#JZ# Zangband {: q
#JZ# u#J0#vŎn܂Rg͓{ Angband ̂Ƃ񂳂ɂ
#JZ# ̂ŁAu#JZ#vŎn܂Rg͓{ Zangband ŐV
#JZ# ڂłB{AOohlAiqjȊO̕
#JZ# Rgɂ̖͂̕OLڂĂ܂B
#JZ#
# CVS: Last edit by $Author: iks $ on $Date: 2004/08/23 09:51:01 $
# File: e_info.txt


# This file is used to initialize the "lib/raw/e_info.raw" file, which is
# used to initialize the "ego-item" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/e_info.raw" file.

# The ego-item indexes are defined in "defines.h", and must not be changed.

# Ego-items 1-63 are "armor", and 64-127 are "weapons"

# Note that every "ego-item" type has a different "index", and can only be
# created from items that belong to a certain "slot" in the equipment, if
# one assumes that "ammo" belongs to an imaginary slot (23).  However, it
# is possible for several "ego-item" types to have the same "textual name",
# such as with "Armor of Resistance" and "Shield of Resistance".

# === Understanding e_info.txt ===

# N: serial number : ego type
# X: inventory slot : rating
# C: max to-hit : max to-dam : max to-ac : pval
# W: depth : rarity : weight : cost
# F: flag | flag | etc

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item.

# 'X' is for extra information - inventory slot and rating. Slots
# range from 23 (for ammunition) to 35 (for boots). Rating affects
# level feelings.

# 'C' is for creation bonusses - maximum to-hit, to-dam, to-ac, and
# pval. Cursed ego-items will negate the given value.

# 'W' is for extra information. Depth is the depth the object is
# normally found at, rarity determines how common the object is,
# weight is in tenth-pounds and cost is the items value.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.


# Version stamp (required)

V:2.8.1


### Body Armor ###

N:4:ώ_
E:of Resist Acid
X:30:10
W:0:8:0:1000
F:RES_ACID | IGNORE_ACID

N:5:ϓd
E:of Resist Lightning
X:30:10
W:0:8:0:400
F:RES_ELEC | IGNORE_ELEC

N:6:ω΂
E:of Resist Fire
X:30:10
W:0:8:0:800
F:RES_FIRE | IGNORE_FIRE

N:7:ϗ
E:of Resist Cold
X:30:10
W:0:8:0:600
F:RES_COLD | IGNORE_COLD

N:8:ϐ
E:of Resistance
X:30:20
W:0:12:0:12500
C:0:0:10:0
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES

N:9:Gt
E:of Elvenkind
X:30:25
W:0:12:0:15000
C:0:0:10:3
F:STEALTH | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES

# 10 (unused)

N:11:i
E:of Permanence
X:30:30
W:0:0:0:30000
C:0:0:10:0
F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR | 
F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES

# 12 (unused)

# 13 (unused)

# 14 (unused)

# 15 (unused)


### Shields ###

N:16:ώ_
E:of Resist Acid
X:32:10
W:0:12:0:1000
F:RES_ACID | IGNORE_ACID

N:17:ϓd
E:of Resist Lightning
X:32:10
W:0:8:0:400
F:RES_ELEC | IGNORE_ELEC

N:18:ω΂
E:of Resist Fire
X:32:10
W:0:8:0:800
F:RES_FIRE | IGNORE_FIRE

N:19:ϗ
E:of Resist Cold
X:32:10
W:0:8:0:600
F:RES_COLD | IGNORE_COLD

N:20:ϐ
E:of Resistance
X:32:20
W:0:12:0:12500
C:0:0:10:0
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_RES

#JZ#
N:21:˂
E:of Reflection
X:32:20
W:0:12:0:10000
C:0:0:5:0
F:REFLECT
F:IGNORE_ELEC | IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE

