# osd/winui/properties.c: 966
%d colors 
%d F 

# osd/winui/layout.c: 210 osd/winui/winui.c: 3656
%d games
%d Q[

# osd/winui/properties.c: 877
%d x %d (H) %f Hz (%d colors)\n
%d x %d () %f Hz (%d F)\n

# osd/winui/properties.c: 872
%d x %d (V) %f Hz (%d colors)\n
%d x %d (c) %f Hz (%d F)\n

# osd/winui/treeview.c: 1266
%dx%d (H)
%dx%d (H)

# osd/winui/treeview.c: 1260
%dx%d (V)
%dx%d (V)

# osd/winui/properties.c: 934
%s (%d player)
%s (%d vC[)

# osd/winui/properties.c: 945
%s (%d player, %d button)
%s (%d vC[A%d {^)

# osd/winui/properties.c: 943
%s (%d player, %d buttons)
%s (%d vC[A%d {^)

# osd/winui/properties.c: 931
%s (%d players)
%s (%d vC[)

# osd/winui/properties.c: 940
%s (%d players, %d button)
%s (%d vC[A%d {^)

# osd/winui/properties.c: 937
%s (%d players, %d buttons)
%s (%d vC[A%d {^)

# osd/winui/mameui.rc: 180
&About
̃\\tgɂ(&A)

# osd/winui/mameui.rc: 43
&About MAMEUI
MAMEUIɂ(&A)

# osd/winui/mameui.rc: 64, 192
&Add to Custom Folder...
JX^tH_ɒǉ(&A)...

# osd/winui/mameui.rc: 1124
&All games to use default options
SQ[ɃftHgIvVKp(&A)

# osd/winui/mameui.rc: 237
&Audit
č(&A)

# osd/winui/mameui.rc: 71
&Audit all games
SQ[č(&A)

# osd/winui/mameui.rc: 142
&Background Image...
wi摜(&B)...

# osd/winui/mameui.rc: 1154
&Broadcast selected game to all windows
IQ[u[hLXg(&B)

# osd/winui/mameui.rc: 89, 253, 267
&Cabinet
➑(&C)

# osd/winui/mameui.rc: 404, 1108, 1133, 1198, 1240
&Cancel
LZ(&C)

# osd/winui/mameui.rc: 1250 osd/winui/mui_audit.c: 465
&Close
(&C)

# osd/winui/mameui.rc: 168
&Contents\tF1
wvRec(&C)\tF1

# osd/winui/mui_audit.c: 336
&Continue
p(&C)

# osd/winui/mameui.rc: 194, 229
&Custom Filters...
Q[tB^(&C)...\tCtrl+F

# osd/winui/mameui.rc: 126
&Custom Filters...\tCtrl+F
Q[tB^(&C)...\tCtrl+F

# osd/winui/mameui.rc: 1121
&Default game options
ftHgQ[IvV(&D)

# osd/winui/mameui.rc: 1104
&Description filter
Lq̃tB^(&D)

# osd/winui/mameui.rc: 104
&Details
ڍ(&D)

# osd/winui/mameui.rc: 134
&Directories...
fBNgݒ(&D)...

# osd/winui/mameui.rc: 39
&Exit
I(&E)

# osd/winui/mameui.rc: 144
&Export Game List...
Q[Xgo(&E)...

# osd/winui/mameui.rc: 37, 49
&File
t@C(&F)

# osd/winui/mameui.rc: 88, 252, 266
&Flyer
L(&F)

# osd/winui/mameui.rc: 1127
&Folder 'filters'
Q[tB^(&F)

# osd/winui/mameui.rc: 83
&Fullscreen\tF11
tXN[(&F)\tF11

# osd/winui/mameui.rc: 105
&Grouped
O[v(&G)

# osd/winui/mameui.rc: 41, 166
&Help
wv(&H)

# osd/winui/mameui.rc: 95, 259, 272
&History
j(&H)

# osd/winui/mameui.rc: 174
&History File...
jt@C(&H)...

# osd/winui/mameui.rc: 1082
&Horizontal
^(&H)

# osd/winui/mameui.rc: 141
&Interface Options...
C^[tFCXIvV(&I)...

# osd/winui/mameui.rc: 147
&Language
(&L)

# osd/winui/mameui.rc: 103
&List
ꗗ(&L)

# osd/winui/mameui.rc: 172
&Mame Release Notes
Mame[Xm[g(&M)

# osd/winui/mameui.rc: 90, 254, 268
&Marquee
}[L[(&M)

# osd/winui/mameui.rc: 171
&New Game Changes
VQ[̕ύX_(&N)

# osd/winui/mameui.rc: 368, 1107, 1132, 1197, 1239
&OK
&OK

# osd/winui/mameui.rc: 129
&Options
IvV(&O)

# osd/winui/mameui.rc: 137
&Palette Setting...
pbgݒ(&P)...

# osd/winui/mameui.rc: 403 osd/winui/mui_audit.c: 331
&Pause
ꎞ~(&P)

# osd/winui/mameui.rc: 80
&Picture Area\tAlt+P
摜GA(&P)\tAlt+P

# osd/winui/mameui.rc: 51, 188 osd/winui/winui.c: 3819, 7292
&Play
vC(&P)

# osd/winui/layout.c: 209 osd/winui/winui.c: 3869, 7243
&Play %s
vC(&P) %s

# osd/winui/mameui.rc: 239
&Properties
vpeB(&P)

# osd/winui/mameui.rc: 1088
&Raster Graphics
X^OtBbN(&R)

# osd/winui/mameui.rc: 125
&Refresh\tF5
ŐV̏ɍXV(&R)\tF5

# osd/winui/mameui.rc: 228
&Rename
O̕ύX(&R)

# osd/winui/mameui.rc: 140
&Reset to Default...
ݒ̏(&R)...

# osd/winui/mameui.rc: 1144
&Search for new games on start
NɐVQ[(&S)

# osd/winui/mameui.rc: 62, 196
&Select Random Game
Q[_ɑI(&S)

# osd/winui/mameui.rc: 231
&Show Folders
\\tH_(&S)

# osd/winui/mameui.rc: 87, 251, 265
&Snapshot
XibvVbg(&S)

# osd/winui/mameui.rc: 78
&Status bar\tAlt+S
Xe[^Xo[(&S)\tAlt+S

# osd/winui/mameui.rc: 177
&Story File...
Xg[[t@C(&S)...

# osd/winui/mameui.rc: 91, 255, 269
&Title
^Cg(&T)

# osd/winui/mameui.rc: 77
&Toolbar\tAlt+T
c[o[(&T)\tAlt+T

# osd/winui/mameui.rc: 169
&Troubleshooting
guV[eBO(&T)

# osd/winui/mameui.rc: 1085
&Unavailable
L(&U)

# osd/winui/mameui.rc: 1118
&User Interface (Fonts, Colors, Sizes)
[UC^tF[X(tHgAFATCY)(&U)

# osd/winui/mameui.rc: 1074
&Vector Graphics
xN^OtBbN(&V)

# osd/winui/mameui.rc: 1096
&Vertical
c^(&V)

# osd/winui/mameui.rc: 75
&View
\\(&V)

# osd/winui/mameui.rc: 1094
&Working
(&W)

# osd/winui/winui.c: 6665
'%s' is not a valid savestate file for game '%s'.
'%s'̓Q['%s'ɓK؂ȃXe[gł͂܂B

# osd/winui/mameui.rc: 1100
(*) = inherited from parent folder
(*) = ẽtH_p

# osd/winui/mameui.rc: 460
<- Remove
<- 폜

# osd/winui/treeview.c: 568, 592, 1161
<unknown>
<s>

# osd/winui/mui_util.c: 258
A sharing violation occurred.
Lᔽ܂B

# osd/winui/mameui.rc: 205
A&udit
č(&U)

# osd/winui/properties.c: 916 osd/winui/treeview.c: 1393
AD Stick
AiOXeBbN

# osd/winui/mameui.rc: 484
ADStick device
ADXeBbNfoCX

# osd/winui/winui.c: 775
About
̃\\tgEFAɂ

# osd/winui/mameui.rc: 365
About MAMEUI
MAMEUIɂ

# osd/winui/mameui.rc: 877
Activate Integrated Debugger
fobKL

# osd/winui/mameui.rc: 459
Add ->
ǉ ->

# osd/winui/mameui.rc: 1203
Add Game To Custom Folder
Q[JX^tH_ɒǉ

# osd/winui/mameui.rc: 1622
Add selected item to custom folder
IڂJX^tH_ɒǉ

# osd/winui/mameui.rc: 808
Advanced
xȐݒ

# osd/winui/dialogs.c: 253
All
S

# osd/winui/layout.c: 52
All Games
SA[P[h

# osd/winui/winui.c: 6320, 6323, 6326, 6329, 6332, 6336, 6341, 6345, 6348, 6351, 6354, 6357, 6361
All files (*.*)
SẴt@C (*.*)

