captain" level="52" type="warrior">
		<acquire exp="5945" exp_rate="2.1985296" sp="460" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="712" max="1439" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.2042">
				<item id="75" min="1" max="1" chance="0.1831" /> <!-- Caliburs -->
				<item id="2089" min="1" max="1" chance="16.4836" /> <!-- Caliburs Edge -->
				<item id="76" min="1" max="1" chance="0.1831" /> <!-- Sword of Delusion -->
				<item id="2090" min="1" max="1" chance="16.4836" /> <!-- Delusional Blade -->
				<item id="77" min="1" max="1" chance="0.1831" /> <!-- Tsurugi -->
				<item id="2091" min="1" max="1" chance="16.4836" /> <!-- Tsurugi Blade -->
				<item id="134" min="1" max="1" chance="0.1831" /> <!-- Sword of Nightmare -->
				<item id="2095" min="1" max="1" chance="16.4836" /> <!-- Sword of Nightmare Blade -->
				<item id="145" min="1" max="1" chance="0.1831" /> <!-- Sword of Whispering Death -->
				<item id="2096" min="1" max="1" chance="16.4834" /> <!-- Sword of Whispering Death Blade -->
			</category>
			<category chance="17.101">
				<item id="1873" min="1" max="1" chance="12.3817" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="1" chance="61.9083" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="6.1908" /> <!-- Mithril Ore -->
				<item id="1895" min="1" max="1" chance="8.844" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="0.5159" /> <!-- Enria -->
				<item id="4608" min="1" max="1" chance="0.0688" /> <!-- Greater Dye of INT <Int+3 Wit-3> -->
				<item id="3017" min="1" max="1" chance="0.8646" /> <!-- Recipe: Divine Gloves -->
				<item id="5155" min="1" max="1" chance="0.0619" /> <!-- Recipe: Soulshot (B) Compressed Package (100%) -->
				<item id="3017" min="1" max="1" chance="0.8646" /> <!-- Recipe: Divine Gloves -->
				<item id="6669" min="1" max="1" chance="7.1986" /> <!-- Deluxe Chest Key - Grade 5 -->
				<item id="8725" min="1" max="1" chance="0.8598" /> <!-- Life Stone - Level 52 -->
				<item id="8735" min="1" max="1" chance="0.215" /> <!-- Mid-Grade Life Stone - Level 52 -->
				<item id="8745" min="1" max="1" chance="0.0215" /> <!-- High-Grade Life Stone - Level 52 -->
				<item id="8755" min="1" max="1" chance="0.0045" /> <!-- Top-Grade Life Stone - Level 52 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>zaken_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="17" special="17" />
			<height normal="28" special="28" />
		</collision>
		<corpse_make_list>
			<item id="2100" min="1" max="1" chance="1.0102" /> <!-- Paradia Staff Head -->
			<item id="4042" min="1" max="1" chance="2.9868" /> <!-- Enria -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>51262490</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="14" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.76" skill_factor="-1" />
		<base pAtk="337.18867" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="230.25615" pDef="209.50106" mDef="139.488165444537" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>pirates_zombie_captain</ai>
			<ai_param name="MoveAroundSocial" val="70" />
			<ai_param name="MoveAroundSocial1" val="70" />
			<ai_param name="MoveAroundSocial2" val="70" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="pirates_zombie_captain_1" />
			<ai_param name="step2" val="pirates_zombie_captain_2" />
			<ai_param name="SetHateGroup" val="attacker_group" />
			<ai_param name="SetHateGroupRatio" val="35" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4067" level="5" /> <!-- Blow -->
		</npc_ai>
		<org hp="1520.38155" hp_regen="6.5" mp="804" mp_regen="2.4" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="232" /> <!-- Dark Elven Dagger -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20846" templateId="20846" clientName="Doll Blader" serverName="doll_blader" level="53" type="warrior">
		<acquire exp="4718" exp_rate="1.6796052" sp="371" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="626" max="1271" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.7017">
				<item id="400" min="1" max="1" chance="0.4366" /> <!-- Theca Leather Armor -->
				<item id="1984" min="1" max="1" chance="29.7131" /> <!-- Theca Leather Armor Pattern -->
				<item id="401" min="1" max="1" chance="0.2067" /> <!-- Drake Leather Armor -->
				<item id="1987" min="1" max="1" chance="21.1476" /> <!-- Drake Leather Armor Texture -->
				<item id="420" min="1" max="1" chance="0.6988" /> <!-- Theca Leather Gaiters -->
				<item id="1985" min="1" max="1" chance="47.7972" /> <!-- Theca Leather Gaiters Pattern -->
			</category>
			<category chance="10.6737">
				<item id="1870" min="1" max="1" chance="45.5637" /> <!-- Coal -->
				<item id="1865" min="1" max="1" chance="45.5637" /> <!-- Varnish -->
				<item id="1874" min="1" max="1" chance="3.0376" /> <!-- Oriharukon Ore -->
				<item id="4043" min="1" max="1" chance="1.5188" /> <!-- Asofe -->
				<item id="4039" min="1" max="1" chance="1.5188" /> <!-- Mold Glue -->