N:22:Ɖe
E:of Night and Day
X:32:15
W:0:12:0:8000
C:0:0:5:0
F:RES_LITE | RES_DARK

N:23:͂
E:of Might
X:32:20
W:0:24:0:15000
C:5:5:10:3
F:STR | CON | IGNORE_ACID | IGNORE_FIRE | XTRA_H_RES


### Crowns and Helms ###

N:24:m\
E:of Intelligence
X:33:13
C:0:0:0:4
W:0:12:0:500
F:INT | SUST_INT

N:25:
E:of Wisdom
X:33:13
W:0:12:0:500
C:0:0:0:4
F:WIS | SUST_WIS

N:26:e
E:of Beauty
X:33:8
W:0:12:0:1000
C:0:0:0:4
F:CHR | SUST_CHR

# OneAbility

#J0#
#J0# O̖͓sXڂɂ
#J0#
N:27:҂
E:of the Magi
X:33:15
W:0:24:0:15000
C:0:0:0:3
F:INT | SUST_INT | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | XTRA_H_RES | XTRA_POWER |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:28:͂
E:of Might
X:33:19
W:0:24:0:10000
C:5:5:0:3
F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON |
F:FREE_ACT | XTRA_H_RES | SHOW_MODS

N:29:
E:of Lordliness
X:33:17
W:0:12:0:8000
C:0:0:5:3
F:WIS | CHR | SUST_WIS | SUST_CHR | LITE | XTRA_H_RES |
F:IGNORE_ACID

N:30:sq
E:of Seeing
X:33:8
W:0:12:0:1000
C:0:0:0:8
F:SEARCH | RES_BLIND | SEE_INVIS

N:31:ԊO͂
E:of Infravision
X:33:11
W:0:6:0:500
C:0:0:0:8
F:INFRA | HIDE_TYPE

N:32:
E:of Light
X:33:6
W:0:12:0:500
A:111
F:LITE | RES_LITE | ACTIVATE

N:33:epV[
E:of Telepathy
X:33:20
W:0:24:0:20000
F:TELEPATHY

N:34:}񕜂
E:of Regeneration
X:33:10
W:0:24:0:1500
F:REGEN

N:35:
E:of Protection
X:33:10
C:0:0:10:0
W:0:6:0:1000
F:IGNORE_ACID

N:36:e|[g
E:of Teleportation
X:33:0
W:0:24:0:500
A:125
F:TELEPORT | ACTIVATE

N:37:Â̊܂킵
E:of Ancient Curse
X:33:0
C:0:0:0:3
W:0:32:0:0
F:STR | INT | WIS | DEX | CON | CHR | HIDE_TYPE |
F:RES_COLD | RES_POIS | RES_NEXUS | RES_NETHER | SH_COLD |
F:LITE | SEE_INVIS | XTRA_H_RES | XTRA_POWER |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:38:t
E:of Fool
X:33:0
C:0:0:0:5
W:0:12:0:0
F:INT | WIS | CHR | AGGRAVATE

N:39:a
E:of Sickliness
X:33:0
C:5:5:0:5
W:0:12:0:0
F:STR | DEX | CON | DRAIN_EXP | SHOW_MODS


### Cloaks ###

N:40:
E:of Protection
X:31:10
W:0:6:0:500
C:0:0:10:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

#J0#
#J0# ݂̖ł
#J0#
N:41:Eт
E:of Stealth
X:31:10
W:0:6:0:500
C:0:0:0:3
F:STEALTH

# OnePower

N:42:̒nA}
E:of Aman
X:31:20
W:0:24:0:12500
C:0:0:20:3
F:STEALTH | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | XTRA_H_RES

# Aura, Fire
#JZ#
N:43:ܔM
E:of Immolation
X:31:16
W:0:24:0:4000
C:0:0:4:0
F:IGNORE_ACID | IGNORE_FIRE | SH_FIRE | RES_FIRE

N:44:`
E:of Justice
X:31:20
W:0:240:0:100000
C:0:0:10:3
A:98
F:STR | RES_FEAR | ACTIVATE

N:45:H
E:of Bagger
X:31:0
W:0:12:0:0
C:0:0:10:3
F:STR | CON | CHR | IGNORE_ACID

#J0#
#J0# felicia.x ̖ł
#J0#
N:46:
E:of Irritation
X:31:0
W:0:24:0:0
C:15:15:50:0
F:AGGRAVATE | SHOW_MODS