# osd/winui/properties.c: 369
All screens
S

# osd/winui/mameui.rc: 1147
Allow game selection by a &joystick (requires restart)
WCXeBbNŃQ[IL(vċN)(&J)

# osd/winui/mameui.rc: 1150
Allow game selection by custom &key sequences
JX^}CYL[zuŃQ[IL(&K)

# osd/winui/mameui.rc: 1565
Allow restoring options to 'sane' values.
eIvVlftHgɖ߂܂

# osd/winui/mameui.rc: 1524, 1622
Allows filtering out games from a folder
tH_ɑ΂ătB^Oݒ肵܂

# osd/winui/properties.c: 3704
Anti-clockwise
v

# osd/winui/mameui.rc: 107
Arrange &Icons
(&I)

# osd/winui/mameui.rc: 1524, 1642
Arranges icons in a grid
ACR𓙊Ԋuɐ񂵂܂

# osd/winui/layout.c: 128
Artwork
A[g[N

# osd/winui/mameui.rc: 976
Artwork options
A[g[NIvV

# osd/winui/mameui.rc: 548
Aspect ratio:
AXyNg:

# osd/winui/mameui.rc: 796
Audio latency
I[fBĨCeV

# osd/winui/mameui.rc: 624
Audit
č

# osd/winui/mameui.rc: 1565
Audit ROM and samples sets
t@CƃTvt@Cč܂

# osd/winui/mui_audit.c: 464
Audit complete.\n
`FbNI\n

# osd/winui/mameui.rc: 1584
Audit items in this folder
̃tH_̍ڂč

# osd/winui/mameui.rc: 1622
Audit the selected item
Iڂč

# osd/winui/properties.c: 383, 414, 2777, 3043, 3049
Auto


# osd/winui/properties.c: 3707
Auto anti-clockwise
Iɔv

# osd/winui/properties.c: 3706
Auto clockwise
IɎv

# osd/winui/mameui.rc: 970
Auto pause when playback ended
ĐIɎ~

# osd/winui/mameui.rc: 658
Auto refresh speed
tbV[g̎

# osd/winui/mameui.rc: 961
Auto restore and save (only if available)
[hEZ[uiΉĂ镨j

# osd/winui/mameui.rc: 549, 570, 672
Automatic


# osd/winui/layout.c: 53
Available
LĂA[P[h

# osd/winui/mameui.rc: 454
Available fields:
p\\tB[h:

# osd/winui/layout.c: 64 osd/winui/mameui.rc: 973
BIOS
BIOS

# osd/winui/properties.c: 1097
BIOS missing
BIOS܂

# osd/winui/properties.c: 1208
BIOS options\nCustom options used by all games in the %s
O[oBIOSIvVłB\n%s̑SQ[̃JX^ݒƂĎgp܂B

# osd/winui/mameui.rc: 977
Backdrops
obNhbv

# osd/winui/layout.c: 140
Background Images
wi摜

# osd/winui/treeview.c: 1079
Bad Dump
zos

# osd/winui/mameui.rc: 1024
Beam width
r[

# osd/winui/mui_audit.c: 520
Best available
ŗǂ̏Ԃł

# osd/winui/mameui.rc: 979
Bezels
x[

# osd/winui/mameui.rc: 820
Bilinear filtering
oCjAtB^L

# osd/winui/mameui.rc: 1177
Bookkeeping
vCL^

# osd/winui/mameui.rc: 684
Brightness Correction
邳␳

# osd/winui/mameui.rc: 444
Browse...
Q...

# osd/winui/paletteedit.c: 123
Button (10)
{^ (10)

# osd/winui/paletteedit.c: 121
Button (8)
{^ (8)

# osd/winui/paletteedit.c: 122
Button (9)
{^ (9)

# osd/winui/paletteedit.c: 114
Button (A or 1)
{^ (A or 1)

# osd/winui/paletteedit.c: 115
Button (B or 2)
{^ (B or 2)

# osd/winui/paletteedit.c: 116
Button (C or 3)
{^ (C or 3)

# osd/winui/paletteedit.c: 117
Button (D or 4)
{^ (D or 4)

# osd/winui/paletteedit.c: 118
Button (K or 5)
{^ (K or 5)

# osd/winui/paletteedit.c: 119
Button (P or 6)
{^ (P or 6)

# osd/winui/paletteedit.c: 120
Button (S or 7)
{^ (S or 7)

# osd/winui/treeview.c: 1407
Button 1
{^ 1

# osd/winui/treeview.c: 1416
Buttons 10
{^ 10

# osd/winui/treeview.c: 1408
Buttons 2
{^ 2

# osd/winui/treeview.c: 1409
Buttons 3
{^ 3

# osd/winui/treeview.c: 1410
Buttons 4
{^ 4

# osd/winui/treeview.c: 1411
Buttons 5
{^ 5

# osd/winui/treeview.c: 1412
Buttons 6
{^ 6

# osd/winui/treeview.c: 1413
Buttons 7
{^ 7

# osd/winui/treeview.c: 1414
Buttons 8
{^ 8

# osd/winui/treeview.c: 1415
Buttons 9
{^ 9

# osd/winui/mameui.rc: 1077
C&lones
N[(&L)

# osd/winui/layout.c: 61
CPU
CPU

# osd/winui/dialogs.c: 243 osd/winui/mui_opts.c: 452
Cabinet
➑

# osd/winui/layout.c: 131
Cabinets
➑

# osd/winui/mameui.rc: 443, 469, 1213
Cancel
LZ

# osd/winui/columnedit.c: 52
Cannot Move Selected Item
Iꂽڂ͈ړł܂

# osd/winui/mameui.rc: 1117
Categories
JeS

# osd/winui/columnedit.c: 251
Changing this item is not permitted
̃ACe̕ύX͋Ă܂

# osd/winui/layout.c: 126
Cheats
`[g

# osd/winui/mui_audit.c: 255, 264
Checking Game %s - %s
`FbN Q[ %s - %s

# osd/winui/mameui.rc: 632, 634
Checking...
`FbN...

# osd/winui/properties.c: 3703
Clockwise
v

# osd/winui/winui.c: 888
Clone Of


# osd/winui/mameui.rc: 618
Clone of:
:

# osd/winui/layout.c: 74
Clones
N[

# osd/winui/properties.c: 386, 417
Cocktail
JNe

# osd/winui/mameui.rc: 965
Coin lockout
RC𐧌

# osd/winui/properties.c: 1000, 1053, 1124
Colors are completely wrong
FČȂ

# osd/winui/properties.c: 1006, 1059, 1130
Colors aren't 100% accurate
F̍ČsS

# osd/winui/mameui.rc: 613
Colors:
F:

# osd/winui/layout.c: 141
Comment Files
Rgt@C

# osd/winui/layout.c: 123
Config
ݒt@C

# osd/winui/mameui.rc: 543, 1222
Configure for:
ݒΏ:

# osd/winui/mameui.rc: 1005 osd/winui/mui_opts.c: 423
Console
ƒpQ[@

# osd/winui/mameui.rc: 1509
Contains commands for displaying help
wv\\R}h܂܂Ă܂

# osd/winui/mameui.rc: 1502
Contains commands for manipulating the view
r[R}h܂܂Ă܂

# osd/winui/mameui.rc: 1524
Contains commands for sorting by various columns
w荀ڂɐ񂵂܂