				<item id="4959" min="1" max="1" chance="0.8779" /> <!-- Recipe: Sealed Avadon Boots (60%) -->
				<item id="8726" min="1" max="1" chance="1.0547" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.2637" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0264" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0051" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>zaken_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="6" special="6" />
			<height normal="12" special="12" />
		</collision>
		<corpse_make_list>
			<item id="2955" min="1" max="1" chance="10.0037" /> <!-- Theca Leather Gloves Texture -->
			<item id="4042" min="1" max="1" chance="2.6343" /> <!-- Enria -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>57383988</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="22" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="353.71092" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="241.5387" pDef="214.18326" mDef="142.605626325743" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>doll_blader</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="doll_blader_1" />
			<ai_param name="step2" val="doll_blader_2" />
			<ai_param name="SetHateGroup" val="attacker_group" />
			<ai_param name="SetHateGroupRatio" val="25" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="Buff" id="4074" level="2" /> <!-- Haste -->
		</npc_ai>
		<org hp="1570.8463" hp_regen="6.5" mp="832.4" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="93.9662757459918" rate="93.9662757459918" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<eqipment>
			<rhand id="5129" /> <!-- Doll Knife -->
			<lhand id="5129" /> <!-- Doll Knife -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20847" templateId="20847" clientName="Veil Master" serverName="vale_master" level="54" type="warrior">
		<acquire exp="4501" exp_rate="1.5434208" sp="359" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="597" max="1215" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.6116">
				<item id="2436" min="1" max="1" chance="0.2337" /> <!-- Theca Leather Boots -->
				<item id="2954" min="1" max="1" chance="15.652" /> <!-- Theca Leather Boots Texture -->
				<item id="2437" min="1" max="1" chance="0.1798" /> <!-- Drake Leather Boots -->
				<item id="2960" min="1" max="1" chance="13.4659" /> <!-- Drake Leather Boots Design -->
				<item id="2438" min="1" max="1" chance="0.1798" /> <!-- Full Plate Boots -->
				<item id="2961" min="1" max="1" chance="13.4659" /> <!-- Full Plate Boots Part -->
				<item id="2460" min="1" max="1" chance="0.2337" /> <!-- Theca Leather Gloves -->
				<item id="2955" min="1" max="1" chance="15.652" /> <!-- Theca Leather Gloves Texture -->
				<item id="2461" min="1" max="1" chance="0.1798" /> <!-- Drake Leather Gloves -->
				<item id="2962" min="1" max="1" chance="13.4659" /> <!-- Drake Leather Gloves Design -->
				<item id="2462" min="1" max="1" chance="0.1798" /> <!-- Full Plate Gauntlets -->
				<item id="2963" min="1" max="1" chance="13.4659" /> <!-- Full Plate Gauntlets Part -->
				<item id="2463" min="1" max="1" chance="0.1798" /> <!-- Divine Gloves -->
				<item id="2964" min="1" max="1" chance="13.466" /> <!-- Divine Gloves Pattern -->
			</category>
			<category chance="19.0601">
				<item id="1864" min="1" max="1" chance="48.7823" /> <!-- Stem -->
				<item id="1869" min="1" max="1" chance="24.3911" /> <!-- Iron Ore -->
				<item id="1878" min="1" max="1" chance="9.7565" /> <!-- Braided Hemp -->
				<item id="1884" min="1" max="1" chance="15.0099" /> <!-- Cord -->
				<item id="4039" min="1" max="1" chance="0.813" /> <!-- Mold Glue -->
				<item id="5160" min="1" max="1" chance="0.0488" /> <!-- Recipe: Spiritshot (B) Compressed Package (100%) -->
				<item id="8726" min="1" max="1" chance="0.5646" /> <!-- Life Stone - Level 55 -->
				<item id="8736" min="1" max="1" chance="0.1412" /> <!-- Mid-Grade Life Stone - Level 55 -->
				<item id="8746" min="1" max="1" chance="0.0141" /> <!-- High-Grade Life Stone - Level 55 -->
				<item id="8756" min="1" max="1" chance="0.0029" /> <!-- Top-Grade Life Stone - Level 55 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>zaken_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="12" special="12" />
			<height normal="40" special="40" />
		</collision>
		<corpse_make_list>
			<item id="1985" min="1" max="1" chance="5.21" /> <!-- Theca Leather Gaiters Pattern -->
			<item id="4937" min="1" max="1" chance="2.4933" /> <!-- Recipe: Adamantite Earrings (70%) -->
			<item id="1806" min="1" max="1" chance="0.3022" /> <!-- Recipe: Soulshot (B-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>63907911</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="70" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.74" skill_factor="-1" />
		<base pAtk="370.68904" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="253.13256" pDef="218.89589" mDef="145.743350252286" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>vale_master</ai>
