load(default_post)
!no_objective_c:CONFIG += objective_c

qt {
    contains(QT_CONFIG, static) {
        # C++11 support means using libc++ instead of libstd++. As the
        # two libraries are incompatible we need to ensure the end user
        # project is built using the same C++11 support/no support as Qt.
        contains(QT_CONFIG, c++11) {
            CONFIG += c++11
        } else: c++11 {
            warning("Qt was not built with C++11 enabled, disabling feature")
            CONFIG -= c++11
        }

        !c++11 {
            # Explicitly use libstdc++ if C++11 support is not enabled,
            # as otherwise the compiler will choose the standard library
            # based on the deployment target, which for iOS 7 and OS X 10.9
            # is libc++, and we can't mix and match the two.
            QMAKE_CXXFLAGS += -stdlib=libstdc++
            QMAKE_LFLAGS   += -stdlib=libstdc++
        }
    }
}

macx-xcode:!isEmpty(QMAKE_XCODE_DEBUG_INFORMATION_FORMAT) {
    debug_information_format.name = DEBUG_INFORMATION_FORMAT
    debug_information_format.value = $$QMAKE_XCODE_DEBUG_INFORMATION_FORMAT
    debug_information_format.build = debug
    QMAKE_MAC_XCODE_SETTINGS += debug_information_format
}

cache(QMAKE_XCODE_DEVELOPER_PATH, stash)
cache(QMAKE_XCODE_VERSION, stash)

QMAKE_XCODE_LIBRARY_SUFFIX = $$qtPlatformTargetSuffix()

# Ensure that we process sdk.prf first, as it will update QMAKE_CXX
# and friends that other features/extra compilers may depend on.
sdk: load(sdk)