# Aura, Electricity
#JZ#
N:47:d
E:of Electricity
X:31:16
W:0:24:0:4000
C:0:0:4:0
F:IGNORE_ACID | IGNORE_ELEC | SH_ELEC | RES_ELEC


### Gloves ###

N:48:გm炸
E:of Free Action
X:34:11
F:FREE_ACT
W:0:6:0:1000

N:49:EC
E:of Slaying
X:34:17
W:0:8:0:2500
C:10:10:0:0
F:SHOW_MODS

N:50:rq
E:of Agility
X:34:14
W:0:12:0:1000
C:0:0:0:5
F:DEX | HIDE_TYPE

N:51:r͂
E:of Power
X:34:22
W:0:24:0:8000
C:5:5:0:5
F:STR | SHOW_MODS | HIDE_TYPE | XTRA_H_RES

N:52:B҂
E:of Hermit
X:34:20
W:0:24:0:10000
C:0:0:0:3
F:INT | WIS | STEALTH | FREE_ACT

N:53:e
E:of Magical Shot
X:34:20
W:0:24:0:15000
C:0:0:5:0
F:IGNORE_ACID | ACTIVATE

N:54:Ǝ
E:of Weakness
X:34:0
W:0:24:0:0
C:5:5:0:10
F:STR | SHOW_MODS

N:55:sp
E:of Clumsiness
X:34:0
W:0:24:0:0
C:0:0:0:10
F:DEX


### Boots ###

#JZ#
N:56:V
E:of Levitation
X:35:7
W:0:3:0:250
F:FEATHER

#J0#
#J0# ݂̖ł
#J0#
N:57:Eт
E:of Stealth
X:35:16
W:0:4:0:500
C:0:0:0:3
F:STEALTH

N:58:გm炸
E:of Free Action
X:35:15
W:0:6:0:1000
F:FREE_ACT

N:59:Xs[h
E:of Speed
X:35:25
W:0:24:0:100000
C:0:0:0:10
F:SPEED | HIDE_TYPE

N:60:h[t
E:of Dwarf
X:35:20
W:0:8:0:8000
C:0:0:10:4
F:STR | CON | IGNORE_ACID

N:61:
E:of Noise
X:35:0
W:0:24:0:0
F:AGGRAVATE

N:62:̂܂
E:of Slowness
X:35:0
W:0:24:0:0
C:0:0:0:5
F:SPEED

N:63:҂
E:of Annoyance
X:35:0
W:0:24:0:0
C:0:0:0:10
F:SPEED | AGGRAVATE


### Weapons ###

N:64:()
E:(Holy Avenger)
X:24:30
W:0:24:0:20000
C:6:6:4:4
F:WIS | 
F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
F:SEE_INVIS | BLESSED | RES_FEAR | ONE_SUSTAIN

N:65:(hq)
E:(Defender)
X:24:25
W:0:24:0:15000
C:4:4:8:4
F:STEALTH | 
F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | ONE_SUSTAIN | XTRA_H_RES |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:66:(j)
E:(Blessed)
X:24:20
W:0:24:0:5000
C:0:0:0:3
F:WIS | 
F:BLESSED | XTRA_POWER

# 67 (unused)

N:68:
E:of Westernesse
X:24:20
W:0:24:0:15000
C:5:5:0:2
F:STR | DEX | CON | 
F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | 
F:FREE_ACT | SEE_INVIS

N:69:ǉU
E:of Extra Attacks
X:24:20
W:0:12:0:10000
C:0:0:0:3
F:BLOWS

N:70:EC
E:of Slaying
X:24:15
W:0:12:0:2500
C:0:0:0:0

# 71 (unused)

# The "Elemental" brands (4) (6)

N:72:n
E:of Melting
X:24:15
W:0:24:0:8000
F:BRAND_ACID | RES_ACID | IGNORE_ACID

N:73:d
E:of Shocking
X:24:20
W:0:24:0:4500
F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC

N:74:Ċ
E:of Burning
X:24:20
W:0:24:0:3000
F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE | LITE