			<ai_param name="MoveAroundSocial" val="114" />
			<ai_param name="MoveAroundSocial1" val="114" />
			<ai_param name="MoveAroundSocial2" val="114" />
			<ai_param name="IsTransform" val="2" />
			<ai_param name="step1" val="vale_master_1" />
			<ai_param name="step2" val="vale_master_2" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="CheckMagic" id="4076" level="3" /> <!-- Slow -->
			<ai_skill name="SleepMagic" id="4046" level="5" /> <!-- Sleep -->
			<ai_skill name="DDMagic" id="4087" level="5" /> <!-- Blaze -->
			<ai_skill name="CancelMagic" id="4094" level="5" /> <!-- Cancellation -->
		</npc_ai>
		<org hp="1621.75618" hp_regen="6.5" mp="861" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="true" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20848" templateId="20848" clientName="Light Bringer" serverName="light_bringer" level="46" type="warrior">
		<acquire exp="5839" exp_rate="2.7592872" sp="414" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="766" max="1566" chance="100" /> <!-- Adena -->
			</category>
			<category chance="0.3655">
				<item id="96" min="1" max="1" chance="0.4753" /> <!-- Scythe -->
				<item id="2062" min="1" max="1" chance="32.858" /> <!-- Scythe Edge -->
				<item id="298" min="1" max="1" chance="0.4753" /> <!-- Orcish Glaive -->
				<item id="2075" min="1" max="1" chance="32.858" /> <!-- Orcish Glaive Blade -->
				<item id="302" min="1" max="1" chance="0.4753" /> <!-- Body Slasher -->
				<item id="2076" min="1" max="1" chance="32.8581" /> <!-- Body Slasher Blade -->
			</category>
			<category chance="47.7261">
				<item id="1864" min="1" max="3" chance="19.2501" /> <!-- Stem -->
				<item id="1865" min="1" max="1" chance="19.2501" /> <!-- Varnish -->
				<item id="1866" min="1" max="1" chance="12.8334" /> <!-- Suede -->
				<item id="1873" min="1" max="1" chance="7.7" /> <!-- Silver Nugget -->
				<item id="1868" min="1" max="1" chance="38.5001" /> <!-- Thread -->
				<item id="2164" min="1" max="1" chance="1.4808" /> <!-- Recipe: Ring of Protection -->
				<item id="8723" min="1" max="1" chance="0.77" /> <!-- Life Stone - Level 46 -->
				<item id="8733" min="1" max="1" chance="0.1925" /> <!-- Mid-Grade Life Stone - Level 46 -->
				<item id="8743" min="1" max="1" chance="0.0193" /> <!-- High-Grade Life Stone - Level 46 -->
				<item id="8753" min="1" max="1" chance="0.0037" /> <!-- Top-Grade Life Stone - Level 46 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="10" special="10" />
			<height normal="23" special="23" />
		</collision>
		<corpse_make_list>
			<item id="1895" min="1" max="1" chance="55.5409" /> <!-- Metallic Fiber -->
			<item id="1871" min="1" max="5" chance="64.7978" /> <!-- Charcoal -->
			<item id="1908" min="1" max="1" chance="18.4085" /> <!-- Moonstone Earring Wire -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>28049635</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.41" skill_factor="-1" />
		<base pAtk="248.0526" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="169.38777" pDef="182.18816" mDef="121.302932993263" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>light_bringer</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4076" level="3" /> <!-- Slow -->
		</npc_ai>
		<org hp="1229.78678" hp_regen="5.5" mp="637.8" mp_regen="2.1" />
		<race>BEAST</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20849" templateId="20849" clientName="Light Worm" serverName="light_worm" level="41" type="warrior">
		<acquire exp="4638" exp_rate="2.7592872" sp="304" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="623" max="1246" chance="100" /> <!-- Adena -->
			</category>
			<category chance="1.2573">
			</category>
			<category chance="49.1241">
				<item id="1869" min="1" max="1" chance="17.4599" /> <!-- Iron Ore -->
				<item id="1870" min="1" max="1" chance="17.4599" /> <!-- Coal -->
				<item id="1871" min="1" max="1" chance="17.4599" /> <!-- Charcoal -->
				<item id="1872" min="1" max="1" chance="23.2799" /> <!-- Animal Bone -->
				<item id="1867" min="1" max="1" chance="23.2799" /> <!-- Animal Skin -->
				<item id="2211" min="1" max="1" chance="0.3915" /> <!-- Recipe: Plated Leather Armor -->
				<item id="2205" min="1" max="1" chance="0.5525" /> <!-- Recipe: Chain Gaiters -->
				<item id="5274" min="1" max="1" chance="0.0582" /> <!-- Recipe: Greater Spiritshot (C) Compressed Package(100%) -->
				<item id="5279" min="1" max="1" chance="0.0583" /> <!-- Recipe: Greater Blessed Spiritshot (C) Compressed Package(100%) -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="5" special="5" />
			<height normal="16" special="16" />
		</collision>
		<corpse_make_list>
			<item id="4469" min="1" max="1" chance="0.8784" /> <!-- Dye of STR <Str+1 Con-1> -->
			<item id="1956" min="1" max="1" chance="17.4488" /> <!-- Square Shield Fragment -->
