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GLint gluBuild1DMipmapLevels(GLenum target,GLint internalFormat,GLsizei width,GLenum format,GLenum type,GLint level,GLint base,GLint max,const void * data)
GLint gluBuild1DMipmaps(GLenum target,GLint internalFormat,GLsizei width,GLenum format,GLenum type,const void * data)
GLint gluBuild2DMipmapLevels(GLenum target,GLint internalFormat,GLsizei width,GLsizei height,GLenum format,GLenum type,GLint level,GLint base,GLint max,const void * data)
GLint gluBuild2DMipmaps(GLenum target,GLint internalFormat,GLsizei width,GLsizei height,GLenum format,GLenum type,const void * data)
GLint gluBuild3DMipmapLevels(GLenum target,GLint internalFormat,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,GLint level,GLint base,GLint max,const void * data)
GLint gluBuild3DMipmaps(GLenum target,GLint internalFormat,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,const void * data) 
GLboolean gluCheckExtension(const GLubyte * extName,const GLubyte * extString)
GLint gluUnProject4(GLdouble winX,GLdouble winY,GLdouble winZ,GLdouble clipW,const GLdouble * model,const GLdouble * proj,const GLint * view,GLdouble nearVal,GLdouble farVal,GLdouble* objX,GLdouble* objY,GLdouble* objZ,GLdouble* objW)
void gluTessCallback(GLUtesselator* tess,GLenum which,_GLUfuncptr CallBackFunc)
void gluQuadricCallback(GLUquadric* quad,GLenum which,_GLUfuncptr CallBackFunc) 
void gluNurbsCallback(GLUnurbs* nurb,GLenum which,_GLUfuncptr CallBackFunc)
void gluNurbsCallbackData(GLUnurbs* nurb,GLvoid* userData)
void gluNurbsCallbackDataEXT(GLUnurbs* nurb,GLvoid* userData) 


GLXFBConfig * glXChooseFBConfig(Display * dpy,int screen,const int * attrib_list,int * nelements)
XVisualInfo* glXChooseVisual(Display * dpy,int screen,int * attribList)
void glXCopyContext(Display * dpy,GLXContext src,GLXContext dst,unsigned long mask)
GLXContext glXCreateContext(Display * dpy,XVisualInfo * vis,GLXContext shareList,Bool direct)
GLXPixmap glXCreateGLXPixmap(Display * dpy,XVisualInfo * vis,Pixmap pixmap)
GLXContext glXCreateNewContext(Display * dpy,GLXFBConfig config,int render_type,GLXContext share_list,Bool direct)
GLXPbuffer glXCreatePbuffer(Display * dpy,GLXFBConfig config,const int * attrib_list)
GLXPixmap glXCreatePixmap(Display * dpy,GLXFBConfig config,Pixmap pixmap,const int * attrib_list)
GLXWindow glXCreateWindow(Display * dpy,GLXFBConfig config,Window win,const int * attrib_list)
void glXDestroyContext(Display * dpy,GLXContext ctx)
void glXDestroyGLXPixmap(Display * dpy,GLXPixmap pix)
void glXDestroyPbuffer(Display * dpy,GLXPbuffer pbuf)
void glXDestroyPixmap(Display * dpy,GLXPixmap pixmap)
void glXDestroyWindow(Display * dpy,GLXWindow win)
void glXFreeContextEXT(Display * dpy,GLXContext ctx)
const char * glXGetClientString(Display * dpy,int name)
int glXGetConfig(Display * dpy,XVisualInfo * vis,int attrib,int * value)
GLXContextID glXGetContextIDEXT(const GLXContext ctx)
GLXContext glXGetCurrentContext(void)
Display * glXGetCurrentDisplay(void)
GLXDrawable glXGetCurrentDrawable(void)
GLXDrawable glXGetCurrentReadDrawable(void)
int glXGetFBConfigAttrib(Display * dpy,GLXFBConfig config,int attribute,int * value)
GLXFBConfig * glXGetFBConfigs(Display * dpy,int screen,int * nelements)
void glXGetSelectedEvent(Display * dpy,GLXDrawable draw,unsigned long * event_mask)
XVisualInfo * glXGetVisualFromFBConfig(Display * dpy,GLXFBConfig config)
GLXContext glXImportContextEXT(Display * dpy,GLXContextID contextID)
Bool glXIsDirect(Display * dpy,GLXContext ctx) 
Bool glXMakeContextCurrent(Display * display,GLXDrawable draw,GLXDrawable read,GLXContext ctx)
Bool glXMakeCurrent(Display * dpy,GLXDrawable drawable,GLXContext ctx)
int glXQueryContext(Display * dpy,GLXContext ctx,int attribute,int * value) 
int glXQueryContextInfoEXT(Display * dpy,GLXContext ctx,int attribute,int * value)
int glXQueryDrawable(Display * dpy,GLXDrawable draw,int attribute,unsigned int * value)
Bool glXQueryExtension(Display * dpy,int * errorBase,int * eventBase) 
const char *glXQueryExtensionsString(Display * dpy,int screen) 
const char *glXQueryServerString(Display * dpy,int screen,int name)
Bool glXQueryVersion(Display * dpy,int * major,int * minor)
void glXSelectEvent(Display * dpy,GLXDrawable draw,unsigned long event_mask)
void glXSwapBuffers(Display * dpy,GLXDrawable drawable)
void glXUseXFont(Font font,int first,int count,int listBase) 
void glXWaitGL(void)
void glXWaitX(void)
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