&# cmdhelp
&	L[̃R}hm点
^	ׂɂ㩂̎ނ𒲂ׂ
^[	R}hLZ(ESCL[Ɠ)
&? debug
^E	߂㩁CBCȂT
^F	̊K̒n}; 㩂ƉBʘH͕\邪B͕\Ȃ
^G	ONXw肵ĉ
^I	SĂ̎ʂĕ\
^O	ȊK̏ꏊm
^V	ႤK֏uԈړ
^W	肤
&: #!debug
^E	unavailable debugging command
^F	unavailable debugging command
^G	unavailable debugging command
^I	unavailable debugging command
^O	Shortcut for '#overview': list interesting levels you have visited
^V	unavailable debugging command
^W	unavailable debugging command
&. #?debug
&? number_pad=0,-1
b	쐼ɕ
B	ɂԂ܂œ쐼ɕ
h	ɕ
H	ɂԂ܂Őɕ
j	ɕ
J	ɂԂ܂œɕ
k	kɕ
K	ɂԂ܂Ŗkɕ
l	ɕ
L	ɂԂ܂œɕ
n	쓌ɕ
N	ɂԂ܂œ쓌ɕ
u	kɕ
U	ɂԂ܂Ŗkɕ
&# y,Y handled below
&: #number_pad=1,2,3,4
h	Help: synonym for '?'
j	Jump: shortcut for '#jump'
k	Kick: synonym for '^D'
l	Loot: shortcut for '#loot'
n	Start a count; continue with digit(s)
N	Name: shortcut for '#name'
u	Untrap: shortcut for '#untrap'
&. #0,-1 vs 1,2,3,4
a	gp邩܂
A	ZSĒESẴANZTOĂȂO
^A	ÕR}hJԂ
^B	܂œ쐼ɕ
c	߂
C	CX̕C̎ނɖO
^C	f: Q[𔲂
d	u
D	ނIŕu
^D	R (ʂ͔)
e	Hׂ
E	̂قɕ
f	Fire ammunition from quiver
F	Followed by direction, fight a monster (even if you don't sense it)
g	ɕw肷ƉɂԂ܂ŕ
G	ɕw肷Ɖ܂ŕ
^H	܂Őɕ
i	Ȃ̎ꗗ
I	ނIĎꗗ
^J	܂œɕ
^K	܂Ŗkɕ
^L	܂œɕ
m	ɕw肷ƁĈE킸Ɉړ
M	ɕw肷ƁĈE킸ɉɈړ
^N	܂œ쓌ɕ
o	J
O	IvVZbg (O?̓IvV)
p	X̊𕥂
P	ANZAgɂ(wցCCȂ; hɂL)
^P	ÕbZ[W
q	(, , Ȃ)
Q	Select ammunition for quiver (use '#quit' to quit)
r	(܂́C`ĂȂ疂@̖{)ǂ
R	ANZT͂(wցCCȂ; hɂL)
^R	ʂȂ
s	ׂɂ㩂閧̔T
S	Q[ۑ (ďI;uۑđsv͂Ȃ)
t	𓊂 (IłAڕWł͂Ȃw肷)
T	ZE (ANZTɂL)
^T	̊KŏuԈړ
^U	܂Ŗkɕ
v	o[W ('#version'Œǉ\)
V	Q[J̗j
w	𑕔 (̏ꍇ: 'w' \ 'x' 'w' 啐 'X')
W	Z𒅂 (ANZTɂL)
x	mĂ閂@̈ꗗ (`ĂȂ)
X	񓁗؂ւ
^X	Ȃ̑ (ׂ͔EfobO[ĥ)
&? number_pad=0,1,2,3,4
&? number_pad=0
y	kɕ
Y	ɂԂ܂Ŗkɕ
&.
^Y	܂Ŗkɕ
z	ӂ
Z	@ (`ĂȂ)
&? suspend
^Z	Q[𒆒f; 'fg' (foreground) ōĊJ
&:
^Z	unavailable command: suspend
&.