			<item id="1805" min="1" max="1" chance="0.5124" /> <!-- Recipe: Soulshot (C-Grade) -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<ex_item_drop_list>
			<category chance="42">
				<item id="8600" min="1" max="1" chance="20" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="45" /> <!-- Greater Herb of Life -->
				<item id="8602" min="1" max="1" chance="35" /> <!-- Superior Herb of Life -->
			</category>
			<category chance="11">
				<item id="8603" min="1" max="1" chance="12" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="56" /> <!-- Greater Herb of Mana -->
				<item id="8605" min="1" max="1" chance="32" /> <!-- Superior Herb of Mana -->
			</category>
			<category chance="25">
				<item id="8606" min="1" max="1" chance="20" /> <!-- Herb of Power -->
				<item id="8608" min="1" max="1" chance="20" /> <!-- Herb of Alacrity -->
				<item id="8610" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Probability -->
				<item id="10655" min="1" max="1" chance="20" /> <!-- Herb of Vampiric Rage -->
				<item id="10656" min="1" max="1" chance="20" /> <!-- Herb of Critical Attack - Power -->
			</category>
			<category chance="10">
				<item id="8607" min="1" max="1" chance="50" /> <!-- Herb of Magic -->
				<item id="8609" min="1" max="1" chance="50" /> <!-- Herb of Casting Spd. -->
			</category>
			<category chance="1">
				<item id="8612" min="1" max="1" chance="33" /> <!-- Herb of the Warrior -->
				<item id="8613" min="1" max="1" chance="33" /> <!-- Herb of the Mystic -->
				<item id="8614" min="1" max="1" chance="34" /> <!-- Herb of Recovery -->
			</category>
			<category chance="11">
				<item id="8611" min="1" max="1" chance="94" /> <!-- Herb of Speed -->
				<item id="10657" min="1" max="1" chance="3" /> <!-- Herb of Doubt -->
				<item id="13028" min="1" max="1" chance="3" /> <!-- Vitality Replenishing Herb -->
			</category>
		</ex_item_drop_list>
		<exp>17137087</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="60" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.06" skill_factor="-1" />
		<base pAtk="187.11878" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="127.77787" pDef="160.69002" mDef="106.989225133249" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="-5" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>light_worm</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4076" level="3" /> <!-- Slow -->
		</npc_ai>
		<org hp="1008.23781" hp_regen="5.5" mp="504.8" mp_regen="2.1" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20850" templateId="20850" clientName="Golden Stag Lord" serverName="golden_stag_lord" level="50" type="warrior">
		<acquire exp="3783" exp_rate="1.513158" sp="284" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="25" special="25" />
			<height normal="30" special="30" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>40154162</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="35" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.63" skill_factor="-1" />
		<base pAtk="305.54906" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="208.6504" pDef="200.23844" mDef="133.321011603844" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>golden_stag_lord</ai>
			<ai_param name="MoveAroundSocial" val="40" />
			<ai_param name="MoveAroundSocial1" val="40" />
			<ai_param name="MoveAroundSocial2" val="40" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DeBuff" id="4076" level="3" /> <!-- Slow -->
		</npc_ai>
		<org hp="1421.00103" hp_regen="5.5" mp="747.8" mp_regen="2.1" />
		<race>ANIMAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20851" templateId="20851" clientName="Theeder" serverName="theeder" level="47" type="warrior">
		<acquire exp="3409" exp_rate="1.5434208" sp="245" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="32" special="32" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>30764654</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.45" skill_factor="-1" />
		<base pAtk="261.69549" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="178.7041" pDef="186.63569" mDef="124.264149144103" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>theeder</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
		</npc_ai>
		<org hp="1276.53628" hp_regen="5.5" mp="665" mp_regen="2.1" />
		<race>ELEMENTAL</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="15" /> <!-- Two-handed Blunt Weapons -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20852" templateId="20852" clientName="Banshee" serverName="banshee" level="60" type="warrior">
		<acquire exp="5341" exp_rate="1.483488" sp="463" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>-1</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="9" special="9" />