# osd/winui/mameui.rc: 1502
Contains commands for user interface options
[UC^[tF[X̐ݒsR}h܂܂Ă܂

# osd/winui/mameui.rc: 1502
Contains commands for working with the selected items
IꂽACeɂē삷R}h܂܂Ă܂

# osd/winui/mameui.rc: 1509, 1622
Contains commands to select tabs shown in the picture area
摜GÃ^uIR}h܂܂Ă܂

# osd/winui/mameui.rc: 688
Contrast Correction
RgXg␳

# osd/winui/mameui.rc: 92, 256, 270
Control &Panel
Rpl(&P)

# osd/winui/dialogs.c: 249 osd/winui/mui_opts.c: 455
Control Panel
Rpl

# osd/winui/layout.c: 134
Control Panels
Rg[pl

# osd/winui/layout.c: 85
Control Type
Rg[̎

# osd/winui/mameui.rc: 608
Control Type:
Rg[:

# osd/winui/layout.c: 137
Controller Files
Rg[`t@C

# osd/winui/mameui.rc: 506
Controller ID layout
Rg[IDzu

# osd/winui/mameui.rc: 474
Controller Mapping
Rg[蓖

# osd/winui/mameui.rc: 898
Controllers
Rg[

# osd/winui/mameui.rc: 407, 417
Correct:
:

# osd/winui/winui.c: 4793
Could not create '%s'
'%s' 쐬ł܂

# osd/winui/winui.c: 6566
Could not open '%s' as a valid input file.
u%svLȍĐt@CƂăI[vł܂

# osd/winui/winui.c: 6678
Could not open '%s' as a valid savestate file.
'%s'͐ȃXe[gƂĊJ܂B

# osd/winui/mameui.rc: 983
Crop artwork
Q[ʊOJbg

# osd/winui/layout.c: 143
Crosshair Files
\\t@C

# osd/winui/paletteedit.c: 113
Cursor background (floating)
J[\\wi (ړ)

# osd/winui/paletteedit.c: 111
Cursor background (selected)
J[\\wi (I)

# osd/winui/paletteedit.c: 112
Cursor text (floating)
J[\\ (ړ)

# osd/winui/paletteedit.c: 110
Cursor text (selected)
J[\\ (I)

# osd/winui/winui.c: 4646, 4674
Custom
JX^

# osd/winui/mameui.rc: 1143
Custom Options
JX^IvV

# osd/winui/dialogs.c: 143
Custom folder filters\n
JX^tH_tB^\n

# osd/winui/mameui.rc: 127, 220
Customi&ze Fields...
tB[h(&Z)...

# osd/winui/mameui.rc: 451
Customize Fields
tB[h

# osd/winui/mameui.rc: 1565
Customize interface options.
C^[tF[XIvVύX܂

# osd/winui/mameui.rc: 1537, 1622
Customize which columns are used in the game list
Q[Xgɗp\\ڂݒ肵܂

# osd/winui/mui_opts.c: 270
DISPLAY STATE OPTIONS
fBXvCԃIvV

# osd/winui/mameui.rc: 866
Debug
fobO

# osd/winui/mameui.rc: 884
Debugscript
fobKp̃XNvg

# osd/winui/mameui.rc: 1003
Decrypted
Í

# osd/winui/properties.c: 3702, 3928, 3958
Default
ftHg

# osd/winui/properties.c: 572
Default Game
W̃Q[

# osd/winui/mameui.rc: 135
Default Game &Options...
ftHgQ[IvV(&O)...

# osd/winui/properties.c: 692
Default Settings
ftHgݒ

# osd/winui/mameui.rc: 931
Default input layout
W̃L[͔zu

# osd/winui/mameui.rc: 446
Delete
폜

# osd/winui/mameui.rc: 423, 635 osd/winui/winui.c: 773
Details
ڍ

# osd/winui/properties.c: 918 osd/winui/treeview.c: 1395
Dial
_C

# osd/winui/mameui.rc: 490
Dial device
_CAfoCX

# osd/winui/properties.c: 347
Direct3D
Direct3D

# osd/winui/mameui.rc: 431 
Directories
fBNgݒ

# osd/winui/mameui.rc: 437
Directories:
fBNg:

# osd/winui/winui.c: 882
Directory
fBNg

# osd/winui/directories.c: 616
Directory does not exist, continue anyway?
tH_܂B܂?

# osd/winui/directories.c: 753
Directory name:
tH_:

# osd/winui/mameui.rc: 643
Display
\\

# osd/winui/mameui.rc: 1584
Display folder properties
tH_̃vpeB\\

# osd/winui/mameui.rc: 1565
Display help contents
wvRec\\܂

# osd/winui/mameui.rc: 1524, 1543
Display items by using large icons.
傫ACR`ŕ\\܂

# osd/winui/mameui.rc: 1524, 1543
Display items by using small icons.
ACR`ŕ\\܂

# osd/winui/mameui.rc: 1664
Display properties for all games in this bios
biosgpSẴQ[̃vpeB\\

# osd/winui/mameui.rc: 1664
Display properties for all games in this driver
̃hCogpSẴQ[̃vpeB\\

# osd/winui/mameui.rc: 1163
Display splash screen on start
NɃXvbVʂ\\

# osd/winui/mameui.rc: 1622
Display the properties of the selected item
Iڂ̃vpeB\\

# osd/winui/mameui.rc: 1524, 1543
Displays detailed information about each item in the window.
ڍׂȏ`ŕ\\܂

# osd/winui/mameui.rc: 1524
Displays items grouped by parent game
̃Q[ŃO[v`ŕ\\܂

# osd/winui/mameui.rc: 1524, 1543
Displays items in a list.
ꗗ`ŕ\\܂

# osd/winui/mameui.rc: 1543
Displays program and copyright information
vO񂨂ђ쌠\\܂

# osd/winui/treeview.c: 1391
Double Joy 16-Way
16fAXeBbN

# osd/winui/treeview.c: 1388
Double Joy 2-Way
2fAXeBbN

# osd/winui/treeview.c: 1392
Double Joy 2-Way (V)
2fAXeBbN(c)

# osd/winui/treeview.c: 1389
Double Joy 4-Way
4fAXeBbN

# osd/winui/treeview.c: 1390
Double Joy 8-Way
8fAXeBbN

# osd/winui/properties.c: 914
Double Joystick 16-Way
16fAXeBbN

# osd/winui/properties.c: 911
Double Joystick 2-Way
2fAXeBbN

# osd/winui/properties.c: 915
Double Joystick 2-Way Vertical
2fAXeBbN c

# osd/winui/properties.c: 912
Double Joystick 4-Way
4fAXeBbN

# osd/winui/properties.c: 913
Double Joystick 8-Way
8fAXeBbN

# osd/winui/mameui.rc: 1022
Draw antialiased vectors
A`GCAX

# osd/winui/properties.c: 3670
Draw every frame
t[XLbvȂ

# osd/winui/properties.c: 1198
Driver options\nCustom options used by all games in the %s
O[ohCoIvVłB\n%s̑SQ[̃JX^ݒƂĎgp܂B

# osd/winui/mameui.rc: 616
Driver:
