/*	
         All Caps Guy Announcer by BouncyTEM
*/

{
name = "ACG Announcer - BouncyTEM"

//	Medals
accuracy = announcer/ag/accuracy
assist = announcer/ag/assist
yourskillisnotenough = announcer/ag/yourskillisnotenough
youfailit = announcer/ag/youfailit
totaldomination = announcer/ag/totaldomination
spam = announcer/default/spam
capture = announcer/ag/capture
defense = announcer/ag/defense
domination = announcer/ag/domination
excellent = announcer/ag/excellent
fight = announcer/ag/fight
firstfrag = announcer/ag/firstfrag
fisting = announcer/ag/fisting
llama = announcer/ag/llama
impressive = announcer/ag/impressive
incredible = announcer/ag/incredible
mostimpressive = announcer/ag/mostimpressive
perfect = announcer/ag/perfect
precision = announcer/ag/precision

//	Blue Team Sounds
blueflagdropped = announcer/ag/blueflagdropped
blueflagreturned = announcer/ag/blueflagreturned

blueflagtaken = announcer/ag/blueflagtaken

blueleads = announcer/ag/blueleads
bluescores = announcer/ag/bluescores
blueskulldropped = announcer/ag/blueskulldropped
blueskullreturned = announcer/ag/blueskullreturned

blueskulltaken = announcer/ag/blueskulltaken

//	Red Team Sounds

redflagdropped = announcer/ag/redflagdropped
redflagreturned = announcer/ag/redflagreturned

redflagtaken = announcer/ag/redflagtaken

redleads = announcer/ag/redleads
redredskull = announcer/ag/redredskull
redscores = announcer/ag/redscores
redskulldropped = announcer/ag/redskulldropped
redskullreturned = announcer/ag/redskullreturned

redskulltaken = announcer/ag/redskulltaken

//	Gold Team Sounds
goldflagtaken = announcer/ag/goldflagtaken
goldflagdropped = announcer/ag/goldflagdropped
goldflagreturned = announcer/ag/goldflagreturned

goldscores = announcer/ag/goldscores

goldskulltaken = announcer/ag/goldskulltaken
goldskulldropped = announcer/ag/goldskulldropped
goldskullreturned = announcer/ag/goldskullreturned


//	Green Team Sounds

greenflagtaken = announcer/ag/greenflagtaken
greenflagdropped = announcer/ag/greenflagdropped
greenflagreturned = announcer/ag/greenflagreturned

greenscores = announcer/ag/greenscores

greenskulltaken = announcer/ag/greenskulltaken
greenskulldropped = announcer/ag/greenskulldropped
greenskullreturned = announcer/ag/greenskullreturned

//	White Flag
whiteflagreturned = announcer/ag/whiteflagreturned

//	Time Warnings

oneminutewarning = announcer/ag/oneminutewarning
fiveminutewarning = announcer/ag/fiveminutewarning

//	Player Notifications

nextroundin = announcer/ag/nextroundin
three = announcer/ag/three
two = announcer/ag/two
one = announcer/ag/one
onefragleft = announcer/ag/onefragleft
preparetofight = announcer/ag/preparetofight
teamsaretied = announcer/ag/teamsaretied
theenemyhastheflag = announcer/ag/theenemyhastheflag
three = announcer/ag/three
threefragsleft = announcer/ag/threefragsleft
twofragsleft = announcer/ag/twofragsleft
victory = announcer/ag/victory
youaretiedforthelead = announcer/ag/youaretiedforthelead
youhavetheflag = announcer/ag/youhavetheflag
yourteamhastheflag = announcer/ag/yourteamhastheflag
youvelostthelead = announcer/ag/youvelostthelead
youvetakenthelead = announcer/ag/youvetakenthelead
youwin = announcer/ag/youwin

//	Runes/Powerups

guardsphere = announcer/ag/guardsphere
haste = announcer/ag/haste
highjump = announcer/ag/highjump
partialinvisibility = announcer/ag/partialinvisibility
possessionartifactdropped = announcer/ag/possessionartifactdropped
possessionartifactpickedup = announcer/ag/possessionartifactpickedup
prosperity = announcer/ag/prosperity
rage = announcer/ag/rage
reflection = announcer/ag/reflection
regeneration = announcer/ag/regeneration
resistance = announcer/ag/resistance
spread = announcer/ag/spread
strength = announcer/ag/strength
timefreeze = announcer/ag/timefreeze
turbosphere = announcer/ag/turbosphere
doomsphere = announcer/ag/doomsphere
drain = announcer/ag/drain

invisibility = announcer/ag/invisibility
invulnerability = announcer/ag/invulnerability
megasphere = announcer/ag/megasphere
soulsphere = announcer/ag/soulsphere

//	Gamemode Sounds
tag = announcer/ag/tag
termination = announcer/ag/termination
terminator = announcer/ag/terminator
welcometoctf = announcer/ag/welcometoctf
welcometooneflagctf = announcer/ag/welcometooneflagctf
welcometost = announcer/ag/welcometost

//	Vote Sounds
votefailed = announcer/ag/votefailed
votenow = announcer/ag/votenow
votepassed = announcer/ag/votepassed

}