			<height normal="23" special="23" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>126509653</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="80" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="481.34551" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="328.69659" pDef="247.65008" mDef="164.888215781956" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-83" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>banshee</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
		</npc_ai>
		<org hp="1933.24044" hp_regen="6.5" mp="1036.8" mp_regen="2.4" />
		<race>DEMONIC</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>FEMALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="3939" /> <!-- Lady's Fan -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20853" templateId="20853" clientName="Kel Mahum" serverName="kel_mahum" level="65" type="warrior">
		<acquire exp="9389" exp_rate="2.2222656" sp="872" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>kel_mahum_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="26" special="26" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>237352644</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="582.81759" randDmg="10" crit="8" atkSpd="253" reuseDelay="0" mAtk="397.98887" pDef="271.89033" mDef="181.027644954078" accuracy="0" evasion="0" />
		<base_attack type="DAGGER" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>kel_mahum</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfBuff" id="4090" level="1" /> <!-- Spirit Wolf -->
			<ai_skill name="SelfRangeDDMagic" id="4072" level="6" /> <!-- Stun -->
			<ai_skill name="PhysicalSpecial" id="4032" level="6" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2193.43142" hp_regen="7.5" mp="1188.8" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Daggers -->
		</skill_list>
		<eqipment>
			<rhand id="242" /> <!-- Soulfire Dirk -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20854" templateId="20854" clientName="Kel Mahum Warrior" serverName="kel_mahum_warrior" level="66" type="warrior">
		<acquire exp="9224" exp_rate="2.1175308" sp="868" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>kel_mahum_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="15" />
			<height normal="28" special="34" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>271975263</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.34" skill_factor="-1" />
		<base pAtk="603.79903" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="412.31647" pDef="276.72752" mDef="184.248304515217" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>kel_mahum_warrior</ai>
			<ai_param name="MoveAroundSocial" val="110" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="110" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfBuff" id="4090" level="1" /> <!-- Spirit Wolf -->
			<ai_skill name="SelfRangeDDMagic" id="4033" level="6" /> <!-- Aura Burn -->
			<ai_skill name="PhysicalSpecial" id="4073" level="6" /> <!-- Stun -->
		</npc_ai>
		<org hp="2244.67715" hp_regen="7.5" mp="1219.8" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<eqipment>
			<rhand id="148" /> <!-- Sword of Valhalla -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20855" templateId="20855" clientName="Kel Mahum Archer" serverName="kel_mahum_archer" level="67" type="warrior">
		<acquire exp="10680" exp_rate="2.379174" sp="1018" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>kel_mahum_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="27" special="27" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>308443198</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.91" skill_factor="-1" />
		<base pAtk="624.93199" randDmg="10" crit="8" atkSpd="253" reuseDelay="1500" mAtk="426.74754" pDef="281.55251" mDef="187.460838840844" accuracy="0" evasion="0" />
		<base_attack type="BOW" range="1100" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="10" width="0" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>kel_mahum_archer</ai>
			<ai_param name="MoveAroundSocial" val="80" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="80" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4040" level="6" /> <!-- Power Shot -->
		</npc_ai>
		<org hp="2295.48154" hp_regen="7.5" mp="1251" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="9" /> <!-- Bows -->
			<skill id="4095" level="1" /> <!-- Damage Shield -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<eqipment>
			<rhand id="288" /> <!-- Carnage Bow -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="15" aiType="archer" />
		</custom>
	</npc>
	<npc id="20856" templateId="20856" clientName="Kel Mahum Shaman" serverName="kel_mahum_shaman" level="68" type="warrior">
		<acquire exp="7669" exp_rate="1.6585392" sp="740" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>kel_mahum_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="25" special="25" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>346827154</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.28" skill_factor="-1" />
		<base pAtk="646.17968" randDmg="50" crit="1" atkSpd="253" reuseDelay="0" mAtk="441.25696" pDef="286.3615" mDef="190.662718462344" accuracy="9" evasion="0" />