hCo:

# osd/winui/mameui.rc: 921
Dual lightgun
fAe

# osd/winui/layout.c: 68
Dumping Status
zo

# osd/winui/mameui.rc: 73
E&xit
I(&X)

# osd/winui/mameui.rc: 785
Enable audio sync
L

# osd/winui/mameui.rc: 955
Enable game cheats
Q[`[gL

# osd/winui/mameui.rc: 905
Enable joystick input
WCXeBbNgp

# osd/winui/mameui.rc: 917
Enable lightgun input
egp

# osd/winui/mameui.rc: 908
Enable mouse input
}EX܂̓gbN{[gp

# osd/winui/mameui.rc: 963
Enable multi-threading
}`XbhL

# osd/winui/mameui.rc: 912
Enable multiple keyboards
L[{[hL

# osd/winui/mameui.rc: 910
Enable multiple mice
}EXL

# osd/winui/mameui.rc: 779
Enable sound output
TEhL

# osd/winui/mameui.rc: 914
Enable steadykey support
{^̓Fe

# osd/winui/mameui.rc: 1605
Enable the PCB tab
PCB^uL

# osd/winui/mameui.rc: 1605
Enable the cabinet tab
➑̃^uL

# osd/winui/mameui.rc: 1605
Enable the control panel tab
Rg[pl^uL

# osd/winui/mameui.rc: 1605
Enable the flyer tab
L^uL

# osd/winui/mameui.rc: 1605
Enable the history tab
j^uL

# osd/winui/mameui.rc: 1605
Enable the marquee tab
}[L[^uL

# osd/winui/mameui.rc: 1605
Enable the snapshot tab
XibvVbg^uL

# osd/winui/mameui.rc: 1615
Enable the story tab
Xg[[^uL

# osd/winui/mameui.rc: 1605
Enable the title tab
^Cg^uL

# osd/winui/mameui.rc: 654
Enforce aspect ratio
\\䗦Œ

# osd/winui/mui_audit.c: 102 osd/winui/properties.c: 591, 727, 1989
Error
G[

# osd/winui/treeview.c: 2666
Error finding custom file name to save
ۑJX^t@C܂

# osd/winui/winui.c: 7741
Error searching for custom folder
JX^tH_܂

# osd/winui/treeview.c: 2594
Error while renaming custom file %s to %s
JX^t@C̖O %s  %s ւ̕ύXŃG[܂

# osd/winui/treeview.c: 2738
Error while saving custom file %s
JX^t@C %s ̕ۑŃG[܂

# osd/winui/mameui.rc: 1543
Exit the application
AvP[VI܂

# osd/winui/layout.c: 144
External Folder List
OtH_Xg

# osd/winui/mui_opts.c: 355
FILENAME OPTIONS
t@CIvV

# osd/winui/layout.c: 78
FPS
FPS

# osd/winui/mui_audit.c: 528
Failed
ُł

# osd/winui/mameui.rc: 400 osd/winui/mui_audit.c: 271
File Audit
t@Cč

# osd/winui/dialogs.c: 486
Filters for %s Folder
u%svtH_̃tB^

# osd/winui/properties.c: 370
First screen
1ʖ

# osd/winui/mameui.rc: 1028
Flicker
tbJ[

# osd/winui/mameui.rc: 669
Flip screen left-right
E]

# osd/winui/mameui.rc: 667
Flip screen upside-down
㉺]

# osd/winui/dialogs.c: 241 osd/winui/mui_opts.c: 451
Flyer
L

# osd/winui/layout.c: 130
Flyers
L

# osd/winui/mameui.rc: 79
Fold&er List\tAlt+D
tH_Xg(&E)\tAlt+D

# osd/winui/layout.c: 142
Font Files
tHgt@C

# osd/winui/properties.c: 373
Fourth screen
4ʖ

# osd/winui/mameui.rc: 671
Frame skipping
t[XLbv

# osd/winui/mameui.rc: 828
Full screen brightness
tXN[̖邳

# osd/winui/mameui.rc: 832
Full screen contrast
tXN[̃RgXg

# osd/winui/mameui.rc: 824
Full screen gamma
tXN[̃K}l

# osd/winui/mui_opts.c: 418
GAME STATISTICS
Q[v

# osd/winui/winui.c: 877
Game
Q[

# osd/winui/mameui.rc: 1070
Game Filters
Q[tB^

# osd/winui/mameui.rc: 132
Game List &Clone Color...
Q[Xg̃N[̐F(&C)...

# osd/winui/mameui.rc: 131
Game List &Font...
Q[XgtHg(&F)...

# osd/winui/mameui.rc: 1073
Game filters
Q[tB^

# osd/winui/mameui.rc: 1102
Game filters allow customizing the games that are displayed in each folder by hiding games that match the filters applied.
LIꂽڂXg\\ɂ܂

# osd/winui/properties.c: 1018, 1071, 1142
Game lacks sound
TEhΉ

# osd/winui/properties.c: 994, 1047, 1118
Game protection isn't fully emulated
veNĝߓ삪sS

# osd/winui/properties.c: 1036, 1089, 1160
Game requires external artwork files
Q[͊ÕA[g[Nt@CKvł

# osd/winui/winui.c: 3452
Game search %d%% complete
Q[̌ %d%% 

# osd/winui/dialogs.c: 263
Gamename
Q[

# osd/winui/dialogs.c: 265
Gamename + Increment
Q[ + A

# osd/winui/dialogs.c: 267
Gamename/Gamename
Q[/Q[

# osd/winui/dialogs.c: 269
Gamename/Gamename + Increment
Q[/Q[ + A

# osd/winui/dialogs.c: 271
Gamename/Increment
Q[/A

# osd/winui/mameui.rc: 660
Gameplay speed
Q[̎sx

# osd/winui/mameui.rc: 680
Gamma Correction
K}l␳

# osd/winui/mameui.rc: 584
General
S

# osd/winui/dialogs.c: 139
Global game options\n
O[oQ[IvVł\n

# osd/winui/properties.c: 1183
Global game options\nDefault options used by all games
O[oQ[IvVłB\nSQ[̃ftHgݒƂĎgp܂B

# osd/winui/mameui.rc: 392
Go to Microsoft's DirectX Web Page
Microsoft's DirectX Weby[W\\

# osd/winui/winui.c: 774
Grouped
O[v

# osd/winui/layout.c: 138
Hard Drive Difference
n[hfBXNt@C

# osd/winui/mameui.rc: 822
Hardware stretching
n[hEFAg\\

# osd/winui/winui.c: 776
Help
wv

# osd/winui/mameui.rc: 1156
Hide &mouse cursor (requires restart)
}EXJ[\\B(vċN)(&M)

# osd/winui/layout.c: 149
High Scores
nCXRA

# osd/winui/mui_opts.c: 457
History
j

# osd/winui/mameui.rc: 1001
Homebrew
Ɛ

# osd/winui/layout.c: 80 osd/winui/winui.c: 5680
Horizontal
^

# osd/winui/properties.c: 1192
Horizontal options\nCustom options used by all games in the Horizontal
O[oc^IvVłB\nc^̑SQ[̃JX^ݒƂĎgp܂B