N:75:
E:of Freezing
X:24:15
W:0:24:0:2500
F:BRAND_COLD | RES_COLD | IGNORE_COLD

#JZ#
N:76:ŎE
E:of Poisoning
X:24:20
W:0:24:0:4500
F:BRAND_POIS | RES_POIS

#JZ#
N:77:()
E:(Chaotic)
X:24:28
W:0:24:0:10000
F:CHAOTIC | RES_CHAOS | IGNORE_ELEC | IGNORE_ACID | IGNORE_FIRE | XTRA_RES

#JZ#
N:78:؂ꖡ
E:of Sharpness
X:24:20
W:0:12:0:5000
F:VORPAL | TUNNEL

#JZ#
N:79:nk
E:of Earthquakes
X:24:20
W:0:12:0:4000
C:0:0:0:3
F:TUNNEL | IMPACT

# The "Slay" brands (8)

N:80:Aj}XC[
E:of Slay Animal
X:24:18
W:0:15:0:3500
F:SLAY_ANIMAL

N:81:Ŏׂ
E:of Slay Evil
X:24:18
W:0:15:0:3500
F:SLAY_EVIL

N:82:AfbhXC[
E:of Slay Undead
X:24:18
W:0:15:0:3500
F:SLAY_UNDEAD | HOLD_LIFE

N:83:f[XC[
E:of Slay Demon
X:24:14
W:0:10:0:2500
F:SLAY_DEMON

N:84:I[NXC[
E:of Slay Orc
X:24:10
W:0:10:0:2500
F:SLAY_ORC

N:85:gXC[
E:of Slay Troll
X:24:10
W:0:10:0:2500
F:SLAY_TROLL

N:86:WCAgXC[
E:of Slay Giant
X:24:14
W:0:10:0:2500
F:SLAY_GIANT

N:87:hSXC[
E:of Slay Dragon
X:24:18
W:0:15:0:3500
F:SLAY_DRAGON | XTRA_E_RES

# The "Kill" brands (8)

N:88:*Aj}XC[*
E:of *Slay* Animal
X:24:20
W:0:60:0:6000
C:0:0:0:2
F:INT | SLAY_ANIMAL | REGEN

N:89:*Ŏ*
E:of *Slay* Evil
X:24:20
W:0:60:0:5000
C:0:0:0:2
F:WIS | SLAY_EVIL | BLESSED | RES_FEAR

N:90:*AfbhXC[*
E:of *Slay* Undead
X:24:24
W:0:60:0:8000
C:0:0:0:2
F:WIS | SLAY_UNDEAD | SEE_INVIS | HOLD_LIFE | RES_NETHER

N:91:*f[XC[*
E:of *Slay* Demon
X:24:16
W:0:40:0:4000
C:0:0:0:2
F:INT | SLAY_DEMON

N:92:*I[NXC[*
E:of *Slay* Orc
X:24:14
W:0:40:0:4000
C:0:0:0:2
F:DEX | SLAY_ORC

N:93:*gXC[*
E:of *Slay* Troll
X:24:14
W:0:40:0:4000
C:0:0:0:2
F:STR | SLAY_TROLL

N:94:*WCAgXC[*
E:of *Slay* Giant
X:24:16
W:0:40:0:4000
C:0:0:0:2
F:STR | SLAY_GIANT

N:95:*hSXC[*
E:of *Slay* Dragon
X:24:24
W:0:60:0:6000
C:0:0:0:1
F:CON | SLAY_DRAGON | KILL_DRAGON | XTRA_E_RES | XTRA_D_RES

#JZ#
N:96:(z)
E:(Vampiric)
X:24:25
W:0:12:0:10000
F:VAMPIRIC | HOLD_LIFE

N:97:()
E:(Demon)
X:24:22
W:0:24:0:15000
C:6:6:4:4
F:INT | BRAND_FIRE | BRAND_POIS |
F:RES_FIRE | RES_NETHER | SEE_INVIS | XTRA_H_RES

N:98:()
E:(Lawful Weapon)
X:24:22
W:0:12:0:12000
C:4:4:0:2
A:84
F:SLAY_EVIL | FREE_ACT | SEARCH |
F:REGEN | SLOW_DIGEST | RES_NEXUS | ACTIVATE | XTRA_H_RES