		<base_attack type="BLUNT" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>kel_mahum_shaman</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DDMagic" id="4087" level="6" /> <!-- Blaze -->
			<ai_skill name="DeBuff" id="4038" level="5" /> <!-- Decrease Atk. Spd. -->
			<ai_skill name="HoldMagic" id="4047" level="6" /> <!-- Hold -->
		</npc_ai>
		<org hp="2345.76698" hp_regen="7.5" mp="1282.4" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor Type -->
			<skill id="4415" level="5" /> <!-- Blunt Weapons -->
		</skill_list>
		<eqipment>
			<rhand id="202" /> <!-- Mace of Underworld -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="mage" />
		</custom>
	</npc>
	<npc id="20857" templateId="20857" clientName="Kel Mahum Champion" serverName="kel_mahum_champion" level="70" type="warrior">
		<acquire exp="9780" exp_rate="1.9958844" sp="970" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>kel_mahum_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13" special="13" />
			<height normal="32" special="32" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>429634523</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="50" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.56" skill_factor="-1" />
		<base pAtk="688.86373" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="470.40463" pDef="295.91597" mDef="197.024195544734" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>kel_mahum_champion</ai>
			<ai_param name="MoveAroundSocial" val="90" />
			<ai_param name="MoveAroundSocial1" val="74" />
			<ai_param name="MoveAroundSocial2" val="90" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="PhysicalSpecial" id="4077" level="7" /> <!-- Aura Burn -->
		</npc_ai>
		<org hp="2444.46819" hp_regen="7.5" mp="1345.8" mp_regen="2.7" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
			<skill id="4438" level="2" /> <!-- Greater Resist Sleep -->
			<skill id="4439" level="2" /> <!-- Greater Resist Hold -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
		</skill_list>
		<eqipment>
			<rhand id="147" /> <!-- Tear of Darkness -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20858" templateId="20858" clientName="Angel" serverName="angel" level="72" type="warrior">
		<acquire exp="10923" exp_rate="2.107146" sp="1110" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_guard_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="13.5" special="16" />
			<height normal="36.5" special="42.5" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>532694979</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="731.52506" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="499.53679" pDef="305.35947" mDef="203.311781207645" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="-5" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>angel</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfBuff" id="4091" level="1" /> <!-- Spirit Ogre -->
			<ai_skill name="SelfRangeDDMagic" id="4072" level="7" /> <!-- Stun -->
			<ai_skill name="PhysicalSpecial" id="4032" level="7" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="2540.15331" hp_regen="8.5" mp="1410" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<eqipment>
			<rhand id="148" /> <!-- Sword of Valhalla -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20859" templateId="20859" clientName="Guardian Angel" serverName="guardian_angel_r" level="72" type="warrior">
		<acquire exp="59729" exp_rate="11.5218852" sp="6068" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="8257" max="16860" chance="100" /> <!-- Adena -->
			</category>
			<category chance="2.1678">
				<item id="5287" min="1" max="1" chance="0.2669" /> <!-- Sealed Dark Crystal breastplate -->
				<item id="5520" min="1" max="1" chance="30.6553" /> <!-- Sealed Dark Crystal Breastplate Pattern -->
				<item id="5293" min="1" max="1" chance="0.1643" /> <!-- Sealed Tallum Plate Armor -->
				<item id="5521" min="1" max="1" chance="21.6316" /> <!-- Sealed Tallum Plate Armor Pattern -->
				<item id="5288" min="1" max="1" chance="0.4271" /> <!-- Sealed Dark Crystal Gaiters -->
				<item id="5524" min="1" max="1" chance="46.8548" /> <!-- Sealed Dark Crystal Gaiters Pattern -->
			</category>
			<category chance="29.6655">
				<item id="1872" min="4" max="12" chance="34.7362" /> <!-- Animal Bone -->
				<item id="1867" min="7" max="21" chance="18.526" /> <!-- Animal Skin -->
				<item id="1881" min="1" max="1" chance="27.789" /> <!-- Coarse Bone Powder -->
				<item id="1875" min="1" max="1" chance="13.8945" /> <!-- Stone of Purity -->
				<item id="4041" min="1" max="1" chance="1.8123" /> <!-- Mold Hardener -->
				<item id="3035" min="1" max="1" chance="0.2779" /> <!-- Recipe: Spiritshot A -->
				<item id="8730" min="1" max="1" chance="2.3157" /> <!-- Life Stone - Level 67 -->
				<item id="8740" min="1" max="1" chance="0.5789" /> <!-- Mid-Grade Life Stone - Level 67 -->