# osd/winui/mameui.rc: 1565
How cheats work
`[g̎gp@܂

# osd/winui/mui_opts.c: 312
INTERFACE OPTIONS
C^[tF[XIvV

# osd/winui/layout.c: 146
IPS Files
IPSt@C

# osd/winui/layout.c: 139
Icons
ACR

# osd/winui/mameui.rc: 855
Image Enhancement
C[W

# osd/winui/winui.c: 5391
Image Files (*.png)
摜t@C (*.png)

# osd/winui/layout.c: 71
Imperfect
sSȓ

# osd/winui/treeview.c: 1032
Imperfect Colors
F̍ČsS

# osd/winui/treeview.c: 1033
Imperfect Graphics
摜̍ČsS

# osd/winui/treeview.c: 1035
Imperfect Sound
̍ČsS

# osd/winui/mameui.rc: 409, 418
Incorrect:
ُ:

# osd/winui/dialogs.c: 141
Individual game options\n
ʂ̃Q[IvV\n

# osd/winui/mameui.rc: 1158
Inheritable Filters
tB^p\\ɂ

# osd/winui/layout.c: 122
Ini Files
INIt@C

# osd/winui/layout.c: 125
Input Files (*.inp)
Đt@C (*.inp)

# osd/winui/winui.c: 6590
Input file format version mismatch
̓t@Č`ԈĂ܂

# osd/winui/winui.c: 6579
Input file is corrupt or invalid (missing header)
̓t@CĂ邩ł(wb_܂)

# osd/winui/mameui.rc: 445
Insert
ǉ

# osd/winui/mameui.rc: 1140
Interface Options
C^[tF[XIvV

# osd/winui/properties.c: 413
Internal


# osd/winui/treeview.c: 1386
Joy 16-Way
16XeBbN

# osd/winui/treeview.c: 1383
Joy 2-Way
2XeBbN

# osd/winui/treeview.c: 1387
Joy 2-Way (V)
2XeBbN(c)

# osd/winui/treeview.c: 1384
Joy 4-Way
4XeBbN

# osd/winui/treeview.c: 1385
Joy 8-Way
8XeBbN

# osd/winui/properties.c: 401
Joystick
WCXeBbN

# osd/winui/properties.c: 909
Joystick 16-Way
16XeBbN

# osd/winui/properties.c: 906
Joystick 2-Way
2XeBbN

# osd/winui/properties.c: 910
Joystick 2-Way Vertical
2XeBbN c

# osd/winui/properties.c: 907
Joystick 4-Way
4XeBbN

# osd/winui/properties.c: 908
Joystick 8-Way
8XeBbN

# osd/winui/mameui.rc: 923
Joystick deadzone
WCXeBbNl

# osd/winui/mameui.rc: 927
Joystick saturation
WCXeBbNOl

# osd/winui/mameui.rc: 934
Joystickmap
WCXeBbN}bv

# osd/winui/properties.c: 399
Keyboard
L[{[h

# osd/winui/mameui.rc: 101
L&arge Icons
傫ȃACR(&A)

# osd/winui/layout.c: 154
Language Files
t@C

# osd/winui/winui.c: 770
Large Icons
傫ȃACR

# osd/winui/layout.c: 88 osd/winui/properties.c: 402, 920 osd/winui/treeview.c: 1397
Lightgun
e

# osd/winui/mameui.rc: 496
Lightgun device
efoCX

# osd/winui/mameui.rc: 123
Line &Up Icons
ACR̐(&U)

# osd/winui/winui.c: 772
List
Xg

# osd/winui/mameui.rc: 60
Loa&d Savestate...
Xe[gǂݍ(&D)...

# osd/winui/mameui.rc: 1537
Localize GUI and MAME core.
GUIMAMERǍ؂ւ܂

# osd/winui/winui.c: 6320
MAME input files (*.inp,*.zip)
MAMEĐt@C (*.inp,*.zip)

# osd/winui/mameui.rc: 1565
MAME release notes
MAME[Xm[g\\܂

# osd/winui/winui.c: 6323
MAME savestate files (*.sta)
MAMEXe[gt@C (*.sta)

# osd/winui/dialogs.c: 955
MAMEUI PCB Info: %s [%s]
MAMEUI PCB: %s [%s]

# osd/winui/dialogs.c: 835
MAMEUI requires DirectX version 3 or later, which is a set of operating\r\nsystem extensions by Microsoft for Windows 9x, NT and 2000.\r\n\r\nVisit Microsoft's DirectX web page at http://www.microsoft.com/directx\r\ndownload DirectX, install it, and then run MAMEUI again.\r\n
MAMEUI ́AMicrosoft Windows 9x/Me/NT/2000OSgZbgłDirectX\r\no[W3.0ȍ~KvłB\r\n\r\nMicrosoftDirectXz[y[W(http://www.microsoft.com/japan/directx)\r\nDirectX_E[hACXg[ MAMEUI NĂB\r\n

