//=================================================================================================
//
// MaxHealth
//
//=================================================================================================

class MaxHealth : Health native
{
	Default
	{
		Inventory.MaxAmount 50;
		Inventory.PickupSound "misc/health_pkup";
	}
}

//=================================================================================================
//
// Max. health bonus
//
//=================================================================================================

class MaxHealthBonus : MaxHealth
{
	Default
	{
		+COUNTITEM
		+INVENTORY.ALWAYSPICKUP
		Inventory.Amount 1;
		Inventory.MaxAmount 50;
		Health 200;
		Inventory.PickupMessage "$PICKUP_MAXHEALTHBONUS";
	}
	States
	{
	Spawn:
		BON3 ABCDCB 6;
		Loop;
	}
}