				<item id="8750" min="1" max="1" chance="0.0579" /> <!-- High-Grade Life Stone - Level 67 -->
				<item id="8760" min="1" max="1" chance="0.0116" /> <!-- Top-Grade Life Stone - Level 67 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_guard_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="13.5" special="16" />
			<height normal="36.5" special="42.5" />
		</collision>
		<corpse_make_list>
			<item id="5479" min="1" max="1" chance="9.9083" /> <!-- Sealed Tallum Leather Armor Pattern -->
			<item id="3035" min="1" max="1" chance="2.2327" /> <!-- Recipe: Spiritshot A -->
			<item id="3035" min="1" max="1" chance="2.2327" /> <!-- Recipe: Spiritshot A -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>532694979</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="731.52506" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="499.53679" pDef="305.35947" mDef="223.44881" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="-5" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>guardian_angel_r</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="CheckMagic" id="4046" level="7" /> <!-- Sleep -->
			<ai_skill name="DDMagic" id="4087" level="7" /> <!-- Blaze -->
			<ai_skill name="CancelMagic" id="4094" level="7" /> <!-- Cancellation -->
			<ai_skill name="SleepMagic" id="4046" level="7" /> <!-- Sleep -->
		</npc_ai>
		<org hp="2540.15331" hp_regen="8.5" mp="1410" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<eqipment>
			<rhand id="148" /> <!-- Sword of Valhalla -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20860" templateId="20860" clientName="Seal Angel" serverName="seal_angel_r" level="73" type="warrior">
		<acquire exp="83696" exp_rate="15.7057368" sp="8612" />
		<additional_make_multi_list>
			<category chance="70">
				<item id="57" min="11622" max="23663" chance="100" /> <!-- Adena -->
			</category>
			<category chance="3.0469">
				<item id="5287" min="1" max="1" chance="0.2669" /> <!-- Sealed Dark Crystal breastplate -->
				<item id="5520" min="1" max="1" chance="30.6553" /> <!-- Sealed Dark Crystal Breastplate Pattern -->
				<item id="5293" min="1" max="1" chance="0.1643" /> <!-- Sealed Tallum Plate Armor -->
				<item id="5521" min="1" max="1" chance="21.6316" /> <!-- Sealed Tallum Plate Armor Pattern -->
				<item id="5288" min="1" max="1" chance="0.4271" /> <!-- Sealed Dark Crystal Gaiters -->
				<item id="5524" min="1" max="1" chance="46.8548" /> <!-- Sealed Dark Crystal Gaiters Pattern -->
			</category>
			<category chance="38.596">
				<item id="1873" min="2" max="6" chance="22.5155" /> <!-- Silver Nugget -->
				<item id="1868" min="15" max="45" chance="15.0104" /> <!-- Thread -->
				<item id="1876" min="1" max="1" chance="45.0311" /> <!-- Mithril Ore -->
				<item id="1895" min="3" max="9" chance="10.7217" /> <!-- Metallic Fiber -->
				<item id="4042" min="1" max="1" chance="3.7526" /> <!-- Enria -->
				<item id="5271" min="1" max="1" chance="0.3002" /> <!-- Recipe: Greater Soulshot (A) Compressed Package(100%) -->
				<item id="8731" min="1" max="1" chance="2.0848" /> <!-- Life Stone - Level 70 -->
				<item id="8741" min="1" max="1" chance="0.5212" /> <!-- Mid-Grade Life Stone - Level 70 -->
				<item id="8751" min="1" max="1" chance="0.0521" /> <!-- High-Grade Life Stone - Level 70 -->
				<item id="8761" min="1" max="1" chance="0.0104" /> <!-- Top-Grade Life Stone - Level 70 -->
			</category>
		</additional_make_multi_list>
		<agro_range>1000</agro_range>
		<clans>
			<clan>tower_guard_clan</clan>
		</clans>
		<clan_help_range>400</clan_help_range>
		<collision>
			<radius normal="13.5" special="16" />
			<height normal="36.5" special="42.5" />
		</collision>
		<corpse_make_list>
			<item id="5482" min="1" max="1" chance="31.064" /> <!-- Sealed Dark Crystal Leggings Design -->
			<item id="5156" min="1" max="1" chance="3.1381" /> <!-- Recipe: Soulshot (A) Compressed Package (100%) -->
			<item id="5485" min="1" max="1" chance="19.7912" /> <!-- Sealed Tallum Tunic Texture -->
		</corpse_make_list>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>606322775</exp>
		<speed>
			<run ground="170" underWater="0" flying="0" />
			<walk ground="30" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.52" skill_factor="-1" />
		<base pAtk="752.73928" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="514.02335" pDef="310.02959" mDef="226.8662" accuracy="5" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="-5" earth="20" holy="53" dark="-13" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>seal_angel_r</ai>
			<ai_param name="MoveAroundSocial" val="50" />
			<ai_param name="MoveAroundSocial1" val="50" />
			<ai_param name="MoveAroundSocial2" val="50" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DDMagic1" id="4087" level="7" /> <!-- Blaze -->
			<ai_skill name="DDMagic2" id="4066" level="7" /> <!-- Twister -->
			<ai_skill name="DeBuff" id="4118" level="7" /> <!-- Paralysis -->
		</npc_ai>