# osd/winui/dialogs.c: 134
MAMEUI will now reset the following\nto the default settings:\n\n
MAMEUI݈͌ȉW̐ݒ\nZbg悤ƂĂ܂:\n\n

# osd/winui/mui_opts.c: 307 osd/winui/translate.c: 111
MS Sans Serif
lr oSVbN

# osd/winui/paletteedit.c: 109
Main background
Cwi

# osd/winui/mameui.rc: 175
Mame&info File...
MAMEt@C(&I)...

# osd/winui/datafile.c: 1062
Mameinfo:\n
MAME:\n

# osd/winui/mameui.rc: 591
Manufactured:
:

# osd/winui/layout.c: 57 osd/winui/winui.c: 886
Manufacturer


# osd/winui/dialogs.c: 245 osd/winui/mui_opts.c: 453
Marquee
}[L[

# osd/winui/layout.c: 132
Marquees
}[L[

# osd/winui/layout.c: 96
Mechanical
@BI

# osd/winui/layout.c: 129
Memory Card
J[h

# osd/winui/mameui.rc: 948
Miscellaneous
̑

# osd/winui/treeview.c: 1034
Missing Sound
TEh

# osd/winui/properties.c: 400
Mouse
}EX

# osd/winui/mameui.rc: 502
Mouse device
}EXfoCX

# osd/winui/mameui.rc: 467
Move Down
Ɉړ

# osd/winui/columnedit.c: 52
Move Item
ڂ̈ړ

# osd/winui/mameui.rc: 466
Move Up
Ɉړ

# osd/winui/mui_opts.c: 402
NAVIGATION JOYSTICK CODES
irQ[VWCXeBbNR[h

# osd/winui/mui_opts.c: 362
NAVIGATION KEY CODES
irQ[VL[R[h

# osd/winui/layout.c: 136
NVRAM
NVRAMt@C

# osd/winui/mameui.rc: 1565
New game changes
VQ[̕ύX_\\܂

# osd/winui/mui_audit.c: 122 osd/winui/winui.c: 5695, 5730
No


# osd/winui/treeview.c: 1036
No Cocktail
JNe[hΉ

# osd/winui/treeview.c: 1080
No Dump
_v

# osd/winui/dialogs.c: 1000
No PCB Info available for this game.
̃Q[PCB񂪂܂B

# osd/winui/winui.c: 3846
No Selection
IĂ܂

# osd/winui/mameui.rc: 1160
No offset for clones missing parent in view
eZbgN[CfgȂ

# osd/winui/layout.c: 97
Non Mechanical
@BI

# osd/winui/mameui.rc: 1079
Non-Wor&king
s(&K)

# osd/winui/dialogs.c: 255 osd/winui/properties.c: 344, 398, 2911, 3705, 3786, 3915, 3924, 3954
None
Ȃ

# osd/winui/mui_audit.c: 374, 378
None required
Kv܂

# osd/winui/layout.c: 72
Not Working
s

# osd/winui/mui_audit.c: 524
Not found
܂

# osd/winui/properties.c: 988, 1108
Not working
s

# osd/winui/mameui.rc: 539
Number of screens to create:
ʕ\\̐:

# osd/winui/mameui.rc: 442, 468, 1212
OK
OK

# osd/winui/mameui.rc: 919
Offscreen shots reload
ʊOVbgă[h

# osd/winui/mameui.rc: 1091
Ori&ginals
(&G)

# osd/winui/layout.c: 73
Originals


# osd/winui/mameui.rc: 875
Output diagnostic information
Nɐffp̏\\

# osd/winui/mameui.rc: 873
Output log to Logfile
error.logt@C𐶐

# osd/winui/mameui.rc: 879
Output log to Windows Debugger
error.logf[^VXefobKɏo

# osd/winui/mameui.rc: 981
Overlays
I[o[C

# osd/winui/mameui.rc: 54
P&layback Input...
͂̍Č(&L)...

# osd/winui/mameui.rc: 94, 258, 271
PC&B
PC&B

# osd/winui/dialogs.c: 251 osd/winui/mui_opts.c: 456
PCB
PCB

# osd/winui/mameui.rc: 1247
PCB Info
PCB

# osd/winui/layout.c: 152
PCB Info Files
PCBt@C

# osd/winui/layout.c: 135
PCBs
PCB

# osd/winui/properties.c: 917 osd/winui/treeview.c: 1394
Paddle
ph

# osd/winui/mameui.rc: 481
Paddle device
phfoCX

# osd/winui/mameui.rc: 1219
Palette
pbgݒ

# osd/winui/mui_audit.c: 516
Passed
ł

# osd/winui/mameui.rc: 676
Pause Brightness
|[Y̖邳

# osd/winui/properties.c: 921 osd/winui/treeview.c: 1398
Pedal
y_

# osd/winui/mameui.rc: 487
Pedal device
y_foCX

# osd/winui/mameui.rc: 546
Physical monitor:
Iȃj^:

# osd/winui/properties.c: 385, 416
Pixel Aspect
sNZ̃AXyNg

# osd/winui/winui.c: 890
Play Time
vC

# osd/winui/mameui.rc: 1584
Play a game starting with the given savestate
NɃXe[ggpăQ[vC܂B

# osd/winui/mameui.rc: 53, 190
Play and &Record Input...
͂ۑȂs(&R)...

# osd/winui/mameui.rc: 57
Play and Record &MNG Video...
MNGrfIۑȂs(&M)...

# osd/winui/mameui.rc: 56
Play and Record &WAV Sound...
WAVTEhۑȂs(&W)...

# osd/winui/mameui.rc: 58
Play and Record &uncompressed AVI Output...
kAVIۑȂs(&U)...

# osd/winui/mameui.rc: 1543
Play currently selected game
ݑIĂQ[Jn܂

# osd/winui/mameui.rc: 1565
Playback a recorded game
ۑ͂Č܂

# osd/winui/winui.c: 885
Played
vC

# osd/winui/treeview.c: 1399
Player 1
vC[ 1

# osd/winui/treeview.c: 1400
Players 2
vC[ 2

# osd/winui/treeview.c: 1401
Players 3
vC[ 3

# osd/winui/treeview.c: 1402
Players 4
vC[ 4

# osd/winui/treeview.c: 1403
Players 5
vC[ 5

# osd/winui/treeview.c: 1404
Players 6
vC[ 6

# osd/winui/treeview.c: 1405
Players 7
vC[ 7

# osd/winui/treeview.c: 1406
Players 8
vC[ 8

# osd/winui/mameui.rc: 499
Positional device
WfoCX

# osd/winui/mameui.rc: 69, 209
Pr&operties
vpeB(&O)

# osd/winui/winui.c: 3880, 7257
Propert&ies for %s
%s̃vpeB(&I)

# osd/winui/mameui.rc: 67, 207 osd/winui/winui.c: 3826, 7302
Propert&ies for Driver
hCõvpeB(&I)

# osd/winui/winui.c: 3892, 7271
Properties &for %s BIOS
%s BIOS̃vpeB(&F)

# osd/winui/mameui.rc: 68, 208 osd/winui/winui.c: 3833, 3898, 7277, 7315
Properties &for BIOS
BIOS̃vpeB(&F)

# osd/winui/properties.c: 590, 726
Propery Sheet Error %d %X
vpeBV[g̃G[ł %d %X

# osd/winui/mameui.rc: 967
Quit game with confirmation
Q[IOɊmF

# osd/winui/mameui.rc: 65, 193
R&emove From This Folder
̃tH_폜(&E)

# osd/winui/mameui.rc: 1225
RGB setting:
RGBݒ:

# osd/winui/mameui.rc: 631
ROM check:
t@C:

# osd/winui/layout.c: 120 osd/winui/mameui.rc: 408 osd/winui/winui.c: 880
ROMs
ROM

# osd/winui/properties.c: 1099
ROMs missing
ROM܂

# osd/winui/mameui.rc: 1622
Randomly select a game.
Q[_ɑI܂

# osd/winui/layout.c: 82 osd/winui/winui.c: 5721
Raster
X^

# osd/winui/winui.c: 3589
Ready
N

# osd/winui/mameui.rc: 1565
Record a game for later playback
݂̃Q[sA̓͂ۑ܂

# osd/winui/mameui.rc: 1565
Record the audio output of a game
Q[̉o͂L^܂

# osd/winui/mameui.rc: 1565
Record the complete output of a game
Q[̊Sȏo͂L^܂

# osd/winui/mameui.rc: 1565
Record the video output of a game
Q[̃rfIo͂L^܂

# osd/winui/mameui.rc: 1524, 1642
Refresh game list
Q[XgŐV̏ɍXV܂

# osd/winui/mameui.rc: 1622
Remove selected item from this folder
̃tH_Iڂ폜

# osd/winui/mameui.rc: 1622
Rename this folder
̃tH_̖OύX܂

# osd/winui/treeview.c: 1037
Requires Artwork
vA[g[N

# osd/winui/mameui.rc: 198
Rese&t Playcount
vC񐔂Zbg(&T)

# osd/winui/mameui.rc: 524, 577, 692, 765, 801, 859, 891, 941, 1008, 1032
Reset
Zbg

# osd/winui/mameui.rc: 889
Reset Debugscript
XNvg̃Zbg

# osd/winui/mameui.rc: 939
Reset Joystickmap
}bṽZbg

# osd/winui/mameui.rc: 1114
Reset Options
ݒ̏

# osd/winui/mameui.rc: 199
Reset Pla&y Time
vCԂZbg(&Y)

# osd/winui/mameui.rc: 1180
Reset all Play Times
SẴvCԂZbg

# osd/winui/mameui.rc: 1178
Reset all Playcounts
SẴvC񐔂Zbg

# osd/winui/mameui.rc: 1584
Reset number of plays for selected item
Iڂ̃vC񐔂Zbg܂

# osd/winui/mameui.rc: 1584
Reset time played for selected item
Iڂ̃vCԂZbg܂

# osd/winui/dialogs.c: 147
Resetting the User Interface options\nrequires exiting MAMEUI.\n
[UC^[tF[XIvVZbgɂ\nMAMEUȈIKvłB\n