N:99:(j)
E:(Crusader)
X:24:26
W:0:24:0:25000
C:6:6:0:2
F:STR | CON |
F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD |
F:FREE_ACT | SEE_INVIS | XTRA_H_RES

#J0#
#J0# ݂̖ł
#J0#
N:100:@
E:of Digging
X:24:4
W:0:0:0:500
C:0:0:0:5
F:TUNNEL | BRAND_ACID | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# 101 (unused)

N:102:O
E:of Morgul
X:24:0
W:0:8:0:0
C:20:20:10:0
F:SLAY_UNDEAD | BRAND_POIS |
F:SEE_INVIS | AGGRAVATE | CURSED | HEAVY_CURSE

N:103:(d)
E:(Weird Weapon)
X:24:0
W:0:16:0:0
C:10:10:0:3
F:INT | WIS | VORPAL | VAMPIRIC | SLAY_DRAGON |
F:SLAY_ANIMAL | SLAY_ORC | SLAY_TROLL | SLAY_GIANT |
F:DRAIN_EXP | AGGRAVATE | CURSED | HEAVY_CURSE


### Missile Launchers ###

N:104:x
E:of Accuracy
X:25:10
W:0:4:0:1000
C:10:5:0:0

N:105:x
E:of Velocity
X:25:10
W:0:4:0:1000
C:5:10:0:0

N:106:l
E:of Archer
X:25:25
W:0:12:0:15000
C:5:5:0:4
F:XTRA_SHOTS | STEALTH | XTRA_H_RES

# 107 (unused)

N:108:͎˂
E:of Extra Might
X:25:20
W:0:8:0:10000
C:3:5:0:0
F:XTRA_MIGHT | XTRA_RES

N:109:˂
E:of Extra Shots
X:25:20
C:5:3:0:0
W:0:8:0:10000
F:XTRA_SHOTS

# 110 (unused)

# 111 (unused)


### Ammo ###

N:112:Aj}L[
E:of Hurt Animal
X:23:10
W:0:12:0:25
F:SLAY_ANIMAL

N:113:jׂ
E:of Hurt Evil
X:23:10
W:0:12:0:25
F:SLAY_EVIL

N:114:Ȃ
E:of Holy Might
X:23:20
W:0:36:0:60
C:5:5:0:0
F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD | BRAND_FIRE | BLESSED
F:IGNORE_FIRE | IGNORE_ACID

# 115 (unused)

# 116 (unused)

# 117 (unused)

# 118 (unused)

N:119:hSL[
E:of Hurt Dragon
X:23:10
F:SLAY_DRAGON
W:0:24:0:35

N:120:EC
E:of Slaying
X:23:15
W:0:24:0:20
C:12:12:0:0

N:121:d
E:of Shocking
X:23:10
F:BRAND_ELEC | IGNORE_ELEC
W:0:24:0:30

N:122:Ή
E:of Flame
X:23:10
F:BRAND_FIRE | IGNORE_FIRE
W:0:24:0:30

N:123:C
E:of Frost
X:23:10
F:BRAND_COLD | IGNORE_COLD
W:0:24:0:25

N:124:E
E:of Wounding
X:23:5
W:0:8:0:20
C:6:6:0:0

N:125:A
E:of Backbiting
X:23:0
W:0:24:0:0
C:50:50:0:0


### Special Broken Items ###

# Destroyed Weapon
N:126:(sǕi)
E:(Shattered)
X:24:0
W:0:0:0:0
C:5:5:0:0

# Destroyed Body Armor

N:127:(ei)
E:(Blasted)
X:30:0
W:0:0:0:0
C:0:0:10:0

### New Ego ###

# Aura, Cold
N:128:Ɋ
E:of Cold
X:31:16
W:0:24:0:4000
C:0:0:4:0
F:IGNORE_ACID | IGNORE_COLD | SH_COLD | RES_COLD

N:129:̑
E:of Life Breath
X:31:16
W:0:24:0:15000
C:0:0:10:2
A:84
F:CON | REGEN | HOLD_LIFE | ACTIVATE