		<org hp="2586.66898" hp_regen="8.5" mp="1442.4" mp_regen="3" />
		<race>DIVINE</race>
		<s_npc_prop_hp_rate>5</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="13" /> <!-- HP Increase (5x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<eqipment>
			<rhand id="148" /> <!-- Sword of Valhalla -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="true" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="balanced" />
		</custom>
	</npc>
	<npc id="20861" templateId="20861" clientName="Oel Mahum Champion" serverName="oel_mahum_champion" level="56" type="warrior">
		<acquire exp="6641" exp_rate="2.1175308" sp="545" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>oel_mahum_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="23" special="23" />
			<height normal="61" special="61" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>80700831</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="67" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.46" skill_factor="-1" />
		<base pAtk="405.96455" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="277.22116" pDef="228.40135" mDef="152.072199009316" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="0" />
			<defend fire="20" water="20" wind="20" earth="20" holy="20" dark="20" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>oel_mahum_champion</ai>
			<ai_param name="MoveAroundSocial" val="140" />
			<ai_param name="MoveAroundSocial1" val="100" />
			<ai_param name="MoveAroundSocial2" val="140" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="SelfBuff" id="4090" level="1" /> <!-- Spirit Wolf -->
			<ai_skill name="SelfRangeDDMagic" id="4033" level="5" /> <!-- Aura Burn -->
			<ai_skill name="PhysicalSpecial" id="4032" level="5" /> <!-- Power Strike -->
		</npc_ai>
		<org hp="1724.6831" hp_regen="6.5" mp="918.8" mp_regen="2.4" />
		<race>HUMANOID</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<eqipment>
			<rhand id="127" /> <!-- Crimson Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="true" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
	<npc id="20862" templateId="20862" clientName="Death Lord" serverName="death_lord" level="75" type="warrior">
		<acquire exp="9330" exp_rate="1.658598" sp="984" />
		<agro_range>1000</agro_range>
		<clans>
			<clan>demonic_clan</clan>
		</clans>
		<clan_help_range>300</clan_help_range>
		<collision>
			<radius normal="21" special="25" />
			<height normal="40" special="48" />
		</collision>
		<corpse_time>7</corpse_time>
		<ex_crt_effect>0</ex_crt_effect>
		<exp>804225364</exp>
		<speed>
			<run ground="174" underWater="0" flying="0" />
			<walk ground="40" underWater="0" flying="0" />
		</speed>
		<hit_time factor="0.5" skill_factor="-1" />
		<base pAtk="794.70901" randDmg="30" crit="4" atkSpd="253" reuseDelay="0" mAtk="542.68324" pDef="319.24623" mDef="212.557735094503" accuracy="4.75" evasion="0" />
		<base_attack type="SWORD" range="40" />
		<base_stats str="43" int="21" dex="30" wit="20" con="43" />
		<base_damage_range unknown="0" direction="0" distance="80" width="120" />
		<base_attribute>
			<attack fire="0" water="0" wind="0" earth="0" holy="0" dark="20" />
			<defend fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" unknown="0" />
		</base_attribute>
		<npc_ai>
			<ai>death_lord</ai>
			<ai_param name="MoveAroundSocial" val="0" />
			<ai_param name="MoveAroundSocial1" val="0" />
			<ai_param name="MoveAroundSocial2" val="0" />
			<ai_param name="SoulShot" val="100" />
			<ai_param name="SoulShotRate" val="10" />
			<ai_param name="SpiritShot" val="100" />
			<ai_param name="SpiritShotRate" val="5" />
			<ai_param name="LongRangeGuardRate" val="5" />
			<ai_skill name="DDMagic1" id="4034" level="8" /> <!-- Ice Bolt -->
			<ai_skill name="DDMagic2" id="4078" level="8" /> <!-- Flame Strike -->
			<ai_skill name="DeBuff" id="4118" level="8" /> <!-- Paralysis -->
		</npc_ai>
		<org hp="2676.65854" hp_regen="8.5" mp="1507.8" mp_regen="3" />
		<race>UNDEAD</race>
		<s_npc_prop_hp_rate>1</s_npc_prop_hp_rate>
		<safe_height>100</safe_height>
		<sex>MALE</sex>
		<shield defence="0" rate="0" />
		<skill_list>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
			<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4086" level="1" /> <!-- Critical Chance -->
		</skill_list>
		<eqipment>
			<rhand id="78" /> <!-- Great Sword -->
		</eqipment>
		<shots_count soul="0" spirit="0" />
		<status canBeAttacked="true" canMove="true" eventFlag="false" hasSummoner="false" flying="false" passableDoor="false" showName="true" noSleepMode="false" targetable="true" undying="false" unique="false" unsowing="false" privateRespawnLog="false" />
		<custom>
			<type>L2Monster</type>
			<ai minSkillChance="7" maxSkillChance="15" primarySkillId="0" minRangeSkill="0" minRangeChance="0" maxRangeSkill="0" maxRangeChance="0" spsChance="30" ssChance="30" isChaos="0" enemyClan="" enemyRange="0" dodge="0" aiType="fighter" />
		</custom>
	</npc>
</list>