# osd/winui/layout.c: 77
Resolution
ʉ𑜓x

# osd/winui/mameui.rc: 556
Resolution:
𑜓x:

# osd/winui/mameui.rc: 525, 578, 693, 766, 802, 860, 892, 942, 1009, 1033
Restore Default Settings
ftHgݒɖ߂

# osd/winui/dialogs.c: 153
Restore Settings
ݒ̏

# osd/winui/mameui.rc: 664
Rotation
ʉ]\\

# osd/winui/mameui.rc: 650
Run in a window
EChE\\

# osd/winui/mameui.rc: 85, 249
S&how Pictures
摜\\(&H)

# osd/winui/mameui.rc: 102
S&mall Icons
ACR(&M)

# osd/winui/mameui.rc: 1183
S&tretch screenshot larger than natural size
XN[Vbgg傷(&T)

# osd/winui/mui_opts.c: 340
SEARCH PATH OPTIONS
pXIvV

# osd/winui/mameui.rc: 633
Sample check:
Tvt@C:

# osd/winui/mameui.rc: 788
Sample rate
Tv[g

# osd/winui/layout.c: 66, 121 osd/winui/mameui.rc: 414 osd/winui/winui.c: 881
Samples
Tvt@C

# osd/winui/layout.c: 92, 94
Save State
Xe[g̕ۑ

# osd/winui/mameui.rc: 610
Save State:
Xe[g̕ۑ:

# osd/winui/mameui.rc: 1559
Save game list in specified lst file
w肳ꂽLSTt@CɃQ[Xgۑ܂

# osd/winui/mameui.rc: 848
Scale screen
vXP[

# osd/winui/mameui.rc: 531 osd/winui/winui.c: 879
Screen


# osd/winui/winui.c: 3411
Screen flip support is missing
JNe[h̉ʔ]ɖΉ

# osd/winui/datafile.c: 1096
Screen flipping in cocktail mode is not supported.\n
JNe[h̉ʔ]ɑΉĂ܂B\n

# osd/winui/properties.c: 1030, 1083, 1154
Screen flipping is not supported
JNe[h̉ʔ]ɖΉ

# osd/winui/mameui.rc: 538
Screen setting
ʃZbeBO

# osd/winui/mameui.rc: 604
Screen:
ʃTCY:

# osd/winui/properties.c: 863
Screenless Game
ʂȂQ[

# osd/winui/layout.c: 75
Screens
ʐ

# osd/winui/mameui.rc: 1182
Screenshot Area
XN[Vbg̈

# osd/winui/mameui.rc: 1190
Screenshot Bordersize
XN[Vbg̉̕

# osd/winui/mameui.rc: 1186
Screenshot Cycletime in Seconds
摜Iɐ؂ւ鎞(b)

# osd/winui/mameui.rc: 81
Screenshot Ta&b\tAlt+B
XN[Vbg^u(&B)\tAlt+B

# osd/winui/properties.c: 371
Second screen
2ʖ

# osd/winui/mameui.rc: 844
Seconds to run
s

# osd/winui/mameui.rc: 1152
Select &random background image on start
wi摜_ɑI(&R)

# osd/winui/mameui.rc: 1596
Select Cabinet tab
➑̃^ȗI

# osd/winui/mameui.rc: 1596
Select Control panel tab
Rg[pl^ȗI

# osd/winui/mameui.rc: 887
Select Debugscript
XNvg̑I

# osd/winui/mameui.rc: 1622
Select Flyer tab
L^ȗI

# osd/winui/mameui.rc: 1596
Select History tab
j^ȗI

# osd/winui/columnedit.c: 251
Select Item
ڂ̑I

# osd/winui/mameui.rc: 937
Select Joystickmap
}bv̑I

# osd/winui/mameui.rc: 1596
Select Marquee tab
}[L[^ȗI

# osd/winui/mameui.rc: 1596
Select PCB tab
PCB^ȗI

# osd/winui/mameui.rc: 1622
Select Snapshot tab
XibvVbg^ȗI

# osd/winui/mameui.rc: 1603
Select Story tab
Xg[[^ȗI

# osd/winui/mameui.rc: 1596
Select Title tab
^Cg^ȗI

# osd/winui/winui.c: 5400
Select a Background Image
wi摜I

# osd/winui/mameui.rc: 1524
Select menu style
j[X^C̑I

# osd/winui/mameui.rc: 1130
Select the options to be restored to the default settings.
IIvVW̐ݒɕ܂B

# osd/winui/mameui.rc: 1173
Set Game List Not Working Color
Q[Xg̓s̐Fݒ

# osd/winui/mameui.rc: 1194
Set Screenshot Border Color
XN[Vbg̉̐FύX

# osd/winui/mameui.rc: 1543
Set default game options
ftHgQ[IvVݒ肵܂

# osd/winui/mameui.rc: 1543
Set directory configuration
QƃfBNgݒ肵܂

# osd/winui/mameui.rc: 1543
Set game list and folder list font
Q[XgƃtH_XgɎgptHgݒ肵܂

# osd/winui/mameui.rc: 1556
Set in-game UI color palette
Q[UIJ[pbgݒ肵܂

# osd/winui/mameui.rc: 1690
Set the History file to use
jt@C̐ݒ

# osd/winui/mameui.rc: 1690
Set the Mameinfo file to use
MAMEt@C̐ݒ

# osd/winui/mameui.rc: 1693
Set the Story file to use
Xg[[t@C̐ݒ

# osd/winui/mameui.rc: 1605
Set the background image
wi摜̐ݒ

# osd/winui/mameui.rc: 1543
Set the clone font color
N[F̐ݒ

# osd/winui/mameui.rc: 1195
Show History on Tab
j\\^u

# osd/winui/mameui.rc: 247
Show Tab &Control
^uRg[\\(&C)

# osd/winui/mameui.rc: 434
Show directories for:
ݒΏۃfBNg:

# osd/winui/mameui.rc: 1590
Show game PCB information
Q[PCB\\

# osd/winui/mameui.rc: 1543
Show items grouped by parent game
̃Q[ŃO[v`ŕ\\

# osd/winui/mameui.rc: 1622
Show or hide folder
tH_̕\\/\\؂ւ܂

# osd/winui/mameui.rc: 1509
Show or hide tabs in the picture area
摜GÃ^u̕\\/\\؂ւ܂

# osd/winui/mameui.rc: 1509, 1622
Show or hide the folder list
tH_Xg̕\\/\\؂ւ܂

# osd/winui/mameui.rc: 1565
Show or hide the picture area
摜̕\\/\\؂ւ܂

# osd/winui/mameui.rc: 1509
Show or hide the screen shot
XN[Vbg̕\\/\\؂ւ܂

# osd/winui/mameui.rc: 1509, 1622
Show or hide the status bar
Xe[^Xo[̕\\/\\؂ւ܂

# osd/winui/mameui.rc: 1622
Show or hide the tabs in the picture area
摜GÃ^u̕\\/\\؂ւ܂

# osd/winui/mameui.rc: 1509, 1622
Show or hide the toolbar
c[o[̕\\/\\؂ւ܂

# osd/winui/mameui.rc: 461
Show these fields in this order:
\\ݒς݃tB[h:

# osd/winui/properties.c: 3672
Skip 1 frame
1t[XLbv

# osd/winui/properties.c: 3690
Skip 10 frames
10t[XLbv

# osd/winui/properties.c: 3674
Skip 2 frames
2t[XLbv

# osd/winui/properties.c: 3676
Skip 3 frames
3t[XLbv

# osd/winui/properties.c: 3678
Skip 4 frames
4t[XLbv

# osd/winui/properties.c: 3680
Skip 5 frames
5t[XLbv

# osd/winui/properties.c: 3682
Skip 6 frames
6t[XLbv

# osd/winui/properties.c: 3684
Skip 7 frames
7t[XLbv

# osd/winui/properties.c: 3686
Skip 8 frames
8t[XLbv

# osd/winui/properties.c: 3688
Skip 9 frames
9t[XLbv

# osd/winui/mameui.rc: 959
Skip game info
Q[XLbv

# osd/winui/mameui.rc: 957
Sleep when possible
AChCPUJ

# osd/winui/winui.c: 771
Small Icons
ȃACR

# osd/winui/dialogs.c: 239 osd/winui/mui_opts.c: 450
Snapshot
XibvVbg

# osd/winui/mameui.rc: 1174
Snapshot/movie naming
XibvVbg/̖

# osd/winui/mameui.rc: 569
Snapshot/movie resolution
XibvVbg/̉𑜓x

# osd/winui/mameui.rc: 566
Snapshot/movie view
XibvVbg/ r[

# osd/winui/layout.c: 124
Snapshots
XibvVbg

# osd/winui/mameui.rc: 217
Sort &Ascending
ɐ(&A)

# osd/winui/mameui.rc: 218
Sort &Descending
~ɐ(&D)

# osd/winui/mameui.rc: 1642
Sort by number of plays
vC񐔂Ő񂵂܂

# osd/winui/mameui.rc: 1642
Sort column in ascending (A-Z) order
Ő񂵂܂

# osd/winui/mameui.rc: 1642
Sort column in descending (Z-A) order
~Ő񂵂܂

# osd/winui/mameui.rc: 1642
Sort items by clone of
Ő񂵂܂

# osd/winui/mameui.rc: 1642
Sort items by driver
hCoŐ񂵂܂

# osd/winui/mameui.rc: 1642
Sort items by game description
LqŐ񂵂܂

# osd/winui/mameui.rc: 1642
Sort items by manufacturer
Ő񂵂܂

# osd/winui/mameui.rc: 1642
Sort items by name
OŐ񂵂܂

# osd/winui/mameui.rc: 1642
Sort items by play time
vCԂŐ񂵂܂

# osd/winui/mameui.rc: 1642
Sort items by roms
ROM̏LŐ񂵂܂

# osd/winui/mameui.rc: 1642
Sort items by samples
Tv̗LŐ񂵂܂

# osd/winui/mameui.rc: 1642
Sort items by screen
ʂ̌Ő񂵂܂

# osd/winui/mameui.rc: 1642
Sort items by trackball
gbN{[Ő񂵂܂

# osd/winui/mameui.rc: 1642
Sort items by type
ʂŐ񂵂܂

# osd/winui/mameui.rc: 1642
Sort items by year
NŐ񂵂܂

# osd/winui/layout.c: 62 osd/winui/mameui.rc: 771
Sound
TEh

# osd/winui/properties.c: 1024, 1077, 1148
Sound emulation isn't 100% accurate
̍ČsS

# osd/winui/mameui.rc: 600
Sound:
TEh:

# osd/winui/layout.c: 59 osd/winui/winui.c: 889
Source
\\[X

# osd/winui/mameui.rc: 97, 261, 274
St&ory
Xg[[(&O)

# osd/winui/properties.c: 384, 415
Standard
W

# osd/winui/mameui.rc: 652
Start out maximized
EBhEő剻

# osd/winui/layout.c: 127
State
Q[Xe[g

# osd/winui/mameui.rc: 593
Status:
:

# osd/winui/layout.c: 90
Stereo
XeI

# osd/winui/mui_opts.c: 459
Story
Xg[[

# osd/winui/properties.c: 954 osd/winui/treeview.c: 1346
Supported
Ή

# osd/winui/mameui.rc: 996
Switch drivers
gphCo̕ύX

# osd/winui/mameui.rc: 842
Switch resolutions to fit
ʉ𑜓xύX

# osd/winui/mameui.rc: 838
Sync to monitor refresh
j^Ɠ

# osd/winui/datafile.c: 1074
THIS GAME DOESN'T WORK. The emulation for this game is not yet complete. There is nothing you can do to fix this problem except wait for the developers to improve the emulation.\n
̃Q[͓삵܂B ̃Q[̃G~[V͂܂sSłB J҂G~[VP̂҂ȊOł邱Ƃ͂܂B\n