&: number_pad=-1
y	Zap a wand
Y	Zap (cast) a spell
&? suspend
^Y	Suspend game; 'fg' (foreground) to resume
&:
^Y	unavailable command: suspend
&.
z	Go northwest 1 space
Z	Go northwest until you are on top of something
^Z	Go northwest until you are near something
&. #0,1..4 vs -1
<	Ki
>	Ki~
/	LɑΉĂ邩ׂ
?	wv
&? shell
!	VFɔ; ߂ɂ̓VF'exit'
&:
!	unavailable command: shell
&.
\	܂łɔꂽ̈ꗗ
`	̎̕ނɑ΂Ĕ̈ꗗ
_	}bvŎꂽ_ɍŏoHASYňړ
.	̏ŋx
&? rest_on_space
 	Ȃł̏ŋx
&.
:	ɉ邩
;	ʏ̋Lł邩𒲂ׂ
,	̕E
@	pickupIvV؂ւ
)	Ă/Ă镐
[	ĂZ
=	gɂĂwւ
"	gɂĂ閂
(	gĂ铹
*	Show all equipment in use (combination of the ),[,=,",( commands)
$	𐔂
+	mĂ閂@̈ꗗ (`ĂȂ)
#	gR}h ('#?'őÏꗗ)
&# number_pad:
&#  -1 = numpad off, swap y with z (including Y with Z, ^Y with ^Z, M-y &c)
&#   0 = numpad off (default)
&#   1 = numpad on, normal keypad layout, '5'->'g'
&#   2 = numpad on, normal keypad layout, '5'->'G'
&#   3 = numpad on, phone keypad layout, '5'->'g'
&#   4 = numpad on, phone keypad layout, '5'->'G'
&? number_pad = 1,2,3,4
0	Show inventory
4	Move west
6	Move east
-	'F' prefix; force fight
&: #-1,0
0	Continue a count
4	Start or continue a count
6	Start or continue a count
&. #1,2,3,4 vs -1,0
&? number_pad=1,2
7	Move northwest
8	Move north
9	Move northeast
1	Move southwest
2	Move south
3	Move southeast
&: number_pad=3,4
1	Move northwest
2	Move north
3	Move northeast
7	Move southwest
8	Move south
9	Move southeast
&: #-1,0
1	Start or continue a count
2	Start or continue a count
3	Start or continue a count
7	Start or continue a count
8	Start or continue a count
9	Start or continue a count
&. #1,2 vs 3,4 vs -1,0
&? number_pad=1,3
5	'g' movement prefix
M-5	'G' movement prefix
&: number_pad=2,4
5	'G' movement prefix
M-5	'g' movement prefix
M-0	Inventory specific item types
&: #-1,0
5	Start or continue a count
M-2	񓁗퓬̐؂ւ
&. #1,3 vs 2,4 vs -1,0
M-?	gR}h̃wv (ΉĂvbgtH[Ȃ)
M-a	ꗗ̒ (fixinvIvVKv)
M-A	݂̊KɖO
M-c	ׂɂ鐶Ƙb
M-C	݈ێĂ鎩Ïꗗ
M-d	ɐZ
M-e	̋ZʂāC\Ȃ獂߂
M-f	
M-i	̓ʂȗ͂g
M-j	߂̈ʒuɔт
M-l	̏̔̒g𗪒D
M-m	ωĂƂɁC̓ʔ\͂g
M-n	CX̕C̎ނɖO
M-N	CX̕C̎ނɖO
M-o	_ɋ
M-O	T{̊Tv\
M-p	_ɋF
M-q	 (ۑɏI)
M-r	v⎎΂
M-R	Ƃ̕tɏ܂͍~
M-s	
M-t	Afbgyɂ
M-T	ꕨɂ
M-u	㩂͂ (ʏ͂ꂽ)
M-v	RpC̃IvV\
M-w	@