# osd/winui/datafile.c: 1084
The colors are completely wrong.\n
FČ܂B\n

# osd/winui/datafile.c: 1087
The colors aren't 100% accurate.\n
F̍ČsSłB\n

# osd/winui/datafile.c: 1078
The game has protection which isn't fully emulated.\n
̃Q[̓veNĝ߃G~[VsSłB\n

# osd/winui/datafile.c: 1090
The game lacks sound.\n
TEhĐ܂B\n

# osd/winui/datafile.c: 1099
The game requires external artwork files\n
Q[͊ÕA[g[Nt@CKvł\n

# osd/winui/mui_util.c: 238
The operating system is out of memory or resources.
̓\\[XsĂ܂B

# osd/winui/datafile.c: 1093
The sound emulation isn't 100% accurate.\n
TEhG~[VsSłB\n

# osd/winui/mui_util.c: 242
The specified file was not found.
w肳ꂽt@C܂B

# osd/winui/mui_util.c: 254
The specified path was not found.
w肳ꂽpX܂B

# osd/winui/datafile.c: 1081
The video emulation isn't 100% accurate.\n
rfIG~[VsSłB\n

# osd/winui/mui_util.c: 246
There is no application associated with the given filename extension.
gqɊ֘AtꂽAvP[V܂B

# osd/winui/mui_util.c: 250
There was not enough memory to complete the operation.
𑱍s邽߂̃s܂B

# osd/winui/properties.c: 372
Third screen
3ʖ

# osd/winui/mameui.rc: 985
Thread priority
Xbh̗Dx

# osd/winui/mameui.rc: 656
Throttle
xL

# osd/winui/dialogs.c: 247 osd/winui/mui_opts.c: 454
Title
^Cg

# osd/winui/layout.c: 133
Titles
^Cg

# osd/winui/winui.c: 768
Toggle Folder List
tH_Xg

# osd/winui/mameui.rc: 1617
Toggle Fullscreen mode
tXN[̐؊

# osd/winui/winui.c: 769
Toggle Screen Shot
XN[Vbg

# osd/winui/mameui.rc: 1509
Toggle full screen mode
tXN[̐؊

# osd/winui/mameui.rc: 410, 419
Total:
v:

# osd/winui/layout.c: 87 osd/winui/properties.c: 919 osd/winui/treeview.c: 1396 osd/winui/winui.c: 884
Trackball
gbN{[

# osd/winui/mameui.rc: 493
Trackball device
gbN{[foCX

# osd/winui/mameui.rc: 1671
Translate into Catalan
J^jɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into English (US)
p(US)ɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into French
tXɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into German
hCcɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into Hungarian
nK[ɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into Italian
C^Aɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into Japanese
{ɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into Korean
؍ɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into Polish
|[hɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into Portuguese (BRA)
|gK (uW)ɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into Portuguese (PT)
|gK (|gK)ɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into Simplified Chinese
𒆍()ɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into Spanish
XyCɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into Traditional Chinese
𒆍(p)ɐ؂ւ܂

# osd/winui/mameui.rc: 1671
Translate into Valencian
oVAɐ؂ւ܂

# osd/winui/mameui.rc: 990
Transparency in-game UI
Q[UI𓧉߂

# osd/winui/mameui.rc: 840
Triple buffering
gvobt@gp

# osd/winui/mameui.rc: 1565
Troubleshooting Documentation
guV[eBO\\܂

# osd/winui/winui.c: 883
Type


# osd/winui/mui_audit.c: 102
Unable to Load Riched32.dll
Riched32.dllǂݍ߂܂

# osd/winui/treeview.c: 2605
Unable to add game to non-custom folder
JX^tH_ȊOɂ̓Q[ǉo܂

# osd/winui/treeview.c: 2622
Unable to remove game from non-custom folder
JX^tH_ȊOQ[폜o܂

# osd/winui/layout.c: 55
Unavailable
L̃Q[

# osd/winui/treeview.c: 1030
Unemulated Protection
veNg̍ČsS

# osd/winui/mui_audit.c: 511 osd/winui/properties.c: 928, 982 
Unknown
s

# osd/winui/mui_util.c: 262
Unknown error.
s̃G[܂B

# osd/winui/properties.c: 956 osd/winui/treeview.c: 1347
Unsupported
Ή

# osd/winui/mameui.rc: 881
Update Main window during paused emulation
|[YɂCEChE̍XVs

# osd/winui/winui.c: 777
Use Local Language Game List
{Q[Xggp

# osd/winui/mameui.rc: 1167
Use TreeView in property pages
vpeBy[WɃc[r[gp

# osd/winui/mameui.rc: 782
Use samples
Tvgp

# osd/winui/mameui.rc: 1171
Use various icon for Not Working game
s̃Q[ɃhCõACRgp

# osd/winui/dialogs.c: 146
User interface settings\n\n
[UC^[tF[X\n\n

# osd/winui/layout.c: 83 osd/winui/mameui.rc: 1015 osd/winui/winui.c: 5719
Vector
xN^

# osd/winui/treeview.c: 1230
Vector (H)
xN^ (H)

# osd/winui/properties.c: 855
Vector (H) %f Hz (%d colors)
xN^ () %f Hz (%d F)

# osd/winui/treeview.c: 1229
Vector (V)
xN^ (V)

# osd/winui/properties.c: 850
Vector (V) %f Hz (%d colors)
xN^ (c) %f Hz (%d F)

# osd/winui/properties.c: 1186
Vector options\nCustom options used by all games in the Vector
O[oxN^IvVłB\nxN^̑SQ[̃JX^ݒƂĎgp܂B

# osd/winui/properties.c: 358
Version 8
o[W 8

# osd/winui/properties.c: 357
Version 9
o[W 9

# osd/winui/layout.c: 81 osd/winui/winui.c: 5680
Vertical
c^

# osd/winui/properties.c: 1189
Vertical options\nCustom options used by all games in the Vertical
O[o^IvVłB\n^̑SQ[̃JX^ݒƂĎgp܂B

# osd/winui/properties.c: 1012, 1065, 1136
Video emulation isn't 100% accurate
rfI̍ČsS

# osd/winui/mameui.rc: 815
Video output method
rfI`

# osd/winui/mameui.rc: 202
View PC&B Info
PCB\\(&B)

# osd/winui/mameui.rc: 563
View:
r[:

# osd/winui/mameui.rc: 852
Visual Effects
GtFNg\\

# osd/winui/mameui.rc: 792
Volume attenuation
{[

# osd/winui/mameui.rc: 836
Wait for vertical sync
Vsync҂

# osd/winui/mameui.rc: 1565
What's new in MAME
MAME̐V@\\\\܂

# osd/winui/layout.c: 70 osd/winui/properties.c: 1041, 1112
Working


# osd/winui/treeview.c: 1031
Wrong Colors
FČȂ

# osd/winui/layout.c: 58 osd/winui/winui.c: 887
Year
N

# osd/winui/mui_audit.c: 118 osd/winui/winui.c: 5693, 5728
Yes
͂

# osd/winui/datafile.c: 1155
\nDRIVER: %s\n
\nhCo: %s\n

# osd/winui/dialogs.c: 152
\nDo you wish to continue?
\n܂?

# osd/winui/datafile.c: 1117, 1131
\nORIGINAL:\n
\n:\n

# osd/winui/datafile.c: 1036
\nStory:\n
\nXg[[:\n

# osd/winui/datafile.c: 1119, 1133
\n\nCLONES:\n
\n\nN[:\n

# osd/winui/mameui.rc: 118
by &Clone Of
(&C)

# osd/winui/mameui.rc: 109
by &Description
Lq(&D)

# osd/winui/mameui.rc: 116
by &Manufacturer
(&M)

# osd/winui/mameui.rc: 112
by &Name
O(&N)

# osd/winui/mameui.rc: 115
by &Played
vC(&P)

# osd/winui/mameui.rc: 110
by &Screen
(&S)

# osd/winui/mameui.rc: 113
by &Type
(&T)

# osd/winui/mameui.rc: 117
by &Year
N(&Y)

# osd/winui/mameui.rc: 119
by Dr&iver
hCo(&I)

# osd/winui/mameui.rc: 120
by P&lay Time
vC(&L)

# osd/winui/mameui.rc: 121
by R&OMs
&ROM

# osd/winui/mameui.rc: 111
by S&amples
Tv(&A)

# osd/winui/mameui.rc: 114
by T&rackball
gbN{[(&R)

# osd/winui/winui.c: 6351
cheats (*.dat)
`[gt@C (*.dat)

# osd/winui/winui.c: 6341
gamelists (*.lst)
Q[Xg (*.lst)

# osd/winui/winui.c: 6354
history (*.dat)
jt@C (*.dat)

# osd/winui/winui.c: 6357
mameinfo (*.dat)
MAMEt@C (*.dat)

# osd/winui/winui.c: 6345
maps (*.map,*.txt)
}bvt@C (*.map,*.txt)

# osd/winui/winui.c: 6348
scripts (*.txt,*.dat)
XNvg (*.txt,*.dat)

# osd/winui/winui.c: 6326
sounds (*.wav)
TEht@C (*.wav)

# osd/winui/winui.c: 6361
story (*.dat)
Xg[[t@C (*.dat)

# osd/winui/winui.c: 6332
videos (*.avi)
t@C (*.avi)

# osd/winui/winui.c: 6329
videos (*.mng)
t@C (*.mng)

# osd/winui/mameui.rc: 379
Additional MAMEUI code by


# osd/winui/mameui.rc: 377
Christopher Kirmse and the MAMEUI team


# osd/winui/mameui.rc: 372
Copyright (C) 1997-2011 The MAME Team


# osd/winui/winui.c: 3509, 3533
Invalid Button Index


# osd/winui/mameui.rc: 382
John Hardy IV and Michael Soderstrom


# osd/winui/mameui.rc: 374
MAMEUI version by


# osd/winui/winui.c: 3514
Modify 'The'


